Rika

Steel Crusaders
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About Rika

  • Rank
    The Fighting Kitsune
  • Birthday 11/21/1986

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    SyaoSaku4E2
  • Website URL
    http://higarashi.big-metto.net
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  • Location
    Puyallup, USA
  1. 2014/Feburary Current Credit Balance: 22991 C + 500 C - 975 C = 22516 C Starting Credit Balance: 22991 C Current Unit XP Balance: 297 UXP + 0 UXP = 297 UXP Starting Unit XP Balance: 297 UXP Current Blue Stones Balance: 50 Blue Stones + 0 Blue Stones = 50 Blue Stones Starting Blue Stones Balance: 50 Blue Stones Credit Ledger: Gains: + 0500 C Allowance [17 Feb] Total Gains: 500 CLosses: - 0975 C Archangel-class Battleship Archangel [17 Feb] Total Losses: 975 CUnit XP Ledger Gains: Total Gains: 0 Unit XPLosses: No losses to dateTotal Losses: 0 Unit XPBlue Stones Gains: Total Gains: 0 Blue StonesLosses: No losses to dateTotal Losses: 0 Blue StonesGift Card Balances: MechDev : 4100 C Arsenal : 2485 C Hangar : 1062 C 2 x B-Class Combat Data
  2. 2014/January Current Credit Balance: 23391 C + 500 C - 900 C = 22991 C Starting Credit Balance: 23391 C Current Unit XP Balance: 297 UXP + 0 UXP = 297 UXP Starting Unit XP Balance: 297 UXP Current Blue Stones Balance: 50 Blue Stones + 0 Blue Stones = 50 Blue Stones Starting Blue Stones Balance: 50 Blue Stones Credit Ledger: Gains: + 0500 C Allowance [18 Jan] Total Gains: 500 CLosses: - 0900 C Freedom + Justice Gundam [02 Feb] Total Losses: 900 CUnit XP Ledger Gains: Total Gains: 0 Unit XPLosses: No losses to dateTotal Losses: 0 Unit XPBlue Stones Gains: Total Gains: 0 Blue StonesLosses: No losses to dateTotal Losses: 0 Blue StonesGift Card Balances: MechDev : 4100 C Arsenal : 2485 C Hangar : 1062 C 2 x B-Class Combat Data
  3. 2013/December Current Credit Balance: 22891 C + 500 C - 0 C = 23391 C Starting Credit Balance: 22891 C Current Unit XP Balance: 297 UXP + 0 UXP = 297 UXP Starting Unit XP Balance: 297 UXP Current Blue Stones Balance: 50 Blue Stones + 0 Blue Stones = 50 Blue Stones Starting Blue Stones Balance: 50 Blue Stones Credit Ledger: Gains: + 0500 C Allowance [18 Dec] Total Gains: 500 CLosses: Total Losses: 0 C Unit XP Ledger Gains: Total Gains: 0 Unit XPLosses: No losses to date Total Losses: 0 Unit XPBlue Stones Gains: Total Gains: 0 Blue StonesLosses: No losses to date Total Losses: 0 Blue StonesGift Card Balances: MechDev : 4100 C Arsenal : 2485 C Hangar : 1062 C 2 x B-Class Combat Data
  4. 2013/November Current Credit Balance: 22291 C + 600 C - 0 C = 22891 C Starting Credit Balance: 22291 C Current Unit XP Balance: 283 UXP + 14 UXP = 297 UXP Starting Unit XP Balance: 283 UXP Current Blue Stones Balance: 0 Blue Stones + 50 Blue Stones = 50 Blue Stones Starting Blue Stones Balance: 0 Blue Stones Credit Ledger: Gains: + 0500 C Allowance [19 Nov] + 0100 C From Battles and Ships and Colonies, Oh My! [19 Nov] Total Gains: 600 CLosses: Total Losses: 0 CUnit XP Ledger Gains: +0014 Unit XP From Battles and Ships and Colonies, Oh My! [19 Nov]Total Gains: 14 Unit XPLosses: No losses to date Total Losses: 0 Unit XPBlue Stones Gains: +0050 Blue Stones from Battles and Ships and Colonies, Oh My [19 Nov] Total Gains: 50 Blue StonesLosses: No losses to date Total Losses: 0 Blue StonesGift Card Balances: MechDev : 4100 C Arsenal : 2485 C Hangar : 1062 C 2 x B-Class Combat Data
