#1
Posted 02 March 2010 - 03:46 AM
Format: 2v2
Location: Forest
Items: Rank 4 or lower
Pilot Level: Level 15 or lower

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#2
Posted 04 March 2010 - 01:31 AM
Miang' timestamp='1267550615, on 03 March 2010 - 01:23 AM, said:
![]() Name: Lene Blood Gender: Female Age: Under Class: NOT SHAMAL, OKAY Level: 15 [250/500] SP Max/Cap: 200/200 "...I feel dizzy..." ACE: 16/50 Attributes Melee: 0/6 Range: 0/6 Accuracy: 0/6 Defense: 4/6 Evade: 0/6 Skill: 2/6 | Basic - Damage Taken -20% [20] - Countercut: 5 AP - Countershoot: 5 AP - Shield uses +3 - Critical (Active) During the special phase you may pay 8 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Skills 1: Potential LV2 While HP is 50% and below, Damage Received -10%, Damage Dealt +10%, and Target's Dodge Cost +10% While HP is 30% and below, Damage Received -15%, Damage Dealt +15% and Target's Dodge Cost +15% 2: Bodyguard LV3 Support defense damage taken -30% 3: Guard Gain Damage Received -15% when activated. Charge (4). 4: Support Defense + LV3 Allows you to support defend 3 extra allies during your Support Defense Phase. 5: n/a 6: n/a Spirits 1: Greater Perseverance // 50 SP 2: Substitute // 35 SP 3: n/a 4: n/a 5: n/a 6: n/a Will Gauge 3: Cover: Gain Damage Received -15% for this turn. This counts as a terrain effect. 4: Flawless Barrier: Barrier damage negation +50% this turn. 5: Iron Will: Any damage that would reduce your HP past 0 this phase reduces it to 1 instead. Dmg/TDC +25%. 6: Miracle: Negate up to 20000 damage from the first attack phase you receive this turn (resolved before any other pilot abilities). Techniques 1: Swordshield 2: n/a 3: n/a |
![]() Name: Iatam Gender: Male Age: ??? Class: G1 Patriarch Level: 15 [100/500] SP Max/Cap: 260/260 Sidekick Type: Green Haro | Skills 1: Progenitor Extension Gain Dodge Cost -10% and Target's Dodge Cost +20% 2: Assisted Tracking Main Pilot gains +1 Accuracy Attribute. 3: Assisted Piloting Main Pilot gains +1 Evade Attribute. 4: Assisted Defense Main Pilot gains +1 Defense Attribute. 5: Group Mentality LV2 SP Reduction that this pilot suffers in multi-piloted units is considered one step less. 6: SP Boost LV3 Max SP +10, +20, +30. Spirits 1: Flash // 10 SP 2: Great Effort // 20 SP 3: Great Perseverance // 50 SP 4: Greater Duty // 65 SP 5: Training // 60 SP 6: Resupply // 70 SP |
Quote
Statistics:
HP: 7000, EN: 220, Agi: 350
IS: 2, Move: F/G, Size: M, Rank: 10
Weapons:
MAP Attacks:
Inherent Abilities:
1) Mazinger
2) Countercut: Mazinger Blade
3) Countershoot: Breast Burn
4) Mazin Power
5) Separate (Brain Condor)
6) Chogokin Nu-Z: Damage Received -40%
Purchasing Cost: 600 Credits
IS1: Green Haro // Iatam
IS2: Unlimited Unit
![]() Name: Saga Imayuki Gender: Female Age: 29 Class: Police Detective (No comment on boiled-ness...) Level: 10 [400/500] SP Max/Cap: 100/200 "Miracles aren't so much divine intervention as..." ACE: 10/50 Attributes Melee: 1/6 Range: 0/6 Accuracy: 0/6 Defense: 0/6 Evade: 1/6 Skill: 4/6 | Basic - - - Dodge Cost -15% [5+10] - Target's Dodge Cost +5% [5] - Countercut: 3 AP - Countershoot: 3 AP - Shield uses +5 - Critical (Active) During the special phase you may pay 3 AP to gain Weapon Damage +30% and Accuracy +30% for the first attack phase made this turn. Skills 1: Improved Critical LV3 Critical Cost -3. Gain an additional Weapon Damage +15% and Accuracy +15% for attack phases affected by Critical. 2: Genius Gain Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%. 3: Attack Again LV3 If your Skill attribute is at least 2 levels higher than your target opponent's, gain an additional Attack Phase against that opponent. Charge (3). 4: n/a 5: n/a 6: n/a Spirits 1: Greater Duty // 65 SP 2: n/a 3: n/a 4: n/a 5: n/a 6: n/a Will Gauge 2: Barrel Roll - Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn. 5: Fast Combat: Gain 1 additional Attack Phase this turn. 5: Iron Will: Any damage that would reduce your HP past 0 this turn reduces it to 1 instead. 5: Pressure: Disables all attack phases of a single target for one turn. The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. This is considered a Status Attack. Techniques 1: n/a 2: n/a 3: n/a |
