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Nimbus Noa

Lyrical Heart

22 posts in this topic

Background

Takamachi Nanoha, a normal 3rd year elementary school student at Uminari City had always been unaware of the extraordinary things that happen around her and in her family, but soon the day came where she had to deal with her own; even more extraordinary experiences. A series of meetings and conflicts, sometimes pitting one's feelings and wishes against each others'. Sometimes the pain from these encounters in life become too great.. and one would rather choose to forget, but what becomes of the 'self' that was borne of these precious memories formed with others ? ...the ties that bind those who live beneath the same sky. This is the story of her meetings, her answers and the song she sought in life.

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Lyrical Heart

Statistics:

HP: 4400, EN: 200, Agi: 280

IS: 2, Move: F/G, Size: S, Rank: 12

Weapons:

[H] Seal Formation [stretto]- Mobility Break & Spirit Lock, Spiritual Power, 20 EN/attack [+30%]

[F] Melee (M)- 600 damage [+0%]

[F] Mage's Staff (M)- 1600 damage [+0%]

[+] Ray Sprite (PSF:6)- 600 damage, Accuracy Break, 30 rounds [+20%]

[F] Flash Impact- 2200 damage, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]

[+] Divine Shooter (SX:4)- 800 damage/5 EN Spiritual Power, [+10%]

[+] Shot Buster (SF:2)- 1400 damage/10 EN Spiritual Power, [+30%]

[+] Divine Buster (V:6)- 900 damage/5 EN Spiritual Power, [+10%]

[+] Starlight Breaker (S)- 6000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+30%]

[+] Starlight Breaker Plus (S)- 7200 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+40%]

[H] Vesper Nova- 8000 damage, Barrier Pierce, Spiritual Power, 60 EN/attack [+30%]

MAP Attacks:

[+] Starlight Breaker (I:4)- 4800 damage, Spiritual Power, 40 EN/attack [+0%]

[+] Starlight Breaker Plus (I:8)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield

3) Countercut: Mage's Staff

4) Countershoot: Divine Shooter, Shot Buster

5) EN Regen S

6) Damage Received -20%

7) Protection (Barrier): Same effects as Mamori no Kaze

8) Stardust Wall (S Barrier): Negate up to 10000 damage in a single defense phase for 10 EN. Charge (5)

9) Seal Mode: Divine Shooter (10), Divine Buster (15), Starlight Breaker (20), Starlight Breaker Plus (25) Found in the Mechdev Lexicon

10) Raising Heart (Sidekick)

11) Seal Formation [stretto]: You may pay an additional 10 EN to change Mobility Break to Stun.

Purchasing Cost: 800 Credits

Pilot Slots: 2

Edited by Code: OCD

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Nocturne Key

Statistics:

HP: 3800, EN: 200, Agi: 240

IS: 2, Move: F/G, Size: S, Rank: 12

Weapons:

[H] Seal Formation [Coda] (S)- Stun, Spiritual Power, 20 EN/attack [+0%]

[F] Melee (M)- 800 damage [+0%]

[+] Photon Sphere (SF:6)- 300 damage/3 EN, Spiritual Power, [+15%]

[F] Axe Rods (M)- 600 damage x 2, 10 EN/attack [+0%]

[F] Axe Rods [Combined] (M)- 1800 damage [+0%]

[+] Plasma Lancer (SF:2)- 1000 damage/10 EN, Armor Pierce, Spiritual Power, [+10%]

[F] Scythe Rush- 2600 damage, Spiritual Power, 15 EN/attack [+10%]

[H] Arc Saber (S)- 3000 damage, Spiritual Power, 20 EN/attack [+10%]

[H] Twin Arc Saber- 1400 damage x 2, Spiritual Power, 20 EN/attack [+10%]

[+] Thunder Smasher (V:5)- 800 damage/4 EN, Spiritual Power, [+10%]

[+] Thunder Rage (S)- 4200 damage, Spiritual Power, 25 EN/attack [+10%]

[F] Blitz Rush - Riot Flash (SX:8)- 600 damage/5 EN, Barrier Pierce, Spiritual Power, [+10%]

[H] Jupiter Spark- 5500 damage, Stun, Spiritual Power, 40 EN/attack [+10%]

[+] Phalanx Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]

MAP Attacks:

[+] Thunder Rage (T:4)- 3800 damage, Spiritual Power, 30 EN/attack [+0%]

[+] Phalanx Storm (DI:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Axe Rods, Axe Rods [Combined]

3) Countershoot: Photon Sphere, Plasma Lancer

4) EN Regen S

5) Defensor (Barrier): Same effects as Ryuurin no Tate

6) Blitz Rush (5) Same effects as Double Image

7) Seal Mode: Plasma Lancer (10), Thunder Smasher (15), Thunder Rage (20), Phalanx Storm (25) Found in the Mechdev Lexicon

8) Thunder Fall: Pay 20 EN to add the Storm template to the current terrain for 5 turns.

9) Bardiche (Sidekick)

Purchasing Cost: 800 Credits

Pilot Slots: 2

Edited by Suguri-SP

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Solfege II

Statistics:

HP: 4200, EN: 200, Agi: 260

IS: 2, Move: F/G, Size: S, Rank: 12

Weapons:

[H] Struggle Bind- 10 damage, Stun, Spiritual Power, 10 EN/attack [+10%]

[H] Seal Formation [Legato] (S)- Paralyze, Spiritual Power, 30 EN/attack [+0%]

[F] Melee (M)- 700 damage [+0%]

[F] Long Rifle [staff] (M)- 1600 damage [+0%]

[+] Stinger Ray (SF:6)- 300 damage/3 EN, Spiritual Power, [+15%]

[+] Stinger Blade (SF:2)- 1000 damage/10 EN, Armor Pierce, Spiritual Power, [+10%]

[+] Long Rifle- 1200 damage, Barrier Break, 12 rounds [+10%]

[F] Break Impulse- 2200 damage, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]

[+] Gale Blades (SX:4)- 800 damage/5 EN, Spiritual Power, [+10%]

[+] Stinger Snipe (S)- 3000 damage, Spiritual Power, 20 EN/attack [+20%]

[+] Blaze Cannon (SV:5)- 800 damage/5 EN, Spiritual Power, [+10%]

[+] Final Blazer- 1200 damage # 2, Spiritual Power + 3000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+20%]

[H] Execution March (SX:8)- 800 damage/5 EN, Spiritual Power, Charge (5) [+0%]

MAP Attacks:

[H] Execution March (D:6)- 5000 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Inherent Abilities:

1) Arch Guardian

2) Shield Mantle

3) Countercut: Long Rifle [staff]

4) Countershoot: Long Rifle, Stinger Snipe, Stinger Ray

5) EN Regen S

6) Protection (Barrier): Same effects as Mamori no Kaze

7) Seal Mode: Gale Blade (10), Stinger Blade (15), Final Blazer (15), Stinger Snipe (20), Blaze Cannon (20) Found in the Mechdev Lexicon

8) Snipe: Stinger Snipe [+30%]

9) Execution March: When this attack has 5 charge counters, Protection (Barrier) has the effects of Blade Barrier (Barrier) instead. After the attack is used, Protection (Barrier) regain the effects of Mamori no Kaze instead.

