D3k

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About D3k

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  1. November 2011 Starting Balance: 32629 Credits Gained: Monthly Allowance: 500 Total:500 Credits Lost: Total: 0 Ending Balance: 33129 Arena: Starting Balance: 366 Gs Gained: Total: 0 Gs Lost: Total: 0 Ending Balance: 366
  2. December 2011 Starting Balance: 82 Credits Gained: Monthly Allowance: 500 Total:500 Credits Lost: Total:0 Ending Balance: 582
  3. Dear Santa, I'd like a pony. Sincerely, D3k
  4. It's Time to D-d-d-d-d-do something. - D3k vs Alicia - Lightweight - Unlimited - Pilot Level 11-15 - Team Duel - Colony Exterior[Virtualscape] ->Space Debris[Virtualscape] -> Colony Exterior[Virtualscape] - Item Rank 3
  5. Goddamnit, FINALLY paid for. Looks good btw.
  6. November 2011 Starting Balance: 3692 Credits Gained: Monthly Allowance: 500 Total:500 Credits Lost: Sonic Dev: 4110 Total:4110 Ending Balance: 82
  7. November 2011 Starting Balance: 32129 Credits Gained: Monthly Allowance: 500 Total:500 Credits Lost: Total: 0 Ending Balance: 32629 Arena: Starting Balance: 366 Gs Gained: Total: 0 Gs Lost: Total: 0 Ending Balance: 366
  8. Regeneration Phase: CP +10 Effect: All units you own gain +20% Weapon Damage for this turn. Resource Spent: 10CP Statistics: CP: 73/146 Regeneration Phase: Will +1 Spirit Phase: Spirit/Will Command Used: Rush Target: Self Resources Spent: 4 Will Effect: Gain 1 additional attack phase this turn. During this attack phase you may only use type attacks. You may only use this ability once per turn. Defense Phase: Attacker: Gundam Weapon: Thermonuclear Missile Action Taken: Dodge Damage Received: 0 Resources Spent: 230*1.55*.9 = 321DP Special Phase: Special: Epyon System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Target: Rebuster Damage Dealt: 4600*2.75 = 12650 Resources Spent: 20 EN Status Effect: Armor Break Modifiers: Damage + 175% + 20% Attack! + 40% Critical + 50% Grapple Sensor + 35% Melee 3 + 30% Epyon System Accuracy + 105% + 20% Weapon + 40% Critical + 20% Epyon System + 25% Grapple Sensor Attack Phase: Weapon Used: Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Target: Rebuster Damage Dealt: 4600*2.75 = 12650 Resources Spent: 20 EN Status Effect: Armor Break Modifiers: Damage + 175% + 20% Attack! + 40% Critical + 50% Grapple Sensor + 35% Melee 3 + 30% Epyon System Accuracy + 105% + 20% Weapon + 40% Critical + 20% Epyon System + 25% Grapple Sensor Statisitcs: HP: 5000/5000 EN: 125/210 DP: 2679/3000 AP: 60/100 SP: 144/144 Will:0/10 AA: 4/5 Weapons: Melee (M)- 800 damage [+0%] Hyper Beam Sword (BM)- 2000 damage [+0%] Hyper Beam Sword [Charge] (BV:5)- 1300 damage/8 EN [+20%] Heat Rod [Whip] (MSX:5)- 800 damage/5 EN [+10%] Heat Rod [snare] (M)- 2400 damage, Mobility Break, 10 EN/attack [+20%] Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Regeneration Phase: Will +1 Spirit Phase: Spirit/Will Command Used: Volley Target: Self Resources Spent: 4 Will Effect: Gain 1 additional attack phase this turn. During this attack phase you may only use type attacks. You may only use this ability once per turn. Special Phase: Special: Zero System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] Target: Rebuster Damage Dealt: 4800*2.75 = 13200 Resources