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Umbaglo

Mobile Suit Gundam ZZ - Neo Zeon Units

28 posts in this topic

map-dovenwolf.gif AMX-014 Dovenwolf

Statistics:

HP: 4000, EN: 180, Agi: 300

IS: 2, Move: G, Size: M, Rank: 7

Weapons:

[+] 30mm Vulcan Gun- 300 damage, 20 rounds [+40%]

[+] Incom (BPX:4)- 500 damage/3 EN [+0%]

[+] Missile Launcher (PGSF:4)- 600 damage, 24 rounds [+30%]

[F] Melee (M)- 600 damage [+0%]

[+] Wire-Guided Arm Beam Guns (BPSX:2)- 700 damage/5 EN [+10%]

[+] Grenade Launcher (S)- 1000 damage, 6 rounds [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (B)- 2300 damage, 8 rounds [+10%]

[+] Beam Cannon (B)- 2500 damage, 6 rounds [+0%]

[+] Mega Particle Gun (BS)- 4000 damage, 20 EN/attack [+10%]

[+] Anti-Ship Missile (PG)- 6000 damage, 2 rounds [+30%]

MAP Attacks:

[+] Mega Launcher (BI:3)- 4000 damage, 40 EN/attack [+0%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: 30mm Vulcan Gun, Incom, Beam Rifle, Beam Cannon

Purchasing Cost: 380 Credits

Edited by Master Kruz

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mini-dreissen.gif AMX-009 Dreissen

Statistics:

HP: 3400, EN: 150, Agi: 280

IS: 3, Move: G/H, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Handgun (SF:6)- 800 damage, 60 rounds [+10%]

[H] Tri-Blade (PS)- 1000 damage x 2, 3 rounds [+10%]

[F] Beam Lancer (BM)- 1200 damage [+0%]

[F] Beam Tomahawk (BM)- 1400 damage [+0%]

[+] Beam Cannon (BSF:2)- 1500 damage/10 EN [+10%]

[F] Beam Halberd (BM)- 2000 damage, 3 EN/attack [+10%]

[+] Giant Bazooka- 4200 damage, 6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Tomahawk

3) Countershoot: Handgun, Beam Cannon

4) Handgun: May add the (B)-type for no additional cost.

Purchasing Cost: 120 Credits

Edited by Master Kruz

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AMX-109 Capule

Statistics:

HP: 3000, EN: 140, Agi: 350

IS: 3, Move: W/G, Size: M, Rank: 3

Weapons:

[F] Claw (M)- 700 damage [+0%]

[+] Missile Launcher (PGF:8)- 800 damage, 16 rounds [+30%]

[+] Laser Beam (B)- 1500 damage, 5 EN/attack [+10%]

[+] Sonic Blast (S)- 3000 damage, 20 EN/attack [+20%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Laser Beam

4) MA Mode (Transform): Agi -60 and Move: W only. May only be used in water terrains.

5) AMX-109 Capule can't be used in space.

Purchasing Cost: 110 Credits

Edited by Master Kruz

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AMA-01X Jamulle Fin

Statistics:

HP: 3600, EN: 160, Agi: 280

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Small Missile Launcher (PGF:3)- 600 damage, 12 rounds [+30%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Gun (BSF:2)- 1200 damage/5 EN [+10%]

[+] Hyper Mega Cannon (BS)- 3000 damage, 20 EN/attack [+10%]

[+] Hyper Mega Cannon [MA] (BS)- 5000 damage, 30 EN/attack. MA Mode only. [+10%]

Combo Attacks:

[+] 3D Projection Attack (BAS)- 4000 damage x 3, 20 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Beam Gun

4) AMA-01X Jamulle Fin deploys in MA Mode.

5) MA Mode (Transform): Agi -30 and Move: F instead. Type changes to Mobile Armor. Disable Melee, Beam Saber and Hyper Mega Cannon. Enable Hyper Mega Cannon [MA].

6) 3D Projection Attack: Requires 2 allied Jamulle Fins to execute.