Purchasing Cost: 750 Credits

Pilot Slots: 2

Edited by Code: OCD

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Eisenglocke

Statistics:

HP: 5000, EN: 200, Agi: 300

IS: 2, Move: F/G/H, Size: S, Rank: 12

Weapons:

[F] Eisenfaust (M)- 1000 damage [+0%]

[+] Cross Machinegun (SF:4)- 800 damage, 20 rounds [+10%]

[F] Grand Hammer (M)- 2000 damage [+0%]

[H] Shot Clasher (S)- 3000 damage, 6 rounds [+30%]

[F] Eisengeheul [Glockenschlag]- 3500 damage, Stun, Spiritual Power, 25 EN/attack [+0%]

[F] Flammeschlag- 2500 damage, Armor Pierce & 2000 damage, Spiritual Power, 25 EN/attack [+10%]

[H] Schwalbefliegen (SX:4)- 1000 damage/8 EN, Spiritual Power, [+0%]

[F] Todlichschlag (F:5)- 900 damage/8 EN, Barrier Pierce Spiritual Power, [+0%]

[F] Raketenhammer (V:5)- 1200 damage/10 EN [+0%]

[F] Gigantschlag (S)- 6500 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+30%]

MAP Attacks:

[H] Eisengeheul (I:4)- Accuracy Break, Sound Attack, Spiritual Power, 20 EN/attack [+0%]

[H] Kometfliegen (T:3)- 4000 damage, Spiritual Power, 30 EN/attack [+0%]

[F] Gigantswing (I:5)- 5500 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+0%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Heavy Shield: Cross Machinegun

3) Countercut: Grand Hammer

4) Countershoot: Cross Machinegun

5) EN Regen S

6) Damage Received -30%

7) Panzergarde (Barrier) Same effects as Barrier LL

8) Diamand Festung (S Barrier): Forfeit your attack phase to negate up to 10000 damage in a single defense phase for 10 EN. Charge (5)

9) Drive Explosion

10 Armament (Sturm Eisenglocke): Eisenglocke (Lead Unit), Spiegelschild

11) Armament (Sieg Eisenglocke): Eisenglocke (Lead Unit), Sieghorn

12) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack.

Purchasing Cost: 800 Credits

Edited by Nimbus Noa

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Riefesaebel

Statistics:

HP: 4600, EN: 200, Agi: 280

IS: 2, Move: F/G, Size: S, Rank: 12

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] Reaping Blade (M)- 1800 damage [+0%]

[+] Blade Bow (SF:3)- 800 damage, 15 rounds [+10%]

[F] Sword Arts (MF:5)- 600 damage/3 EN [+0%]

[H] Sturmwinde (SV:5)- 800 damage/5 EN, Spiritual Power, [+0%]

[H] Ouka Jinpuu- 2000 damage, Spiritual Power & 2500 damage, Spiritual Power, 25 EN/attack [+30%]

[F] Schlangebeissen (MASX:3)- 1600 damage/10 EN [+15%]

[F] Shiden Issen (V:3)- 1500 damage/15 EN, Acid, Spiritual Power, [+10%]

[F] Schlangebeissen Ende- 4800 damage, Spiritual Power, 25 EN/attack [+20%]

[H] Hiryuu Issen (S)- 5000 damage, Spiritual Power, 30 EN/attack [+0%]

[F] Klingelied (X:4)- 1800 damage/10 EN, Barrier Pierce, Spiritual Power, [+30%]

[+] Sturmfalken- 6000 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 3 rounds [+40%]

MAP Attacks:

[H] Hiryuu Ranbu (I:4)- 4000 damage, Spiritual Power, 30 EN/attack [+0%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield: Blade Bow, Sturmfalken

3) Countercut: Reaping Blade

4) Countershoot: Blade Bow

5) EN Regen S

6) Panzergarde (Barrier) Same effects as Barrier LL

7) Sturmwinde (S Barrier): Same effects as EMF Shield

7) Flammegeist: When activated, gain Double Image (5) and Dodge Cost -20%. Each turn, pay 5% of your maximum EN. This ability deactivates if upkeep can't be paid.

8) Drive Explosion

9) Armament (Sturm Riefesaebel): Riefesaebel (Lead Unit), Spiegelschild

10) Armament (Sieg Riefesaebel): Riefesaebel (Lead Unit), Sieghorn

11) Ouka Jinpuu: Cannot be evaded.

12) Schlangebeissen Ende: Cannot be evaded.

13) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack.

Purchasing Cost: 650 Credits

Edited by Nimbus Noa

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Spiegelschild (Wing Mode)

Statistics:

HP: 4600, EN: 200, Agi: 260

IS: 2, Move: F/G/H, Size: S, Rank: 10

Weapons:

[H] Schnelle Tempo- Mobility Boost 25%, Spiritual Power, 20 EN/attack [+10%]

[H] Leitung Brise- Accuracy Boost 25%, Spiritual Power, 20 EN/attack [+10%]

[H] Pendelketten- 10 damage, Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[F] Melee (M)- 800 damage [+0%]

[+] Windkugel (SF:6)- 500 damage/3 EN, Spiritual Power, [+20%]

[H] Pendelwaffen (PSX:6)- 600 damage/5 EN, Spiritual Power, [+0%]

[+] Wirbelsturm Tanz (ASV:5)- 350 damage # 2/5 EN. Spiritual Power, [+10%]

[F] Spiegelarm- 3000 damage, Barrier Pierce, Armor Pierce, Shield Pierce, Spiritual Power, 30 EN/attack [+30%]

[F] Spiegelarm [Zaubersaugen]- 3000 damage, EN Drain 10%, Barrier Pierce, Armor Pierce, Shield Pierce, Spiritual Power, Charge (5), 50 EN/attack [+30%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Shield Mantle

3) Countercut: Req: Martial Arts Mastery

4) Countershoot: Windkugel

5) EN Regen S

6) Windschutz (Barrier) Same effects as Mamori no Kaze

7) Repair

8) Resupply

9) Mirror of Journeys

10) Shield Mode (Transformation): Agi +20 and Damage Received -15% instead.

11) Armament (Sturm Eisenglocke): Eisenglocke (Lead Unit), Spiegelschild

12) Armament (Sturm Riefesaebel): Riefesaebel (Lead Unit), Spiegelschild

13) Spiegelarm [Zaubersaugen]: Enemies hit by this attack gains Damage Received +20% against you and all allies for the remainder of battle. This can only be used against any single enemy once.

14) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack.

