Daz

Gamble Rumble 2

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Varuch Isha Phase

REGENERATION PHASE:

Will Generated: 1

HP Generated: 500

EN Generated: 22

SPIRIT PHASE

Spirit/Will Command Used: Psychic Pressure

Target: Nendo

Resource Used: 4 Will

Effect: Disable all attack phases, The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. Requires Psychic Energy. This is considered a Status Attack.

Spirit/Will Command Used: Duty Level 2

Target: Self

Resource Used: 50 SP

Effect: 1500 DP.

DEFENSE PHASE:

"Oh damn"

Attacking Weapon #1: [H] Solid Sword Breaker (BSX:16)

Action Taken: Barrier x1, Take 1, Dodge 11, Take 2

Damage Taken: 0

Resources Spent: 5 EN, 2730 HP, 250 * 0.85 * 0.7 * 11 = 1639 DP

Attacking Weapon #3: Hammer Spin

Action Taken: Countercut

Damage Taken: 0

Resources Spent: 7 AP

Attacking Weapon #4: Full Burst

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 DP * 2.65 * 0.7 = 464 DP

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Forest, Moonlight

SPECIAL PHASE:

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

"Payback! And you people! Do not just follow the herd! Use your freakin logic!"

Weapon Used: [+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

Target(s): G Inverse

Damage Dealt: 600*2.1= 1260 x 10 + 4620

Resources Spent: 55 EN

Status Effect:

Modifiers: 75%

Statistics:

Varuch Isha

HP: 2120/10000

EN: 84/220

DP: 204/3000

AP: 63/100

SP(Kira): 85/160

Will: 0/10

Recognition(Charge): 4/4

Double Image: 4/4

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Aur Blade (BM)- 1600 damage [+0%]

[H] Shot Scissor (PX:6)- 800 damage/5 EN [+10%]

[F] Blade Wheel Buster [slash] (M)- 2000 damage [+0%]

[+] Blade Wheel Buster [shoot]- 2200 damage, 15 rounds [+10%]

[+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

[H] Lakad Ve Yarah (X:8)- 1000 damage/8 EN [+10%]

Inherent Abilities:

1) Balmarian Machine

2) Countercut: Blade Wheel Buster [slash]

3) Countershoot: Blade Wheel Buster [shoot]

4) HP Regen S

5) EN Regen M

6) Double Image (4)

7) Deflect Field (Barrier)

8) Stealth

Items:

- Battery x 5

- Hybrid Dual Sensor

Pilot Stats:

[+]-type Weapon Damage +110%

Psychic [+]-type Weapon Damage +130%

[+] Target's Dodge Cost +65%

Psychic [+] Target's Dodge Cost +75%

Dodge Cost -30%

Edited by Seishiro Hiroyuki

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"No hard feelings, you're just the more enticing unit right now."

REGENERATION PHASE:

HP Regenerated: 400 (5%)

EN Regenerated: 45 (15%)

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Full Burst Mode

Action Taken: Take&Shield

Damage Taken: 5275x0.5 = 2638

Resources Spent:

RECOGNITION ACTIVATED

ATTACKER ACTIVATED

ATTACK PHASE:

Weapon Used: [+] Buster Geminass (BS)

Target: G-Inverse

Damage Dealt: 3300x1.6 = 5280 Weapon Lock

Resources Spent: 23x0.7 = 16 EN

Modifiers: +60% Accuracy

STATISTICS:

HP: 5362/8000

EN: 284/300

DP: 3000/3000

SP: 216/216

AP: 100/100

Agi: 280

Skill: 4

Shield: 9

Seperate: 10

Kusuha's Health Drink: 1

Weapons

[F] Melee (M)- 1200 damage [+0%]

[F] Blade Luminarium (M)- 2500 damage [+0%]

[+] Launcher Geminass [shot] (SX:2)- 2400 damage, 16 rounds [+10%]

[+] Launcher Geminass [beam] (BS)- 3000 damage, 15 EN/attack [+10%]

[+] Launcher Geminass [Dual] (SX:6)- 1500 damage/10 EN [+0%]

[+] Buster Geminass (BS): 3300 & Weapon Lock, 23 EN/Attack [+10%]

[+] Mega Beam Cannon (BSF:4)- 2000 damage/10 EN [+10%]

[F] Burning Fire- 8000 damage, Barrier Pierce, 45 EN/attack [+25%] Req: MA Mode

[H] Bloody Siege (BSX:8)- 2000 damage/15 EN [+20%]

[H] Moonlight Butterfly- 9000 damage, EN Damage 40, Armor Break 50 EN/attack [+20%]

MAP Attacks:

[F] Burning Fire (I:4)- 6000 damage, 60 EN/attack [+10%] Req: Bird Mode

[H] Field Imperium (I:8)- 7000 damage, EN Damage 30, Armor Break, 80 EN/attack [+20%]

Base Dodge Cost: -30%

Base TDC: +25%

Base Damage: +25%

Skills:

SEED Mode: Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%. Charge (4). Automatically activated when your unit's HP drops to 20% or below or any ally's HP drops to 30% or below.

Recognition: Dodge Cost -5%, Enemy Dodge Cost +15%.

Attacker: Damage dealt +25%.

Total Dodge Cost: -30%

Total TDC: +50%

Total Damage mod: +60%

Will Gauge:

  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce
  • Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers
  • Pilot Damage: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn
  • Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%

Edited by Alicia

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Seishiro: Don't forget to update the name, else I would change my attack to suit your needs, and then call out you can't countercut 5-hit combo.

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Weißsaber's Phase

Regeneration Phase

Will: +1, 4/10

*Weißsaber has Status Cancellor, thus not affected by Psychic Pressure.*

"THIS is so-called Psychic Pressure? You need to be more convincing to have people loosen their bites!"

Spirit Command Phase

Skill:

Target:

Cost:

Effect:

Defense Phase

Enemy:

Weapon:

Action:

Damage:

Resource Spent:

Item Phase

Item:

Effect:

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] O.O Rifle D

Target: Seishiro's unit

Damage: 6500*2.05 = 13325

Resource Spent: 1 round

Status: --

Modifiers:

[+]-type Weapon Damage: +15%

+15% (lvl 1 Ranged)

Weapon Damage: +90%

+5% (Genius)

+75% (Power Boosters x5)

+10% (OS Customization)

Target Dodge Cost: +55%

+5% (Genius)

+10% (lvl 1 Accuracy)

+10% (OS Customization)

+30% (Weapon)

Statistics

HP: 10000/10000

EN: 132/300

DP: 3000/3000

AP: 100/100

SP: 148/148

Will: 4/10

Perishables:

5/5 Spare Batteries

Etc:

OS Customization: 4/4, Active!