  5. Kyoshokan's Phase REGENERATION PHASE Morale +5 (105) DEFENSE PHASE Explode (too many attacks) RX-78-2 Gundam (Basic) Statistics: HP: 0/3740 DP: 0/5040 EN: 96/110 AP: 70/80 SP: 125/125 Melee: 11 Ranged: 2 Defense: 1 Mobility: 4 Skill: 5 Kim's Phase REGENERATION PHASE Morale +5 (115) DEFENSE PHASE Retreat! STATISTICS PHASE HP: 2475/2475 DP: Retreated/8280 SP: 170/170 AP: 63/70 EN: 135/135 Morale: 105/160 Move: F/G Melee: 5 Ranged: 13 Defense: -1 Mobility: 12 Skill: 7 Vox Rympha "Orca" (Basic) Statistics: HP: 2475, DP:8280, EN: 135 IS: 4, Move: F/G, Size: M, Season: 1 Rank: 3, Type: Ovid, Vox Weapons: Melee (M)- 500 damage, 350 accuracy, 3 EN/attack, Req: Warrior Mode Element: Physical, Reaction 120mm Prototype Machinegun- 1400 damage, 650 accuracy, 7 rounds, Req: Warrior Mode Element: Physical, Bullet, Reaction Piercer- 1500 damage, 900 accuracy, Barrier Pierce, 25 EN/attack, 10 Morale, Req: Piercer Mode Element: Physical Inherent Abilities: 1) Vox Rympha "Orca" (Basic) deploys in Piercer Mode if able. 2) Piercer Maneuverability (Thruster): Reduce the Accuracy of all incoming attacks by 200. Req: Piercer Mode 3) Warrior Mode (Transform): No Statistical Change. 4) Piercer Mode (Transform): Lose Move: G. You may move 2 Terrains per turn instead. IS1. Tesla Drive IS2. A-Up (SC) (+10% Damage/+10% Acc) IS3. Large Magazine IS4. Multi-Sensor Koihime's Phase REGENERATION PHASE Morale +5 (105) COMMAND PHASE: None DEFENSE PHASE: Explode TRANSOFRMATION PHASE STATISTICS HP: 2100/2100 DP: 0/4200 EN: 126/140 AP: 80/80 SP: 125/125 Morale: 105/150 Melee: 0 Ranged: 11 Defense: 0 Mobility: 4 Skill: 6 Cybuster (Basic) Statistics: HP: 2100, DP: 4200, EN: 140 IS: 4, Move: F/G, Size: M, Season: 1 Rank: 3, Type: Masouki, Masoukishin Weapons: Caloric Missile (PAX:2)- 200 damage, 400 accuracy, 10 rounds Element: Wind, Magic, Reaction Melee (M)- 400 damage, 400 accuracy, 2 EN/attack Element: Physical, Reaction Familiar (OAX:4)- 175 damage, 300 accuracy, 20 rounds Element: Energy, Remote, Magic Zephyr Sword (M)- 700 damage, 1000 accuracy, 15 EN/attack Element: Physical, Reaction Akashic Buster (H)- 2000 damage, 1400 accuracy, 30 EN/attack, 30 Morale Element: Fire, Magic MAP Attacks: Cyflash (DIL:3)- 1000 damage, 1400 accuracy, 30 EN/attack, 30 Morale Element: Wind, Magic Inherent Abilities: 1) Will Block L1 2) SP Block L1 3) Cybird Maneuverability (Thruster) Reduce the Accuracy of all incoming attacks by 250. Req: Cybird Mode 4) Cybird Mode (Transform) Lose Move: G. You may move 2 Terrains per turn instead. Only Caloric Missile, Familiar, and Cyflash are enabled. 5) Element Cycle (Masou Kishin): Wind IS1. Mega Generator (+50 EN) IS2. Tesla Drive S (Reduce enemy acc by 186) IS3. Multi Sensor IS4. Propellant Tank
  6. Sakamoto/Musai REGENERATION PHASE Morale +5 (105) Aura (1) Brave Commander, Veteran - Effects: +10% Weapon Damage, 5% Max HP, EN Cost -10% Terrain: Space (D) COMMAND PHASE Will Command (Cover) Activated -20 Morale Kylindra cast Belief! (-20 SP) Sakamoto cast Iron Wall! (-15 SP) DEFENSE PHASE Incoming Attack: Mega Particle Cannons (AX:3) Defense: Block, Take Math: 5230 *.7 *.75 = 2745.74 - 744 = 2001.75 - 669 = 1332.75 5230 *.7 *.75 = 2745.74 * 3 = 8237.22 + 1332.75 = 9569.97 ~ 9570 HP Incoming Attack: German Suplex (H) Defense: Block, Take Math: 6624 *.7 *.75 = 3447.6 - 774 = 2703.6 ~ 2704 Incoming Attack: High Maneuverability Missiles (PAX:5) Defense: Explode ATTACK PHASE STATSTICS PHASE HP: 0/13395 DP: 1920/1920 EN: 100/100 Morale: 85/150 AP: 80/90 Will: ?,?, Cover, ? Sakamoto SP: 88/88 (IW 15, Extend 30) Kylindra SP: 103/123 (IW 15/25/40, Belief (20/45/60), Grit (15/25/35), Hot