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Regris' Hangar


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#1
Suguri-SP

Suguri-SP

    私 vs. 地球

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#2
Suguri-SP

Suguri-SP

    私 vs. 地球

  • SMD-31-FX1
  • Others:SC Staff
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[table=Fight History]Fight NamePilot Classes InvolvedRewards[td=20%]Grenovian Training B[/td][td=35%]CO, Marian[/td][td=45%]375 Credits, 200 PP, 100 Rep (Gren)[/td][td=20%]Attack on the Grenovian Supplies B[/td][td=35%]CO, Marian, Sugu, Knight[/td][td=45%] 688 Credits, 269 PP, 200 Rep (Gren)[/td][td=20%]Operation Overlord A[/td][td=35%]CO, Sugu, Knight[/td][td=45%]656 Credits, 336 PP, 200 Rep (Chev)[/td][td=20%]Grenovian Training[/td][td=35%]CO, Marian, Sugu, Knight[/td][td=45%]1899 Credits, 440 PP, 100 Rep (Gren)[/td][td=20%]Retreive the Artifact B[/td][td=35%]CO, Marian, Sugu, Knight[/td][td=45%]469 Credits, 275 PP, 200 Rep (Gren)[/td][td=20%]Attack of the Prototype A[/td][td=35%]CO, Marian, Sugu, Knight[/td][td=45%]1031 Credits, 456 (x2) PP, 300 Rep (Gren)[/td][td=20%]Grenovian Training[/td][td=35%]CO, Marian, Kitten, Knight[/td][td=45%]1141 Credits, 517 (x2) PP, 150 Rep (Gren)[/td][td=20%]Emancipation[/td][td=35%]CO, Marian, Kitten, Sugu, Knight[/td][td=45%]1573 Credits, 584 (x2) PP, 300 Rep (Gren)[/td][td=20%]Men of the Sea[/td][td=35%]CO, Marian, Sugu[/td][td=45%] 759 Credits, 473 (x2) PP, 300 Rep (Chev)[/td][td=20%]Chevalet Blanc Training[/td][td=35%]CO, Marian, Knight[/td][td=45%] 825 Credits, 673 PP, 400 Rep (Chev)[/td][td=20%]The Final Option[/td][td=35%]CO, Sugu, Kitten, Maria[/td][td=45%] 1625 Credits, 516 (CO) 1033 (Sug) 1280 (Kit, MarF) PP, 300 Rep (Chev)[/td][td=20%]Chevalet Blanc Training[/td][td=35%]CO, Kitten, Shari, Knight, Sugu[/td][td=45%] 518 Credits, 276 (CO) 1104 (Sha) 898 (Kit) 552 (Kni, Sug) PP, 150 Rep (Chev)[/td][td=20%]Scavengers[/td][td=35%]CO, Sugu, Kitten[/td][td=45%] 1138 Credits, 560 (CO) 1120 (Sug) 690 (Kit) PP, 300 Rep (Chev)[/td][td=20%]Illusionary Assault[/td][td=35%]CO, Marian, Knight[/td][td=45%] 3559 Credits, 450 (CO) 900 (Mar, Kni) PP, 300 Rep (Gren)[/td][td=20%]Protojack![/td][td=35%]CO, Marian, Knight, Kitten, Maria[/td][td=45%]3397 Credits, 544 (CO) 1180 (Mar, Kni) 1440 (Kit, MarF) PP, 300 Rep (Gren)[/td][td=20%]Slap-Chop[/td][td=35%]CO, Rem, Shari[/td][td=45%]495 Credits, 66 (CO) 429 (Rem, Sha) PP, 375 Rep (Z-B)[/td][td=20%]Secrets of the Chaos[/td][td=35%]CO, Marian, Sugu, Rem[/td][td=45%]4185 Credits, 433 (CO) 1238 (Mar, Sug) 1610 (Rem) PP, 300 Rep (Gren)[/td][td=20%]Fuzzy Pink Bunnies[/td][td=35%]CO, Rem, Shari[/td][td=45%]495 Credits, 75 (CO) 675 (Rem, Shari) PP, 300 Rep (Gren)[/td][td=20%]Battleground[/td][td=35%]CO, Sugu, RemP[/td][td=45%]1788 Credits, 296 (CO) 846 (Sug) 1100 (RemP) PP, 300 Rep (Gren)[/td][td=20%]A Medical Emergency (Set A)[/td][td=35%]CO, Knight, Sugu, Kitten, Maria, RemP, Chloe[/td][td=45%]1300 Credits, 275 (CO) 786 (Knig, Sug, Kit, Mar) 1022 (RemP, Chl) PP, 300 Rep (Gren)[/td][td=20%]Love is in the