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Gyrus Mackings

Resound trough Dark Space

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Ladies and Gentlemen, it's time for another round of mecha vs. mecha ACTION!

Resound trough Dark Space

- Applicant Name: Dio Minato

- Names of participants: Dio Vs Lowe

- Location: Space

- Mechs of Participants that will be used: Rahxepon Vs Gundam 00

- Fight Format (2 v 2? 3 v 3? etc): 1 VS 1

- Items (What Rank?/Installable/Perishable/All/None): 4-

- Additional Stipulations / Terms? (Disabling additional pilot slots, etc.): none

Fighters, DEPLOY!

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PILOT:

[table=Divine Nova]

[td=20%]00-S2_Divine.png[/td][td=width]SP: 100

Statistic:

- Melee : +25%

- Range : +0%

- Dodge Cost : -10%

- Damage Received : -5%

- Accuracy : +0%

- Countercut Cost : 5

- Countershoot Cost : 6

- Critical Cost : 9

- Shield Usage : +2

Attributes:

- Melee [F] : 1 2 3 4 5 6

- Range [+] : 1 2 3 4 5 6

- Accuracy : 1 2 3 4 5 6

- Defense : 1 2 3 4 5 6

- Evade : 1 2 3 4 5 6

- Skill : 1 2 3 4 5 6

- Critical

Class: Active

Duringthespecial phase you may pay 10 AP to gain Weapon Damage +15% andAccuracy+15% for the first attack phase made this turn. Any effectthat wouldreduce this cost below 0 AP only reduces it to 0 instead.

[/td]

[td=width]Full Name: Divine Nova

[/td][td=width]Skills:

Unit Specialization (Evasive)

Class: Passive (Main)

Unit type: Mobile Suit

Level 3: Damage dealt +30%, Dodge cost -10%, Target's Dodge cost +15%.

Infight

Class: Passive (Main) Level 1: [F]-type Weapons gain Damage +10%.

Newtype

Class: Passive (Sub)

Gain Psychic Energy, Target's Dodge Cost +5%.

SEED Mode

Class: Active

Level 1: Gain Dodge Cost -5%, Target's Dodge Cost +10%, Weapon Damage +10%. Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.

[/td]

[td=width]Other:

  • N/A

[/td][td=width]Spirit Commands:
Perserverance
Effect: User recovers 30% of their maximum HP.
Statistics:
SP Cost: 30 SP
Type: Recovery (Healing)
[/td] [td=width]Techniques:
  • N/A

[/td][td=width]Abilities:

- Newtype Flash: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +30% for this turn. Requires Psychic Energy.

- Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

- Rush: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [F] type attacks. You may only use this ability once per turn.

- Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

[/td]

[/table]

MECHA:

GN-0000 00 Gundam

gn-0000.jpg

Statistics:

HP: 4900, EN: 200, Agi: 250

IS: 2, Move: F/G/H, Size: M, Rank: 10

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: GN Beam Saber, GN Sword II, GN Sword III

4) Countershoot: GN Rifle II, GN Rifle III

5) Twin Drive: EN Regen S

6) Double Image (5): Req: Trans-Am System

7) Twin Drive Field (Barrier): Same effects as Barrier S

8) Trans-Am System (System): Can only be active for a maximum of 5 turns across the entire battle.

9) Combine (GN-0000+GNR-010 00 Raiser): GN-0000 00 Gundam (Lead Unit), GNR-010 0 Raiser

10) Jammer

Purchasing Cost: 650 Credits

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[table=Dio Minato]

[td=20%]dio.jpg[/td][td=width]SP: 140

Statistic:

- Melee +20%

- Range +20%

- Dodge Cost -5%

- Damage Received -5%

- Accuracy: +10%

- Countercut Cost: 6

- Countershoot Cost: 6

- CriticalCost: 9

- Shield Usage : +2

Attributes:

- Melee [F] : 1 2 3 4 5 6

- Range [+]: 1 2 3 4 5 6

- Accuracy : 1 2 3 4 5 6

- Defense : 1 2 3 4 5 6

- Evade : 1 2 3 4 5 6

- Skill : 1 2 3 4 5 6

- Critical - Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

[/td]

[td=width]Full name: Dio Minato

Gender: Male

Classes: Gigalomaniac

Age: 16

Blood type: O

Height: 1.70m

Mass: 60kg

Occupation: Normal Student

Personality: Quiet

[/td][td=width]Skills:


Gigalomaniac

Class: Passive (Sub)

A person who has the ability to summon a Di-Sword by projecting their delusions into other people's "Dead Spots". The only people who are known to have such powers are a select few. All of them have had traumatic experiences in their lives at one point or are emotionally "broken", making it likely that this is some sort of requirement in receiving the power.

Gain Psychic Energy. Gain Target's Dodge Cost +5%


SEED Mode

Class: Active

The ability for an individual to enter into a state of enhanced awareness and peak physical ability, demonstrating heightened reflexes and extremely quick information processing, often triggered by extreme situations or from recalling significant traumas.

* Level 2: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%. Cost is variable depending on how soon you want to activate. Turn 1: 40 AP; Turn 2: 20 AP; Turn 3; 10 AP; Turn 4 and thereafter: Free. Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.


Resentment(Newtype)

Class: Passive (Main)

You bear a particular hatred or are especially adept at fighting a certain type of pilot or machine.

Choose a unit type (such as Mecha Beast or Mothership) or Defining Skill (such as A-Class Jumper or Newtype). Gain bonuses on attacks against units of the chosen type or units whose main pilot has the chosen Defining Skill.

Level 1: Damage Dealt +10%, Target's Dodge Cost +10%.


[/td]

[td=width]Other:

  • N/A

[/td][td=width]Spirit Commands:

[/td]

[td=width]Techniques:

  • N/A

[/td][td=width]Abilities:

- Newtype Flash: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +30% for this turn. Requires Psychic Energy.

- Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.

- Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

- Evasive Maneuver: Costs 6 Will. Negate all attacks aimed at you this round. This is an Evasive Secondary Defense

[/td]

[/table]

Rahxephon

rahxephon0.gif

Statistics:

HP: 6600, EN: 200, Agi: 320

IS: 2, Move: F/G, Size: L, Rank: 10

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Inherent Abilities:

1) Super Robot

2) Shield

3) Countercut: Sword of Light

4) Sound Barrier (Barrier)

5) Composer (System)

6) Double Bow Attack: Requires an allied Raideen to execute.

7) Double God Voice: Requires an allied Raideen to execute.

[table=Inherent Ability Descriptions:]

[td=100%]

Sound Attack

Class: Special

Description: N/A

Ability: Attacks of this type cannot be evaded/negated through Double Image or Stealth abilities.

[/td]

[/table]

One (01) Mega Generator

Five (05) Spare Batteries

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Alright, all set! And now, the rules!

-48 hour prone time!

-x2, x3 and x4 your math!

-Lowe has the initiative!

Let's get this party started! Fighters, GO!

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Divine: "I felt bad"

Divine: "Why i don't bring an item??"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :----
  • Incoming Attack #1:---------
  • Action Taken: -----
  • Damage Dealt: -----
  • Dodge Dealt: ------
  • Resources Used: -----

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]
  • Damage: 4620 damage, Barrier Pierce [+40%]
  • Resources Used: 20 EN
  • Damage Modifications: +65%

[/td]

  • HP: 4900/4900
  • EN: 180/200
  • AP: 100/100
  • SP: 100/100
  • DP: 3000/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive))
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive))
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive))
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 1/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

Edited by Lowe Refalen

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BGM :

Dio: "....."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1
[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:
  • Description(s):
  • Effects:

[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [F] GN Sword II-4620 damage, Barrier Pierce [+40%]
  • Action Taken:Dodge
  • Damage Dealt:-----
  • Dodge Dealt:320
  • Resources Used:448

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------
[/td]
  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: Lowe
  • Weapon Used: [+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]
  • Damage: 4554 [+75%]
  • Resources Used: 25 EN
  • Damage Modifications: +45%

[/td]

  • HP: 6600/6600
  • EN: 175/200
  • AP: 91/100
  • SP: 100/100
  • DP: 2552/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment)
  • Dodge Cost Modifiers: -5%(Pilot)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment)
  • Damage received Modifiers: -5%(Pilot)
  • Will:1 /10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Edited by Dio Minato

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Divine: "the way you laugh is..."

