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Terence Sharpton

October's Event: Halloween Madness

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Tamaki's Turn!

ToukoAnkh003.png

"This again!? Allright, that's it!"

TamakiOpenGet.png

"OPEN GET!"

[M]

[M]

Transformation Phase:

Current Form: TaToBa

New Form: GataKiriBa

Current Terrain:

Move to:

Move:

Regeneration Phase:

Will: +1

Beam (Crossfire): 5/5 <-- FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Seishin Phase:

Seishin Used: Charge (Level 1) (Sia)!

Target: Self!

SP Used: 40

Effect: - All Charge abilities on your unit gain one counter.

- All counter-based abilities on this unit or it's pilot (such as Will) gain one counter.

- For the next three turns gain Damage Received -10% and Weapon Damage +10% to be calculated as a pilot ability.

Defense Phase:

Attacker: Pyro

Weapon: Stuff

Action Taken: Dodge

Damage Received: 0

Resources Spent: Resulting dodge cost is 436

Remaining DP is 2128

Formula: 330 * 2.2 * 0.6

Defense Phase:

Attacker: Terrain

Weapon: Stuff

Action Taken: Dodge

Damage Received: 0

Resources Spent: Resulting dodge cost is 198

Remaining DP is 1930

Formula: 330 * 0.6

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Current

Move to:

Move:

Special Phase:

10 AP OS Customization! +10% Target Dodge Cost and Damage, -10 Agi!

Summon Phase:

Unit Summoned:

Unit Unsummoned:

ToukoAnkh003.png

"I've had it with your shit! You're going down!"

[sCANNING CHARGE]

ToukoAnkh002.png

"... Uh, is THAT normal?"

Tamaki_011.png

"It's a costume party. I think we've exceeded the limits of normal at this point."

Attack Phase:

Weapon Used: [F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

Target: Team Fortress

Damage Dealt: 1020 x 6

Resources Spent: 30 EN

Status Effect:

Modifiers:

  • Damage: +70%
    • +50% Natural Mods
    • +10% Charge
    • +10% OS Custom

    [*]Accuracy: +40%

    • +30% Natural Mods
    • +10% OS Custom

Statistics:

HP: 6000/6000

EN: 175/250

DP: 1930/3000

Tamaki AP: 90/100

Touko AP: 90/100

Sia AP: 100/100

Tamaki Will: 4/10

Touko Will: 3/10

Sia Will: 1/10

Tamaki SP: 146/146

Touko SP: 115/115

Sia SP: 83/123

Tamaki Loose Change: 10/10

Touko Loose Change: 10/10

Sia Loose Change: 10/10

Tamaki's stats:

Sword Shield: 10/10

Fury: Active!

Touko's stats:

OS Customization: Active!

Guts: Inactive (64% DP)

Double Image: 1/5

Sia's stats:

Guard: 1/4

Potential: Inactive (100% HP)

Charge: 1/3

Weapons:

[F] Kamakiri Arm (V:5)- 500 damage/3 EN, Drill [+0%]

[F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

[+] Kamakiri Missile (P)- 1800 damage, 8 rounds [+10%]

[K] Gatakiriba kick- 2000 damage, 10 EN/attack [+0%]

[H] Medal Change Attack (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

Edited by アイシア

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Regeneration Phase:

Will Gauge: 1

Seishin Phase:

Seishin Used:

Effect:

SP Used:

Defensive Phase:

Attacking Weapon: Pylons, MAPS and other stuff

Action Taken: Take

Damage Received: Enough

Resources Used: Sarge-bot

Transformation Phase:

Current Move: G

New Move: F

"Sarge": ...okay, that didn't go as planned!

"Grif": No, DUH!

Special Phase:

MORE PAIN, MORE POWER Level 2 ACTIVE!

-15% DR, +15% TDC, +15% Weapon Damage

INVINCIBLE BODY ACTIVE!

-15% DR

FURY ACTIVE!

-5% DC, -5% DR, +20% Weapon Damage

Attacking Phase:

Attacking Weapon: Rocket Shotgun

Target: Pylon thing and Donkey Hote

Damage Dealt: 3000 x 1.7 = 5100 each

Modifiers: +35% TDC

Resources Used: 2 rounds

Statistics:

HP: 00/6600

EN: 190/200

AP: 100/100

SP (Ashura): 54/94

SP (Gyrus): 98/98

SP (Aiko): 104/104

SP (Keiko): 100/100

SP (Tyler): 98/98

DP: 2230/3000

Invincible Body: INACTIVE

Fury: INACTIVE

More Pain, More Power: ACTIVE

Will Gauge: 4

Weapons:

[F] Hit Grif (M)- 800 damage [+0%]

[+] Light Anti-Aircraft Shotgun (SF:3)- 400 damage, 30 (45) rounds [+10%]

[+] Rail Shotgun- 800 damage # 2, 10 (15) rounds [+10%]

[F] Hit Grif Even Harder (M)- 1800 damage, 5 EN/attack [+10%]

[+] Shotgun Pistol- 2000 damage, 12 (17) rounds [+15%]

[+] Shotgun Pistol That Blows Up Your Weapons- 2200 damage & Weapon Lock, 10 EN/attack [+15%] Uses 1 Shotgun Pistol Round.

[+] Assault Shotgun- 2200 damage, 8 (12) rounds [+10%]

[+] Shotg-- oh, wait. It's Already A Shotgun (S)- 3000 damage, 8 (12) rounds [+10%]

[+] Rocket Shotgun (ASF:2)- 3000 damage, 6 (7) rounds [+10%]

[+] Shotgun Laser (S)- 5500 damage, Barrier Pierce, 35 EN/attack [+30%]

[+] Hyper Ultimate Shotgun Laser (S)- 8250 damage, Barrier Pierce, 53 EN/attack [+35%] Req: Fury

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"Manager" Phase

Regeneration Phase

Will: +1, 5/10

Spirit Command Phase

SC: Direct Attack

Target: Self

Cost: 25 SP

Effect: 1st Turn Negate SD and ESD

Defense Phase

Enemy: Terrain, YOU

Weapon: STUFF

Action: TAKE, DODGE

Damage: Nil

Resource Spent: 10 EN, 250 x 2.2 x 0.65 x 0.7 = 250 DP

Item Phase

Item: Salac Berry x 1

Effect: Dodge Cost - 30%

Duration: 2/3

Special Phase

Special:

Cost:

Akai: "Continue."

Attack Phase

Weapon: [+] Move - Psybeam (BSX:10)

Target: Sono-TEAM FORTRESS!!!

Damage: 715 x 1.85 x 10 = 1323 DMG x 10 (Mulithit)

Resource Spent: 50 EN

Status: Negate SD and ESD

Modifiers:

[+] - Type Weapon Damage + 85%

- Secretive Budgeter + 10%

- OS hacker + 10%

- Ranged Lv. 1 + 15%

- Gunfight Lv. 3 + 30%

- Genius + 5%

- Critical + 15%

Accuracy + 80%

- OS Hacker + 10%

- Secretive Budgeter + 10%

- Critical + 15%

- WPN + 20%

- Accuracy Lv. 1 + 10%

- Gunfight Lv. 3 + 10%

- Genius + 5%

Statistics

HP: 2590/4400

EN: 20/280

DP: 2315/3000

AP: 30/100

Pilot SP: 81/216

Will: 5/10

Etc: Secretive Budgeter 4/4

OS Hacker 4/4

Paycheck Cutter OFF / 1800 / 1200

Job Hoarder OFF / 2200 / 1320

Move Set:

[+] Twisted Spoon [Thrown]- 585 damage, 20 rounds [+50%]

[F] Twisted Spoon [Psychic]- 780 damage [+10%]

[F] Move - Zen Headbutt (BM)- 2080 damage [+10%]

[F] Move - Psycho Cut (BM)- 1560 damage # 2, 5 EN/attack [+10%]

[+] Move - Psychic (B)- 2210 damage, 10 rounds [+20%]

[+] Move - Psybeam (BSX:10)- 715 damage/5 EN [+20%]

[+] Move - Psybeam [super Effective]- 10725 damage, 2 rounds [+20%]

[+] Move - Psybeam [Critical Hit - Super Effective]- 11440 damage, Barrier Pierce, 1 round [+30%]

Discriminant Move:

[+] Move - Psybeam (BD:4)- 4420 damage, 30 EN/attack [+30%]

[+] Move - Psybeam [Confuse] (BD:4)- 4862 damage & Confusion, 45 EN/attack [+30%]

Edited by Vayu

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Kyoko: "It's a!"

Both: "Trap!"

Fox: "Card!"

REGENERATION PHASE:

HP Regenerated:

EN Regenerated:

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Terrain, [+] Pyro Rush KEKEKEKEKEKE (PT:6)

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250x0.7 + 250x2.2x0.7 = 175 + 385 = 560DP

RECOGNITION ACTIVATED

ATTACK PHASE:

Weapon Used: [+] Trap Card

Target: Sarge

Damage Dealt: 1800x1.45 = 2610

Resources Spent: 1 round

Modifiers: +70% Accuracy

STATISTICS:

HP: 5000/5000

EN: 250/250

DP: 1968/3000

Kyoko: 176/176

Fox: 144/144

AP: 100/100

Agi: 250

Skill: 4

Pylon (Shoot): 4/5

Pylon (Powershoot): 4/5

Weapons

[+] Balls [inert]- 400 damage, 19/20 rounds [+40%]

[+] Balls [Other Pants Pocket] (F:3)- 400 damage, 20 rounds [+40%]

[+] Gutsman's Ass - 800 damage, 7/8 rounds [+20%]

[+] Jumping onto White Base (PGSF:5)- 400 damage, 20 rounds [+30%]

[F] Kajet Punch! (BM)- 1600 damage [+0%]

[+] Ninja Info Cards (BSF:5)- 500 damage/3 EN [+10%]

[+] Trap Card (B)- 1800 damage, 8/10 rounds [+10%]

[+] Pylon Shoot (BS)- 8000 damage, Barrier Pierce, Charge (5) [+30%]

[+] Over Nine Thousand Pylons (BS)- 12000 damage, Barrier Pierce [+30%]

[+] Pylon (Powershoot)- 12000 damage, Barrier Pierce, Charge (5), 15 EN, Requires Psychic Energy [+35%]

[H] The Threat of Nine Thousand Trap Balls (BS)- 12000 damage, Barrier Pierce, Charge (5), 1 round [+30%]

MAP Attacks:

[+] Pylons - THEN THE WHOLE UNIVERSE IS GOING TO DIE!!! (BI:10)- 5000 damage, Barrier Pierce, 1 round [+20%]

Combo Attacks:

[+] Real Brother Relationship (BAS)- 6000 # 3 damage, Barrier Pierce [+40%]

[H] Balance of Power- 20 EN/use. Requires Psychic Energy to execute.