Purchasing Cost: 570 Credits

Edited by Nimbus Noa

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Sturm Eisenglocke

Statistics:

HP: 5500, EN: 240, Agi: 280

IS: 2, Move: F/G/H, Size: S, Rank: 14

Weapons:

[H] Pendelketten- 10 damage, Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[F] Eisenfaust (M)- 1000 damage [+0%]

[+] Cross Machinegun (SF:4)- 800 damage, 20 rounds [+10%]

[F] Grand Hammer (M)- 2000 damage [+0%]

[H] Shot Clasher (S)- 3000 damage, 6 rounds [+30%]

[F] Eisengeheul [Glockenschlag]- 3500 damage, Stun, Spiritual Power, 25 EN/attack [+0%]

[F] Flammeschlag- 2500 damage, Armor Pierce & 2000 damage, Spiritual Power, 25 EN/attack [+10%]

[H] Schwalbefliegen (SX:4)- 1000 damage/8 EN, Spiritual Power, [+0%]

[F] Todlichschlag (F:5)- 900 damage/8 EN, Barrier Pierce, Spiritual Power, [+0%]

[F] Raketenhammer (V:5)- 1200 damage/10 EN [+0%]

[F] Gigantschlag (S)- 6500 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+30%]

MAP Attacks:

[H] Eisengeheul (I:4)- Accuracy Break, Sound Attack, Spiritual Power, 20 EN/attack [+0%]

[H] Kometfliegen (T:3)- 4000 damage, Spiritual Power, 30 EN/attack [+0%]

[F] Gigantswing (I:5)- 5500 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+0%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Heavy Shield: Cross Machinegun

3) Countercut: Grand Hammer

4) Countershoot: Cross Machinegun

5) EN Regen M

6) Damage Received -30%

7) Windschutz (Barrier) Same effects as Mamori no Kaze

8) Ruhige Festung (S Barrier): Negate up to 10000 damage in a single defense phase for 10 EN. Charge (5)

9) Repair

10) Resupply

11) Mirror of Journeys

12) Drive Explosion

13) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack. Counts as it's component units for the purposes of this attack.

Purchasing Cost: N/A. Eisenglocke and Spiegelschild must be in your AM. Sturm Eisenglocke will then be available for use. This is a combined unit.

Pilot Slots: 2

Edited by Nimbus Noa

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Sturm Riefesaebel

Statistics:

HP: 4900, EN: 240, Agi: 260

IS: 2, Move: F/G, Size: S, Rank: 14

Weapons:

[H] Pendelketten- 10 damage, Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[F] Melee (M)- 800 damage [+0%]

[F] Reaping Blade (M)- 1800 damage [+0%]

[+] Blade Bow (SF:3)- 800 damage, 15 rounds [+10%]

[F] Sword Arts (MF:5)- 600 damage/3 EN [+0%]

[H] Sturmwinde (SV:5)- 800 damage/5 EN, Spiritual Power, [+0%]

[H] Ouka Jinpuu- 2000 damage, Spiritual Power & 2500 damage, Spiritual Power, 25 EN/attack [+30%]

[F] Schlangebeissen (MASX:3)- 1600 damage/10 EN [+15%]

[F] Shiden Issen (V:3)- 1500 damage/15 EN, Acid, Spiritual Power, [+10%]

[F] Schlangebeissen Ende- 4800 damage, Spiritual Power, 25 EN/attack [+20%]

[H] Hiryuu Issen (S)- 5000 damage, Spiritual Power, 30 EN/attack [+0%]

[F] Klingelied (X:4)- 1800 damage/10 EN, Barrier Pierce, Spiritual Power, [+30%]

[+] Sturmfalken- 6000 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 3 rounds [+40%]

MAP Attacks:

[H] Hiryuu Ranbu (I:4)- 4000 damage, Spiritual Power, 30 EN/attack [+0%]

Combo Attacks:

[F] Feuer und Stahl- 3500 damage x 2, Barrier Pierce, Spiritual Power, 40 EN/attack [+20%]

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield: Blade Bow, Sturmfalken

3) Countercut: Reaping Blade

4) Countershoot: Blade Bow

5) EN Regen M

6) Windschutz (Barrier) Same effects as Mamori no Kaze

7) Sturmwinde (S Barrier): Same effects as EMF Shield

8) Flammegeist: Same effects as Plasma Speed System

9) Repair

10) Resupply

11) Mirror of Journeys

12) Drive Explosion

13) Ouka Jinpuu: Cannot be evaded.

14) Schlangebeissen Ende: Cannot be evaded.

15) Feuer und Stahl: Requires an allied Sieg Eisenglocke to execute.

16) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack. Counts as it's component units for the purposes of this attack.

Purchasing Cost: N/A. Riefesaebel and Spiegelschild must be in your AM. Sturm Riefesabel will then be available for use. This is a combined unit.

Pilot Slots: 2

Edited by Nimbus Noa

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Sieghorn (Sentinel Form)

Statistics:

HP: 4800, EN: 200, Agi: 290

IS: 2, Move: F/G, Size: S, Rank: 10

Weapons:

[H] Siegreich Tosen- Morale Boost, Spiritual Power, 25 EN/attack [+0%]

[F] Melee (M)- 1000 damage [+0%]

[F] Martial Arts (MF:5)- 800 damage/3 EN [+10%] Req: Sentinel Form

[F] Eisenkrallen (X:6)- 500 damage/3 EN [+10%]

[F] Messerhorn- 2800 damage, Spiritual Power, 15 EN/attack [+10%]

[H] Stahljoch (S)- 3000 damage, Stun, Spiritual Power, 20 EN/attack [+10%]

[+] Stahlbalken (SF:4)- 800 damage/6 EN, Mobility Break, Spiritual Power, [+10%]

[F] Fang Raubtier (F:3)- 1700 damage/10 EN, Barrier Pierce, Spiritual Power, [+30%] Req: Sentinel Form

[F] Jagdsaege (V:5)- 1100 damage/8 EN, Barrier Pierce, Spiritual Power, [+30%] Req: Wolf Form

MAP Attacks:

[H] Donnergeheul (I:4)- 3500 damage, Sound Attack, Spiritual Power, 30 EN/attack [+0%]

[H] Stahljoch [schlachtenfeld] (I:5)- 4200 damage, Stun, Spiritual Power, 45 EN/attack [+0%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Shield: Req: Sentinel Form

3) Countercut: Messerhorn

4) Countershoot: Stahlbalken

5) EN Regen S

6) Panzergarde (Barrier) Same effects as Barrier LL

7) Damage Received -25%

10) Wolf Mode (Transform): Disable Shield, Martial Arts and Fang Raubtier, Gain Agi -20 while Grounded.

11) Armament (Sieg Eisenglocke): Eisenglocke (Lead Unit), Sieghorn

12) Armament (Sieg Riefesaebel): Riefesaebel (Lead Unit), Sieghorn.

13) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack.

