BEL/Coordinator

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Coordinator

Class: Passive (Main)
Category: Background
You are a genetically engineered coordinator, modified to have have better reflexes, better strength, better immunity, and better smarter..

You gain Transhuman. Gain the following bonuses at the specified levels:

Level 1: When your Morale is 130 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. This temporary HP or DP is lost at the end of your turn.
Level 8: When your Morale is 120 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. When your Morale is 130 or higher during your Regeneration Phase, gain 10% Temporary HP and DP and +3 Melee and Range Attribute instead. This temporary HP or DP is lost at the end of your turn.
Level 16: When your Morale is 110 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. When your Morale is 120 or higher during your Regeneration Phase, gain 10% Temporary HP and DP, and +3 Melee and Range Attribute instead. When your Morale is 130 or higher during your Regeneration Phase, gain 15% Temporary HP and DP, and +4 Melee and Range Attribute instead. This temporary HP or DP is lost at the end of your turn.

Restriction: This skill may not be selected if you already have Transhuman, Mechanical, or IFS