Air[/td][td=35%]CO, Kitten, Sugu, Shari, Sapp, Remi, Chloe[/td][td=45%]644 Credits, 66 (CO) 330 (Kit, Sug) 792 (Sha) 858 (Sapp, Rem, Chl) PP, 300 Rep (Gren)[/td][td=20%]Chevalet Blanc Training[/td][td=35%]CO, Marian, Shari, Sapp, Remi, Chloe[/td][td=45%]706 Credits, 219 (CO) 701 (Mar) 1314 (Sha) 1402 (Sapp, Rem, Chl) PP, 150 Rep (Chev)[/td][td=20%]Duty Gaw-ls[/td][td=35%]CO, Kitten, Shari, Sapp, Remi, Chloe, Jacqli[/td][td=45%]2083 Credits, 125 (CO) 626 (Kit) 1502 (Sapp, Sha, Chl) 1127 (Rem) 1628 (Jac) PP, 150 Rep (Chev)[/td][td=20%]All The King's Horses[/td][td=35%]CO, Sugu, Mari, Kitten, Shari[/td][td=45%]1646 Credits, 301 (CO) 862 (Mar, Kit, Sug) 1120 (Sha) PP, 375 Rep (Z-B)[/td][td=20%]The Shot[/td][td=35%]CO, Kitten, Jacqli, Sapp, Maria[/td][td=45%]625 Credits, 263 (CO) 750 (Kit, Mar) 976 (Sapp, Jac) PP, 375 Rep (Z-B)[/td][td=20%]Curiosity Kills[/td][td=35%]CO, Marian, Knight, Sugu, RemP[/td][td=45%]625 Credits, 263 (CO) 750 (Mar, Kni, Sug) 976 (RemP) PP, 330 Rep (Chev)[/td][td=20%]Omerta A (Used Gren Priv)[/td][td=35%]CO, Marian, Kittenban, Shari, Chloe, Jacqli, Maria, RemP[/td][td=45%]4,334 Credits, 291 (CO) 581 (Mar, Kit, Chl, Sha, MarF) 1162 (Jac, RemP) PP, 375 Rep (Gren)[/td][td=20%]Aiming for the Ace A[/td][td=35%]CO, Marian, Kittenban, Chloe, Knight, Suguri[/td][td=45%]1,625 Credits, 210 (CO) 420 (Kit, Chl, Sug, Kni) PP, 300 Rep (Gren)[/td][td=20%]The Coming Storm[/td][td=35%]Ran the Event[/td][td=45%]575 Credits, 460 (RemP) PP, Fantasia Bonus +1[/td][td=20%]Shifting Time[/td][td=35%]CO, Marian, Kitten, Shari, Chloe, Alicia, Jacqli, Frelia[/td][td=45%]317 (CO) 561 (Mar, Kit, Sha, Chl) 1010 (Fre) 1122 (Ali, Jac) PP, 300 Rep (Gren)[/td][td=20%]Dealbreaker[/td][td=35%]CO, Marian, Knight, Maria, RemP[/td][td=45%]272 (CO) 626 (Mar, Kni, MarF, RemP) PP, 300 Rep (Gren)[/td][td=20%]Gees Exhibition Battle (Featherweight) (Z-B vs. Gren)[/td][td=35%]CO, Marian, Chloe[/td][td=45%]1588 Credits, 305 (CO) 1219 (Mar, Chl) PP, 300 Rep (Gren)[/td][td=20%]Gees Exhibition Battle (Lightweight) (CB vs. Gren 1)[/td][td=35%]CO, Marian, RemP[/td][td=45%]1864 Credits, 174 (CO) 694 (Mar, RemP) PP, 300 Rep (Chev)[/td][td=20%]Gees Exhibition Battle (Lightweight) (CB vs. Gren 2)[/td][td=35%]CO, Remi, Alicia, Jacqli, Shari, Chloe[/td][td=45%]1128 Credits, 197 (CO) 788 (Rem, Jac, Sha, Chl) 1182 (Ali) PP, 300 Rep (Gren)[/td][td=20%]Gees Battle Royale[/td][td=35%]CO, Knight, Maria[/td][td=45%]1975 Credits, 207 (CO) 826 (Kni, MarF) PP, 300 Rep (Chev)[/td][td=20%]Supply Run[/td][td=35%]Reminisce Partition[/td][td=45%]991 PP[/td][td=20%]Monsters in the Mist[/td][td=35%]Maria[/td][td=45%]1079 PP[/td][td=20%]Unidentifiable[/td][td=35%]CO, Marian, Knight, Shari, Chloe, Jacqli, Alicia, Maria[/td][td=45%]3958 Credits, 282 (CO) 1126 (Mar, Kni, Sha, Chl, Jac, MarF) 1182 (Ali) PP, 450 Rep[/td][td=20%]Prelude to Battle[/td][td=35%]CO, Sugu, Marian, Chloe, Jacqli, RemP, Frelia[/td][td=45%]6651 Credits, 282 (CO) 1126 (All Pilots) PP, 375 Rep[/td][td=20%]Hadron Assault[/td][td=35%]CO, ???[/td][td=45%]3,791 Credits, 581 PP, 375 Rep (Z-B)[/td][/table]

