Lockon Stratos

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About Lockon Stratos

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  • Birthday 04/14/1993

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  1. Away till I dunno when. Computer crashed. Need to probably build one.
  2. REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE: DEFENSE PHASE Attacking Weapon: Gatling gun Action Taken: Dodge (403 - 55= 181) Damage Taken: DP Usage: 181 Resources Spent: ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Trans-Am (Active) [-10%EN] (Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.) ATTACK PHASE: Weapon Used: Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%] Target(s): E-X04 Damage Modifiers: 25% (Trans-Am) Accuracy Modifiers: 25% (Trans-Am) + 15% (Unit ability) Other Modifiers: Damage Dealt: 938 x 8 (15% accuracy) Resources Spent: 40EN Statistics: HP: 1787 EN: 93 AP: 68 DP: 1192 SP: 116 Will: 4 Current Form: Perishable Items: Propelant tank x2 Spare battery,1 Double Image counter: 3/5 Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  3. (I fixed my HP and DP in relation with what you had said. I think I'm getting the nature of defending against X attacks I think... Depends on if this is right or not) REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE: Lockon: Newtypes? What's this guy going on about anyway? Sumeragi: Lockon, those missiles have arrived. Do us all favor and this guy out. Lockon: Copy that Sumeragi. DEFENSE PHASE Attacking Weapon: Gun barrels Action Taken: Dodge x2 Shield Bits Damage Taken: 1050 DP Usage: 243x2 = 486 Resources Spent: ITEM PHASE: Item Used: Spare battery Item Effects: EN 100% regenerated TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Trans-Am (Active) [-10%EN] (Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.) Lockon: I won't give up.. I can't give up! ATTACK PHASE: Weapon Used: Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%] Target(s): E-X04 Damage Modifiers: 25% (Trans-Am) Accuracy Modifiers: 25% (Trans-Am) Other Modifiers: Damage Dealt: 938 x 8 (20% accuracy) Resources Spent: 40EN Statistics: HP: 1787 EN: 140 AP: 68 DP: 1373 SP: 116 Will: 3 Current Form: Perishable Items: Propelant tank x1 Double Image counter: 2/5 Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  4. (I think this is right... I have little faith that it is though.) REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE: Sumeragi: Lockon, your GN particle count is low. We're lauching a barrage of missiles to scatter a field of GN particles for you to refill. They should arrive momentarily. Lockon: Thanks Sumeragi. Haro, lock the enemies missiles and deploy the shield bits. Then open up a field barrier. Haro: Deploying GN barrier! Deploying GN Barrier! DEFENSE PHASE Attacking Weapon: Missile Launcher Action Taken: Dodge, barrier, shield, block (351x3 = 1053x15% [Trans-Am] = 158 - 1053 = 895) Barrier = 300 - 1680 = 1380 - 50% (shield bits) = 690 - 50% Damage Taken: 345 DP Usage: 895 Resources Spent: ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Trans-Am (Active) [-10%EN] (Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.) Lockon: Agh!.. What.. What is this feeling.. This pressure in my head.... Can't move... Can't even attack... ATTACK PHASE: Weapon Used: Target(s): Damage Modifiers: Accuracy Modifiers: Other Modifiers: Damage Damage Dealt: Resources Spent: Statistics: HP: 3017 EN: 50 AP: 68 DP: 1948 SP: 116 Will: 2 Current Form: Perishable Items: Spare Batteryx1, Propelant tank x1 Double Image counter: 1/5 Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  5. REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE: LOCK ON: Lockon: Damn... blocked my attack... DEFENSE PHASE Attacking Weapon: Action Taken: Damage Taken: DP Usage: Resources Spent: ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Trans-Am (Active) [-10%EN] (Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.) Lockon: GN particle count is getting low... Can't keep this up much longer.. Haro deploy shield bits! Haro: Deploying shield bits! Deploying shield bits! ATTACK PHASE: Weapon Used: Shield Bits (BSX:9)- 500 damage/4 EN [+5%] Target(s): E-X04 Damage Modifiers: Damage +25% (Trans-Am) Accuracy Modifiers: +25% (from pilot attributes) +25%( Trans-Am) (-45%) = [5%] Other Modifiers: Damage +25% (Trans-Am) Damage Dealt: 629 x9 (5625) [5%] Resources Spent: 36 EN Statistics: HP: 3362 EN: 67 AP: 84 DP: 2844 SP: 116 Will: 1 Current Form: Perishable Items: Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  6. (So if I'm to counter shoot right now it would look as such...) REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE: LOCK ON: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers. DEFENSE PHASE Attacking Weapon: Missile Launcher Action Taken: Countershoot (4AP x 4 [from x4] =16 AP?) Damage Taken: DP Usage: Resources Spent: 16 AP ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: Lockon: You wanna see the power of a gundam? You asked for it. Trans-Am! SPECIAL PHASE: Abilities Activated: Trans-Am (Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.) Lockon: Haro, let's show this guy the true power of a gundam! Haro: Trans-Am attack! Trans-Am attack! ATTACK PHASE: Weapon Used: Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%] Target(s): E-X04 Damage Modifiers: Damage +25% (Trans-Am) Accuracy Modifiers: +25% (from pilot attributes) +25%( Trans-Am) Other Modifiers: Damage +25% (Trans-Am) Damage Dealt: 938 x8 (7504) Resources Spent: 40 EN Statistics: HP: 3362 EN: 112 AP: 84 DP: 2844 SP: 116 Will: 0 Current Form: Perishable Items: Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  7. (Gonna put up my math in case it may be wrong) Lockon: Damn... Barely made a scratch... Haro, launch shield bits! Haro: Deploying shield bits! Deploying shield bits! REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE DEFENSE PHASE Attacking Weapon: Wire-guided gun barrels Action Taken: Dodge x2 + Shield bits Damage Taken: 938 (1876 / 2 [shield] = 938) DP Usage:312 (260x.20=52 +260 = 312 /2 [unit ability: stealth] 156) Resources Spent: 156 DP & 938 HP ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Lockon: This mobile suit has some power behind it I see... Maybe it's a new model of a different army? Haro, target the enemy using the shield bits! Lets show this pilot the power Cherudim holds! (My own fail for saying Dynames) ATTACK PHASE: Weapon Used: Shield Bits (BSX:4)- 500 damage/4 EN [+0%] Target(s): E-X04 Damage Modifiers: Accuracy Modifiers: 25% (from pilot attributes) Other Modifiers: Damage Dealt: 500x 4 Resources Spent: 16 EN Statistics: HP: 3362 EN: 163 AP: 100 DP: 2844 SP: 116 Will: 2 Current Form: Perishable Items: Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  8. (If there area any problems with this post please let me know and I will fix them) Sumeragi: Lockon, we detected an unidentified mobile suit in the area. The other Meisters have their hands full elsewhere so it's up to you to take care of it. Lockon: Roger that. Gundam Dynames. Lockon Stratos, launching! REGENERATION PHASE: HP Regen: EN Regen: 9 (From gn drive) Will Regen: 1 SPIRIT COMMAND PHASE DEFENSE PHASE: Attacking Weapon: Action Taken: Damage Taken: Resources Spent: ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: Snipe (unit ability) Lockon: Sumeragi I am in range of combat with the mobile suit. It's strange... It doesn't look like flag or a an A-Laws mobile suit. No GN particles detected either. What is this thing... Locking the target, and.. Firing! ATTACK PHASE: Weapon Used: GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] Target(s): Unidentified unit Damage Modifiers: 15% (Sniper skill) Accuracy Modifiers: 25% (from pilot attributes) +30% (snipe) +15% (Sniper skill) Other Modifiers: Damage Dealt: 2760 (80%) Resources Spent: 10 EN Statistics: HP: 4300 EN: 170 AP: 100 DP: 3000 SP: 116 Will: 1 Current Form: Perishable Items: Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]
  9. Hi there. interested in a match maybe?
  10. Feel free to request any challenges! Still new so a practice battle would be nice!
  11. Let's get this party started.