Purchasing Cost: 570 Credits

Edited by Nimbus Noa

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Sieg Eisenglocke

Statistics:

HP: 6000, EN: 220, Agi: 300

IS: 2, Move: F/G/H, Size: S, Rank: 14

Weapons:

[H] Siegreich Tosen- Morale Boost, Spiritual Power, 25 EN/attack [+0%]

[F] Eisenfaust (M)- 1200 damage [+0%]

[+] Cross Machinegun (SF:4)- 800 damage, 20 rounds [+10%]

[F] Grand Hammer (M)- 2400 damage [+0%]

[H] Stahljoch (S)- 3000 damage, Stun, Spiritual Power, 20 EN/attack [+10%]

[H] Shot Clasher (S)- 3200 damage, 6 rounds [+30%]

[F] Eisengeheul [Glockenschlag]- 3700 damage, Stun, Spiritual Power, 25 EN/attack [+0%]

[F] Flammeschlag- 2700 damage, Armor Pierce & 2200 damage, Spiritual Power, 25 EN/attack [+10%]

[H] Schwalbefliegen (SX:4)- 1100 damage/8 EN, Spiritual Power, [+0%]

[F] Todlichschlag (F:5)- 1000 damage/8 EN, Barrier Pierce, Spiritual Power, [+0%]

[F] Raketenhammer (V:5)- 1300 damage/10 EN [+0%]

[F] Gigantschlag (S)- 6800 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+30%]

MAP Attacks:

[H] Eisengeheul (I:4)- Accuracy Break, Sound Attack, Spiritual Power, 20 EN/attack [+0%]

[H] Donnergeheul (I:4)- 3700 damage, Sound Attack, Spiritual Power, 30 EN/attack [+0%]

[H] Kometfliegen (T:3)- 4000 damage, Spiritual Power, 30 EN/attack [+0%]

[H] Stahljoch [schlachtenfeld] (I:5)- 4200 damage, Stun, Spiritual Power, 45 EN/attack [+0%]

[F] Gigantswing (I:5)- 5800 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+0%]

Combo Attacks:

[F] Feuer und Stahl- 3500 damage x 2, Barrier Pierce, Spiritual Power, 40 EN/attack [+20%]

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Heavy Shield: Cross Machinegun

3) Countercut: Grand Hammer

4) Countershoot: Cross Machinegun

5) EN Regen M

6) Damage Received -40%

7) Panzergarde (Barrier) Same effects as Barrier LL

8) Diamand Festung (S Barrier): Forfeit your attack phase to negate up to 10000 damage in a single defense phase for 10 EN. Charge (5)

9) Drive Explosion

10) Agi -10 while Grounded.

11) Feuer und Stahl: Requires an allied Sturm Riefesaebel to execute.

12) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack. Counts as it's component units for the purposes of this attack.

Purchasing Cost: N/A. Eisenglocke and Sieghorn must be in your AM. Sieg Eisenglocke will then be available for use. This is a combined unit.

Pilot Slots: 2

Edited by Nimbus Noa

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Sieg Riefesaebel

Statistics:

HP: 5600, EN: 220, Agi: 280

IS: 2, Move: F/G, Size: S, Rank: 14

Weapons:

[H] Siegreich Tosen- Morale Boost, Spiritual Power, 25 EN/attack [+0%]

[F] Melee (M)- 1000 damage [+0%]

[F] Reaping Blade (M)- 2000 damage [+0%]

[+] Blade Bow (SF:3)- 800 damage, 15 rounds [+10%]

[F] Sword Arts (MF:5)- 800 damage/3 EN [+0%]

[H] Stahljoch (S)- 3000 damage, Stun,Spiritual Power, 20 EN/attack [+10%]

[H] Sturmwinde (SV:5)- 900 damage/5 EN, Spiritual Power, [+0%]

[H] Ouka Jinpuu- 2200 damage, Spiritual Power & 2700 damage, Spiritual Power, 25 EN/attack [+30%]

[F] Schlangebeissen (MASX:3)- 1700 damage/10 EN [+15%]

[F] Shiden Issen (V:3)- 1600 damage/15 EN, Acid, Spiritual Power, [+10%]

[F] Schlangebeissen Ende- 5000 damage, Spiritual Power, 25 EN/attack [+20%]

[H] Hiryuu Issen (S)- 5200 damage, Spiritual Power, 30 EN/attack [+0%]

[F] Klingelied (X:4)- 1900 damage/10 EN, Barrier Pierce, Spiritual Power, [+30%]

[+] Sturmfalken- 6300 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 3 rounds [+40%]

MAP Attacks:

[H] Stahljoch [schlachtenfeld] (I:5)- 4200 damage, Stun, Spiritual Power, 45 EN/attack [+0%]

[H] Hiryuu Ranbu (I:4)- 4400 damage, Spiritual Power, 30 EN/attack [+0%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power 30 EN/attack [+30%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield: Blade Bow, Sturmfalken

3) Countercut: Reaping Blade

4) Countershoot: Blade Bow

5) EN Regen M

6) Damage Received -20%

7) Panzergarde (Barrier) Same effects as Barrier LL

8) Sturmwinde (S Barrier): Same effects as EMF Shield

9) Flammegeist: Same effects as Plasma Speed System

10) Drive Explosion

11) Ouka Jinpuu: Cannot be evaded.

12) Schlangebeissen Ende: Cannot be evaded.

13) Agi -10 while Grounded.

14) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack. Counts as it's component units for the purposes of this attack.

Purchasing Cost: N/A. Riefesaebel and Sieghorn must be in your AM. Sieg Riefesaebel will then be available for use. This is a combined unit.

Pilot Slots: 2

Edited by Nimbus Noa

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Flügel der Dunkelheit

Statistics:

HP: 14000, EN: 300, Agi: 280

IS: 1, Move: F/G, Size: S, Rank: 16

Weapons:

[H] Schatten Fesseln- Spirit Lock & Paralyze, Spiritual Power, 40 EN/attack [+0%]

[F] Melee (M)- 1600 damage [+0%]

[F] Eigenwaffen (M)- 2000 damage [+0%]

[F] Blutiger Nagel (F:8)- 500 damage/3 EN, Spiritual Power, [+10%]

[H] Blutiger Dolch (SX:12)- 400 damage/3 EN, Spiritual Power [+10%]

[H] Blutiger Dolch [Todesstrafe]- 1000 damage, Spiritual Power + 6000 damage, Spiritual Power, 50 EN/attack [+10%]

[F] Schwarzstoss (V:5)- 1800 damage/12 EN, Barrier Pierce, Spiritual Power, [+10%]

[H] Ewige Träumerei [Zaubersaugen]- Stun, Spiritual Power & 5000 damage, EN Drain 10% & SP Drain 10%, Spiritual Power, 80 EN/attack [+30%]

[H] Ewige Träumerei [seelefresser]- Stun, Spiritual Power & 15000 damage, Barrier Pierce, Kick, Spiritual Power, 80 EN/attack [+30%]

[+] Heulend Geist (ASX:4)- 2800 damage/15 EN [+10%]

[+] Genocide Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]

[+] Starlight Destroyer (S)- 7800 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+40%]

[H] Donnerkeil der Dunkelheit- Stun & 18000 damage, Barrier Pierce, Spiritual Power, 100 EN/attack [+0%]

MAP Attacks:

[H] Diabolic Emission (I:8)- SP Damage (20), Charge (5), Spiritual Power, 20 EN/attack [+0%]

[H] Blutiger Dolch [Mord und Totschlag] (D:8)- 3000 damage, Spiritual Power, 40 EN/attack [+10%]

[+] Genocide Storm (D:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

[+] Starlight Destroyer (I:8)- 5600 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

[+] Donnerkeil der Zerstörung (T:12)- 6400 damage, Barrier Pierce, Spiritual Power, 100 EN/attack [+0%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Eigenwaffen

3) Countershoot: Blutiger Dolch

4) HP/EN Regen M

5) Damage Received -50%

6) Panzergarde (Barrier): Same effects as Inertial Canceller

8) Finster Domaene (S Barrier): Negate up to 10000 damage in a single defense phase for 10 EN. Charge (5). If this ability has at least one charge counter on it, gain Stealth.

