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Umbaglo

Galactic Empire of Grenovia Units

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Oppressor

Statistics:

HP: 4000, EN: 150, Agi: 300

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[+] Anti-Personnel Vulcans- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Combat Rod [shock] (M)- 800 damage, Stun, 5 EN/attack [+0%]

[+] Flamethrower (SV:4)- 400 damage/3 EN [+0%]

[F] Combat Rod (M)- 1300 damage [+0%]

[+] Assault Rifle- 1500 damage, 10 rounds [+10%]

[+] Auto-Shotgun (ASF:3)- 1200 damage, 15 rounds [+10%]

MAP Attacks:

[+] Napalm Bomb (T:3)- 2000 damage, 3 rounds [+0%]

Inherent Abilities:

1) Oppressor

2) Shield

3) Countercut: Combat Rod

4) Countershoot: Anti-Personnel Vulcans, Assault Rifle

5) Damage Received -10%

6) Ace Custom

Purchasing Cost: 220 Credits, Requires Friendly or higher Reputation with Galactic Empire of Grenovia

Edited by Umbaglo

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Oppressor Assassin

Statistics:

HP: 4000, EN: 150, Agi: 300

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[+] Anti-Personnel Vulcans- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Combat Rod [shock] (M)- 800 damage, Stun, 5 EN/attack [+0%]

[+] Flamethrower (SV:4)- 400 damage/3 EN [+0%]

[F] Combat Rod (M)- 1300 damage [+0%]

[+] Assault Rifle- 1500 damage, 10 rounds [+10%]

[+] Dual-Feed Sniper Rifle [AP Ammo]- 3200 damage, Armor Pierce, 8 rounds [+20%]

[+] Dual-Feed Sniper Rifle [beam Shot] (B)- 4000 damage, 30 EN/attack [+20%]

Inherent Abilities:

1) Oppressor

2) Countercut: Combat Rod

3) Countershoot: Anti-Personnel Vulcans, Assault Rifle

4) Damage Received -10%

5) Ace Custom

6) Snipe: Dual-Feed Sniper Rifle [AP Ammo] (+30%), Dual-Feed Sniper Rifle [beam Shot] (+30%)

Purchasing Cost: 220 Credits, Requires Friendly or higher Reputation with Galactic Empire of Grenovia

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Mass Oppressor

Statistics:

HP: 6000, EN: 180, Agi: 300

IS: 2, Move: G, Size: M, Rank: 8

Weapons:

[+] Anti-Personnel Vulcans- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Combat Rod [shock] (M)- 800 damage, Stun, 5 EN/attack [+0%]

[+] Flamethrower (SV:4)- 400 damage/3 EN [+0%]

[F] Combat Rod (M)- 1300 damage [+0%]

[+] Assault Rifle- 1500 damage, 10 rounds [+10%]

[+] Auto-Shotgun (ASF:3)- 1200 damage, 15 rounds [+10%]

[+] Multi-Feed Bazooka [Chemical]- 3000 damage, Acid, 5 rounds [+10%]

[+] Multi-Feed Bazooka [Cluster] (S)- 5000 damage, 5 rounds [+20%]

[+] Multi-Feed Bazooka [beam] (B)- 6000 damage, 30 EN/attack [+20%]

MAP Attacks:

[+] Multi-Feed Bazooka [Nuclear] (T:8)- 8000 damage, Barrier Pierce, 1 round, Rounds Locked [+40%]

Inherent Abilities:

1) Oppressor

2) Heavy Shield

3) Countercut: Combat Rod

4) Countershoot: Anti-Personnel Vulcans, Assault Rifle

5) Damage Received -20%

6) Ace Custom

7) Multi-Feed Bazooka [Nuclear]: Rounds can only be reloaded by docking within a mothership.

Purchasing Cost:

N/A. To acquire this unit, purchase the Massive Weapons Frame and install it onto Oppressor.

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