Blood (20/40/60), Vigor (20/35/50)) Dyrani SP: 77/77 (Trust 30) Musai-class Cruiser Statistics: HP: 13395, DP: 1920, EN: 100 IS: 2, Move: F, Size: LL, Season: 1 Rank: 5, Type: Battleship Weapons: C-Type Missiles (PAX:6)- 250 damage, 300 accuracy, 30 rounds Element: Physical, Explosive, Missile, Guided, Reaction 145-Type Missiles (PAX:2)- 1600 damage, 1600 accuracy, 4 rounds Element: Physical, Explosive, Missile, Guided Mega Particle Cannons (AX:3)- 1900 damage, 650 accuracy, 15 EN/attack, 10 Morale Element: Energy, Beam Inherent Abilities: 1) Musai-class Cruiser can only be used in Space. 2) Minovsky Interference: Gain 10% Temporary DP and reduce the accuracy of all Element: Guided attacks by 1000 in an Aura (1) that also affects this unit. Costs 20 EN to activate. Lasts 2 rounds. 3) Pilot Seats (3) 4) Hangar Bay IS1. Hybrid Armor IS2. Gravity Wall (744 atk phase/10 EN) Kyoshokan's Phase REGENERATION PHASE Morale +5 (105) TRANSOFRM PHASE Critical -10 AP ATTACK PHASE Attack: Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack Target: VF-25 Messiah. Modfiers: +10% Weapon Damage (BC), +110% Weapon Damage, +110% Weapon Accuracy, -10% EN atttack, +10% D/A Final Output: Beam Saber (M)- 1840 damage, 1980 accuracy, 14 EN/attack Resources Spent: 14 EN [/color] RX-78-2 Gundam (Basic) Statistics: HP: 3740/3740 DP: 5040/5040 EN: 96/110 AP: 70/80 SP: 125/125 Melee: 11 Ranged: 2 Defense: 1 Mobility: 4 Skill: 5 Weapons: 60mm Vulcan Gun- 250 damage, 450 accuracy, Accuracy Break L1, 10 rounds Element: Physical, Bullet, Reaction Melee (M)- 350 damage, 350 accuracy, 2 EN/attack Element: Physical, Reaction Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack Element: Energy, Beam, Reaction Beam Rifle- 1000 damage, 700 accuracy, 5 rounds Element: Energy, Beam, Reaction 380mm Hyper Bazooka- 2400 damage, 1000 accuracy, 2 rounds, 10 Morale Element: Physical, Explosive Inherent Abilities: 1) Shield 2) Separate (FF-X7 Core Fighter) IS1. Tesla Drive S (Reduce acc by 186) IS2. V-Up Unit (U) IS3. Grapple Sensor IS4. Propellant Tank Kim's Phase REGENERATION PHASE Morale +5 (115) COMMAND PHASE: None DEFENSE PHASE: No Incoming TRANSFORM PHASE Transform: Warrior Mode Critical Used (-7 AP) Empowered Attack Used (-10 Morale) "Not even a hello?" ATTACK PHASE Attack: 120mm Prototype Machinegun - 1400 damage, 650 accuracy, 7 rounds, Req: Warrior Mode, Req: Psychic, Element: Psychic Target: VF-25 Messiah Modifiers: +20% Weapon Accuracy, 13 Ranged, +25% Critical, +20% Damage, Accuracy, +10% Dam/Acc Total Modifiers: +205% Weapon Accuracy, +195% Weapon Damage Final Output: 120mm Prototype Machinegun - 4130 damage, 1982 accuracy Req: Warrior Mode, Req: Psychic, Element: Psychic Resources Used: 1 Round [/color] STATISTICS PHASE HP: 2475/2475 DP: 8280/8280 SP: 170/170 AP: 63/70 EN: 135/135 Morale: 105/160 Move: F/G Melee: 5 Ranged: 13 Defense: -1 Mobility: 12 Skill: 7 Vox Rympha "Orca" (Basic) Statistics: HP: 2475, DP:8280, EN: 135 IS: 4, Move: F/G, Size: M, Season: 1 Rank: 3, Type: Ovid, Vox Weapons: Melee (M)- 500 damage, 350 accuracy, 3 EN/attack, Req: Warrior Mode Element: Physical, Reaction 120mm Prototype Machinegun- 1400 damage, 650 accuracy, 7 rounds, Req: Warrior Mode Element: Physical, Bullet, Reaction Piercer- 1500 damage, 900 accuracy, Barrier Pierce, 25 EN/attack, 10 Morale, Req: Piercer Mode Element: Physical Inherent Abilities: 1) Vox Rympha "Orca" (Basic) deploys in Piercer Mode if able. 2) Piercer Maneuverability (Thruster): Reduce the Accuracy of all incoming attacks by 200. Req: Piercer Mode 3) Warrior Mode (Transform): No Statistical Change. 