9) The Book of Darkness: Same effects as Weapon Copy.

10) Thunder Fall: Pay 20 EN to add the Storm template to the current terrain for 5 turns.

11) Schatten Fesseln: You may pay an additional 10 EN to add the SP Damage (10) status effect to this attack.

12) Schwarzstoss: If cost is paid 3 time or more, gain Armor Break & Barrier Break.

13) Blutiger Dolch [Todesstrafe]: The second hit of this attack can not be evaded.

Purchasing Cost: 1500 Credits

Edited by Code: OCD

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Hymne des Nachthimmels

Statistics:

HP: 4200, EN: 200, Agi: 280

IS: 2, Move: F/G, Size: S, Rank: 13

Weapons:

[H] Schatten Fesseln- Spirit Lock & Paralyze, Spiritual Power, 40 EN/attack [+0%]

[F] Melee (M)- 600 damage [+0%]

[F] Sword Cross (M)- 1600 damage [+0%]

[F] Bookmarking~! (V:5)- 600 damage/6 EN, EN Drain 10%, Spiritual Power, [+10%]

[+] Mistilteinn (SF:6)- 500 damage/5 EN, Paralyze, Spiritual Power [+10%]

[+] Weissstachel (SF:8)- 400 damage/3 EN, Spiritual Power [+0%]

[H] Balmung [Freude] (ASX:6)- 800 damage/6 EN, Spiritual Power [+10%]

[H] Balmung [Zorn]- 4000 damage, Armor Pierce, Spiritual Power, 25 EN/attack [+10%]

[F] Gambanteinn (V:5)- 800 damage/5 EN, Barrier Break & EN Damage 15, Spiritual Power [+10%]

[+] Thrud Walküre (V:6)- 900 damage/5 EN, Spiritual Power, [+10%]

[+] Unendlich Bleistifte (SF:8)- 700 damage/5 EN, Barrier Pierce, Spiritual Power [+20%]

[F] Donnerkeil des Nachthimmels- Stun & 6500 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+10%]

[+] Ragnarok (S)- 7200 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+20%]

Chain Cast Attacks: Req: Chain Cast

[H] Blutiger Dolch (SX:6)- 400 damage/3 EN, Spiritual Power [+10%]

[H] Blutiger Dolch [Todesstrafe]- 500 damage, Spiritual Power + 3500 damage, Spiritual Power, 25 EN/attack [+10%]

[H] Blutiger Dolch [Mord und Totschlag] (D:4)- 2000 damage, Spiritual Power, 40 EN/attack [+10%]

MAP Attacks:

[H] Diabolic Emission (I:8)- SP Damage (20), Charge (5), Spiritual Power, 20 EN/attack [+0%]

[+] Mistilteinn (T:5)- 2000 damage, Paralyze, 50 EN/attack [+10%]

[F] Gambanteinn (I:4)- 3000 damage, Barrier Break & EN Damage 15, Spiritual Power, 40 EN/attack [+10%]

[+] Unendlich Bleistifte (D:4)- 4800 damage, Spiritual Power, 40 EN/attack [+0%]

[+] Ragnarok (I:8)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+30%]

[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Sword Cross

3) Countershoot: Weissstachel

4) EN Regen S

5) Sternklar Feld (Barrier): Same effects as Mamori no Kaze

6) Chain Unison (System): Same effects as Element System.

7) Chain Cast: Blutiger Dolch, Blutiger Dolch [Todesstrafe], Blutiger Dolch [Mord und Totschlag], Schatten Fesseln.

8) Überzaubern: Pay 20 EN to give Sternklar Field Barrier Negation +300 or Damage Dealt +25% to any Spiritual Power weapon. Req: Chain Unison

9) Grimoire of the Night Sky: Same effects as Weapon Copy but may only copy up to 2 weapons..

10) Orgel Mode (Hymne des Nachthimmels (Orgel Mode)): Same effects as Transform to Mobile Armor.

11) Schatten Fesseln: You may pay an additional 10 EN to add the SP Damage (10) status effect to this attack.

12) Blutiger Dolch [Todesstrafe]: The second hit of this attack cannot be evaded.

13) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack.

14) Twilight Breaker: Requires 2 allied units with Twilight Breaker to execute. Allied units may not be the same as this unit or any other units involved in the combination attack.

Purchasing Cost: 920 Credits

Pilot Slots: 2

Edited by Code: OCD

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Hymne des Nachthimmels (Orgel Mode)

Statistics:

HP: 10000, EN: 300, Agi: 350

IS: 1, Move: F, Size: M, Rank: 14

Weapons:

[H] Schatten Fesseln- Spirit Lock & Paralyze, Spiritual Power, 40 EN/attack [+0%]

[F] Sword Cross (M)- 1600 damage [+0%]

[+] Mistilteinn (SF:6)- 500 damage/5 EN, Paralyze, Spiritual Power [+10%]

[+] Weissstachel (SF:8)- 400 damage/3 EN, Spiritual Power [+0%]

[H] Balmung [Freude] (ASX:6)- 800 damage/6 EN, Spiritual Power [+10%]

[H] Balmung [Zorn]- 4000 damage, Armor Pierce, Spiritual Power, 25 EN/attack [+10%]

[F] Gambanteinn (V:5)- 800 damage/5 EN, Barrier Break & EN Damage 15, Spiritual Power [+10%]

[+] Thrud Walküre (V:6)- 900 damage/5 EN, Spiritual Power, [+10%]

[+] Unendlich Bleistifte (SF:8)- 700 damage/5 EN, Barrier Pierce, Spiritual Power [+20%]

[+] Ragnarok (S)- 7200 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+20%]

MAP Attacks:

[M] Melodie der Nacht (D:4)- 2000 damage, SP Recover 5, 80 EN/attack [+0%]

[M] Königin Marsch (D:4)- 2400 damage, Attack Boost 20% & Defense Boost 20% & Morale Boost, 80 EN/attack [+0%]

[H] Diabolic Emission (I:8)- SP Damage (20), Charge (5), Spiritual Power, 20 EN/attack [+0%]

[+] Mistilteinn (T:5)- 2000 damage, Paralyze, 50 EN/attack [+10%]

[F] Gambanteinn (I:4)- 3000 damage, Barrier Break & EN Damage 15, Spiritual Power, 40 EN/attack [+10%]

[+] Unendlich Bleistifte (D:4)- 4800 damage, Spiritual Power, 40 EN/attack [+0%]

[+] Ragnarok (I:8)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Chain Cast Attacks: Req: Chain Cast

[H] Blutiger Dolch (SX:6)- 400 damage/3 EN, Spiritual Power [+10%]

[H] Blutiger Dolch [Todesstrafe]- 500 damage + 3500 damage, Spiritual Power, 25 EN/attack [+10%]

[H] Blutiger Dolch [Mord und Totschlag] (D:4)- 2000 damage, Spiritual Power, 40 EN/attack [+10%]

Combo Attacks:

[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+30%]

[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Sword Cross

3) Countershoot: Weissstachel

4) EN Regen S

5) Sternklar Feld (Barrier): Same effects as Mamori no Kaze

6) Chain Unison (System): Same effects as Element System.

