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Code: OCD

190廣

68 posts in this topic

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General Information

Battles Entered (Total): 138

Battles Won (Total): 115

Battles Lost (Total): 23

Battles Entered (SC): 50

Battles Won (SC): 45

Battles Lost (SC): 5

Battles Entered (PA): 84

Battles Won (PA): 66

Battles Lost (PA): 18

Achievements and Commendations: 91

Confirmed Kills: 428

Floating PP Income:

  • +10 - MILESTONE: Completed First PA Battle - 07/09/09
  • +10 - MILESTONE: Completed 10 PA battles - 17/09/09
  • +25 - ACHIEVEMENT: Latooni Subota Combat Training - 11/10/09
  • +100 - ACHIEVEMENT: Skilled [Miyuki Takamachi] - 21/10/09
  • +100 - ACHIEVEMENT: Spirited [Miyuki Takamachi] - 21/10/09
  • +100 - ACHIEVEMENT: Skilled [Maki Ardito] - 23/10/09
  • +100 - ACHIEVEMENT: Spirited [Maki Ardito] - 30/10/09
  • +200 - GMing a base assault duty - 18/11/09
  • +50 - ACHIEVEMENT: Ryusei Date Combat Training
  • +100 - ACHIEVEMENT: Skilled [shina Praetoria] - 02/12/09
  • +100 - ACHIEVEMENT: Spirited [Ashley Philosoford] - 11/12/09
  • +100 - ACHIEVEMENT: Skilled [Elsass Lothringen] - 14/12/09
  • +200 - GMing a Base Defence Duty - 17/12/09
  • +200 - GMing a Base Defence Duty - 26/12/09
  • +100 - ACHIEVEMENT: Technical [Miyuki Takamachi] - 29/12/09
  • +100 - ACHIEVEMENT: Technical [Maki Ardito] - 29/12/09
  • +100 - ACHIEVEMENT: Technical [shina Praetoria] - 29/12/09
  • +100 - ACHIEVEMENT: Technical [Elsass Lothringen] - 31/12/09
  • +100 - ACHIEVEMENT: Spirited [shina Praetoria] - 06/02/10
  • +200 - GMing a Base Assault duty - 12/02/10
  • +100 - ACHIEVEMENT: Skilled [Ashley Philosoford] - 14/09/10
  • +100 - ACHIEVEMENT: Spirited [Elsass Lothringen] - 07/10/10
  • +100 - ACHIEVEMENT: Skilled [Francoise Libetta] - 14/10/10
  • +100 - ACHIEVEMENT: Technical [Francoise Libetta] - 19/10/10
  • +100 - ACHIEVEMENT: Skilled [sylvia Rerettine] - 19/10/10
  • +100 - ACHIEVEMENT: Technical [Ashley Philosoford] - 20/10/10
  • +100 - ACHIEVEMENT: Spirited [Francoise Libetta] - 20/10/10
  • +250 - Job: Bounce Physics - 28/10/10
  • +100 - ACHIEVEMENT: Technical [Miyuki Takamachi (HHS Ver)] - 03/11/10
  • +100 - ACHIEVEMENT: Skilled [Miyuki Takamachi (HHS Ver)] - 15/11/10
  • +100 - ACHIEVEMENT: Spirited [Miyuki Takamachi (HHS Ver)] - 15/02/11
  • +100 - ACHIEVEMENT: Spirited [Chedid Canine] - 16/02/11
  • +100 - ACHIEVEMENT: Spirited [sophia Renoiraldo] - 16/02/11
  • +100 - ACHIEVEMENT: Spirited [sylvia Rerettine] - 16/02/11
  • +100 - ACHIEVEMENT: Technical [sophia Renoiraldo] - 16/02/11
  • +100 - ACHIEVEMENT: Technical [sylvia Rerettine] - 16/02/11
  • +100 - ACHIEVEMENT: Technical [Ayaka Elmira] - 16/02/11

Total: 3845

Floating PP Expended:

  • -300 - Elsass Lothringen [EFA-190-SG-01-04]
  • -100 - Ashley Philosoford [EFA-190-NH-02-06]
  • -40 - Green Haro Unit 1 [190-HGAI-01]
  • -800 Sophia Renoiraldo [EFA-190-NH-14-08]
  • -400 Ayaka Elmira [EFA-190-NH-22-09] 06/02/10
  • -200 Chedid Canine - EFA-190-NH-20-10 - 19/02/10
  • -14 Ashley Philosoford [EFA-190-NH-02-06] - 07/10/10
  • -310 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 17/10/10
  • -220 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 18/10/10
  • -8 - Raising Heart [AI of 190-TSAB-01] - 19/10/10
  • -300 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 20/10/10
  • -8 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 24/10/10
  • -250 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 28/10/10
  • -90 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 03/11/10
  • -22 - Miyuki Takamachi (HHS Ver) [sTX-1220-015214229] - 15/11/10
  • -500 - Ein [NTP-0001-537113014] - 16/02/11

Total: 3562

Floating PP Remaining: 283

Pilot Billets:

Total: 15

Used: 14

Available: 1

Pilot Slot History:

  • +5 - Basic
  • +1 - From Miyuki [All Skills Filled]
  • +1 - From Maki [All Skills Filled]
  • +1 - From Shina [All Skills Filled]
  • +1 - From Ashley [All Seishins Filled + Maxed SP]
  • +1 - From Elsass [All Skills Filled]
  • +1 - From Francoise [For being lvl18]
  • +1 - From Sylvia [For being lvl11]
  • +1 - From Sophia [For being lvl11]
  • +1 - From Miyuki (HHS ver) [For being lvl10]
  • +1 - From Chedid [Reaching lvl10]

Edited by Code: OCD

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Pilot Index

Active Pilots:

Irregular Pilots

AI Units:

Pilot History:

  • Starting Pilot - Miyuki Takamachi EFA-190-SG-08-01 - 07/09/09
  • 2nd Pilot - Maki Ardito EFA-190-NH-03-02 - 08/09/09
  • Sidekick [From Unit] - Yukikaze - 18/09/09
  • 3rd Pilot - Shina Pretoria EFA-190-NH-01-03 - 05/10/09
  • 4th Pilot - Elsass Lothringen EFA-190-SG-01-04 - 23/10/09
  • 5th Pilot - Sinsin That'sGueeDang! EFA-190-NH-07-05 - 24/10/09
  • Sidekick [From Unit] - A.L.I.C.E. - 24/10/09
  • Sidekick [item] - Green Haro 190-HGAI-01 - From Yosuke - 26/10/09
  • 6th Pilot - Ashley Philosoford EFA-190-NH-02-06 - 31/10/09
  • 7th Pilot - Sylvia Rerettine EFA-190-NH-05-07 - 01/11/09
  • 5th Pilot Replacement - Francoise Libetta EFA-190-SG-09-05 - 21/11/09
  • Sidekick [item] - Orange Haro 190-HOAI-01 - From Achievements - 27/11/09
  • Sold Sidekick - Orange Haro 190-HOAI-01 - 27/11/09
  • Sidekick [item] - Green Haro 190-HGAI-02 - Arsenal - 28/11/09
  • Sidekick [item] - Tori 190-TRAI-01 - Arsenal - 28/11/09
  • Sidekick [From Unit] - Raising Heart - 26/11/09
  • Sidekick [From Unit] - Bardiche - 26/11/09
  • Sidekick [From Unit] - M1S4-KA AI Unit - 02/12/09
  • 8th Pilot - Sophia Renoiraldo - EFA-190-NH-14-08 - 26/09/09 (Santa '09)
  • Sidekick [From Unit] - White Heart - 26/12/09
  • Sidekick [From Unit] - Shadow Soul - 26/12/09
  • Sidekick [From Unit] - Avalon - 26/12/09
  • Sidekick [item] - Blue Haro 190-HBAI-01 - 29/12/09
  • Sidekick [From Unit] - Shadow Soul - 25/01/10
  • Sidekick [From Unit] - Avalon - 25/01/10
  • 9th Pilot - Ayaka Elmira - EFA-190-NH-22-09 - 06/02/10
  • 10th Pilot - Chedid Canine - EFA-190-NH-20-10 - 06/02/10
  • Sidekick [From Unit] - HIIRAGI (Unit 1) - 06/10/10
  • Sidekick [From Unit] - HIIRAGI (Unit 2) - 06/10/10
  • Sidekick [From Unit] - HIIRAGI (Unit 3) - 06/10/10
  • 11th Pilot - Miyuki Takamachi - STX-1220-015214229 - 16/10/10 (Paid for by Yosuke)
  • 12th Pilot - Sion Eltnam Sokaris - TPM-3731-173014225 - 05/11/10
  • 13th Pilot - Riesbyf Stridberg - TPM-5131-153324239 - 07/11/10
  • 14th Pilot - Ein - NTP-0001-537113014 - 25/12/10

Edited by Code: OCD

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Mission Statement

tsab_logo.gif

Riot Force 190, Silver Fox

Public Relations Unit, Peacekeeping Forces

of the Time-Space Administration Bureau

Purpose:

The Peacekeeping Forces of the Time-Space Administration Bureau were initially founded to deal with the increasing amount of turmoil within the Earth Sphere and it's associated territories and colonies and restore security and order throughout the Federation. As part of this effort, the Public Relations Units of the Peacekeeping Force were established as a competent public force to promote the activities and gain sympathy of the locals in support of the Federal Army and the Peacekeepers.

Due to their nature, Public Relation Units lended their composition more easily to women than to men. Thus, the rosters of such units from the mechanics as well as front-line personnel, to the clerk and medical teams, were composed entirely of female soldiers.

Though PRUs are normally seen as 'ornamental units' that are not deployed to the Front, the roster of the Riot Force 190 is comprised of only the most able personnel chosen for their combat capability as well as appearance.

All front-line personnel are fit for mission roles ranging from Special Forces Guerrilla Operations, Subversion, Reconnaissance and Information-Gathering, Command and Control, Peacekeeping, Riot Control, and Suppression of Enemy Forces.

With grace and strength, the 190th stands at the frontline of the Peacekeeping effort to secure Peace for the day, and generations to come.

Edited by Code: OCD

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A Note From the Captain:

Hello everyone! I'm Maki Ardito, commander of the 190th Public Relations Unit of the Peacekeeping Force, also known as Riot Force 190, the Silver Fox Brigade. We're not just pretty faces on the magazines as you'd like to think! We all work hard to provide security for all citizens of the Federation and it's territories, and fight to keep you safe from threats ranging from Aliens to invading foreign armies!

From this database you can see a record of the sorties we've done, the pilots deployed in each sortie, the time period of the battles, and the eventual outcome of each one. You can also see the battles in progress as they unfold!

Further down is the pilot databases where you can view all the information you'd like on the pilots *wink wink*. Elsa-chan, my assistant, keeps it in great order don't you think? Also there is a database of all the AI units currently employed by our unit. You didn't think all we had were humans right?

Some of you must be wondering, "Why a Public Relations Unit"? Well, the 190th originally spawned from the efforts of the 177th Public Relations Unit, which, due to a shortage of manpower at the time, was forced to engage in frontline combat with various hostile forces during the Blow Flow incident on Infinitia. Due to their success and the enthusiasm of the public for such units, it was decided to officially relabel it "Riot Force 177", as an extension of the special peacekeeping forces' military arm.

However, they continued to serve in their capacity as a Public Relations Unit, and thus both RF177 and 177th PRU were correct designations. Due to their popularity, it was decided to expand upon the unit, and the 190th was militarised into a proper peacekeeping force as well, while maintaining the PRU designation.

A little history lesson is fun no? Well that's enough of that! Don't let me keep you! We hope you enjoy the database. ^_^

Maki Ardito

-Maj. Maki Ardito,

CO, Riot Force 190, Silver Fox

Edited by Code: OCD

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Sortie History

Sim Chamber Battles:

  • Insert Witty Title Here
    Date Initiated: 26/09/09
    Date Concluded: 30/09/09
    Pilots Deployed: Miyuki [190-PTHK-02]
    Result: Victory
  • Someone Else Needs to Name These
    Date Initiated: 26/09/09
    Date Concluded: 22/10/09
    Pilots Deployed:
    • Miyuki [190-PTGC-02]
    • Maki [190-PTGC-01]

    Result: Victory

    [*]Let's Express Jyuken Volt Construction Gattai In!

    Date Initiated: 06/10/09

    Date Concluded: 09/10/09

    Pilots Deployed: Maki/Shina [YOSUKE-VOLTES-V]

    Result: Defeat

    [*]Greed Will Inspire Us All

    Date Initiated: 20/10/09

    Date Concluded: 24/10/09

    Pilots Deployed:

    • Maki [YOSUKE-COMBATTLER]
    • Shina [YOSUKE-VOLTES-V]

    Result: Defeat

    [*]Strawberry God

    Date Initiated: 26/10/09

    Date Concluded: 31/10/09

    Pilots Deployed: Maki/Sinsin [YOSUKE-GODGRAVION]

    Result: Defeat

    [*]Kamen Raida Buraku Ex-S!

    Date Initiated: 04/11/09

    Date Concuded: 08/11/09

    Pilots Deployed: Miyuki/Maki/ALICE [190-MSSG-01]

    Result: Victory

    [*]Sink or Swim

    Date Initiated: 11/11/09

    Date Concluded: 14/11/09

    Pilots Deployed:

    • Miyuki [190-PTGC-02]
    • Maki [190-PTGC-01]

    Result: Victory

    [*]Great Mirage

    Date Initiated: 12/11/09

    Date Concuded: 18/11/09

    Pilots Deployed: Miyuki [190-TSRS-01]

    Result: Victory

    [*]Go! Go! Triple Changer!

    Date Initiated: 15/11/09

    Date Concuded: 23/11/09

    Pilots Deployed: Miyuki [190-VFSF-01]

    Result: Victory

    [*]Welcome to Simchamber.net

    Date Initiated: 25/11/09

    Date Concuded: 09/12/09

    Pilots Deployed: Miyuki/Maki/Yukikaze [190-VFFA-02]

    Result: Victory

    [*]EVOCD

    Date Initiated: 26/11/09

    Date Concuded: 27/11/09

    Pilots Deployed: Miyuki [190-MSGG-01]

    Result: Victory

    [*]The Takamachi Method of Instruction

    Date Initiated: 26/11/09

    Date Concuded: 27/11/09

    Pilots Deployed: Miyuki/Maki/Ashley/ALICE [190-MSSG-01]

    Result: Victory

    [*]She Worked Hard for the Money

    Date Initiated: 26/11/09

    Date Concuded: 27/11/09

    Pilots Deployed: Miyuki [190-PTNS-01]

    Result: Victory

    [*]The Little Gaine That Could, Like A Boss

    Date Initiated: 04/12/09

    Date Concuded: 08/12/09

    Pilots Deployed:

    • Miyuki/G-Haro#1 [190-MSAE-01]
    • Maki/Elsass/Ashley [190-BOSS-01]

    Result: Victory

    [*]Winds of Change

    Date Initiated: 08/12/09

    Date Concuded: 14/12/09

    Pilots Deployed:

    • Miyuki [190-TSWK-01]
    • Elsass [190-TSWK-04]

    Result: Victory

    [*]For the Money

    Date Initiated: 10/12/09

    Date Concuded: 10/12/09

    Pilots Deployed:

    • Miyuki/Elsass [190-TSAB-00]
    • Fran[190-TSAB-04]
    • Maki [190-TSAB-05]

    Result: Victory

    [*]Dont stop calling him old

    Date Initiated: 12/12/09

    Date Concuded: 12/12/09

    Pilots Deployed: Miyuki [190-PTNS-01]

    Result: Victory

    [*]Make up Rabu Rabu time!