Weapons:

[+] Fire Dagger (PGSF:6)- 600 damage, 60 rounds [+25%]

[+] O.O Rifle B (SF:3)- 1400 damage, 30 rounds [+15%]

[+] O.O Rifle E (B)- 4200 damage, 15 EN/attack [+25%]

[+] Halberd Launcher (BS)- 4800 damage, 20 EN/attack [+20%]

[+] O.O Rifle D- 6500 damage, 9 rounds [+30%]

[H] Solid Sword Breaker (BSX:16)- 600 damage/3 EN [+10%]

MAP Attacks:

[H] Solid Sword Breaker (D:6)- 5000 damage, 30 EN/attack [+10%]

Edited by Nendo

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Phase: Shocker

Regeneration Phase:

Will: +1,3/10

HP Regen: +6000, 12000/12000

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Special Phase:

Elysse: "kukuku"

Attack Phase:

Weapon Used: [F] Brainless Swings (S)

Target: Seishiro

Damage Dealt: 5400

Resources Spent: 15EN

Status Effect:

Modifiers:

  • Accuracy:
    • +15% Pilot
    • +5% Meikyo
    • -10% Forest
    • -5% Moonlight

    [*]Damage:

    • +30% Pilot
    • +20% Meikyo
    • +30% Desperate Core

Statistics:

HP: 12000/12000

EN: 110/200

DP: 3000/3000

AP: 10/100

SP: 144/144

Will: 3/10

Move: G

Potential:

  • 50%: 6000 HP
  • 30%: 3600 HP

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] Iron Hammer (M)- 1600 damage [+0%]

[F] Hammer Spin (M)- 1800 damage [+0%]

[F] Wide-swing Beatdown (M)- 2500 damage, 5 EN/attack [+0%]

[F] Brainless Swings (S)- 3000 damage, 15 EN/attack [+10%]

[F] Drum-rum Rapidfire (SF:6)- 600 damage/4 EN [+10%]

[F] Chains' 3-hit combo- 1300 damage # 3, 20 EN/attack [+10%]

[F] Grunts' 5-hit combo (S)- 4500 damage, Armor Break, 25 EN/attack [+0%]

[F] Seismic Crash- 5500 damage, Armor Break, Barrier Pierce, Drill, 30 EN/attack [+20%]

MAP Attacks:

[H] Dynamic Hammer Explosion (I:4)- 4000 damage, Drill, 30 EN/attack [+0%]

Inherent Abilities:

1) Super Robot

2) Shield: Iron Hammer, Hammer Spin, Wide-swing Beatdown, Brainless Swings, Drum-rum Rapidfire, Chains' 3-hit combo, Grunts' 5-hit combo, Seismic Crash, Dynamic Hammer Explosion

3) Countercut: Iron Hammer

4) HP Regen S

5) Damage Received -40%

8) Desperate Core: Same effect as Soul Drive.

Purchasing Cost: 680 Credits

Desperate Core

Class: System

Ability: When activated, Damage Received -20%, Damage dealt +30%, and Dodge Cost -10%. Charge (4) to activate.

Purchasing Cost: 680 Credits

Bounty Cost: 340 Credits

Repair Cost: 170 Credits

IS1: Dummy x 5

  • Negate ALL attacks directed at you during your Defense Phase. (This item is used during Defense Phase)
IS 2: Chogokin New Z
  • Equipped Unit's HP: +2000
  • Equipped unit gains: Chogokin New Z: Damage Received -40% (cap at 75%)

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Regeneration Phase:

HP Regen: (10%) 440

EN Regen: (5%) 12

Seishin Phase:

Seishin Used: Iron Wall

Effect: -75% DR

SP Used: 40 SP

Defensive Phase:

Attacking Weapon: Yarah Illusion, Buster Geminass

Action Taken: Take and shield both

Damage Received: nil, Nil

Resources Used: 10 EN

Special Phase:

30 AP Paid

HAVE YOU IN MY SIGHTS! Active!

-5% DC, +15% TDC

30 AP Paid

WATCHER COMBAT SYSTEM Active!

-15% DC, +30% TDC, -15% DR, +30% Weapon Damage

STAYING TOUGH Level 2 ACTIVE!

-20% DR, +20% TDC, +20% Weapon Damage

Aiko: Entise this!

Attacking Phase:

Weapon Used: Helical Wings

Target: Next 5

Damage Dealt: 3000 x 1.95 = 5850

Damage Distributed: 5275

Modifiers: +160% TDC

Resources Used: 30 EN

Statistics:

HP: 1143/4400

EN: 113/230

AP: 40/100

SP: 108/208

DP: 3400/3400

HAVE YOU IN MY SIGHTS: Active

STAYING TOUGH: Inactive

TENSE BATTLES KEEP ME GOING: Inactive

Beam Carry Shield: 6/10

Will Gauge: 5

Weapons:

[+] Vulcans- 500 damage, 20 rounds [+40%]

[F] Melee (M)- 700 damage [+0%]

[F] "Mondkante" Anti-Ship Beam Longsword (B)- 2600 damage, 15 EN/attack [+20%]

[+] Overhang Cannons (BAS)- 2400 damage # 2, 25 EN/attack [+20%]

[+] VSBR [slow] (BASF:2)- 3000 damage/20 EN [+10%]

[+] VSBR [Fast] (BASF:2)- 2000 damage/20 EN, Barrier Pierce, Shield Pierce [+10%]

[+] VSBR [Very Fast] (BASF:2)- 2100 damage/30 EN, Barrier Pierce, Shield Pierce [+25%] Steady Shot

[F] Helical Wings (S)- 4500 damage, 20 EN/attack [+20%]

[+] Full Burst Mode (BS)- 5400 damage, Barrier Pierce, 30 EN/attack [+35%]

[H] Divine Rights (S)- 15000 damage, Barrier Pierce, Kick, 100 EN/attack [+50%]

MAP Attacks:

[+] Overhang Cannons (BT:2)- 2880 damage, 25 EN/attack [-10%] Continuing Attack

[F] Helical Wings (I:5)- 3000 damage, 20 EN/attack [+0%]

[+] Full Burst Mode (BD:5)- 3600 damage, Barrier Pierce, 30 EN/attack [+10%]

[H] Divine Rights (I:8)- 10000 damage, Barrier Pierce, Kick, 100 EN/attack [+30%]

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Varuch Isha Phase

*sigh*

REGENERATION PHASE:

Will Generated: 1

HP Generated: 500

EN Generated: 22

SPIRIT PHASE

Spirit/Will Command Used: Duty Level 1

Target: Self

Resource Used: 20 SP

Effect: 900 DP.

DEFENSE PHASE:

"Now I really can't help but say, I think you're screwed"

Attacking Weapon #1: [+] O.O Rifle D

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 1.25 * 0.7 = 219 DP

"Put some thinking into it.."