Purchasing Cost: 170 Credits

Edited by Master Kruz

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Jamulle Fin (MA Booster)

Statistics:

HP: 5000, EN: 180, Agi: 220

IS: 2, Move: G, Size: M, Rank: 5

Weapons:

[+] Small Missile Launcher (PGF:3)- 600 damage, 12 rounds [+30%]

[+] Missile Launcher (PGSF:8)- 800 damage, 40 rounds [+30%]

[+] Beam Gun (BSF:2)- 800 damage/3 EN [+10%]

[+] Mega Launcher (BSV:8)- 1000 damage/8 EN [+10%]

MAP Attacks:

[+] Bomber Unit (PT:3)- 2000 damage, 4 rounds [+10%]

Inherent Abilities:

1) Mobile Armor

2) Countershoot: Beam Gun

3) Pack Jettison (AMA-01X Jamulle Fin)

Purchasing Cost:

Not applicable. To acquire this unit, purchase the Jamulle Fin Booster Part and install it onto AMA-01X Jamulle Fin.

Edited by Master Kruz

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mini-gallus-j.gif AMX-101 Galluss-J

Statistics:

HP: 3000, EN: 150, Agi: 290

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] 2-Tube Missile Pod (PGF:4)- 600 damage, 8 rounds [+30%]

[+] Finger Launcher (F:4)- 1000 damage, 20 rounds [+10%]

[F] Beam Saber (M)- 1400 damage [+0%]

[+] Energy Gun [Missiles] (PGF:4)- 800 damage, 8 rounds [+30%]

[+] Energy Gun [Gun] (B)- 1800 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Finger Launcher, Energy Gun [Gun]

Purchasing Cost: 140 Credits

Edited by Imban

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mini-r-jarja.gif AMX-104 R-Jarja

Statistics:

HP: 3300, EN: 140, Agi: 290

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Missile Pod (PGF:3)- 600 damage, 12 rounds [+30%]

[F] Heat Saber (M)- 1000 damage [+0%]

[F] Beam Sword (BM)- 1500 damage [+0%]

[+] Beam Rifle (B)- 1600 damage, 8 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Heat Saber, Beam Sword

4) Countershoot: Beam Rifle

Purchasing Cost: 100 Credits

Edited by Master Kruz

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AMX-117L/R Gazu L/R

Statistics:

HP: 3500, EN: 150, Agi: 290

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (B)- 1400 damage, 8 rounds [+10%]

[F] Large Beam Saber (BM)- 1800 damage, 5 EN/attack [+0%]

[+] Beam Cannon (B)- 2000 damage, 10 EN/attack [+10%]

[F] Heat Lance- 2000 damage, 10 EN/attack [+0%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber, Large Beam Saber

3) Countershoot: Beam Cannon

Purchasing Cost: 120 Credits

Edited by Imban

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mini-qubeley-mkii-puru.gif/mini-qubeley-mkii-purutwo.gif AMX-004-2 Qubeley Mk-II

Statistics:

HP: 4000, EN: 180, Agi: 270

IS: 2, Move: F/G, Size: M, Rank: 7

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Funnel (BPSX:12)- 500 damage/3 EN, Req: Psychic Energy [+10%]

[+] Beam Gun (BSF:2)- 1000 damage, 30 rounds [+10%]

[F] Beam Saber (BM)- 1500 damage [+0%]

MAP Attacks:

[+] Funnel (BDT:4)- 2000 damage, 30 EN/attack, Req: Psychic Energy [+10%]

Combo Attacks:

[+] Twin Funnel (BSX:15)- 800 damage/5 EN, Req: Psychic Energy [+15%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Beam Gun, Funnel

4) Twin Funnel: Requires an allied unit with Twin Funnel to execute.