4) Piercer Mode (Transform): Lose Move: G. You may move 2 Terrains per turn instead. IS1. Tesla Drive IS2. A-Up (SC) (+10% Damage/+10% Acc) IS3. Large Magazine IS4. Multi-Sensor Koihime's Phase REGENERATION PHASE Morale +5 (105) COMMAND PHASE: None DEFENSE PHASE: No Incoming TRANSOFRMATION PHASE Critical Used -10 AP Cybird Mode Transform! ATTACK PHASE: Attack: Familiar (OAX:4)- 175 damage, 300 accuracy, 20 rounds Target: VF-25 Messiah Modifiers: +110% Weapon Damage/Accuracy, +20% Weapon Damage, +10% Accuracy, Total Modifiers: Final Output: Familiar (OAX:4)- 403 damage, 726 accuracy x 4 Resources Used: 4 rounds STATISTICS HP: 2100/2100 DP: 4200/4200 EN: 126/140 AP: 80/80 SP: 125/125 Morale: 105/150 Melee: 0 Ranged: 11 Defense: 0 Mobility: 4 Skill: 6 Cybuster (Basic) Statistics: HP: 2100, DP: 4200, EN: 140 IS: 4, Move: F/G, Size: M, Season: 1 Rank: 3, Type: Masouki, Masoukishin Weapons: Caloric Missile (PAX:2)- 200 damage, 400 accuracy, 10 rounds Element: Wind, Magic, Reaction Melee (M)- 400 damage, 400 accuracy, 2 EN/attack Element: Physical, Reaction Familiar (OAX:4)- 175 damage, 300 accuracy, 20 rounds Element: Energy, Remote, Magic Zephyr Sword (M)- 700 damage, 1000 accuracy, 15 EN/attack Element: Physical, Reaction Akashic Buster (H)- 2000 damage, 1400 accuracy, 30 EN/attack, 30 Morale Element: Fire, Magic MAP Attacks: Cyflash (DIL:3)- 1000 damage, 1400 accuracy, 30 EN/attack, 30 Morale Element: Wind, Magic Inherent Abilities: 1) Will Block L1 2) SP Block L1 3) Cybird Maneuverability (Thruster) Reduce the Accuracy of all incoming attacks by 250. Req: Cybird Mode 4) Cybird Mode (Transform) Lose Move: G. You may move 2 Terrains per turn instead. Only Caloric Missile, Familiar, and Cyflash are enabled. 5) Element Cycle (Masou Kishin): Wind IS1. Mega Generator (+50 EN) IS2. Tesla Drive S (Reduce enemy acc by 186) IS3. Multi Sensor IS4. Propellant Tank
  7. Hn. I don't think I *own* a R5 mothership. One sec. ETA: Yeah, I can do that. I'll just get one.
  8. Eeeh. SCW skirmish would make some sense. The pilot range is a little tricky, since I'd be using (17/16/6/4/4/1), with three of those being in the mothership. (the last three). So probably no higher than 17. I mean, I'm not opposed to getting Blue Stones, but I've gotten too used to trying to RP durin ga battle. ETA: Actually, no, the 17 would be in the mothership. The 4 wouldn' be because I'm an idiot.
  9. So, I'd like to do a 4v4 against you, with the battleship being the sole exception to Rank 3 or so. (I have a few Basics). Maybe Rank 2 or so Items?
  10. Dyrani Saorini Class (Spec): Sub Pilot () Branch (Rank): UN Spacy (Lt. Commander) Height: 157.48 cm (5' 2") Weight: 90 kg (52.21 lb) Derived Stats: AP Pool: 75 SP Pool: 110 Level: 1 XP Pool: 100 XP TNL: 400 Attributes (Base): [table] Melee Ranged Defense Mobility Skill 5 -2 4 -2 5 [/table] Attributes (Effective): [table] Melee Ranged Defense Mobility Skill 5 -2 4 -2 5 [/table] Class Abilities: Ability Bonus: None Morale Charge: Main Pilot gains the effect of one Will+ skills the pilot possesses Critical: 10AP gain (+10% Weapon Damage/+10% Accuracy) SP Up: Level 1 (+10) Class Skills: Veteran: EN Cost -10%. Aura(1) Class Seishin: Trust (30 SP) Techniques: Will Commands: Defense Focus (10 Morale) Sustained Fire (Reduction by 80%, 50 Morale) Combined Attack (-70% Reduction, 30 Morale) Barrage (limit +20%, 20 Morale) Ace Bonuses Level Chart [table] Level Abilities Level Abilities 1 Morale Charge, Critical, SP Up, Veteran, Trust 2 [/td] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20[td][/table] Transactions (Gained/Reset): [2013-11-19] Battles and Ships and Colonies, Oh My! [[sC4 SC] - LOSS] [100 XP]
