- None at the moment~
~
Regeneration Phase:
+1 Will
Spirit Phase:
Eve (145/145):
Yuki (186/186): Resupply [L2] > BRS
Vita (104/104):
Meg (121/121):
Defense Phase:
Movement/Transformation Phase:
Move: Space
Transform: ~
Location: Space
Item Phase:
Use:
Special Phase:
MDS System: Deploy! Bloodedge, Knight-Class Special Infantry Unit
Brave Commander: The next 6 people receive +10% DMG, -5% DR
EWAC: The next 2 people receive -15% DC
Receive Blazblue: Dodge Cost -15%, Target's Dodge Cost +30%, and Weapon Damage +25%.
Received Leadership (Saito): +10% TDC, -5% DC
Attack Phase:
Target: Metal Beast 1
TDC: +25%
DMG: 1920 #4
Other: (B)
Resource: 32 EN
Bloodedge Attack Phase:
Target: Metal Beast 1
Sakai [Sword] (M)- 1600 damage [+0%]
TDC: +30%
DMG: 2160 Damage
Other:
Resource:
Knight-Class Special Infantry Unit Attack Phase:
Target: Metal Beast 1
Prana Pole (M)- 1000 damage [+0%]
TDC: +30%
DMG: 1350 Damage
Other:
Resource:
Statistics:
HP: 32800/40000
EN: 426/500
DP: 3000/3000
Units/Item Stats>
Agi: 800
DMG: +25%
TDC: +30%
DC: .075
DR: .8
Inertial Canceler: Negate the first 3000 damage from a single attack phase for 10 EN.
Units Docked:
- none
Perishable Items:
- Key of Victory
- Re Mii's Roast
Pilot Stats>
AP: 100/100
DMG: +35%
TDC: +35%
DC:
DR: .6
CC: 7
CS: 6
Crit: 10
- Over Boost: Sacrifice your attack phase. Next turn, gain Damage Received -15% and Dodge Cost -10%.
- Counter Zone: Pay 20 EN during your Defense Phase. This turn, all
- EWAC (Sidekick- Yuki): Dodge Cost -15% Aura (2)
- Brave Commander (Passive (Sub)- Yuki): Damage Received -5% and Damage Dealt +10%, Aura (6)
- Negotiator (Passive (Sub) -Yuki): Repair Cost -20%. This effect applies to all allied units.
Terrain Stats>
-none-
Eve (145/145):
Spoiler
Yuki (146/186):
Spoiler
Vita (104/104): Will fill in later
Meg (121/121): Will fill in later
Will: 5/10
- Lock On (3): The first hit of your next attack phase negates secondary defenses such as Double Image and Barriers.
- Flawless Defense (4): Blocking reduces damage by 75% instead for this turn.
- Iron Will (5): The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.
- Impervious (6): Cap all damage received this turn at 500 damage per hit.
Weapons:
Bloodedge
Statistics:
HP: 2500, EN: 200, Agi: 250
IS: 2, Move: G, Size: S, Rank: 11
Weapons:
Inherent Abilities:
1) SAGA Frame (Etarnia)
2) Countercut: Sakai [Sword], Sakai [Scythe]
3) Countershoot: Chainguns
4) Prana Cartridge: 6 rounds. Regenerate 1 round every turn. Pay 15% of your maximum HP to regenerate all rounds.
5) "Blazblue", The Blue Tome of Prophecy (System)
6) "Excelion", The Red Text of Strategy: Same effects as Justice Burst
Chips:
HP: ( )( )( )( )( )( )( )
EN: ( )( )( )( )( )( )( )
Armor: ( )( )( )( )( )( )( )
Mobility: ( )( )( )( )( )( )( )
Attack: ( )( )( )( )( )( )( )
Accuracy: ( )( )( )( )( )( )( )
Bounty Cost: 300 Credits
Repair Cost: 150 Credits
Knight-Class Special Infantry Unit
Statistics:
HP: 2500, EN: 150, Agi: 260
IS: 3, Move: G, Size: S, Rank: 5
Weapons:
Inherent Abilities:
1) SAGA Frame (Etarnia)
2) Countercut: E-Knife, Prana Pole, Prana Glaive
3) Countershoot: Chaingun
4) Damage Received -15%
Chips:
HP: ( )( )( )( )( )( )( )
EN: ( )( )( )( )( )( )( )
Armor: ( )( )( )( )( )( )( )
Mobility: ( )( )( )( )( )( )( )
Attack: ( )( )( )( )( )( )( )
Accuracy: ( )( )( )( )( )( )( )
Bounty Cost: 115 Credits
Bounty Cost: 58 Credits
Help





MultiQuote