Dodge Cost: -35%

TDC: +35% [F], +50% [F] Psychic, +45% [+], +60% [+] Psychic

Damage: +5% [F] +45% [+]; +35% Psychic [F], +75% Psychic [+]

Additional Pylon 1

DEFENCE PHASE:

Attacking Weapons: Terrain, [+] Pyro Rush KEKEKEKEKEKE (PT:6)

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 300 + 300x2.2 = 960DP

ATTACK PHASE:

Weapon Used: [+] Pylon Shoot (B) x5

Target: Sarge

Damage Dealt: 1000

Resources Spent: 1 round

Modifiers: +10% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 540/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 7/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 1 round [+20%]

Additional Pylons 2-5

DEFENCE PHASE:

Attacking Weapons: Terrain, [+] Pyro Rush KEKEKEKEKEKE (PT:6)

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 300DP

ATTACK PHASE:

Weapon Used: [+] Pylon Shoot (B) x4

Target: Sarge

Damage Dealt: 1000

Resources Spent: 1 round

Modifiers: +10% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 1200/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 7/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 1 round [+20%]

Edited by Alicia

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Shiro Phase

Shiki: "I got to step this up!"

REGENERATION PHASE:

Will Generated: 1

HP Generated: 0

EN Generated: 0

SPIRIT PHASE

Spirit/Will Command Used:

Resource Used:

Effect:

User:

DEFENSE PHASE:

Shiki: "Hm?"

Attacking Weapon #1: Beam Crossfire

Action Taken: ...Why move? (Negate)

Damage Taken: 800-2000 = 0

Resources Spent: 5 EN

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Space Debris

New Terrain:

Movement Type: Space

SPECIAL PHASE:

Bloodlust, Dodge Cost -10%, Target's Dodge Cost +25%, Weapons Damage +50%, and Double Image (3), expend 12 Rounds, 4 Turns

Nanaya Side, Dodge Cost -5%, Damage Received -5%, Weapon Damage +20%

Mystic Eyes of Death Perception, +25% Weapon Damage

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

Shiki: "Let's make it quick.."

Weapon Used: [F] Mizuchi- 1800 damage, 2 rounds [+15%]

Target(s): Team Fortress 2 Bot

Damage Dealt: 1800 * 2.6 = 4680 Damage

Resources Spent: 1 Round

Status Effect:

Modifiers:

- Damage Modifier: +160%

+35% Natural

+30% Assassin

+50% Bloodlust

+25% Mystic Eyes of Death Perception

+20% Nanaya Side

- Accuracy Modifier: +60%

+10% Natural

+10% Assassin

+25% Bloodlust

+15% Weapon

Statistics:

Demon Eyes Kyo

HP: 3500/3500

EN: 155/160

DP: 3000/3000

AP: 100/100

SP(Shiki): 172/172

Will: 5/10

Nanaya Side(Charge): 4/4

Mystic Eyes of Death Perception(Charge): 4/4

Double Image: 0/3

Weapons:

[F] Melee (M)- 700 damage [+0%]

[F] Tanto (M)- 1200 damage [+0%]

[F] Tanto [Enhanced] (M)- 1400 damage, Armor Pierce, 0 rounds [+0%]

[F] Tenrou (M)- 1600 damage [+0%]

[H] Shinkirou- 1700 damage, Barrier Pierce, 6 rounds [+10%]

[F] Mizuchi- 1800 damage, 1 rounds [+15%]

[F] Suzaku- 2200 damage, Armor Pierce, 6 rounds [+20%]

[F] Byakko- 2700 damage, Armor Pierce, 4 rounds [+20%]

[F] Seiryu- 3000 damage, 1 round [+20%]

[F] True Mizuchi- 3500 damage, Armor Pierce, Barrier Pierce [+25%]

[F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Inherent Abilities:

1) Battle Trooper

2) Countercut: Tanto, Tenrou

3) Anti-Projectile (Barrier)

4) Bloodlust (System)

5) Battle Continuation: Pay 15 AP to recover all ammo from a single weapon you possess.

6) True Mizuchi: Requires and expends 6 Shinkirou rounds.

IS#1: Sake x5

IS#2: Onigiri x5

Pilot Stats:

[F]-type Weapon Damage +160%

[F] Target's Dodge Cost +45%

Dodge Cost -20%

System Dodge Cost -10%

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(OOC: Lol for having Stealth and not changing anything at all in DP spending)

(Battle Theme: Team Fortress 2 Theme)

REGEN PHASE:

Will +1 (4/10)

SEISHIN PHASE:

Seishin Used: Miracle! Concentrate!

Will Used: Volley!

SP Cost: 135

Will Cost: 4

Target:

Effect: too much

1) Accel 1

2) Charge 1 (Negates Exhaust)

3) Sure Hit 2

4) Flash 1

5) Hot Blood 3

6) Great Effort and Lucky (lol no effect)

7) TDC +40% and DC -20%

8) +1 Atk with [+]

DEFENSE PHASE:

Attacking Weapon: Everyone and their grandmoms

Action Taken: EVADE THIS SHIT

Calculations:

1) 190 x 0.7 x 1.8 x 0.25 x 0.75 x 0.6 x 0.7 = 50 / 190 x 0.7 x 1.8 x 0.8 x 0.75 x 0.6 x 0.7 = 60//

2) 190 x 0.7 x 1.1 x 0.8 x 0.75 x 0.6 x 0.7 = 50 (x6)//

3) 190 x 0.7 x 1.8 x 0.8 x 0.75 x 0.6 x 0.7 = 60 (x4) (Guts 1 - 1760)/ 190 x 0.7 x 1.8 x 0.8 x 0.65 x 0.6 x 0.7 = 52 (x6)

4) 190 x 0.7 x 1.3 x 0.8 x 0.65 x 0.6 x 0.7 = 50

Damage:

Status:

Ressources Spent: 1012 DP

Administrator - We have captured the enemy intel!

SPECIAL PHASE:

Change to Payload Mode

ITEM PHASE:

Crit-a-Cola! +30% Dmg (1/3)

Bonk! Atomic Punch! -30% DC (2/3)

This Turn: Saaaaaaaandvich x2(+200 SP)

Heavy- DON'T RUN! IS JUST HAAAAAAAAAAAAM!

ATTACK PHASE: CRITICAL

Weapon Used: [+] Natasha (F:5)

Target: Vayu-chan

Damage Modifier: +150% x3

Accuracy Modifier: +210%

Other Modifiers: No Evasive Secondary Defenses

Calculations: 1350 x 2.5 x 3 = 10125

Damage: 10125 # 5

Status Dealt:

EN Spent: 5 Round

STATISTICS: THE ENTIRE TEAM FORTRESS 2 CAST BOT

HP: 3600/3600

EN: 210/210

DP: 1398/3000

AP: 50/100 (Countercut: 7 AP, Countershoot: 5 AP, Critical: 10 AP)

SP: 206/216

Will: 0/10

Agi: 150 (190/170/150)

Unit Type: Variable Fighter

Position: Flying

Location: Space, Crossfire Beam

Current Form: Capture The Flag (CTF/Payload/Control Point)

Counterstrike POW! HAHA!: 1/3

Guts Ubercharge: 1/2

Modifiers:

Damage Dealt: [+] 105% [F] +40%

Damage Received: -25% (Armor)

Target's Dodge Cost: [+] +50% [F] +40%

Dodge Cost: -35%, -40%

Guts Ubercharge: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%.X

While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20% instead.

AlteredGentlemen.: DC -5%, TDC and Damage +10%

System ReprogrammingBoom! Headshot.: -Agi -10, TDC and Damage +10%

Cloak And Dagger: Negate (G) for no cost

Dispenser Cover: negate 1800 dmg for 5 EN

Dead Ringer: Accuracy of enemy -30% towards me

12) Ubercharged Soldier Rush: Ignores target's Stealth and Jammer abilities.

Control Point (Transform): Agi is 180 and Move: H only. Disable Sentry Level 3.

Payload (Transform): Agi is 160 and Move: F only. Disable The Eyelander, Killing Gloves of Boxing and Sentry Level 3.

