Simulation Chamber v3.0: End of the Galaxy - Simulation Chamber v3.0

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End of the Galaxy Alicia, Saito, Iono, Akita, Tyth, Miang, Lone Wolf, Rika

#91 User is offline   Akita Icon

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Posted 05 September 2010 - 02:36 PM

Notes:
  • None at the moment~



~


Regeneration Phase:
+1 Will

Spirit Phase:
Eve (145/145):
Yuki (186/186): Resupply [L2] > BRS
Vita (104/104):
Meg (121/121):


Defense Phase:

Movement/Transformation Phase:
Move: Space
Transform: ~
Location: Space

Item Phase:
Use:

Special Phase:
MDS System: Deploy! Bloodedge, Knight-Class Special Infantry Unit
Brave Commander: The next 6 people receive +10% DMG, -5% DR
EWAC: The next 2 people receive -15% DC
Receive Blazblue: Dodge Cost -15%, Target's Dodge Cost +30%, and Weapon Damage +25%.
Received Brave Commander (Saito): +10% DMG, -5% DR
Received Leadership (Saito): +10% TDC, -5% DC



Attack Phase:
Target: Metal Beast 1
[+] Ruby-type Laser Main Cannon (BSF:4)- 1200 damage/8 EN [+10%]
TDC: +25%
DMG: 1920 #4
Other: (B)
Resource: 32 EN

Bloodedge Attack Phase:
Target: Metal Beast 1
Sakai [Sword] (M)- 1600 damage [+0%]
TDC: +30%
DMG: 2160 Damage
Other:
Resource:

Knight-Class Special Infantry Unit Attack Phase:
Target: Metal Beast 1
Prana Pole (M)- 1000 damage [+0%]
TDC: +30%
DMG: 1350 Damage
Other:
Resource:

Statistics:
HP: 32800/40000
EN: 426/500
DP: 3000/3000

Units/Item Stats>
Agi: 800
DMG: +25%
TDC: +30%
DC: .075
DR: .8
Inertial Canceler: Negate the first 3000 damage from a single attack phase for 10 EN.
Units Docked:
- none
Perishable Items:
- Key of Victory
- Re Mii's Roast
Pilot Stats>
AP: 100/100
DMG: +35%
TDC: +35%
DC:
DR: .6
CC: 7
CS: 6
Crit: 10
- Over Boost: Sacrifice your attack phase. Next turn, gain Damage Received -15% and Dodge Cost -10%.
- Counter Zone: Pay 20 EN during your Defense Phase. This turn, all [F]-type attacks currently targeting your allies now target you instead.
- EWAC (Sidekick- Yuki): Dodge Cost -15% Aura (2)
- Brave Commander (Passive (Sub)- Yuki): Damage Received -5% and Damage Dealt +10%, Aura (6)
- Negotiator (Passive (Sub) -Yuki): Repair Cost -20%. This effect applies to all allied units.
Terrain Stats>
-none-

Eve (145/145):
Spoiler


Yuki (146/186):
Spoiler


Vita (104/104): Will fill in later
Meg (121/121): Will fill in later

Will: 5/10
  • Lock On (3): The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.
  • Flawless Defense (4): Blocking reduces damage by 75% instead for this turn.
  • Iron Will (5): The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.
  • Impervious (6): Cap all damage received this turn at 500 damage per hit.


Weapons:
[+] Anti-Air Pulse Laser Cannon (BSF:6)- 600 damage, 240 rounds [+20%]
[+] Mid-Barrel Laser Cannon (BSV:4)- 1000 damage/5 EN [+10%]
[+] Ruby-type Laser Main Cannon (BSF:4)- 1200 damage/8 EN [+10%]
[+] Photon Torpedo (SX:6)- 1000 damage, 30/60 rounds [+30%]



Bloodedge
Statistics:
HP: 2500, EN: 200, Agi: 250
IS: 2, Move: G, Size: S, Rank: 11