  11. Sakomoto Nyichi Class (Spec): Commander (Field Commander) Branch (Rank): UN Spacy (Commander) Height: 218.44 cm (7' 2") Weight: 90 kg (200 lb) Derived Stats: AP Pool: SP Pool: 125 Level: 6 XP Pool: 2673 XP TNL: 327 Attributes (Base): [table] Melee Ranged Defense Mobility Skill -2 4 5 -2 5 [/table] Attributes (Effective): [table] Melee Ranged Defense Mobility Skill -1 5 5 -2 8 [/table] Class Abilities: Ability Bonus: +3 Skill Morale Charge: +5 Morale when you Support Attack Support Attack: Chose one allied unit not taken turn; pay 10 AP to give them an add. attack phase targeting same enemy that they intend to attack with your weapon and modifiers with a Element: Reaction weapon. Can only be used once per turn, only when ally attacks a single target (see ability) Field Orders: Gain X additional Will Commands to deploy with.(1) HP Bonus: +50% HP Bonus DP Penalty: -20% DP Penalty Melee Penalty:{/u] -10% Melee Weapon Damage, Accuracy Ranged Bonus: +50% Ranged Weapon Damage, Accuracy Class Skills: Brave Commander: Gain +10% Weapon Damage, 5% Max HP as Temp. Aura(1) Brave - +1 Melee, Range Class Seishin: Iron Wall (15 SP) Extend (30 SP) Techniques:All Out Attack Will Commands: Cover (20 Morale) Shoot Down (20+diff Morale) Focused Fire (5% Weapon Damage, 15 Morale) Volley (Reduction by 70%, 50 Morale) Ace Bonuses Level Chart [table] Level Abilities Level Abilities 1 Starting Attribute Bonuses, Critical, Support Attack, Leadership (Brave Commander), Brave, Iron Wall 2 Extend 3 All-Out Attack 4 Field Orders 5 [/td] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [td] [/table] Transactions (Gained/Reset): [2013-11-19] Battles and Ships and Colonies, Oh My! [[sC4 SC] - LOSS] [100 XP] [2010-01-31] Combiner Combat Training [[sC3 SC] - LOSS] [180 XP] [2010-01-12] A Sea of Lasers [[sC3 PA] - LOSS] [527 XP] [2010-01-12] I Like A Challenge [[sC3 PA] - WIN] [476 XP] [2010-01-08] Quicksand Battle [[sC3 SC] - LOSS] [180 XP] [2010-01-06] Battlecruiser Operational [[sC3 PA] - LOSS] [576 XP] [2010-01-05] Double The Fun %5BBONUS%5D [[sC3 SC] - LOSS] [180 XP] [2007-01-18] Second Orgone Test [[sC2 SC] - WIN] [36 XP] [2006-09-19] Diving for Treasure [[sC2 PA] - LOSS] [120 XP] [2006-08-23] Brain Strike! [[sC2 SC] - LOSS] [30 XP] [2006-04-15] Steel Angel Clash in Outer Space [[sC2 PA] - LOSS] [80 XP] [2006-01-19] Invader Turkey Shoot [[sC2 VS] - COMPLETE] [50 XP] [2005-12-31] The Dragon and the Composer [[sC2 SC] - WIN] [48 XP] [2005-11-05] Training Match 2: Ambush in the Snow [[sC2 SC] - LOSS] [20 XP] [2005-10-19] Evolution of Iron Horns #6 [[sC2 SC] - LOSS] [30 XP] [2005-09-19] Milestone (1 PA fight) [sC2 OTHER] [10 XP] [2005-09-01] Milestone (10 PA Fights) [sC2 OTHER] [10 XP] [2005-08-01] RP Reward [sC2 OTHER - SCW] [20 XP]
  12. Kyoshokan Tsuchikan Class (Spec): Brawler (Duelist) Branch (Rank): <CORRUPTED DATA> Height: 142.25cm (4' 8") Weight: 40.86kg (90 lb) Derived Stats: AP Pool: 65 SP Pool: 125 Level: 6 XP Pool: 1716 XP TNL: 284 Attributes (Base): [table] Melee Ranged Defense Mobility Skill 5 2 1 3 3 [/table] Attributes (Effective): [table] Melee Ranged Defense Mobility Skill 9 2 1 4 3 [/table] Class Abilities: Starting Attribute Bonuses: - +3 Melee Activities Morale Charge: - Countercut cost decreased by 5 to a min of 10, before Skill reductions Critical: Critical (10 AP; 