[table=Arena History]Fight NamePilot Classes InvolvedRewards[td=20%]Don't Tase Me Bro[/td][td=35%]CO, Knight, Jacqli, Remi, Maria, Frelia, RemP[/td][td=45%]220 PP, 281 G[/td][td=20%]Missile Defense[/td][td=35%]CO, Marian, Kitten, Shari, Chloe, Jacqli, Alicia[/td][td=45%]143 G, 190 (CO) 380 (All Pilots) PP[/td][td=20%]Storm of the Century[/td][td=35%]CO, Kitten, Sapp, Sharina[/td][td=45%]400 PP, 400 G[/td][/table]

[table=Non-Combat Mission Log]Mission NamePilot Classes InvolvedRewards[td=20%]Optikal Rescue[/td][td=40%]CO, Marian[/td][td=40%]200 Credits, 330 PP[/td][td=20%]Factory Takeover[/td][td=40%]CO, Sugu[/td][td=40%]375 Credits, 220 PP, 200 Rep (Gren)[/td][td=20%]Pest Control[/td][td=40%]CO, Kitten[/td][td=40%]300 Credits, 310 PP, 200 Rep (Chev)[/td][td=20%]Rebuilding Optikal[/td][td=40%]CO, Sugu[/td][td=40%]200 Credits, 360 PP[/td][td=20%]Fantasia Lab Testing[/td][td=40%]CO, Shari, RemP[/td][td=40%]300 Credits, 260 (Sha, RemP) 140 (CO) PP[/td][td=20%]Satellite Setup[/td][td=40%]CO, Remi, Maria[/td][td=40%]300 Credits, 320 (Rem, MarF) 140 (CO) PP, 200 Rep (Chev)[/td][td=20%]Manliness Boot Camp[/td][td=40%]CO, Chloe[/td][td=40%]450 Credits, 210 (CO) 390 (Chloe) PP, 375 Reputation[/td][td=20%]Investigative Journalism[/td][td=40%]CO, Sapp[/td][td=40%]250 Credits, 350 (CO) 650 (Sapp) PP[/td][td=20%]Fanning the Flames[/td][td=40%]CO, Kitten, Sugu, Mari, Shari, Chloe, Remi, Sap, Jacqli, RemP[/td][td=40%]300 Credits, 525 (CO) 1125 (Kit, Mar, Sug) 1350 (Sha, Chl, Sapp, Rem, Jac, RemP) PP[/td][td=20%]Field Testing[/td][td=40%]CO, Sapp[/td][td=40%]300 Credits, 140 (CO) 260 (Sapp) PP, 250 Rep (Z-B)[/td][td=20%]Enter the Colosseum[/td][td=40%]CO, Alicia, Chloe, RemP[/td][td=40%]300 Credits, 300 (CO, Chl) 600 (Ali, RemP) PP, Fantasia Bonus +1[/td][td=20%]Field Testing[/td][td=40%]CO, Sapp, Shari, Alicia, Jacqli, Maria[/td][td=40%]300 Credits, 100 (CO, Sap, Sha, MarF) 200 (Ali, Jac) PP, 200 Rep (Chev), Privilege[/td][td=20%]Art fo War[/td][td=40%]CO, Alicia, Jacqli, Shari[/td][td=40%]390 Credits, 100 (CO) 200 (Ali, Jac, Sha) PP, 200 Rep (Chev), Privilege[/td][td=20%]Nuclear Assistance[/td][td=40%]CO, Suguri, Shari, Chloe, Remi, Sapp, Alicia[/td][td=40%]200 Credits, 250 (CO) 500 (Sug, Sha, Chl, Rem, Sap, Ali) PP, Fantasia Rep+[/td][td=20%]On The Air![/td][td=40%]CO, Chloe, Alicia, Frelia[/td][td=40%]300 Credits, 300 (CO) 600 (Chl, Ali, Fre) PP, Fantasia Rep+[/td][/table]

[table=Faction Reputation][/table]
Chevalet Blanc
+200-50-50-50-50-50-50+300-50+200+400+300+150+300-50-50+200-50-50-50-50-50-50-50+150+150-50-50+330-50-50-50-50+200-50+300-50+300+200-50-50
Total: 2,380
Grenovia
-50+200+100+200+100+200+150+300-50+300-50-50-50-50-50+300+300-50-50+300+300+300+300-50+300-50-50-50-50-50-50+375+300+300-50+300-50+300-50-50-50-50
Total: 4,125
Z-Bravers
-50-50-50-50-50-50-50-50-50-50-50-50-50-50-50-50-50+375-50-50-50-50+375-50-50-50+375+375-50+250-50-50-50-50-50+200+200+200+200-50-50-50-50+450+375
Total: 1,675
Fantasia
People Like Me x8
Items
Chevalet Blanc Privilege x3
Z-Braver Privilege x1

[table=Achievements][/table]
Spoiler

Edited by Suguri-SP, 08 August 2011 - 10:45 PM.