Spent: 38 EN Status Effect: Barrier Pierce, Can't be Blocked or Evaded Modifiers: Damage + 175% + 20% Attack! + 15% Critical + 25% Range 2 + 10% Gunfight + 25% A-Up Unit SC + 50% Hybrid Duel Sensor + 30% Zero System Accuracy + 100% + 15% Critical + 15% Accuracy + 25% Hybrid Duel Sensor + 20% Zero System + 25% A-Up Units SC Attack Phase: Weapon Used: Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] Target: Rebuster Damage Dealt: 4800*2.85 = 13200 Resources Spent: 38 EN Status Effect: Barrier Pierce, Can't be Blocked or Evaded Modifiers: Damage + 175% + 20% Attack! + 15% Critical + 25% Range 2 + 10% Gunfight + 25% A-Up Unit SC + 50% Hybrid Duel Sensor + 30% Zero System Accuracy + 100% + 15% Critical + 15% Accuracy + 25% Hybrid Duel Sensor + 20% Zero System + 25% A-Up Units SC Statisitcs: HP: 5800/5800 EN: 103/260 DP: 3000/3000 AP: 30/100 SP: 148/148 Will:0/10 Lucky: 4/5 Weapons: Wing Vulcan- 500 damage, 20 rounds, Req: Neo Bird Mode [+40%] Melee (M)- 800 damage [+0%] Shield Extension (M)- 1200 damage [+0%] Machine Cannon- 1300 damage, 10 rounds [+20%] Beam Saber (BM)- 1600 damage [+0%] Buster Rifle (B)- 2800 damage, 10 EN/attack [+10%] Twin Buster Rifle (BS)- 2000 damage # 2, 20 EN/attack [+20%] Twin Buster Rifle [Combined] (BS)- 5200 damage, Barrier Pierce, 30 EN/attack [+20%] Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] MAP Attacks: Twin Buster Rifle [Full Output] (BI:6)- 4400 damage, Barrier Pierce, 3 rounds [+10%] Rolling Twin Buster Rifle (BI:6)- 4800 damage, Barrier Pierce, 0 round [+0%] Regeneration Phase: Will +1 Spirit Phase: Spirit/Will Command Used: Rush Target: Self Resources Spent: 4 Will Effect: Gain 1 additional attack phase this turn. During this attack phase you may only use type attacks. You may only use this ability once per turn. Attack Phase: Weapon Used: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%] Target: Next 8 to post Damage Dealt: 5000*2.1 = 10500 Resources Spent: 40EN Status Effect: -- Modifiers: Damage + 110% + 20% Attack! + 15% Critical + 35% Melee 3 + 5% Brave + 25% Aura Channeling + 10% Artillary Specialist Accuracy + 30% + 15% Critical + 5% Brave + 10% Artillary Specialist Attack Phase: Weapon Used: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%] Target: Next 8 to post Damage Dealt: 5000*2.1 = 10500 Resources Spent: 40EN Status Effect: -- Modifiers: Damage + 110% + 20% Attack! + 15% Critical + 35% Melee 3 + 5% Brave + 25% Aura Channeling + 10% Artillary Specialist Accuracy + 30% + 15% Critical + 5% Brave + 10% Artillary Specialist Statisitcs: HP: 3600/3600 EN: 0/200 DP: 3000/3000 AP: 66/100 SP(Davennial): 140/140 SP(Mi Ferario): 58/133 Will:0/10 DI: 0/4 Weapons: Melee (M)- 500 damage [+0%] Sange (M)- 1000 damage [+0%] Aura Slash Wave (V:4)- 700 damage/5 EN, Spiritual Power [+10%] Sange [Combo] (MX:6)- 800 damage/5 EN, Spiritual Power [+0%] Boomerang (PS)- 900 damage x 2 [-10%] Shotgun (ASF:3)- 1800 damage, 18 rounds [+10%] Cannon (S)- 2500 damage, 12 rounds [+20%] Aura Giri- 3200 damage, Spiritual Power, 15 EN/attack [+20%] Nitou-Ryu Zangeki- 4000 damage, Barrier Pierce, 18 EN/attack [+20%] Sange Nitou-Ryu (S)- 4000 damage, Spiritual Power, Barrier Pierce, 20 EN/attack [+30%] Wings of Rean (S)- 5500 damage, Spiritual Power, Barrier Pierce, 30 EN/attack [+30%] MAP Attacks: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%]