Attacking Weapon #2: Brainless Swings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 0.75 * 0.7 = 131 DP

"?"

Attacking Weapon #3: Helical Wings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 DP * 2.3 * 0.7 = 403 DP

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Forest, Moonlight

SPECIAL PHASE:

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

"Ngeh, no matter..."

Weapon Used: [+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

Target(s): G Inverse

Damage Dealt: 600*2.1= 1260 x 10 + 4620

Resources Spent: 55 EN

Status Effect:

Modifiers: 75%

Statistics:

Varuch Isha

HP: 2620/10000

EN: 51/220

DP: 351/3000

AP: 63/100

SP(Kira): 65/160

Will: 1/10

Recognition(Charge): 4/4

Double Image: 4/4

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Aur Blade (BM)- 1600 damage [+0%]

[H] Shot Scissor (PX:6)- 800 damage/5 EN [+10%]

[F] Blade Wheel Buster [slash] (M)- 2000 damage [+0%]

[+] Blade Wheel Buster [shoot]- 2200 damage, 15 rounds [+10%]

[+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

[H] Lakad Ve Yarah (X:8)- 1000 damage/8 EN [+10%]

Inherent Abilities:

1) Balmarian Machine

2) Countercut: Blade Wheel Buster [slash]

3) Countershoot: Blade Wheel Buster [shoot]

4) HP Regen S

5) EN Regen M

6) Double Image (4)

7) Deflect Field (Barrier)

8) Stealth

Items:

- Battery x 5

- Hybrid Dual Sensor

Pilot Stats:

[+]-type Weapon Damage +110%

Psychic [+]-type Weapon Damage +130%

[+] Target's Dodge Cost +65%

Psychic [+] Target's Dodge Cost +75%

Dodge Cost -30%

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"No hard feelings, you're just the more enticing unit right now."

REGENERATION PHASE:

HP Regenerated: 400 (5%)

EN Regenerated: 45 (15%)

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Helical Wings

Action Taken: Dodge

Damage Taken:

Resources Spent: 280x2.6x0.65 = 473DP

SEED MODE ACTIVATED

ATTACK PHASE:

Weapon Used: [+] Buster Geminass (BS)

Target: G-Inverse

Damage Dealt: 3300x1.6 = 5280 Weapon Lock

Resources Spent: 23x0.7 = 16 EN

Modifiers: +60% Accuracy

STATISTICS:

HP: 5762/8000

EN: 284/300

DP: 2527/3000

SP: 216/216

AP: 100/100

Agi: 280

Skill: 5

Shield: 9

Seperate: 10

Kusuha's Health Drink: 1

Weapons

[F] Melee (M)- 1200 damage [+0%]

[F] Blade Luminarium (M)- 2500 damage [+0%]

[+] Launcher Geminass [shot] (SX:2)- 2400 damage, 16 rounds [+10%]

[+] Launcher Geminass [beam] (BS)- 3000 damage, 15 EN/attack [+10%]

[+] Launcher Geminass [Dual] (SX:6)- 1500 damage/10 EN [+0%]

[+] Buster Geminass (BS): 3300 & Weapon Lock, 23 EN/Attack [+10%]

[+] Mega Beam Cannon (BSF:4)- 2000 damage/10 EN [+10%]

[F] Burning Fire- 8000 damage, Barrier Pierce, 45 EN/attack [+25%] Req: MA Mode

[H] Bloody Siege (BSX:8)- 2000 damage/15 EN [+20%]

[H] Moonlight Butterfly- 9000 damage, EN Damage 40, Armor Break 50 EN/attack [+20%]

MAP Attacks:

[F] Burning Fire (I:4)- 6000 damage, 60 EN/attack [+10%] Req: Bird Mode

[H] Field Imperium (I:8)- 7000 damage, EN Damage 30, Armor Break, 80 EN/attack [+20%]

Base Dodge Cost: -30%

Base TDC: +25%

Base Damage: +25%

Skills:

SEED Mode: Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%..

Recognition: Dodge Cost -5%, Enemy Dodge Cost +15%.

Attacker: Damage dealt +25%.

Total Dodge Cost: -40%

Total TDC: +50%

Total Damage mod: +60%

Will Gauge:

  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce
  • Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers
  • Pilot Damage: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn
  • Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%

Edited by Alicia

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Weißsaber's Phase

Regeneration Phase

Will: +1, 5/10

"Wonder how long this'll take..."

Spirit Command Phase

Skill:

Target:

Cost:

Effect:

Defense Phase

Enemy: G-Inverse

Weapon: [F] Helical Wings (I:5)

Action: Dodge

Damage: 230*2.6 = 598*0.8 = 478 DP

Resource Spent: 478 DP

Item Phase

Item:

Effect:

Special Phase

Special:

Cost:

Attack Phase

Weapon: [H] Solid Sword Breaker (BSX:16)

Target: Seishiro's unit

Damage: 600*2.05 = 1230x16

Resource Spent: 48 EN

Status: --

Modifiers:

[+]-type Weapon Damage: +15%

+15% (lvl 1 Ranged)

Weapon Damage: +90%

+5% (Genius)

+75% (Power Boosters x5)

+10% (OS Customization)

Target Dodge Cost: +55%

+5% (Genius)

+10% (lvl 1 Accuracy)

+10% (OS Customization)

+10% (Weapon)

Statistics

HP: 10000/10000

EN: 84/300

DP: 2522/3000

AP: 100/100

SP: 148/148

Will: 5/10

Perishables:

5/5 Spare Batteries

Etc:

OS Customization: 4/4, Active!

Weapons:

[+] Fire Dagger (PGSF:6)- 600 damage, 60 rounds [+25%]

[+] O.O Rifle B (SF:3)- 1400 damage, 30 rounds [+15%]

[+] O.O Rifle E (B)- 4200 damage, 15 EN/attack [+25%]

[+] Halberd Launcher (BS)- 4800 damage, 20 EN/attack [+20%]

[+] O.O Rifle D- 6500 damage, 9 rounds [+30%]

[H] Solid Sword Breaker (BSX:16)- 600 damage/3 EN [+10%]

MAP Attacks:

[H] Solid Sword Breaker (D:6)- 5000 damage, 30 EN/attack [+10%]

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Phase: Shocker

Regeneration Phase:

Will: +1,3/10

HP Regen: +6000, 12000/12000

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Elysse: "Don't take it personally. I just don't like you."