Weapons:

[+] Blutsauger (BSF:6)- 975 damage/3 EN [+25%]

[+] Frontier Justice (B)- 750 damage #2, 5 EN/attack [+45%]

[+] The Force-A-Nature (F:5)- 900 damage, 30 rounds [+35%]

[+] Ambassador- 1500 damage, 30 rounds [+35%]

[+] Natascha (F:5)- 1350 damage, 20/30 rounds [+35%]

[F] The Eyelander (M)- 2100 damage [+35%]

[F] Killing Gloves of Boxing- 3000 damage, 10 EN/attack, Barrier Pierce [+25%]

[+] Scottish Resistance (PSF:8)- 600 damage, 15 rounds [+25%]

[+] The Direct Hit (PGSF:2)- 1800 damage, Barrier Pierce, Armor Pierce, 12 rounds [+50%]

[+] Ubercharged Soldier Rush (PGSX:3)- 1500 damage, 13 rounds [+65%]

[+] The Huntsman- 4500 damage, Armor Pierce, Shield Pierce, 5/6 rounds [+15%]

[+] Sentry Level 3- 4500 damage, 6 rounds [+45%]

MAP Attacks:

[+] Pyro Rush KEKEKEKEKE (PT:6)- 9000 damage, Barrier Pierce, 0/2 rounds [+45%]

Item Slots:

1) 3x Sandvich Lunch Boxes (100 SP)

2) 4x Crit-a-Cola (+30% Dmg)

3) 4x Bonk! Atomic Punch (-30% DC)

-Boost

=Level 1 (15 SP): Gain Dodge Cost -25% for one turn. 150 PP

=Level 2 (25 SP): Gain Dodge Cost -50% for one turn. 250 PP

=Level 3 (40 SP): Gain Dodge Cost -75% for one turn. 400 PP

-Sure Hit

=Level 1 (15 SP): Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +50% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 250 PP

=Level 3 (40 SP): Gain Target's Dodge Cost +75% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 350 PP

-Duty

=Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP

=Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP

=Level 3 (80 SP): Recover all DP. 400 PP

-Resupply

=Level 1 (50 SP): You or target ally recovers all ammunition. 400 PP

=Level 2 (50 SP): You or target ally recovers all EN. 400 PP

=Level 3 (70 SP): You or target ally recovers all ammunition and EN. 500 PP

-Concentrate

=Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn. 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +30% and Dodge Cost -15% for one turn. 250 PP

=Level 3 (35 SP): Gain Target's Dodge Cost +40% and Dodge Cost -20% for one turn. 350 PP

-Miracle

=Level 1 (100 SP): Casts Accelerate Level 1, Charge Level 1, Sure Hit Level 2, Flash Level 1, Hot Blood Level 3, Great Effort Level 1 and Lucky Level 1 on yourself. 1100 PP

Spawn Killing:

- Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

- Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

- Strafe: Costs 5 Will. Instantly evade all attacks in the first attack phase you receive this turn. This is considered an Evasive Secondary Defense. One (X) or (F) type weapon on your unit has its limit increased by 25% this turn, rounded up.

- Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+]type attacks. You may only use this ability once per turn.

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Kafuka: Kimura-san, this is my position in the dialogue.

Kaere: Well, I'm the one providing you extra spell power. Taking advantage of my services without proper compensation? I'll sue you!

Meru: [Yeah, yeah, yeah.]

Regen Phase:

Kafuka Will +1

Meru Will +1

Kafuka Charge +1

Meru Charge +1

Kafuka: The man stopped running.

Chiri: Wonderful.

Seishin Phase:

Meru casts Sure Hit L3! 40 SP.

Defense Phase:

Incoming: Terrain

Action Taken: Take

Resources Spent: 448 HP

Item Phase:

Chiri's got a Gonk Face! Damage +50% for the next turn.

Transformation/Maintenance Phase:

Pororocan Secret Technique Active! Damage +25%! 20 AP.

End of the Chapter Active! DR -5%, DC -5%, Damage +20%! 20 AP.

Chiri: Now we can catch him on the back foot!

Kafuka: Coalition forces, yay!

Meru: [Coalition my ass, they'll be coming for us soon enough.]

Attack Phase:

Outgoing: [H] ...Why German?- 4500 damage x 2 [+80%]

Target: Team Fortress 2bot

Stips: Damage +125%, TDC +80% {Inherent + Gonk Face + Sure Hit}

Cost: 30 EN

Stats:

HP: 6552/7000

EN: 180/250

DP: 1460!/3000

AP: 60/100

kSP: 117/117

mSP: 60/120

Fuura Kafuka: L14 Pollyanna

[+] +5

[F] +30

DC -0

TDC +5

DR -30

CC 6

CS 7

Crit 10

End of the Chapter: ON!

Pororocan Secret Techniques: ON!

Positivity: Off

Will Commands: 4/10

3 - Open Up Your Heart: Last attack of your next attack phase gains Armor and Barrier Pierce.

4 - How Could Something So Close To Me: DR -40%, TDC +50% for one turn.

5 - "Helping": DD +100, TDC +25 for one attack phase.

5 - Don't Despair: For the first attack that would take you to 0 this turn, it takes you to 1 instead. Gain DD +25%, TDC +25% for next attack phase.

Seishin:

1) (50) Perseverance L2: Regain 50% HP. (500)

2) (25) Iron Wall L2: DR -50% for one turn (350)

3) (25) Direct Attack: Negate all secondary defenses for next attack phase (200)

---

Meru Otonashi: L15 Trolldere

[+] +15

[F] +15

DC -20

TDC +25

Damage +5

CC 7

CS 6

Crit 10

Seishin:

1) (50) Duty L2: Regain 50% DP (500)

2) (40) Sure Hit L3: TDC +75%, disable Secondary Evasive Maneuvers (850)

3) (50) Exhaust L1: Target loses a Charge counter, one of each other counter, gains DR +10%, DD +10% for 3 turns (300)

4) (20) Hotblood L1: DD x1.5 for next attack phase this turn. (200)

5) (25) Direct Attack: Target cannot use secondary defenses for your next attack phase. (200)

Weapons:

[+] Why Majiru No Longer Has a Hair Fetish (P)- 600 damage, Stun, 4/4 rounds [+10%]

[+] That Irritates Me- 1000 damage, 8/8 rounds [+20%] {CS}

[+] Perfect Lili Buster (SF:6)- 600 damage/3 EN [+10%] {CS}

[F] Penguin Emperor (V:5)- 700 damage/5 EN [+10%]

[+] The Part that Separates the Winners From the Losers- 1500 damage, 10 EN/attack [+10%] {CS}

[F] Melee (M)- 2000 damage [+0%]

[H] ...Why German? (X:2)- 2000 damage/15 EN [+0%]

[F] Shovel Swing (MS)- 3000 damage, 10 EN/attack [+10%]

[+] Ringo Mogire Beam (S)- 4000 damage, 20 EN/attack [+20%]

[+] B-Bell Pepper Panties? (S)- 4000 damage [+0%] {Must use BPP S Barrier in Defense Phase}

[H] Spacium Ray (S)- 4600 damage, 30 EN/attack [+20%]

[F] Bakunetsu Gold Finger - 5500 damage, 40 EN/attack [+10%]

[F] !!! - 8000 damage, 60 EN/attack [+10%]

MAP Attacks:

[+] Onee-chan Makes A Mess... (PI:3)- 2000 damage, 2 rounds [+10%]

[H] Spacium Ray (I:6)- 4200 damage, 40 EN/attack [+0%]

[+] Mystery Train - Bangaichi Express (I:10)- 9000 damage, 1 rounds. Rounds Locked [+30%]

Penguin Emperor: Normal

B-Bell Pepper Panties?: OK!

DR -20%

Items:

Kaere Kimura's Special Recipe x 3

Gonk Faces x 2

Edited by Kirby M.D.

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[OOC: HEY KIRBY, AREN'T YOU FORGETTING THE TERRAIN ATTACK?]

Regeneration Phase:

Will: +1

Beam (Crossfire): 1/5

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Current

Move to:

Move:

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Sia008.png

"... I feel like we've been doing this since... last year."

ToukoAnkh002.png

"Well, time DOES move differently here in the SC, so I wouldn't be surprised if we already passed Christmas at some point."

Tamaki_003.png

"Ahh, Christmas. I wonder what everyone did - err, are going to do for it?"

MEANWHILE, AT THE TIME OF THIS POST

Anzu_st_006.png

"Merry Christmas, Mister Lawrence."

Aisia_p_025.png

"I... ghhh..."

Misato007.png

"Th-This is bad, Otoha-san! I think Aisia just broke!"

Otoha012.png

"... You mean she hasn't already?"

Attack Phase:

Weapon Used: [F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

Target: Team Fortress

Damage Dealt: 1020 x 6

Resources Spent: 30 EN

Status Effect:

Modifiers:

  • Damage: +70%
    • +50% Natural Mods
    • +10% Charge
    • +10% OS Custom

    [*]Accuracy: +40%

    • +30% Natural Mods
    • +10% OS Custom

Statistics:

HP: 6000/6000

EN: 145/250

DP: 1930/3000

Tamaki AP: 90/100

Touko AP: 90/100

Sia AP: 100/100

Tamaki Will: 4/10

Touko Will: 4/10

Sia Will: 1/10

Tamaki SP: 146/146

Touko SP: 115/115

Sia SP: 83/123

Tamaki Loose Change: 10/10

Touko Loose Change: 10/10

Sia Loose Change: 10/10

Tamaki's stats:

Sword Shield: 10/10

Fury: Active!

Touko's stats:

OS Customization: Active!

Guts: Inactive (64% DP)

Double Image: 1/5

Sia's stats:

Guard: 1/4

Potential: Inactive (100% HP)

Charge: 2/3

Weapons:

[F] Kamakiri Arm (V:5)- 500 damage/3 EN, Drill [+0%]

[F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

[+] Kamakiri Missile (P)- 1800 damage, 8 rounds [+10%]

[K] Gatakiriba kick- 2000 damage, 10 EN/attack [+0%]

[H] Medal Change Attack (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

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"Manager" Phase

Regeneration Phase

Will: +1, 6/10

Spirit Command Phase

SC: Direct Attack + Resupply Lv. 2

Target: Self

Cost: 25 SP

Effect: 1st Turn Negate SD and ESD + EN Full Regen

Akai: "Wait. WHAT DO YOU MEAN IT IS NEW YEAR ALREADY?!"

Defense Phase

Enemy: YOU

Weapon: STUFF

Action: DODGE

Damage: Nil

Resource Spent: 250 x 3.2 x 0.65 x 0.7 = 364 DP

Item Phase

Item: Salac Berry x 1 + Traveling Bento x 1

Effect: Dodge Cost - 30% + 100 SP

Duration: 3/3, 1/1

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] Move - Psybeam (BSX:10)

Target: Sono-TEAM FORTRESS!!!

