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Umbaglo

CO Skills

20 posts in this topic

Silver Tongue

Class: CO

Category: HQ

You are very adept at the spoken word, able to make friends easily.

Level 1: Reputation gain from missions increased by 10%. 600 PP

Level 2: Reputation gain from missions increased by 20%. 800 PP

Level 3: Reputation gain from missions increased by 30%. 1000 PP

Edited by Umbaglo

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Skilled Teacher

Class: CO

Category: HQ

You are very adept at instructing your pilots, quickly bringing out their inner talents.

Level 1: PP gain from missions increased by 10%. 600 PP

Level 2: PP gain from missions increased by 20%. 800 PP

Level 3: PP gain from missions increased by 30%. 1000 PP

Edited by Umbaglo

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Scavenger

Class: CO

Category: HQ

You are very adept at recovering battlefield scrap to sell for a profit.

Level 1: Credit gain from missions increased by 10%. 600 PP

Level 2: Credit gain from missions increased by 20%. 800 PP

Level 3: Credit gain from missions increased by 30%. 1000 PP

Edited by Umbaglo

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Negotiator (CO)

Class: CO

Category: HQ

You are very adept at convincing people to give you a discount on repair costs.

Level 1: Repair costs for your units reduced by 10%. 600 PP

Level 2: Repair costs for your units reduced by 20%. 800 PP

Level 3: Repair costs for your units reduced by 30%. 1000 PP

Edited by Umbaglo

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Haggler

Class: CO

Category: HQ

You are very adept at convincing people to give you a discount on purchasing units and items.

Level 1: Purchasing costs for your units reduced by 5%. Stacks with sales, Favourite, and faction bonus to a max of 45% reduction. 600 PP

Level 2: Purchasing costs for your units reduced by 10%. Stacks with sales, Favourite, and faction bonus to a max of 45% reduction. 800 PP

Level 3: Purchasing costs for your units reduced by 15%. Stacks with sales, Favourite, and faction bonus to a max of 45% reduction. 1000 PP

Edited by Umbaglo

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Quick Thinker

Class: CO

Category: Order, Defining

You have a very commanding presence, making it easier to influence your troops.

Level 1: Recover an additional 1 CP per turn. 600 PP

Level 2: Recover an additional 3 CP per turn. 800 PP

Level 3: Recover an additional 5 CP per turn. 1000 PP

Edited by Umbaglo

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Command Presence

Class: CO

Category: Order, Defining

You have a very commanding presence, making it easier to influence your troops.

Level 1: CO Order CP Cost -10%. 600 PP

Level 2: CO Order CP Cost -20%. 800 PP

Level 3: CO Order CP Cost -30%. 1000 PP

Edited by Umbaglo

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Leading From the Front

Class: CO

Category: Combat Enabler

Instead of commanding your troops from a distant location, you instead want to be at the front lines and command them directly.

Choose a Leadership effect when purchasing this skill. Your CO may now be deployed in a Mothership class unit without taking up a pilot slot. If deployed in this manner, your CO can now be the target of spells, abilities, and attacks, however abilities that affect SP do not affect CP, nor does the CO count for SP Pool reductions for being in a multi-pilot unit. Your CO also provides the chosen Leadership effect to all units you own in the battle.

Cost: 1000 PP

Edited by Umbaglo

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Anti-Aircraft Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops to engage flying targets.

Grounded units owned by you gain +X% damage and accuracy when attacking Flying targets.

Level 1: +10% 600 PP

Level 2: +20% 800 PP

Level 3: +30% 1000 PP

Edited by Umbaglo

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Anti-Armor Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops to defeat armored targets.

Units owned by you gain +X% damage and accuracy when using weapons with the Armor Pierce or Armor Break tag.

Level 1: +10% 600 PP

Level 2: +20% 800 PP

Level 3: +30% 1000 PP

Edited by Umbaglo

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Artillery Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops in long-range saturation bombing.

Units owned by you gain +X% damage and accuracy when using MAP weapons.

Level 1: +10% 600 PP

Level 2: +20% 800 PP

Level 3: +30% 1000 PP

Edited by Umbaglo

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Submarine Warfare Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops in underwater warfare.

Units owned by you gain the W movement tag, and gain +X% damage and accuracy when in Water terrain.

Level 1: +10% 600 PP

Level 2: +20% 800 PP

Level 3: +30% 1000 PP

Edited by Umbaglo

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Combined Arms Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops to fight in tandem.

Units owned by you gain +X% damage and accuracy when using Combo weapons. Combo weapons also cost -X% EN to use (if EN based).

Level 1: 10% 600 PP

Level 2: 20% 800 PP

Level 3: 30% 1000 PP

Edited by Umbaglo

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Stealth Warfare Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops to fight in stealth.

When units you own are under the effect of Stealth, they gain the Invisibility inherent ability as well.

Cost: 1500 PP

Edited by Umbaglo

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Sniper Warfare Specialist

Class: CO

Category: Combat Specialization

You are highly skilled at directing your troops to fight at long range.

The penalty for attacking an enemy in an adjacent terrain is -40% Accuracy and -15% damage instead. The penalty for attacking an enemy in an adjacent terrain when using Snipe is -15% Accuracy instead for each terrain, and -15% damage instead.

Cost: 1000 PP

Edited by Umbaglo

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Advanced Logistics

Class: CO

Category: Combat Enabler

You are very skilled at logistics, able to bring supplies into the field that normally would be impossible.

Level 1: Repair can now be used to restore 20% of the uses to a single Shield ability on the unit as an alternative to it's other abilities. Resupply can now be used to restore uses of a single ability that works off "Uses" instead of "Rounds" as an alternative to it's other abilities. 1200 PP

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Micromanagement

Class: CO

Category: Order, Defining

You control your units individually, precisely managing their actions for maximum efficiency.

When using a CO Order that can target multiple units, you may choose to reduce it's CP Cost by half in order to have it affect a single unit instead. This ability cannot be used on any CO Order that only affects a single unit.

Cost: 1000 PP

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Joint Command

Class: CO

Category: Order, Defining

You work well with allied forces, helping direct them to best engage the enemy.

When using a CO Order, you may choose to increase it's CP Cost in order to have it target another CO's units as well. If the CO Order can only target one unit, then it's CP Cost is increased by 50%. If the CO Order targets all units, then it's CP Cost is increased by 100%.

Cost: 1000 PP

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Heel

Class: CO

Category: Combat Specialization, Defining

You are the leader of one of the vilest, meanest, roughest band of mercenaries to ever grace the Gees. And the fans love every minute of it.

Units owned by you are considered to be Heels. In addition, for every Excitement point you have, all units you own gain +5% Damage Dealt, to a maximum of +50%.

Cost: N/A. This Skill can only be acquired by using the Skill Disk: Heel item. For level purposes, this skill is considered to be worth 1000 PP.

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Face

Class: CO

Category: Combat Specialization, Defining

You managed to clean up your act in the Gees, and have now earned new-found respect from the fans.

Units owned by you are considered to be Faces. In addition, for every Excitement point you have, all units you own gain +5% Damage Dealt, to a maximum of +50%.

Cost: N/A. This Skill can only be acquired by using the Skill Disk: Face item. For level purposes, this skill is considered to be worth 1000 PP.

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