Quote
Statistics:
HP: 2700, EN: 200, Agi: 260
IS: 2, Move: F/G, Size: S, Rank: 10
Weapons:
MAP Attacks:
Inherent Abilities:
1) Gear Devicer
2) Countercut: Blutiger Dolch [Slash]
3) Countershoot: Blutiger Dolch [Homing]
4) EN Regen S
5) Ritterrüstung (900): Same Effects as Hell's Armor
Purchasing Cost: 550 Credits
IS1: Maintenance Module
IS2: Hybrid Dual Sensor (50/25, 25/10)

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#3
Posted 04 March 2010 - 01:31 AM
Umbaglo' timestamp='1267614453, on 03 March 2010 - 07:07 PM, said:
Quote
Level: 15 (7200 PP)
SP: 200/200
Ace Points: 2
Spells:
1) Greater Duty
2) Flash
3) Direct Attack
4) Concentrate
5) Morale
6) Reload
Attributes
Ranged: 2
Melee: 0
Accuracy: 2
Defense: 0
Dodge: 2
Skill: 0
Derived Stats:
Dodge Cost -20%
Target's Dodge Cost All +20%
Damage Dealt All +5%
Damage Received -0%
Countercut Cost: 7 AP
Countershoot Cost: 5 AP
Skills:
1) Unit Spec (Evasive) (Mobile Suit) Lv3
2) Genius
3) Gunfight Lv3
4) Attacker
5) N/A
6) N/A
Techniques:
1) N/A
2) N/A
3) N/A
Abilities:
1) Critical
Class: Active
During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.
2) Will Gauge
Class: Active
Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.
- Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
- Elude: Costs 3 Will. Gain Dodge Cost -15% this turn. This counts as a terrain effect.
- Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use
- Strafe: Costs 5 Will. Instantly evade all attacks in the first attack phase you receive this turn. This is considered an Evasive Secondary Defense. One (X) or (F) type weapon on your unit has its limit increased by 25% this turn, rounded up.
3) Attacker
Class: Active
Damage dealt +25%. Cost is variable depending on how soon you want to activate. Turn 1: 40 AP; Turn 2: 20 AP; Turn 3; 10 AP; Turn 4 and thereafter: Free.
4) Unit Specialization (Evasive)
Class: Passive (Main)
When in a Mobile Suit gain Weapon Damage +30%, Dodge Cost -10%, and Target's Dodge Cost +15%
Umbaglo, on 14 March 2007 - 05:41 PM, said:
Statistics:
HP: 8000, EN: 200, Agi: 270
IS: 2, Move: G, Size: M, Rank: 10
Weapons:
Inherent Abilities:
1) Personal Trooper, Ancestor
2) Countercut: Machinery Blade
3) Countershoot: Machinery Rifle
4) Machinery Cells: Same effects as HP/EN Regen S
Purchasing Cost: 700 Credits
Items:
1) Spirit of Steel
2) Hybrid Dual Sensor
Quote
Level: 15 (7350 PP)
SP: 200/200
Ace Points: 3
Spells:
1) Greater Perseverance
2) Resist
3) Hot Blood
4) Lucky
5) Direct Attack
6) N/A
Attributes
Ranged: 2
Melee: 0
Accuracy: 0
Defense: 4
Dodge: 0
Skill: 0
Derived Stats:
Dodge Cost -0%
Target's Dodge Cost All +5%
Damage Dealt All +5%
Damage Received -30%
Countercut Cost: 7 AP
Countershoot Cost: 6 AP
Skills:
1) Brave
2) Unit Spec (Defensive): Matey Lv1
3) E-Save
4) Gunfight Lv3
5) Guard
6) N/A
Techniques:
1) N/A
2) N/A
3) N/A
Abilities:
1) Critical
Class: Active
During the special phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.
2) Will Gauge
Class: Active
Ranges between 0 and 10. Gain 1 Will counter each turn during your Regen Phase. Will counters can be expended to give different effects. Will abilities are activated during the Spirit Command Phase.