10%) Parry: Gain Acc +10% after using Countercut Mobility Bonus: +40% DP Bonus Defense Bonus: +10% HP Bonus Class Skills: Newtype - +1 Mobility, +10% Weap Acc, Psychic Infight - +1 Melee Class Seishin: Boost - (15 SP) Focus - (15 SP) Techniques:Reflect Slash Will Commands: Ace Bonuses Level Chart [table] Level Abilities Level Abilities 1 Attribute Bonus, Morale Chart, Critical, Infight,Countercut,Newtype, Boost 2 Focus 3 Reflect Slash 4 Parry 5 [/td] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20[td][/table] Transactions (Gained/Reset): [2013-11-19] Battles and Ships and Colonies, Oh My! [[sC4 SC] - LOSS] [100 XP] [2010-01-31] Combiner Combat Training [[sC3 SC] - LOSS] [180 XP] [2010-01-12] I Like A Challenge [[sC3 PA] - WIN] [476 XP] [2010-01-08] Quicksand Battle [[sC3 SC] - LOSS] [180 XP] [2010-01-05] Double The Fun %5BBONUS%5D [[sC3 SC] - LOSS] [180 XP] [2006-09-26] No School Like Old School [[sC2 SC] - LOSS] [40 XP] [2006-09-19] Diving for Treasure [[sC2 PA] - LOSS] [120 XP] [2006-08-16] Shin Seijin Gundam: Amubsh at Olympia! [[sC2 EX] - COMPLETE] [120 XP] [2006-05-27] Villians of the Void [[sC2 VS] - COMPLETE] [70 XP] [2006-04-16] Great Britian In Peril [[sC2 VS] - COMPLETE] [150 XP] [2006-04-15] Steel Angel Clash in Outer Space [[sC2 PA] - LOSS] [80 XP] [2006-03-01] Reward from SaitoRyujin's Stipend [sC2 OTHER - SCW] [20 XP]
  13. Koihime Tasogare Class (Spec): Gunfighter (Sniper) Branch (Rank): TSAB Enforcement (Sgt.) Height: 160cm (5' 3") Weight: 52.64kg (1116 lb) Derived Stats: AP Pool: 70 SP Pool: 125 Level: 6 XP Pool: 2698 XP TNL: 302 Attributes (Base): [table] Melee Ranged Defense Mobility Skill -2 5 0 4 4 [/table] Attributes (Effective): [table] Melee Ranged Defense Mobility Skill -2 9 0 4 4 [/table] Class Abilities: Attribute Bonus - +3 Range Morale Charge - Apply a reduction of 5 (min 10) to the morale cost to use CS before any reduction from Skill Critical - 10 AP (10% Weapon Damage/Wepaon Accuracy, cannot be reduced below 0. Single target.) Aimed Shot - Damage/Accuracy increased by +10% with weapons with Snipe (4:10; 9:20; 14:30) Melee Penalty: - Melee Weapon Damage -20%, Melee Weapon Accuracy -20% Ranged Bonus: - Ranged Weapon Damage +100%, Ranged Weapon Accuracy +100% Mobility Bonus: +40% DP Class Skills: Gunfight - +1 Range Attribute (+2/L7; +3/L14) Class Seishin: Focus - (15 SP) Direct Attack - (25 SP) Techniques:Head Snipe Will Commands:Countershoot Ace Bonuses Level Chart [table] Level Abilities Level Abilities 1 Attribute Bonus, Critical, Gunfight, Countershoot, Masoukishin Herald, Focus 2 Direct Attack 3 Head Snipe 4 Aimed Shot 5 [/td] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20[td][/table] Transactions (Gained/Reset): [2013-11-19] Battles and Ships and Colonies, Oh My! [[sC4 SC] - LOSS] [100 XP] [2010-02-02] Pilot Contest, Round 1 [[sC3 VS] - LOSS] [25 XP] [2010-01-31] Combiner Combat Training [[sC3 SC] - LOSS] [180 XP] [2010-01-14] City Training [[sC3 SC] - LOSS] [90 XP] [2010-01-12] A Sea of Lasers [[sC3 PA] - LOSS] [527 XP] [2010-01-12] I Like A Challenge [[sC3 PA] - WIN] [476 XP] [2010-01-08] Quicksand Battle [[sC3 SC] - LOSS] [180 XP] [2010-01-06] Battlecruiser Operational [[sC3 PA] - LOSS] [576 XP] [2010-01-05] Double The Fun %5BBONUS%5D [[sC3 SC] - LOSS] [180 XP] [2006-09-29] Respec - Natsuria Fuyuhime -> Koihime Tasogare [sC2 RESET] [179 XP] [2006-09-26] No School Like Old School [[sC2 SC] - LOSS] [40 XP] [2006-09-26] Default Event: Boss Survival - September 2006 [[sC2 VS] - INCOMPLETE] [25 XP] [2006-09-19] Diving for Treasure [[sC2 PA] - LOSS] [120 XP]