Defense Phase:

Attacker: G-Inverse

Weapon: Stuff

Action Taken: D-D-Dummy

Damage Received:

Resources Spent: 1 Seishiro Lookalike

Special Phase:

Elysse: "kukuku"

Attack Phase:

Weapon Used: [F] Brainless Swings (S)

Target: Seishiro

Damage Dealt: 5400

Resources Spent: 15EN

Status Effect:

Modifiers:

  • Accuracy:
    • +15% Pilot
    • +5% Meikyo
    • -10% Forest
    • -5% Moonlight

    [*]Damage:

    • +30% Pilot
    • +20% Meikyo
    • +30% Desperate Core

Statistics:

HP: 12000/12000

EN: 95/200

DP: 3000/3000

AP: 10/100

SP: 144/144

Will: 3/10

Move: G

Potential:

  • 50%: 6000 HP
  • 30%: 3600 HP

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] Iron Hammer (M)- 1600 damage [+0%]

[F] Hammer Spin (M)- 1800 damage [+0%]

[F] Wide-swing Beatdown (M)- 2500 damage, 5 EN/attack [+0%]

[F] Brainless Swings (S)- 3000 damage, 15 EN/attack [+10%]

[F] Drum-rum Rapidfire (SF:6)- 600 damage/4 EN [+10%]

[F] Chains' 3-hit combo- 1300 damage # 3, 20 EN/attack [+10%]

[F] Grunts' 5-hit combo (S)- 4500 damage, Armor Break, 25 EN/attack [+0%]

[F] Seismic Crash- 5500 damage, Armor Break, Barrier Pierce, Drill, 30 EN/attack [+20%]

MAP Attacks:

[H] Dynamic Hammer Explosion (I:4)- 4000 damage, Drill, 30 EN/attack [+0%]

Inherent Abilities:

1) Super Robot

2) Shield: Iron Hammer, Hammer Spin, Wide-swing Beatdown, Brainless Swings, Drum-rum Rapidfire, Chains' 3-hit combo, Grunts' 5-hit combo, Seismic Crash, Dynamic Hammer Explosion

3) Countercut: Iron Hammer

4) HP Regen S

5) Damage Received -40%

8) Desperate Core: Same effect as Soul Drive.

Purchasing Cost: 680 Credits

Desperate Core

Class: System

Ability: When activated, Damage Received -20%, Damage dealt +30%, and Dodge Cost -10%. Charge (4) to activate.

Purchasing Cost: 680 Credits

Bounty Cost: 340 Credits

Repair Cost: 170 Credits

IS1: Dummy x 4/5

  • Negate ALL attacks directed at you during your Defense Phase. (This item is used during Defense Phase)
IS 2: Chogokin New Z
  • Equipped Unit's HP: +2000
  • Equipped unit gains: Chogokin New Z: Damage Received -40% (cap at 75%)

Edited by Jusuchin Panjirinanu

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Regeneration Phase:

HP Regen: (10%) 440

EN Regen: (5%) 12

Seishin Phase:

Seishin Used: Iron Wall

Effect: -75% DR

SP Used: 40 SP

Defensive Phase:

Attacking Weapon: Yarah Illusion, Buster Geminass

Action Taken: Take and shield both

Damage Received: nil, Nil

Resources Used: 10 EN

Special Phase:

30 AP Paid

HAVE YOU IN MY SIGHTS! Active!

-5% DC, +15% TDC

30 AP Paid

WATCHER COMBAT SYSTEM Active!

-15% DC, +30% TDC, -15% DR, +30% Weapon Damage

STAYING TOUGH Level 2 ACTIVE!

-20% DR, +20% TDC, +20% Weapon Damage

Aiko: Can't keep this up!

Attacking Phase:

Weapon Used: Helical Wings

Target: Next 5

Damage Dealt: 3000 x 1.95 = 5850

Damage Distributed: 5275

Modifiers: +160% TDC

Resources Used: 30 EN

Statistics:

HP: 1543/4400

EN: 86/230

AP: 40/100

SP: 58/208

DP: 3400/3400

HAVE YOU IN MY SIGHTS: Active

STAYING TOUGH: Inactive

TENSE BATTLES KEEP ME GOING: Inactive

Beam Carry Shield: 4/10

Will Gauge: 5

Weapons:

[+] Vulcans- 500 damage, 20 rounds [+40%]

[F] Melee (M)- 700 damage [+0%]

[F] "Mondkante" Anti-Ship Beam Longsword (B)- 2600 damage, 15 EN/attack [+20%]

[+] Overhang Cannons (BAS)- 2400 damage # 2, 25 EN/attack [+20%]

[+] VSBR [slow] (BASF:2)- 3000 damage/20 EN [+10%]

[+] VSBR [Fast] (BASF:2)- 2000 damage/20 EN, Barrier Pierce, Shield Pierce [+10%]

[+] VSBR [Very Fast] (BASF:2)- 2100 damage/30 EN, Barrier Pierce, Shield Pierce [+25%] Steady Shot

[F] Helical Wings (S)- 4500 damage, 20 EN/attack [+20%]

[+] Full Burst Mode (BS)- 5400 damage, Barrier Pierce, 30 EN/attack [+35%]

[H] Divine Rights (S)- 15000 damage, Barrier Pierce, Kick, 100 EN/attack [+50%]

MAP Attacks:

[+] Overhang Cannons (BT:2)- 2880 damage, 25 EN/attack [-10%] Continuing Attack

[F] Helical Wings (I:5)- 3000 damage, 20 EN/attack [+0%]

[+] Full Burst Mode (BD:5)- 3600 damage, Barrier Pierce, 30 EN/attack [+10%]

[H] Divine Rights (I:8)- 10000 damage, Barrier Pierce, Kick, 100 EN/attack [+30%]

Edited by Gyrus Mackings

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Varuch Isha Phase

*sigh*

REGENERATION PHASE:

Will Generated: 1

HP Generated: 500

EN Generated: 22

SPIRIT PHASE

Spirit/Will Command Used: Duty Level 1

Target: Self

Resource Used: 20 SP

Effect: 900 DP.

DEFENSE PHASE:

"Hmph"

Attacking Weapon #1: [H] Solid Sword Breaker (BSX:16)

Action Taken: Double Image

Damage Taken: 0

Resources Spent: 4 Charges

"I'm sorry but the dummy system does not work that way, and that is....well, an unjustifiable reason."

Attacking Weapon #2: Brainless Swings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 0.75 * 0.7 = 131 DP

"Hmm...."

Attacking Weapon #3: Helical Wings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 DP * 2.3 * 0.7 = 403 DP

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Forest, Moonlight

SPECIAL PHASE:

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

"Try holding..."

