Kyoto Kitsune

Members (Level 1)
  • Content count

    75
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Kyoto Kitsune

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  • Location
    Seattle
  • Interests
    Anime (duh), sci-fi, fantasy, gaming, writing, rping, drawing.
  1. I don't know what we're waiting for, but I had sent in my deployment awhile ago. Nor have I received any kind of feed back one what we're waiting for through PM.
  2. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:2 HP Regenerated:50 Will Guage:+1 Charges:+1 SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1:Kirin F=10 1080x10 Action Taken:Writhe in pain and agony Damage Taken:too much Resources Spent:all of it (No point in continuing. No chance in winning at this point.) TRANSFORMATION/MAINTENANCE PHASE: Current Form:Turn-a gundam New Form:Turn-a Core fighter ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used:Missile (PGX:2) Target(s): Damage Dealt:500x2 Resources Spent:2 rounds Status Effect: Modifiers:no SED, 45% TDC Statistics: HP:-9800/1000 EN:50/50 DP:3000/3000 AP88/100 SP:109/116 Will:4/10 Charges:4 Current Form:Turn-A Core Fighter Weapons: Missile (PGX:2)- 500 damage, 8/10 rounds [+30%] Inherent Abilities: 1) Aircraft 2) Nano Skin: HP Regen M. HP Regen 5%, Aura (2). 3) Rapid Deployment Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  3. (I'm not sure whether or not I have to deal with the other attacks or not. If I do, I will go ahead and update my post.) REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:+1 Charges:+1 SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1:Kirin F=13! 1080x13 Action Taken:Writhe in pain and agony Damage Taken:too much Resources Spent:all of it TRANSFORMATION/MAINTENANCE PHASE: Current Form:Turn-a gundam New Form:Turn-a Core fighter ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used:Missile (PGX:2) Target(s): Damage Dealt:500x2 Resources Spent:2 rounds Status Effect: Modifiers:no SED, 45% TDC Statistics: HP:1000/1000 (100%) EN:50/50 DP:325/3000 AP88/100 SP:108/116 Will:3/10 Charges:3 Current Form:Turn-A Core Fighter Weapons: Missile (PGX:2)- 500 damage, 8/10 rounds [+30%] Inherent Abilities: 1) Aircraft 2) Nano Skin: HP Regen M. HP Regen 5%, Aura (2). 3) Rapid Deployment Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  4. Because this is awesome.
  5. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:+1 Charges:+1 SPIRIT PHASE Spirit Command Used:Flash Target: Self SP Used:15sp Effect:-85% dodge cost DEFENSE PHASE: Attacking Weapon #1:Mai Suzaku (X=5) 900x5 + 4500 Action Taken:Dodge, block x4, dodge Damage Taken:1452 Resources Spent:492dp, TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used: Moonlight Butterfly (I:8) [MAP] Target(s): Damage Dealt:5250 Resources Spent:70en Status Effect: Modifiers:Potential (already calculated), no SED, 55% TDC Statistics: HP:630/5000 (12%) EN:114/250 DP:325/3000 AP88/100 SP:107/116 Will:2/10 Charges:2 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 5/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  6. Black Knights: Purchase 10 unique units from the Hangar Reward: Gain a free non-dressup unit of Rank 6 or lower. proof
  7. (Question, I thought evading meant you lose your turn. I'm trying to figure out how you "dodge+evade" and still attack.) REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:+1 Charges:+1 SPIRIT PHASE Spirit Command Used: Target: Self SP Used:0sp, 6 charges Effect: DEFENSE PHASE: Attacking Weapon #1:Mai Suzaku (X=3) Action Taken:Evasive Maneuver Damage Taken:0 Resources Spent:6 will TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used: Moonlight Butterfly (I:8) [MAP] Target(s): Damage Dealt:5250 Resources Spent:70en Status Effect: Modifiers:Potential (already calculated), no SED, 55% TDC Statistics: HP:1832/5000 (36%) EN:102/250 DP:817/3000 AP88/100 SP:106/116 Will:1/10 Charges: 1 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 5/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  8. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:+1 Charges:+1 SPIRIT PHASE Spirit Command Used: Target: Self SP Used:0sp, 6 charges Effect: DEFENSE PHASE: Attacking Weapon #1:Mai Suzaku (X=4) Action Taken:Lucky- Evade an attack phase that is partially or fully directed at you. The next attack phase you make this turn is considered to be under the effects of Critical at no cost and gains Accuracy +25%. This is an evasive secondary defense. Damage Taken:0 Resources Spent:6 charges TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used:Moonlight Butterfly- Target(s): Damage Dealt:10,800 Resources Spent:50en Status Effect: Modifiers:Potential (already calculated), Lucky (already calculated) no SED, 95% TDC Statistics: HP:1582/5000 (31%) EN:160/250 DP:817/3000 AP88/100 SP:105/116 Will:6/10 Charges: 0 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 5/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  9. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:5/10 Charges:+1 (6/6) SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1:Genbu Goudan (X=2) 2040x2 Action Taken:Counter shoot x2 Damage Taken:0 Resources Spent:12ap TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 30% and below, Damage Received -10%, Damage Dealt +10% and Target's Dodge Cost +10% instead. ATTACK PHASE: Weapon Used:Gundam Hammer- 3600 damage Target(s): Damage Dealt:3960 Resources Spent:1 round Status Effect: Modifiers:Potential (already calculated), no SED, 35% TDC Statistics: HP:1332/5000 (26%) EN:198/250 DP:817/3000 AP88/100 SP:104/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 5/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  10. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:4/10 SPIRIT PHASE Spirit Command Used:Flash Target: self SP Used:15 Effect:-85% dodge cost DEFENSE PHASE: Attacking Weapon #1:Mai Suzaku (X=4) 900x4 + 4500 Action Taken:Block x3, Dodge x2 Damage Taken:688 Resources Spent:463dp TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 30% and below, Damage Received -10%, Damage Dealt +10% and Target's Dodge Cost +10% instead. ATTACK PHASE: Weapon Used: Target(s): Damage Dealt: Resources Spent: Status Effect: Modifiers: Statistics: HP:1082/5000 (30%) EN:186/250 DP:817/3000 AP100/100 SP:103/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 6/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  11. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:3/10 SPIRIT PHASE Spirit Command Used: Target: self SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1:Mai Suzaku (X=5) 950x5 +4750 Action Taken:Block x3, Dodge x3 Damage Taken:1152 Resources Spent:1209dp + 3 shield (shields are depleted). TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 30% and below, Damage Received -10%, Damage Dealt +10% and Target's Dodge Cost +10% instead. ATTACK PHASE: Weapon Used:Moonlight Butterfly- Target(s):Axel Damage Dealt:9900 Resources Spent:50en Status Effect: Modifiers:Potential already included in damage, no SED, +45% TDC (Pilot 15%+ 20% Tech+ 10% Potential) Statistics: HP:1520/5000 (30%) EN:174/250 DP:1280/3000 AP100/100 SP:102/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 6/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% -5%(potential) Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  12. REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 Will Guage:2/10 SPIRIT PHASE Spirit Command Used:Flash level2 Target: self SP Used:15 Effect:Gain Dodge Cost -85% against the first attack received this turn. This is considered a Secondary Evasive Defense. DEFENSE PHASE: Attacking Weapon #1:Byakko Kou 3960 Action Taken:dodge (280 * 1.9 TDC * 0.15 Flash * 0.8 Pilot * 0.9 V-Up) Damage Taken:0 Resources Spent:57 DP TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Special Phase: Ability/Skill Used:Potential Level 1 Effect:While HP is 50% and below, Damage Received -5%, Damage Dealt +5% and Target's Dodge Cost +5%. ATTACK PHASE: Weapon Used:Gundam Hammer Target(s):Axel Damage Dealt:3780 Resources Spent:1 round Status Effect: Modifiers:Potential already included in damage, no SED, +30% TDC (Pilot 15%+ 10% Tech+ 5% Potential) Statistics: HP:2422/5000 (48%) EN:212/250 DP:2489/3000 AP100/100 SP:101/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 6/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  13. Kyoto: "Holy crap!" What they hell is this? I may be completely out of my league." REGENERATION PHASE: SP Regenerated:1 EN Regenerated:12 HP Regenerated:250 (This I'm not sure if I understand it correctly. I don't believe I get this, but if I have an ally, then they get this. This is not added in yet anyway as at the start of this post, I still had full HP. I'll remove this line if I don't get it.) Will Guage:1/10 SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1:950x7 +4750 Action Taken:Take + Dodge Damage Taken:404x7=2828 (Formula: 950 * 0.5 (Shield) * 0.85 (V-up(U)) Resources Spent:7 shields, 454dp (280 * 2.25 (TDC) * 0.8(Pilot) * 0.9 (V-up)) Kyoto: "I don't believe this. *huff huff* This guy is nuts. Not sure I can take that again. Wishing I had brought the repair kits now." TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: Kyoto: "Don't expect me to surrender!" ATTACK PHASE: Weapon Used: Moonlight Butterfly (S)- 9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] Target(s):Axel Damage Dealt:9000 + 40 en damage Resources Spent:50en Status Effect:Armor Break Modifiers:No SED, TDC:20% attack, 15% pilot=35% Statistics: HP:2172/5000 (43%) EN:200/250 DP:2546/3000 AP100/100 SP:116/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 7/8 rounds [+10%] Moonlight Butterfly-(S)9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -20% Pilot, -10% Item DR- -15% Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  14. REGENERATION PHASE: SP Regenerated:0 EN Regenerated:0 SPIRIT PHASE Spirit Command Used: Target: SP Used: Effect: DEFENSE PHASE: Attacking Weapon #1: Action Taken: Damage Taken: Resources Spent: TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form: ITEM PHASE: Item Used: Item's Effects: ATTACK PHASE: Weapon Used:Gundam Hammer Target(s):Axel Damage Dealt:3600 Resources Spent:1 round Status Effect: Modifiers:+25% TDC (10% attack, 15% pilot); Ignores Evasive Secondary Defenses Statistics: HP:5000/5000 EN:250/250 DP:3000/3000 AP100/100 SP:116/116 Current Form:turn-A Gundam Perishable Items:none Weapons: Missile (PG)- 1000 damage, 8/8 rounds [+30%] Hand Knife (M)- 800 damage [+0%] Beam Saber (BM)- 1800 damage [+0%] Beam Rifle (B)- 1900 damage, 10/10 rounds [+10%] Beam Drive Unit (BSV:5)- 500 damage/3 EN [+10%] Minchi Drill (V:10)- 800 damage/3 EN [+0%] Gundam Hammer- 3600 damage, 7/8 rounds [+10%] Moonlight Butterfly- 9000 damage, EN Damage 40, Armor Break, 50 EN/attack [+20%] MAP Attacks: Moonlight Butterfly (I:8)- 5000 damage, EN Damage 30, Armor Break, 70 EN/attack [+20%] Active Bonuses: DC- -30% DR- -15% Ignores Evasive Secondary Defenses in targets it attacks Regenerate 1 SP/turn - Power Grid: Units on this Terrain gain: EN Regen 5%
  15. waiting, waiting, waiting. Waiting sucks.