7) Chain Cast: Blutiger Dolch, Blutiger Dolch [Todesstrafe], Blutiger Dolch [Mord und Totschlag], Schatten Fesseln.

8) Überzaubern: Pay 20 EN to give Sternklar Field Barrier Negation +300 or Damage Dealt +25% to any Spiritual Power weapon. Req: Chain Unison

9) Cross Banner: Same effects as Beam Flag.

10) Resupply

11) Grimoire of the Night Sky: Same effects as Weapon Copy but may only copy up to 2 weapons..

12) Schatten Fesseln: You may pay an additional 10 EN to add the SP Damage (10) status effect to this attack.

13) Blutiger Dolch [Todesstrafe]: The second hit of this attack can not be evaded.

14) Über den Himmel: Requires 4 allied units with Über den Himmel to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Combined units count as two units for the purposes of this attack. Counts as a Hymne des Nachthimmels for the purposes of this attack.

15) Twilight Breaker: Requires 2 allied units with Twilight Breaker to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Counts as a Hymne des Nachthimmels for the purposes of this attack.

Purchasing Cost: N/A. Perform Orgel Mode in Hymne des Nachthimmels. Hymne des Nachthimmels (Orgel Mode) will then be available for use.

Pilot Slots: 2

Edited by Code: OCD

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Lyrical Heart [Excellion]

Statistics:

HP: 5000, EN: 220, Agi: 280

IS: 2, Move: F/G, Size: S, Rank: 14

Weapons:

[H] Seal Formation [stretto]- Mobility Break & Spirit Lock, Spiritual Power, 20 EN/attack [+30%]

[F] Melee (M)- 800 damage [+0%]

[H] Barrel Shot- 1500 damage, Stun, Spiritual Power, 20 EN/attack [+10%]

[H] Barrier Burst- 1000 damage, Barrier Pierce, 5 EN/attack [+30%] Req: Barrier Burst

[F] Excellion Staff (M)- 1800 damage [+0%]

[+] Ray Sprite (PSF:6)- 600 damage, Accuracy Break, 30 rounds [+20%]

[F] Flash Impact [A.C.S]- 2500 damage, Shield Pierce, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]

[+] Accel Shooter (SX:6)- 800 damage/5 EN Spiritual Power, [+10%]

[+] Shot Buster (SF:2)- 1600 damage/10 EN Spiritual Power, [+30%]

[+] Divine Buster (V:6)- 1000 damage/8 EN Spiritual Power, [+15%]

[+] Excellion Buster (S)- 6400 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+40%]

[+] Excellion Buster [barrel Shot]- 1000 damage, Stun, Spiritual Power + 5500 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]

[H] Excellion Buster [A.C.S]- 6400 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 45 EN/attack [+30%]

[+] Starlight Breaker ex (S)- 7500 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+40%]

[H] Vesper Nova- 8000 damage, Barrier Pierce, Spiritual Power, 60 EN/attack [+30%]

MAP Attacks:

[H] A.F.S Link (DI:Infinite)- Accuracy Boost 25%, 20 EN/attack [+0%]

[+] Excellion Buster (I:6)- 5000 damage, Spiritual Power, 40 EN/attack [+10%]

[+] Starlight Breaker ex (I:8)- 5500 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:

[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]

[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]

[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield

3) Countercut: Excellion Staff

4) Countershoot: Accel Shooter, Shot Buster

5) EN Regen S

6) Damage Received -25%

7) Protection (Barrier): Same effects as Mamori no Kaze

8) Stardust Wall (S Barrier): Negate up to 10000 damage in a single defense phase for 10 EN. Charge (5)

9) Barrier Burst

10) Flash Move (6): Same Effects as Double Image Req: Full Drive [Excellion]

11) Drive Ignition (System)

12) Full Drive [Excellion]: Gain Damage Dealt +50%, Target's Dodge Cost +30%, Agi -10 and Barrier Negation +300. Every time you use a Spiritual Power attack, automatically take 5% of your maximum HP in damage. Raising Heart may pay 5 SP during your Attack Phase to negate this damage. When current HP is less than 10%, automatically activate Pack Jettison. Charge (4) to activate.

13) Seal Mode: Accel Shooter (10), Divine Buster (15), Excellion Buster (20), Excellion Buster [barrel Shot] (25), Excellion Buster [A.C.S] (25), Starlight Breaker ex (25), Blast Calamity (30) Found in the Mechdev Lexicon

14) Pack Jettison (Lyrical Heart)

15) Raising Heart (Sidekick)

16) Snipe: Divine Buster [+30%]

17) Seal Formation [stretto]: You may pay an additional 10 EN to change Mobility Break to Stun.

18) A.F.S. Link: This attack automatically targets all allies and has no effect on enemies.

19) Blast Calamity: Requires an allied Nocturne Key [impulse] to execute.

20) Twilight Breaker: Requires 2 allied units with Twilight Breaker to execute. Allied units may not be the same as this unit or any other units involved in the combination attack.

Purchasing Cost: N/A. Install the Excellion Parts on Lyrical Heart. Lyrical Heart [Excellion] will then be available for use.

