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Nimbus Noa

Angel Five - Angel Units

11 posts in this topic

MOERO MOERO SEIGI NO NANIKAKETE!

HIKARI KAGAYAKU BRACELET

HASHIRE HASHIRE GONIN NO YUUSHA TACHI!

IMA SHUTSUDOU DA ANGEL FIVE!

Edited by Nimbus Noa

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AF-001 Lucky Star

Statistics:

HP: 5000, EN: 200, Agi: 300

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] Focus Blast- 2400 damage, 10 EN/attack [+10%]

[H] Assault Rush (F:6)- 500 damage/3 EN + 1500 damage, 6 rounds [+10%]

[+] Starfire (SF:8)- 700 damage, 40 rounds [+10%]

[F] Crash Crush (F:6)- 500 damage/3 EN + 2500 damage, 20 EN/attack [+10%]

[+] Hyper Cannon (S)- 6800 damage, Barrier Pierce, 50 EN/attack [+30%]

MAP Weapons:

[+] Hyper Cannon (I:5)- 4500 damage, Barrier Pierce, 50 EN/attack [+0%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Focus Blast, Starfire

4) H.A.L.O System (System)

5) Angel Wings

6) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-002 Kung-Fu Fighter

Statistics:

HP: 4000, EN: 220, Agi: 280

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[K] Ranpha Kick- 1500 damage, 5 EN/attack [+20%]

[H] Ranpha Blast (S)- 2200 damage, 10 EN/attack [+0%]

[F] Ranpha Spark (F:5)- 550 damage/3 EN + 1800 damage, 10 EN/attack [+10%]

[F] Ranpha Punch- 3200 damage, 15 EN/attack [+10%]

[F] Ranpha Blitz (F:8)- 700 damage/5 EN [+10%]

[F] Altar Cross- 4600 damage, 20 EN/attack [+20%]

[H] Anchor Claws (V:3) 1200 damage/10 EN, Stun + 3000 damage, 20 EN/attack [+10%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Ranpha Blast

4) H.A.L.O System (System)

5) Angel Wings

6) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-003 Trick Master

Statistics:

HP: 4500, EN: 220, Agi: 330

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] Warhead Launcher (PGSF:6)- 600 damage, 30 rounds [+25%]

[+] Future Sight- 1800 damage, 15 EN/attack [+50%]

[H] Mind Crush (PSF:8)- 1000 damage/5 EN [+10%]

[+] Flier Dance [spread] (SX:8)- 550 damage/3 EN [+10%] Req: Psychic Energy

[+] Flier Dance [Focus] (F:8)- 900 damage/5 EN [+10%] Req: Psychic Energy

[H] Symphony of Rapture- 5700 damage, 30 EN/attack [+30%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Future Sight, Flier Dance [spread], Flier Dance [Focus]

4) H.A.L.O System (System)

5) Angel Wings

6) Memory Recognition: Same effects as Weapon Copy

7) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-004 Happy Trigger

Statistics:

HP: 6000, EN: 180, Agi: 350

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] Handgun- 800 damage, 12 rounds [+10%]

[+] Missile Launcher (PSF:4)- 800 damage, 40 rounds [+10%]

[+] Bazooka- 3500 damage, 6 rounds [+20%]

[+] Twin Railguns (SF:4)- 1400 damage, 16 rounds [+10%]

[+] Comet Fall (SF:6)- 900 damage, 30 rounds [+10%]

[+] Strike Burst (S)- 6400 damage, 2 rounds [+20%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Handgun

4) Damage Received -20%

5) H.A.L.O System (System)

6) Angel Wings

7) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-005 Harvester

Statistics:

HP: 5000, EN: 250, Agi: 300

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[H] Particle Wave (S)- 2000 damage, Armor Break, 15 EN/attack [+10%]

[H] Viral Swarm- 2000 damage, Paralyze, 15 EN/attack [+10%]

[+] High Output Electro-Magnetic Launcher (SV:3)- 1800 damage/10 EN, 6 rounds [+10%]

MAP Attacks:

[H] Healing Wave (T:3)- Repair & Resupply, 50 EN/attack [+0%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Damage Received -15%

4) Repair

5) Resupply

6) H.A.L.O System (System)

7) Angel Wings

8) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-006 Sharp Shooter

Statistics:

HP: 4200, EN: 180, Agi: 290

IS: 2, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] Electro-Rail Sniper Rifle [Cage]- 10 damage, Mobility Break, 8 rounds [+20%]

[+] Electro-Rail Sniper Rifle [snipe]- 2500 damage, 16 rounds [+20%]

[+] Electro-Rail Sniper Rifle [Flechette]- 2500 damage, Armor Pierce, 6 rounds [+10%]

[+] Long Range Electro-Magnetic Cannon- 3800 damage, 6 rounds [+10%]

[+] Fatal Arrow (ASF:4)- 1900 damage/10 EN [+10%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Electro-Rail Sniper Rifle [snipe]

4) H.A.L.O System (System)

5) Angel Wings

6) Snipe: Electro-Rail Sniper Rifle [snipe] [+30%]

7) Electro-Rail Sniper Rifle [Targeter]: Pay 20 AP. A single enemy gains Damage Received +20% against you and all allies for the remainder of battle. This can only be used against any single enemy once.

8) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Edited by Nimbus Noa

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AF-007

Statistics:

HP: 5000, EN: 200, Agi: 300

IS: 3, Move: F/G, Size: M, Rank: 8

Weapons:

[F] Melee (M)- 600 damage [+0%]

[H] Field Canceller- Barrier Break, 20 EN/attack [+0%]

MAP Weapons:

[+] Chrono Break Cannon (I:10)- 8000 damage, 100 EN/attack [+10%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Req: Martial Arts Mastery

3) H.A.L.O System (System)

4) Angel Wings

5) Angel Heart Combination (Moon Angel): AF-001 Lucky Star (Lead Unit), AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter, AF-007. AF-001 Lucky Star must have 10 Evolution Points

Purchasing Cost: 500 Credits

Pilot Slots: 2

Edited by Nimbus Noa

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Moon Angel

Statistics:

HP: 10000, EN: 250, Agi: 350

IS: 2, Move: F/G, Size: L, Rank: 18

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Angel Blade (M)- 2500 damage [+0%]

[+] Double Electro-Magnetic Cannon (ASF:2)- 1800 damage, 20 rounds [+10%]

[+] Electro-Rail Sniper Rifle- 2800 damage, 10 rounds [+20%]

[F] Ranpha Ultimate Special (F:5)- 800 damage/5 EN + 2000 damage, 15 EN/attack [+10%]

[+] Hyper Barrage Cannon (SV:5)- 2000 damage/15 EN [+10%]

[H] Anchor Claw Burst (V:3)- 2000 damage/15 EN, Stun + 4000 damage, 3 rounds [+10%]

[+] Flier Masquerade (SX:10)- 800 damage/8 EN [+10%]

[+] Fatal Rain (SF:5)- 1200 damage/10 EN + 5000 damage, 50 EN/attack [+30%]

MAP Weapons:

[+] Chrono Break Cannon (I:10)- 8000 damage, 100 EN/attack [+50%]

Combo Attacks:

[+] Triple Chrono Break Cannon (I:12)- 15000 damage, 200 EN/attack [+50%]

Inherent Abilities:

1) Angel Frame

2) Countercut: Angel Blade

3) Countershoot: Electro-Rail Sniper Rifle

4) HP/EN Regen M

5) Damage Received -40%

6) Nanomachine Barrier (Barrier) Same effects as Inertial Canceller. In addition to that, absorb 5% of all (B)-type [+] damage negated by the barrier as EN.

7) Angel Wings

8) Chrono Break Cannon: Requires an allied Elsior to execute.

Purchasing Cost: N/A. AF-001 Lucky Star, AF-002 Kung-Fu Fighter, AF-003 Trick Master, AF-004 Happy Trigger, AF-005 Harvester, AF-006 Sharp Shooter and AF-007 must be in your inventory. AF-001 Lucky Star must have 10 Evolution Points. Galaxy Angel will then be available for use. This is a combined unit.

Pilot Slots 7

Edited by Nimbus Noa

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Elsior

Statistics:

HP: 12000, EN: 300, Agi: 550

IS: 2, Move: F, Size: L, Rank: 13

Weapons:

[+] Forward Bow Missile Pods (PGSF:8)- 700 damage, 120 rounds [+25%]

[+] Heavy Railguns (S)- 3500 damage, 20 rounds [+20%]

[+] Triple-Stacked Laser Cannons (BASF:3)- 1500 damage/10 EN [+10%]

MAP Attacks:

[+] Dual Chrono Break Cannon (I:10)- 12000 damage, 200 EN/attack [+10%]

Combo Attacks:

[+] Triple Chrono Break Cannon (I:12)- 15000 damage, 200 EN/attack [+10%]

Inherent Abilities:

1) Battleship, Mothership

2) Countershoot: Heavy Railguns

3) Chrono String Engines (4) Same effects as Teleport

4) Chrono Barrier (Barrier): Negates the first 2000 damage from a single attack phase for 5 EN. Gain Agi -50 if this barrier is deactivated.

5) Triple Chrono Break Cannon: Requires an allied Moon Angel to execute.

Purchasing Cost: 1500 Credits

Pilot Slots 5

Edited by Nimbus Noa

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RF-000 Brave Heart

Statistics:

HP: 2200, EN: 160, Agi: 250

IS: 4, Move: F/G, Size: S, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Rapid Laser (SF:6)- 300 damage/2 EN [+10%]

[H] Kazuko Special- 3500 damage, 20 EN/attack [+20%]

Inherent Abilities:

1) Rune Frame

2) Countercut: Req: Martial Arts Mastery

3) Countershoot: Rapid Laser

4) Flight Mode (Transform): Agi -20, Move: F only and gain the Aircraft type. Disable Melee and Countercut.

Purchasing Cost: 200 Credits

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