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Akita

Apocrypha Getter Robo: Another Story

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The will of the cosmos, your song will pierce the universe's heart!

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VF-4S "Singer Machine"

Statistics:

HP: 1500, EN: 70, Agi: 200

IS: 4, Move: F, Size: S, Rank: 2

Weapons:

[+] Machine Gun- 400 damage, 10 rounds [+40%]

[+] Getter Missile (P)- 700 damage, 20 rounds [+10%]

Combo Attacks:

[+] Get Machine Attack- 400 damage x 3, 3 rounds [+40%]

Inherent Abilities:

1) Aircraft, Getter Machine

2) Countershoot: Machine Gun

3) Combine (Getter Surrender): VF-4S "Singer Machine" (Lead Unit), VF-5R "Render Machine", VF-2T "Taker Machine"

4) Get Machine Attack: Requires an allied VF-5R "Render Machine" and VF-2T "Taker Machine" to execute.

Purchasing Cost: 150 Credits

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VF-5R "Render Machine"

Statistics:

HP: 1200, EN: 70, Agi: 180

IS: 4, Move: F, Size: S, Rank: 2

Weapons:

[+] Machine Gun- 400 damage, 10 rounds [+40%]

[+] Getter Missile (P)- 700 damage, 20 rounds [+10%]

Combo Attacks:

[+] Get Machine Attack- 400 damage x 3, 3 rounds [+40%]

Inherent Abilities:

1) Aircraft, Getter Machine

2) Countershoot: Machine Gun

3) Combine (Getter Recover): VF-5R "Render Machine" (Lead Unit), VF-4S "Singer Machine", VF-2T "Taker Machine"

4) Get Machine Attack: Requires an allied VF-4S "Singer Machine" and VF-2T "Taker Machine" to execute.

Purchasing Cost: 150 Credits

Edited by Code: OCD

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VF-2T "Taker Machine"

Statistics:

HP: 1800, EN: 70, Agi: 230

IS: 2, Move: F/W, Size: S, Rank: 2

Weapons:

[+] Machine Gun- 400 damage, 10 rounds [+40%]

[+] Getter Missile (P)- 700 damage, 20 rounds [+10%]

Combo Attacks:

[+] Get Machine Attack- 400 damage x 3, 3 rounds [+40%]

Inherent Abilities:

1) Aircraft, Getter Machine

2) Countershoot: Machine Gun

3) Damage Received -5%

4) Combine (Getter Tower): VF-2T "Taker Machine" (Lead Unit), VF-4S "Singer Machine", VF-5R "Render Machine"

5) Get Machine Attack: Requires an allied VF-4S "Singer Machine" and VF-5R "Render Machine" to execute.

Purchasing Cost: 150 Credits

Edited by Code: OCD

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Getter Surrender

Statistics:

HP: 5000, EN: 230, Agi: 350

IS: 2, Move: F/G, Size: L, Rank: 9

Weapons:

[H] Tomahawk Boomerang (PS)- 500 damage x 2 [+0%]

[F] Getter Tomahawk (M)- 1000 damage [+0%]

[+] Getter Machinegun (SF:6)- 600 damage, 36 rounds [+10%]

[+] High Maneuverability Missile Machinegun (PGSF:5)- 800 damage, 30 rounds [+25%]

[M] Oasis- 2000 damage, Spirit Lock, 35 Song EN/attack [+0%]

[M] Akaitsuki- 2500 damage & Accuracy Boost 20% & Mobility Boost 20%, 25 Song EN/attack [+10%]

[M] Explosion- 2800 damage & Attack Boost +30%, 30 Song EN/attack [+10%]

[M] Shining Ray- 3400 damage & Morale Boost, 30 Song EN/attack [+10%]

[M] Rainy ~Ai no Shirabe~- 3400 damage & Accuracy Boost 20% & Mobility Boost 20% & Armor Boost 20% & Attack Boost 20% & Skill Boost, 50 Song EN/attack [+10%]

[+] Getter Beam- 4000 damage, 30 EN/attack [+10%]

[M] Mother Brain- 4500 damage & Paralyze & Spirit Lock, 60 Song EN/attack [+10%] Req; Singer