  9. [Koihime/Yomi to Takamagahara] Upkeep Phase Will: +1 Recognition: +1 Charge EN Regen (5%): 9 EN Seishin Phase Command: Boost Command Type: Seishin Command Cost: 15 Command Caster: Self Command Target: Self Command Effects: Gain DC -25% Seishin Phase Command: Duty Command Type: Seishin Command Cost: 20 Command Caster: Self Command Target: Self Command Effects: Recover 30% DP Seishin Phase Command: Volley Command Type: Will Command Command Cost: 4 Command Caster: Self Command Target: Self Command Effects: Gain 1 additional attack phase this turn. During this attack phase your may only use type attacks. You may only use this ability once per turn. Defense Phase Incoming Attacks: Explosive Spike [Crit]- 5670 Damage Armour Pierce [+95%], Garen Zesshuugeki (F:10) [Crit]- 2250 #10 Damage [+140%], Lambda Delta Attack [Crit]- 31200 Damage [+165%], Lambda Driver Attack (V:10)- 14500 Damage [+190%], Thermonuclear Missile (PT:6) [Crit] Actions: Dodge x 4, DI Math: Resources Used: 816 DP Total Resources Used: ATTACK PHASE Base Attack: Ameterasu's Retreat- 2400 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+10%] Attack Modifiers: +25% Critical +10% CO Order +40% Pilot +10% Spirtual Power = +85% Accuracy Modifiers: +25% Critical +10% Base +85% Pilot +30% Item = +150% Base Modifiers: Final Modifiers: none Math: 2400 * 1.85 = 4440 Special Conditions: Final Attack: Ameterasu's Retreat- 3330 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+150%] Target: Rebuster Resources Used: 20 EN, 8 AP ATTACK PHASE Base Attack: Ameterasu's Retreat- 2400 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+10%] Attack Modifiers: +25% Critical +10% CO Order +40% Pilot +10% Spirtual Power = +85% Accuracy Modifiers: +25% Critical +10% Base +85% Pilot +30% Item = +150% Base Modifiers: Final Modifiers: none Math: 2400 * 1.85 = 4440 Special Conditions: Final Attack: Ameterasu's Retreat- 3330 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+150%] Target: Oppressor Resources Used: 20 EN, 8 AP Special Phase Movement to Ruins [-5 EN] Recognition [-30 AP] Status Phase NJU Location Tracker: Forest (Grenovian Starting Location) -> Ruins -> Flatlands (Z-Braver Starting Location) Terrain Modifications: DR -20%, DC +20%, TDC -10% Move: F Susanoo's Protections: 1800/5 EN On Fuyin's Wind: 1/4 Unit Items: DC -30%, TDC +30% Koihime Stats [DC -30%, CC 7, CS 5, CR 8 [WD/TDC +25%], WD +40%, TDC +85%] Recognition: Active AP: 30/100 DP: 1035/3000 SP: 85/140 [Duty L1/20, Boost L1,2 15/25, DA 25, HB L1/20, Concentrate L1/15] Will: 0/10 Koihime Abil [spirutal Power: Weapons with SP tags gain WD +10%] HP: 3800/3800 EN: 120/180 Agi: 260
  10. Upkeep Phase Will: +1 Defense Phase Incoming Attack: Hot Blooded Buster - 4950 +85%, D-Rifle MAX Mode - 4250 +125%, Thermonuclear Missile (PT:6) [Crit] Actions: Tank!, Dodge! Math: 4950 *.5*.4*.9 = 891 HP, 4200 *.5*.4*.9 = 756 HP, 300*1.55 = 465 DP Resources Used: 1647 HP Total Resources Used: 3465 DP Special Phase Movement to Ruins -5 EN "Alright, let's begin suppressive fire operations." ATTACK PHASE Base Attack: Multi-Feed Bazooka [Cluster] (S)- 4000 damage, 5 rounds [+20%] Attack Modifiers: +15% Critcal +45% Pilot +45% Item = +105% Accuracy