    Date Initiated: 14/12/09

    Date Concluded: 14/12/09

    Pilots Deployed:

    • Miyuki [190-PTNS-01]
    • Elsass/G-Haro#1 [190-MSGG-01]

    Result: Victory

    [*]Basu is Silly

    Date Initiated: 14/12/09

    Date Concuded: 15/12/09

    Pilots Deployed: Miyuki [190-FAVV-01]

    Result: Victory

    [*]The Return of Kurogane Part 3: Sekuhara

    Date Initiated: 16/12/09

    Date Concuded: 22/12/09

    Pilots Deployed:

    • Miyuki [190-TSWK-01]
    • Ashley [190-TSWK-04]
    • Elsass/G-Haro#1 [190-PTNS-01]

    Result: Victory

    [*]Guncrossviper Kai

    Date Initiated: 19/12/09

    Date Concuded: 20/12/09

    Pilots Deployed:

    • Miyuki [190-FAVV-01]
    • Fran [190-MSFS-01]

    Result: Victory

    [*]Your Sister is a Squid, GET HER

    Date Initiated: 19/12/09

    Date Concuded: 21/12/09

    Pilots Deployed: Miyuki [190-MSGG-01]

    Result: Victory

    [*] Totally Not Farming for Money and Evos

    Date Initiated: 23/12/09

    Date Concuded: 24/12/09

    Pilots Deployed:

    • Miyuki/G-Haro#1 [190-TSWK-01]
    • Ashley [190-TSWK-04]
    • Elsass/Fran/M1S4-KA [190-TSUN-01]

    Result: Victory

    [*]My Own Clone Etc.

    Date Initiated: 27/12/09

    Date Concuded: 27/12/09

    Pilots Deployed:

    • Miyuki/WhiteHeart [190-TSRH-01]
    • Fran/ShadowSoul [190-TSFT-01]
    • Shina/Elsass/Maki/G-Haro#1 [Combiner 190-MFMT-01/190-MFMT-02/190-SVMT-02]

    Result: Victory

    [*]Gattai Scramble v2.0

    Date Initiated: 28/12/09

    Date Concuded: 29/12/09

    Pilots Deployed:

    • Miyuki/WhiteHeart [190-TSRH-01]
    • Fran/ShadowSoul [190-TSFT-01]
    • Shina/Elsass/Maki/G-Haro#1 [Combiner 190-MFMT-01/190-MFMT-02/190-SVMT-02]

    Result: Victory

    [*]Where the bloody hell is the ground!?

    Date Initiated: 30/12/09

    Date Concuded: 30/12/09

    Pilots Deployed: Fran/G-Haro#1 [190-MSFS-01]

    Result: Victory

    [*]I'll regret this too.

    Date Initiated: 30/12/09

    Date Concuded: 30/12/09

    Pilots Deployed:

    • Fran [190-ETSF-02]
    • Sylvia [190-UNSR-00]

    Result: Victory

    [*]No Vipers on my Boat

    Date Initiated: 02/01/10

    Date Concuded: 02/01/10

    Pilots Deployed: Miyuki/G-Haro#1 [190-FAVV-01]

    Result: Victory

    [*]Gekiga Hammer!

    Date Initiated: 02/01/10

    Date Concuded: 04/01/10

    Pilots Deployed: Sylvia [190-UNSR-00]

    Result: Defeat

    [*]Delicious Strawberry Flavoured Anthems

    Date Initiated: 02/03/10

    Date Concuded: 08/03/10

    Pilots Deployed:

    • Miyuki/G-Haro#1 [190-OSDM-01]
    • Elsass [190-ETSF-02]

    Result: Victory

    [*]ITT: Hiroyuki might possibly get the Beatz

    Date Initiated: 28/08/10

    Date Concuded: 29/08/10

    Pilots Deployed:

    • Mak [190-TSAB-03]
    • Miyuki [190-TSAB-05]
    • Fran[190-TSAB-04]
    • Ashley [190-TSAB-06]

    Result: Victory

    [*]The Great Cosplay Convention Boycott

    Date Initiated: 09/09/10

    Date Concuded: 12/09/10

    Pilots Deployed:

    • Shina/Maki/Miyuki/Elsass/Ashley [190-BBCV-02]
    • Sylvia [190-SRMZ-02]

    Result: Victory

    [*]Gotta be Fat Tuesday Somewhere

    Date Initiated: 16/09/10

    Date Concuded: 22/09/10

    Pilots Deployed:

    • Miyuki [190-FAVV-01]
    • Elsass/G-Haro#1 [190-MSDT-01]

    Result: Victory

    [*]Legendary God vs White Devil

    Date Initiated: 30/08/10

    Date Concuded: 24/09/10

    Pilots Deployed: Miyuki/White Heart [190-TSRS-01]

    Result: Victory

    [*]Don't Engine-Oh All Over My Face

    Date Initiated: 30/09/10

    Date Concuded: 03/10/10

    Pilots Deployed:

    • Miyuki/Elsass/M1S4-KA [190-TSUN-01]
    • Shina/Ashley/Raising Heart [190-TSAB-01]
    • MDS AI [190-CESR-01]

    Result: Victory

    [*]Cruising Down the Road of Evolution

    Date Initiated: 01/10/10

    Date Concuded: 08/10/10

    Pilots Deployed: Sophia/G-Haro#1 [190-MSFS-02]

    Result: Victory

    [*]My G-String Detects 12Gs

    Date Initiated: 09/10/10

    Date Concuded: 10/10/10

    Pilots Deployed: Miyuki/White Heart [190-TSRS-01]

    Result: Victory

    [*]BeYON the blue YONder

    Date Initiated: 13/10/10

    Date Concuded: 14/10/10

    Pilots Deployed:

    • Miyuki [190-SEIV-01]
    • Ashley/Hiiragi Unit#3 [190-NNN9-05]
    • Shina/Maki/Elsass/Sylvia/Fran [190-BBCV-01]

    Result: Victory

    [*]Too Sexy for my Eyepatch

    Date Initiated: 16/10/10

    Date Concuded: 16/10/10

    Pilots Deployed: Ayaka/G-Haro#1 [190-MSFS-02]

    Result: Defeat

    [*]WHATAMIFIGHTINGFOOOOR

    Date Initiated: 18/10/10

    Date Concuded: 18/10/10

    Pilots Deployed:

    • Miyuki/Miyuki (HHS)/Raising Heart [190-TSRH-01]
    • Shina/Maki/Ashley/Sylvia/Patrick (AEU Loan) [190-BBCV-05]

    Result: Victory

    [*]United Battle

    Date Initiated: 15/09/10

    Date Concuded: 19/10/10

    Pilots Deployed:

    • Miyuki [190-TSTH-01]
    • Fran/Shadow Soul [190-TSFT-01]
    • Elsass/Chedid/Yukikaze [190-VFFA-02]
    • Shina/Maki/Ashley/Sylvia/Patrick (AEU Loan) [190-BBCV-04]

    Result: Victory

    [*]I put the screw in the tuna

    Date Initiated: 27/10/10

    Date Concuded: 28/10/10

    Pilots Deployed:

    • Miyuki(HHS)/White Heart/B-Haro #1 [190-TSRH-01]
    • Shina/Patrick (AEU Loan) [190-NNN9-02]
    • Elsass [190-CRAP-01]

    Result: Victory

    [*]Large Cities are Expendable

    Date Initiated: 26/10/10

    Date Concuded: 29/10/10

    Pilots Deployed: Miyuki/G-Haro #1 [190-FAVV-01]

    Result: Victory

    [*]-1? Give Yourself a Bit Compliment

    Date Initiated: 26/10/10

    Date Concuded: 30/10/10

    Pilots Deployed:

    • Miyuki/Hiiragi Unit#1 [190-NNN9-03]
    • Elsass/Ashley/Hiiragi Unit#3 [190-NNN9-04]

    Result: Victory

    [*]Quick and Easy Monies!! (Although VERY PAINFUL)

    Date Initiated: 05/11/10

    Date Concuded: 06/11/10

    Pilots Deployed:

    • Miyuki(HHS)/White Heart [190-TSRH-01]
    • Fran/Bardiche [190-TSAB-02]
    • Shina/Maki/Elsass/Ashley/Chedid [190-BBCV-04]
    • Sylvia/Sophia/Ayaka/Miyuki [190-TSSR-01]

    Result: Victory

    [*]Commence to Jigglin', and Other Fine Classics

    Date Initiated: 05/11/10

    Date Concuded: 06/11/10

    Pilots Deployed:

    • Miyuki/B-Haro #1 [190-SEIV-01]
    • Shina/Maki/Elsass/Ashley/Miyuki(HHS) [190-UNSR-01]

    Result: Victory

    [*]Black Rock Energy Future

    Date Initiated: 14/11/10

    Date Concuded: 15/11/10

    Pilots Deployed:

    • Miyuki (HHS)/B-Haro #1 [190-TSTH-03]
    • Shina/Maki/Elsass/Ashley/Sylvia [190-BBCV-04]
    • Miyuki/G-Haro #1 [MIANG BLACK ROCK SHOOTER]
    • Fran/Sion/Bardiche [190-TSAB-02]

    Result: Victory

    [*]Turkey Hunt

    Date Initiated: 14/11/10

    Date Concuded: 16/11/10

    Pilots Deployed:

    • Miyuki/Ashley/Hiiragi Unit #3 [190-NNN9-05]
    • Fran [190-MSAL-01]

    Result: Victory

    [*]Unveil A Destiny: The Mightiest's War

    Date Initiated: 20/11/10

    Date Concuded: 02/12/10

    Pilots Deployed:

    • Miyuki (HHS)/Sophia/Raising Heart [190-TSAB-01]
    • Fran/Shadow Soul [190-TSFT-01]

    Result: Victory

    [*]Prevent the Genocide

    Date Initiated: 09/01/11

    Date Concuded: 15/02/11

    Pilots Deployed:

    • Miyuki (HHS)/Sophia/Raising Heart [190-TSAB-01]
    • Shina/Maki/Elsass/Miyuki/Chedid [190-BBCV-04]
    • Sylvia [190-TSSR-01]
    • Ayaka [190-CRAP-01]
    • Ashley [190-CRAP-02]
    • Fran [190-CRAP-03]
    • Riesbyf/G-Haro #1 [190-CRAP-04]

    Result: Victory

Parallel Assimilator Battles:

  • PA Sidequest: Base Defense Duty
    Date Initiated: 07/09/09
    Date Concluded: 07/09/09
    Pilots Deployed: Miyuki [190-PTHK-02]
    Result: Victory
  • This is Decade's Fault
    Date Initiated: 08/09/09
    Date Concluded: 08/09/09
    Pilots Deployed: Miyuki [190-PTHK-01]
    Result: Loss
  • Arino Mamade Lovin' U
    Date Initiated: 08/09/09
    Date Concluded: 12/09/09
    Pilots Deployed: Miyuki [190-PTHK-02]
    Result: Victory
  • Lovely Nekomimi Panda
    Date Initiated: 10/09/09
    Date Concluded: 10/09/09
    Pilots Deployed: Maki [190-PTGC-01]
    Result: Defeat
  • 3 Mods, some mechs and a forest
    Date Initiated: 11/09/09
    Date Concluded: 17/09/09
    Pilots Deployed:
    • Maki [190-PTGC-01]
    • Miyuki [190-PTGC-02]

    Result: Victory

    [*]What does the X stand for anyway!?

    Date Initiated: 12/09/09

    Date Concluded: 15/09/09

    Pilots Deployed:

    • Maki [190-PTGC-01]
    • Miyuki [190-PTGC-02]

    Result: Victory

    [*]Love Drivin'

    Date Initiated: 13/09/09

    Date Concluded: 13/09/09

    Pilots Deployed: Miyuki [190-PTHK-02]

    Result: Defeat

    [*]Training for Elza-chan

    Date Initiated: 14/09/09

    Date Concluded: 14/09/09

    Pilots Deployed: Miyuki [190-PTHK-03]

    Result: Defeat

    [*]An RR Pretending to be a Super Robot

    Date Initiated: 14/09/09

    Date Concluded: 15/09/09

    Pilots Deployed: Maki [190-PTGC-01]

    Result: Victory

    [*]Goddammit Stop Making Me Fight!

    Date Initiated: 15/09/09

    Date Concluded: 15/09/09

    Pilots Deployed: Miyuki/Maki [NIMBUS-LYRICAL HEART]

    Result: Defeat

    [*]The X is For... X-tra Pilots?!

    Date Initiated: 16/09/09

    Date Concluded: 18/09/09

    Pilots Deployed: Miyuki [190-PTHK-02]

    Result: Victory

    [*]This Cannot End Well

    Date Initiated: 18/09/09

    Date Concluded: 18/09/09

    Pilots Deployed: Maki/Yukikaze [190-VFFA-01]

    Result: Victory

    [*]Zenryoku Zenkai!

    Date Initiated: 19/09/09

    Date Concluded: 19/09/09

    Pilots Deployed: Miyuki/Maki [YOSUKE-NOCTURNE KEY]

    Result: Defeat

    [*]2 Women who want to hit Kouta

    Date Initiated: 20/09/09

    Date Concluded: 20/09/09

    Pilots Deployed: Miyuki [190-MSFS-01]

    Result: Victory

    [*]Just Die When Killed Already!

    Date Initiated: 20/09/09

    Date Concluded: 20/09/09

    Pilots Deployed: Miyuki/Yukikaze [190-VFFA-01]

    Result: Victory

    [*]Takamachi Nantoka!?

    Date Initiated: 21/09/09

    Date Concluded: 21/09/09

    Pilots Deployed: Miyuki/Maki [solfege II - Borrowed]

    Result: Defeat

    [*]Naptime for Panda

    Date Initiated: 21/09/09

    Date Concluded: 22/09/09

    Pilots Deployed: Miyuki [190-PTHK-03]

    Result: Victory

    [*]It's a bird, it's a plane, wait, it really is.

