- 1 XXXG-01H Gundam Heavyarms
XXXG-01H Gundam Heavyarms
Purchasing Cost: 200 Credits
Height: 16.7 meters
Weight: 7.7 metric tons
Canon Pilot(s): Trowa Barton, Heero Yuy
Creator(s): Doktor S
Machine Type: Mobile Suit, Gundam
A basic rapid firing vulcan cannons mounted in the head of the Gundam. Good for taking out missiles or smaller targets, but less effective against heavily armored targets.
The Heavyarms' sole close combat weapon is a small knife mounted on its right arm.
A pair of rapid firing machine cannons located in the Gundam's shoulders. Like the vulcan guns but packing a bit more of a punch.
Chest Gatling Guns
A pair of Gatling guns are hidden within the Heavyarms' chest panels.
Micro Missile Launchers
Each of Heavyarms' legs mounts a 12 tube Micro Missile launcher.
The left arm of the Heavyarms mounts a powerful Gatling Gun with an attached shield.
Full Open Attack
The Heavyarms' signature attack involves it firing all of its weapons at once at some poor, doomed enemy.
Homing Missile Launchers
Heavyarms' shoulders each feature a 3 tube of homing missile launcher that can fire out over a wide area.
No one who pilots a Gundam has any regard for their own life, so all of their Gundams can self destruct.
A shield mounted on the Gatling Gun arm that's good for deflecting incoming attacks.
The Gundam Heavyarms is the third Gundam encountered by the alliance, piloted by undercover Circus Performer Trowa Barton. Developed by Doktor S, the Heavyarms' main feature is its massive arsenal of weaponry. While a powerful weapon, it can run out of ammo quickly.
(Copy and Paste the following code into the board software to get the unit to display properly.)
[b]XXXG-01H Gundam Heavyarms[/b] [color=#00FFFF][b]Statistics:[/b] HP: 4800, DP: 4000, EN: 100 IS: 3, Move: G, Size: M, Season: 2 Rank: 5, Type: Mobile Suit, Gundam[/color] [color=#FFC0CB][b]Weapons:[/b] [+][CS] Vulcan Gun- 400 damage, 800 accuracy, [b]Accuracy Break L1[/b], 10 rounds [b]Element: Physical, Bullet, Reaction[/b] [F][MAM] Melee [b](M)[/b]- 600 damage, 600 accuracy, 2 EN/attack [b]Element: Physical, Reaction[/b] [F][CC] Army Knife [b](M)[/b]- 1000 damage, 800 accuracy, 5 EN/attack [b]Element: Physical, Reaction[/b] [+][CS] Machine Cannons- 1200 damage, 1600 accuracy, 8 rounds [b]Element: Physical, Bullet, Reaction[/b] [+][CS] Chest Gatling Guns- 1600 damage, 1300 accuracy, 6 rounds [b]Element: Physical, Bullet, Reaction[/b] [+] Micro-Missiles [b](PAX:12)[/b]- 150 damage, 100 accuracy, 48 rounds [b]Element: Physical, Explosive, Missile[/b] [+] Gatling Gun [b](SV:5)[/b]- 1000+400 damage, 1600+300 accuracy, 20 rounds [b]Element: Physical, Bullet[/b] [+] Full Open Attack [b](HS)[/b]- 3400 damage, 2200 accuracy, 3 rounds, 30 Morale [b]Element: Physical, Bullet, Explosive, Missile[/b] [H] Self Destruct [b](H)[/b]- 4000 damage, 3000 accuracy, 1 round, 50 Morale. [b]Element: Physical, Explosive[/b] [b]MAP Attacks[/b] [+] Homing Missiles[/b] [b](TI:3)[/b]- 1000 damage, 1200 accuracy, 2 rounds, 10 Morale [b]Element: Physical, Explosive, Missile, Homing[/b] [/color] [color=#F5F5DC][b]Inherent Abilities:[/b] 1) [b]Shield:[/b] Gatling Gun 2) Self-Destruct: Destroy this unit immediately after this attack is used. [/color]