  12. My name is Lockon Stratos. I am one of your newest pilots. Pleasure to meet you all I hope to get a practice battle in with someone real soon!
  13. GN-006 Cherudim Gundam Statistics: HP: 4300, EN: 180, Agi: 260 IS: 2, Move: F/G/H, Size: M, Rank: 9 Weapons: GN Missiles (PGSF:8)- 400 damage, Armor Pierce, 24 rounds [+25%] Melee (M)- 500 damage [+0%] GN Beam Pistol II [Melee] (M)- 1100 damage [+0%] GN Beam Pistol II (BSF:2)- 750 damage/5 EN [+10%] GN Sniper Rifle II [sniper Mode] (B)- 2400 damage, 10 EN/attack [+10%] GN Sniper Rifle II [Rifle Mode] (BF:6)- 1000 damage/8 EN [+10%] Shield Bits (BSX:9)- 500 damage/4 EN [+0%] Shield Bits [Assault Mode] (BSX:2)- 1600 damage/8 EN [+10%] Trans-Am Attack (BSX:8)- 750 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%] Inherent Abilities: 1) Mobile Suit 2) Shield 3) Shield Bits: Shield Bits, Shield Bits [Assault Mode] 4) Countercut: GN Beam Pistol II [Melee] 5) Countershoot: GN Beam Pistol II, GN Sniper Rifle II [sniper Mode], GN Sniper Rifle II [Rifle Mode], Shield Bits, Shield Bits [Assault Mode] 6) GN Drive: EN Regen S 7) Trans-Am System (System): In addition to it's normal effects, gain an additional Target's Dodge Cost +15% when this ability is active. 8) Haro (Sidekick): You may install a Haro sidekick item without taking up an item slot. The Haro must still meet the item rank limits of the fight. 9) Double Image (5): Req: Trans-Am System 10) Stealth 11) Snipe: GN Sniper Rifle II [sniper Mode] [+30%] Purchasing Cost: 500 Credits
  14. ITEMS: - Three (3) Repair Kits} From starter package - Three (3) Propellant Tanks} From starter package - Three (3) Spare Batteries} From starter package - Three (3) Reloaders} From starter package
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