Divine: "is not like DIO who I knew"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]----> 3960 [+60%] Shield Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*60%)=400-(400*10%)=360-(360*10%)=324 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]
  • Damage: 4620 damage, Barrier Pierce [+40%]
  • Resources Used: 20 EN
  • Damage Modifications: +65%

[/td]

  • HP: 4900/4900
  • EN: 170/200
  • AP: 100/100
  • SP: 100/100
  • DP: 2676/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive))
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive))
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive))
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 2/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

Edited by Lowe Refalen

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BGM : Hemisphere [table=Quote]

Attack Force Inputs

ev004_01_1_int01kiss_b.png

[/td]

Dio: "....."

[/td]

[/table]

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:
  • Description(s):
  • Effects:


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [F] GN Sword II-4620 damage, Barrier Pierce [+40%]
  • Action Taken:Dodge
  • Damage Dealt:-----
  • Dodge Dealt:320
  • Resources Used:403

[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: -----
  • Effects: ------------
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 6600/6600
  • EN: 225/300
  • AP: 51/100
  • SP: 140/140
  • DP: 2149/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 2 /10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Edited by Dio Minato

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Divine: "....."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]
  • Damage: 2340 damage [+30%]
  • Resources Used: 1 round
  • Damage Modifications: +30%

[/td]

  • HP: 4900/4900
  • EN: 180/200
  • AP: 100/100
  • SP: 100/100
  • DP: 2261/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive))
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive))
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive))
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 3/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 15 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:
  • Description(s):
  • Effects:


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [+] GN Rifle III (B)- 2340 damage, 16 rounds [+30%]
  • Action Taken: Take + Barrier
  • Damage Dealt: 2340 - 3000 = 0
  • Dodge Dealt: ----
  • Resources Used: ---

[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: -----
  • Effects: ------------
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 6600/6600
  • EN: 165/300
  • AP: 42/100
  • SP: 140/140
  • DP: 2149/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 3 /10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Edited by Dio Minato

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Divine: "....."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]
  • Damage: 2340 damage [+30%]
  • Resources Used: 1 round
  • Damage Modifications: +30%

[/td]

  • HP: 4900/4900
  • EN: 180/200
  • AP: 100/100
  • SP: 100/100
  • DP: 1846/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive))
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive))
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive))
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 4/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 14 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:
  • Description(s):
  • Effects:


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [+] GN Rifle III (B)- 2340 damage, 16 rounds [+30%]
  • Action Taken: Take + Barrier
  • Damage Dealt: 2340 - 3000 = 0
  • Dodge Dealt: ----
  • Resources Used: ---

[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: -----
  • Effects: ------------
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 6600/6600
  • EN: 110/300
  • AP: 33/100
  • SP: 140/140
  • DP: 2149/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 4 /10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

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Divine: "....."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce [+10%]
  • Damage: 1520 X 8 damage [+55%]
  • Resources Used: 40 EN
  • Damage Modifications: +90%

[/td]

  • HP: 4900/4900
  • EN: 120/200
  • AP: 100/100
  • SP: 100/100
  • DP: 1431/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 5/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 14 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

Edited by Lowe Refalen

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BGM : Hemisphere

Dio: "You think you can take me down with that attack? NEVER!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:
  • Description(s):
  • Effects:


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [H] Trans-Am Attack (X:8)- 1520 X 8 damage Barrier Pierce [+55%]
  • Action Taken: Dodge 4X, Take 4X + Shield + Block
  • Damage Dealt: 1216
  • Dodge Dealt: 320
  • Resources Used: 1784

[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: -----
  • Effects: ------------
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 5384/6600
  • EN: 110/300
  • AP: 33/100
  • SP: 140/140
  • DP: 365/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 5 /10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

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Divine: "DIE!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

  • Will Used: Rush
  • Description(s):-4
  • Effects: Gain one more attack phase

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce [+10%]
  • Damage: 1520 X 8 damage [+55%]
  • Resources Used: 40 EN
  • Damage Modifications: +90%

    *] Target #1: DIO
  • Weapon Used: [H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce [+10%]
  • Damage: 1520 X 8 damage [+55%]
  • Resources Used: 40 EN
  • Damage Modifications: +90%

[/td]

  • HP: 4900/4900
  • EN: 30/200
  • AP: 100/100
  • SP: 100/100
  • DP: 1431/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 2/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 14 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "Don't get cocky Nova!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:Evasive Maneuver
  • Description(s): Costs 6 Will
  • Effects: Negate all attacks aimed at you this round. This is an Evasive Secondary Defense


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [H] Trans-Am Attack (X:8)- 1520 X 8 damage Barrier Pierce [+55%]
  • Action Taken: Dodge 4X, Take 4X + Shield + Block
  • Damage Dealt: 1216
  • Dodge Dealt: 320
  • Resources Used: 1784

[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: -----
  • Effects: ------------
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 5384/6600
  • EN: 60/300
  • AP: 25/100
  • SP: 140/140
  • DP: 365/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 0/10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

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Divine: "!!!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]
  • Damage: 2340 damage [+30%]
  • Resources Used: 1 round
  • Damage Modifications: +30%

[/td]

  • HP: 4900/4900
  • EN: 40/200
  • AP: 100/100
  • SP: 100/100
  • DP: 980/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 2/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 13 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "Just DIE already nova!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:---
  • Description(s):---
  • Effects: ---


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [+] GN Rifle III (B)- 2340 damage, 16 rounds [+30%]
  • Action Taken: Take + Barrier
  • Damage Dealt: 2340 - 3000 = 0
  • Dodge Dealt: ----
  • Resources Used: 5 EN


[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

[/size]
  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: Spare Batteries
  • Effects: EN recover 100%
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 5384/6600
  • EN: 245/300
  • AP: 25/100
  • SP: 140/140
  • DP: 365/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 1/10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

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Divine: "!!!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]
  • Damage: 2340 damage [+30%]
  • Resources Used: 1 round
  • Damage Modifications: +30%

[/td]

  • HP: 4900/4900
  • EN: 50/200
  • AP: 100/100
  • SP: 100/100
  • DP: 565/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 3/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 12 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "Arrghh!! why don't you die already!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used:
  • Description(s):
  • Effects:

  • Will Used:---
  • Description(s):---
  • Effects: ---


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [+] GN Rifle III (B)- 2340 damage, 16 rounds [+30%]
  • Action Taken: Take + Barrier
  • Damage Dealt: 2340 - 3000 = 0
  • Dodge Dealt: ----
  • Resources Used: 5 EN


[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

[/size]
  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: ---
  • Effects: E----
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 10880 [+105%]
  • Resources Used: 50 EN
  • Damage Modifications: +70%

[/td]

  • HP: 5384/6600
  • EN: 190/300
  • AP: 16/100
  • SP: 140/140
  • DP: 365/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 2/10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Edited by Dio Minato

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Divine: "It Seem... Almost reaching the end...."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Spirit Used: -----
  • Description(s):----
  • Effects: -----

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 10880 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: dodge
  • Damage Dealt: -------
  • Dodge Dealt: 250
  • Resources Used: 250+(250*105%)=512,5-(512,5*10%)=461,25-(461,25*10%)=415,125 DP--->415 DP

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [+] GN Rifle III (B)- 1800 damage, 16 rounds [+10%]
  • Damage: 2340 damage [+30%]
  • Resources Used: 1 round
  • Damage Modifications: +30%

[/td]

  • HP: 4900/4900
  • EN: 60/200
  • AP: 100/100
  • SP: 100/100
  • DP: 150/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 4/10
  • SEED Mode: Not Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Not Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 12 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "!!!"