Pilot Slots: 2

Edited by Suguri-SP

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Nocturne Key [impulse]

Statistics:

HP: 4400, EN: 220, Agi: 230

IS: 2, Move: F/G, Size: S, Rank: 13

Weapons:

[H] Seal Formation [Coda] (S)- Stun, Spiritual Power, 20 EN/attack [+0%]

[F] Melee (M)- 1000 damage [+0%]

[+] Photon Barret (SF:6)- 400 damage/3 EN, Spiritual Power, [+15%]

[F] Axe Rods (M)- 800 damage x 2, 10 EN/attack [+0%]

[F] Axe Rods [Combined] (M)- 2000 damage [+0%]

[H] Wave Impulse- 2000 damage, Stun, Spiritual Power, 15 EN/attack [+0%]

[+] Plasma Lancer (SF:4)- 800 damage/8 EN, Armor Pierce, Spiritual Power, [+10%]

[F] Impulse Zanber- 3000 damage, 15 EN/attack [+0%]

[H] Haken Saber (SV:3)- 1200 damage/8 EN, Spiritual Power [+10%]

[H] Twin Arc Saber (AS)- 1400 damage x 2, Spiritual Power, 20 EN/attack [+10%]

[F] Flash Tempest (SV:5)- 800 damage/6 EN, Spiritual Power [+10%}

[+] Plasma Smasher (V:5)- 900 damage/5 EN, Spiritual Power, [+10%]

[+] Thunder Rage (S)- 4200 damage, Spiritual Power, 25 EN/attack [+10%]

[F] Sonic Dance - Cross Haken (SX:8)- 700 damage/5 EN, Barrier Pierce, Spiritual Power, [+10%]

[H] Jupiter Spark- 5500 damage, Stun, Spiritual Power, 40 EN/attack [+10%]

[+] Phalanx Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]

[F] Sonic Crash- 1500 damage, Stun, Spiritual Power + 4500 damage, Barrier Pierce, Spiritual Power, 50 EN/Attack [+20%] Req: Storm Rider Mode

MAP Attacks:

[+] Thunder Rage (T:4)- 3800 damage, Spiritual Power, 30 EN/attack [+0%]

[+] Thunder Blade (T:4)- 4000 damage, Stun, Armor Pierce, Spiritual Power, 50 EN/attack [+0%]

[+] Phalanx Storm (DI:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:

[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]

[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]

[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield

3) Countercut: Axe Rods, Axe Rods [Combined], Impulse Zanber

4) Countershoot: Photon Barret, Plasma Lancer

5) EN Regen S

6) Defensor (Barrier): Same effects as Ryuurin no Tate

7) Blitz Rush (4) Same effects as Double Image

8) Storm Rider Mode (Transform): Move: F and Agility is 210 instead. Disable Melee, Axe Rods, Axe Rods [Combined], Impulse Zanber, Twin Arc Saber, Haken Saber, Flash Tempest, Sonic Dance - Cross Haken and Jupiter Spark.

9) Full Drive [sonic]: Same effects as Change to Nocturne Key [sonic Form].

10) Drive Ignition (System)

11) Pack Jettison (Nocturne Key)

12) Seal Mode: Plasma Lancer (10), Plasma Smasher (15), Thunder Rage (20), Jupiter Spark (20), Phalanx Storm (25), Blast Calamity (30) Found in the Mechdev Lexicon

13) Thunder Fall: Pay 20 EN to add the Storm template to the current terrain for 5 turns.

14) Bardiche (Sidekick)

15) Plasma Lancer: This attack must be dodged or negated through evasive defenses twice.

16) Phalanx Storm: Gain an additional charge counter per turn in terrains with the Storm template.

17) Blast Calamity: Requires an allied Lyrical Heart [Excellion] to execute.

18) Twilight Breaker: Requires 2 allied units with Twilight Breaker to execute. Allied units may not be the same as this unit or any other units involved in the combination attack.

Purchasing Cost: N/A. Install the Impulse Parts on Nocturne Key. Nocturne Key [impulse] will then be available for use.

Pilot Slots: 2

Edited by Suguri-SP

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Nocturne Key [sonic Form]

Statistics:

HP: 3800, EN: 220, Agi: 220

IS: 2, Move: F/G, Size: S, Rank: 14

Weapons:

[F] Sprite Zanber- EN Damage 20, Spiritual Power, 40 EN/attack [+10%]

[H] Seal Formation [Coda] (S)- Stun, Spiritual Power, 20 EN/attack [+0%]

[F] Melee (M)- 1000 damage [+0%]

[+] Photon Barret (SF:6)- 400 damage/3 EN, Spiritual Power, [+15%]

[H] Wave Impulse- 2000 damage, Stun, Spiritual Power, 15 EN/attack [+0%]

[+] Plasma Lancer (SF:4)- 800 damage/8 EN, Armor Pierce, Spiritual Power, [+10%]

[F] Impulse Zanber- 3000 damage, 15 EN/attack [+0%]

[F] Flash Tempest (SV:5)- 800 damage/6 EN, Spiritual Power [+10%}

[+] Plasma Smasher (V:5)- 900 damage/5 EN, Spiritual Power, [+10%]

[+] Thunder Rage (S)- 4200 damage, Spiritual Power, 25 EN/attack [+10%]

[F] Sonic Dance - Endless Blade (ASX:8)- 900 damage/8 EN, Barrier Pierce, Spiritual Power, [+10%]

[+] Phalanx Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]

[F] Jet Zanber (V:5)- 1400 damage/10 EN, Barrier Pierce, Spiritual Power [+30%]

[F] Sonic Crash- 1500 damage, Stun, Spiritual Power + 4500 damage, Barrier Pierce, Spiritual Power, 50 EN/Attack [+20%] Req: Storm Rider Mode

[H] Plasma Zanber Smasher (S)- 8000 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+20%]

MAP Attacks:

[+] Thunder Rage (T:4)- 3800 damage, Spiritual Power, 30 EN/attack [+0%]

[+] Thunder Blade (T:4)- 4000 damage, Stun, Armor Pierce, Spiritual Power, 50 EN/attack [+0%]

[+] Phalanx Storm (D:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:

[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]

[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]

[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Impulse Zanber

3) Countershoot: Photon Barret, Plasma Lancer

4) EN Regen S

5) Damage Received +20%

6) Defensor (Barrier): Same effects as Ryuurin no Tate

7) Sprite Zanber Barrier (S Barrier)

8) Sonic Dance (3) Same effects as Double Image

9) Storm Rider Mode (Transform): Move: F and Agility is 200 instead. Disable Melee, Impulse Zanber, Flash Tempest, Sprite Zanber, Jet Zanber, Sonic Dance - Endless Blade and Plasma Zanber Smasher.

10) Full Drive [sonic]: Damage Dealt +20% and Accuracy +20%. Every time you use Sonic Dance and Sonic Dance - Endless Blade, automatically take 5% of your maximum HP in damage. Bardiche may pay 5 SP when either Sonic Dance and/or Sonic Dance - Endless Blade is used to negate this damage. When current HP is less than 10%, automatically activate Pack Jettison.

11) Drive Ignition (System)

12) Pack Jettison (Nocturne Key)

13) Seal Mode: Plasma Lancer (10), Plasma Smasher (15), Thunder Rage (20), Jupiter Spark (20), Phalanx Storm (25), Plasma Zanber Smasher (25) Blast Calamity (30) Found in the Mechdev Lexicon

14) Thunder Fall: Pay 20 EN to add the Storm template to the current terrain for 5 turns.

15) Bardiche (Sidekick)

16) Sprite Zanber: If this attack hits, all unit-specific activated abilities (such as Zero System or Lambda Driver) are disabled, and have their activation counters reset to the default. All barriers are considered to be affected by Barrier Break. A unit that is hit by this attack is cleared of all status effects, both positive and negative.

17) Plasma Lancer: This attack must be dodged or negated through evasive defenses twice.