Weapons:
[+] Chainguns- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] Sakai [Sword] (M)- 1600 damage [+0%]
[H] Gun Spike- 1800 damage, 10 EN/attack, uses 1 Prana Cartridge round, Spiritual Power [+10%]
[F] Hades Gauntlet- 2500 damage, EN Drain 10%, 15 EN/attack, uses 2 Prana Cartridge rounds, Spiritual Power [+10%]
[F] Fafnir Buster- 1000 damage x 2 + 1200 damage, 15 EN/attack, uses 3 Prana Cartridge round, Spiritual Power [+10%]
[F] Sakai [Scythe]- 2500 damage, 15 EN/attack, uses 2 Prana Cartridge rounds. [+10%]
[F] Vulcan Divider (F:4)- 400 damage/3 EN + 2000 damage, 15 EN/attack, uses 3 Prana Cartridge rounds, Spiritual Power [+10%]
[F] Carnage Rave (F:6)- 500 damage/3 EN + 2500 damage, 15 EN/attack, uses 4 Prana Cartridge rounds, Spiritual Power [+10%]
[+] Engulfed in Flames- 3500 damage, Barrier Pierce, Acid, 25 EN/attack, uses 5 Prana Cartridge rounds, Spiritual Power [+15%]
[H] Devoured by Darkness (F:6)- 500 damage/5 EN, EN Drain 10%, + 2800 damage, 15 EN/attack, uses 6 Prana Cartridge rounds, Spiritual Power [+15%]
[F] Install Onslaught (X:6)- 600 damage/5 EN + 3000 damage, 20 EN/attack, uses 6 Prana Cartridge rounds, Spiritual Power [+10%]


Inherent Abilities:
1) SAGA Frame (Etarnia)
2) Countercut: Sakai [Sword], Sakai [Scythe]
3) Countershoot: Chainguns
4) Prana Cartridge: 6 rounds. Regenerate 1 round every turn. Pay 15% of your maximum HP to regenerate all rounds.
5) "Blazblue", The Blue Tome of Prophecy (System)
6) "Excelion", The Red Text of Strategy: Same effects as Justice Burst


Chips:
HP: ( )( )( )( )( )( )( )
EN: ( )( )( )( )( )( )( )
Armor: ( )( )( )( )( )( )( )
Mobility: ( )( )( )( )( )( )( )
Attack: ( )( )( )( )( )( )( )
Accuracy: ( )( )( )( )( )( )( )


Bounty Cost: 300 Credits
Repair Cost: 150 Credits




Knight-Class Special Infantry Unit
Statistics:
HP: 2500, EN: 150, Agi: 260
IS: 3, Move: G, Size: S, Rank: 5


Weapons:
[+] Chainguns- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] E-Knife (M)- 800 damage [+0%]
[F] Prana Pole (M)- 1000 damage [+0%]
[F] Prana Glaive (M)- 1200 damage, 5 EN/attack [+20%]
[F] Great Prana Sword (M)- 1800 damage, 5 EN/attack [+0%]
[H] Prana Wave- 2500 damage, 15 EN/attack, Spiritual Power [+0%]
[F] Great Prana Axe- 2800 damage, 15 EN/attack [-10%]
[F] Skull Breaker- 2800 damage, Accuracy Break, 20 EN/attack [-10%]
[F] Armor Smasher- 2800 damage, Armor Break, 20 EN/attack [-10%]
[F] Mighty Drop- 3500 damage, 20 EN/attack [+10%]
[F] Prana Pole Combination (M)- 1200 damage & 2200 damage & 2800 damage, 30 EN/attack [+0%]


Inherent Abilities:
1) SAGA Frame (Etarnia)
2) Countercut: E-Knife, Prana Pole, Prana Glaive
3) Countershoot: Chaingun
4) Damage Received -15%


Chips:
HP: ( )( )( )( )( )( )( )
EN: ( )( )( )( )( )( )( )
Armor: ( )( )( )( )( )( )( )
Mobility: ( )( )( )( )( )( )( )
Attack: ( )( )( )( )( )( )( )
Accuracy: ( )( )( )( )( )( )( )