Damage: 715 x 1.85 x 10 = 1323 DMG x 10 (Mulithit)

Resource Spent: 50 EN

Status: Negate SD and ESD

Modifiers:

[+] - Type Weapon Damage + 85%

- Secretive Budgeter + 10%

- OS hacker + 10%

- Ranged Lv. 1 + 15%

- Gunfight Lv. 3 + 30%

- Genius + 5%

- Critical + 15%

Accuracy + 80%

- OS Hacker + 10%

- Secretive Budgeter + 10%

- Critical + 15%

- WPN + 20%

- Accuracy Lv. 1 + 10%

- Gunfight Lv. 3 + 10%

- Genius + 5%

Statistics

HP: 2590/4400

EN: 230/280

DP: 1951/3000

AP: 20/100

Pilot SP: 106/216

Will: 6/10

Etc: Secretive Budgeter 4/4

OS Hacker 4/4

Paycheck Cutter OFF / 1800 / 1200

Job Hoarder OFF / 2200 / 1320

Move Set:

[+] Twisted Spoon [Thrown]- 585 damage, 20 rounds [+50%]

[F] Twisted Spoon [Psychic]- 780 damage [+10%]

[F] Move - Zen Headbutt (BM)- 2080 damage [+10%]

[F] Move - Psycho Cut (BM)- 1560 damage # 2, 5 EN/attack [+10%]

[+] Move - Psychic (B)- 2210 damage, 10 rounds [+20%]

[+] Move - Psybeam (BSX:10)- 715 damage/5 EN [+20%]

[+] Move - Psybeam [super Effective]- 10725 damage, 2 rounds [+20%]

[+] Move - Psybeam [Critical Hit - Super Effective]- 11440 damage, Barrier Pierce, 1 round [+30%]

Discriminant Move:

[+] Move - Psybeam (BD:4)- 4420 damage, 30 EN/attack [+30%]

[+] Move - Psybeam [Confuse] (BD:4)- 4862 damage & Confusion, 45 EN/attack [+30%]

Edited by Vayu

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Kyoko: "We have entered an endless recursion of time."

REGENERATION PHASE:

HP Regenerated:

EN Regenerated:

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons: Terrain, [+] Pyro Rush KEKEKEKEKEKE (PT:6)

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 250x0.7 + 250x2.2x0.7 = 175 + 385 = 560DP

ATTACK PHASE:

Weapon Used: [+] Balls [inert]

Target: Team Fortress 2-bot

Damage Dealt: 400x1.45 = 580

Resources Spent: 1 round

Modifiers: +100% Accuracy

STATISTICS:

HP: 5000/5000

EN: 250/250

DP: 1968/3000

Kyoko: 176/176

Fox: 144/144

AP: 100/100

Agi: 250

Skill: 5

Pylon (Shoot): 5/5

Pylon (Powershoot): 5/5

Weapons

[+] Balls [inert]- 400 damage, 18/20 rounds [+40%]

[+] Balls [Other Pants Pocket] (F:3)- 400 damage, 20 rounds [+40%]

[+] Gutsman's Ass - 800 damage, 7/8 rounds [+20%]

[+] Jumping onto White Base (PGSF:5)- 400 damage, 20 rounds [+30%]

[F] Kajet Punch! (BM)- 1600 damage [+0%]

[+] Ninja Info Cards (BSF:5)- 500 damage/3 EN [+10%]

[+] Trap Card (B)- 1800 damage, 8/10 rounds [+10%]

[+] Pylon Shoot (BS)- 8000 damage, Barrier Pierce, Charge (5) [+30%]

[+] Over Nine Thousand Pylons (BS)- 12000 damage, Barrier Pierce [+30%]

[+] Pylon (Powershoot)- 12000 damage, Barrier Pierce, Charge (5), 15 EN, Requires Psychic Energy [+35%]

[H] The Threat of Nine Thousand Trap Balls (BS)- 12000 damage, Barrier Pierce, Charge (5), 1 round [+30%]

MAP Attacks:

[+] Pylons - THEN THE WHOLE UNIVERSE IS GOING TO DIE!!! (BI:10)- 5000 damage, Barrier Pierce, 1 round [+20%]

Combo Attacks:

[+] Real Brother Relationship (BAS)- 6000 # 3 damage, Barrier Pierce [+40%]

[H] Balance of Power- 20 EN/use. Requires Psychic Energy to execute.

Dodge Cost: -35%

TDC: +35% [F], +50% [F] Psychic, +45% [+], +60% [+] Psychic

Damage: +5% [F] +45% [+]; +35% Psychic [F], +75% Psychic [+]

Additional Pylons 2-5

DEFENCE PHASE:

Attacking Weapons: Terrain, [+] Pyro Rush KEKEKEKEKEKE (PT:6)

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 300DP

ATTACK PHASE:

Weapon Used: [+] Random Kajtastic Attack x4

Target: 1 per person

Damage Dealt: 500

Resources Spent: 1 round

Modifiers: +10% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 1200/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 11/12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 7/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 1 round [+20%]

Additional Pylon 1

DEFENCE PHASE:

Attacking Weapons:

Action Taken:

Damage Taken: 0

Resources Spent:

ATTACK PHASE:

Weapon Used: [+] Pylons [MAP] (BI:3)

Target: Next 3

Damage Dealt: 3000

Resources Spent: 1 round

Modifiers: +20% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 540/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 7/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 0/1 round [+20%]

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Shiro Phase

Shiki: "I just need to hit him once right?"

REGENERATION PHASE:

Will Generated: 1

HP Generated: 0

EN Generated: 0

SPIRIT PHASE

Spirit/Will Command Used:

Resource Used:

Effect:

User:

DEFENSE PHASE:

Shiki: "It'll take more than that to bring me down!"

Attacking Weapon #1: [+] Pylons [MAP] (BI:3)

Action Taken: Let the barier take it

Damage Taken: (3000*0.8) - 2000 = 400

Resources Spent: 400 Damage, 5 EN

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Space Debris

New Terrain:

Movement Type: Space

SPECIAL PHASE:

Shiki: "I feel my blood getting hotter!"

Bloodlust, Dodge Cost -10%, Target's Dodge Cost +25%, Weapons Damage +50%, and Double Image (3), expend 12 Rounds, 4 Turns

Nanaya Side, Dodge Cost -5%, Damage Received -5%, Weapon Damage +20%

Mystic Eyes of Death Perception, +25% Weapon Damage

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

Shiki: "With this..I make my move!"

Weapon Used: [F] True Mizuchi- 3500 damage, Armor Pierce, Barrier Pierce [+25%]

Target(s): Team Fortress 2 Bot

Damage Dealt: 3500 * 2.6 = 9100 Damage

Resources Spent: 6 Shinkirou Round

Status Effect:

Modifiers:

- Damage Modifier: +160%

+35% Natural

+30% Assassin

+50% Bloodlust

+25% Mystic Eyes of Death Perception

+20% Nanaya Side

- Accuracy Modifier: +70%

+10% Natural

+10% Assassin

+25% Bloodlust

+25% Weapon

Statistics:

Demon Eyes Kyo

HP: 3100/3500

EN: 150/160

DP: 3000/3000

AP: 100/100

SP(Shiki): 172/172

Will: 6/10

Nanaya Side(Charge): 4/4

Mystic Eyes of Death Perception(Charge): 4/4

Double Image: 2/3

Weapons:

[F] Melee (M)- 700 damage [+0%]

[F] Tanto (M)- 1200 damage [+0%]

[F] Tanto [Enhanced] (M)- 1400 damage, Armor Pierce, 0 rounds [+0%]

[F] Tenrou (M)- 1600 damage [+0%]

[H] Shinkirou- 1700 damage, Barrier Pierce, 0 rounds [+10%]

[F] Mizuchi- 1800 damage, 0 rounds [+15%]

[F] Suzaku- 2200 damage, Armor Pierce, 0 rounds [+20%]

[F] Byakko- 2700 damage, Armor Pierce, 0 rounds [+20%]

[F] Seiryu- 3000 damage, 0 round [+20%]

[F] True Mizuchi- 3500 damage, Armor Pierce, Barrier Pierce [+25%]

[F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Inherent Abilities:

1) Battle Trooper

2) Countercut: Tanto, Tenrou

3) Anti-Projectile (Barrier)

4) Bloodlust (System)

5) Battle Continuation: Pay 15 AP to recover all ammo from a single weapon you possess.

6) True Mizuchi: Requires and expends 6 Shinkirou rounds.

IS#1: Sake x5

IS#2: Onigiri x5

Pilot Stats:

[F]-type Weapon Damage +160%

[F] Target's Dodge Cost +45%

Dodge Cost -20%

System Dodge Cost -10%

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You guys should really tell me when someone prones for that long >_>

Lone Wolf is skipped, the douchebag. Continue on.

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Regeneration Phase:

Will: +1

Beam (Crossfire): 2/5

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Current

Move to:

Move:

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Sia001.png

"HA! NOT THIS TIME, SUCKERS! WE'RE NOT PRONING THAT EASILY!"

ToukoAnkh003.png

"S-Sia!?"

Sia002.png

"... Sorry, I got carried away."

Tamaki_012.png

"At least you're enthusiastic."

Sia004.png

"Mou! I wanna hit something already!"

Attack Phase:

Weapon Used: [F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

Target: Alakazam!

Damage Dealt: 1020 x 6

Resources Spent: 30 EN

Status Effect:

Modifiers:

  • Damage: +70%
    • +50% Natural Mods
    • +10% Charge
    • +10% OS Custom

    [*]Accuracy: +40%

    • +30% Natural Mods
    • +10% OS Custom

Statistics:

HP: 6000/6000

EN: 115/250

DP: 1930/3000

Tamaki AP: 90/100

Touko AP: 90/100

Sia AP: 100/100

Tamaki Will: 4/10

Touko Will: 5/10

Sia Will: 1/10

Tamaki SP: 146/146

Touko SP: 115/115

Sia SP: 83/123

Tamaki Loose Change: 10/10

Touko Loose Change: 10/10

Sia Loose Change: 10/10

Tamaki's stats:

Sword Shield: 10/10

Fury: Active!

Touko's stats:

OS Customization: Active!

Guts: Inactive (64% DP)

Double Image: 1/5

Sia's stats:

Guard: 1/4

Potential: Inactive (100% HP)

Charge: 2/3

Weapons:

[F] Kamakiri Arm (V:5)- 500 damage/3 EN, Drill [+0%]

[F] Kuwagata Special (X:6)- 600 damage/5 EN [+0%]

[+] Kamakiri Missile (P)- 1800 damage, 8 rounds [+10%]

[K] Gatakiriba kick- 2000 damage, 10 EN/attack [+0%]

[H] Medal Change Attack (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

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"Manager" Phase

Regeneration Phase

Will: +1, 7/10

Spirit Command Phase

SC: Direct Attack

Target: Self

Cost: 25 SP

Effect: 1st Turn Negate SD and ESD

Akai: "Why are YOU attacking me now?!"