#3
Suguri-SP

Suguri-SP

    私 vs. 地球

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[table=Unit Index: Ar Ciel Corporation Original Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]ELMA-DSRX[/td][td=5%]4[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Summon[/td][td=30%]Jacqli Robo[/td][td=5%]4[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Summon[/td][td=30%]Jacqli Robo Mk.II Type A[/td][td=5%]6[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Summon[/td][td=30%]Jacqli Robo Mk.II Type B[/td][td=5%]6[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Summon[/td][td=30%]Dunbine Shou[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Gigantic Kittenban[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Jinsoo[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Kageaki[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Shadow Mir[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Summon[/td][td=30%]VFX-12β "Teiwaz"[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]VFX-14 3-G Prominence[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Kaleido Emerald Black[/td][td=5%]9[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]YF-21 Meteor[/td][td=5%]9[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]YF-21+FASTpack Super Meteor[/td][td=5%]9[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Billbine-α[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Kageaki Izuna[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Kageaki Ouka[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]VFX-14 3-G Selene[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]XF-01-FXC "Daedalus Striker"[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]XF-01-FXC "Interceptor"[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]XF-01-FXC "Marionette"[/td][td=5%]10[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]VFX-14 rev.β Cynosura[/td][td=5%]11[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Developed[/td][/table]

[table=Unit Index: Aura Battler Dunbine Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]Dunbine[/td][td=5%]5[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]Billbine[/td][td=5%]8[/td][td=35%]3x Evo, 2x Combat Data[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]Billbine (Camo)[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Omake[/td][td=30%]Arcane Billbine[/td][td=5%]9[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Evolved[/td][/table]

[table=Unit Index: Beyond the Horizon Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]WX-7 "Knight"[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]WX-7A "Gladiator"[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]WX-7C "Paladin"[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]WX-7R "Inquisitor"[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]VFX-14 Ironhawk-β[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]XF-00-C "Endless Sky"[/td][td=5%]8[/td][td=35%]4x Evo, 1x Combat Data[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]VX-52B "Eagle"[/td][td=5%]9[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]VX-52S "Mother Bird"[/td][td=5%]10[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]XF-01-FX "Daybreak"[/td][td=5%]10[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Evo[/td][/table]

[table=Unit Index: Brave of the Sun Fighbird]Unit DesignationRankBattle HistoryLinksSource[td=30%]Super Guardion[/td][td=5%]8[/td][td=35%]N/A[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: Cyber Trooper Virtual-On Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]RVR-14 Fei-Yen the Knight[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]RVR-42 Cypher[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]RVR-68 Dordray[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]RVR-14N Fei-Yen with LyricalHeart[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]TG-8v Vitalayakha[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: Galactic Empire of Grenovia Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]Magnebeast DR-7[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][/table]

[table=Unit Index: Lyrical Heart Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]Celesta LG[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: Metal Armor Dragonar]Unit DesignationRankBattle HistoryLinksSource[td=30%]XD-03 Dragonar 3[/td][td=5%]4[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]XDFU-03 Dragonar Lifter-3[/td][td=5%]4[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: New Jagged Universe - Fantasia Liberation Army Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]RAH-66 Comanche (FLA Ver.)[/td][td=5%]3[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Busterlion[/td][td=5%]6[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]VFX-14 Riamalta[/td][td=5%]7[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]ARX-7 Flamberge[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Leprechaun Juggernaut[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]RTX-011R Huckebein Mk-III Trombe![/td][td=5%]9[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]MBF-P02 Gundam Isidore[/td][td=5%]10[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]Book of Darkness Jaguarandi[/td][td=5%]10[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][td=30%]The Genesis[/td][td=5%]11[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Developed[/td][/table]

[table=Unit Index: Mobile Suit Gundam 0079 Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]Gaw-class Carrier[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][td=30%]Gaw-class Carrier[/td][td=5%]5[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: Muv-Luv Alternative Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]F-15SEJ Gekkou[/td][td=5%]4[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

[table=Unit Index: Wings of Rean Units]Unit DesignationRankBattle HistoryLinksSource[td=30%]Nanajin[/td][td=5%]8[/td][td=35%]None[/td][td=20%]N/A[/td][td=10%]Purchased[/td][/table]

Edited by Suguri-SP, 26 July 2011 - 04:29 AM.


