Gyrus Mackings

Strike Duel

45 posts in this topic

Ladies and Gentlemen, it's time for another round of mecha vs. mecha ACTION!

Strike Duel

Applicant Name: Maximillian J. Crawford

Names of participants: Maximillian J. Crawford, Largo

Location: Space

Mechs of Participants that will be used: Strike Rouge (Max), Strike Dagger (Largo)

Fight Format: 1v1

Items: Rank 4-

Additional Stipulations/Terms: Open Deploy

Fighters, DEPLOY!

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[table Domon Kasshu Lvl 6][td = 49%]

DomonKasshu.gif

ace.gif Points: 5/50

[table Profile]

[td = 25%]

Domon.jpg

[/td]

[td = 30%]

Name: Domon Kasshu

Alias: King of Hearts

Race: Human

Gender: Male

Age: 20 years old

Nationality: Neo-Japan[/td]

[td = 45%]

Hair: Black

Eyes: Brown

Height: 180 cm

Weight: 78 kg

Blood: Type O

Status: Gundam Fighter[/td][/table]

[table Statistics]

[td = 25%]

Mobile Fighter:

GodChibi.gif

GF13-017NJII God Gundam

[/td]

[td = 30%]Level: 6

DP: 3000

AP: 100

SP: 100/200

Dodge Cost: -0%

Shield Usage: +0

Counter Cut: 5 AP

Counter Shoot: 5 AP

Critical Cost: 10 AP[/td]

[td = 45%]Weapon Damage:

  • [F]-type +30%
  • [+]-type +0%

Target's Dodge Cost:

  • [F]-type +20%
  • [+]-type +20%

[/td][/table]

[table Attributes]

Saber.gifMelee [Lvl 3]

[F]-type Weapon Damage +30%, Countercut Cost -2

Accuracy.gifAccuracy [Lvl 3]

Target's Dodge Cost +20%, Countershoot Cost -2[/table]

[table Critical]

Critical.gif

Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.[/table]

[/td]

[td = 49%]

[table Seishins]

Pierce.gifDirect Attack [25 SP]

For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Heal.gifGreater Perseverance [50 SP]

User recovers all HP.[/table]

[table Skills]

MeikyoShisui.gifMeikyo Shisui

Class: Active

A state of mind "clear as a mirror and as still as a calm water." Martial artists achieving this state are able to unlock their full potential.

Gain Damage Received -5%, Dodge Cost -5%, Damage Dealt +20%. Cost is variable depending on how soon you want to activate. Turn 1: 40 AP; Turn 2: 20 AP; Turn 3; 10 AP; Turn 4 and thereafter: Free.[/table]

[table Techniques]

Shield.gifSword Shield

You are able to use your sword as a shield.

Requirement: A Countercut-capable weapon.

Ability: Gain X) Shield: Chosen Weapon. If the weapon chosen for this ability is a (B)-type weapon, gain X) Beam Shield: Chosen Weapon instead.[/table]

[table Will Gauge]

Class: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Special.gifWill Power [special Cost]

Pay 1.5 * resource cost to activate a combo attack without the partner unit present. You must pay 1 Will for every additional unit required for a combo attack not present in battle. The required partner units must be in your AM to use this ability. This ability cannot be used if the combo requires an ally of a specific pilot skill (such as Psychic Energy, Meikyo Shisui, etc.) that you do not have.

Pierce.gifDefense Pierce [3 Will]

The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.

Melee.gifRush [4 Will]

Gain 1 additional attack phase this turn. During this attack phase you may only use mx_icon_kaku.gif type attacks. You may only use this ability once per turn.

Iron.gifIron Will [5 Will]

Any damage that would reduce your HP past 0 this turn reduces it to 1 instead.[/table]

[/td][/table]


mbf-02-kira.jpg

MBF-02 Strike Rouge

Statistics:

HP: 3000, EN: 150, Agi: 290

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10 rounds [+10%]

[+] Bazooka- 4000 damage, 6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

Reloader Cartridge x5

Mars Donburi x5

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Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

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Alright, all set! And now, the rules!

-48 hour prone time!

-x2, x3 and x4 your math!

-Max has the initiative!

Let's get this party started! Fighters, GO!

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"Let's get this fight started!"

Regeneration Phase:

Will +1: 1/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target:

Weapon:

Action:

Damage:

Resources:

Item Phase:

Target: Domon Kasshu (Strike Rouge)

Item: Mars Donburi x1

Effect: Equipped unit gains Damage Dealt +50% for 3 turns.

