Daz

Simchamber Calculator

92 posts in this topic

Because I'm overly reliant on your calculator and I notice things when shit hits the fan.

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0.624

Potential had a bug, where it would use your max DP instead of your max hp...

Fixed parsing errors that occurred when DP or HP were left empty.

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0.625

Bugfix: You can now dodge! Silly braces getting all wrong.

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Daz, while I love your calculator, I am NOT willing to DL the entire .NET V4.0 thing just for the recent bug fixes.

Is there any way to fix the old version without resorting to requiring V4.0 downloads?

Edit: Is that what the patch does?

Edited by Alicia

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Ali; sorry. I didn't even know it required the new one. I'll see what I can do about that.

And no, the patch file in there is a DS game patcher. I've been meaning to delete that. It was there because some people needed it and it was easier to host it there.

I was actually just coming in here for a random "Is all well in calculator land?"

Edited by Daz

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http://simchamber.dazsmith.com/downloads/SC%20Calculator%200.63.exe

This is a sort of beta release. I don't want to say its an actual release until I get someone to check over the chip math for me.

Other than that... if .625 doesn't work for you, Ali, try this one.

Edit: I've just checked this on my brothers PC, and they definitely work with 3.5. Enjoy.

Edited by Daz

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Okay, official release now.

0.631

  • Guts and Potential now show decimal values so you can see if you're not actually under it.
  • Added bounty and repair values to chip calculator.
  • Minor UI changes.
  • Reduced .NET version requirement from 4.0 to 3.5.

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Whups. Thanks for pointing out that I didn't update the link, Aisia!

All better now.

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Thanks for this program! It played a big part in my decision to register. Now to actually put something together...

*back to the rules board*

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I assume that all is well in the magical land of calculator?

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Is it? The multiple-pilot SP reductions changed last week, so if I may, I'd request the maths be updated to the new scale.

Edited by Miang

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The Spirit Command phase is also changed (in defense/dodging), you may want to look at that.

Edited by Rika

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Okay, Well. Then all is not well.

I don't check rules updates :)

I'll have a look sometime. Maybe even sometime soon!

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The spell rules weren't changed, they were clarified to be the manner that everyone was using for them anyway.

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