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Umbaglo

Super Alliance Z Bravers Units

4 posts in this topic

Liberator

Statistics:

HP: 5000, EN: 180, Agi: 360

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Justice Beam- 800 damage, 5 EN/attack [+20%]

[+] Justice Missiles (P)- 1000 damage, 10 rounds [+15%]

[H] Rocket Punch (P)- 1400 damage [+0%]

[F] Justice Blade (M)- 1600 damage [+0%]

[F] Justice Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

[+] Justice Final Beam- 3500 damage, 20 EN/attack [+20%]

[F] Hammers of Justice (F:5) 1000 damage/8 EN [+20%]

Inherent Abilities:

1) Liberator

2) Countercut: Justice Blade

3) Countershoot: Justice Beam

4) Damage Received -25%

5) Ace Custom

Purchasing Cost: 220 Credits, Requires Friendly or higher Reputation with Super Alliance Z Bravers

Edited by Umbaglo

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Liberator Cannon

Statistics:

HP: 5000, EN: 180, Agi: 360

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Justice Beam- 800 damage, 5 EN/attack [+20%]

[+] Justice Missiles (P)- 1000 damage, 10 rounds [+15%]

[H] Rocket Punch (P)- 1400 damage [+0%]

[F] Justice Hammer (M)- 1800 damage [+0%]

[+] Justice Final Beam- 3500 damage, 20 EN/attack [+20%]

[+] Justice Cannons- 2800 damage # 2, 40 EN/attack [+20%]

Inherent Abilities:

1) Liberator

2) Shield

3) Countercut: Req: Martial Arts Mastery

4) Countershoot: Justice Beam

5) Damage Received -25%

6) Ace Custom

Purchasing Cost: 220 Credits, Requires Friendly or higher Reputation with Super Alliance Z Bravers

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Liberator (/w Docking Mount)

Statistics:

HP: 5000, EN: 180, Agi: 360

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Justice Beam- 800 damage, 5 EN/attack [+20%]

[+] Justice Missiles (P)- 1000 damage, 10 rounds [+15%]

[H] Rocket Punch (P)- 1400 damage [+0%]

[F] Justice Blade (M)- 1600 damage [+0%]

[F] Justice Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

[+] Justice Final Beam- 3500 damage, 20 EN/attack [+20%]

[F] Hammers of Justice (F:5) 1000 damage/8 EN [+20%]

Inherent Abilities:

1) Liberator

2) Countercut: Justice Blade

3) Countershoot: Justice Beam

4) Damage Received -25%

5) Ace Custom

6) Combine (Mighty Liberator): Liberator (/w Docking Mount). The first time this ability is used in battle, restore HP and EN to 100%.

Purchasing Cost:

N/A. To acquire this unit, purchase the Mighty Docking Mount and install it onto Liberator.

Edited by Umbaglo

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Mighty Liberator

Statistics:

HP: 8000, EN: 200, Agi: 380

IS: 2, Move: F/G, Size: L, Rank: 8

Weapons:

[F] Melee (M)- 600 damage [+0%]

[+] Mighty Justice Beam- 1000 damage, 5 EN/attack [+20%]

[+] Justice Blasters (BF:4)- 600 damage/4 EN [+10%]

[H] Mighty Rocket Punch (P)- 1600 damage [+0%]

[H] Mighty Drill Punch (P)- 2200 damage, Drill, 10 EN/attack [+10%]

[F] Mighty Justice Blade (M)- 1800 damage [+0%]

[F] Mighty Justice Blade Charge Up (V:6)- 900 damage/5 EN, Barrier Pierce [+30%]

[+] Mighty Justice Cannons (AS)- 2800 damage # 2, 30 EN/attack [+20%]

[+] Mighty Justice Final Beam (S)- 7000 damage, Barrier Pierce, 40 EN/attack [+30%]

[F] Mighty Justice Assault (F:5)- 1400 damage/8 EN [+20%]

MAP Attacks:

[+] Mighty Justice Final Beam (I:4)- 4000 damage, 50 EN/attack [+10%]

Combo Attacks:

[+] T Justice Beam (S)- 9000 damage, Barrier Pierce, 40 EN/attack [+40%]

[+] T Justice Beam (I:6)- 6000 damage, Barrier Pierce, 50 EN/attack [+20%]

Inherent Abilities:

1) Liberator

2) Shield

3) Countercut: Mighty Justice Blade

4) Countershoot: Mighty Justice Beam, Justice Blasters

5) Damage Received -30%

6) Ace Custom

7) T Justice Beam (both): Requires 2 allied Mighty Liberators to execute.

Purchasing Cost:

N/A. Liberator and Mighty Docking Mount must be in your inventory.

Edited by Umbaglo

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