- Cover: Costs 3 Will. Gain Damage Received -15% for this turn. This counts as a terrain effect.
- Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
- Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.
- Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.
3) Efficient:
Class: Passive (Main)
Reduces EN cost of weapons and abilities by 30%.
4) Matey Jock
Class: Passive (Main)
When in a Matey, gain Damage Dealt +10%, and Target's Dodge Cost +5%.
5) Guard
Class: Active
Gain Damage Received -15% when activated. Charge (4) to activate.
Umbaglo, on 14 March 2007 - 05:41 PM, said:
Statistics:
HP: 9500, EN: 200, Agi: 270
IS: 2, Move: G, Size: M, Rank: 10
Weapons:
Inherent Abilities:
1) Personal Trooper, Ancestor
2) Countercut: Machinery Blade
3) Countershoot: Machinery Rifle
4) Machinery Cells: Same effects as HP/EN Regen S
Purchasing Cost: 700 Credits
Items:
1) Chogokin Z
2) Hybrid Dual Sensor

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#4
Posted 04 March 2010 - 01:32 AM
- The prone time is 48 Hours. Prone once, you lose your turn and you must take care of all attacks directed at you. Prone twice, and you're out!
- Always check your math, double and triple check if necessary!
- Miang gets the first turn, followed by Umb
- I hate midterms
Now, light a fire under your fighting spirit! Jump into battle with the will!

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#5
Posted 04 March 2010 - 03:48 PM
Regeneration Phase
WILL: +1, 1/10
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
ENEMY:
WEAPON:
ACTION:
DAMAGE:
SPENT:
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL: Guard, Mazin Power
COST: 30 + 30 AP
SUMMONED:
UNSUMMONED:
Lene: "...I wonder whether I'm really allowed to fire this..."
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4500 each [4000 * 2.25 / 2]
SPENT: 38 EN
STATUS: ---
MODIFIERS: Dmg +125% [25+100], Acc +40% [20+20+10-10]
Statistics
HP: 7000/7000
EN: 182/220
DP: 3000/3000
AP: 40/100
SP1: 160/160
SP2: 260/260
WILL: 1/10
ETC: Mazin Power ON, Guard ON, Swordshield x12, Potential OFF [3500/2100]
WEAPONS:
MAPW:
[[ SAGA ]]
Regeneration Phase
WILL: +1, 1/10
EN REGEN S: +10 EN
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
ENEMY:
WEAPON:
ACTION:
DAMAGE:
SPENT:
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Saga: "Oh, don't be silly! No quarter allowed."
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 2775 each [3000 * 1.85 / 2]
SPENT: 25 EN
STATUS: Critical (4 AP)
MODIFIERS: Dmg +85% [50+5+15+15], Acc +50% [5+15+15+25-10]
Statistics
HP: 2700/2700
EN: 175/200
DP: 3000/3000
AP: 97/100
SP: 100/100
WILL: 1/10
ETC: ---
WEAPONS:
MAPW:
#6
Posted 05 March 2010 - 04:06 AM
REGENERATION PHASE:
HP Regenerated: 475
EN Regenerated: 10
DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Block
Damage Taken: 992 (4500 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Attacking Weapon #2: Hræsvelgr
Action Taken: Block
Damage Taken: 612 (2775 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
SUPPORT DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Block
Damage Taken: 992 (4500 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Attacking Weapon #2: Hræsvelgr
Action Taken: Block
Damage Taken: 612 (2775 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Statistics:
HP: 6292/9500
DP: 3000/3000
EN: 200/200
SP: 200/200
AP: 100
Move: G
Guard: 1
Will: 1
Weapons:
Machinery Rifle 20/20
#7
Posted 05 March 2010 - 04:09 AM
ATTACK PHASE:
Weapon Used: Six Slave
Target(s): Not-Princessen
Damage Dealt: 1175 x 6 + 4700 (+135%)
Resources Spent: 40 EN
Modifiers: +55%
Statistics:
HP: 8000/8000
DP: 3000/3000
EN: 160/200
SP: 200/200
AP: 100
Move: G
Attacker: 1
Will: 1
Weapons:
Machinery Rifle 20/20
#8
Posted 05 March 2010 - 03:50 PM
Regeneration Phase
WILL: +1, 2/10
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Lene: "Denied."
S. Defense Phase
ENEMY: Burglarmir sans Chogokin
WEAPON: BDSM
ACTION: Take
DAMAGE: 1904 [11750 * 0.9 * 0.3 * 0.6]
SPENT: ---
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Lene: "...Saga, why does the feedback say you're not a princess?..."