Purchasing Cost: 350 Credits

Edited by Mechalomaniac

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AMX-004G Qubeley Mass Production Type

Statistics:

HP: 3800, EN: 180, Agi: 300

IS: 2, Move: F/G, Size: M, Rank: 7

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Funnel (BPSX:10)- 600 damage/3 EN, Req: Psychic Energy [+10%]

[+] Beam Gun (BSF:2)- 1000 damage, 30 rounds [+10%]

[+] Active Cannon (BSF:4)- 1000 damage/8 EN [+10%]

[F] Beam Saber (BM)- 1500 damage [+0%]

MAP Attacks:

[+] Funnel (BDT:4)- 2500 damage, 30 EN/attack, Req: Psychic Energy [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Beam Launcher, Active Cannon, Funnel

Purchasing Cost: 360 Credits

Edited by Umbaglo

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mini-gaza-d-ms.gif AMX-006 Gaza-D

Statistics:

HP: 3000, EN: 140, Agi: 300

IS: 3, Move: G, Size: M, Rank: 3

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Missile Launcher (PGSF:5)- 600 damage, 36 rounds [+30%]

[F] Beam Saber (BM)- 1200 damage [+0%]

[+] Knuckle Buster (B)- 1500 damage, 8 rounds [+10%]

[+] Beam Gun (B)- 3000 damage, 20 EN/attack. MA Mode Only. [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Beam Gun, Knuckle Buster

4) MA Mode (Transform): Agi -20 and Move: F only. Type changes to Mobile Armor. Only Knuckle Buster and Beam Gun are enabled.

Purchasing Cost: 120 Credits

Edited by Master Kruz

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mini-hamma-hamma.gif AMX-103 Hamma Hamma

Statistics:

HP: 4000, EN: 160, Agi: 310

IS: 2, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Wire-Guided Beam Gun (BPX:4)- 500 damage/4 EN [+0%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Gun (B)- 3000 damage, 20 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield: Beam Gun, Floating Mines

3) Countercut: Beam Saber

4) Countershoot: Wire-Guided Beam Gun

5) Floating Mines: 4 rounds

Purchasing Cost: 200 Credits

Edited by Master Kruz

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AMX-008 Ga Zoum

Statistics:

HP: 4000, EN: 160, Agi: 290

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Missile Launcher (PGSF:9)- 600 damage, 18 rounds [+30%]

[+] 80mm Vulcan- 700 damage, 20 rounds [+40%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Gun (BF:2) 1000 damage/8 EN [+10%]

[+] Hyper Knuckle Buster (B)- 2000 damage, 8 rounds [+10%]

Combo Attacks:

[+] Gatherstream Formation (BS)- 2000 damage x 3, 10 EN/attack [+20%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: 80mm Vulcan, Beam Gun, Hyper Knuckle Buster

4) MA Mode (Transform): Agi -30 and Move: F only. Type changes to Mobile Armor. Disable Melee and Beam Saber.

5) Gatherstream Formation: Requires two allied Ga Zoums to execute.

Purchasing Cost: 170 Credits

Edited by Master Kruz

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AMX-102 Zssa

Statistics:

HP: 4000, EN: 160, Agi: 300

IS: 3, Move: F/G, Size: M, Rank: 6

Weapons:

[+] Vulcans- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] Body Missile Launchers (PGSX:5)- 600 damage, 44 rounds [+25%]

[+] Booster Missile Launchers (PGSX:5)- 800 damage, 22 rounds [+25%]

[+] Scattering Beam Cannon (BSV:5)- 1000 damage/8 EN [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] All-Out Attack (GS)- 8000 damage, 1 round [+30%]

MAP Attacks

[+] Full-Open Attack (PI:4)- 4000 damage, 1 round [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Scattering Beam Cannon

Purchasing Cost: 260 Credits

Edited by Imban

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AMX-011 Zaku III

Statistics:

HP: 3500, EN: 160, Agi: 300

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Bayonet (M)- 700 damage [+0%]

[+] Beam Cannon (BF:2)- 1000 damage, 20 rounds [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Bayonet Beam Rifle (B)- 1600 damage, 10 rounds [+10%]

[+] Mega Particle Cannon (B)- 3000 damage, 20 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: Beam Cannon, Bayonet Beam Rifle

Purchasing Cost: 180 Credits

Edited by Master Kruz

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AMX-011S Zaku III Custom

Statistics:

HP: 4300, EN: 160, Agi: 290

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[+] 30mm Vulcan Gun- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] Beam Cannon (BF:2)- 1000 damage, 20 rounds [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (B)- 1600 damage, 12 rounds [+10%]

[+] Mega Particle Cannon (B)- 3000 damage, 20 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: 30mm Vulcan Gun, Beam Rifle, Beam Cannon

5) Hide Bomb Dispenser: 4 rounds Same effects as Floating Mine

Replacement Cost: 100 Credits (AMX-011 Zaku III)

Edited by Master Kruz

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MS-14J ReGelg

Statistics:

HP: 3500, EN: 150, Agi: 270

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Missile Pod (PGSF:4)- 600 damage, 16 rounds [+30%]

[+] Grenade Launcher (S)- 1000 damage, 6 rounds [+10%]

[F] Beam Saber (BM)- 1500 damage [+0%]

[+] Beam Rifle (B)- 1800 damage, 15 rounds [+15%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: Beam Rifle

Purchasing Cost: 150 Credits

Edited by Master Kruz

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MS-09G Dowadge

Statistics:

HP: 3500, EN: 140, Agi: 290

IS: 4, Move: G/H, Size: M, Rank: 3

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] 60mm Vulcans- 600 damage, 20 rounds [+40%]

[F] Heat Saber (M)- 1300 damage [+0%]

[+] Scatter Beam Gun- Stun, 4 rounds [+10%]

[+] 360mm Giant Bazooka- 4000 damage, 8 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Heat Saber

3) Countershoot: 60mm Vulcans

Purchasing Cost: 120 Credits

Edited by Master Kruz

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MS-09H Dowadge Reinforcement Type

Statistics:

HP: 3600, EN: 140, Agi: 290

IS: 4, Move: G/H, Size: M, Rank: 3

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] 60mm Vulcans- 600 damage, 20 rounds [+40%]

[F] Heat Saber (M)- 1300 damage [+0%]

[+] Scatter Beam Gun- Stun, 4 rounds [+10%]

[+] Beam Cannon (B)- 3000 damage, 20 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Heat Saber

3) Countershoot: 60mm Vulcans

Replacment Cost: 40 Credits (MS-09G Dowadge)

Edited by Master Kruz

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RMS-099B Sturm Dias

Statistics:

HP: 3200, EN: 140, Agi: 290

IS: 3, Move: G, Size: M, Rank: 3

Weapons:

[+] Vulcan Phalanx- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1300 damage [+0%]

[+] Beam Pistol (B)- 1200 damage, 12 rounds [+10%]

[+] Beam Cannon (B)- 2000 damage # 2, 20 EN/attack [+10%]

[+] Clay Bazooka- 3000 damage, 6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Vulcan Phalanx, Beam Pistol

Replacement Cost: 60 Credits (RMS-099 Rick Dias)

Edited by Master Kruz

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mini-bawoo-ms-red.gif AMX-107 Bawoo

Statistics:

HP: 4000, EN: 160, Agi: 280

IS: 2, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Grenade Launcher (S)- 1000 damage, 8 rounds [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (B)- 1600 damage, 8 rounds [+10%]

[+] Missile (PGSF:6)- 700 damage, 6 rounds [+30%]

[+] Mega Particle Cannon (BS)- 4000 damage, 20 EN/attack [+10%]

[H] Bawoo Nutter- 4200 damage, 1 round [+30%]

Inherent Abilities:

1) Mobile Suit

2) Shield: Mega Particle Cannon

3) Countercut: Beam Saber

4) Countershoot: Beam Rifle, Mega Particle Cannon

5) Bawoo Attacker + Nutter Mode (Transform): Type is Aircraft and Move: F only instead. Agi is 240 instead. Disable Shield, Grenade Launcher, Beam Saber, and Mega Particle Cannon.

6) Separate (Bawoo Attacker)

7) Bawoo Nutter: If this attack is used immediately transform to Bawoo Attacker.