Defense Phase

Enemy: YOU

Weapon: STUFF

Action: TAKE 5, DODGE 1

Damage: 1050 x 2 - 3000 = 0 (OD by 900)

1050 x 1 - 900 = 150

1050 x 2 = 2100

Resource Spent: 250 x 1.4 x 0.65 = 228 DP, 10 EN

Effect: Potential Lv. 2 ACTIVATE, Guts Lv. 1 ACTIVATE

Item Phase

Item: Salac Berry x 1, Traveling Bento x 1

Effect: Dodge Cost - 30%, SP + 100

Duration: 1/3

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] Move - Psybeam (BSX:10)

Target: Sono-THREE PLANE HITTER!!!

Damage: 715 x 2.2 x 10 = 1573 DMG x 10 (Mulithit)

Resource Spent: 50 EN

Status: Negate SD and ESD

Modifiers:

[+] - Type Weapon Damage + 120%

- Secretive Budgeter + 10%

- OS hacker + 10%

- Ranged Lv. 1 + 15%

- Gunfight Lv. 3 + 30%

- Genius + 5%

- Critical + 15%

- Paycheck Cutter Lv. 1 + 15%

- Job Hoarder Lv. 2 + 20%

Accuracy + 115%

- OS Hacker + 10%

- Secretive Budgeter + 10%

- Critical + 15%

- WPN + 20%

- Accuracy Lv. 1 + 10%

- Gunfight Lv. 3 + 10%

- Genius + 5%

- Paycheck Cutter Lv. 1 + 15%

- Job Hoarder Lv. 2 + 20%

Statistics

HP: 340/4400

EN: 170/280

DP: 1723/3000

AP: 10/100

Pilot SP: 206/216

Will: 7/10

Etc: Secretive Budgeter 4/4

OS Hacker 4/4

Paycheck Cutter OFF / 1800 / 1200

Job Hoarder OFF / 2200 / 1320

Full Heal x 3

Salac Berry x 4

Traveling Bento x 4

Move Set:

[+] Twisted Spoon [Thrown]- 585 damage, 20 rounds [+50%]

[F] Twisted Spoon [Psychic]- 780 damage [+10%]

[F] Move - Zen Headbutt (BM)- 2080 damage [+10%]

[F] Move - Psycho Cut (BM)- 1560 damage # 2, 5 EN/attack [+10%]

[+] Move - Psychic (B)- 2210 damage, 10 rounds [+20%]

[+] Move - Psybeam (BSX:10)- 715 damage/5 EN [+20%]

[+] Move - Psybeam [super Effective]- 10725 damage, 2 rounds [+20%]

[+] Move - Psybeam [Critical Hit - Super Effective]- 11440 damage, Barrier Pierce, 1 round [+30%]

Discriminant Move:

[+] Move - Psybeam (BD:4)- 4420 damage, 30 EN/attack [+30%]

[+] Move - Psybeam [Confuse] (BD:4)- 4862 damage & Confusion, 45 EN/attack [+30%]

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Kyoko: "Feels like we've been here months."

Fox: "Stay in character! Well, as much as you can."

REGENERATION PHASE:

HP Regenerated:

EN Regenerated:

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons:

Action Taken:

Damage Taken: 0

Resources Spent:

RECOGNITION ACTIVATED

ATTACK PHASE:

Weapon Used: [+] Gutsman's Ass

Target: Sarge

Damage Dealt: 1800x1.45 = 2610

Resources Spent: 1 round

Modifiers: +70% Accuracy

STATISTICS:

HP: 5000/5000

EN: 250/250

DP: 2528/3000

Kyoko: 176/176

Fox: 144/144

AP: 100/100

Agi: 250

Skill: 4

Pylon (Shoot): 4/5

Pylon (Powershoot): 4/5

Weapons

[+] Balls [inert]- 400 damage, 19/20 rounds [+40%]

[+] Balls [Other Pants Pocket] (F:3)- 400 damage, 20 rounds [+40%]

[+] Gutsman's Ass - 800 damage, 6/8 rounds [+20%]

[+] Jumping onto White Base (PGSF:5)- 400 damage, 20 rounds [+30%]

[F] Kajet Punch! (BM)- 1600 damage [+0%]

[+] Ninja Info Cards (BSF:5)- 500 damage/3 EN [+10%]

[+] Trap Card (B)- 1800 damage, 9/10 rounds [+10%]

[+] Pylon Shoot (BS)- 8000 damage, Barrier Pierce, Charge (5) [+30%]

[+] Over Nine Thousand Pylons (BS)- 12000 damage, Barrier Pierce [+30%]

[+] Pylon (Powershoot)- 12000 damage, Barrier Pierce, Charge (5), 15 EN, Requires Psychic Energy [+35%]

[H] The Threat of Nine Thousand Trap Balls (BS)- 12000 damage, Barrier Pierce, Charge (5), 1 round [+30%]

MAP Attacks:

[+] Pylons - THEN THE WHOLE UNIVERSE IS GOING TO DIE!!! (BI:10)- 5000 damage, Barrier Pierce, 1 round [+20%]

Combo Attacks:

[+] Real Brother Relationship (BAS)- 6000 # 3 damage, Barrier Pierce [+40%]

[H] Balance of Power- 20 EN/use. Requires Psychic Energy to execute.

Dodge Cost: -30%

TDC: +20% [F], +35% [F] Psychic, +30% [+], +45% [+] Psychic

Damage: +5% [F] +45% [+]; +35% Psychic [F], +75% Psychic [+]

Recognition: 4/4

Additional Pylons

ATTACK PHASE:

Weapon Used: [+] Pylon Shoot (B) x5

Target: Sarge

Damage Dealt: 1000

Resources Spent: 1 round

Modifiers: +10% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 1500/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 7/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 1 round [+20%]

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Shiro Phase

Shiki: "Now I'm really fired up!"

REGENERATION PHASE:

Will Generated: 1

HP Generated: 0

EN Generated: 0

SPIRIT PHASE

Spirit/Will Command Used:

Resource Used:

Effect:

User:

DEFENSE PHASE:

Attacking Weapon #1:

Action Taken:

Damage Taken:

Resources Spent:

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Space Debris

New Terrain:

Movement Type: Space

SPECIAL PHASE:

Bloodlust, Dodge Cost -10%, Target's Dodge Cost +25%, Weapons Damage +50%, and Double Image (3), expend 12 Rounds, 4 Turns

Nanaya Side, Dodge Cost -5%, Damage Received -5%, Weapon Damage +20%

Mystic Eyes of Death Perception, +25% Weapon Damage

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

Shiki: "Let's cut you up!"

Weapon Used: [F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Target(s): Alakazam

Damage Dealt: 600 * 2.6 = 1560 Damage x 6

Resources Spent: 30 EN

Status Effect:

Modifiers:

- Damage Modifier: +160%

+35% Natural

+30% Assassin

+50% Bloodlust

+25% Mystic Eyes of Death Perception

+20% Nanaya Side

- Accuracy Modifier: +55%

+10% Natural

+10% Assassin

+25% Bloodlust

+10% Weapon

Statistics:

Demon Eyes Kyo

HP: 3100/3500

EN: 120/160

DP: 3000/3000

AP: 100/100

SP(Shiki): 172/172

Will: 7/10

Nanaya Side(Charge): 4/4

Mystic Eyes of Death Perception(Charge): 4/4

Double Image: 2/3

Weapons:

[F] Melee (M)- 700 damage [+0%]

[F] Tanto (M)- 1200 damage [+0%]

[F] Tanto [Enhanced] (M)- 1400 damage, Armor Pierce, 0 rounds [+0%]

[F] Tenrou (M)- 1600 damage [+0%]

[H] Shinkirou- 1700 damage, Barrier Pierce, 0 rounds [+10%]

[F] Mizuchi- 1800 damage, 0 rounds [+15%]

[F] Suzaku- 2200 damage, Armor Pierce, 0 rounds [+20%]

[F] Byakko- 2700 damage, Armor Pierce, 0 rounds [+20%]

[F] Seiryu- 3000 damage, 0 round [+20%]

[F] True Mizuchi- 3500 damage, Armor Pierce, Barrier Pierce [+25%]

[F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Inherent Abilities:

1) Battle Trooper

2) Countercut: Tanto, Tenrou

3) Anti-Projectile (Barrier)

4) Bloodlust (System)

5) Battle Continuation: Pay 15 AP to recover all ammo from a single weapon you possess.

6) True Mizuchi: Requires and expends 6 Shinkirou rounds.

IS#1: Sake x5

IS#2: Onigiri x5

Pilot Stats:

[F]-type Weapon Damage +160%

[F] Target's Dodge Cost +45%

Dodge Cost -20%

System Dodge Cost -10%

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(Battle Theme: Team Fortress 2 Theme)

REGEN PHASE:

Will +1 (2/10)

SEISHIN PHASE:

Seishin Used: Boost 3, Sure Hit 3, Duty 1

Will Used:

SP Cost: 100

Will Cost:

Target:

Effect: DC-75%, TDC+75% and no ESD, +900 DP

DEFENSE PHASE:

Attacking Weapon: Everyone and their grandmoms

Action Taken: DODGE THIS SHIT, except like the two attacks under 1000 dmg which are negated. lol.

Calculations:

1) 150 x 1.1 x 0.25 x 0.8 x 0.6 = 50 x 6

2) 150 x 1.8 x 0.25 x 0.8/0.65 x 0.6 = 50 x 10 (4th dodge triggers Guts 1)

3) Negate

4) Negate

5) 150 x 0.9 x 0.25 x 0.65 x 0.6 = 50

6) 150 x 1.4 x 0.25 x 0.65 x 0.6 = 50

Damage:

Status:

Ressources Spent: 900 DP, 10 EN

Administrator - The enemy has stopped our Payload!

