Alteisen91

Members (Level 1)
  • Content count

    19
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Alteisen91

  • Rank
    Member
  1. REGENERATION PHASE: HP Regen: EN Regen: Will: 4/10 SPIRIT COMMAND PHASE DEFENSE PHASE: Attacking Weapon: Dual Anti-Aircraft Laser Turret Action Taken:countercut Damage Taken:0 Resources Spent:6 AP ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: SUMMON PHASE: Units Summoned: ATTACK PHASE: Weapon Used: Split Missile (PGS) Target(s): VFF-31MR/D Super Sylph "Yukikaze" Damage Modifiers: + 10% Accuracy Modifiers:40% Other Modifiers: Damage Dealt:1430 Resources Spent:1 Split Missile Statistics: HP:6900/6900 EN:225/225 AP:94/100 DP:2328/3000 SP:112/112 Will:4/10
  2. crap yea forgot to look at the IS stat ups. my bad, I am fairly sure I fixed them, with the harisen and the zwei thing, although I bet I still messed it up somehow, either way. REGENERATION PHASE: HP Regen: EN Regen: Will: 3/10 SPIRIT COMMAND PHASE DEFENSE PHASE: Attacking Weapon: Dual Anti-Aircraft Laser Turret Action Taken: dodge Damage Taken:0 Resources Spent:336 DP ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: SUMMON PHASE: Units Summoned: ATTACK PHASE: Weapon Used: Split Missile Target(s): VFF-31MR/D Super Sylph "Yukikaze" (Battroid Mode) Damage Modifiers:1300 + 10%=1430 Accuracy Modifiers:20% + 15%+ 5%= 40% Other Modifiers: Damage Dealt:1430 Resources Spent:1 Split Missile Statistics: HP:6900/6900 EN:225/225 AP:100/100 DP:2328/3000 SP:112/112 Will:3/10 Current Form: Perishable Items:
  3. REGENERATION PHASE: HP Regen: EN Regen: Will: 2/10 SPIRIT COMMAND PHASE DEFENSE PHASE: Attacking Weapon: [Critical] Dual Anti-Aircraft Laser Turret Action Taken:dodge Damage Taken:0 Resources Spent:336 DP ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: SUMMON PHASE: Units Summoned: ATTACK PHASE: Weapon Used: Autocannon Target(s): VFF-31MR/D Super Sylph "Yukikaze" (Battroid Mode) Damage Modifiers:1500 base damage +10% (personal trooper special.)= 1650 Accuracy Modifiers: 15% (autocannon modifier) + 15% (pilot ability) +5% (personal trooper special) Other Modifiers: Damage Dealt:1650 Resources Spent:1 Autocannon Round Statistics: HP:6900/6900 EN:225/225 AP:100/100 DP:2664/3000 SP:112/112 Will:2/10 Current Form: Perishable Items:
  4. Spike: So your telling me we waited a day to fight in a battle that doesn't get us any money at all? How the hell am I going to get any fun out of this fight knowing that!? Jet: Look at it this way, the best things usually come to those who wait. Spike: You know something Jet, I'm beginning to wonder if your just full of it. Jet: Nope, that's the problem, I'm not full of anything. I'm hungry too you know. Spike: You know we are probably going to lose this one right Jet? Jet: There's still the bellpeppers and beef at home. Spike: *Sigh* Hunger is the best spice. Alright then, Alteisen, let's do this! REGENERATION PHASE: HP Regen: EN Regen: Will 1/10 SPIRIT COMMAND PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon: Action Taken: Damage Taken: Resources Spent: ITEM PHASE: Item Used: Item Effects: TRANSFORMATION/MOVEMENT PHASE: Current Form: New Form: SPECIAL PHASE: Abilities Activated: SUMMON PHASE: Units Summoned: ATTACK PHASE: Weapon Used: Heat Horn (M) Target(s): VFF-31MR/D Super Sylph "Yukikaze" (Battroid Mode) Damage Modifiers: 1800 + Pilot Stats (25%) + Personal Trooper Specialization (10%) Accuracy Modifiers: Pilot Stats (15%) + Personal Trooper Specialization (5%) Other Modifiers: Damage Dealt: 2430 Resources Spent: Spike: Nothing personal Reiji, but I need to move this along If I want to eat anytime soon. Statistics: HP:6900/6900 EN:225/225 AP:100/100 DP:3000/3000 SP:112/112 Will:1/10 Current Form: Perishable Items:
  5. Spike: "Nothing personal, but beating you gets me a sweet bounty award, and I haven't had carnitas in a long time." Jet: "Uh, Spike, we don't get any money from this battle." Spike: "WHAT!? THEN WHAT THE HELL ARE WE DOING HERE!? DAMMIT JET I WANT THOSE CARNITAS!" Jet: "Quit complaining, you can have some bell peppers and beef when we get back." Spike: "TO HELL WITH THAT! THERE's NEVER ANY BEEF! Akita was it? Your gonna pay for my meal if I win." Jet: "Idiot. I'm going to prune my bonsai."
  6. Pilot Points: Initial:1600 (Starting Package) Expenses: +2 melee attribute= 200 +2 accuracy attribute= 200 +2 evasion attribute= 200 concentrate lv 1= 150 Unit Specialization (Evasive)= 300 Total Expenses= 1050 Total Pilot Points: 1600-1400= 200
  7. i sure as hell hope I am doing this right. Posted ImagePhoton Laboratory: Purchase your first unit from the Hangar Reward: Gain a free non-dressup unit of Rank 3 or lower. War Funds
  8. sounds fine to me and nice to meet you :-). item 4 meaning 4 items or up to rank 4? also do you wish to queue or should I? (Honestly don't know how to queue however.)
  9. I am totally new. Completely. I hope that I set up my account things right, and only have to my name at the moment my alteisen (no duh right? lol) and a chobham armor equipped to said alt. So I believe that's rank 6. Anyone interested in taking on the newbie?
  10. Current Credits: 255 New Expenses- Chobham Armor (cost=200) Total Credits Left: 255-200= 55 credits.
  11. im new myself, just made up my list a couple of hours ago and everything. bought an alteisen, and am looking for a faction to join, if that is ok, lol.
  12. Mecha List: PTX-003C Alteisen (bought with starting package money) PTX-007 Gespenst Mk-II Mass Production Type- Rank 3 (acheivement Posted ImagePhoton Laboratory: Purchase your first unit from the Hangar Reward: Gain a free non-dressup unit of Rank 3 or lower.)
  13. Item List: - Ten (10) Repair Kits - Ten (10) Propellant Tanks - Ten (10) Spare Batteries - Ten (10) Reloaders -1 Chobham Armor (currently equipped to PTX-003C Alteisen)
  14. Favorite series: Banpresto Originals- Mao Industries
  15. Name: Spike Spiegel class: Bounty Hunter Level 4 SP:112 Attributes: Melee Level 2: -type Weapon Damage +25%, Countercut Cost -1 (+2 points melee) Accuracy Level 2: Target's Dodge Cost +15%, Countershoot Cost -1 (+2 points accuracy) Evasion Level 2: Dodge Cost -10% (+2 evade) Will Gauge Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn. Armor Break: Costs 3 Will. Choose one attack with Armor Pierce. That attack gains Armor Break this turn. Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use type attacks. You may only use this ability once per turn. Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%. Spirit Command: Concenctrate Lv 1. Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn. Iron Wall Lv 1. Level 1 (15 SP): Gain Damage Received -25% for one turn. Perserverance Level 1 (20 SP): Recover 30% of your maximum HP Skill Unit Specialization (Evasive)- personal trooper Level 1: Damage Dealt +10%, Target's Dodge Cost +5%.