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SDF-1 Macross

SDF-1 Macross Cruiser Mode
SDF-1 Macross Attack Mode


Cost: 1300 Credits
Length: 1210 meters
Weight: 18000000 tons
Canon Pilot(s): Bruno J. Global
Creator(s): OTEC Co (Original creators: Supervision Army)
Machine Type: Super Dimension Fortress, Battleship


Mini Automatic Missile

Dozens of micro-missile launchers, all over the body of the SDF-1. Useful against small, swarming targets, such as Zentradi battle pods.

Anti-Air Pulse Laser Cannon

Dozens of rapid-fire laser cannons, all over the body of the SDF-1. Useful against small, swarming targets, such as Zentradi battle pods.

Anti-Ship Missile Launcher

Dozens of rapid-fire large missile launchers, all over the body of the SDF-1. Useful against larger targets, such as battleships.

Guided Converging Beam Cannon System

8 large anti-ship beam cannons mounted towards the fore of the SDF-1. When the Macross is in Attack Mode, most of the cannons are facing towards the rear.

High Speed 178cm Electromagnetic Rail Cannons

4 large ballistic cannons, mounted on the sides of the SDF-1. When the Macross is in Attack Mode, they face towards the sides while being mounted on the "shoulders".

Macross Cannon

Making use of super-dimension energy, the SDF-1 charges up energy between it's shoulder pylons and fires it as a massive wave of energy, obliterating everything in it's path. Only usable while the Macross is in Attack Mode.

ARMD Attack

The SDF-1 punches the enemy using it's arm that is made of the ARMD-class carrier. With the SDF-1's arm stuck in the target, units that are docked inside the ARMD can open fire at the weak insides.

Special Abilities

Pilot Seats

The bridge of the SDF-1 Macross supports a number of people. Or, maybe, requires? It is a large ship, afterall.

Hangar Bay

The Macross features a fully functional hangar bay with facilities to perform maintenance on various combat units. During the show, the Macross housed numerous VF-1 Valkyries, as well as many types of Destroids such as the Phalanx, Spartan, and Monster.

Pinpoint Barrier (Barrier)

While the Macross can theoretically emit a large, all-encompassing barrier to protect the ship from harm, use of this field can cause the emitters to overload, resulting in a massive explosion of energy that can vapourize anything around it. So, instead of this, the crew makes use of smaller, mobile shield emitters that are positioned in the way of incoming attacks to conserve energy.

Carrier Mode

The Macross's default mode, it takes the form of a type of space aircraft carrier. If one was large enough to house an entire city.

Attack Mode

The Macross can transform into a large humanoid robot, granting access to the Macross Cannon.


The starship originally known as the Alien SpaceShip-1 (ASS-1) crash landed on Earth in the far future of 1999. After years of research and repairs, the ship was rechristened the SDF-1 (Super Dimensional Fortress) Macross. It, and the technology contained within it, proved to be instrumental in the war that followed the ship to Earth.

Board Code

(Copy and Paste the following code into the board software to get the unit to display properly.)

[b]SDF-1 [i]Macross[/i][/b]

HP: 25000, DP: 15000, EN: 200
IS: 2, Move: F, Size: XL, Season: 1
Rank: 11, Type: Super Dimension Fortress, Battleship[/color]

[+] Mini Automatic Missile [b](PS)[/b]- 4000 damage, 2000 accuracy, 10 rounds
[b]Element: Physical, Missile, Guided, Reaction[/b]
[+][CS] Anti-Air Pulse Laser Cannon [b](S)[/b]- 2000 damage, 3000 accuracy, [b]Accuracy Break Lv1[/b], 10 EN/attack
[b]Element: Energy, Laser, Reaction[/b]
[+] Anti-Ship Missile Launcher [b](P)[/b]- 8000 damage, 6000 accuracy, 5 rounds
[b]Element: Physical, Missile, Guided[/b]
[+] Guided Converging Beam Cannon System- 7000 damage, 7000 accuracy, 30 EN/attack
[b]Element: Energy, Beam[/b]
[+] High Speed 178cm Electromagnetic Rail Cannons- 14000 damage, 12000 accuracy, 2 rounds
[b]Element: Physical, Bullet[/b]
[F] ARMD Attack- 5000 damage, 6000 accuracy, 80 EN/attack, [b]Req: Attack Mode[/b]
[b]Element: Physical[/b]
[+] Macross Cannon [b](HS)[/b]- 10000 damage, 15000 accuracy, 100 EN/attack, 40 Morale, [b]Req: Attack Mode[/b]
[b]Element: Energy, Beam[/b]

[b]MAP Attacks:[/b]
[+] All-Range Missile Launcher [b](PI:3)[/b]- 3500 damage, 4500 accuracy, 2 rounds, 30 Morale
[indent=1][b]Element: Physical, Missile, Guided[/b][/indent]
[+] Macross Cannon [b](HLI:6)[/b]- 8000 damage, 8000 accuracy, 130 EN/attack, 40 Morale, [b]Req: Attack Mode[/b]
[indent=1][b]Element: Energy, Beam[/b][/indent]
[color=#F5F5DC][b]Inherent Abilities:[/b]
1) SDF-1 [i]Macross[/i] deploys in Carrier Mode if able.
2) [b]Pinpoint Barrier (Barrier)[/b]: Reduce the Damage of all attacks from a single attack phase by 7000.  10 EN per use.
3) [b]Attack Mode Toughness (Armor)[/b]: Reduce the Damage of all incoming attacks by 1500. [b]Req: Attack Mode[/b]
4) [b]Pilot Seats (5)[/b]
5) [b]Hangar Bay[/b]
6) [b]Carrier Mode (Transform)[/b]: No statistical change.
7) [b]Attack Mode (Transform)[/b]: Gain Move: G.
8) ARMD Attack: When using this attack, all units docked in the SDF-1 [i]Macross[/i] may choose to sacrifice their Regeneration Phase to gain an attack phase that can only be used to attack the same target as ARMD Attack, and they can only use Element: Reaction weapons during this attack phase. If ARMD Attack misses, all attacks triggered by ARMD Attack automatically miss. All attacks triggered by ARMD Attack gain [b]Barrier Pierce[/b] and [b]Armor Pierce[/b].