Modifiers: +15% Critical +5% Pilot +20% Base = +40% Base Modifiers: Final Modifiers: +60% WD (Focused Attack) +20% WD (Rebuster, Offensive Support) Math: 4000 * 2.05 * 1.6 = 13120 damage Special Conditions: N/A Final Attack: Multi-Feed Bazooka [Cluster] (S)- 13120 damage [+40%] Target: 4373 to Reigetsu & UM-03 Rover, 5248 to Rebuster Resources Used: STATUS PHASE Move: G Main Pilot Stats: [CC 6, CS 6, Crit 10, [+]/[F] WD +45%, TDC +5%] Main Pilot Abil [Gain +25% dmg on units that attacked you this turn, Weapon Damage +20% on targets attacked by an ally this turn, +60% damage on non-multihit(S) or a multihit (AS) targetting multiple targets] Main Pilot Tech: [, Other: The chosen attack gains the (S) tag. If it is an (S)-type (F)/(X)/multihit, it instead gains the (A) tag] SP: 38/148 AP: 60/100 Will: 4/10 DP: 1395/3000 EN: 180/180 HP: 1041/6000 Agi: 300 Items: DR -30%, WD +45% Upkeep Phase Will: +1 Seishin Phase Command: Coercion Command Type: Seishin Command Cost: 30 Command Caster: Self Command Target: Reigetsu Command Effects: Cannot SD. Defense Phase Incoming Attack: Hot Blooded Buster - 4950 +85%, D-Rifle MAX Mode - 4250 +125%, Thermonuclear Missile (PT:6) [Crit] Actions: Tank!, Dodge! Math: 4950 *.5*.4*.9 = 891 HP, 4200 *.5*.4*.9 = 756 HP, 300*1.55 = 465 DP Resources Used: 1647 HP Total Resources Used: 3465 DP Special Phase Movement to Ruins -5 EN "Alright, let's begin suppressive fire operations." ATTACK PHASE Base Attack: Multi-Feed Bazooka [Cluster] (S)- 4000 damage, 5 rounds [+20%] Attack Modifiers: +15% Critcal +45% Pilot +45% Item = +105% Accuracy Modifiers: +15% Critical +5% Pilot +20% Base = +40% Base Modifiers: Final Modifiers: +60% WD (Focused Attack) +20% WD (Rebuster, Offensive Support) Math: 4000 * 2.05 * 1.6 = 13120 damage Special Conditions: N/A Final Attack: Multi-Feed Bazooka [Cluster] (S)- 13120 damage [+40%] Target: 4373 to Reigetsu & UM-03 Rover, 5248 to Rebuster Resources Used: STATUS PHASE Move: G Main Pilot Stats: [CC 6, CS 6, Crit 10, [+]/[F] WD +45%, TDC +5%] Main Pilot Abil [Gain +25% dmg on units that attacked you this turn, Weapon Damage +20% on targets attacked by an ally this turn, +60% damage on non-multihit(S) or a multihit (AS) targetting multiple targets] Main Pilot Tech: [, Other: The chosen attack gains the (S) tag. If it is an (S)-type (F)/(X)/multihit, it instead gains the (A) tag] SP: 98/148 AP: 60/100 Will: 3/10 DP: 1395/3000 EN: 180/180 HP: 1041/6000 Agi: 300 Items: DR -30%, WD +45%
  11. Regeneration Phase: CP +10 Effect: All units you own gain +20% Weapon Damage for this turn. Resource Spent: 10CP Statistics: CP: 73/146 Regeneration Phase: Will +1 Special Phase: Special: Epyon System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Target: Rebuster Damage Dealt: 4600*2.75 = 12650 Resources Spent: 20 EN Status Effect: Armor Break Modifiers: Damage + 175% + 20% Attack! + 40% Critical + 50% Grapple Sensor + 35% Melee 3 + 30% Epyon System Accuracy + 105% + 20% Weapon + 40% Critical + 20% Epyon System + 25% Grapple Sensor Statisitcs: HP: 5000/5000 EN: 165/210 DP: 3000/3000 AP: 64/100 SP: 144/144 Will:3/10 AA: 3/5 Weapons: Melee (M)- 800 damage [+0%] Hyper Beam Sword (BM)- 2000 damage [+0%] Hyper Beam Sword [Charge] (BV:5)- 1300 damage/8 EN [+20%] Heat Rod [Whip] (MSX:5)- 