#4
Suguri-SP

Suguri-SP

    私 vs. 地球

  • SMD-31-FX1
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  • PipPipPip
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Users Awards
[table=Item Index]NameDescriptionRankTypeQuantitySource[td=15%]Achievement Items[/td][td=15%]Tesla Drive 0G[/td][td=45%]Gain Move: F, Agi -10, Dodge -30%, Damage Received -10%, Damage +10%, and Accuracy +10%[/td][td=5%]6[/td][td=15%]Other[/td][td=5%]1[/td][td=15%]Achievement[/td][td=15%]Z.O. Armor[/td][td=45%]Gain Max HP +2500, Max EN +150 and Damage Received -40%[/td][td=5%]6[/td][td=15%]Other[/td][td=5%]1[/td][td=15%]Achievement[/td][td=15%]Perishables[/td][td=15%]Repair Kit[/td][td=45%]Restores 30% Maximum HP.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]10[/td][td=15%]Free[/td][td=15%]Spare Battery[/td][td=45%]Restores all EN.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]10[/td][td=15%]Free[/td][td=15%]Propellant Tank[/td][td=45%]Restores 900 DP.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]8[/td][td=15%]Free[/td][td=15%]Reloader Cartridge[/td][td=45%]Restores all ammo.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]10[/td][td=15%]Free[/td][td=15%]Dummy[/td][td=45%]Ignore all attacks for one turn.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (1/5)[/td][td=5%]5[/td][td=15%]Gift[/td][td=15%]Lucky Charm[/td][td=45%]Restores 50 AP.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]3[/td][td=15%]Gift[/td][td=15%]Regeneration Kit[/td][td=45%]Revive ally with 20% HP/EN/DP.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (1/3)[/td][td=5%]5[/td][td=15%]Gift[/td][td=15%]Witch Apple[/td][td=45%]Restores 50 SP to all pilots.[/td][td=5%]2[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]3[/td][td=15%]Gift[/td][td=15%]Mars Donburi[/td][td=45%]Equipped unit gains Damage Dealt +50% for 3 turns.[/td][td=5%]3[/td][td=15%]Stackable, Stockpile (0.5/5)[/td][td=5%]8[/td][td=15%]Achievement[/td][td=15%]Ability-Up Units[/td][td=15%]A-Up Unit S[/td][td=45%]HP +1000, EN +50[/td][td=5%]2[/td][td=15%]Other, Stackable[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Ace Pilot Archive[/td][td=15%]A.P.A. Operating System[/td][td=45%]Equipped unit gains A.P.A. OS[/td][td=5%]4[/td][td=15%]System[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]A.R. Disc[/td][td=45%]Weapon Accuracy +25%[/td][td=5%]-[/td][td=15%]Disc[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]W.C. Disc[/td][td=45%][F]-type Weapon Damage/Accuracy +25%[/td][td=5%]-[/td][td=15%]Disc[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]K.Y. Disc[/td][td=45%]Gain Mercy Lv. 1, all MAPs are Discriminate[/td][td=5%]-[/td][td=15%]Disc[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Armor[/td][td=15%]Anti-Beam Coating[/td][td=45%]Unit Gains: Anti-Beam Coating (S Armor)[/td][td=5%]2[/td][td=15%]S Armor[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Layered Armor[/td][td=45%]Damage Received -10%.[/td][td=5%]1[/td][td=15%]Armor, Stockpile (1/5)[/td][td=5%]5[/td][td=15%]Purchased[/td][td=15%]Phase Shift Armor[/td][td=45%]Unit Gains: Phase Shift Armor[/td][td=5%]3[/td][td=15%]Armor[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Barriers[/td][td=15%]Barrier Field[/td][td=45%]Negate single MAP attack for 10 EN.[/td][td=5%]2[/td][td=15%]S Barrier[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Capacitors[/td][td=15%]Lacus Clyne's Hairpin[/td][td=45%]Song EN Cost -20%[/td][td=5%]3[/td][td=15%]Capacitor[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Critical Items[/td][td=15%]Pierrot's Mask[/td][td=45%]Crit -2, Crit +10% Damage/Accuracy[/td][td=5%]2[/td][td=15%]Other, Stackable[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Generators[/td][td=15%]Large Generator[/td][td=45%]EN +70[/td][td=5%]1[/td][td=15%]Other, Stackable[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Jukebox[/td][td=15%]Sound Energy System[/td][td=45%]Unit Gains: Sound Energy System[/td][td=5%]3[/td][td=15%]System[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Planet Dance[/td][td=45%]Unit Gains: Planet Dance[/td][td=5%]-[/td][td=15%]CD[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Totsugeki Love Heart[/td][td=45%]Unit Gains: Totsugeki Love Heart[/td][td=5%]-[/td][td=15%]CD[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Blue