Dio: "So that was you planning huh?"

Dio: "I wont fall into your trap!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used: Greater Duty
  • Description(s): -65
  • Effects: User recovers 3000 DP.

  • Will Used:---
  • Description(s):---
  • Effects: ---


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [+] GN Rifle III (B)- 2340 damage, 16 rounds [+30%]
  • Action Taken: Take + Barrier
  • Damage Dealt: 2340 - 3000 = 0
  • Dodge Dealt: ----
  • Resources Used: 5 EN


[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

[/size]
  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: ---
  • Effects: E----
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 9920 [+90%]
  • Resources Used: 50 EN
  • Damage Modifications: +55%

[/td]

  • HP: 5384/6600
  • EN: 135/300
  • AP: 16/100
  • SP: 75/140
  • DP: 3000/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 3/10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

Edited by Dio Minato

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Divine: "Lets see who going withstand in the end..."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Will Used: Entrenchment
  • Description(s):-4
  • Effects: Damage Received -40% and Target's Dodge Cost +50% for one turn.

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 9920 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: Take + Shield
  • Damage Dealt: 2728
  • Dodge Dealt: ----
  • Resources Used: ----

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce [+10%]
  • Damage: 1520 X 8 damage [+105%]
  • Resources Used: 40 EN
  • Damage Modifications: +90%

[/td]

  • HP: 2172/4900
  • EN: 10/200
  • AP: 100/100
  • SP: 100/100
  • DP: 150/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am), +50%(Entrenchment)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot), -40%(Entrenchment)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 1/10
  • SEED Mode: Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 12 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

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BGM : Hemisphere

Dio: "aarrgghh!! Just Get LOST already!!!"

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:
  • Will: +1

[/td]
  • Spirit Used: -----
  • Description(s): ----
  • Effects: ---.

  • Will Used:---
  • Description(s):---
  • Effects: ---


[/td]
  • Target #1: Rahxephon
  • Incoming Attack #1: [H] Trans-Am Attack (X:8)- 1520 X 8 damage, Barrier Pierce [+105%]
  • Action Taken: Dodge 5X, Take 3X + Shield
  • Damage Dealt: 1824
  • Dodge Dealt: 320
  • Resources Used: 2950


[/td]

  • Class Power Triggered: SEED Mode
  • Effects: Gain Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%.

[/size]
  • Class Power Triggered: Composer
  • Effects: Dodge Cost -10%, Accuracy +20%, Damage Received -15%, and Weapon Damage +30%. Sound Barrier strength +500.

[/td]

  • Item Used: ---
  • Effects: E----
[/td]
  • Target #1: Lowe
  • Weapon Used: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]
  • Damage: 9920 [+90%]
  • Resources Used: 50 EN
  • Damage Modifications: +55%

[/td]

  • HP: 3560/6600
  • EN: 85/300
  • AP: 16/100
  • SP: 75/140
  • DP: 50/3000
  • AGI: 320
  • Damage Modifiers: [F] +20%, [+]+20%, +10%(Resentment), +30%(Composer), +10%(SEED)
  • Dodge Cost Modifiers: -5%(Pilot), -5%(SEED)
  • Target's Dodge Cost Modifiers: +10%(Pilot). +5%(Newtype), +10%(resentment), +10%(SEED), +20%(Composer)
  • Damage received Modifiers: -5%(Pilot), -15%(Composer)
  • Will: 4/10

[/td]

[/table]

Weapons:

[F] Melee (MF:6)- 700 damage/3 EN [+0%]

[+] Piercing Light (F:5)- 600 damage/5 EN, Shield Pierce [+10%]

[F] Sword of Light (M)- 1800 damage [+0%]

[+] Light Bow- 3800 damage, 20 EN/attack [+20%]

[H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]

Combo Attacks:

[H] Double Bow Attack- 3000 damage x 2, 15 EN/attack [+20%]

[H] Double God Voice (S)- 8000 damage, 40 EN/attack, Sound Attack, Barrier Pierce [+50%]

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Divine: "In the end...."