Bounty Cost: 115 Credits
Bounty Cost: 58 Credits
0

#92 User is offline   Akita Icon

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Posted 05 September 2010 - 02:39 PM

View PostTerence Sharpton, on 20 August 2010 - 07:53 PM, said:

REGENERATION PHASE:

+ Resupply [L2] from Akita (Don't worry about my SP folks... Just PM who needs it next...)
+12 EN
+10 Song EN
+1 Insanity


SPIRIT PHASE:
Seishin Used:
SP Used:
Effect:


DEFENSE PHASE:

Attacking Weapon #1:
Action Taken:
Damage Taken:
Resources Spent: N/A


"Annoying, annoying, annoying! Blow up already!"

ATTACK PHASE:

Weapon Used: [+] Black Rock Shooter (SF:6) (Critical)
Target(s): Metal Beasts 1
Damage Dealt: 3540 #6 = (1200 * 2.95)
Resources Spent: 60 EN
Status Effect: N/A
Modifiers: TDC +170%


Statistics:

BRS1-BRS Black Rock Shooter

HP: 4200/5000
EN: 180/240
Song EN: 150/200
AP: 60/100
SP: 160/160
DP: 3600/3600
Insanity: 7/10
Agility: 280
Aura: Damage Received -5%, Weapon Damage +10%, Dodge Cost -5%, Target's Dodge Cost +10%
Spellcard Declaration: Weapon Damage +25%
Eisenrock: Disable all [F]-type weapons on this unit. Gain Target Dodge Cost +50%, and Agi +30
Heavy Cloak Purge: Damage Received +20% and Agi: 250 instead. Usable once per battle.
Overdrive: 4/4
Evolution: 4/4
Pilot Mods: [+]-type Weapon Damage +70%, TDC +35%, DC -15%, CS = 4, CC = 7
Item Mods: DC -30%, [+]-type Weapon Damage +50%, [+]-type Accuracy +25%
Crossfire: 2/5
Blazblue: Dodge Cost -15%, Target's Dodge Cost +30%, and Weapon Damage +25%

Weapons:
[F] Melee (M)- 500 damage [+0%]
[F] Black Blade (M)- 2000 damage [+0%]
[+] Rock Cannon- 2500 damage, 10 EN/attack [+0%]
[+] Vector Cannon- 1300 damage # 2, Barrier Pierce, Armor Pierce, 20 EN/attack [+0%]
[H] Executioner (M)- 1500 damage & (F:6)- 700 damage/5 EN, Armor Pierce [+20%]
[+] Final Demolition Shot (SF:6)- 700 damage/5 EN + (S)- 2500 damage/15 EN [+10%]
[+] Black Rock Shooter (SF:6)- 1200 damage/10 EN [+10%]
[+] Final Bet (S)- 10000 damage, Barrier Pierce, 60 EN/attack [+20%] Req: Eisenrock Mode
[+] Black Rock Blaster (BSV)- 50 damage/EN, Barrier Pierce [+10%]
[H] Ground Zero (BSV)- 100 damage/EN, Burn [+0%] Expends all EN.

Inherent Abilities:
1) Vocaloid
2) Coutercut: Black Blade
3) Countershoot: Rock Cannon
4) EN Regen S
5) Blackened Sound (System): Same Effects as Sound Energy System, except you may only choose up to 2 CDs instead of 4.
6) Eisenrock (Transform): Disable all [F]-type weapons on this unit. Gain Target Dodge Cost +50%, and Agi +30
7) Evolution (BRS1-IBRS Black Rock Shooter) REQ: 5 Evolution Points
8) Heavy Cloak Purge: Damage Received +20% and Agi: 250 instead. Usable once per battle.
9) Overdrive
10) Black Rock Shooter: Pay 30 Song EN. On your next turn, gain Accuracy Boost +30%, Attack Boost +30%. Any terrain template that disables [M]-type attacks also disables this ability
11) White Noise: Pay 20 EN. Add Silence template on the current terrain for three turns. This ability also negates Leadership, Brave Commander, and Veteran.
12) Evolution (BRS1-IBRS Insane Black Rock Shooter) Req: 5 Evolution Points
12) Snipe: Rock Cannon (+15%) Req: Eisenrock
13) Executioner: If the first part of the attack is negated, the whole attack is negated as well.

