Kite Lanford

Gauntlet Syndicate
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About Kite Lanford

  • Rank
    Advanced Member
  • Birthday 04/18/1989

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  • AIM
    PSOTeamEVA15
  • MSN
    Markswordfighter
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    kitelanford

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  • Gender
    Male
  1. I have it for PS3, but have yet to establish my own team. PSN: kitelanford
  2. Month September 2011 Current Credits - 4303 Starting Credits - 4303 Current Gs - 190 1.- Gains (Money you get from diferent sources) 1. Salary [+500] 2. Mission Pay [+0] 4. Arena Performance [+0] 2.- Losses (Money you lose from different sources) 1. Repairs [-0]
  3. Patrol (Z-Bravers): - Pamela Simulator: - Leon - Emilia
  4. Month August 2011 Current Credits - 3803 Starting Credits - 3803 Current Gs - 190 1.- Gains (Money you get from diferent sources) 1. Salary [+500] 2. Mission Pay [+0] 4. Arena Performance [+0] 2.- Losses (Money you lose from different sources) 1. Repairs [-0]
  5. REGENERATION PHASE: HP: 0 EN: 0 Will Gadge: 1 Auras Received: Resupply (52 EN) Leon: "Shame we can't reach the transports but at least we can gain something out of this fight!" SPIRIT PHASE Spirit Command Used: Hotblood Lv 1 Target: Self SP Used: 20 SP Effect: Weapon Damage +50% Will Gadge Invoked: Break Through Will used: 3 Target: Self Effect: Last hit gains Barrier Pierce and Armor Pierce. DEFENSE PHASE: Attacking Weapons: Multi-Feed Bazooka [Nuke], Graviton Buster Cannon Action: Barrier Coat Results: N/A Resorces Spent: 20 EN TRANSFORMATION/MAINTENANCE PHASE: Current Form: Flatlands New Form: Forest ITEM PHASE: Item Used: Item's Effects: Emilia: "Right, time to go for a big bang! Special Phase: Critical (-9 AP) ATTACK PHASE: Weapon Used: Birdonic Saber Target: Innocentia Damage: 10969 Accuracy Modifier: +25% Resources Spent: 30 EN Status Effect: N/A Other: Barrier Pierce, Armor Pierce. Pamela: "Sorry... Statistics: HP: 7600/7600 (DR -30%) (DR -20%) EN: 122/260 DP: 3000/3000 SP (Emilia): 28/93 SP (Leon): 93/93 SP (Pamela): 53/93 AP: 64/100 AGI: 350 Will Gadge: 0/10 Shield: 13/13 Acc. Mod: +30%/+45% Damage Mod for : 70%/85% Damage Mod for : 25%/40% Location: Forest
  6. CO Phase: Regeneration Phase CP: 5 CO Order: Attack! L1: Weapon Damage +10% Marietta: "Don't give up, this is not a complete loss..." Statistics: CP (Marietta): 29/58
  7. REGENERATION PHASE: HP: 0 EN: 0 Will Gadge: 1 Auras Received: Leon: "Let's break this thing down!" SPIRIT PHASE Spirit Command Used: Target: Self SP Used: Effect: Will Gadge Invoked: Will used: 3 Target: Self Effect: DEFENSE PHASE: Attacking Weapons: Graviton Buster Cannon Action: Barrier Coat Results: N/A Resorces Spent: 10 EN TRANSFORMATION/MAINTENANCE PHASE: Current Form: Flatlands New Form: Forest ITEM PHASE: Item Used: Item's Effects: Emilia: "Alright, changing power output..." Special Phase: Critical (-9 AP) ATTACK PHASE: Weapon Used: Icarus Magma Target: Innocentia Damage: 4680 Accuracy Modifier: +5% Resources Spent: 15 EN Status Effect: N/A Other: Pamela: "Great, guess we're stuck for now are we..." Statistics: HP: 7600/7600 (DR -30%) (DR -20%) EN: 120/260 DP: 3000/3000 SP (Emilia): 48/93 SP (Leon): 93/93 SP (Pamela): 53/93 AP: 73/100 AGI: 350 Will Gadge: 2/10 Shield: 13/13 Acc. Mod: +30%/+45% Damage Mod for : 70%/85% Damage Mod for : 25%/40% Charge: Final Turn Location: Forest
  8. CO Phase: Regeneration Phase CP: 5 CO Order: Attack! L1: Weapon Damage +10% Marietta: "Damn it, Emilia, fight carefully, we can't recharge like this... Statistics: CP (Marietta): 29/58
  9. REGENERATION PHASE: HP: 0 EN: 0 Will Gadge: 1 Auras Received: Leon: "Alright, changing focus..." SPIRIT PHASE Spirit Command Used: Hot Blood L1, SUre Hit L2 Target: Self SP Used: 20, 25 (Emilia) Effect: Weapon Damage +50%, Gain Target's Dodge Cost +50% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). Will Gadge Invoked: Break Through! Will used: 3 Target: Self Effect: The last hit of your next attack phase gains Barrier Pierce and Armor Pierce. DEFENSE PHASE: Attacking Weapons: Graviton Buster Cannon Action: Barrier Coat Results: N/A Resorces Spent: 10 EN TRANSFORMATION/MAINTENANCE PHASE: Current Form: Flatlands New Form: Forest ITEM PHASE: Item Used: Item's Effects: Emilia: "Come on, this should do it!" Special Phase: Critical (-9 AP) ATTACK PHASE: Weapon Used: Birdonic Saber Target: Innocentia Damage: 8813 Accuracy Modifier: +75% Resources Spent: 30 EN Status Effect: N/A Other: Barrier Pierce, Armor Pierce, No ESDs Pamela: "If anyone can recharge machines, we might need a recharge soon~!" Statistics: HP: 7600/7600 (DR -30%) (DR -20%) EN: 145/260 DP: 3000/3000 SP (Emilia): 48/93 SP (Leon): 93/93 SP (Pamela): 53/93 AP: 82/100 AGI: 350 Will Gadge: 4/10 Shield: 13/13 Acc. Mod: +30%/+45% Damage Mod for : 70%/85% Damage Mod for : 25%/40% Location: Forest