Danube[/td][td=45%]Unit Gains: Blue Danube[/td][td=5%]-[/td][td=15%]CD[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Hagane no Messiah[/td][td=45%]Unit Gains: Hagane no Messiah[/td][td=5%]-[/td][td=15%]CD[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Licenses[/td][td=15%]ACME Corporation (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Alliance Heavy Works (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Extra-Over Tech. (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Yamato Aeronautics (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Aurora Corporation (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Brave Robotics (Tier 1)[/td][td=45%]Purchase as Friendly[/td][td=5%]-[/td][td=15%]License[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Other Items[/td][td=15%]Power Booster[/td][td=45%]Weapon Damage +15%.[/td][td=5%]1[/td][td=15%]Other, Stockpile (1/5)[/td][td=5%]11[/td][td=15%]Purchased[/td][td=15%]RAISER System[/td][td=45%](B) Weapon Damage +50%.[/td][td=5%]3[/td][td=15%]Other[/td][td=5%]2[/td][td=15%]Purchased[/td][td=15%]Sensors[/td][td=15%]Sensor Tweak[/td][td=45%]Weapon Accuracy +15%.[/td][td=5%]1[/td][td=15%]Sensor, Stockpile (1/5)[/td][td=5%]13[/td][td=15%]Purchased[/td][td=15%]Sniper Sensor[/td][td=45%]Gain Snipe (+25%), Snipe weapons gain +50% Damage, +25% Accuracy[/td][td=5%]2[/td][td=15%]Sensor[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Grapple Sensor[/td][td=45%][F] weapons gain +50% Damage, +25% Accuracy[/td][td=5%]3[/td][td=15%]Sensor[/td][td=5%]2[/td][td=15%]Purchased[/td][td=15%]Hybrid Dual Sensor[/td][td=45%][+] weapons gain +50% Damage, +25% Accuracy[/td][td=5%]3[/td][td=15%]Sensor[/td][td=5%]3[/td][td=15%]Purchased[/td][td=15%]Skill Chips[/td][td=15%]Gunfight +1[/td][td=45%]Gain Gunfight +1.[/td][td=5%]1[/td][td=15%]Skill Chip, Stackable[/td][td=5%]12[/td][td=15%]Purchased[/td][td=15%]Infight +1[/td][td=45%]Gain Infight +1.[/td][td=5%]1[/td][td=15%]Skill Chip, Stackable[/td][td=5%]4[/td][td=15%]Purchased[/td][td=15%]Improved Shield +1[/td][td=45%]Gain Improved Shield +1.[/td][td=5%]1[/td][td=15%]Skill Chip, Stackable[/td][td=5%]4[/td][td=15%]Purchased[/td][td=15%]Accuracy +1[/td][td=45%]Accuracy Attribute +1.[/td][td=5%]3[/td][td=15%]Skill Chip, Stackable[/td][td=5%]4[/td][td=15%]Purchased[/td][td=15%]Melee +1[/td][td=45%]Melee Attribute +1.[/td][td=5%]3[/td][td=15%]Skill Chip, Stackable[/td][td=5%]5[/td][td=15%]Purchased[/td][td=15%]Ranged +1[/td][td=45%]Ranged Attribute +1.[/td][td=5%]3[/td][td=15%]Skill Chip, Stackable[/td][td=5%]2[/td][td=15%]Purchased[/td][td=15%]Skill +1[/td][td=45%]Skill Attribute +1.[/td][td=5%]3[/td][td=15%]Skill Chip, Stackable[/td][td=5%]4[/td][td=15%]Purchased[/td][td=15%]Sidekicks[/td][td=15%]Seigfried System[/td][td=45%]Gain: Seigfried System[/td][td=5%]3[/td][td=15%]System[/td][td=5%]2[/td][td=15%]Purchased[/td][td=15%]Systems[/td][td=15%]PX System[/td][td=45%]Gain: PX System[/td][td=5%]4[/td][td=15%]System[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Terrain Items[/td][td=15%]Anti-Dust Module[/td][td=45%]Grants Move: G[/td][td=5%]1[/td][td=15%]Terrain[/td][td=5%]1[/td][td=15%]Purchased[/td][td=15%]Hover Craft[/td][td=45%]Grants Move: H[/td][td=5%]1[/td][td=15%]Terrain[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Minovsky Craft[/td][td=45%]Grants Move: F, Atmospheric[/td][td=5%]1[/td][td=15%]Terrain[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Screw Module[/td][td=45%]Grants Move: W[/td][td=5%]1[/td][td=15%]Terrain[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Thrusters[/td][td=15%]Extra Thruster[/td][td=45%]Dodge Cost -10%[/td][td=5%]1[/td][td=15%]Sensor, Stockpile (1/5)[/td][td=5%]5[/td][td=15%]Purchased[/td][td=15%]Training Items[/td][td=15%]Dull Medal[/td][td=45%]Stats Down, Rank -1[/td][td=5%]1[/td][td=15%]Training, Stackable[/td][td=5%]2[/td][td=15%]Gift[/td][td=15%]Rare Medal[/td][td=45%]One Item: Rank -1[/td][td=5%]1[/td][td=15%]Training[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]Scavenging Equipment[/td][td=45%]Stats Down, Bounties +50%[/td][td=5%]1[/td][td=15%]Training[/td][td=5%]1[/td][td=15%]Gift[/td][td=15%]System Limiter[/td][td=45%]Stats Down, PP +50%[/td][td=5%]1[/td][td=15%]Training[/td][td=5%]2[/td][td=15%]Purchased[/td][/table]