Items:

1) Dual Tesla Drive
2) Hybrid Dual Sensor


0

#93 User is offline   Lone Wolf Icon

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Posted 05 September 2010 - 08:02 PM

(Battle Theme: MnF EXCEED ~ Arisu of the Wavering City (Ver. EXCEED))

DEFENSE PHASE:
Attacking Weapon:
Action Taken:
Calculations:
Damage:
Status:
Ressources Spent:


MOVEMENT PHASE:
Dock in Watatsumi


SPECIAL PHASE:
Skill Activated/Effects: Brave Commander & Blazblue
Effect: +35% DMG, +30% TDC, DC -15%, DR -5%


ATTACK PHASE:
Weapon Used: [H] Spiral DRAGOON System (BD:4)
Target: Metal Beasts 1,2,3, STMC Cruiser 1
Damage Modifier: +35%
Accuracy Modifier: +50%
Other Modifiers: None
Calculations: 3000 x 1.35 = 4050
Damage: 4050 each
Status Dealt: None
Ressources Spent: 30 EN


STATISTICS: ZGMF-X14A Penance Gundam
HP: 4600/4600
EN: 35/210
DP: 1500/1500
AP: 25/25
Agi: 260
Unit Type: Mobile Doll, Mobile Suit
Position: Flying
Location: Space, Crossfire Beam
Force Shield: 10/10 (Beam Shield)

Spoiler


---

DEFENSE PHASE:
Attacking Weapon:
Action Taken:
Calculations:
Damage:
Status:
Ressources Spent:


MOVEMENT PHASE:
Dock in Watatsumi


SPECIAL PHASE:
Skill Activated/Effects: Brave Commander & Blazblue
Effect: +35% DMG, +30% TDC, DC -15%, DR -5%


ATTACK PHASE:
Weapon Used: [+] 180mm Cannon
Target: Metal Beast #2
Damage Modifier: +35%
Accuracy Modifier: +40%
Other Modifiers: None
Calculations: 2000 x 1.35 = 2700
Damage: 2700
Status Dealt: None
Ressources Spent: 1 round


STATISTICS: MS-06K Zaku Cannon
HP: 1900/1900
EN: 130/130
DP: 1500/1500
AP: 25/25
Agi: 340
Unit Type: Mobile Doll, Mobile Suit
Position: Flying
Location: Space, Crossfire Beam
Shield: 10/10

Spoiler


-----

DEFENSE PHASE:
Attacking Weapon:
Action Taken:
Calculations:
Damage:
Status:
Ressources Spent:


MOVEMENT PHASE:
Dock in Watatsumi


SPECIAL PHASE:
Skill Activated/Effects: Brave Commander & Blazblue / Normal Mode
Effect: +35% DMG, +30% TDC, DC -15%, DR -5% /


ATTACK PHASE:
Weapon Used: [+] EMP Grenade (T:2)
Target: STMC Cruiser 3 and the next enemy after
Damage Modifier: +35%
Accuracy Modifier: +40%
Other Modifiers: Two Statuses
Calculations: 10 x 1.35 = 13.5 = 13
Damage: 13 Damage, Stun & EN Damage 20
Status Dealt: None
Ressources Spent: 1 Round


[color="#00FF00"]STATISTICS: DGMWT-16 Assault
HP: 3400/3400
EN: 40/160
DP: 1500/1500
AP: 25/25
Agi: 300
Unit Type: Mobile Doll, Modular Walking Tank, Vehicle
Position: Floating
Location: Space, Crossfire Beam
Electron Impact Shield: 10/10 (Beam Shield on non-[F])

Spoiler

0

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