    Date Initiated: 22/09/09

    Date Concluded: 22/09/09

    Pilots Deployed: Miyuki/Yukikaze [190-VFFA-01]

    Result: Victory

    [*] I must be out of my mind

    Date Initiated: 22/09/09

    Date Concluded: 22/09/09

    Pilots Deployed: Miyuki [190-PTHK-02]

    Result: Victory

    [*]Trying out the Big Ones

    Date Initiated: 23/09/09

    Date Concluded: 27/09/09

    Pilots Deployed: Miyuki [Perfect Aussenseiter - Borrowed]

    Result: Defeat

    [*]I wish I had a good fight name

    Date Initiated: 25/09/09

    Date Concluded: 01/10/09

    Pilots Deployed: Miyuki/Yukikaze [190-VFFA-01]

    Result: Victory

    [*]Pilot Training

    Date Initiated: 03/10/09

    Date Concluded: 04/10/09

    Pilots Deployed: Miyuki [190-JRCU-02]

    Result: Defeat

    [*]Shakugan no Alt Eisen

    Date Initiated: 04/10/09

    Date Concluded: 04/10/09

    Pilots Deployed: Maki [190-PTGC-03]

    Result: Victory

    [*]Nanoha SimchamberS

    Date Initiated: 04/10/09

    Date Concluded: 07/10/09

    Pilots Deployed: Miyuki/Maki [solfege II - Borrowed]

    Result: Defeat

    [*]In the name of training

    Date Initiated: 08/10/09

    Date Concluded: 10/10/09

    Pilots Deployed:

    • Miyuki [190-JRCU-02]
    • Maki [Gunbuster- Borrowed]

    Result: Victory

    [*]People with no Shame

    Date Initiated: 08/10/09

    Date Concluded: 13/10/09

    Pilots Deployed:

    • Shina [190-JRCU-02]
    • Maki [190-PTGC-03]
    • Yukikaze (Summoned) [190-VFFA-01]

    Result: Victory

    [*]Shiny Metal People

    Date Initiated: 11/10/09

    Date Concluded: 16/10/09

    Pilots Deployed: Yukikaze [190-VFFA-01]

    Result: Victory

    [*]Battle of the Mazingers

    Date Initiated: 12/10/09

    Date Concluded: 19/10/09

    Pilots Deployed: Shina [190-SRMZ-01]

    Result: Defeat

    [*]Imma Bitchslap Your Fembot with an Antiriot Stick

    Date Initiated: 13/10/09

    Date Concluded: 16/10/09

    Pilots Deployed:

    • Miyuki [190-JRCU-02]
    • Maki [190-PTGC-03]
    • Shina [190-LBMI-01]
    • Yukikaze (Summoned) [190-VFFA-01]

    Result: Victory

    [*]At the End of Eternity

    Date Initiated: 15/10/09

    Date Concluded: 20/10/09

    Pilots Deployed: Miyuki/Maki [borrowed Gunbuster]

    Result: Inconclusive

    [*]This is OCD's Fault

    Date Initiated: 16/10/09

    Date Concluded: 16/10/09

    Pilots Deployed: Maki [NIMBUS-AVALON]

    Result: Defeat

    [*]Fighting Recklessly in a City

    Date Initiated: 16/10/09

    Date Concluded: 29/10/09

    Pilots Deployed: Miyuki/Yukikaze [190-VFFA-01]

    Result: Victory

    [*]Did we run out of battle names yet?

    Date Initiated: 18/10/09

    Date Concluded: 19/10/09

    Pilots Deployed:

    • Miyuki/Yukikaze [190-VFFA-01]
    • Maki [190-PTGC-03]

    Result: Victory

    [*]Double Action: Fist vs Staff Form

    Date Initiated: 19/10/09

    Date Concluded: 20/10/09

    Pilots Deployed: Miyuki/Maki [190-TSAB-00]

    Result: Victory

    [*]I have a cunning Plan

    Date Initiated: 23/10/09

    Date Concluded: 23/10/09

    Pilots Deployed: Maki [190-MSFS-01]

    Result: Victory

    [*]So Nano Ka?

    Date Initiated: 23/10/09

    Date Concluded: 30/10/09

    Pilots Deployed: Miyuki/Maki [190-TSAB-00]

    Result: Victory

    [*]People Need to Stop Making Me Name These

    Date Initiated: 23/10/09

    Date Concluded: 30/10/09

    Pilots Deployed: Shina/Maki/Yukikaze [190-VFFA-02]

    Result: Victory

    [*]EXPLOSION!

    Date Initiated: 23/10/09

    Date Concluded: 04/11/09

    Pilots Deployed: Maki [Rebuster - Borrowed]

    Result: Victory

    [*]Fight of the Valkyries

    Date Initiated: 27/10/09

    Date Concluded: 31/10/09

    Pilots Deployed: Elsass/Maki/G-Haro#1 [VF-25G - Borrowed]

    Result: Victory

    [*]The Battle Against Deus

    Date Initiated: 29/10/09

    Date Concluded: 28/12/98

    Pilots Deployed: Miyuki/Maki [190-TSAB-00]

    Result: Victory

    [*]Soldiers, Silence Your Haros

    Date Initiated: 03/11/09

    Date Concluded: 06/11/09

    Pilots Deployed:

    • Elsass/G-Haro#1 [190-MSCB-01]
    • Shina/Maki/Ashley/ALICE [190-MSSG-01]

    Result: Victory

    [*]Akita's Event

    Date Initiated: 06/11/09

    Date Concluded: 21/11/09

    Pilots Deployed: Maki/Elsass/Shina/Sylvia/Ashley [AISIA-INTO THE SUNSET]

    Result: Victory

    [*]Start Nano~

    Date Initiated: 09/11/09

    Date Concluded: 16/11/09

    Pilots Deployed: Shina/Elsass/G-Haro#1 [190-TSAB-00]

    Result: Victory

    [*]Avzin was too lazy to name it

    Date Initiated: 14/11/09

    Date Concluded: 15/11/09

    Pilots Deployed: Shina/Elsass/Ashley/ALICE [190-MSSG-01]

    Result: Victory

    [*]Can I have a Promotion?

    Date Initiated: 15/11/09

    Date Concluded: 17/11/09

    Pilots Deployed: Sinsin/G-Haro#1 [borrowed - Crossbone X1 Kai]

    Result: Defeat

    [*]Its a Monster Nano~

    Date Initiated: 16/11/09

    Date Concluded: 17/11/09

    Pilots Deployed:

    • Elsass/G-Haro#1 [190-MSCB-01]
    • Shina/Ashley/Sylvia/ALICE [190-MSSG-01]

    Result: Victory

    [*]Huck Everything Everywhere Forever

    Date Initiated: 17/11/09

    Date Concluded: 18/11/09

    Pilots Deployed: Sylvia/G-Haro#1 [190-PTHK-03]

    Result: Defeat

    [*]XS-ively Striking at Midnight

    Date Initiated: 17/11/09

    Date Concluded: 19/11/09

    Pilots Deployed:

    • Elsass/G-Haro#1 [190-MSCB-01]
    • Shina/Ashley/Sylvia/ALICE [190-MSSG-01]

    Result: Victory

    [*]Shy and Timid!

    Date Initiated: 21/11/09

    Date Concluded: 26/11/09

    Pilots Deployed: Elsass/G-Haro#1 [bORROWED-Weissritter]

    Result: Victory

    [*]Halo 8 Pre-release Party

    Date Initiated: 22/11/09

    Date Concluded: 29/11/09

    Pilots Deployed: Elsass/G-Haro#1 [190-MSCB-01]

    Result: Victory

    [*]190th and Hatsunejima Training and Testing Exercise #1: For the Lulz

    Date Initiated: 29/11/09

    Date Concluded: 30/11/09

    Pilots Deployed:

    • Elsass/G-Haro#1 [190-JRCU-04]
    • Fran/Miyuki/Bardiche [190-TSAB-02]

    Result: Victory

    [*]Because all Basus are Lewd

    Date Initiated: 01/12/09

    Date Concluded: 02/12/09

    Pilots Deployed: Shina/Elsass/Raising Heart [190-TSAB-01]

    Result: Victory

    [*]School is now in Session Nano

    Date Initiated: 01/12/09

    Date Concluded: 04/12/09

    Pilots Deployed:

    • Shina/Fran/Raising Heart [190-TSAB-01]
    • Miyuki/Elsass/Bardiche [190-TSAB-02]
    • Ashley/Tori#1 [190-JRCU-02]

    Result: Victory

    [*]She'd be a good teacher if she didn't kill her students too

    Date Initiated: 03/12/09

    Date Concluded: 04/12/09

    Pilots Deployed: Miyuki/G-Haro#1 [190-TSRS-01]

    Result: Victory

    [*]Burning Super Sentai/Troll/Captain Soul!

    Date Initiated: 04/12/09

    Date Concluded: 08/12/09

    Pilots Deployed: Shina/Maki/Fran/Ashley/Sylvia [bASU - Dekarobo Full Blast]

    Result: Victory

    [*]City Shootout

    Date Initiated: 04/12/09

    Date Concluded: 17/12/09

    Pilots Deployed:

    • Shina/Maki/Miyuki/Elsass/Fran/Ashley/Sylvia [190-BBCV-01]
    • M1S4-KA [190-TSUN-01]

    Result: Victory

    [*]To Aru Kagaku no Railgunner?

    Date Initiated: 04/12/09

    Date Concluded: 08/12/09

    Pilots Deployed:

    • Elsass/Miyuki/M1S4-KA [190-TSUN-01]
    • Fran/Ashley/Bardiche [190-TSAB-02]
    • Raising Heart [190-TSAB-01]

    Result: Victory

    [*]Acme Test Area

    Date Initiated: 15/12/09

    Date Concluded: 18/12/09

    Pilots Deployed:

    • Sylvia/Tori#1 [Combiner 190-TSAB-03/190-TSAB-05]
    • Fran/Ashley/Bardiche [190-TSAB-02]

    Result: Victory

    [*]Don't call it a Comeback

    Date Initiated: 25/12/09

    Date Concluded:

    Pilots Deployed:

    • Ashley/Tori#1 [190-TSWK-04]
    • Sylvia [190-PTGC-03]

    Result: Victory

    [*]Screw the rules we have small mecha and small city!

    Date Initiated: 30/12/09

    Date Concuded: 02/01/09

    Pilots Deployed: Sophia/G-Haro#1 [190-MSAL-01]

    Result: Victory

    [*]Starlight Breaker!

    Date Initiated: 03/01/10

    Date Concuded: 16/01/10

    Pilots Deployed:

    • Miyuki/WhiteHeart [190-TSRH-01]
    • Fran/ShadowSoul [190-TSFT-01]

    Result: Victory

    [*]My Hovercraft is full of Eels

    Date Initiated: 04/01/10

    Date Concuded: 02/02/10

    Pilots Deployed: Shina/Ashley/Maki [Combiner 190-MFMT-01/190-MFMT-02/190-SVMT-02]

    Result: Victory

    [*]Gauntlet

    Date Initiated: 04/01/10

    Date Concuded: ---

    Pilots Deployed: Miyuki/White Heart [190-TSRH-01]

    Result: In Progress

    [*]Pierce Through Heaven: Blade and Spear

    Date Initiated: 12/02/10

    Date Concuded: 19/02/10

    Pilots Deployed:

    • Sylvia [190-PTGC-03]
    • Sophia/Chedid/Yukikaze [190-VFFA-01]
    • Ayaka/Ashley [NIMBUS-VF-171SES]

    Result: Victory

    [*]Not this type again

    Date Initiated: 01/03/10

    Date Concuded: 08/03/10

    Pilots Deployed:

    • Sophia [190-TSWK-01]
    • Ashley [190-TSWK-04]

    Result: Victory

    [*]Theyre all monsters!

    Date Initiated: 12/03/10

    Date Concuded: 03/04/10

    Pilots Deployed:

    • Miyuki/White Heart [190-TSRS-01]
    • Sylvia [190-SRMZ-02]
    • Shadow Soul [190-TSFT-01]

    Result: Victory

    [*]Defeat the Stampede; ver. OCD

    Date Initiated: 16/09/10

    Date Concuded: 24/09/10

    Pilots Deployed: Miyuki [190-FAVV-01]

    Result: Victory

    [*]Hilarity Ensues

    Date Initiated: 16/09/10

    Date Concuded: 23/09/10

    Pilots Deployed: Sophia/G-Haro#1 [190-MSCB-01]

    Result: Victory

    [*]In all this maddness, someone is benefiting...

    Date Initiated: 16/09/10

    Date Concuded: 10/10/10

    Pilots Deployed:

    • Miyuki [190-TSTH-01]
    • Sylvia [190-SRMZ-02]
    • Fran [190-TSAB-04]
    • Ashley [190-TSAB-06]
    • Shina/Maki/Elsass/Sophia/Chedid [190-BBCV-02]

    Result: Victory

    [*]Flying at Full throttle

    Date Initiated: 16/10/10

    Date Concuded: 16/10/10

    Pilots Deployed: Miyuki (HHS)/ALICE [190-MSSG-01]

    Result: Defeat

    [*]Bakapuru at the Karaoke Bar

    Date Initiated: 16/10/10

    Date Concuded: 16/10/10

    Pilots Deployed: Miyuki (HHS)/Raising Heart [190-TSAB-01]

    Result: Victory

    [*]Watashi wa Idol

    Date Initiated: 17/10/10

    Date Concuded: 17/10/10

    Pilots Deployed: Ayaka/Hiiragi Unit#1 [190-NNN9-03]

    Result: Defeat

    [*]Wonder Winter Yatta

    Date Initiated: 17/10/10

    Date Concuded: 17/10/10

    Pilots Deployed: Miyuki (HHS)/Raising Heart [190-TSAB-01]

    Result: Defeat

    [*]Ninja Robots Ninja Robots

    Date Initiated: 17/10/10

    Date Concuded: 17/10/10

    Pilots Deployed: Miyuki (HHS)/G-Haro #1 [190-TSTH-01]

    Result: Victory

    [*]Throwing Rocks in Bouncy Castles

    Date Initiated: 17/10/10

    Date Concuded: 18/10/10

    Pilots Deployed:

    • Miyuki (HHS)/Miyuki/Raising Heart [190-TSAB-01]
    • Sophia/G-Haro #1 [190-MSCB-01]
    • Chedid/Maki/Ashley/Sylvia/Fran [190-BBCV-01]

    Result: Victory

    [*]To hell with it, let's train

    Date Initiated: 19/10/10

    Date Concuded: 20/10/10

    Pilots Deployed:

    • Miyuki (HHS)/Miyuki/Raising Heart [190-TSAB-01]
    • Sophia/G-Haro #1 [190-MSCB-01]

    Result: Victory

    [*]Throught he Sea of Clouds

    Date Initiated: 28/09/10

    Date Concuded: 20/10/10

    Pilots Deployed:

    • Shina/Ashley/Raising Heart [190-TSAB-01]
    • Elsass/Chedid/M1S4-KA [190-TSUN-01]
    • Fran/Ruby Kaleidostick [190-FSNM-01]
    • Maki/Sapphire Kaleidostick [190-FSNM-02]
    • Miyuki [190-FSNM-03]

    Result: Victory

    [*]Time for explosions

    Date Initiated: 22/10/10

    Date Concuded: 23/10/10

    Pilots Deployed:

    • Miyuki (HHS)/Raising Heart [190-TSAB-01]
    • Sophia/G-Haro #1 [190-MSCB-01]
    • Chedid/M1S4-K4 [190-TSUN-01]

    Result: Victory

    [*]THAT'S NO PINK BANANA

    Date Initiated: 22/10/10

    Date Concuded: 24/10/10

    Pilots Deployed:

    • Miyuki (HHS)/Miyuki/Raising Heart [190-TSAB-01]
    • Chedid [190-MFMT-01]
    • Elsass [190-MFMT-02]
    • Maki [190-SVMT-01]
    • Ashley [190-SVMT-02]

    Result: Victory

    [*]That time honored secret service

    Date Initiated: 24/10/10

    Date Concluded: 30/10/10

    Pilots Deployed: Miyuki (HHS)/G-Hero #2 [190-TSAB-00]

    Result: Victory

    [*]Takamachi Combat Training

    Date Initiated: 01/11/10

    Date Concuded: 03/11/10

    Pilots Deployed:

    • Miyuki (HHS)/Miyuki/Raising Heart [190-TSAB-01]
    • Shina/Maki/Ashley/Sylvia/Chedid [190-BBCV-04]
    • Sophia/G-Haro #1 [190-MSCB-01]

    Result: Victory

    [*]To Aru Akita no Study Hall

    Date Initiated: 07/11/10

    Date Concuded: 10/11/10

    Pilots Deployed:

    • Miyuki (HHS)/Sophia/Raising Heart [190-TSAB-01]
    • Fran/Sion/Bardiche [190-TSAB-02]
    • Sylvia/Riesbyf [190-TSSR-00]
    • Shina/Maki/Ashley/Elsass/Miyuki [190-BBCV-04]

    Result: Victory

    [*]Code: OLD

    Date Initiated: 16/11/10

    Date Concuded: 29/11/10

    Pilots Deployed:

    • Miyuki (HHS)/Sophia/Raising Heart [190-TSAB-01]
    • Fran [190-SRFB-02]
    • Sylvia/Riesbyf/Chedid/Sion/Ayaka [190-TSSR-00]
    • Shina/Maki/Ashley/Elsass/Miyuki [190-BBCV-04]

    Result: Victory

    [*]You call that mecha fighting boy!?