Weapon Used: [+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

Target(s): G Inverse

Damage Dealt: 600*2.1= 1260 x 10 + 4620

Resources Spent: 55 EN

Status Effect:

Modifiers: 75%

Statistics:

Varuch Isha

HP: 3120/10000

EN: 18/220

DP: 717/3000

AP: 63/100

SP(Kira): 45/160

Will: 2/10

Recognition(Charge): 4/4

Double Image: 3/4

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Aur Blade (BM)- 1600 damage [+0%]

[H] Shot Scissor (PX:6)- 800 damage/5 EN [+10%]

[F] Blade Wheel Buster [slash] (M)- 2000 damage [+0%]

[+] Blade Wheel Buster [shoot]- 2200 damage, 15 rounds [+10%]

[+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

[H] Lakad Ve Yarah (X:8)- 1000 damage/8 EN [+10%]

Inherent Abilities:

1) Balmarian Machine

2) Countercut: Blade Wheel Buster [slash]

3) Countershoot: Blade Wheel Buster [shoot]

4) HP Regen S

5) EN Regen M

6) Double Image (4)

7) Deflect Field (Barrier)

8) Stealth

Items:

- Battery x 5

- Hybrid Dual Sensor

Pilot Stats:

[+]-type Weapon Damage +110%

Psychic [+]-type Weapon Damage +130%

[+] Target's Dodge Cost +65%

Psychic [+] Target's Dodge Cost +75%

Dodge Cost -30%

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REGENERATION PHASE:

HP Regenerated: 400 (5%)

EN Regenerated: 45 (15%)

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Helical Wings

Action Taken: Dodge

Damage Taken:

Resources Spent: 280x2.6x0.6 = 437DP

ATTACK PHASE:

Weapon Used: [+] Buster Geminass (BS)

Target: G-Inverse

Damage Dealt: 3300x1.6 = 5280 Weapon Lock

Resources Spent: 23x0.7 = 16 EN

Modifiers: +60% Accuracy

STATISTICS:

HP: 6162/8000

EN: 284/300

DP: 2090/3000

SP: 216/216

AP: 100/100

Agi: 280

Skill: 6

Shield: 9

Seperate: 10

Kusuha's Health Drink: 1

Weapons

[F] Melee (M)- 1200 damage [+0%]

[F] Blade Luminarium (M)- 2500 damage [+0%]

[+] Launcher Geminass [shot] (SX:2)- 2400 damage, 16 rounds [+10%]

[+] Launcher Geminass [beam] (BS)- 3000 damage, 15 EN/attack [+10%]

[+] Launcher Geminass [Dual] (SX:6)- 1500 damage/10 EN [+0%]

[+] Buster Geminass (BS): 3300 & Weapon Lock, 23 EN/Attack [+10%]

[+] Mega Beam Cannon (BSF:4)- 2000 damage/10 EN [+10%]

[F] Burning Fire- 8000 damage, Barrier Pierce, 45 EN/attack [+25%] Req: MA Mode

[H] Bloody Siege (BSX:8)- 2000 damage/15 EN [+20%]

[H] Moonlight Butterfly- 9000 damage, EN Damage 40, Armor Break 50 EN/attack [+20%]

MAP Attacks:

[F] Burning Fire (I:4)- 6000 damage, 60 EN/attack [+10%] Req: Bird Mode

[H] Field Imperium (I:8)- 7000 damage, EN Damage 30, Armor Break, 80 EN/attack [+20%]

Base Dodge Cost: -30%

Base TDC: +25%

Base Damage: +25%

Skills:

SEED Mode: Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%..

Recognition: Dodge Cost -5%, Enemy Dodge Cost +15%.

Attacker: Damage dealt +25%.

Total Dodge Cost: -40%

Total TDC: +50%

Total Damage mod: +60%

Will Gauge:

  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce
  • Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers
  • Pilot Damage: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn
  • Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%

Edited by Alicia

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Weißsaber's Phase

Regeneration Phase

Will: +1, 6/10

"Wonder how long this'll take..."

Spirit Command Phase

Skill:

Target:

Cost:

Effect:

Defense Phase

Enemy: G-Inverse

Weapon: [F] Helical Wings (I:5)

Action: Dodge

Damage: 230*2.6 = 598*0.8 = 478 DP

Resource Spent: 478 DP

Item Phase

Item:

Effect:

Special Phase

Special:

Cost:

Attack Phase

Weapon: [H] Solid Sword Breaker (BSX:16)

Target: Seishiro's unit

Damage: 600*2.05 = 1230x16

Resource Spent: 48 EN

Status: --

Modifiers:

[+]-type Weapon Damage: +15%

+15% (lvl 1 Ranged)

Weapon Damage: +90%

+5% (Genius)

+75% (Power Boosters x5)

+10% (OS Customization)

Target Dodge Cost: +55%

+5% (Genius)

+10% (lvl 1 Accuracy)

+10% (OS Customization)

+10% (Weapon)

Statistics

HP: 10000/10000

EN: 36/300

DP: 2044/3000

AP: 100/100

SP: 148/148

Will: 6/10

Perishables:

5/5 Spare Batteries

Etc:

OS Customization: 4/4, Active!

Guts: 1800 [60%] / 1200 [40%]

Weapons:

[+] Fire Dagger (PGSF:6)- 600 damage, 60 rounds [+25%]

[+] O.O Rifle B (SF:3)- 1400 damage, 30 rounds [+15%]

[+] O.O Rifle E (B)- 4200 damage, 15 EN/attack [+25%]

[+] Halberd Launcher (BS)- 4800 damage, 20 EN/attack [+20%]

[+] O.O Rifle D- 6500 damage, 9 rounds [+30%]

[H] Solid Sword Breaker (BSX:16)- 600 damage/3 EN [+10%]

MAP Attacks:

[H] Solid Sword Breaker (D:6)- 5000 damage, 30 EN/attack [+10%]

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Phase: Shocker

Regeneration Phase:

Will: +1, 4/10

HP Regen: +6000, 12000/12000

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Elysse: "Ugh...fine."

Defense Phase:

Attacker: G-Inverse

Weapon: Stuff

Action Taken: D-D-Dummy

Damage Received:

Resources Spent: 1 Seishiro Lookalike

Special Phase:

Elysse: "kukuku"

Attack Phase:

Weapon Used: [F] Brainless Swings (S)

Target: Seishiro

Damage Dealt: 5400

Resources Spent: 15EN

Status Effect:

Modifiers:

  • Accuracy:
    • +15% Pilot
    • +5% Meikyo
    • -10% Forest
    • -5% Moonlight

    [*]Damage:

    • +30% Pilot
    • +20% Meikyo
    • +30% Desperate Core

Statistics:

HP: 12000/12000

EN: 95/200

DP: 3000/3000

AP: 10/100

SP: 144/144

Will: 4/10

Move: G

Potential:

  • 50%: 6000 HP
  • 30%: 3600 HP

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] Iron Hammer (M)- 1600 damage [+0%]

[F] Hammer Spin (M)- 1800 damage [+0%]

[F] Wide-swing Beatdown (M)- 2500 damage, 5 EN/attack [+0%]