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4500 each [4000 * 2.25 / 2]
SPENT: 38 EN
STATUS: ---
MODIFIERS: Dmg +125% [25+100], Acc +40% [20+20+10-10]
Statistics
HP: 5096/7000
EN: 144/220
DP: 3000/3000
AP: 40/100
SP1: 160/160
SP2: 260/260
WILL: 2/10
ETC: Mazin Power ON, Guard ON, Swordshield x12, Potential OFF [3500/2100]
WEAPONS:
MAPW:
[[ SAGA ]]
Regeneration Phase
WILL: +1, 2/10
EN REGEN S: +10 EN
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
ENEMY:
WEAPON:
ACTION:
DAMAGE:
SPENT:
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Saga: "Why does it-- What?"
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4625 each [5000 * 1.85 / 2]
SPENT: 35 EN
STATUS: Critical (3 AP)
MODIFIERS: Dmg +85% [50+5+15+15], Acc +70% [20+5+15+15+25-10]
Saga: "!!!!!!!!!!!!!!!!!!!!!!!!"
Statistics
HP: 2700/2700
EN: 150/200
DP: 3000/3000
AP: 94/100
SP: 100/100
WILL: 2/10
ETC: Attack Again [2/3]
WEAPONS:
MAPW:
#9
Posted 06 March 2010 - 08:24 AM
REGENERATION PHASE:
HP Regenerated: 475
EN Regenerated: 10
DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Block
Damage Taken: 992 (4500 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Attacking Weapon #2: Ragnarok
Action Taken: Block
Damage Taken: 1020 (4625 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
SUPPORT DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Block
Damage Taken: 992 (4500 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Attacking Weapon #2: Ragnarok
Action Taken: Block
Damage Taken: 1020 (4625 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Statistics:
HP: 2743/9500
DP: 3000/3000
EN: 200/200
SP: 200/200
AP: 100
Move: G
Guard: 2
Will: 2
Weapons:
Machinery Rifle 20/20
#10
Posted 06 March 2010 - 08:25 AM
REGENERATION PHASE:
HP Regenerated: 400
EN Regenerated: 10
ATTACK PHASE:
Weapon Used: Six Slave
Target(s): Great Mazinger
Damage Dealt: 1175 x 6 + 4700 (+135%)
Resources Spent: 40 EN
Modifiers: +55%
Statistics:
HP: 8000/8000
DP: 3000/3000
EN: 130/200
SP: 200/200
AP: 100
Move: G
Attacker: 2
Will: 2
Weapons:
Machinery Rifle 20/20
#11
Posted 06 March 2010 - 08:26 PM
Regeneration Phase
WILL: +1, 3/10
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
S. Defense Phase
ENEMY: Burglarmir sans Chogokin
WEAPON: BDSM
ACTION: Take + Swordshield
DAMAGE: 1904 [11750 * 0.9 * 0.6 * 0.5 * 0.6] [no, it's really the same]
SPENT: ---
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Lene: "...I know I shouldn't have said that..."
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4700 each [4000 * 2.35 / 2]
SPENT: 38 EN
STATUS: ---
MODIFIERS: Dmg +135% [25+100+10], Acc +40% [20+20+10+10-10]
Statistics
HP: 3192/7000
EN: 106/220
DP: 3000/3000
AP: 40/100
SP1: 160/160
SP2: 260/260
WILL: 3/10
ETC: Mazin Power ON, Guard ON, Swordshield x12, Potential ON [3500/2100]
WEAPONS:
MAPW:
[[ SAGA ]]
Regeneration Phase
WILL: +1, 3/10
EN REGEN S: +10 EN
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
ENEMY:
WEAPON:
ACTION:
DAMAGE:
SPENT:
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL: Attack Again
COST: Charges
SUMMONED:
UNSUMMONED:
Saga: "I. AM."
Attack Phase
REPAIR: GUREITO
Saga: "A. PRINCESS."