    Date Initiated: 17/02/11

    Date Concuded: 20/02/11

    Pilots Deployed:

    • Ein/G-Haro #1 [190-CYVO-00]
    • Sion/Riesbyf/Bardiche [190-TSAB-02]

    Result: Victory

Misc. Other (Borrowed AIs, VS, Etc):

  • Golden Brown Destroyer
    Date Initiated: 14/09/09
    Date Concluded: 28/10/09
    Pilots Deployed: Miyuki/Maki [solfege II - Borrowed]
    Result: Victory
  • Big Fight Fight 3 - The Embiggening
    Date Initiated: 12/10/09
    Date Concluded: 21/10/09
    Pilots Deployed: Yukikaze [190-VFFA-02] [borrowed by Yosuke]
    Result: Victory
  • Showdown at Mount Fuji
    Date Initiated: 15/01/10
    Date Concluded: 24/04/10
    Pilots Deployed: Sylvia [190-SRMZ-01]
    Result: Victory
  • The Mysterious Unit
    Date Initiated: 22/02/10
    Date Concluded: 16/06/10
    Pilots Deployed: Shina/Maki/Ashley/Miyuki/Elsass [190-BBCV-04]
    Result: Victory
  • Alternative IV: Operation Ouka Date Initiated: 22/02/10
    Date Concluded: 12/11/10
    Pilots Deployed: Miyuki/Ashley/Yukikaze [190-VFFA-01]
    Result: Victory

Edited by Code: OCD

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[0001]

id1-1.png

Name: Miyuki Takamachi

Rank: 2nd Lieutenant

Serial Number: EFA-190-SG-08-01

Nationality: Japanese

Gender: Female

Age: 24

Height: 155cm

Weight: 42kg

Vital Statistics: B75/W56/H81

Blood Type: B

Birthday: 9th October

Quote: "Go cool your head a little."

Pilot Class: E.H.

Pilot Level: 30

Specialisation: Marksman, Skirmisher

SP: 216

Skills & Abilities

  • Ace Bonus: Defining Specialty
  • Dodge Cost: -25%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 5 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +10%
    • [+]-type: +75%

    [*]Target Dodge Cost:

    • [F]-type: +20%
    • [+]-type: +30%

Critical

Class: Active

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Range: Level 3: [+]-type Weapon Damage +35%, Countershoot Cost -2
  • Accuracy: Level 1: Target's Dodge Cost +10%
  • Evade: Level 2: Dodge Cost -10%

Will Gauge Skills

  • Aim - Weakness: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Aim - Cockpit: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn.
  • Rapid-Fire: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Boost
    "Break... through...!!"
    Level 1 (15 SP): Gain Dodge Cost -25% for one turn.
    Level 2 (25 SP): Gain Dodge Cost -50% for one turn.
    Level 3 (40 SP): Gain Dodge Cost -75% for one turn.
  • 2) Perseverance
    "I'll make it work..."
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Diligence
    "Just... abit more."
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 4) Take Aim
    "Checkmate."
    Level 1 (15 SP): Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses.
    Level 2 (25 SP): Gain Target's Dodge Cost +50% for your next attack phase and disable all Evasive Secondary Defenses.
    Level 3 (40 SP): Gain Target's Dodge Cost +75% for your next attack phase and disable all Evasive Secondary Defenses.
  • 5) Spirit
    "Full power, total annihilation."
    Level 1 (20 SP): All Weapon Damage x1.5 for your next attack phase taken this turn.
    Level 2 (40 SP): All Weapon Damage x2 for your next attack phase taken this turn.
    Level 3 (60 SP): All Weapon Damage x3 for your next attack phase taken this turn.
  • 6) Target Lock
    "That won't save you."
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Pilot Skills

  • 1) Eye of the Mind (True)
    -In the everchanging quicksilver nature of warfare, those pilots that can quickly and calmly read the flow of battle and improvise means of better dealing with it are better able to adapt and survive than those who cannot.
    Class: Passive (Main), Defining Specialty
    Gain: Gain Dodge Cost -15%, Weapon Damage +10%, Target's Dodge Cost +10%.
  • 2) Enhanced Human Conditioning
    -Conditioning and training beyond normal human limitations, candidates that survive are better equipped for the rigors of intense combat, acting with superior thinking and response time that only magnifies under stress.
    Class: Active - Charge (4)
    Gain Dodge Cost -5%, Target's Dodge Cost +10%, Weapon Damage +10%. Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.
  • 3) Gunfighter
    -A skilled markswoman with knowledge of better bullet placement are far deadlier than just arming any random idiot with a bigger cannon.
    Class: Passive (Main)
    Gain: [+]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 4) Limiter Release
    -Most military hardware have system governors and limiters to prevent damage under normal conditions. In desperate times, increased wear on the machine is preferable to losing a battle, and skilled pilots are often allowed to release them if needed, fighting with increased performance.
    Class: Active - Charge (4)
    Gain: When activated, choose three options from the following list per level and gain their effects as unit modifiers.
    • Agility: Agi -10
    • Output: Cost of EN-based Weapons and Abilities -10%
    • Accuracy: Accuracy +10%
    • Offense: Weapon Damage +10%
    • Counter: Countercut/Countershoot Cost -25%
    • Terrain Adjustment: Reduce terrain-based Dodge Cost and Accuracy penalties by 15%
    • Precision: Critical Cost -2

    [*]5) Determination

    -A skilled pilot is able to act decisively even when cornered, and the surge of adrenalin the body produces under sress allows them to push past their own limitations to do so.

    Class: Passive (Main)

    Gain: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%. While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20% instead.

    [*]6) Resolve

    -A resolute and dedicated pilot is able to continue fighting even when their machine can barely function, somehow making it work to their advantage and fighting with more power than before.

    Class: Passive (Main)

    Gain: While HP is 50% and below, Damage Received -15%, Damage Dealt +15%, and Target's Dodge Cost +15%. While HP is 30% and below, Damage Received -20%, Damage Dealt +20% and Target's Dodge Cost +20%

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Exceed Charge
    Choose One [+]-type weapon at deployment. This attack's stats are based off the chosen weapon with Damage +10%, Same Accuracy, EN cost +50% and gains & Weapons Lock. If it has no EN cost, EN cost +10 instead. If first attack is negated, second attack is automatically negated.
  • 3) Maximum Drive
    Unit must have 4 or more [+]-type weapons that you are able to use. Choose one non-MAP [+]-type weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo [+]-type weapon that you choose to apply (up to +50% max). Rank 1-6: 1 round. Rank 7-12: 2 rounds. Rank 13+: 3 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Miyuki Takamachi

Ace Bonus: Defining Specialty - Genius

PP Accounting:

Income:

Total: 35886

Expended:

  • -150 Seishin Command [Concentrate] - Slot 1 - 07/09/09
  • -800 Pilot Skill [Genius] - Slot 1 - 07/09/09
  • -300 Pilot Skill [Gunfight 1] - Slot 3 - 07/09/09
  • -400 Pilot Skill [Gunfight 2] - Slot 3 - 07/09/09
  • -250 Seishin Command [sure Hit] - Slot 3 - 07/09/09
  • -100 +10 SP - 08/09/09
  • -500 Seishin Command [Greater Duty] - Slot 2 - 12/09/09
  • -500 Pilot Technique [sword Shield] - 14/09/09
  • -400 Pilot Skill [sEED Mode L1] - Slot 2 - 15/09/09
  • -500 Pilot Skill [sEED Mode L2] - Slot 2 -17/09/09
  • -200 +20 SP - 17/09/09
  • -500 Pilot Skill [Gunfight 3] - Slot 3 - 18/09/09
  • -450 +45 SP - 19/09/09
  • -200 +20SP - 20/09/09
  • -50 +5SP - 20/09/09
  • -200 Pilot Skill [OS Customisation L1] - Slot 4 - 21/09/09
  • -300 Pilot Skill [OS Customisation L2] - Slot 4 - 21/09/09
  • -400 Pilot Skill [OS Customisation L3] - Slot 4 - 22/09/09
  • -300 Pilot Skill [Guts L1] - Slot 5 - 27/09/09
  • -500 Pilot Skill [Guts L2] - Slot 5 - 01/10/09
  • -700 Pilot Skill [Guts L3] - Slot 5 - 07/10/09
  • -500 Will Command [iron Will] - [Replaced Barrier Break] - 11/10/09
  • -300 Pilot Skill [Potential L1] - Slot 6 - 11/10/09
  • -500 Pilot Skill [Potential L2] - Slot 6 - 16/10/09
  • -700 Pilot Skill [Potential L3] - Slot 6 - 19/10/09
  • -100 Seishin Command [Flash] - Slot 4 - 19/10/09
  • -200 Seishin Command [Direct Attack] - Slot 5 - 19/10/09
  • -600 Seishin Command [spirit] - Slot 6 - 21/10/09
  • -800 Pilot Technique [Mega Fire] - Slot 2 - 22/10/09
  • -900 Pilot Technique [AllOut Attack] - Slot 3 - 30/10/09
  • -500 Will Command [Focused Attack] - [Replaced Barrel Roll] - 29/11/09
  • -300 PP Stat change from 2Range/2Acc/2Eva to 3Range/1Acc/2Eva - 20/12/09
  • Ace Bonus (50 fights): Defining Specialty - Genius - 20/12/09
  • -400 Will Command [sP Damage] - [Replaced Focused Attack] - 29/12/09
  • -400 Seishin Command [Greater Perseverance] - Replace Concentrate - 01/01/10
  • +1000 SP Refund - 01/06/10
  • +400 Seishin Refund [Greater Perseverance] - 01/06/10
  • +100 Seishin Refund [Flash] - 01/06/10
  • +600 Seishin Refund [spirit] - 01/06/10
  • +250 Seishin Refund [surehit] - 01/06/10
  • +500 Seishin Refund [Greater Duty] - 01/06/10
  • +200 Seishin Refund [Direct Attack] - 01/06/10
  • -150 Seishin Command [boost L1] - Slot 1 - 01/06/10
  • -250 Seishin Command [boost L2] - Slot 1 - 01/06/10
  • -400 Seishin Command [boost L3] - Slot 1 - 01/06/10
  • -200 Seishin Command [Duty L1] - Slot 2 - 01/06/10
  • -300 Seishin Command [Duty L2] - Slot 2 - 01/06/10
  • -400 Seishin Command [Duty L3] - Slot 2 - 01/06/10
  • -200 Seishin Command [Perseverance L1] - Slot 3 - 01/06/10
  • -300 Seishin Command [Perseverance L2] - Slot 3 - 01/06/10
  • -400 Seishin Command [Perseverance L3] - Slot 3 - 01/06/10
  • -150 Seishin Command [sure Hit L1] - Slot 4 - 01/06/10
  • -250 Seishin Command [sure Hit L2] - Slot 4 - 01/06/10
  • -350 Seishin Command [sure Hit L3] - Slot 4 - 01/06/10
  • -200 Seishin Command [Hot Blood L1] - Slot 5 - 01/06/10
  • -400 Seishin Command [Hot Blood L2] - Slot 5 - 01/06/10
  • -600 Seishin Command [Hot Blood L3] - Slot 5 - 01/06/10
  • -200 Seishin Command [Direct Attack L1] - Slot 6 - 01/06/10

Total: 15600

Remaining: 20286

Sortie Record:

Battles Entered (Overall): 87

Battles Won (Overall): 78

Battles Lost (Overall): 9

Battles Entered (SC): 40

Battles Won (SC): 40

Battles Lost (SC):

Battles Entered (PA): 44

Battles Won (PA): 35

Battles Lost (PA): 9

Edited by Code: OCD

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[0002]

id2.png

Name: Maki Ardito

Rank: Major

Serial Number: EFA-190-NH-03-02

Nationality: Japanese

Gender: Female

Age: 26

Height: 172cm

Weight: 58kg 49kg

Vital Statistics: B91/W60/H85

Blood Type: O

Birthday: 15th December

Quote: "Empri, Ready... GO!!"

Pilot Class: Field Commander

Pilot Level: 30

Specialisation: Close Combat

SP: 216

Skills & Abilities

  • Ace Bonus: Defining Specialty
  • Dodge Cost: 0%
  • Damage Reduction: -30%
  • Countercut Cost: 5 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 7 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +75%
    • [+]-type: +10%

    [*]Target Dodge Cost:

    • [F]-type: +20%
    • [+]-type: +10%

Critical

Class: Active

During an attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Melee: Level 3: [F]-type Weapon Damage +35%, Countercut Cost -2
  • Defence: Level 3: Damage Recieved -15%

Keikaku Gauge Skills

  • Lock On: Costs 3 Keikaku. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.
  • Defense Pierce: Costs 3 Keikaku. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Blitz Rush: Costs 4 Keikaku. Gain 1 additional attack phase this turn. During this attack phase you may only use [F] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Keikaku. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Hissatsu
    -"SHIN ULTRA DELUXE KAISER DELUXE FINAL LOVELY PERFECT TAICHO PPPANNNCHHHH!!!"
    Level 1 (80 SP): Casts Accelerate Level 1, Charge Level 1, Sure Hit Level 2, Resist Level 1, Hot Blood Level 2 and Direct Attack Level 1 on yourself.
  • 2) Perseverance
    -"IT'S ONLY A flesh wound PAINT SCRATCH!"
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Guidance
    -"There IS a reason I'm the commander you know."
    Level 1 (20 SP): User's PP gain is doubled at the end of the battle regardless of the result.
    Level 2 (35 SP): User or target ally's PP gain is doubled at the end of the battle regardless of the result.
  • 4) Iron Wall
    -"A good Captain never dies. Or fades away either."
    Level 1 (15 SP): Gain Damage Received -25% for one turn.
    Level 2 (25 SP): Gain Damage Received -50% for one turn.
    Level 3 (40 SP): Gain Damage Received -75% for one turn.
  • 5) Resupply
    -"I uh... yeah, just helped myself."
    Level 1 (50 SP): You or target ally recovers all ammunition.
    Level 2 (50 SP): You or target ally recovers all EN.
    Level 3 (70 SP): You or target ally recovers all ammunition and EN.
  • 6) Target Lock
    -"I see you~"
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Pilot Skills

  • 1) Brave Commander
    -Recklessness and power are contagious.
    Class: Passive (Sub) - Aura (6)
    Gain: Allies gain Damage Received -5% and Damage Dealt +10%
  • 2) Close Combat Specialty
    -A pilot skilled in close combat can strike harder and faster than one who is not.
    Class: Passive (Main)
    Gain: [F]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 3) Battlefield Experience
    -Experience is occasionally acceptable as a substitute for intelligence.
    Class: Passive (Main), Defining Specialty
    Gain: Damage Received -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 4) Taicho no Chikara
    -The true power of a Taicho.
    Class: Active - Charge (4)
    Gain: Damage Received -5%, Dodge Cost -5%, Damage Dealt +20%. Cost is variable depending on how soon you want to activate.
  • 5) Counter
    -The ability to defend yourself even while charging forward is a skill prized by many pilots, but few master it.
    Class: Active - Charge (3)
    Gain: Can block or evade and attack in the same round.
  • 6) Implaceable
    -Never underestimate how hard headed a she can be.
    Class: Active - Charge (4)
    Gain Damage Received -15% when activated.