[F] Brainless Swings (S)- 3000 damage, 15 EN/attack [+10%]

[F] Drum-rum Rapidfire (SF:6)- 600 damage/4 EN [+10%]

[F] Chains' 3-hit combo- 1300 damage # 3, 20 EN/attack [+10%]

[F] Grunts' 5-hit combo (S)- 4500 damage, Armor Break, 25 EN/attack [+0%]

[F] Seismic Crash- 5500 damage, Armor Break, Barrier Pierce, Drill, 30 EN/attack [+20%]

MAP Attacks:

[H] Dynamic Hammer Explosion (I:4)- 4000 damage, Drill, 30 EN/attack [+0%]

Inherent Abilities:

1) Super Robot

2) Shield: Iron Hammer, Hammer Spin, Wide-swing Beatdown, Brainless Swings, Drum-rum Rapidfire, Chains' 3-hit combo, Grunts' 5-hit combo, Seismic Crash, Dynamic Hammer Explosion

3) Countercut: Iron Hammer

4) HP Regen S

5) Damage Received -40%

8) Desperate Core: Same effect as Soul Drive.

Purchasing Cost: 680 Credits

Desperate Core

Class: System

Ability: When activated, Damage Received -20%, Damage dealt +30%, and Dodge Cost -10%. Charge (4) to activate.

Purchasing Cost: 680 Credits

Bounty Cost: 340 Credits

Repair Cost: 170 Credits

IS1: Dummy x 3/5

  • Negate ALL attacks directed at you during your Defense Phase. (This item is used during Defense Phase)
IS 2: Chogokin New Z
  • Equipped Unit's HP: +2000
  • Equipped unit gains: Chogokin New Z: Damage Received -40% (cap at 75%)

Edited by Jusuchin Panjirinanu

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Regeneration Phase:

HP Regen: (10%) 440

EN Regen: (5%) 12

Seishin Phase:

Seishin Used: Iron Wall

Effect: -75% DR

SP Used: 40 SP

Defensive Phase:

Attacking Weapon: Yarah Illusion, Buster Geminass

Action Taken: Take and shield both

Damage Received: nil, Nil

Resources Used: 10 EN

Special Phase:

30 AP Paid

HAVE YOU IN MY SIGHTS! Active!

-5% DC, +15% TDC

30 AP Paid

WATCHER COMBAT SYSTEM Active!

-15% DC, +30% TDC, -15% DR, +30% Weapon Damage

STAYING TOUGH Level 2 ACTIVE!

-20% DR, +20% TDC, +20% Weapon Damage

Aiko: One last...

Attacking Phase:

Weapon Used: Helical Wings

Target: Next 5

Damage Dealt: 3000 x 1.95 = 5850

Damage Distributed: 5275

Modifiers: +160% TDC

Resources Used: 30 EN

Statistics:

HP: 1543/4400

EN: 58/230

AP: 40/100

SP: 58/208

DP: 3400/3400

HAVE YOU IN MY SIGHTS: Active

STAYING TOUGH: Inactive

TENSE BATTLES KEEP ME GOING: Inactive

Beam Carry Shield: 2/10

Will Gauge: 6

Weapons:

[+] Vulcans- 500 damage, 20 rounds [+40%]

[F] Melee (M)- 700 damage [+0%]

[F] "Mondkante" Anti-Ship Beam Longsword (B)- 2600 damage, 15 EN/attack [+20%]

[+] Overhang Cannons (BAS)- 2400 damage # 2, 25 EN/attack [+20%]

[+] VSBR [slow] (BASF:2)- 3000 damage/20 EN [+10%]

[+] VSBR [Fast] (BASF:2)- 2000 damage/20 EN, Barrier Pierce, Shield Pierce [+10%]

[+] VSBR [Very Fast] (BASF:2)- 2100 damage/30 EN, Barrier Pierce, Shield Pierce [+25%] Steady Shot

[F] Helical Wings (S)- 4500 damage, 20 EN/attack [+20%]

[+] Full Burst Mode (BS)- 5400 damage, Barrier Pierce, 30 EN/attack [+35%]

[H] Divine Rights (S)- 15000 damage, Barrier Pierce, Kick, 100 EN/attack [+50%]

MAP Attacks:

[+] Overhang Cannons (BT:2)- 2880 damage, 25 EN/attack [-10%] Continuing Attack

[F] Helical Wings (I:5)- 3000 damage, 20 EN/attack [+0%]

[+] Full Burst Mode (BD:5)- 3600 damage, Barrier Pierce, 30 EN/attack [+10%]

[H] Divine Rights (I:8)- 10000 damage, Barrier Pierce, Kick, 100 EN/attack [+30%]

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Varuch Isha Phase

(Gyrus, you forgot to update your SP)

"I shall fight till the bitter end..."

REGENERATION PHASE:

Will Generated: 1

HP Generated: 500

EN Generated: 22

SPIRIT PHASE

Spirit/Will Command Used: Duty Level 1

Target: Self

Resource Used: 20 SP

Effect: 900 DP

Spirit/Will Command Used: Boost Level 2

Target: Self

Resource Used: 25 SP

Effect: -50% DC

Spirit/Will Command Used: Psychodriver Flash

Target: Self

Resource Used: 2 Will

Effect: -10% DC, +30% TDC

DEFENSE PHASE:

"Hmm.."

Attacking Weapon #1: [H] Solid Sword Breaker (BSX:16)

Action Taken: Barrier x1, Take x2, Dodge the rest

Damage Taken: 2430 HP

Resources Spent: 5 EN, 250 * 1.25 * 0.4 * 0.7 * 13 = 1144 DP

Attacking Weapon #2: Brainless Swings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 0.75 * 0.4 * 0.7 = 53 DP

Attacking Weapon #3: Helical Wings

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 2.3 * 0.4 * 0.7 = 161 DP

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Forest, Moonlight

SPECIAL PHASE:

ITEM PHASE

Item Used: Battery

Item's Effects: +100% EN

ATTACK PHASE:

"I will finish this!"