SPECIAL PHASE:

Change to Payload Mode

ITEM PHASE:

Crit-a-Cola! +30% Dmg (2/3)

Bonk! Atomic Punch! -30% DC (3/3)

This Turn: Saaaaaaaandvich (+100 SP)

Medic- UBERCHARGE IZ READY!

Soldier- AIIIIIIIIIIIIIIIIGEAAAAAAAAAAH!

ATTACK PHASE: CRITICAL

Weapon Used: [+] Ubercharged Soldier Rush (PGSX:3)- 1500 damage, 13 rounds [+65%]

Target: Alakazam-chan

Damage Modifier: +150%

Accuracy Modifier: +205%

Other Modifiers: No Evasive Secondary Defenses, negate Jammer / Stealth

Calculations: 1500 x 2.5 = 3750

Damage: 3750 x 3

Status Dealt:

EN Spent: 3 Round

STATISTICS: THE ENTIRE TEAM FORTRESS 2 CAST BOT

HP: 3600/3600

EN: 200/210

DP: 1398/3000

AP: 50/100 (Countercut: 7 AP, Countershoot: 5 AP, Critical: 10 AP)

SP: 206/216

Will: 2/10

Agi: 150 (190/170/150)

Unit Type: Variable Fighter

Position: Flying

Location: Space, Crossfire Beam

Current Form: Capture The Flag (CTF/Payload/Control Point)

Counterstrike POW! HAHA!: 2/3

Guts Ubercharge: 1/2

Modifiers:

Damage Dealt: [+] 105% [F] +40%

Damage Received: -25% (Armor)

Target's Dodge Cost: [+] +50% [F] +40%

Dodge Cost: -35%, -40%

Guts Ubercharge: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%.X

While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20% instead.

AlteredGentlemen.: DC -5%, TDC and Damage +10%

System ReprogrammingBoom! Headshot.: -Agi -10, TDC and Damage +10%

Cloak And Dagger: Negate (G) for no cost

Dispenser Cover: negate 1800 dmg for 5 EN

Dead Ringer: Accuracy of enemy -30% towards me

12) Ubercharged Soldier Rush: Ignores target's Stealth and Jammer abilities.

Control Point (Transform): Agi is 180 and Move: H only. Disable Sentry Level 3.

Payload (Transform): Agi is 160 and Move: F only. Disable The Eyelander, Killing Gloves of Boxing and Sentry Level 3.

Weapons:

[+] Blutsauger (BSF:6)- 975 damage/3 EN [+25%]

[+] Frontier Justice (B)- 750 damage #2, 5 EN/attack [+45%]

[+] The Force-A-Nature (F:5)- 900 damage, 30 rounds [+35%]

[+] Ambassador- 1500 damage, 30 rounds [+35%]

[+] Natascha (F:5)- 1350 damage, 20/30 rounds [+35%]

[F] The Eyelander (M)- 2100 damage [+35%]

[F] Killing Gloves of Boxing- 3000 damage, 10 EN/attack, Barrier Pierce [+25%]

[+] Scottish Resistance (PSF:8)- 600 damage, 15 rounds [+25%]

[+] The Direct Hit (PGSF:2)- 1800 damage, Barrier Pierce, Armor Pierce, 12 rounds [+50%]

[+] Ubercharged Soldier Rush (PGSX:3)- 1500 damage, 10/13 rounds [+65%]

[+] The Huntsman- 4500 damage, Armor Pierce, Shield Pierce, 5/6 rounds [+15%]

[+] Sentry Level 3- 4500 damage, 6 rounds [+45%]

MAP Attacks:

[+] Pyro Rush KEKEKEKEKE (PT:6)- 9000 damage, Barrier Pierce, 0/2 rounds [+45%]

Item Slots:

1) 2x Sandvich Lunch Boxes (100 SP)

2) 4x Crit-a-Cola (+30% Dmg)

3) 4x Bonk! Atomic Punch (-30% DC)

-Boost

=Level 1 (15 SP): Gain Dodge Cost -25% for one turn. 150 PP

=Level 2 (25 SP): Gain Dodge Cost -50% for one turn. 250 PP

=Level 3 (40 SP): Gain Dodge Cost -75% for one turn. 400 PP

-Sure Hit

=Level 1 (15 SP): Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +50% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 250 PP

=Level 3 (40 SP): Gain Target's Dodge Cost +75% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 350 PP

-Duty

=Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP

=Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP

=Level 3 (80 SP): Recover all DP. 400 PP

-Resupply

=Level 1 (50 SP): You or target ally recovers all ammunition. 400 PP

=Level 2 (50 SP): You or target ally recovers all EN. 400 PP

=Level 3 (70 SP): You or target ally recovers all ammunition and EN. 500 PP

-Concentrate

=Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn. 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +30% and Dodge Cost -15% for one turn. 250 PP

=Level 3 (35 SP): Gain Target's Dodge Cost +40% and Dodge Cost -20% for one turn. 350 PP

-Miracle

=Level 1 (100 SP): Casts Accelerate Level 1, Charge Level 1, Sure Hit Level 2, Flash Level 1, Hot Blood Level 3, Great Effort Level 1 and Lucky Level 1 on yourself. 1100 PP

Spawn Killing:

- Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

- Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

- Strafe: Costs 5 Will. Instantly evade all attacks in the first attack phase you receive this turn. This is considered an Evasive Secondary Defense. One (X) or (F) type weapon on your unit has its limit increased by 25% this turn, rounded up.

- Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+]type attacks. You may only use this ability once per turn.

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Kirby prones again. WHICH MEANS HE'S OUT.

What a jerk. He gets kicked out of the party and forfeits all rewards. Continue on.

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Regeneration Phase:

Will: +1

Beam (Crossfire): 3/5

Tamaki_004.png

"... Well, you were kind of the next easiest target and we were counting on someone proning out."

ToukoAnkh002.png

"In other words, the previous targets stopped being a threat."

Sia008.png

"... You know, we've got like ten things flying our way."

ToukoAnkh003.png

"Allright, Jeez. Give me a moment."

Seishin Phase:

Seishin Used: Concentrate (Level 3) (Touko)!

Target: Self!

SP Used: 35

Effect: Gain Target's Dodge Cost +40% and Dodge Cost -20% for one turn.

Seishin Phase:

Seishin Used: Boost (Level 2) (Touko)!

Target: Self!

SP Used: 25

Effect: Gain Dodge Cost -50% for one turn.

Seishin Phase:

Seishin Used: Fast Combat (Touko)!

Target: Self!

SP Used:

Effect: Costs 5 Will. Gain 1 additional Attack Phase this turn.

Defense Phase:

Attacker: Pokemans

Weapon: Stuff

Action Taken: Dodge x 10

Damage Received: 0

Resources Spent: Resulting dodge cost is 140

Remaining DP is 1790

Formula: 330 * 2.15 * 1.1 * 0.3 * 0.6

Guts Activated! Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%!

Resulting dodge cost is 117 x 5

Remaining DP is 1205

Formula: 330 * 2.15 * 1.1 * 0.3 * 0.5

Guts Activated! Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20%!

Resulting dodge cost is 117 x 4

Remaining DP is 737

Formula: 330 * 2.15 * 1.1 * 0.3 * 0.5

Item Phase:

Item Used:

Effect:

ToukoAnkh003.png

"You know, we should switch, Tamaki."

Sia006.png

"How come I don't get to switch with you guys yet!?"

Tamaki_003.png

"Don't worry, you'll get to do that when we start tanking things."

Sia002.png

"... I'm nothing but a meatshield for you guys, aren't I?"

ToukoOpenGet.png

"OPEN GET!"

Transformation Phase:

Current Form: GataKiriBa

New Form: TaToBa

Move to:

Move:

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Tamaki_008.png

"KURAE! DOUBLE KAMAKIRI BOOMERANG!"

Attack Phase:

Weapon Used: [H] Double Kamakiri Boomerang (PS)- 500 damage x 4 [+0%]

Target: Alakazam!

Damage Dealt: 1075 x 4

Resources Spent:

Status Effect:

Modifiers:

  • Damage: +115%
    • +85% Natural Mods
    • +20% Fury
    • +10% Charge

    [*]Accuracy: +90%

    • +50% Natural Mods
    • +40% Concentrate

Attack Phase:

Weapon Used: [H] Double Kamakiri Boomerang (PS)- 500 damage x 4 [+0%]

Target: Alakazam!

Damage Dealt: 1075 x 4

Resources Spent:

Status Effect:

Modifiers:

  • Damage: +115%
    • +85% Natural Mods
    • +20% Fury
    • +10% Charge

    [*]Accuracy: +90%

    • +50% Natural Mods
    • +40% Concentrate

Statistics:

HP: 6000/6000

EN: 115/250

DP: 737/3000

Tamaki AP: 90/100

Touko AP: 90/100

Sia AP: 100/100

Tamaki Will: 4/10

Touko Will: 1/10

Sia Will: 1/10

Tamaki SP: 146/146

Touko SP: 55/115

Sia SP: 83/123

Tamaki Loose Change: 10/10

Touko Loose Change: 10/10

Sia Loose Change: 10/10

Tamaki's stats:

Sword Shield: 10/10

Fury: Active!

Touko's stats:

OS Customization: Active!

Guts: Inactive (64% DP)

Double Image: 1/5

Sia's stats:

Guard: 1/4

Potential: Inactive (100% HP)

Charge: 3/3

Weapons:

[F] Tora Claw (MV:5)- 300 damage/2 EN [+0%]

[H] Double Kamakiri Boomerang (PS)- 500 damage x 4 [+0%]

[F] Double Kamakiri (M)- 1000 damage x 2 [+0%]

[+] Latoraba Laser Cannon- 2000 damage, 8 rounds [+10%]

[+] Latoraba Beam- 5000 damage, 30 EN/attack [+10%]

[H] Tatoba Kick- 7000 damage, 50 EN/attack, Barrier Pierce [+20%]

[H] Medal Change Attack (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

Edited by アイシア

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"Manager" Phase

Regeneration Phase

Will: +1, 8/10

Spirit Command Phase

SC: Direct Attack + Boost Lv. 3

Target: Self

Cost: 65 SP

Effect: 1st Turn Negate SD and ESD + DC - 75%

Akai: "... You know, Y'all just suck..."