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Counter Zone
    Gain Ability: Counter Zone: Pay 20 EN during your Defense Phase. This turn, all [F]-type attacks currently targeting your allies now target you instead.
  • 3) Taicho Punch
    One weapon, chosen at deployment. The weapon cannot have a skill usage requirement. Damage is equal to the base attack +50%. If that weapon is a variable weapon, calculate base damage for a full use of the weapon. Accuracy is Base attack +5%. EN cost is +50%. Rounds are equal to the base weapon's rounds x 0.5, rounded down. If it has no EN cost or rounds, cost is 15. Attack gains Req: Taicho no Chikara

Edited by Code: OCD

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Maki Ardito

Ace Bonus: Defining Specialty - Brave

PP Accounting:

Income:

Total: 28682

Expended:

  • -400 Seishin Command [Hot Blood] - Slot 1 - 08/09/09
  • -300 Pilot Skill [Leadership 1] - Slot 1 - 08/09/09
  • -300 Pilot Skill [infight 1] - Slot 2 - 08/09/09
  • -400 Seishin Command [Greater Perseverance]
  • -250 +25SP
  • -750 Seishin Commmand [Aid] - Slot 3 - 18/09/09
  • -350 +35SP
  • -400 +40SP
  • -500 Pilot Technique [sword Shield]
  • -400 Pilot Skill [infight 2] - Slot 2 - 07/10/09
  • -800 Pilot Skill [brave] - Slot 3 - 07/10/09
  • -800 Pilot Skill [Meikyo Shisui] - Slot 4 - 11/10/09
  • -300 Pilot Skill [Counter L1] - Slot 5 - 13/10/09
  • -500 Pilot Skill [Counter L2] - Slot 5 - 16/10/09
  • -500 Pilot Skill [Guard] - Slot 6 - 16/10/09
  • -500 Pilot Skill [infight L3] - Slot 2 - 19/10/09
  • -700 Pilot Skill [Counter L3] - Slot 5 - 20/10/09
  • -500 Pilot Skill [Leadership L2] - Slot 1 - 21/10/09
  • -700 Pilot Skill [Leadership L3] - Slot 1 - 23/10/09
  • -300 Pilot Seishin [iron Wall] - Slot 4 - 28/10/09
  • -600 Pilot Seishin [Resupply] - Slot 5 - 30/10/09
  • -200 Pilot Seishin [Direct Attack] - Slot 6 - 30/10/09
  • -400 Pilot Technique [Counter Zone] - Slot 2 - 30/10/09
  • -800 Pilot Technique [Empowered Attack] - Slot 3 - 04/11/09
  • -975 Pilot Seishin [Courage] - Replace [Hot Blood] - 09/11/09
  • -300 Pilot Skill [brave Commander L1] - Slot 1 - 22/02/10
  • -500 Pilot Skill [brave Commander L2] - Slot 1 - 22/02/10
  • -700 Pilot Skill [brave Commander L3] - Slot 1 - 22/02/10
  • Meikyo Shisui converted to Fury - 01/06/10
  • +1000 SP Refund - 01/06/10
  • +400 Seishin Refund [Greater Perseverance] - 01/06/10
  • +975 Seishin Refund [Courage] - 01/06/10
  • +600 Seishin Refund [Resupply] - 01/06/10
  • +250 Seishin Refund [surehit] - 01/06/10
  • +300 Seishin Refund [iron Wall] - 01/06/10
  • +200 Seishin Refund [Direct Attack] - 01/06/10
  • -975 Pilot Seishin [Courage] - Slot 1 - 01/06/10
  • -200 Pilot Seishin [Perseverance L1] - Slot 2 - 01/06/10
  • -300 Pilot Seishin [Perseverance L2] - Slot 2 - 01/06/10
  • -400 Pilot Seishin [Perseverance L3] - Slot 2 - 01/06/10
  • -500 Pilot Seishin [Great Effort L1] - Slot 3 - 01/06/10
  • -600 Pilot Seishin [Great Effort L2] - Slot 3 - 01/06/10
  • -150 Pilot Seishin [iron Wall L1] - Slot 4 - 01/06/10
  • -250 Pilot Seishin [iron Wall L2] - Slot 4 - 01/06/10
  • -400 Pilot Seishin [iron Wall L3] - Slot 4 - 01/06/10
  • -400 Pilot Seishin [Resupply L1] - Slot 5 - 01/06/10
  • -400 Pilot Seishin [Resupply L2] - Slot 5 - 01/06/10
  • -500 Pilot Seishin [Resupply L3] - Slot 5 - 01/06/10
  • -200 Pilot Seishin [Direct Attack L1] - Slot 6 - 01/06/10
  • Ace Bonus (50 fights): Defining Specialty - Brave - 24/10/10
  • -1100 Pilot Technique [ultimate Weapon] - Slot 3 - 10/01/11

Total: 16775

Remaining: 11907

Sortie Record:

Battles Entered (Overall): 57

Battles Won (Overall): 48

Battles Lost (Overall): 9

Battles Entered (SC): 21

Battles Won (SC): 18

Battles Lost (SC): 3

Battles Entered (PA): 35

Battles Won (PA): 29

Battles Lost (PA): 6

Edited by Code: OCD

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[0003]

id3.png

Name: Shina Pretoria

Rank: 1st Lieutenant

Serial Number: EFA-190-NH-01-03

Nationality: Greek

Gender: Female

Age: 22

Height: 164cm

Weight: 53kg

Vital Statistics: B82/W60/H90

Blood Type: O

Birthday: 2nd December

Quote: "Ah, it'll work out!"

Pilot Class: Bombardier

Pilot Level: 26

Specialisation: Bombardment/Artillery

SP: 200

Skills & Abilities

  • Dodge Cost: -0%
  • Damage Reduction: -20%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 4 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +5%
    • [+]-type: +80%

    [*]Target Dodge Cost:

    • [F]-type: +5%
    • [+]-type: +15%

Critical

Class: Active

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Range: Level 4: [+]-type Weapon Damage +45%, Countershoot Cost -3
  • Defence: Level 2: Damage Received -10%

Will Gauge Skills

  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.
  • Saturation Fire: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Fire Mission
    -"All guns, fire for effect!"
    Level 1 (60 SP) Casts Accelerate Level 1, Sure Hit Level 2, Flash Level 1 and Hot Blood Level 2 on yourself.
  • 2) Perseverance
    -"Keep it going just a little while longer!"
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Iron Wall
    -"Are our blast shields up?"
    Level 1 (15 SP): Gain Damage Received -25% for one turn.
    Level 2 (25 SP): Gain Damage Received -50% for one turn.
    Level 3 (40 SP): Gain Damage Received -75% for one turn.
  • 4) Resupply
    -"Maintain fire. Ammo is not an issue."
    Level 1 (50 SP): You or target ally recovers all ammunition.
    Level 2 (50 SP): You or target ally recovers all EN.
    Level 3 (70 SP): You or target ally recovers all ammunition and EN.
  • 5) Set Target
    -"All guns set to grid square alpha lima three two..."
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.
  • 6) Suppression
    -"Let's keep their heads down!"
    Level 1 (30 SP): For a single turn, target enemy cannot Support Defend.

Pilot Skills

  • 1) Specialist
    -A specialist in the field is able to act in a far better capacity in combat than someone with only passing familiarity.
    Class: Passive (Main)
    Gain: Damage Received -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 2) Bombardier
    -A skilled artillerywoman knows how to place her shells, causing maximum damage for minimum expense.
    Class: Passive (Main)
    Gain: [+]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 3) Defensive Position
    -Positioning is everything for Artillery units, and finding a defensible spot for the battery to deploy to can mean the difference between victory and defeat in a pitched battle.
    Class: Active - Charge (4)
    Gain Damage Received -15% when activated. Cost is variable depending on how soon you want to activate.
  • 4) Time On Target
    -Once an artillery battery has localised it's target and setup it's guns, a good battery commander can direct fire for maximum effect against the enemy.
    Class: Active - Charge (4)
    Gain: Damage Received -5%, Dodge Cost -5%, Damage Dealt +20%.
  • 5) Counter
    -Good artillery units are prepared for anything, including shooting on the move or under enemy fire.
    Class: Active - Charge (3)
    Gain: Can block or evade and attack in the same round.
  • 6) Dial In
    -Once an artillery battery has settled in and set it's sights, it is capable of bombarding the enemy with nigh impunity.
    Class: Active - Charge (4)
    Gain: When activated, choose three options from the following list per level and gain their effects as unit modifiers.
    • Agility: Agi -10
    • Output: Cost of EN-based Weapons and Abilities -10%
    • Accuracy: Accuracy +10%
    • Offense: Weapon Damage +10%
    • Counter: Countercut/Countershoot Cost -25%
    • Terrain Adjustment: Reduce terrain-based Dodge Cost and Accuracy penalties by 15%
    • Precision: Critical Cost -2

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Suppressive Fire
    Choose One [+]-type weapon at deployment. This attack's stats are based off the chosen weapon with Damage +10%, Same Accuracy, EN cost +50% and gains & Weapons Lock. If it has no EN cost, EN cost +10 instead. If first attack is negated, second attack is automatically negated.
  • 3) Full Payload
    Unit must have 5 or more weapons that you are able to use. Choose one non-MAP weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo weapon that you choose to apply (up to +60% max) and gains Barrier Pierce. Rank 1-12: 1 round. Rank 13+: 2 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Shina Pretoria

PP Accounting:

Income:

Total: 21159

Expended:

  • -200 Seishin [Direct Attack] - Slot 1 - 05/10/09
  • -800 Pilot Skill [brave] - Slot 1 - 05/10/09
  • -400 Pilot Seishin [Greater Perseverance] - Slot1 - 13/10/09
  • -300 Pilot Skill [Gunfight L1] - Slot 2 - 13/10/09
  • -250 +25SP
  • -500 Pilot Technique [sword Shield] - Slot 1 - 16/10/09
  • -200 +20SP - 19/10/09
  • -550 +55SP - 19/10/09
  • -500 Pilot Skill [Guard] - Slot 3 - 31/10/09
  • -800 Pilot Skill [Meikyo Shisui] - Slot 4 - 06/11/09
  • -400 Pilot Skill [Gunfight L2] - Slot 2 - 15/11/09
  • -500 Pilot Skill [Gunfight L3] - Slot 2 - 16/11/09
  • -300 Pilot Skill [Counter L1] - Slot 5 - 17/11/09
  • -200 Pilot Skill [OS Customise L1] - Slot 6 - 17/11/09
  • -300 Pilot Skill [OS Customise L2] - Slot 6 - 19/11/09
  • -400 Pilot Skill [OS Customise L3] - Slot 6 - 19/11/09
  • -500 Pilot Skill [Counter L2] - Slot 5 - 21/11/09
  • -700 Pilot Skill [Counter L3] - Slot 5 - 02/12/09
  • -800 Pilot Techique [Mega Fire] - Slot 2 - 04/12/09
  • -850 Pilot Seishin [Raid] - Slot 3 - 19/12/09
  • -300 Pilot Seishin [iron Wall] - Slot 4 - 28/12/09
  • -800 Pilot Technique [Empowered Attack] - Slot 3 - 29/12/09
  • -300 Pilot Seishin [Coercion] - Slot 5 - 01/01/10
  • -600 Pilot Seishin [Resupply] - Slot 6 - 06/02/10
  • +1000 SP Refund - 01/06/10
  • +400 Seishin Refund [Greater Perseverance] - 01/06/10
  • +850 Seishin Refund [Courage] - 01/06/10
  • +600 Seishin Refund [Resupply] - 01/06/10
  • +300 Seishin Refund [Coercion] - 01/06/10
  • +300 Seishin Refund [iron Wall] - 01/06/10
  • +200 Seishin Refund [Direct Attack] - 01/06/10
  • -850 Pilot Seishin [Raid] - Slot 1 - 01/06/10
  • -200 Pilot Seishin [Perseverance L1] - Slot 2 - 01/06/10
  • -300 Pilot Seishin [Perseverance L2] - Slot 2 - 01/06/10
  • -400 Pilot Seishin [Perseverance L3] - Slot 2 - 01/06/10
  • -150 Pilot Seishin [iron Wall L1] - Slot 3 - 01/06/10
  • -250 Pilot Seishin [iron Wall L2] - Slot 3 - 01/06/10
  • -400 Pilot Seishin [iron Wall L3] - Slot 3 - 01/06/10
  • -400 Pilot Seishin [Resupply L1] - Slot 4 - 01/06/10
  • -400 Pilot Seishin [Resupply L2] - Slot 4 - 01/06/10
  • -200 Pilot Seishin [Direct Attack L1] - Slot 5 - 01/06/10
  • -300 Pilot Seishin [Coercion L1] - Slot 6 - 01/06/10
  • -500 Pilot Seishin [Resupply L3] - Slot 4 - 07/10/10
  • -1100 Pilot Technique [ultimate Weapon] - Slot 3 - 10/01/11

Total: 13550

Total Remaining: 7609

Sortie Record:

Battles Entered (Overall): 35

Battles Won (Overall): 32

Battles Lost (Overall): 3

Battles Entered (SC): 14

Battles Won (SC): 12

Battles Lost (SC): 2

Battles Entered (PA): 21

Battles Won (PA): 20

Battles Lost (PA): 1

Edited by Code: OCD

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[0004]

id4.png

Name: Elsass Lothringen

Rank: Captain

Serial Number: EFA-190-SG-01-04

Nationality: Swiss

Gender: Female

Age: 24

Height: 174cm

Weight: 56kg

Vital Statistics: B86/W60/H88

Blood Type: O

Birthday: 25th May

Quote: "Establishing Battlefield Control, standby."

Pilot Class: E.H.

Pilot Level: 29

Specialisation: Marksman, Battlefield Analysis

SP: 212

Skills & Abilities

  • Dodge Cost: -30%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 7 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +5%
    • [+]-type: +50%

    [*]Target Dodge Cost:

    • [F]-type: +15%
    • [+]-type: +25%

Critical

Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Range: Level 1: [+]-type Weapon Damage +15%
  • Accuracy: Level 1: Target's Dodge Cost +10%
  • Evade: Level 4: Dodge Cost -20%

Will Gauge Skills

  • Focus: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Double-Tap: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.
  • Adamant: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Boost
    -"Engage, full."
    Level 1 (15 SP): Gain Dodge Cost -25% for one turn.
    Level 2 (25 SP): Gain Dodge Cost -50% for one turn.
    Level 3 (40 SP): Gain Dodge Cost -75% for one turn.
  • 2) Perseverance
    -"Basic functions are still at operating capacity..."
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Diligence
    -"Being hit... is not an option in this case.."
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 4) Blitz
    -"Your speed is... insufficient."
    Level 1 (60 SP) Casts Accelerate Level 1, Sure Hit Level 2, Flash Level 1 and Hot Blood Level 2 on yourself.
  • 5) Set Target
    -"I have lock."
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.
  • 6) Flexibility
    -"How unexpected. ...But still futile."
    Level 1 (10 SP): Recover 10 AP.
    Level 2 (25 SP): Recover 30 AP
    Level 3 (60 SP): Recover 50 AP

Pilot Skills

  • 1) Genius
    -A cool head and the ability to think on one's feet are valued traits among pilots, giving them the ability to take advantage of unexpected circumstances.
    Class: Passive (Main)
    Gain: Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 2) Enhanced Human Conditioning
    -Conditioning and training beyond normal human limitations, candidates that survive are better equipped for the rigors of intense combat, acting with superior thinking and response time that only magnifies under stress.
    Class: Active - Charge (4)
    Gain Dodge Cost -5%, Target's Dodge Cost +10%, Weapon Damage +10%. Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.
  • 3) Marksman
    -Being skilled at the use of one's weapons is important for pilots, and skilled ones can achieve so much more even when forced to use inferior equipment.
    Class: Passive (Main)
    Gain: [+]-type Weapons gain Damage +30% and Target's Dodge Cost +10%.
  • 4) Limiter Release
    -Ace pilots are often given authority to deactivate the engine governors and limiters of their mecha on their own volition, allowing them better short term performance.
    Class: Active - Charge (4)
    Gain: When activated, choose three options from the following list per level and gain their effects as unit modifiers.
    • Agility: Agi -10
    • Output: Cost of EN-based Weapons and Abilities -10%
    • Accuracy: Accuracy +10%
    • Offense: Weapon Damage +10%
    • Counter: Countercut/Countershoot Cost -25%
    • Terrain Adjustment: Reduce terrain-based Dodge Cost and Accuracy penalties by 15%
    • Precision: Critical Cost -2

    [*]5) Dedication

    -Even in the face of death, some pilots continue to struggle to accomplish their mission, with a strength born of an adamant desire to prevail.