Weapon Used: [+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

Target(s): G Inverse

Damage Dealt: 600*2.1= 1260 x 10 + 4620

Resources Spent: 55 EN

Status Effect:

Modifiers: 105%

Statistics:

Varuch Isha

HP: 1190/10000

EN: 165/220

DP: 259/3000

AP: 63/100

SP(Kira): 0/160

Will: 1/10

Recognition(Charge): 4/4

Double Image: 4/4

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Aur Blade (BM)- 1600 damage [+0%]

[H] Shot Scissor (PX:6)- 800 damage/5 EN [+10%]

[F] Blade Wheel Buster [slash] (M)- 2000 damage [+0%]

[+] Blade Wheel Buster [shoot]- 2200 damage, 15 rounds [+10%]

[+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

[H] Lakad Ve Yarah (X:8)- 1000 damage/8 EN [+10%]

Inherent Abilities:

1) Balmarian Machine

2) Countercut: Blade Wheel Buster [slash]

3) Countershoot: Blade Wheel Buster [shoot]

4) HP Regen S

5) EN Regen M

6) Double Image (4)

7) Deflect Field (Barrier)

8) Stealth

Items:

- Battery x 4

- Hybrid Dual Sensor

Pilot Stats:

[+]-type Weapon Damage +110%

Psychic [+]-type Weapon Damage +130%

[+] Target's Dodge Cost +65%

Psychic [+] Target's Dodge Cost +75%

Dodge Cost -30%

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REGENERATION PHASE:

HP Regenerated: 400 (5%)

EN Regenerated: 45 (15%)

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Helical Wings

Action Taken: Dodge

Damage Taken:

Resources Spent: 280x2.6x0.6 = 437DP

ATTACK PHASE:

Weapon Used: [+] Buster Geminass (BS)

Target: G-Inverse

Damage Dealt: 3300x1.6 = 5280 Weapon Lock

Resources Spent: 23x0.7 = 16 EN

Modifiers: +60% Accuracy

STATISTICS:

HP: 6562/8000

EN: 284/300

DP: 1553/3000

SP: 216/216

AP: 100/100

Agi: 280

Skill: 7

Shield: 9

Seperate: 10

Kusuha's Health Drink: 1

Weapons

[F] Melee (M)- 1200 damage [+0%]

[F] Blade Luminarium (M)- 2500 damage [+0%]

[+] Launcher Geminass [shot] (SX:2)- 2400 damage, 16 rounds [+10%]

[+] Launcher Geminass [beam] (BS)- 3000 damage, 15 EN/attack [+10%]

[+] Launcher Geminass [Dual] (SX:6)- 1500 damage/10 EN [+0%]

[+] Buster Geminass (BS): 3300 & Weapon Lock, 23 EN/Attack [+10%]

[+] Mega Beam Cannon (BSF:4)- 2000 damage/10 EN [+10%]

[F] Burning Fire- 8000 damage, Barrier Pierce, 45 EN/attack [+25%] Req: MA Mode

[H] Bloody Siege (BSX:8)- 2000 damage/15 EN [+20%]

[H] Moonlight Butterfly- 9000 damage, EN Damage 40, Armor Break 50 EN/attack [+20%]

MAP Attacks:

[F] Burning Fire (I:4)- 6000 damage, 60 EN/attack [+10%] Req: Bird Mode

[H] Field Imperium (I:8)- 7000 damage, EN Damage 30, Armor Break, 80 EN/attack [+20%]

Base Dodge Cost: -30%

Base TDC: +25%

Base Damage: +25%

Skills:

SEED Mode: Dodge Cost -5%, Target's Dodge Cost +10% Weapon Damage +10%..

Recognition: Dodge Cost -5%, Enemy Dodge Cost +15%.

Attacker: Damage dealt +25%.

Total Dodge Cost: -40%

Total TDC: +50%

Total Damage mod: +60%

Will Gauge:

  • Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce
  • Lock On: Costs 3 Will. The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers
  • Pilot Damage: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn
  • Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%

Edited by Alicia

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...shouldnt nendo post first before you do?

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Weißsaber's Phase

Regeneration Phase

Will: +1, 7/10

"Wonder how long this'll take..."

Spirit Command Phase

Skill:

Target:

Cost:

Effect:

Defense Phase

Enemy: G-Inverse

Weapon: [F] Helical Wings (I:5)

Action: Dodge

Damage: 230*2.6 = 598*0.8 = 478 DP

Resource Spent: 478 DP

Item Phase

Item:

Effect:

Special Phase

Special:

Cost:

Attack Phase

Weapon: [H] Solid Sword Breaker (BSX:16)

Target: Seishiro's unit

Damage: 600*2.05 = 1230x12

Resource Spent: 36 EN

Status: --

Modifiers:

[+]-type Weapon Damage: +15%

+15% (lvl 1 Ranged)

Weapon Damage: +105%

+5% (Genius)

+75% (Power Boosters x5)

+10% (OS Customization)

+15% (Guts)

Target Dodge Cost: +70%

+5% (Genius)

+10% (lvl 1 Accuracy)

+10% (OS Customization)

+15% (Guts)

+10% (Weapon)

Statistics

HP: 10000/10000

EN: 0/300

DP: 1566/3000

AP: 100/100

SP: 148/148

Will: 7/10

Perishables:

5/5 Spare Batteries

Etc:

OS Customization: 4/4, Active!

Guts: 1800 [60%] Active! / 1200 [40%]

Weapons:

[+] Fire Dagger (PGSF:6)- 600 damage, 60 rounds [+25%]

[+] O.O Rifle B (SF:3)- 1400 damage, 30 rounds [+15%]

[+] O.O Rifle E (B)- 4200 damage, 15 EN/attack [+25%]

[+] Halberd Launcher (BS)- 4800 damage, 20 EN/attack [+20%]

[+] O.O Rifle D- 6500 damage, 9 rounds [+30%]

[H] Solid Sword Breaker (BSX:16)- 600 damage/3 EN [+10%]

MAP Attacks:

[H] Solid Sword Breaker (D:6)- 5000 damage, 30 EN/attack [+10%]

Edited by Nendo

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Phase: Shocker

Regeneration Phase:

Will: +1, 4/10

HP Regen: +6000, 12000/12000

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Elysse: "Ugh...fine."

Defense Phase:

Attacker: G-Inverse

Weapon: Stuff

Action Taken: D-D-Dummy

Damage Received:

Resources Spent: 1 Seishiro Lookalike

Special Phase:

Elysse: "kukuku"

Attack Phase:

Weapon Used: [F] Brainless Swings (S)

Target: Seishiro

Damage Dealt: 5400

Resources Spent: 15EN

Status Effect:

Modifiers:

  • Accuracy:
    • +15% Pilot
    • +5% Meikyo
    • -10% Forest
    • -5% Moonlight

    [*]Damage:

    • +30% Pilot
    • +20% Meikyo
    • +30% Desperate Core

Statistics:

HP: 12000/12000

EN: 80/200

DP: 3000/3000

AP: 10/100

SP: 144/144

Will: 4/10

Move: G

Potential:

  • 50%: 6000 HP
  • 30%: 3600 HP

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] Iron Hammer (M)- 1600 damage [+0%]

[F] Hammer Spin (M)- 1800 damage [+0%]

[F] Wide-swing Beatdown (M)- 2500 damage, 5 EN/attack [+0%]

[F] Brainless Swings (S)- 3000 damage, 15 EN/attack [+10%]