  10. CO Phase: Regeneration Phase CP: 5 CO Order: Attack! L1: Weapon Damage +10% Marietta: "Alright then, break though their defense line, we have to get something out of this!" Statistics: CP (Marietta): 29/58
  11. REGENERATION PHASE: HP: 0 EN: 0 Will Gadge: 1 Leon: "Barrier, we coated this thing with some kind of exotic material of sorts... well, incoming!" SPIRIT PHASE Spirit Command Used: Charge L1 Target: Self SP Used: 40 (Pamela) Effect: All Charge abilities on your unit gain one counter. All counter-based abilities on this unit or it's pilot (such as Will) gain one counter. For the next three turns gain Damage Received -10% and Weapon Damage +10% to be calculated as a pilot ability. Will Gadge Invoked: Will used: Target: Effect: DEFENSE PHASE: Attacking Weapons: Cannon Arm [Particle Charge] Action: Barrier Coat Results: N/A Resorces Spent: 10 EN Pamela: "Well Leon, at least we're not charging into things like last time." TRANSFORMATION/MAINTENANCE PHASE: Current Form: Flatlands New Form: Forest ITEM PHASE: Item Used: Item's Effects: Emilia: "I won't give in, take this!" Special Phase: Critical (-9 AP) ATTACK PHASE: Weapon Used: Birdonic Saber Target: EF11 "Eleven"-class Battleship Custom "Latis" Damage: 6938 Accuracy Modifier: +25% Resources Spent: 30 EN Status Effect: N/A Other: Barrier Pierce Statistics: HP: 7600/7600 (DR -30%) (DR -20%) EN: 185/260 DP: 3000/3000 SP (Emilia): 93/93 SP (Leon): 93/93 SP (Pamela): 93/93 AP: 91/100 AGI: 350 Will Gadge: 3/10 Shield: 13/13 Acc. Mod: +30%/+45% Damage Mod for : 70%/85% Damage Mod for : 25%/40% Location: Forest
  12. CO Phase: Regeneration Phase CP: 5 CO Order: Attack L1: All units gain Damage +10% Marietta: "Oh what the! Leon, let's hope the Barrier holds out." Statistics: CP (Marietta): 29/58
  13. REGENERATION PHASE: HP: 0 EN: 0 Will Gadge: 1 Leon: "Maybe this would be easier had we used two units to even the count..." Pamela: "After what happened last time? No, but Marietta ordered us to get more people inside a Sentai Robo, dunno what's going on... SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: Will Gadge Invoked: Will used: Target: Effect: DEFENSE PHASE: Attacking Weapons: Action: Results: Resorces Spent: Emilia: "Break it up, we got enemies coming in fast!" TRANSFORMATION/MAINTENANCE PHASE: Current Form: Flatlands New Form: Forest ITEM PHASE: Item Used: Item's Effects: Emilia: "Alright Leon, let's start with a bang! Leon and Pamela: "Birdonic Saber!" Special Phase: ATTACK PHASE: Weapon Used: Birdonic Saber Target: EF11 "Eleven"-class Battleship Custom "Latis" Damage: 7750 Accuracy Modifier: +10% Resources Spent: 30 EN Status Effect: N/A Other: Barrier Pierce Leon: "Alright I got a bad feeling about this but we'll need some covering fire here! Statistics: HP: 7600/7600 (DR -30%) EN: 225/260 DP: 3000/3000 SP (Emilia): 93/93 SP (Leon): 93/93 SP (Pamela): 93/93 AP: 100/100 AGI: 350 Will Gadge: 1/10 Shield: 13/13 Acc. Mod: +30%/+45% Damage Mod for : 70%/85% Damage Mod for : 25%/40% Location: Forest
  14. CO Phase: Regeneration Phase CP: 5 CO Order: Attack! L1: Weapon Damage +10% Marietta: "Alright, Jet Icarus move out, we'll have to give out the initial peppering" Statistics: CP (Marietta): 29/58
  15. Phase: Abandoned Factory Factory Manager: "... everyone brace yourselves! Defense Phase: Attacker: Everyone else Weapons: GAT-22 30mm Machine Gun, Hyper Beam Saber [Charged] Action Taken: Take all (no choice) Damage Result: 1) 2960 x 6 = 17760 2) 14625 Resources Spent: 17770 HP, Building Disabled Statistics: HP: 0/20000 [unit has been Disabled] EN: 100/100 Inherent Abilities: 1) Building 2) Easily Disabled 3) Disabling the Abandoned Factory will prevent the workers inside from escaping with the source of the signals, allowing their capture. 4) Abandoned Factory cannot Dodge, Block, or Evade Purchasing Cost: N/A. Bounty Value: 100 Credits