[H] Getter Variable Change- (S) 1800 damage + (S) 1500 Damage + (S) 2000 damage, 50 EN [+10%]

MAP Attacks:

[M] Rainy ~Ai no Shirabe~ (T:6)- 3400 damage & Accuracy Boost 15% & Mobility Boost 15% & Armor Boost 15% & Attack Boost 15% & Skill Boost, 100 Song EN/attack [+10%]

Inherent Abilities:

1) Getter Machine

2) Countercut: Getter Tomahawk

3) Damage Received -10%

4) Open Get

5) Sound Energy System (System)

6) 6M Booster: Choose a [M]-type weapon. This turn that weapon may deal damage normally to a non Protodevlin target. 25 EN/use.

7) Getter Speakers: All [M]-type weapon damage +25%

8) Change to Getter Recover

9) Change to Getter Tower

Purchasing Cost: N/A. You must have VF-4S "Singer Machine", VF-5R "Render Machine" and VF-2T "Taker Machine" in your inventory. Getter Surrender will then be available to use. This is a Combined Unit.

Pilot Slots: 3 (Switch main pilot to second character when Change to Getter Recover is performed; Switch main pilot to third character when Change to Getter Tower is performed.)

Edited by Mechalomaniac

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Getter Recover

Statistics:

HP: 5000, EN: 230, Agi: 330

IS: 2, Move: F/G/H, Size: L, Rank: 9

Weapons:

[F] Kick (M)- 500 damage [+0%]

[F] Crushing Phantom- 2000 damage, 10 EN/attack [+10%]

[F] Phantom Drill (V:5)- 500 damage/3 EN, Drill [+0%]

[F] Mach Phantom (X:6)- 600 damage/5 EN [+0%]

[H] Getter Variable Change- (S) 1800 damage + (S) 1500 Damage + (S) 2000 damage, 50 EN [+10%]

Inherent Abilities:

1) Getter Machine

2) Countercut: Phantom Drill

3) Burrow

4) Open Get

5) Phantom Vision: Same effects as Double Image (5).

6) 6M Barrier (Barrier) Same effects as Sound Barrier. If this Barrier is disabled, disable Move: F/H and every attack but Kick.

7) Change to Getter Surrender

8) Change to Getter Tower

9) VF-4S "Singer Machine" counts as the Lead Unit for purposes of DP determination.

Purchasing Cost:

N/A. You must have VF-4S "Singer Machine", VF-5R "Render Machine" and VF-2T "Taker Machine" in your inventory. Getter Recover will then be available to use. This is a Combined Unit.

Pilot Slots: 3 (Switch main pilot to first character when Change to Getter Surrender is performed; Switch main pilot to third character when Change to Getter Tower is performed.)

Edited by Code: OCD

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Getter Tower

Statistics:

HP: 5000, EN: 230, Agi: 400

IS: 2, Move: G/W, Size: L, Rank: 9

Weapons:

[F] Punch (M)- 1000 damage [+0%]

[F] Ram (M)- 1500 damage, 5 EN/attack [+10%]

[+] Getter Guided Missile (PGSX:8)- 800 damage, 20 rounds [+20%]

[+] Getter Laser Cannon- 3500 damage, 12 rounds [+10%]

[H] Getter Change Attack- (S) 1800 damage + (S) 1500 Damage + (S) 2000 damage, 50 EN [+10%]

Inherent Abilities:

1) Getter Machine

2) Countercut: Requires Martial Arts Mastery

3) Countershoot: Getter Laser Cannon

4) Damage Received -25%

4) Open Get

5) Change to Getter Surrender

6) Change to Getter Tower

7) VF-4S "Singer Machine" counts as the Lead Unit for purposes of DP determination.

Purchasing Cost:

N/A. You must have VF-4S "Singer Machine", VF-5R "Render Machine" and VF-2T "Taker Machine" in your inventory. Getter Tower will then be available to use. This is a Combined Unit.

Pilot Slots: 3 (Switch main pilot to first character when Change to Getter Surrender is performed; Switch main pilot to second character when Change to Getter Recover is performed.)

Edited by Code: OCD

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