Defense Phase

Enemy: YOU

Weapon: STUFF

Action: TAKE 2, Dodge 4, CC 1, Dodge 2, Take 3, Dodge 5

Damage: 1560 - 3000 = 0 (OD by 1440)

1560 - 1440 x 0.8 = 96

1075 - 3000 = 0 (OD by 1925)

1075 - 1925 = 0 (OD by 850)

1075 - 850 x 0.8 = 180

Resource Spent: 250 x 1.55 x 0.25 x 0.55 x 0.7 = 37 x 4

250 x 3.05 x 0.25 x 0.55 x 0.7 = 73 x 2

250 x 1.9 x 0.25 x 0.55 x 0.7 = 46 x 5

20 EN, 7 AP

Effect: Potential Lv. 2 ACTIVATE, Guts Lv. 2 ACTIVATE

Item Phase

Item: Salac Berry x 1

Effect: Dodge Cost - 30%

Duration: 2/3

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] Move - Psybeam (BSX:10)

Target: Sono-AIRPLANE!!!

Damage: 715 x 2.2 x 10 = 1573 DMG x 10 (Mulithit)

Resource Spent: 50 EN

Status: Negate SD and ESD

Modifiers:

[+] - Type Weapon Damage + 120%

- Secretive Budgeter + 10%

- OS hacker + 10%

- Ranged Lv. 1 + 15%

- Gunfight Lv. 3 + 30%

- Genius + 5%

- Critical + 15%

- Paycheck Cutter Lv. 1 + 15%

- Job Hoarder Lv. 2 + 20%

Accuracy + 115%

- OS Hacker + 10%

- Secretive Budgeter + 10%

- Critical + 15%

- WPN + 20%

- Accuracy Lv. 1 + 10%

- Gunfight Lv. 3 + 10%

- Genius + 5%

- Paycheck Cutter Lv. 1 + 15%

- Job Hoarder Lv. 2 + 20%

Statistics

HP: 340/4400

EN: 100/280

DP: 1199/3000

AP: 0/100

Pilot SP: 141/216

Will: 8/10

Etc: Secretive Budgeter 4/4

OS Hacker 4/4

Paycheck Cutter OFF / 1800 / 1200

Job Hoarder OFF / 2200 / 1320

Full Heal x 3

Salac Berry x 4

Traveling Bento x 4

Move Set:

[+] Twisted Spoon [Thrown]- 585 damage, 20 rounds [+50%]

[F] Twisted Spoon [Psychic]- 780 damage [+10%]

[F] Move - Zen Headbutt (BM)- 2080 damage [+10%]

[F] Move - Psycho Cut (BM)- 1560 damage # 2, 5 EN/attack [+10%]

[+] Move - Psychic (B)- 2210 damage, 10 rounds [+20%]

[+] Move - Psybeam (BSX:10)- 715 damage/5 EN [+20%]

[+] Move - Psybeam [super Effective]- 10725 damage, 2 rounds [+20%]

[+] Move - Psybeam [Critical Hit - Super Effective]- 11440 damage, Barrier Pierce, 1 round [+30%]

Discriminant Move:

[+] Move - Psybeam (BD:4)- 4420 damage, 30 EN/attack [+30%]

[+] Move - Psybeam [Confuse] (BD:4)- 4862 damage & Confusion, 45 EN/attack [+30%]

Edited by Vayu

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Kyoko: "You must construct additional pylons."

Fox: "Good! Though we already have all the pylons we can construct."

REGENERATION PHASE:

HP Regenerated:

EN Regenerated:

Skill: 1

SPIRIT PHASE:

Seishin used:

SP used:

Ability used:

AP used:

DEFENCE PHASE:

Attacking Weapons:

Action Taken:

Damage Taken: 0

Resources Spent:

RECOGNITION ACTIVATED

ATTACK PHASE:

Weapon Used: [+] Gutsman's Ass

Target: Kamen Rider

Damage Dealt: 1800x1.45 = 2610

Resources Spent: 1 round

Modifiers: +70% Accuracy

STATISTICS:

HP: 5000/5000

EN: 250/250

DP: 2528/3000

Kyoko: 176/176

Fox: 144/144

AP: 100/100

Agi: 250

Skill: 5

Pylon (Shoot): 5/5

Pylon (Powershoot): 5/5

Weapons

[+] Balls [inert]- 400 damage, 19/20 rounds [+40%]

[+] Balls [Other Pants Pocket] (F:3)- 400 damage, 20 rounds [+40%]

[+] Gutsman's Ass - 800 damage, 5/8 rounds [+20%]

[+] Jumping onto White Base (PGSF:5)- 400 damage, 20 rounds [+30%]

[F] Kajet Punch! (BM)- 1600 damage [+0%]

[+] Ninja Info Cards (BSF:5)- 500 damage/3 EN [+10%]

[+] Trap Card (B)- 1800 damage, 9/10 rounds [+10%]

[+] Pylon Shoot (BS)- 8000 damage, Barrier Pierce, Charge (5) [+30%]

[+] Over Nine Thousand Pylons (BS)- 12000 damage, Barrier Pierce [+30%]

[+] Pylon (Powershoot)- 12000 damage, Barrier Pierce, Charge (5), 15 EN, Requires Psychic Energy [+35%]

[H] The Threat of Nine Thousand Trap Balls (BS)- 12000 damage, Barrier Pierce, Charge (5), 1 round [+30%]

MAP Attacks:

[+] Pylons - THEN THE WHOLE UNIVERSE IS GOING TO DIE!!! (BI:10)- 5000 damage, Barrier Pierce, 1 round [+20%]

Combo Attacks:

[+] Real Brother Relationship (BAS)- 6000 # 3 damage, Barrier Pierce [+40%]

[H] Balance of Power- 20 EN/use. Requires Psychic Energy to execute.

Dodge Cost: -30%

TDC: +20% [F], +35% [F] Psychic, +30% [+], +45% [+] Psychic

Damage: +5% [F] +45% [+]; +35% Psychic [F], +75% Psychic [+]

Recognition: 4/4

Additional Pylons

ATTACK PHASE:

Weapon Used: [+] Pylon Shoot (B) x5

Target: Kamen Rider

Damage Dealt: 1000

Resources Spent: 1 round

Modifiers: +10% Accuracy

STATISTICS:

HP: 2000/2000

EN: 100/100

DP: 1500/1500

AP: 25/25

Agi: 300

Weapons

[+] Random Kajtastic Attack- 500 damage, 12 rounds [+10%]

[F] Pylon Electricity (BM)- 1000 damage [+0%]

[+] Pylon Shoot (B)- 1000 damage, 6/10 rounds [+10%]

[+] Pylons (BS)- 5000 damage, 1 round, Charge (5) [+30%]

MAP Attack:

[+] Pylons [MAP] (BI:3)- 3000 damage, 1 round [+20%]

Edited by Alicia

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Shiro Phase

Shiki: "On second thought, lets cut you up instead!"

REGENERATION PHASE:

Will Generated: 1

HP Generated: 0

EN Generated: 0

SPIRIT PHASE

Spirit/Will Command Used:

Resource Used:

Effect:

User:

DEFENSE PHASE:

Attacking Weapon #1:

Action Taken:

Damage Taken:

Resources Spent:

TRANSFORMATION/MAINTENANCE PHASE:

Current Terrain: Space Debris

New Terrain:

Movement Type: Space

SPECIAL PHASE:

Bloodlust, Dodge Cost -10%, Target's Dodge Cost +25%, Weapons Damage +50%, and Double Image (3), expend 12 Rounds, 4 Turns

Nanaya Side, Dodge Cost -5%, Damage Received -5%, Weapon Damage +20%

Mystic Eyes of Death Perception, +25% Weapon Damage

ITEM PHASE

Item Used:

Item's Effects:

ATTACK PHASE:

Shiki: "Haaah!"

Weapon Used: [F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Target(s): Team Fortress Bot

Damage Dealt: 600 * 2.75 = 1650 Damage x 6

Resources Spent: 30 EN

Status Effect:

Modifiers:

- Damage Modifier: +175%

+35% Natural

+30% Assassin

+50% Bloodlust

+25% Mystic Eyes of Death Perception

+20% Nanaya Side

+15% Critical

- Accuracy Modifier: +70%

+10% Natural

+10% Assassin

+25% Bloodlust

+10% Weapon

+15% Critical

Statistics:

Demon Eyes Kyo

HP: 3100/3500

EN: 90/160

DP: 3000/3000

AP: 90/100

SP(Shiki): 172/172

Will: 8/10

Nanaya Side(Charge): 4/4

Mystic Eyes of Death Perception(Charge): 4/4

Double Image: 2/3

Weapons:

[F] Melee (M)- 700 damage [+0%]

[F] Tanto (M)- 1200 damage [+0%]

[F] Tanto [Enhanced] (M)- 1400 damage, Armor Pierce, 0 rounds [+0%]

[F] Tenrou (M)- 1600 damage [+0%]

[H] Shinkirou- 1700 damage, Barrier Pierce, 0 rounds [+10%]

[F] Mizuchi- 1800 damage, 0 rounds [+15%]

[F] Suzaku- 2200 damage, Armor Pierce, 0 rounds [+20%]

[F] Byakko- 2700 damage, Armor Pierce, 0 rounds [+20%]

[F] Seiryu- 3000 damage, 0 round [+20%]

[F] True Mizuchi- 3500 damage, Armor Pierce, Barrier Pierce [+25%]

[F] Kouryu (X:6)- 600 damage/5 EN, REQ: Bloodlust [+10%]

Inherent Abilities:

1) Battle Trooper

2) Countercut: Tanto, Tenrou

3) Anti-Projectile (Barrier)

4) Bloodlust (System)

5) Battle Continuation: Pay 15 AP to recover all ammo from a single weapon you possess.

6) True Mizuchi: Requires and expends 6 Shinkirou rounds.