From Kruz:

17 Normal Chips

Edited by Suguri-SP, 19 June 2011 - 02:14 AM.


#5
Suguri-SP

Suguri-SP

    私 vs. 地球

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[table=Favorite Series]
  • After War Gundam X
  • Ar Ciel Corporation Original Units
  • Aura Battler Dunbine
  • Banpresto Originals: Mao Industries
  • Beyond the Horizon
  • Cyber Troopers Virtual-On
  • Full Metal Panic!
  • Lyrical Heart
  • Mobile Suit Gundam SEED
  • Mobile Suit Gundam SEED Astray
  • Mobile Suit Gundam Universal Century: Gryps Conflict/Axis Conflict
  • New Jagged Universe: Fantasian Liberation Army Units
  • N/A
  • [April 11] N/A
[/table]

Edited by Suguri-SP, 21 July 2011 - 04:34 PM.


#6
Suguri-SP

Suguri-SP

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[table=Upgraded Units: Ar Ciel Corporation][/table]

Jinsoo

Statistics:
HP: 17600, EN: 275, Agi: 550
IS: 2, Move: F, Size: LL, Rank: 8


Weapons:
[+] Aura Vulcan- 900 damage, 30 rounds [+40%]
[+] Aura Missiles (PGSX:6)- 800 damage, 36 rounds [+25%]
[+] Flame Bomb (ASF:4)- 1400 damage, 12 rounds [+10%]
[+] Aura Ship Cannon (ASF:4)- 2200 damage, 20 rounds [+0%]

MAP Attacks:
[+] Aura Nova Cannon (I:5)- 5000 damage, 50 EN/attack [+20%]


Inherent Abilities:
1) Aura Ship, Battleship, Mothership
2) Countershoot: Aura Vulcan, Aura Ship Cannon
3) Damage Received -35%
4) Aura Barrier (Barrier)
5) Linkage System (System): Same effect as ASW-22 SDD Link System.


Upgrades: Armor x7, HP x6

Bounty: 398 Credits


XF-01-FXC "Daedalus Striker"

Statistics:
HP: 3200, EN: 180, Agi: 230
IS: 2, Move: F/G, Size: S, Rank: 10


Weapons:
[F] Melee (M)- 750 damage [+20%]
[F] Dual Blade Unit (BM)- 2250 damage [+20%]
[+] Beam Rifle-CS [Rapid] (BSF:3)- 900 damage/3 EN [+135%]
[H] Dual Blade Unit [Boomerang] (BP)- 1500 damage x 2, 5 EN/attack [+30%]
[+] Beam Rifle-CS (BV:3)- 1050 damage/5 EN [+30%]
[F] Dual Blade Unit [Combo] (BM)- 2100 damage # 2, 10 EN/attack [+30%]
[F] Disintegration Lance- 5250 damage, Armor Pierce, Barrier Pierce, 20 EN/attack [+20%]
[H] Dual Blade Unit [Hyper] (BPSX:8)- 900 damage/3 EN [+30%] Req: Hyper Attack
[+] Dual Machine Cannon (SF:4)- 1800 damage, Armor Pierce, 36 rounds [+30%]
[+] Dual Machine Cannon [Hyper] (SX:6)- 1200 damage, Armor Pierce, uses Dual Machine Cannon rounds. [+30%] Req: Hyper Attack
[F] Disintegration Lance [Hyper] (SF:5)- 1500 damage/5 EN, Armor Pierce, Barrier Pierce [+20%] Req: Hyper Attack

MAP Attacks:
[+] Beam Rifle-CS [Hyper] (BI:6)- 3000 damage, 15 EN/attack [+20%] Req: Hyper Attack