Attack Phase
WEAPON:
TARGET: Extra Chogokin
DAMAGE: 4625 each [5000 * 1.85 / 2]
SPENT: 35 EN
STATUS: Critical (3 AP)
MODIFIERS: Dmg +85% [50+5+15+15], Acc +70% [20+5+15+15+25-10]
Statistics
HP: 2700/2700
EN: 135/200
DP: 3000/3000
AP: 91/100
SP: 100/100
WILL: 3/10
ETC: Attack Again [0/3]
WEAPONS:
MAPW:
This post has been edited by Miang: 15 March 2010 - 06:00 PM
#12
Posted 08 March 2010 - 03:10 AM
REGENERATION PHASE:
HP Regenerated: 475
EN Regenerated: 10
DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Block
Damage Taken: 1036 (4700 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Attacking Weapon #2: Ragnarok
Action Taken: Block
Damage Taken: 1020 (4625 * 0.9 * 0.5 * 0.7 * 0.7)
Resources Spent: HP
Statistics:
HP: 1162/9500
DP: 3000/3000
EN: 200/200
SP: 200/200
AP: 100
Move: G
Guard: 3
Will: 3
Weapons:
Machinery Rifle 20/20
This post has been edited by Umbaglo: 10 March 2010 - 03:47 PM
#13
Posted 08 March 2010 - 03:13 AM
REGENERATION PHASE:
HP Regenerated: 400
EN Regenerated: 10
DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Dodge
Damage Taken: 227 (270 * 1.4 * 0.8 * 0.75)
Resources Spent: DP
Attacking Weapon #2: Ragnarok
Action Taken: Dodge
Damage Taken: 275 (270 * 1.7 * 0.8 * 0.75)
Resources Spent: DP
ATTACK PHASE:
Weapon Used: Six Slave
Target(s): Great Mazinger
Damage Dealt: 1175 x 6 + 4700 (+135%)
Resources Spent: 40 EN
Modifiers: +55%
Statistics:
HP: 8000/8000
DP: 2498/3000
EN: 100/200
SP: 200/200
AP: 100
Move: G
Attacker: 3
Will: 3
Weapons:
Machinery Rifle 20/20
#14
Posted 08 March 2010 - 09:25 AM
[[ LENE ]]
Regeneration Phase
WILL: +1, 4/10
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
REPAIR: +1400 HP
Defense Phase
ENEMY: Burglarmir sans Chogokin
WEAPON: BDSM
ACTION: Take + Swordshield
DAMAGE: 1904 [11750 * 0.9 * 0.6 * 0.5 * 0.6]
SPENT: ---
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4700 each [4000 * 2.35 / 2]
SPENT: 38 EN
STATUS: ---
MODIFIERS: Dmg +135% [25+100+10], Acc +50% [20+20+10+10-10]
Statistics
HP: 2688/7000
EN: 68/220
DP: 3000/3000
AP: 40/100
SP1: 160/160
SP2: 260/260
WILL: 4/10
ETC: Mazin Power ON, Guard ON, Swordshield x11, Potential ON [3500/2100]
WEAPONS:
MAPW:
[[ SAGA ]]
Regeneration Phase
WILL: +1, 4/10
EN REGEN S: +10 EN
Spirit Command Phase
SC:
TARGET:
COST:
EFFECT:
Defense Phase
ENEMY:
WEAPON:
ACTION:
DAMAGE:
SPENT:
ITEM:
EFFECT:
Transform/Change Phase
CURRENT: Ground
NEW:
Special Phase
SPECIAL:
COST:
SUMMONED:
UNSUMMONED:
Attack Phase
WEAPON:
TARGET: Both
DAMAGE: 4625 each [5000 * 1.85 / 2]
SPENT: 35 EN
STATUS: Critical (3 AP)
MODIFIERS: Dmg +85% [50+5+15+15], Acc +70% [20+5+15+15+25-10]
Statistics
HP: 2700/2700
EN: 110/200
DP: 3000/3000
AP: 88/100
SP: 100/100
WILL: 4/10
ETC: Attack Again [1/3]
WEAPONS:
MAPW:
#15
Posted 11 March 2010 - 02:39 AM
REGENERATION PHASE:
HP Regenerated: 475
EN Regenerated: 10
DEFENSE PHASE:
Attacking Weapon #1: Breast Burn
Action Taken: Dodge
Damage Taken: 405 (270 * 1.5)
Resources Spent: HP
Attacking Weapon #2: Ragnarok
Action Taken: Dodge
Damage Taken: 459 (270 * 1.7)
Resources Spent: HP
SPECIAL PHASE:
Guard activates!
ATTACK PHASE:
Weapon Used: Six Slave
Target(s): Great Mazinger
Damage Dealt: 1025 x 6 + 4100 (+105%)
Resources Spent: 31
Modifiers: +35%
Statistics:
HP: 1637/9500
DP: 2136/3000
EN: 169/200
SP: 200/200
AP: 100
Move: G
Guard: ACTIVE
Will: 4
Weapons:
Machinery Rifle 20/20
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