Purchasing Cost: 200 Credits

Edited by Imban

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Bawoo Attacker

Statistics:

HP: 1000, EN: 50, Agi: 200

IS: 2, Move: F, Size: S, Rank: 2

Weapons:

[+] Beam Rifle (B)- 1600 damage, 8 rounds [+10%]

[+] Missile (PGSF:6)- 700 damage, 6 rounds [+30%]

Inherent Abilities:

1) Aircraft

2) Countershoot: Beam Rifle

Purchasing Cost:

Not applicable. To acquire this unit, AMX-107 Bawoo must have used Bawoo Nutter.

Edited by Imban

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RMS-192M Zaku Mariner

Statistics:

HP: 1900, EN: 130, Agi: 340

IS: 4, Move: G/W, Size: M, Rank: 2

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Spray Missile Gun (PF:4)- 800 damage, 40 rounds [+0%]

[+] SUBROC Launcher (PSF:4)- 1000 damage, 28 rounds [+10%]

[F] Magnet Harken (M)- 800 damage, Stun [+0%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Requires Martial Arts Mastery

3) Agi -50 in water

4) RMS-192M Zaku Mariner cannot be used in space.

Purchasing Cost: 70 Credits

Edited by Imban

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mini-germalk.gif AMX-015 Geymalk

Statistics:

HP: 6000, EN: 220, Agi: 310

IS: 2, Move: G, Size: M, Rank: 9

Weapons:

[F] Melee (M)- 700 damage [+0%]

[+] Child Funnel (BPSX:14)- 700 damage/4 EN, Req: Psychic Energy [+10%]

[+] Grenade Launcher (S)- 1000 damage, 6 rounds [+10%]

[+] Mother Funnel (BSX:4)- 1000 damage/5 EN, Req: Psychic Energy [+10%]

[+] Hand Mega Particle Cannon (BSF:4)- 1500 damage/8 EN [+10%]

[F] Beam Saber (BM)- 1600 damage [+0%]

[+] Beam Rifle (B)- 1800 damage, 16 rounds [+10%]

[+] Mega Beam Cannon (B)- 2000 damage, 10 EN/attack [+0%]

[+] Twin Beam Launcher (BS)- 3000 damage, 15 EN/attack [+10%]

[+] Double Mega Particle Cannon (BS)- 4000 damage, 20 EN/attack [+10%]

[+] Hyper Mega Particle Cannon (BS)- 6000 damage, 30 EN/attack [+10%]

[+] Mega Particle Cannon All-Out Attack (BS)- 8000 damage, 40 EN/attack [+20%]

MAP Attacks:

[+] Hyper Mega Particle Cannon (BI:5)- 5000 damage, 50 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Beam Saber

3) Countershoot: Beam Rifle, Mega Beam Cannon, Twin Beam Launcher

4) Summon: AMX-117L/R Gazu L/R x 2 (stats in Hangar). AMX-117L/R Gazu L/R summons can support defend and can't be resummoned if destroyed (those units' Defense Phases may be resolved before the summoner's). AMX-117L/R Gazu L/R are considered to have the Bodyguard skill at Level 2. Req: Two AMX-117L/R Gazu L/Rs in Inventory

Purchasing Cost: 500 Credits

Edited by Imban

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mini-qmantha.gif NZ-000 Quin Mantha

Statistics:

HP: 14000, EN: 250, Agi: 400

IS: 1, Move: G, Size: L, Rank: 10

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[+] Head Mega Particle Cannon (BSV:5)- 1000 damage/8 EN [+10%]

[F] Large Beam Saber (BM)- 2000 damage [+0%]

[+] Arm Mega Particle Cannon (BS)- 3000 damage, 20 EN/attack [+10%]

[+] Scatter Mega Particle Cannon (BSX:5)- 800 damage/5 EN [+0%]

[+] Funnel (BSX:15)- 600 damage/3 EN, Req Psychic Energy [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Large Beam Saber

3) Countershoot: Head Mega Particle Cannon, Arm Mega Particle Cannon, Scatter Mega Particle Cannon, Funnel

4) Damage Received -20%

5) I-Field (Barrier)

6) Biosensor (System)

7) Separate (Quin Mantha Head)

Purchasing Cost: 800 Credits

Edited by Master Kruz

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