800 damage/5 EN [+10%] Heat Rod [snare] (M)- 2400 damage, Mobility Break, 10 EN/attack [+20%] Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Regeneration Phase: Will +1 Special Phase: Special: Zero System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] Target: Rebuster Damage Dealt: 4800*2.85 = 13680 Resources Spent: 38 EN Status Effect: Barrier Pierce, Can't be Blocked or Evaded Modifiers: Damage + 185% + 20% Attack! + 15% Critical + 25% Range 2 + 10% Gunfight + 25% A-Up Unit SC + 50% Hybrid Duel Sensor + 30% Zero System + 10% Artillary Specialist Accuracy + 110% + 15% Critical + 15% Accuracy + 25% Hybrid Duel Sensor + 20% Zero System + 25% A-Up Units SC + 10% Artillary Specialist Statisitcs: HP: 5800/5800 EN: 179/260 DP: 3000/3000 AP: 46/100 SP: 148/148 Will:3/10 Lucky: 3/5 Weapons: Wing Vulcan- 500 damage, 20 rounds, Req: Neo Bird Mode [+40%] Melee (M)- 800 damage [+0%] Shield Extension (M)- 1200 damage [+0%] Machine Cannon- 1300 damage, 10 rounds [+20%] Beam Saber (BM)- 1600 damage [+0%] Buster Rifle (B)- 2800 damage, 10 EN/attack [+10%] Twin Buster Rifle (BS)- 2000 damage # 2, 20 EN/attack [+20%] Twin Buster Rifle [Combined] (BS)- 5200 damage, Barrier Pierce, 30 EN/attack [+20%] Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] MAP Attacks: Twin Buster Rifle [Full Output] (BI:6)- 4400 damage, Barrier Pierce, 3 rounds [+10%] Rolling Twin Buster Rifle (BI:6)- 4800 damage, Barrier Pierce, 0 round [+0%] Regeneration Phase: Will +1 Attack Phase: Weapon Used: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%] Target: Next 8 to post Damage Dealt: 5000*2.1 = 10500 Resources Spent: 40EN Status Effect: -- Modifiers: Damage + 110% + 20% Attack! + 15% Critical + 35% Melee 3 + 5% Brave + 25% Aura Channeling + 10% Artillary Specialist Accuracy + 30% + 15% Critical + 5% Brave + 10% Artillary Specialist Statisitcs: HP: 3600/3600 EN: 80/200 DP: 3000/3000 AP: 82/100 SP(Davennial): 140/140 SP(Mi Ferario): 58/133 Will:3/10 DI: 0/4 Weapons: Melee (M)- 500 damage [+0%] Sange (M)- 1000 damage [+0%] Aura Slash Wave (V:4)- 700 damage/5 EN, Spiritual Power [+10%] Sange [Combo] (MX:6)- 800 damage/5 EN, Spiritual Power [+0%] Boomerang (PS)- 900 damage x 2 [-10%] Shotgun (ASF:3)- 1800 damage, 18 rounds [+10%] Cannon (S)- 2500 damage, 12 rounds [+20%] Aura Giri- 3200 damage, Spiritual Power, 15 EN/attack [+20%] Nitou-Ryu Zangeki- 4000 damage, Barrier Pierce, 18 EN/attack [+20%] Sange Nitou-Ryu (S)- 4000 damage, Spiritual Power, Barrier Pierce, 20 EN/attack [+30%] Wings of Rean (S)- 5500 damage, Spiritual Power, Barrier Pierce, 30 EN/attack [+30%] MAP Attacks: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%]
  12. [Koihime/Yomi to Takamagahara] Upkeep Phase Will: +1 Recognition: +1 Charge EN Regen (5%): 9 EN Seishin Phase Command: Boost Command Type: Seishin Command Cost: 15 Command Caster: Self Command Target: Self Command Effects: Gain DC -25% Defense Phase Incoming Attacks: Explosive Spike [Crit]- 5670 Damage Armour Pierce [+95%], Garen Zesshuugeki (F:10) [Crit]- 2250 #10 Damage [+140%], Lambda Delta Attack [Crit]- 31200 Damage [+165%], Lambda Driver Attack (V:10)- 14500 Damage [+190%], Thermonuclear Missile (PT:6) [Crit] Actions: Dodge x 5 Math: Resources Used: 1104 DP Total Resources Used: ATTACK PHASE Base