[F] Drum-rum Rapidfire (SF:6)- 600 damage/4 EN [+10%]

[F] Chains' 3-hit combo- 1300 damage # 3, 20 EN/attack [+10%]

[F] Grunts' 5-hit combo (S)- 4500 damage, Armor Break, 25 EN/attack [+0%]

[F] Seismic Crash- 5500 damage, Armor Break, Barrier Pierce, Drill, 30 EN/attack [+20%]

MAP Attacks:

[H] Dynamic Hammer Explosion (I:4)- 4000 damage, Drill, 30 EN/attack [+0%]

Inherent Abilities:

1) Super Robot

2) Shield: Iron Hammer, Hammer Spin, Wide-swing Beatdown, Brainless Swings, Drum-rum Rapidfire, Chains' 3-hit combo, Grunts' 5-hit combo, Seismic Crash, Dynamic Hammer Explosion

3) Countercut: Iron Hammer

4) HP Regen S

5) Damage Received -40%

8) Desperate Core: Same effect as Soul Drive.

Purchasing Cost: 680 Credits

Desperate Core

Class: System

Ability: When activated, Damage Received -20%, Damage dealt +30%, and Dodge Cost -10%. Charge (4) to activate.

Purchasing Cost: 680 Credits

Bounty Cost: 340 Credits

Repair Cost: 170 Credits

IS1: Dummy x 2/5

  • Negate ALL attacks directed at you during your Defense Phase. (This item is used during Defense Phase)
IS 2: Chogokin New Z
  • Equipped Unit's HP: +2000
  • Equipped unit gains: Chogokin New Z: Damage Received -40% (cap at 75%)

Edited by Jusuchin Panjirinanu

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Regeneration Phase:

HP Regen: (10%) 440

EN Regen: (5%) 12

Seishin Phase:

Seishin Used:

Effect:

SP Used:

Defensive Phase:

Attacking Weapon: Yarah Illusion, Buster Geminass

Action Taken: Take

Damage Received: Enough

Resources Used: The unit <- Seishiro gets it.

Special Phase:

30 AP Paid

HAVE YOU IN MY SIGHTS! Active!

-5% DC, +15% TDC

30 AP Paid

WATCHER COMBAT SYSTEM Active!

-15% DC, +30% TDC, -15% DR, +30% Weapon Damage

STAYING TOUGH Level 2 ACTIVE!

-20% DR, +20% TDC, +20% Weapon Damage

Aiko: Geh...!

Attacking Phase:

Weapon Used: Helical Wings

Target: Next 5

Damage Dealt: 3000 x 1.95 = 5850

Damage Distributed: 5275

Modifiers: +160% TDC

Resources Used: 30 EN

Statistics:

HP: 0/4400

EN: 31/230

AP: 40/100

SP: 58/208

DP: 3400/3400

HAVE YOU IN MY SIGHTS: Active

STAYING TOUGH: Inactive

TENSE BATTLES KEEP ME GOING: Inactive

Beam Carry Shield: 0/10

Will Gauge: 7

Weapons:

[+] Vulcans- 500 damage, 20 rounds [+40%]

[F] Melee (M)- 700 damage [+0%]

[F] "Mondkante" Anti-Ship Beam Longsword (B)- 2600 damage, 15 EN/attack [+20%]

[+] Overhang Cannons (BAS)- 2400 damage # 2, 25 EN/attack [+20%]

[+] VSBR [slow] (BASF:2)- 3000 damage/20 EN [+10%]

[+] VSBR [Fast] (BASF:2)- 2000 damage/20 EN, Barrier Pierce, Shield Pierce [+10%]

[+] VSBR [Very Fast] (BASF:2)- 2100 damage/30 EN, Barrier Pierce, Shield Pierce [+25%] Steady Shot

[F] Helical Wings (S)- 4500 damage, 20 EN/attack [+20%]

[+] Full Burst Mode (BS)- 5400 damage, Barrier Pierce, 30 EN/attack [+35%]

[H] Divine Rights (S)- 15000 damage, Barrier Pierce, Kick, 100 EN/attack [+50%]

MAP Attacks:

[+] Overhang Cannons (BT:2)- 2880 damage, 25 EN/attack [-10%] Continuing Attack

[F] Helical Wings (I:5)- 3000 damage, 20 EN/attack [+0%]

[+] Full Burst Mode (BD:5)- 3600 damage, Barrier Pierce, 30 EN/attack [+10%]

[H] Divine Rights (I:8)- 10000 damage, Barrier Pierce, Kick, 100 EN/attack [+30%]

Edited by Gyrus Mackings

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...Gyrus, your SP was supposed to be exhausted from last turn

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Varuch Isha Phase

Destroyed, Goes to Nendo

REGENERATION PHASE:

Will Generated: 1

HP Generated: 500

EN Generated: 22

SPIRIT PHASE

Spirit/Will Command Used:

Target:

Resource Used:

Effect:

DEFENSE PHASE:

"....Here is thy reward then..."

Attacking Weapon #1: [H] Solid Sword Breaker (BSX:16)

Action Taken: Take

Damage Taken: Better not ask

Resources Spent: 1 Mech

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Forest, Moonlight

SPECIAL PHASE:

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Dealt:

Resources Spent:

Status Effect:

Modifiers:

Statistics:

Varuch Isha

HP: 0/10000

EN: 165/220

DP: 259/3000

AP: 63/100

SP(Kira): 0/160

Will: 2/10

Recognition(Charge): 4/4

Double Image: 4/4

Weapons:

[F] Melee (M)- 1000 damage [+0%]

[F] Aur Blade (BM)- 1600 damage [+0%]

[H] Shot Scissor (PX:6)- 800 damage/5 EN [+10%]

[F] Blade Wheel Buster [slash] (M)- 2000 damage [+0%]

[+] Blade Wheel Buster [shoot]- 2200 damage, 15 rounds [+10%]

[+] Yarah Illusion (GSX:10)- 600 damage/4 EN + 2200 damage, 15 EN/attack [+10%]

[H] Lakad Ve Yarah (X:8)- 1000 damage/8 EN [+10%]

Inherent Abilities:

1) Balmarian Machine

2) Countercut: Blade Wheel Buster [slash]

3) Countershoot: Blade Wheel Buster [shoot]

4) HP Regen S

5) EN Regen M

6) Double Image (4)

7) Deflect Field (Barrier)

8) Stealth

Items:

- Battery x 4

- Hybrid Dual Sensor

Pilot Stats:

[+]-type Weapon Damage +110%

Psychic [+]-type Weapon Damage +130%

[+] Target's Dodge Cost +65%

Psychic [+] Target's Dodge Cost +75%

Dodge Cost -30%

Edited by Seishiro Hiroyuki

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