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 6 rounds [+20%]

Damage: 4000 + 50% = 6000

Status: None

Resources: 1 round

Modifiers:

- Damage: Mars Donburi (+50%) = +50%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Shield: 10/10

Will: 1/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 5/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

Edited by Maximillian J. Crawford

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REGENERATION PHASE:

Will +1: 1/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

Special:Activate APA OS

Resources:40 AP

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:2600/3000

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:14/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:5/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

Edited by Largo

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Regeneration Phase:

Will +1: 2/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 5/6 rounds [+20%]

Damage: 4000 + 50% = 6000

Status: None

Resources: 1 round

Modifiers:

- Damage: Mars Donburi (+50%) = +50%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 9/10

Shield: 10/10

Will: 2/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 4/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

Edited by Maximillian J. Crawford

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REGENERATION PHASE:

Will +1: 2/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:2200/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:13/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:5/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

Edited by Largo

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Regeneration Phase:

Will +1: 3/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 4/6 rounds [+20%]

Damage: 4000 + 50% = 6000

Status: None

Resources: 1 round

Modifiers:

- Damage: Mars Donburi (+50%) = +50%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 8/10

Shield: 10/10

Will: 3/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 3/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

Edited by Maximillian J. Crawford

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REGENERATION PHASE:

Will +1: 3/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1800/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:12/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:5/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

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Regeneration Phase:

Will +1: 4/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 3/6 rounds [+20%]

Damage: 4000

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 7/10

Shield: 10/10

Will: 4/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 2/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

Edited by Maximillian J. Crawford

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REGENERATION PHASE:

Will +1: 4/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1400/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:11/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:5/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

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Regeneration Phase:

Will +1: 5/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 2/6 rounds [+20%]

Damage: 4000

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 6/10

Shield: 10/10

Will: 5/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 1/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

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REGENERATION PHASE:

Will +1: 5/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

Enable Volley!

Cost:4 Will

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Outbound #2:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1000/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:9/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:5/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

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Regeneration Phase:

Will +1: 6/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 1/6 rounds [+20%]

Damage: 4000

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%) = +40%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 4/10

Shield: 10/10

Will: 6/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 0/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

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REGENERATION PHASE:

Will +1: 2/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] Bazooka- 4000 damage

Action Taken: Dodge

Cost:300+40%-10%= 400DP

ITEM PHASE:

Item Used:1 Prop Tank

Item's Effects:+900 DP

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2600/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1500/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:8/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:4/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader x 5

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank x 5

Edited by Largo

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Regeneration Phase:

Will +1: 7/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

Damage: 400

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+40%) = +60%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 3/10

Shield: 10/10

Will: 7/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 19/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 0/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

Edited by Maximillian J. Crawford

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REGENERATION PHASE:

Will +1: 3/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] 'Igelstellung' 75mm CIWS- 400 damage

Action Taken: Take

Cost:400 HP

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2200/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1500/3600

Shield:10/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:6/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:4/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank

Edited by Largo

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Regeneration Phase:

Will +1: 8/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] 'Igelstellung' 75mm CIWS- 400 damage, 19/20 rounds [+40%]

Damage: 400

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+40%) = +60%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 2/10

Shield: 10/10

Will: 8/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 18/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 0/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

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REGENERATION PHASE:

Will +1: 4/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] 'Igelstellung' 75mm CIWS- 400 damage

Action Taken: Shield and Take

Cost:200 HP, 1 shield use

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

Volley!

Cost: 4 Will

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:2000/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1500/3600

Shield:9/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:4/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:4/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank

Edited by Largo

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Regeneration Phase:

Will +1: 9/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Anti-Beam Shield

Damage: 1440 - 50%(shield) - 1000 = 720 - 1000 = 0

Resources: 0 HP, 1 Anti-Beam Shield usage

Item Phase:

Target:

Item:

Effect:

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special:

Resources:

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] 'Igelstellung' 75mm CIWS- 400 damage, 18/20 rounds [+40%]

Damage: 400

Status: None

Resources: 1 round

Modifiers:

- Damage: +0%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+40%) = +60%

Statistics:

MBF-02 Strike Rouge

HP: 3000/3000

EN: 150/150

DP: 3000/3000

AP: 100/100

SP: 100/100

Anti-Beam Shield: 0/10

Shield: 10/10

Will: 9/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 17/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 0/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x5

IS#3: Mars Donburi x5

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REGENERATION PHASE:

Will +1: 1/10

SPIRIT PHASE

Spirit Command Used:

Target:

SP Used:

Effect:

DEFENSE PHASE:

Inbound:[+] 'Igelstellung' 75mm CIWS- 400 damage

Action Taken: Shield and Take

Cost:200 HP, 1 shield use

ITEM PHASE:

Item Used:

Item's Effects:

SPECIAL PHASE:

ATTACK PHASE:

Outbound:[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Damage Dealt:1200+20%=1440

Resources Spent:1 round

Modifiers:

DC:+115%

Damage+ 20%

Statistics:

HP:1800/2600

EN:140/140

Agi:300

AP:60/100

SP:115/115

DP:1500/3600

Shield:8/10

'Igelstellung' 75mm CIWS:20/20

57mm Hi-Energy Beam Rifle:3/15

175mm Grenade Launcher:6/6

Reloader:5/5

Prop Tank:4/5

==================

Lilith

Current Max SP:115

Maximum SP Cap:200

Pilot level:4

Stats:

Dodge Cost: -10%

Countercut Cost: 7 AP (Minimum cost: 1 AP)

Countershoot Cost: 4 AP (Minimum cost: 1 AP)

Critical Class: Active

During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

=====

Attributes:

Accuracy Level 4: Target's Dodge Cost +25%, Countershoot Cost -3

Evade Level 2: Dodge Cost -10%

Will GaugeClass: Active (Main)

Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.

Entrenchment: Costs 4 Will. Damage Received -40% and Target's Dodge Cost +50% for one turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Skills:

Gunfight Class:Passive (Main)

Level 2:[+]-type Weapons gain Damage +20% and Target's Dodge Cost +5%

Spirit Commands

Concentrate

Effect:For a single turn you gain: Dodge Cost -10%. For the next attack phase you take this turn your attacks gain Target's Dodge Cost +20%. SP Cost: 15 SP. Type: Hybrid (Evasive/Targeting).

-----

GAT-01 Strike Dagger

Statistics:

HP: 2600, EN: 140, Agi: 300

IS: 4, Move: G, Size: M, Rank: 3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage, 15 rounds [+10%]

[+] 175mm Grenade Launcher- 2200 damage, 6 rounds [+10%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

IS:

1:Reloader

2:Hi-Performance Targeter

3:APA OS

-AR Disk

-HY Disk

4:Propellent Tank

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“Time to be serious!"

Regeneration Phase:

Will +1: 10/10

Spirit Command Phase:

Target:

Command:

Effect:

Resources:

Defense Phase:

Target: Largo (Strike Dagger)

Weapon: [+] 57mm Hi-Energy Beam Rifle (B)- 1200 damage [+10%]

Action: Shield

Damage: 1440 - 5%(Meikyo Shisui) - 50%(shield) = 684

Resources: 684 HP, 1 Shield usage

Item Phase:

Target: Domon Kasshu (Strike Rouge)

Item: Mars Donburi x1

Effect: Equipped unit gains Damage Dealt +50% for 3 turns.

Target: Domon Kasshu (Strike Rouge)

Item: Reloader Cartridge x1

Effect: Recovers all weapon ammo on equipped unit

Transform/Change Phase:

Current:

New:

Movement: Ground

Terrain: Space

Special Phase:

Special: Meikyo Shisui (Active)

- Damage Received -5%

- Dodge Cost -5%

- Damage Dealt +20%

Resources: None

Special: Critical (Active)

- Weapon Damage +15%

- Accuracy +15%

Resources: 10 AP

Summon Phase:

Summon:

Unsummon:

Attack Phase:

Target: Lilith (Strike Dagger)

Weapon: [+] Bazooka- 4000 damage, 6/6 rounds [+20%]

Damage: 4000 + 85% = 7400

Status: None

Resources: 1 round

Modifiers:

- Damage: Meikyo Shisui (+20%), Mars Donburi (+50%), Critical (+15%) = +85%

- Dodge Cost: Accuracy Lvl 3 (+20%), Weapon (+20%), Critical (+15%) = +55%

Statistics:

MBF-02 Strike Rouge

HP: 2316/3000

EN: 150/150

DP: 3000/3000

AP: 90/100

SP: 100/100

Anti-Beam Shield: 0/10

Shield: 9/10

Will: 10/10

Agi: 290

Counter Cut: 5 AP

Counter Shot: 5 AP

IS: 3

Move: G

Size: M

Rank: 5

Weapons:

[+] 'Igelstellung' 75mm CIWS- 400 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] 'Armor Schneider' Combat Knife (M)- 600 damage, Armor Pierce [+0%]

[+] 57mm Hi-Energy Beam Rifle (B)- 1300 damage, 10/10 rounds [+10%]

[+] Bazooka- 4000 damage, 5/6 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

X) Shield: 'Armor Schneider' Combat Knife

3) Countercut: 'Armor Schneider' Combat Knife

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Variable Phase Shift Armor (1050) (Armor)

Items:

IS#1: Propellant Tank x5

IS#2: Reloader Cartridge x4

IS#3: Mars Donburi x3

Edited by Maximillian J. Crawford

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