Attack: Ameterasu's Retreat- 2400 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+10%] Attack Modifiers: +25% Critical +10% CO Order +40% Pilot +10% Spirtual Power = +85% Accuracy Modifiers: +25% Critical +10% Base +85% Pilot +30% Item = +150% Base Modifiers: Final Modifiers: none Math: 2400 * 1.85 = 4440 Special Conditions: Final Attack: Ameterasu's Retreat- 3330 damage, Accuracy Break & Attack Break, Spiritual Power, 20 EN/attack [+150%] Target: Rebuster Resources Used: 20 EN, 8 AP Special Phase Movement to Ruins [-5 EN] Recognition [-30 AP] Status Phase NJU Location Tracker: Forest (Grenovian Starting Location) -> Ruins -> Flatlands (Z-Braver Starting Location) Terrain Modifications: DR -20%, DC +20%, TDC -10% Move: F Susanoo's Protections: 1800/5 EN On Fuyin's Wind: 4/4 Unit Items: DC -30%, TDC +30% Koihime Stats [DC -30%, CC 7, CS 5, CR 8 [WD/TDC +25%], WD +40%, TDC +85%] Recognition: Active AP: 46/100 DP: 951/3000 SP: 110/140 [Duty L1/20, Boost L1,2 15/25, DA 25, HB L1/20, Concentrate L1/15] Will: 3/10 Koihime Abil [spirutal Power: Weapons with SP tags gain WD +10%] HP: 3800/3800 EN: 140/180 Agi: 260
  13. Upkeep Phase Will: +1 Seishin Phase Command: Coercion Command Type: Seishin Command Cost: 30 Command Caster: Self Command Target: Reigetsu Command Effects: Cannot SD. Seishin Phase Command: Perseverance Command Type: Seishin Command Cost: 20 Command Caster: Self Command Target: Self Command Effects: Recover 30% of your maximum HP. Defense Phase Incoming Attack: Hot Blooded Buster - 4950 +85%, D-Rifle MAX Mode - 4250 +125%, Thermonuclear Missile (PT:6) [Crit] Actions: Tank!, Dodge! Math: 4950 *.5*.4*.9 = 891 HP, 4200 *.5*.4*.9 = 756 HP, 300*1.55 = 465 DP Resources Used: 1647 HP Total Resources Used: 3465 DP Special Phase Movement to Ruins -5 EN "Alright, let's begin suppressive fire operations." ATTACK PHASE Base Attack: Multi-Feed Bazooka [Cluster] (S)- 4000 damage, 5 rounds [+20%] Attack Modifiers: +15% Critcal +45% Pilot +45% Item = +105% Accuracy Modifiers: +15% Critical +5% Pilot +20% Base = +40% Base Modifiers: Final Modifiers: +60% WD (Focused Attack) +20% WD (Rebuster, Offensive Support) Math: 4000 * 2.05 * 1.6 = 13120 damage Special Conditions: N/A Final Attack: Multi-Feed Bazooka [Cluster] (S)- 13120 damage [+40%] Target: 4373 to Reigetsu & UM-03 Rover, 5248 to Rebuster Resources Used: STATUS PHASE Move: G Main Pilot Stats: [CC 6, CS 6, Crit 10, [+]/[F] WD +45%, TDC +5%] Main Pilot Abil [Gain +25% dmg on units that attacked you this turn, Weapon Damage +20% on targets attacked by an ally this turn, +60% damage on non-multihit(S) or a multihit (AS) targetting multiple targets] Main Pilot Tech: [, Other: The chosen attack gains the (S) tag. If it is an (S)-type (F)/(X)/multihit, it instead gains the (A) tag] SP: 38/148 AP: 70/100 Will: 3/10 DP: 1860/3000 EN: 180/180 HP: 2688/6000 Agi: 300 Items: DR -30%, WD +45% Upkeep Phase Will: +1 Seishin Phase Command: Perseverance Command Type: Seishin Command Cost: 20 Command Caster: Self Command Target: Self Command Effects: Recover 30% of your maximum HP. Defense Phase Incoming Attack: Hot Blooded Buster - 4950 +85%, D-Rifle MAX Mode - 4250 +125%, Thermonuclear Missile (PT:6) [Crit] Actions: Tank!, Dodge! Math: 4950 *.5*.4*.9 = 891 HP, 4200 *.5*.4*.9 = 756 HP, 300*1.55 = 465 DP Resources Used: 1647 HP Total Resources Used: 3465 DP Special Phase Movement to Ruins -5 EN "Alright, let's begin suppressive fire operations." ATTACK PHASE Base Attack: Multi-Feed Bazooka [Cluster] (S)- 4000 damage, 5 rounds [+20%] Attack Modifiers: +15% Critcal +45% Pilot +45% Item = +105% Accuracy Modifiers: +15% Critical +5% Pilot +20% Base = +40% Base Modifiers: Final Modifiers: +60% WD (Focused Attack) +20% WD (Rebuster, Offensive Support) Math: 4000 * 2.05 * 1.6 = 13120 damage Special Conditions: N/A Final Attack: Multi-Feed Bazooka [Cluster] (S)- 13120 damage [+40%] Target: 4373 to Reigetsu & UM-03 Rover, 5248 to Rebuster Resources Used: STATUS PHASE Move: G Main Pilot Stats: [CC 6, CS 6, Crit 10, [+]/[F] WD +45%, TDC +5%] Main Pilot Abil [Gain +25% dmg on units that attacked you this turn, Weapon Damage +20% on targets attacked by an ally this turn, +60% damage on non-multihit(S) or a multihit (AS) targetting multiple targets] Main Pilot Tech: [, Other: The chosen attack gains the (S) tag. If it is an (S)-type (F)/(X)/multihit, it instead gains the (A) tag] SP: 128/148 AP: 70/100 Will: 3/10 DP: 1860/3000 EN: 180/180 HP: 2688/6000 Agi: 300 Items: DR -30%, WD +45%
  14. Regeneration Phase: CP +10 Effect: All units you own gain +20% Weapon Damage for this turn. Resource Spent: 10CP Statistics: CP: 73/146 Regeneration Phase: Will +1 Special Phase: Special: Epyon System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Target: Grungust Type 3 Damage Dealt: 4600*2.75 = 12650 Resources Spent: 20 EN Status Effect: Armor Break Modifiers: Damage + 175% + 20% Attack! + 40% Critical + 50% Grapple Sensor + 35% Melee 3 + 30% Epyon System Accuracy + 105% + 20% Weapon + 40% Critical + 20% Epyon System + 25% Grapple Sensor Statisitcs: HP: 5000/5000 EN: 185/210 DP: 3000/3000 AP: 66/100 SP: 144/144 Will:1/10 AA: 1/5 Weapons: Melee (M)- 800 damage [+0%] Hyper Beam Sword (BM)- 2000 damage [+0%] Hyper Beam Sword [Charge] (BV:5)- 1300 damage/8 EN [+20%] Heat Rod [Whip] (MSX:5)- 800 damage/5 EN [+10%] Heat Rod [snare] (M)- 2400 damage, Mobility Break, 10 EN/attack [+20%] Heat Rod [MA Mode]- 4600 damage, 20 EN/attack, Req: Mobile Armor Mode [+20%] Regeneration Phase: Will +1 Special Phase: Special: Zero System Resource Spent: 30AP Dodge Cost -10%, Target's Dodge Cost +20%, Damage Received -15% and Weapon Damage +30%. Attack Phase: Weapon Used: Rolling Twin Buster Rifle (BI:6)- 4800 damage, Barrier Pierce, 1 round [+0%] Target: Next 6 to post in Ruins and Flatlands Damage Dealt: 4800*2.85 = 13680 Resources Spent: 1 round Status Effect: Barrier Pierce Modifiers: Damage + 185% + 20% Attack! + 15% Critical + 25% Range 2 + 10% Gunfight + 25% A-Up Unit SC + 50% Hybrid Duel Sensor + 30% Zero System + 10% Artillary Specialist Accuracy + 110% + 15% Critical + 15% Accuracy + 25% Hybrid Duel Sensor + 20% Zero System + 25% A-Up Units SC []+ 10% Artillary Specialist Statisitcs: HP: 5800/5800 EN: 217/260 DP: 3000/3000 AP: 54/100 SP: 148/148 Will:2/10 Lucky: 2/5 Weapons: Wing Vulcan- 500 damage, 20 rounds, Req: Neo Bird Mode [+40%] Melee (M)- 800 damage [+0%] Shield Extension (M)- 1200 damage [+0%] Machine Cannon- 1300 damage, 10 rounds [+20%] Beam Saber (BM)- 1600 damage [+0%] Buster Rifle (B)- 2800 damage, 10 