    Class: Passive (Main)

    Gain: While HP is 50% and below, Damage Received -15%, Damage Dealt +15%, and Target's Dodge Cost +15%. While HP is 30% and below, Damage Received -20%, Damage Dealt +20% and Target's Dodge Cost +20%

    [*]6) Valor

    -Those pilots who selflessly fight to accomplish their mission often have a grim determination that allows them to continue and fight harder when cornered, redoubling their efforts under the most desperate circumstances.

    Class: Passive (Main)

    Gain: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%. While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20% instead.

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Overload
    Choose One [+]-type weapon at deployment. This attack's stats are based off the chosen weapon with Damage +10%, Same Accuracy, EN cost +50% and gains & Weapons Lock. If it has no EN cost, EN cost +10 instead. If first attack is negated, second attack is automatically negated.
  • 3) Full Power
    Unit must have 4 or more [+]-type weapons that you are able to use. Choose one non-MAP [+]-type weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo [+]-type weapon that you choose to apply (up to +50% max). Rank 1-6: 1 round. Rank 7-12: 2 rounds. Rank 13+: 3 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Elsass Lothringen

PP Accounting:

Income:

Total: 22178

Expended:

  • -600 Attributes
  • -500 Pilot Seishin [Greater Duty] - Slot 1 - 23/10/09
  • -800 Pilot Skill [Genius] - Slot 1 - 23/10/09
  • -100 +10SP - 31/10/09
  • -300 Pilot Skill [Gunfight L1] - Slot 3 - 31/10/09
  • -600 +60SP - 06/11/09
  • -300 +30SP - 15/11/09
  • -400 Pilot Skill [Gunfight L2] - Slot 3 - 16/11/09
  • -200 Pilot Skill [OS Customisation L1] - Slot 4 - 16/11/09
  • -500 Pilot Skill [Gunfight L3] - Slot 3 - 17/11/09
  • -300 Pilot Skill [OS Customisation L2] - Slot 4 - 19/11/09
  • -400 Pilot Skill [OS Customisation L3] - Slot 4 - 19/11/09
  • -500 Pilot Technique [sword Shield] - Slot 1 - 21/11/09
  • -400 Pilot Skill [sEED Mode L1] - Slot 2 - 29/11/09
  • -500 Pilot Skill [sEED Mode L2] - Slot 2 - 29/11/09
  • -300 Pilot Skill [Potential L1] - Slot 5 - 30/11/09
  • -400 Pilot Seishin [Greater Perseverance] - Slot 2 - 30/11/09
  • -100 Pilot Seishin [Flash] - Slot 3 - 30/11/09
  • -500 Pilot Skill [Potential L2] - Slot 5 - 02/12/09
  • -700 Pilot Skill [Potential L3] - Slot 5 - 04/12/09
  • -300 Pilot Skill [Guts L1] - Slot 6 - 14/12/09
  • -500 Pilot Skill [Guts L2] - Slot 6 - 14/12/09
  • -700 Pilot Skill [Guts L3] - Slot 6 - 14/12/09
  • -850 Pilot Seishin [Raid] - Slot 4 - 22/12/09
  • -800 Pilot Techique [Mega Fire] - Slot 2 - 27/12/09
  • -200 Pilot Seishin [Direct Attack] - Slot 5 - 28/12/09
  • -900 Pilot Technique [AllOut Attack] - Slot 3 - 31/12/09
  • +1000 SP Refund - 01/06/10
  • +400 Seishin Refund [Greater Perseverance] - 01/06/10
  • +100 Seishin Refund [Flash] - 01/06/10
  • +200 Seishin Refund [Direct Attack] - 01/06/10
  • +500 Seishin Refund [Greater Duty] - 01/06/10
  • +850 Seishin Refund [Raid] - 01/06/10
  • -150 Seishin Command [boost L1] - Slot 1 - 01/06/10
  • -250 Seishin Command [boost L2] - Slot 1 - 01/06/10
  • -200 Seishin Command [Duty L1] - Slot 2 - 01/06/10
  • -300 Seishin Command [Duty L2] - Slot 2 - 01/06/10
  • -400 Seishin Command [Duty L3] - Slot 2 - 01/06/10
  • -200 Seishin Command [Perseverance L1] - Slot 3 - 01/06/10
  • -300 Seishin Command [Perseverance L2] - Slot 3 - 01/06/10
  • -400 Seishin Command [Perseverance L3] - Slot 3 - 01/06/10
  • -850 Seishin Command [Raid L1] - Slot 4 - 01/06/10
  • -200 Seishin Command [Direct Attack L1] - Slot 5 - 01/06/10
  • -200 Seishin Command [Karma L1] - Slot 6 - 01/09/10
  • -300 Seishin Command [Karma L2] - Slot 6 - 01/09/10
  • -400 Seishin Command [Karma L3] - Slot 6 - 07/10/10
  • -400 Seishin Command [boost L3] - Slot 1 - 07/10/10
  • -300 Stat change from 2Acc/4Eva to 1Range/1Acc/4Eva - 15/10/10

Total: 14350

Total Remaining: 7828

Sortie Record:

Battles Entered (Overall): 38

Battles Won (Overall): 38

Battles Lost (Overall):

Battles Entered (SC): 19

Battles Won (SC): 19

Battles Lost (SC):

Battles Entered (PA): 19

Battles Won (PA): 19

Battles Lost (PA):

Edited by Code: OCD

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[0005]

id5.png

Name: Francoise Libetta

Rank: Warrant Officer

Serial Number: EFA-190-SG-09-05

Nationality: French

Gender: Female

Age: 23

Height: 157cm

Weight: 47kg

Vital Statistics: B84/W57/H81

Blood Type: AB

Birthday: 28th July

Quote: "...Launching."

Pilot Class: E.H.

Pilot Level: 28

Specialisation: Rapid Assault

SP: 208

Skills & Abilities

  • Dodge Cost: -30%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 7 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +50%
    • [+]-type: +5%

    [*]Target Dodge Cost:

    • [F]-type: +25%
    • [+]-type: +15%

Critical

Class: Active

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Melee: Level 1: [F]-type Weapon Damage +15%
  • Accuracy: Level 1: Target's Dodge Cost +10%
  • Evade: Level 4: Dodge Cost -20%

Will Gauge Skills

  • Focus: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
  • Weakpoint: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Double Assault: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [F] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Boost
    Level 1 (15 SP): Gain Dodge Cost -25% for one turn.
    Level 2 (25 SP): Gain Dodge Cost -50% for one turn.
    Level 2 (40 SP): Gain Dodge Cost -75% for one turn.
  • 2) Perseverance
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Diligence
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 4) Blitz
    Level 1 (60 SP) Casts Accelerate Level 1, Sure Hit Level 2, Flash Level 1 and Hot Blood Level 2 on yourself.
  • 5) Set Target
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.
  • 6) Suppression
    Level 1 (30 SP): For a single turn, target enemy cannot Support Defend.

Pilot Skills

  • 1) Close Combat Specialist
    -How to fight in close quarters is something every soldier should know.
    Class: Passive (Main)
    Gain: [F]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 2) Superior Training
    -Elite forces are not born. They are trained.
    Class: Passive (Main)
    Gain: Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 3) Enhanced Human Conditioning
    -In battle, physical condition can mean everything.
    Class: Active - Charge (4)
    Gain Dodge Cost -5%, Target's Dodge Cost +10%, Weapon Damage +10%. Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.
  • 4) Limiter Release
    -Not all limits are absolute.
    Class: Active - Charge (4)
    Gain: When activated, choose three options from the following list per level and gain their effects as unit modifiers.
    • Agility: Agi -10
    • Output: Cost of EN-based Weapons and Abilities -10%
    • Accuracy: Accuracy +10%
    • Offense: Weapon Damage +10%
    • Counter: Countercut/Countershoot Cost -25%
    • Terrain Adjustment: Reduce terrain-based Dodge Cost and Accuracy penalties by 15%
    • Precision: Critical Cost -2

    [*]5) Potential

    -One must not fear being in hurt in combat.

    Class: Passive (Main)

    Gain: While HP is 50% and below, Damage Received -15%, Damage Dealt +15%, and Target's Dodge Cost +15%. While HP is 30% and below, Damage Received -20%, Damage Dealt +20% and Target's Dodge Cost +20%

    [*]6) Serenity

    -She's a leaf in the wind. Watch her soar.

    Class: Passive (Main)

    Gain: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15%, and Target's Dodge Cost +15%. While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20%

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Shield Crush
    Choose One [F]-type weapon at deployment. This attack's stats are based off the chosen weapon with EN cost +30% and gains Shield Pierce. If it has no EN cost, EN cost +5 instead. This attack gains all tags that the base attack has.
  • 3) Full Payload
    Unit must have 5 or more weapons that you are able to use. Choose one non-MAP weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo weapon that you choose to apply (up to +60% max) and gains Barrier Pierce. Rank 1-12: 1 round. Rank 13+: 2 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Francoise Libetta

PP Accounting:

Income:

Total: 18789

Expended:

  • -600 Attributes
  • -500 Pilot Seishin [Greater Duty] - Slot 1 - 24/10/09
  • -300 Pilot Skill [infight L1] - Slot 1 - 24/10/09
  • -350 +35SP - 31/10/09
  • -350 +35SP - 17/11/09
  • -300 +30SP - 19/11/09
  • -800 Pilot Skill [Genius] - Slot 2 - 30/11/09
  • -400 Pilot Skill [sEED Mode L1] - Slot 3 - 08/12/09
  • -500 Pilot Skill [sEED Mode L2] - Slot 3 - 08/12/09
  • -200 Pilot Skill [OS Customise L1] - Slot 4 - 08/12/09
  • -300 Pilot Skill [OS Customise L2] - Slot 4 - 08/12/09
  • -400 Pilot Skill [OS Customise L3] - Slot 4 - 13/12/09
  • -500 Pilot Technique [swordshield] - Slot 1 - 13/12/09
  • -400 Pilot Skill [infight L2] - Slot 1 - 18/12/09
  • -500 Pilot Skill [infight L3] - Slot 1 - 18/12/09
  • -500 Pilot Seishin [Recharge] - Slot 2 - 28/12/09
  • -500 Pilot Seishin [Flash] - Slot 3 - 29/12/09
  • -300 Pilot Skill [Potential L1] - Slot 5 - 31/12/09
  • -500 Pilot Skill [Potential L2] - Slot 5 - 31/12/09
  • -700 Pilot Skill [Potential L3] - Slot 5 - 31/12/09
  • +1000 SP Refund - 01/06/10
  • +500 Seishin Refund [Greater Duty] - 01/06/10
  • +100 Seishin Refund [Flash] - 01/06/10
  • +500 Seishin Refund [Recharge] - 01/06/10
  • -150 Seishin Command [boost L1] - Slot 1 - 01/06/10
  • -250 Seishin Command [boost L2] - Slot 1 - 01/06/10
  • -200 Seishin Command [Duty L1] - Slot 2 - 01/06/10
  • -300 Seishin Command [Duty L2] - Slot 2 - 01/06/10
  • -400 Seishin Command [Duty L3] - Slot 2 - 01/06/10
  • -200 Seishin Command [Perseverance L1] - Slot 3 - 01/06/10
  • -300 Seishin Command [Perseverance L2] - Slot 3 - 01/06/10
  • -400 Seishin Command [Perseverance L3] - Slot 3 - 01/06/10
  • -850 Seishin Command [Raid L1] - Slot 4 - 01/06/10
  • -200 Seishin Command [Direct Attack L1] - Slot 5 - 01/06/10
  • -300 Pilot Skill [Guts L1] - Slot 6 - 31/08/10
  • -500 Pilot Skill [Guts L2] - Slot 6 - 14/10/10
  • -700 Pilot Skill [Guts L3] - Slot 6 - 14/10/10
  • -600 Pilot Technique [shield Crush] - Slot 2 - 18/10/10
  • -1100 Pilot Technique [ultimate Weapon] - Slot 3 - 19/10/10
  • -400 Seishin Command [boost L3] - Slot 1 - 20/10/10
  • -300 Seishin Command [Coercion] - Slot 6 - 20/10/10

Total: 13550

Total Remaining: 5289

Sortie Record:

Battles Entered (Overall): 29

Battles Won (Overall): 26

Battles Lost (Overall): 3

Battles Entered (SC): 14

Battles Won (SC): 13

Battles Lost (SC): 1

Battles Entered (PA): 15

Battles Won (PA): 13

Battles Lost (PA): 2

Edited by Code: OCD

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[0006]

id6.png

Name: Ashley Philosoford

Rank: Master Sergeant

Serial Number: EFA-190-NH-02-06

Nationality: British

Gender: Female

Age: 19

Height: 159cm

Weight: 45kg

Vital Statistics: B78/W55/H78

Blood Type: B

Birthday: 1st March

Quote: "I-it's not that I like it or anything..."

Pilot Class: Engineer

Pilot Level: 37

Specialisation: Battlefield Repair

SP: 304

Skills & Abilities

  • Dodge Cost: -30%
  • Damage Reduction: -10%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 7 AP (Minimum cost: 1 AP)
  • Weapon Damage: +5%
  • Target Dodge Cost: +5%

Critical

Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Defence: Level 2: Damage Received -10%
  • Evade: Level 4: Dodge Cost -20%

Will Gauge Skills

  • Calm Under Fire: Costs 4 Will. Damage Received -40%, Target's Dodge Cost +50% for one turn.
  • Cease Fire: Costs 5 Will. Disables all attack phases of a single target for one turn. The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. This is considered a Status Attack.
  • Rapid Repair: Costs 5 Will. Gain 1 additional attack phase this turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Guidance
    -"I'll show you how to do it properly... idiot."
    Level 1 (20 SP): User's PP gain is doubled at the end of the battle regardless of the result.
    Level 2 (35 SP): User or target ally's PP gain is doubled at the end of the battle regardless of the result.
  • 2) Duty
    -"You're not my type."
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 3) Rescue
    -"Everyone will be ok, ok?"
    Level 1 (50 SP): Restores one fallen ally's HP/EN/DP to 10% and returns her to battle. AP and ammo are not restored.
    Level 2 (100 SP): Restores one fallen ally's HP/EN/DP to 50% and returns her to battle. AP and ammo are not restored.
    Level 3 (200 SP): Restores one fallen ally's HP/EN/DP/AP/Ammo to 100% and returns her to battle.
  • 4) Maintenace
    -"Don't treat it so badly next time, jeez."
    Level 1 (15 SP): Removes all negative status effects from yourself or target ally.
    Level 2 (25 SP): Removes all negative status effects from up to two target allies (including yourself).
    Level 3 (40 SP): Removes all negative status effects from up to three target allies (including yourself).
  • 5) Trust
    -"It'll be fine."
    Level 1 (30 SP): You or target ally recovers 30% of their maximum HP. 300 PP
    Level 2 (60 SP): You or target ally recovers 50% of their maximum HP. 400 PP
    Level 3 (90 SP): You or target ally recovers all HP.
  • 6) Resupply
    -"You should conserve your ammo better. Idiot."
    Level 1 (50 SP): You or target ally recovers all ammunition.
    Level 2 (50 SP): You or target ally recovers all EN.
    Level 3 (70 SP): You or target ally recovers all ammunition and EN.