  14. Tokorona Shinjitsu [PLACEHOLDER] Transactions (Gained/Reset): [2010-01-12] A Sea of Lasers [[sC3 PA] - LOSS] [527 XP] [2010-01-12] I Like A Challenge [[sC3 PA] - WIN] [476 XP] [2010-01-08] Quicksand Battle [[sC3 SC] - LOSS] [180 XP] [2010-01-06] Battlecruiser Operational [[sC3 PA] - LOSS] [576 XP] [2010-01-05] Double The Fun %5BBONUS%5D [[sC3 SC] - LOSS] [180 XP] [2007-08-01] Summer 2007 Faction Section [sC2 OTHER] [200 XP] [2007-03-21] Birth of Union, Divine Retribution [[sC2 VS] - WIN] [144 XP] [2007-01-18] Second Orgone Test [[sC2 SC] - WIN] [36 XP] [2006-12-11] Orgone Test Drive [[sC2 SC] - DRAW] [33 XP] [2006-09-26] No School Like Old School [[sC2 SC] - LOSS] [40 XP] [2006-09-18] Ancients Meeting in the Desert [[sC2 SC] - WIN] [48 XP] [2006-08-01] Boss Survival (July 2006) [[sC2 VS] - COMPLETE] [25 XP] [2006-07-17] When the Saints come Fighting [[sC2 SC] - WIN] [36 XP] [2006-07-15] Outfoxed [[sC2 PA] - WIN] [48 XP] [2006-05-24] Reploids and Strikes! Time for a fight! [[sC2 SC] - LOSS] [48 XP] [2006-04-15] Steel Angel Clash in Outer Space [[sC2 PA] - LOSS] [80 XP] [2006-04-08] A Chance Encounter In Space [[sC2 SC] - WIN] [36 XP] [2006-03-13] Encounter in the Desert! Night Raid! [[sC2 SC] - LOSS] [40 XP] [2006-02-10] Cacti and MS! Gundam Fight! Ready, Go! [[sC2 SC] - WIN] [48 XP] [2006-02-09] Fight with the Liger on the Fireground! [[sC2 SC] - DRAW] [44 XP] [2006-01-30] SCW Event: Eurasian Refugee Rescue [[sC2 VS] - WIN] [50 XP] [2006-01-29] Chibis and Robots! [[sC2 SC] - WIN] [48 XP] [2005-12-29] School's Back in Session [[sC2 SC] - LOSS] [40 XP]
  15. Kylindra Peacemillion Class (Spec): Defender(Tank) Branch (Rank): <CORRUPTED DATA> Height: 193cm (6' 4") Weight: 72.64kg (160 lb) Derived Stats: AP Pool: SP Pool: 175 Level: 16 XP Pool: 7909 XP TNL: 91 Attributes (Base): [table] Melee Ranged Defense Mobility Skill 4 0 5 -1 4 [/table] Attributes (Effective): [table] Melee Ranged Defense Mobility Skill 9 2 10 -1 5 [/table] Attributes (Potential): [table] Melee Ranged Defense Mobility Skill 11 4 10 -1 5 [/table] Class Abilities: Critical Cost: 10 AP (+10% Weapon Damage, +10% Weapon Accuracy) (single target) Morale Charge: Under 50% HP, gain +5 Morale per turn Defender: Gain +3 Defense Shield Brother: Can designate one ally as Shield Brother on deployment, may always SD the SB even if SD is used on a different ally. Cannot overwrite effects that prevent SD Steadfast Potential: On HP <60%, gain 30% max HP in temp HP. Must go above 75% HP to enable retriggering. Barrier Improvement: (Passive/Main) Barrier negation increased by +30% Shield Tempering: (Passive/Main) Gain +5 uses of your shield Impervious: - Caps all damage at 1000 per hit. Costs 30 Morale. Improved Potential - (Passive/Main) Your Steadfast Potential ability gives 30% Temp HP instead Melee Bonus - +90% Melee Weapon Damage/+90% Melee Weapon Accuracy Ranged Bonus - +20% Ranged Weapon Damage/+20% Ranged Weapon Accuracy Defense Bonus - +100% HP DP Penalty -10% DP Class Skills: Brave - +2 Melee, Range, Defense; +1 Skill Infight - +3 Melee Potential - At 60% HP, gain +2 Melee/Ranged Class Seishin: Iron Wall - (15/25/40) Belief - (20/45/60) Grit - (15/25/35) Hot Blood - (20/40/60) Vigor - (20/35/50) Techniques: Draw Fire Over Boost Demoralizing Blow Double Attack Will Commands: Defense Focus (10 Morale) Countercut (10 Morale) Focused Fire - Gain +15% Weapon Damage, 15 Morale Countershoot (10 Morale) Ace Bonuses Greater Potential: Potential, Guts, Steadfast Potential, Evasive