Colt Winchester

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About Colt Winchester

  • Rank
    Member
  • Birthday 09/24/1987

Contact Methods

  • Yahoo
    sullenfire@yahoo.com

Profile Information

  • Gender
    Male
  • Location
    Wandering the open roads in search of something
  1. ZGMF-1000/M Blaze ZAKU Warrior Statistics: HP: 3600, EN: 160, Agi: 270 IS: 4, Move: G, Size: M, Rank: 3 Weapons: Hand Grenade [Flash]- Accuracy Break, Uses 1 Hand Grenade round [+20%] Melee (M)- 500 damage [+0%] Hand Grenade [incendiary]- 600 damage, Burn, Uses 1 Hand Grenade round [+10%] Beam Tomahawk (BM)- 1300 damage [+0%] Beam Assault Rifle (B)- 1500 damage, 10 rounds [+10%] Hand Grenade- 1500 damage, 4 rounds [+10%] 'Firebee' Guided Missiles (PGSF:8)- 400 damage, 40 rounds [+25%] 'Cattus' 500mm Recoilless Rifle- 3000 damage, 6 rounds [+10%] MAP Attacks: Hand Grenade [smoke] (T:3)- Accuracy Break, Uses 1 Hand Grenade round. [+0%] Inherent Abilities: 1) Mobile Suit 2) Anti-Beam Shield 3) Countercut: Beam Tomahawk 4) Countershoot: Beam Assault Rifle 5) Pack Jettison (ZGMF-1000 ZAKU Warrior) Acquisition Method: Install Blaze Wizard onto ZGMF-1000 ZAKU Warrior.
  2. GN-002 Gundam Dynames Statistics: HP: 3400, EN: 160, Agi: 270 IS: 2, Move: F/G/H, Size: M, Rank: 7 Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M) 500 damage [+0%] GN Beam Pistols (BF:2)- 700 damage/4 EN [+10%] GN Beam Saber (BM)- 1200 damage [+0%] GN Sniper Rifle (B)- 1600 damage, 10 EN/attack [+10%] Super Substratospheric Altitude Gun (B)- 5000 damage, 30 EN/attack [+20%] Inherent Abilities: 1) Mobile Suit, Veda 2) Shield 3) Countercut: GN Beam Saber 4) Countershoot: GN Beam Pistols, GN Sniper Rifle 5) GN Drive: EN Regen S 6) Trans-Am System (System) 7) Haro (Sidekick): You may install a Haro sidekick item without taking up an item slot. The Haro must still meet the item rank limits of the fight. 8) Double Image (5): Req: Trans-Am System 9) Stealth 10) Snipe: GN Sniper Rifle [+30%], Super Substratospheric Altitude Gun [+50%] 11) Super Substratospheric Altitude Gun: Can only be used while grounded. Purchasing Cost: 400 Credits
  3. Record Summary and Milestones Fight Based Milestones SC: PA: Post Based Milestones Time Based Milestones Acquisition and Evolution Milestones History of Units Purchased Amount: 1 - GN-002 Gundam Dynames History of Units Evolved Amount: Evo Points:
  4. Unit Summary Rank 7: - GN-002 Gundam Dynames Rank 3: - ZGMF-1000/M Blaze ZAKU Warrior
  5. Item Summary Perishables (3) Repair Kits (3) Propellant Tanks (3) Spare Batteries (3) Reloaders Installables Frames - Blaze Wizard Pack
  6. Favorite Series - Mobile Suit Gundam 00 - -
  7. - My ARC Network - My Credit Depository - My Items - My Units
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  9. Colt's Battles SC PA Colt's PP +1000 (starting package) -800 (Genius skill) -150 (Concentrate Spirit) ----------- = 50 PP left
  10. Colt Winchester Mobile Suit Pilot Level: 4 (1550 PP spent) Max SP: 100 -type Weapon Damage: +30% -type Weapon Damage: +5% Target's Dodge Cost: +20% Dodge Cost -10% Counter Cut: 5 AP Counter Shot: 3 AP Shield Usage: +3 Skills: - Critical During the special phase you may pay 8 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead. - Genius Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%. Attributes - Range Lvl 2: type Weapon Damage +25%, Countershoot Cost -1 - Accuracy Lvl 2: Target's Dodge Cost +15%, Countershoot Cost -1 - Skill Lvl 2: Countercut and Countershoot Costs -2, Critical Cost -2, Shield Usage +3 Will Gauge - Steady Shot: Costs 1 Will. Countershoot cost -50% for this turn. - Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for one turn. - Defense Pierce: Costs 3 Will. The last hit of your next attack phase gainst Barrier Pierce and Armor Pierce. - Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn. Spirit Commands - Concentrate Lvl 1 [15 SP] Gain Target's Dodge Cost +20% and Dodge -10% for one turn.
  11. Pilots: - Colt Winchester Sidekicks: Floating PPs: Milestones:
  12. July 2013 Credit Gains 500: Starting Money Package --------------------- Total: 500 Credit Expenses -400 (GN Gundam Dynames) -100 (Blaze Wizard Pack) -------------------- Total: 0
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