IS#1: Sake x5

IS#2: Onigiri x5

Pilot Stats:

[F]-type Weapon Damage +160%

[F] Target's Dodge Cost +45%

Dodge Cost -20%

System Dodge Cost -10%

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(Battle Theme: Team Fortress 2 Theme)

REGEN PHASE:

Will +1 (3/10)

SEISHIN PHASE:

Seishin Used: Boost 3, Sure Hit 3, Duty 1

Will Used:

SP Cost: 100

Will Cost:

Target:

Effect: DC-75%, TDC+75% and no ESD, +900 DP

DEFENSE PHASE:

Attacking Weapon: Magic shit, Blade shit

Action Taken: DODGE THIS SHIT

Calculations:

1) 150 x 2.15 x 0.25 x 0.8 x 0.6 = 50 x 10

2) 150 x 1.4 x 0.25 x 0.8 x 0.6 = 50 x 6

Damage:

Status:

Ressources Spent: 800 DP

Administrator - Overtime HAHAHAHAHA!

SPECIAL PHASE:

Guts Activated to 1

ITEM PHASE:

This Turn: Saaaaaaaandvich (+100 SP), Crit-A-Cola!, Bonk! Atomic Punch

Crit-a-Cola! +30% Dmg (1/3)

Bonk! Atomic Punch, -30% DC (1/3)

Medic- RAUS! RAUS!

Soldier- LAST ONE ALIVE, LOCK THE DOOR!

ATTACK PHASE: CRITICAL

Weapon Used: [+] Ubercharged Soldier Rush (PGSX:3)- 1500 damage, 10 rounds [+65%]

Target: Alakazam-chan

Damage Modifier: +150%

Accuracy Modifier: +205%

Other Modifiers: No Evasive Secondary Defenses, negate Jammer / Stealth

Calculations: 1500 x 2.5 = 3750

Damage: 3750 x 3

Status Dealt:

EN Spent: 3 Round

STATISTICS: THE ENTIRE TEAM FORTRESS 2 CAST BOT

HP: 3600/3600

EN: 200/210

DP: 1498/3000

AP: 40/100 (Countercut: 7 AP, Countershoot: 5 AP, Critical: 10 AP)

SP: 206/216

Will: 3/10

Agi: 150 (190/170/150)

Unit Type: Variable Fighter

Position: Flying

Location: Space, Crossfire Beam

Current Form: Payload (CTF/Payload/Control Point)

Counterstrike POW! HAHA!: 3/3

Guts Ubercharge: 1/2

Modifiers:

Damage Dealt: [+] 105% [F] +40%

Damage Received: -25% (Armor)

Target's Dodge Cost: [+] +50% [F] +40%

Dodge Cost: -35%, -40%

Guts Ubercharge: While DP is 60% and below, Dodge Cost -10%, Damage Dealt +15% and Target's Dodge Cost +15%.X

While DP is 40% and below, Dodge Cost -15%, Damage Dealt +20% and Target's Dodge Cost +20% instead.

AlteredGentlemen.: DC -5%, TDC and Damage +10%

System ReprogrammingBoom! Headshot.: -Agi -10, TDC and Damage +10%

Cloak And Dagger: Negate (G) for no cost

Dispenser Cover: negate 1800 dmg for 5 EN

Dead Ringer: Accuracy of enemy -30% towards me

12) Ubercharged Soldier Rush: Ignores target's Stealth and Jammer abilities.

Control Point (Transform): Agi is 180 and Move: H only. Disable Sentry Level 3.

Payload (Transform): Agi is 160 and Move: F only. Disable The Eyelander, Killing Gloves of Boxing and Sentry Level 3.

Weapons:

[+] Blutsauger (BSF:6)- 975 damage/3 EN [+25%]

[+] Frontier Justice (B)- 750 damage #2, 5 EN/attack [+45%]

[+] The Force-A-Nature (F:5)- 900 damage, 30 rounds [+35%]

[+] Ambassador- 1500 damage, 30 rounds [+35%]

[+] Natascha (F:5)- 1350 damage, 20/30 rounds [+35%]

[F] The Eyelander (M)- 2100 damage [+35%]

[F] Killing Gloves of Boxing- 3000 damage, 10 EN/attack, Barrier Pierce [+25%]

[+] Scottish Resistance (PSF:8)- 600 damage, 15 rounds [+25%]

[+] The Direct Hit (PGSF:2)- 1800 damage, Barrier Pierce, Armor Pierce, 12 rounds [+50%]

[+] Ubercharged Soldier Rush (PGSX:3)- 1500 damage, 7/13 rounds [+65%]

[+] The Huntsman- 4500 damage, Armor Pierce, Shield Pierce, 5/6 rounds [+15%]

[+] Sentry Level 3- 4500 damage, 6 rounds [+45%]

MAP Attacks:

[+] Pyro Rush KEKEKEKEKE (PT:6)- 9000 damage, Barrier Pierce, 0/2 rounds [+45%]

Item Slots:

1) 1x Sandvich Lunch Boxes (100 SP)

2) 3x Crit-a-Cola (+30% Dmg)

3) 3x Bonk! Atomic Punch (-30% DC)

-Boost

=Level 1 (15 SP): Gain Dodge Cost -25% for one turn. 150 PP

=Level 2 (25 SP): Gain Dodge Cost -50% for one turn. 250 PP

=Level 3 (40 SP): Gain Dodge Cost -75% for one turn. 400 PP

-Sure Hit

=Level 1 (15 SP): Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +50% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 250 PP

=Level 3 (40 SP): Gain Target's Dodge Cost +75% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image). 350 PP

-Duty

=Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP

=Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP

=Level 3 (80 SP): Recover all DP. 400 PP

-Resupply

=Level 1 (50 SP): You or target ally recovers all ammunition. 400 PP

=Level 2 (50 SP): You or target ally recovers all EN. 400 PP

=Level 3 (70 SP): You or target ally recovers all ammunition and EN. 500 PP

-Concentrate

=Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn. 150 PP

=Level 2 (25 SP): Gain Target's Dodge Cost +30% and Dodge Cost -15% for one turn. 250 PP

=Level 3 (35 SP): Gain Target's Dodge Cost +40% and Dodge Cost -20% for one turn. 350 PP

-Miracle

=Level 1 (100 SP): Casts Accelerate Level 1, Charge Level 1, Sure Hit Level 2, Flash Level 1, Hot Blood Level 3, Great Effort Level 1 and Lucky Level 1 on yourself. 1100 PP

Spawn Killing:

- Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

- Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

- Strafe: Costs 5 Will. Instantly evade all attacks in the first attack phase you receive this turn. This is considered an Evasive Secondary Defense. One (X) or (F) type weapon on your unit has its limit increased by 25% this turn, rounded up.

- Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+]type attacks. You may only use this ability once per turn.

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[OOC: Alicia, shouldn't your Pylons have either dodged or taken damage thanks to Beam Crossfire? They still say 1500 DP.]

Transformation Phase:

Current Form:

New Form:

Move to:

Move:

Regeneration Phase:

Will: +1

Beam (Crossfire): 4/5

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker: Alicia

Weapon: Stuff

Action Taken: Take + Sword Shield

Damage Received: Resulting Damage is 799.

Remaining HP is 5201

Formula: 2610 * 0.8 * 0.85 * 0.5 * 0.9

Resources Spent: 1 Shield

Defense Phase:

Attacker: Pylons

Weapon: Stuff

Action Taken: Loose Change (Tamaki -> Touko), Loose Change (Touko -> Sia), Loose Change (Sia -> Touko), Asteroid Block, Dodge

Damage Received: 0

Resources Spent: Resulting dodge cost is 200

Remaining DP is 537

Formula: 330 * 1.1 * 1.1 * 0.5

3 Open gets, 1 Asteroid

Item Phase:

Item Used:

Effect:

Tamaki_009.png

"Sia! I'll leave this to you."

Sia008.png

"Yeah, sure, whatever."

ToukoAnkh003.png

"What's with that kind of attitude?"

Sia006.png

"We'll probably end up going back to Tamaki, right?"

Tamaki_004.png

"Actually, we're not changing back to me just yet. We still need you to fight."

Sia003.png

"R-Really!? Yay! I finally get to play!"

ToukoOpenGet.png

"OPEN GET!"

[M]

[M]

Transformation Phase:

Current Form: GataKiriBa

New Form: SaGoZo

Move to:

Move:

Special Phase:

20 AP Guard! -15% DR

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Sia001.png

"Anyway, EAT THIS!"

Attack Phase:

Weapon Used: [+] Zou Earthquake (S)- 3000, Paralyze, 30 EN/attack [+20%]

Target: Alakazam, Kajet, Pylons 1 & 2

Damage Dealt: 1237 each

Resources Spent: 30 EN, 10 AP Critical

Status Effect: Paralyze

Modifiers:

  • Damage: +65%
    • +50% Natural Mods
    • +15% Critical

    [*]Accuracy: +65%

    • +20% Natural Mods
    • +20% Weapon
    • +15% Critical

Statistics:

HP: 3985/6000

EN: 85/250

DP: 537/3000

Tamaki AP: 90/100

Touko AP: 90/100

Sia AP: 70/100

Tamaki Will: 5/10

Touko Will: 1/10

Sia Will: 1/10

Tamaki SP: 146/146

Touko SP: 55/115

Sia SP: 83/123

Tamaki Loose Change: 9/10

Touko Loose Change: 9/10

Sia Loose Change: 9/10

Tamaki's stats:

Sword Shield: 9/10

Fury: Active!

Touko's stats:

OS Customization: Active!

Guts: Inactive (24% DP)

Double Image: 1/5

Sia's stats:

Guard: Active

Potential: Inactive (66% HP)

Weapons:

[F] Headbutt (M)- 1400 damage [+0%]

[+] Sai Missile (PG)- 3000 damage, 6 rounds [+25%]

[+] Bagoong Pressure (P)- 10 damage, Mobility Break [+0%]

[+] Zou Earthquake (S)- 3000, Paralyze, 30 EN/attack [+20%]

[F] Sagohzo Kick (V:10)- 1000 damage/5 EN [+10%]

[H] Medal Change Attack (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

Edited by アイシア

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