BEL/FullAim

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Full Aim

You entrench yourself within your surroundings for support to deliver an especially accurate shot, but one that is easily deflected off armor.

Requirement: One [+]-type weapon, chosen at deployment. This attack's stats are based off the chosen weapon.

Range/Tags: Full Aim is a [+] attack with the (H) tag.
EN Cost: If the base weapon has an EN Cost, Full Aim costs 30 EN.
Ammo Cost: If the base weapon is round based, Full Aim has 2 round.
Morale Cost: Full Aim costs 30 Morale.
Elements: This attack has all elements of the base weapon except Reaction.

Damage/Accuracy: Determined by Unit Rank as follows.

Rank Damage Accuracy Rank Damage Accuracy
1 600 1400 1 Kai 700 1600
2 800 1800 2 Kai 900 2050
3 1050 2350 3 Kai 1200 2700
4 1350 3050 4 Kai 1550 3500
5 1750 3950 5 Kai 2000 4550
6 2300 5150 6 Kai 2650 5900
7 3000 6700 7 Kai 3450 7700
8 3900 8700 8 Kai 4500 10000
9 5050 11300 9 Kai 5800 13000
10 6550 14500 10 Kai 7550 16700
11 8500 18850 11 Kai 9800 21700
12 11050 24500 12 Kai 12700 28200
13 14350 31850 13 Kai 16500 36600
14 18650 41400 14 Kai 21450 47600
15 24250 53800 15 Kai 27900 61870