Pilot Skills

  • 1) Leadership
    -I-it's not like it's for you or anything.
    Class: Passive (Sub) - Aura (6)
    Gain: Allies gain Dodge Cost -5% and Target's Dodge Cost +10%
  • 2) Battlefield Engineer
    -She just wants to do her job and keep robots working is all!
    Class: Passive (Sub)
    Gain: While Repairing, recover an additional 15% HP or DP. When using the Quick Repair technique, recover an additional 10% HP or DP
  • 3) Tsundere
    -W-what? You think she's good at piloting? ...ok. Dummy.
    Class: Passive (Main)
    Gain: Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 4) SP Boost
    -It's purely her job, don't mistake it for something else ok?
    Class: Passive (Sub)
    Gain: Max SP Cap for this pilot is increased by 60.
  • 5) Support Pilot
    -It's not like she wants to get along with everyone or anything...
    Class: Passive (Sub)
    Gain: SP Reduction that this pilot suffers in multi-piloted units is considered one step less.
  • 6) Supply Officer
    -I-it's so you can get to work already.
    Class: Passive (Sub)
    Gain: While Repairing, recover an additional 15% EN. When using the Quick Repair technique, recover an additional 10% EN

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Mortal Strike
    When performing a Critical Attack, you may pay an additional 5 AP to give the attack the following ability: Enemies hit by this attack have the effect of all HP restoration effects (Repair, Spirit Commands, natural regen, etc) reduced by 50% for 3 turns. This is considered a Status Effect.
  • 3) Full Payload
    Unit must have 5 or more weapons that you are able to use. Choose one non-MAP weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo weapon that you choose to apply (up to +60% max) and gains Barrier Pierce. Rank 1-12: 1 round. Rank 13+: 2 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Ashley Philosoford

PP Accounting:

Income:

Total: 24076

Expended:

  • -600 Attributes
  • -600 Pilot Seishin [Friendship] - Slot 1 - 31/10/09
  • -300 Pilot Skill [Leadership L1] - Slot 1 - 31/10/09
  • -200 Pilot Skill [Engineer L1] - Slot 2 - 31/10/09
  • -600 +60 SP - 06/11/09
  • -400 +40 SP - 15/11/09
  • -400 Pilot Skill [Engineer L2] - Slot 2 - 19/11/09
  • -800 Pilot Skill [Genius] - Slot 3 - 19/11/09
  • -600 Pilot Seishin [Resupply] - Slot 2 - 21/11/09
  • -150 Pilot Seishin [Prayer] - Slot 3 - 30/11/09
  • -500 Pilot Seishin [Greater Duty] - Slot 4 - 04/12/09
  • -900 Pilot Seishin [Love] - Slot 5 - 08/12/09
  • -20 Pilot Seishin [Mercy] - Slot 6 - 11/12/09
  • -300 - Pilot Skill [sP Boost L1] - Slot 4 - 18/12/09
  • -500 - Pilot Skill [sP Boost L2] - Slot 4 - 18/12/09
  • -700 - Pilot Skill [sP Boost L3] - Slot 4 - 18/12/09
  • -600 +60 SP - 18/12/09
  • -400 - Pilot Skill [Group Mentality L1] - Slot 5 - 24/12/09
  • -600 - Pilot Skill [Group Mentality L2] - Slot 5 - 24/12/09
  • -600 - Pilot Skill [Engineer L3] - Slot 2- 06/02/10
  • -500 - Pilot Skill [Leadership L2] - Slot 1- 06/02/10
  • -750 Seishin Commmand [Aid] - Slot 6 - 01/03/10
  • -700 - Pilot Skill [Leadership L3] - Slot 1- 08/03/10
  • +1600 SP Refund - 01/06/10
  • +500 Seishin Refund [Greater Duty] - 01/06/10
  • +750 Seishin Refund [Aid] - 01/06/10
  • +150 Seishin Refund [Prayer] - 01/06/10
  • +600 Seishin Refund [Friendship] - 01/06/10
  • +900 Seishin Refund [Love] - 01/06/10
  • +500 Seishin Refund [Resupply] - 01/06/10
  • -500 Seishin Command [Great Effort L1] - Slot 1 - 01/06/10
  • -600 Seishin Command [Great Effort L2] - Slot 1 - 01/06/10
  • -200 Seishin Command [Duty L1] - Slot 2 - 01/06/10
  • -300 Seishin Command [Duty L2] - Slot 2 - 01/06/10
  • -400 Seishin Command [Duty L3] - Slot 2 - 01/06/10
  • -400 Seishin Command [Love L1] - Slot 3 - 01/06/10
  • -500 Seishin Command [Love L2] - Slot 3 - 01/06/10
  • -150 Seishin Command [Prayer L1] - Slot 4 - 01/06/10
  • -300 Seishin Command [Trust L1] - Slot 5 - 01/06/10
  • -400 Seishin Command [Trust L2] - Slot 5 - 01/06/10
  • -500 Seishin Command [Trust L3] - Slot 5 - 01/06/10
  • -400 Seishin Command [Resupply L1] - Slot 6 - 01/06/10
  • -400 Seishin Command [Resupply L2] - Slot 6 - 01/06/10
  • -200 Pilot Skill [Logistic Support L1] - Slot 6 - 12/09/09
  • -400 Pilot Skill [Logistic Support L2] - Slot 6 - 12/09/09
  • -600 Pilot Skill [Logistic Support L3] - Slot 6 - 14/09/09
  • -500 Pilot Technique [sword Shield] - Slot 1 - 07/10/09
  • -600 Seishin Command [Love L3] - Slot 3 - 10/10/10
  • -250 Seishin Command [Prayer L2] - Slot 4 - 10/10/10
  • -350 Seishin Command [Prayer L3] - Slot 4 - 18/10/10
  • -500 Seishin Command [Resupply L3] - Slot 6 - 18/10/10
  • -1000 Pilot Technique [Mortal Strike] - Slot 2 - 20/10/10
  • -1100 Pilot Technique [ultimate Weapon] - Slot 3 - 20/10/10
  • -600 Seishin Command [Resurrection L1] - Slot 3 [Replaces Love] - 09/11/10
  • -800 Seishin Command [Resurrection L2] - Slot 3 [Replaces Love] - 09/11/10
  • -1000 Seishin Command [Resurrection L3] - Slot 3 [Replaces Love] - 09/11/10

Total: 18070

Total Remaining: 4206

Sortie Record:

Battles Entered (Overall): 37

Battles Won (Overall): 37

Battles Lost (Overall):

Battles Entered (SC): 15

Battles Won (SC): 15

Battles Lost (SC):

Battles Entered (PA): 21

Battles Won (PA): 21

Battles Lost (PA):

Edited by Code: OCD

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[0007]

id7.png

Name: Sylvia Rerettine

Rank: First Lieutenant

Serial Number: EFA-190-NH-05-07

Nationality: French

Gender: Female

Age: 24

Height: 169cm

Weight: 60kg

Vital Statistics: B95/W57/H87

Blood Type: A

Birthday: 20th January

Quote: "Ah... so cute~"

Pilot Class: Escort

Pilot Level: 33

Specialisation: Escort/Defence

SP: 292

Skills & Abilities

  • Dodge Cost: -0%
  • Damage Reduction: -30%
  • Countercut Cost: 5 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 5 AP (Minimum cost: 1 AP)
  • Shield Uses: +3
  • Weapon Damage: +5%
  • Target Dodge Cost: +5%

Critical

Class: Active

During the special phase you may pay 8 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Defence: Level 4: Damage Received -20%
  • Skill: Level 2: Countercut and Countershoot Costs -2, Critical Cost -2, Shield Usage +3

Will Gauge Skills

  • Defensive Position: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.
  • Defensive Specialist: Costs 4 Will. Blocking reduces damage by 75% instead for this turn.
  • Shield Specialist: Costs 4 Will. Reduce damage by an additional -25% with shields this turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Perseverance
    -"Ah~ Not going down just yet~"
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 2 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 2) Substitute
    -"Eh? ...Ah... your aim seems to be... off?"
    Level 1 (35 SP): For a single turn, trade Defense Phase with one target ally regardless of any condition. That ally must not have taken his or her turn to be a legitimate target of this spell.
    Level 2 (60 SP): For a single turn, two target allies trade Defense Phases regardless of any condition. Neither ally can have taken their turn to be a legitimate target of this spell.
  • 3) Iron Wall
    -"Mmmm... that didn't hurt as much as I thought it would."
    Level 1 (15 SP): Gain Damage Received -25% for one turn.
    Level 2 (25 SP): Gain Damage Received -50% for one turn.
    Level 3 (40 SP): Gain Damage Received -75% for one turn.
  • 4) Belief
    -"Ah, how silly~"
    Level 1 (25 SP): Negate the effects of all negative status attacks that you receive for one turn.
    Level 2 (35 SP): Negate the effects of all negative status attacks that you or target ally receives for one turn.
  • 5) Resurrection
    -"Really? They look fine to me~"
    Level 1 (50 SP): Restores one fallen ally's HP/EN/DP to 10% and returns him/her into battle. AP and ammo are not restored.
    Level 2 (100 SP): Restores one fallen ally's HP/EN/DP to 50% and returns him/her into battle. AP and ammo are not restored.
    Level 3 (200 SP): Restores one fallen ally's HP/EN/DP/AP/Ammo to 100% and returns him/her into battle.
  • 6) Charge
    Level 1 (40 SP):
    - All Charge abilities on your unit gain one counter.
    - All counter-based abilities on this unit or it's pilot (such as Will) gain one counter.
    - For the next three turns gain Damage Received -10% and Weapon Damage +10% to be calculated as a pilot ability.
    Level 2 (60 SP):
    - All Charge abilities on your unit gain two counters.
    - All counter-based abilities on this unit or it's pilot (such as Will) gain two counters.
    - For the next three turns gain Damage Received -20% and Weapon Damage +20% to be calculated as a pilot ability.
    Level 3 (80 SP):
    - All Charge abilities on your unit gain three counters.
    - All counter-based abilities on this unit or it's pilot (such as Will) gain three counters.
    - For the next three turns gain Damage Received -30% and Weapon Damage +30% to be calculated as a pilot ability

Pilot Skills

  • 1) Defence Specialist
    -Don't underestimate how tough she is~
    Class: Active - Charge (4)
    Gain Damage Received -15% when activated. Cost is variable depending on how soon you want to activate.
  • 2) Steadfast
    -Ah... you're not going to take them down easily.
    Class: Passive (Main)
    Gain: Damage Received -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 3) Bodyguard
    -Keeping everyone alive is important~
    Class: Passive (Main)
    Gain: While Support Defending, gain Damage Received -30%
  • 4) Escort
    -And make sure everyone makes it back~
    Class: Passive (Main)
    Gain: Allows you to support defend 3 extra allies during your Support Defence Phase.
  • 5) Mental Conditioning
    -Eh? What happened now?
    Class: Passive (Sub)
    Gain: Gain the effects of Spirit Canceller and SP Canceller.
  • 6) SP Boost
    -Just keep going 'til it works~
    Class: Passive (Sub)
    Gain: Max SP Cap for this pilot is increased by 60.

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Counter Zone
    Gain Ability: Counter Zone: Pay 20 EN during your Defense Phase. This turn, all [F]-type attacks currently targeting your allies now target you instead.
  • 3) Full Payload
    Unit must have 5 or more weapons that you are able to use. Choose one non-MAP weapon at deployment. Damage is equal to base weapon +10% for each extra usable non-combo weapon that you choose to apply (up to +60% max) and gains Barrier Pierce. Rank 1-12: 1 round. Rank 13+: 2 rounds. This attack gains all requirements of all weapons applied to the attack. Rounds may not exceed those of base attack.

Edited by Code: OCD

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Sylvia Rerettine

PP Accounting:

Income:

Total: 17127

Expended:

  • -600 Attributes
  • -400 Pilot Seishin [Greater Perseverance] - Slot 1 - 01/11/09
  • -500 Pilot Skill [Guard] - Slot 1 - 01/11/09
  • -800 Pilot Skill [brave] - Slot 2 - 18/11/09
  • -800 Pilot Technique [sword Shield] - Slot 1 - 19/11/09
  • -500 +50SP - 19/11/09
  • -500 +50SP - 21/11/09
  • -200 Pilot Skill [bodyguard L1] - Slot 3 - 08/12/09
  • -400 Pilot Skill [bodyguard L2] - Slot 3 - 08/12/09
  • -600 Pilot Skill [bodyguard L3] - Slot 3 - 18/12/09
  • -400 Pilot Skill [support Def+ L1] - Slot 4 - 18/12/09
  • -800 Pilot Skill [support Def+ L2] - Slot 4 - 07/02/10
  • -350 Pilot Seishin [substitute] - Slot 2 - 12/03/10
  • -1200 Pilot Skill [support Def+ L3] - Slot 4 - 04/04/10
  • +1000 SP Refund - 01/06/10
  • +400 Seishin Refund [Greater Perseverance] - 01/06/10
  • +350 Seishin Refund [substitute] - 01/06/10
  • -200 Pilot Seishin [Perseverance L1] - Slot 1 - 01/06/10
  • -300 Pilot Seishin [Perseverance L2] - Slot 1 - 01/06/10
  • -400 Pilot Seishin [Perseverance L3] - Slot 1 - 01/06/10
  • -350 Pilot Seishin [substitute L1] - Slot 2 - 01/06/10
  • -150 Pilot Seishin [iron Wall L1] - Slot 3 - 08/10/10
  • -250 Pilot Seishin [iron Wall L2] - Slot 3 - 08/10/10
  • -250 Pilot Seishin [belief L1] - Slot 4 - 08/10/10
  • -700 Pilot Skill [Mental Conditioning] - Slot 5 - 12/10/10
  • -300 - Pilot Skill [sP Boost L1] - Slot 6 - 19/10/10
  • -500 - Pilot Skill [sP Boost L2] - Slot 6 - 19/10/10
  • -700 - Pilot Skill [sP Boost L3] - Slot 6 - 19/10/10
  • -400 Pilot Seishin [iron Wall L3] - Slot 3 - 19/10/10
  • -600 Pilot Seishin [substitute L2] - Slot 2 - 19/10/10
  • -400 Pilot Technique [Counter Zone] - Slot 2 - 07/11/10
  • -600 Pilot Seishin [Resurrection L1] - Slot 5 - 07/11/10
  • -800 Pilot Seishin [Resurrection L2] - Slot 5 - 07/11/10
  • -1000 Pilot Seishin [Resurrection L3] - Slot 5 - 16/02/10
  • -350 Pilot Seishin [belief L2] - Slot 4 - 16/02/11
  • -200 Pilot Seishin [Charge L1] - Slot 6 - 16/02/11
  • -400 Pilot Seishin [Charge L2] - Slot 6 - 16/02/11
  • -600 Pilot Seishin [Charge L3] - Slot 6 - 16/02/11
  • -1100 Pilot Technique [ultimate Weapon] - Slot 3 - 16/02/11

Total: 16850

Total Remaining: 277

Sortie Record:

Battles Entered (Overall): 25

Battles Won (Overall): 23

Battles Lost (Overall): 2

Battles Entered (SC): 10

Battles Won (SC): 9

Battles Lost (SC): 1

Battles Entered (PA): 15

Battles Won (PA): 14

Battles Lost (PA): 1

Edited by Code: OCD

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[0008]

id8.png

Name: Sophia Renoiraldo

Rank: Sergeant

Serial Number: EFA-190-NH-14-08

Nationality: French-Italian

Gender: Female

Age: 21

Height: 159cm

Weight: 49kg

Vital Statistics: B86/W57/H85

Blood Type: A

Birthday: 9th December

Quote: "This is the correct way to do it."