EN/attack [+10%] Twin Buster Rifle (BS)- 2000 damage # 2, 20 EN/attack [+20%] Twin Buster Rifle [Combined] (BS)- 5200 damage, Barrier Pierce, 30 EN/attack [+20%] Quick Shot- 5200 damage, Barrier Pierce, 38 EN/attack [+25%] MAP Attacks: Twin Buster Rifle [Full Output] (BI:6)- 4400 damage, Barrier Pierce, 3 rounds [+10%] Rolling Twin Buster Rifle (BI:6)- 4800 damage, Barrier Pierce, 0 round [+0%] Regeneration Phase: Will +1 Spirit Phase: Spirit/Will Command Used: Training Target: Self Resources Spent: 50SP Effect: Unit or target ally unit's Evolution Point gain is doubled at the end of battle. Item Phase: Item Used: Cecily's Bun Effect: Restores 50 of one pilot in equipped unit's SP Attack Phase: Weapon Used: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%] Target: Next 8 to post Damage Dealt: 5000*2.1 = 10500 Resources Spent: 40EN Status Effect: -- Modifiers: Damage + 110% + 20% Attack! + 15% Critical + 35% Melee 3 + 5% Brave + 25% Aura Channeling + 10% Artillary Specialist Accuracy + 30% + 15% Critical + 5% Brave + 10% Artillary Specialist Statisitcs: HP: 3600/3600 EN: 120/200 DP: 3000/3000 AP: 82/100 SP(Davennial): 140/140 SP(Mi Ferario): 58/133 Will:2/10 DI: 0/4 Weapons: Melee (M)- 500 damage [+0%] Sange (M)- 1000 damage [+0%] Aura Slash Wave (V:4)- 700 damage/5 EN, Spiritual Power [+10%] Sange [Combo] (MX:6)- 800 damage/5 EN, Spiritual Power [+0%] Boomerang (PS)- 900 damage x 2 [-10%] Shotgun (ASF:3)- 1800 damage, 18 rounds [+10%] Cannon (S)- 2500 damage, 12 rounds [+20%] Aura Giri- 3200 damage, Spiritual Power, 15 EN/attack [+20%] Nitou-Ryu Zangeki- 4000 damage, Barrier Pierce, 18 EN/attack [+20%] Sange Nitou-Ryu (S)- 4000 damage, Spiritual Power, Barrier Pierce, 20 EN/attack [+30%] Wings of Rean (S)- 5500 damage, Spiritual Power, Barrier Pierce, 30 EN/attack [+30%] MAP Attacks: Wings of Rean (I:8)- 5000 damage, Spiritual Power, 40 EN/attack [+0%]
  15. (Oh shit it's my turn.) Regeneration Phase: Will +2 Spirit Phase: Spirit/Will Command Used: Volley Target: Self Resources Spent: 4 Will Effect: Gain 1 additional attack phase this turn. During this attack phase you may only use type attacks. You may only use this ability once per turn. Attack Phase: Weapon Used: Vulcan- 100 damage, 20 rounds [+40%](Critical) Target: Lone Wolf Damage Dealt: 100*2.80 = 280 Resources Spent: 1 Round Status Effect: -- Modifiers: Damage + 180% + 25% Range 2 + 25% A-Up Unit SC + 20% Gunfight + 50% Hybrid Duel Sensor + 50% ZAA POWAA + 10% Tesla Drive OG Accuracy + 110% + 40% Weapon + 25% Hybrid Duel Sensor + 5% Gunfight + 15% Accuracy 2 + 25% Sure Hit + 10% Tesla Drive OG - 10% High Pressure Winds Attack Phase: Weapon Used: Vulcan- 100 damage, 20 rounds [+40%](Critical) Target: Rika Damage Dealt: 100*2.80 = 280 Resources Spent: 1 Round Status Effect: -- Modifiers: Damage + 180% + 25% Range 2 + 25% A-Up Unit SC + 20% Gunfight + 50% Hybrid Duel Sensor + 50% ZAA POWAA + 10% Tesla Drive OG Accuracy + 110% + 40% Weapon + 25% Hybrid Duel Sensor + 5% Gunfight + 15% Accuracy 2 + 25% Sure Hit + 10% Tesla Drive OG - 10% High Pressure Winds Statisitcs: HP: 500/500 EN: 20/20 DP: 2549/3000 AP: 90/100 SP(Maylria): 83/108 SP(Davennial): 101/101 Will:0/10 Weapons: Vulcan- 100 damage, 14 rounds [+40%] Missile Launcher (PG)- 500 damage, 6 rounds [+25%]