18) Phalanx Storm: Gain an additional charge counter per turn in terrains with the Storm template.

19) Plasma Zanber Smasher: Gain an additional charge counter per turn in terrains with the Storm template.

20) Blast Calamity: Requires an allied Lyrical Heart [Excellion] to execute. Counts as Nocturne key [impulse] for the purpose of this attack.

21) Twilight Breaker: Requires 2 allied units with Twilight Breaker to execute. Allied units may not be the same as this unit or any other units involved in the combination attack. Counts as Nocturne key [impulse] for the purpose of this attack.

Purchasing Cost: N/A. Perform Full Drive [sonic] in Nocturne Key [impulse]

Pilot Slots: 2

Edited by Code: OCD

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Solfa

Statistics:

HP: 3800, EN: 160, Agi: 270

IS: 3, Move: F/G, Size: S, Rank: 6

Weapons:

[+] Flash Dust- Accuracy Break, 8 rounds [+20%]

[H] Ring Bind- Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[F] Melee (M)- 700 damage [+0%]

[F] Mage's Staff (M)- 1400 damage [+0%]

[+] Pulse Shooter (SF:4)- 400 damage/3 EN, Spiritual Power [+0%]

[+] Trace Barret (GSX:2)- 1500 damage, 12 rounds [+25%]

[+] Pulse Lancer (SF:3)- 600 damage/4 EN, Spiritual Power, [+15%]

[+] Burst Stream (SV:6)- 650 damage/4 EN, Spiritual Power, [+10%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Mage's Staff

3) Countershoot: Pulse Shooter, Pulse Lancer

4) EN Regen S

5) Guard Barrier (Barrier): Same effects as Barrier M

6) Seal Mode: Ring Bind (10), Pulse Shooter (10), Pulse Lancer (15), Burst Stream (15) Found in the Mechdev Lexicon

Purchasing Cost: 350 Credits

Creator: Suguri-SP

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Solfege M

Statistics:

HP: 4200, EN: 180, Agi: 270

IS: 3, Move: F/G, Size: S, Rank: 8

Weapons:

[H] Ring Bind- Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[+] Flash Dust- Accuracy Break, 8 rounds [+20%]

[F] Melee (M)- 700 damage [+0%]

[F] Mage's Staff (M)- 1400 damage [+0%]

[+] Drive Arrow (SX:4)- 400 damage/3 EN, Spiritual Power [+15%]

[H] Formula Assault- 1500 damage & 1500 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 20 EN/attack [+10%]

[+] Trace Barret (GSX:2)- 1500 damage, 12 rounds [+25%]

[+] Pulse Lancer (SF:3)- 600 damage/4 EN, Spiritual Power, [+15%]

[+] Burst Stream (SV:6)- 650 damage/4 EN, Barrier Pierce, Spiritual Power, [+10%]

[H] Tempest Fall (S)- 4500 damage, Barrier Pierce, Spiritual Power, 25 EN/attack [+10%]

MAP Attacks:

[H] Tempest Fall (T:3)- 3000 damage, Spiritual Power, 30 EN/attack [+0%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield

3) Countercut: Mage's Staff

4) Countershoot: Drive Arrow, Pulse Lancer

5) EN Regen S

6) Protection (Barrier): Same effects as Mamori no Kaze

7) Seal Mode: Ring Bind (10), Drive Arrow (10), Pulse Lancer (15), Burst Stream (15) Found in the Mechdev Lexicon

8) Repair

Purchasing Cost: 420 Credits

Pilot Slots: 2

Creator: Suguri-SP

Edited by Suguri-SP

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Celesta

Statistics:

HP: 4400, EN: 160, Agi: 280

IS: 3, Move: F/G, Size: S, Rank: 7

Weapons:

[+] Flash Dust- Accuracy Break, 8 rounds [+20%]

[F] Melee (M)- 700 damage [+0%]

[F] Variable Cutter (MV:5)- 500 damage/3 EN, Barrier Pierce [+10%]

[F] Gunglaive (M)- 1600 damage [+0%]

[+] Auto Barret (SF:4)- 400 damage, 24 rounds [+10%]

[H] Slash Wave- 1800 damage, Spiritual Power, 10 EN/attack [+10%]

[F] Heat Strike- 2500 damage, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]

[+] Burst Drive (S)- 3200 damage, Spiritual Power, 20 EN/attack [+10%]

[H] Storm Assault- 2000 damage, Spiritual Power & 2000 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 25 EN/attack [+10%]

Inherent Abilities:

1) Arch Guardian

2) Beam Shield

3) Countercut: Variable Cutter, Gunglaive

4) Countershoot: Auto Barret

5) EN Regen S

6) Guard Barrier (Barrier): Same effects as Barrier M

7) Damage Received -15%

8) Seal Mode: Variable Cutter (15), Slash Wave (15). Found in the Mechdev Lexicon

Purchasing Cost: 400 Credits

Creator: Suguri-SP

Edited by Code: OCD

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Solfa (Rescue Division)

Statistics:

HP: 3800, EN: 160, Agi: 270

IS: 2, Move: F/G, Size: S, Rank: 7

Weapons:

[H] Active Net (S)- Mobility Break, Spiritual Power, 10 EN/attack [+30%]

[H] Stasis Cage- Paralyze, Spiritual Power, 10 EN/attack [+0%]

[H] Suppressant Bullet- Spiritual Power, 10 EN/attack [+0%]

[F] Melee (M)- 700 damage [+0%]

[+] R.D. Shooter (SF:4)- 350 damage/2 EN, Spiritual Power [+0%]

[+] Stun Shooter- 50 damage, Stun, Spiritual Power, 10 EN/attack [+0%]

[F] Leyline Stabilization Device- 4000 damage, Armor Pierce, Barrier Pierce, 5 rounds [+20%]

MAP Attacks:

[H] Area Restoration (T:3)- Repair, 30 EN/attack [+0%]

Inherent Abilities:

1) Arch Guardian

2) Countercut: Requires Martial Arts Mastery

3) Countershoot: R.D. Shooter

4) EN Regen S

5) Guard Barrier (Barrier): Same effects as Barrier M

6) Repair

7) Resupply

8) Area Sanctuary: Pay 10 EN/turn. This unit and it's allies gains immunity to all Continual Damage terrain effects. Aura (4).

9) Leyline Stabilization: Sacrifice your attack phase. The current terrain becomes immune to all terraform effects for 3 turns. Uses 1 Leyline Stabilisation Device round.

10) Cargo Carrier: On deploy, you may choose to gain 2 sidebar Item Slots as if you were a mothership, but AGI +20 for the rest of the battle. Items must still fall under the rank limits for the match.

11) Stasis Cage: Units under this attack's Paralyze cannot be interacted with by anyone for the duration of it's effect.

12) Suppressant Bullet: A unit that is hit by this attack is cleared of all status effects, both positive and negative.

Purchasing Cost: N/A. Install the Rescue Division Equipment on Solfa

Edited by Nimbus Noa

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