Pilot Class: Scout

Pilot Level: 24

Specialisation: High-Mobility Assault/Recon

SP: 192

Skills & Abilities

  • Dodge Cost: -20%
  • Damage Reduction: -0%
  • Countercut Cost: 3 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 3 AP (Minimum cost: 1 AP)
  • Shield Uses: +5
  • Weapon Damage:
    • [F]-type: +5%
    • [+]-type: +35%

    [*]Target Dodge Cost:

    • [F]-type: +5%
    • [+]-type: +15%

Critical

Class: Active

During the special phase you may pay 3 AP to gain Weapon Damage +30% and Accuracy +30% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Evade: Level 2: Dodge Cost -10%
  • Skill: Level 4: Countercut and Countershoot Costs -4, Critical Cost -4, Shield Usage +5

Will Gauge Skills

  • Aim - Weakpoint: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Aim - Cockpit: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn.
  • Full Burst: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Duty
    -"You didn't think you'd get me THAT easily did you?"
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 2) Perseverance
    -"I'm sorry, but I'm not done yet."
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 1 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Flexibility
    -"I could go on you know."
    Level 1 (10 SP): Recover 10 AP.
    Level 2 (25 SP): Recover 30 AP.
    Level 2 (60 SP): Recover 50 AP.
  • 4) Initiative
    -"Strike first, strike hard, and strike often!"
    Level 1 (60 SP): You gain an additional turn after the turn Initiative is cast. Regeneration and Defense Phases does not apply in the extra turn granted by this Spirit Command.
    Level 2 (90 SP): You or target ally gains an additional turn after the turn Initiative is cast. Regeneration and Defense Phases does not apply in the extra turn granted by this Spirit Command.
  • 5) Suppression
    -"Out of the way!"
    Level 1 (30 SP): For a single turn, target enemy cannot Support Defend.
  • 6) Direct Attack
    -"Got you where I want you~"
    Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Pilot Skills

  • 1) Superior Training
    -Superior quality of training better prepares pilots for the rigors of combat, and teaches them how to make better decisions on how to move about without being shot down.
    Class: Passive (Main)
    Gain: Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 2) Aimed Strike
    -Knowing where to hit your target can be just as vital as knowing how to use your weapon. A skilled pilot can continuously unleash a chain of critical hits, making every shot count.
    Class: Active
    Gain: Critical Cost -3. Gain an additional Weapon Damage +15% and Accuracy +15% for attack phases affected by Critical.
  • 3) Blitzkrieg
    -A skilled pilot knows that the key to victory is often to strike hard, strike fast, and strike often, crushing your enemies under a furious and unrelenting assault.
    Class: Passive (Main) - Charge (3)
    Gain: If your Skill attribute is at least 2 levels higher than your target opponent's, gain an additional Attack Phase against that opponent.
  • 4) Marksman
    -Being skilled at the use of one's weapons is important for pilots, and skilled ones can achieve so much more even when forced to use inferior equipment.
    Class: Passive (Main)
    Gain: [+]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 5) [???]
  • 6) [???]

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) Escalation
    Your Critical Attacks reduce the cost to perform a Critical Attack by 2 for the affected units' next attack. Aura (3). This ability affects yourself as well.
  • 3) Ferocious Inspiration
    Your Critical Attacks increase weapon damage by 10% for the affected units' next attack. Aura (3). This ability affects yourself as well.

Edited by Code: OCD

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Sophia Renoiraldo

PP Accounting:

Income:

Total: 12228

Expended:

  • -600 Attributes
  • -500 Pilot Seishin [Greater Duty] - Slot 1 - 26/12/09
  • -800 Pilot Skill [Genius] - Slot 1 - 26/12/09
  • -200 Pilot Skill [improved Crit L1] - Slot 2 - 26/12/09
  • -300 Pilot Skill [improved Crit L2] - Slot 2 - 26/12/09
  • -400 Pilot Skill [improved Crit L3] - Slot 2 - 03/01/10
  • -500 Pilot Technique [sword Shield] - Slot 1 - 19/02/10
  • +500 Seishin Refund [Greater Duty] 01/06/10
  • -200 Pilot Seishin [Duty L1] - Slot 1 - 01/06/10
  • -300 Pilot Seishin [Duty L2] - Slot 1 - 01/06/10
  • -400 Pilot Seishin [Duty L3] - Slot 1 - 01/06/10
  • -500 Pilot Skill [Attack Again L1] - Slot 3 - 23/09/10
  • -700 Pilot Skill [Attack Again L2] - Slot 3 - 10/10/10
  • -300 Pilot Skill [Gunfight L1] - Slot 4 - 10/10/10
  • -900 Pilot Skill [Attack Again L3] - Slot 3 - 18/10/10
  • -400 Pilot Skill [Gunfight L2] - Slot 4 - 20/10/10
  • -500 Pilot Skill [Gunfight L3] - Slot 4 - 23/10/10
  • -200 Pilot Seishin [Perseverance L1] - Slot 2 - 25/10/10
  • -200 Pilot Seishin [Karma L1] - Slot 3 - 25/10/10
  • -300 Pilot Seishin [Karma L2] - Slot 3 - 06/11/10
  • -600 Pilot Seishin [Awaken L1] - Slot 4 - 06/11/10
  • -300 Seishin Command [Coercion] - Slot 5 - 06/11/10
  • -200 Pilot Seishin [Direct Attack] - Slot 6 - 06/11/10
  • -300 Pilot Seishin [Perseverance L2] - Slot 2 - 06/11/10
  • -400 Pilot Seishin [Perseverance L3] - Slot 2 - 16/02/10
  • -700 Pilot Seishin [Awaken L2] - Slot 4 - 16/02/10
  • -800 Pilot Technique [Rampage] - Slot 2 - 16/02/10
  • -800 Pilot Technique [Ferocious Inspiration] - Slot 3 - 16/02/10

Total: 11700

Total Remaining: 528

Sortie Record:

Battles Entered (Overall): 14

Battles Won (Overall): 14

Battles Lost (Overall):

Battles Entered (SC): 3

Battles Won (SC): 3

Battles Lost (SC):

Battles Entered (PA): 11

Battles Won (PA): 11

Battles Lost (PA):

Edited by Code: OCD

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[0009]

id9.png

Name: Ayaka Elmira

Rank: Corporal

Serial Number: EFA-190-NH-22-09

Nationality: Japanese

Gender: Female

Age: 19

Height: 155cm

Weight: 45kg

Vital Statistics: B87/W58/H85

Blood Type: O

Birthday: 29th November

Quote: -

Pilot Class: Singer

Pilot Level: 7

Specialisation: Battlefield Morale Control

SP: 124

Skills & Abilities

  • Dodge Cost: -20%
  • Damage Reduction: -0%
  • Countercut Cost: 5 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 5 AP (Minimum cost: 1 AP)
  • Shield Uses: +3

Critical

Class: Active

During an attack phase you may pay 8 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Evade: Level 4: Dodge Cost -20%
  • Skill: Level 2: Countercut and Countershoot Costs -2, Critical Cost -2, Shield Usage +3

Will Gauge Skills

  • Distracting Performance: Costs 3 Will. Disables all attack phases of a single target for one turn. Requires Singer. This is considered a Status Attack.
  • Encore: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [M] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.
  • Evasive Maneuver: Costs 6 Will. Negate all attacks aimed at you this round. This is an Evasive Secondary Defense

Seishins

  • 1) Duty
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
  • 2) Passion
    Level 1 (25 SP): Recover 50 Song EN.
  • 3) [???]
  • 4) [???]
  • 5) [???]
  • 6) [???]

Pilot Skills

  • 1) Singer
    -Listen to her song.
    Class: Passive (Main)
    Gain: You are considered to have the Sound Energy System ability in any unit you pilot, however you may only use Songs that you have learned through Song Memory. This ability does not overwrite or take up the (System) slot of the unit you are piloting. If the unit piloted already has the Sound Energy System ability, or you install the Sound Energy System item, then it overwrites this ability. Gain an extra Technique slot to only be used for the Song Memory technique.
  • 2) [???]
  • 3) [???]
  • 4) [???]
  • 5) [???]
  • 6) [???]

Pilot Techniques

  • 1) Song Memory: My Friends
    Pilot is always considered to have this CD equipped when in units with Sound Energy:
    [M] My Friends- 3000 damage & SP Recover 10, 50 Song EN/attack [+10%]
  • 2) Song Memory: LOVE★Drivin'
    Pilot is always considered to have this CD equipped when in units with Sound Energy:
    [M] LOVE★Drivin'- 3400 damage & Accuracy Boost 20% & Mobility Boost 20% & Armor Boost 20% & Attack Boost 20% & Skill Boost, 50 Song EN/attack [+10%]
  • 3) Song Memory: Blue Danube
    Pilot is always considered to have this CD equipped when in units with Sound Energy:
    [M] Blue Danube- 3200 damage, Spirit Lock, 50 Song EN/attack [+10%]
    X) Blue Danube: When this attack is used, negate all other [M]-type attacks for one round.
  • 4) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.

Edited by Code: OCD

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Ayaka Elmira

PP Accounting:

Income:

Total: 6647

Expended:

  • -600 Attributes
  • -1200 Pilot Skill [singer] - Slot 1 - 06/02/10
  • -20 Pilot Seishin [Mercy] - Slot 1 - 06/02/10
  • -100 Pilot Technique [song Memory: My Friends] - Slot 1 - 06/02/10
  • +20 Seishin Refund [Mercy] - 01/06/10
  • -200 Pilot Seishin [Duty L1] - Slot 1 - 01/06/10
  • -300 Pilot Seishin [Duty L2] - Slot 1 - 12/09/10
  • -200 Pilot Seishin [Passion L2] - Slot 2 - 12/09/10
  • -100 Pilot Technique [song Memory: Try Again] - Slot 2 - 16/02/11
  • -100 Pilot Technique [song Memory: Blue Danube] - Slot 3 - 16/02/11
  • -500 Pilot Technique [sword Shield] - Slot 1 - 16/02/11

Total: 3300

Total Remaining: 3347

Sortie Record:

Battles Entered (Overall): 6

Battles Won (Overall): 4

Battles Lost (Overall): 2

Battles Entered (SC): 3

Battles Won (SC): 2

Battles Lost (SC): 1

Battles Entered (PA): 3

Battles Won (PA): 2

Battles Lost (PA): 1

Edited by Code: OCD

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[0010]

id10.png

Name: Chedid Canine

Rank: 2nd Lieutenant

Serial Number: EFA-190-NH-20-10

Nationality: French

Gender: Female

Age: 23

Height: 174cm

Weight: 59kg

Vital Statistics: B83/W60/H86

Blood Type: AB

Birthday: 13th October

Quote: -

Pilot Class: Sniper

Pilot Level: 21

Specialisation: Long Range Precision Shooting

SP: 180

Skills & Abilities

  • Dodge Cost: -20%
  • Damage Reduction: -0%
  • Countercut Cost: 7 AP (Minimum cost: 1 AP)
  • Countershoot Cost: 5 AP (Minimum cost: 1 AP)
  • Weapon Damage:
    • [F]-type: +10%
    • [+]-type: +60%

    [*]Target Dodge Cost:

    • [F]-type: +50%
    • [+]-type: +60%

Critical

Class: Active

During an attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Attributes

  • Range: Level 1: [+]-type Weapon damage +15%
  • Accuracy: Level 3: Target's Dodge Cost +20%, Countershoot Cost -2
  • Evade: Level 2: Dodge Cost -10%

Will Gauge Skills

  • Aim - Weakpoint: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
  • Aim - Cockpit: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn.
  • Follow-Up: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.
  • Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Seishins

  • 1) Diligence
    Level 1 (20 SP): Recover 30% of your maximum DP.
    Level 2 (50 SP): Recover 50% of your maximum DP.
    Level 3 (80 SP): Recover all DP.
  • 2) Perseverance
    Level 1 (20 SP): Recover 30% of your maximum HP.
    Level 1 (50 SP): Recover 50% of your maximum HP.
    Level 3 (80 SP): Recover all HP.
  • 3) Boost
    Level 1 (15 SP): Gain Dodge Cost -25% for one turn.
    Level 2 (25 SP): Gain Dodge Cost -50% for one turn.
    Level 2 (40 SP): Gain Dodge Cost -75% for one turn.
  • 4) Headshot
    Level 1 (60 SP) Casts Accelerate Level 1, Sure Hit Level 2, Flash Level 1 and Hot Blood Level 2 on yourself.
  • 5) White Feather
    Level 1 (15 SP): The first hit of your next attack phase taken this turn gains Target's Dodge Cost +25%. Disable other effects that modify Dodge Cost, both positive and negative (ZERO System, High Performance Targeter, Tesla Drive, Guts) except BASE weapon accuracy.
    Level 2 (30 SP): The first hit of your next attack phase taken this turn gains Target's Dodge Cost +50%. Disable other effects that modify Dodge Cost, both positive and negative (ZERO System, High Performance Targeter, Tesla Drive, Guts) except BASE weapon accuracy.
    Level 3 (45 SP): The first hit of your next attack phase taken this turn gains Target's Dodge Cost +75%. Disable other effects that modify Dodge Cost, both positive and negative (ZERO System, High Performance Targeter, Tesla Drive, Guts) except BASE weapon accuracy
  • 6) Preparation
    Level 1 (10 SP): Recover 10 AP.
    Level 2 (25 SP): Recover 30 AP.
    Level 3 (60 SP): Recover 50 AP

Pilot Skills

  • 1) Recognition
    -Pilots with the ability to read their opponent's movements in the heat of battle often have an advantage in knowing where to shoot and where to avoid standing to best their foe.
    Class: Active - Charge (4)
    Gain: Dodge Cost -5% and Target's Dodge Cost +15%.
  • 2) Superior Training
    -Skilled pilots are a commodity, and better quality of training allows pilots to more easily reach their full potential.
    Class: Passive (Main)
    Gain: Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.
  • 3) Marksman
    -Being skilled at the use of one's weapons is important for pilots, and skilled ones can achieve so much more even when forced to use inferior equipment.
    Class: Passive (Main)
    Gain: [+]-type Weapons gain Damage +30% and Target's Dodge Cost +10%
  • 4) Accuracy Potential
    -The ability to accurately predict where an opponent will be in order to better strike them with one's weapons.
    Class: Passive (Main)
    Gain: All Weapons gain Damage +10% and Target's Dodge Cost +30%
  • 5) [???]
  • 6) [???]

Pilot Techniques

  • 1) Sword Shield
    Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.
  • 2) [???]
  • 3) [???]

Edited by Code: OCD

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