[table=Battle Formats]

SequencesPhases
  • HP Restored:
  • EN Restored:+10 EN
  • Will:+1

[/td]

  • Will Used: Entrenchment
  • Description(s):-4
  • Effects: Damage Received -40% and Target's Dodge Cost +50% for one turn.

[/td]

  • Target :ME
  • Incoming Attack #1: [H] Voice (S)- 6400 damage, 50 EN/attack, Sound Attack, Barrier Pierce, Req: Composer [+50%]----> 9920 [+105%] Sound Attack, Barrier Pierce
  • Action Taken: Take and EXPLODE
  • Damage Dealt: TOO MUNCH
  • Dodge Dealt: ----
  • Resources Used: ----

[/td]

  • Support Defending:
  • Target #1:
  • Incoming Attack #1:
  • Action Taken:
  • Damage Dealt:
  • Resources Used:

[/td]

  • Unit Transforming: ------
  • Effects: -------

[/td]

  • Class Power Triggered: ---------
  • Effects: ---------

[/td]

  • Item Used: -----
  • Effects: ------------

[/td]

  • Target #1: DIO
  • Weapon Used: [H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce [+10%]
  • Damage: 1520 X 8 damage [+105%]
  • Resources Used: 40 EN
  • Damage Modifications: +90%

[/td]

  • HP: 0/4900
  • EN: 10/200
  • AP: 100/100
  • SP: 100/100
  • DP: 150/3000
  • AGI: 250
  • Damage Modifiers: [F] +25%(pilot), [F] +10%(Infight), +30%(Unit Specialization lv3 (Evasive)), +25%(Trans-am)
  • Target's Dodge Cost Modifiers: +5%(Newtype), +15%(Unit Specialization lv3 (Evasive)), +25%(Trans-am), +50%(Entrenchment)
  • Dodge Modifiers: -10%(Pilot), -10%(Unit Specialization lv3 (Evasive)), -15%(Trans-am)
  • Damage Recieved Modifiers: -5%(Pilot), -40%(Entrenchment)
  • Countercut Cost: 5 AP
  • Countershoot Cost: 6 AP
  • Shields: 12/12
  • Double Image: 0/5
  • Will: 1/10
  • SEED Mode: Active
  • Barrier S
    Negate the first 1200 damage in a single attack phase for 5 EN.
  • Trans-am: Active
    Pay 20 EN to activate. Gain Dodge Cost -15%, Target's Dodge Cost +25%, Weapon Damage +25%, and Barrier Strength +300. Each turn, pay 10% of your maximum EN. This ability deactivates if upkeep can't be paid.

[/td]

[/table]

[table=Weapons]

Weapons:

[F] Melee (M) 500 damage [+0%]

[F] GN Beam Saber (BM)- 1700 damage [+0%]

[+] GN Rifle II (B)- 1400 damage, 20 rounds [+10%]

[+] GN Rifle III (B)- 1800 damage, 12 rounds [+10%]

[F] GN Sword II- 2800 damage, Barrier Pierce, 20 EN/attack [+20%]

[F] GN Sword III- 3000 damage, Barrier Pierce, Armor Pierce, 25 EN/attack [+20%]

[F] GN Sword II [beam Blade] (B)- 3400 damage, 20 EN/attack [+20%]

[H] Trans-Am Attack (X:8)- 800 damage/5 EN, Barrier Pierce, Req: Trans-Am System [+10%][/table]

EXPLODE

Edited by Lowe Refalen

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