Potential, and Ace Potential now activate when your HP drops below 60%. Requires one of the listed skills or abilities. Level Chart: [table] Level Abilities Level Abilities 1 Critical, Steadfast Potential, Starting Attribute Bonus, Brave, Iron Will 2 Belief 3 Draw Fire 4 Barrier Improvement 5 Infight 6 Grit 7 Shield Tempering 8 Over Boost 9 Potential 10 Greater Potential 11 Impervious 12 Hot Blood 13 Demoralizing Blow 14 Vigor 15 Improved Potential 16 Double Attack 17 [/td] 18 19 20[td][/table] Transactions (Gained/Reset): [2013-11-19] Battles and Ships and Colonies, Oh My! [[sC4 SC] - LOSS] [100 XP] [2010-02-01] Super Robot Monkey Team Go [[sC3 PA] - WIN] [324 XP] [2010-01-12] A Sea of Lasers [[sC3 PA] - LOSS] [527 XP] [2010-01-12] I Like A Challenge [[sC3 PA] - WIN] [476 XP] [2010-01-06] That Which Controls Space [[sC3 VS] - WIN] [180 XP] [2010-01-06] Battlecruiser Operational [[sC3 PA] - LOSS] [576 XP] [2010-01-06] That Which Controls Space [[sC3 VS] - WIN] [180 XP] [2008-03-10] Time To Combat [[sC3 SC] - LOSS] [90 XP] [2007-07-24] Fighting in the Forest [[sC3 SC] - LOSS] [90 XP] [2007-05-02] I Want More Candy [[sC3 SC] - WIN] [36 XP] [2007-02-22] Winter Event: Secret Santa [[sC2 VS] - END] [50 XP] [2007-01-18] Second Orgone Test [[sC2 SC] - WIN] [36 XP] [2006-12-11] Orgone Test Drive [[sC2 SC] - DRAW] [33 XP] [2006-12-06] Tricks or Treats?! 1st Annual Halloween Event [[sC2 VS] - COMPLETE] [40 XP] [2006-09-26] No School Like Old School [[sC2 SC] - LOSS] [40 XP] [2006-09-19] Diving for Treasure [[sC2 PA] - LOSS] [120 XP] [2006-08-03] [sCW Event] Heaven's Base Assualt [[sC2 VS] - COMPLETE] [120 XP] [2006-07-31] [test] Test of the Mind [[sC2 SC] - LOSS] [20 XP] [2006-07-08] Yuusha Battles Needed [[sC2 SC] - WIN] [36 XP] [2006-05-07] Fight on the Plains! Funnels and Beam! [[sC2 SC] - WIN] [48 XP] [2006-04-28] %5BBonus%5D 3 against 1! Angels and Mechs, oh my! [[sC2 SC] - WIN] [72 XP] [2006-04-15] Steel Angel Clash in Outer Space [[sC2 PA] - LOSS] [80 XP] [2006-04-05] LED Nightmare [[sC2 SC] - WIN] [48 XP] [2006-04-03] Default Event (March 2006) [[sC2 VS] - COMPLETE] [88 XP] [2006-04-01] Attack Slots Test [[sC2 PA] - LOSS] [72 XP] [2006-03-22] Orbital Ring Scenario 1 [[sC2 VS] - WIN] [50 XP] [2006-03-04] Boss Survival (February 2006) [[sC2 VS] - COMPLETE] [75 XP] [2006-02-25] Run away like Geese [[sC2 SC] - WIN] [48 XP] [2006-01-29] Enter the Maw [[sC2 VS] - FAILURE] [10 XP] [2006-01-11] Can the Phoenix Rise from the Dragon Fire? [[sC2 SC] - LOSS] [40 XP] [2006-01-06] Lonely Strike in a Field of Funnels [[sC2 SC] - WIN] [48 XP] [2006-01-01] [Milestone] First Purchased Subclass [sC2 OTHER: MILESTONE] [100 XP] [2005-12-12] The Ship and the Angel [[sC2 SC] - WIN] [36 XP] [2005-11-05] Training Match 2: Ambush in the Snow [[sC2 SC] - LOSS] [20 XP] [2005-10-19] Aile vs Rouge! [[sC2 SC] - LOSS] [30 XP] [2005-10-18] Masouki's Final Stand [[sC2 SC] - LOSS] [20 XP] [2005-10-16] Earth in the Air! Fight! [[sC2 SC] - WIN] [24 XP] [2005-10-14] Default Event: Survival (October 2005) [[sC2 VS] - COMPLETE] [140 XP] [2005-10-14] Reflected Light! Clash! [[sC2 SC] - LOSS] [40 XP] [2005-10-06] %5BBonus%5D Hot feet, hot blood! [[sC2 SC] - LOSS] [40 XP] [2005-09-23] Legends of the Wind [[sC2 SC] - LOSS] [30 XP] [2005-08-29] A fight in a colony… [[sC2 SC] - LOSS] [30 XP] [2005-08-27] Dolls in the Night [[sC2 SC] - LOSS] [30 XP] [2005-08-27] Super Robot Trials [[sC2 SC] - LOSS] [30 XP] [2005-08-05] Corruption [[sC2 VS] - WIN] [3566 XP] [2005-07-10] The Kin War [[sC2 SC] - LOSS] [20 XP]