Inherent Abilities:
1) Valiant
2) Countercut: Dual Blade Unit, Dual Blade Unit [Combo]
3) Countershoot: Beam Rifle-CS [Rapid], Beam Rifle-CS, Dual Machine Cannon
4) EN Regen S
5) Absolute Energy Rediffusor (Enhanced) (Barrier)
6) M⁴ System (System)
7) Double Image (4)
8) Phantoms (3): Dual Blade Unit, Beam Rifle-CS [Rapid], Beam Rifle-CS, Dual Blade Unit [Boomerang], Dual Blade Unit [Combo], Disintegration Lance, Dual Machine Cannon. Same effects as Options.
9) Stealth


Upgrades: Attack x5, Accuracy x4

Bounty: 416 Credits



XF-01-FXC "Marionette"

Statistics:
HP: 4200, EN: 252, Agi: 260
IS: 2, Move: F/G, Size: M, Rank: 10


Weapons:
[F] Melee (M)- 500 damage [+0%]
[H] 4-Cannon Custom 'Amaryllis' [Type-β] (BM)- 3300 damage, 5 EN/attack [+0%]
[+] 4-Cannon Custom 'Amaryllis' [Type-α] (BASF:8)- 600 damage/2 EN [+10%]
[H] 4-Cannon Custom 'Amaryllis' [Type-ε] (BMSF:4)- 2250 damage/5 EN [+10%]
[+] 4-Cannon Custom 'Amaryllis' [Type-λ] (BSV:6)- 1500 damage/6 EN [+30%]
[+] 4-Cannon Custom 'Amaryllis' [Type-δ] (BASF:2)- 4500 damage/20 EN, Armor Pierce [+20%]
[+] 4-Cannon Custom 'Amaryllis' [Type-γ] (BASF:4)- 2400 damage/10 EN [+20%]
[+] 4-Cannon Custom 'Amaryllis' [Hyper-Ω] (BASX:4)- 2550 damage/10 EN, Barrier Pierce [+30%] Req: Hyper Attack

MAP Attacks:
[+] 4-Cannon Custom 'Amaryllis' [Hyper-Α] (BDT:6)- 6000 damage, Barrier Pierce, 25 EN/attack [+0%] Req: Hyper Attack
[+] 4-Cannon Custom 'Amaryllis' [Hyper-Λ] (BI:8)- 7500 damage, Barrier Pierce 40 EN/attack [+0%] Req: Hyper Attack


Inherent Abilities:
1) Valiant
2) Mega Beam Shield
3) Countercut: 4-Cannon Custom 'Amaryllis' [Type-β], 4-Cannon Custom 'Amaryllis' [Type-ε]
4) Countershoot: 4-Cannon Custom 'Amaryllis' [Type-α], 4-Cannon Custom 'Amaryllis' [Type-λ], 4-Cannon Custom 'Amaryllis' [Type-δ], 4-Cannon Custom 'Amaryllis' [Type-γ]
5) EN Regen S
6) Absolute Energy Rediffusor (Enhanced) (Barrier)
7) M⁴ System (System)
8) Phantom (3): 4-Cannon Custom 'Amaryllis' [Type-β], 4-Cannon Custom 'Amaryllis' [Type-α], 4-Cannon Custom 'Amaryllis' [Type-δ], 4-Cannon Custom 'Amaryllis' [Type-γ]. Same effects as Options.


Upgrades: Attack x5, EN x4

Bounty: 416 Credits

Edited by Suguri-SP, 29 June 2011 - 09:57 PM.


#7
Suguri-SP

Suguri-SP

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[table=Upgraded Units: Aura Battler Dunbine][/table]

Billbine

Statistics:
HP: 3000, EN: 200, Agi: 200
IS: 2, Move: F/G, Size: S, Rank: 8


Weapons:
[F] Melee (M)- 680 damage [+30%]
[H] Wire Claw (M)- 1190 damage, Mobility Break [+30%]
[F] Aura Sword (M)- 2210 damage [+30%]
[F] Aura Beam Sword (BM)- 2380 damage [+30%]
[+] Aura Sword Rifle (B)- 2550 damage, 8 rounds [+40%]
[+] Aura Cannon (AS)- 2380 damage # 2, 8 rounds [+30%]
[+] Aura Missile (PGF:5)- 1360 damage, 30 rounds [+55%]
[F] Aura Giri- 5100 damage, Spiritual Power, 15 EN/attack [+50%]
[F] Hyper Aura Giri (S)- 6460 damage, Spiritual Power, Barrier Pierce, 20 EN/attack [+60%]

MAP Attacks:
[H] Aura Hikari (I:4)- 5780 damage, Spiritual Power, 40 EN/attack [+40%]

Combo Attacks:
[F] Twin Aura Attack- 3740 damage x 2, Spiritual Power, Barrier Pierce, 20 EN/attack [+60%]
[H] Twin Cannon- 8840 damage, Spiritual Power, Barrier Pierce, 25 EN/attack [+60%]


Inherent Abilities:
1) Aura Battler
2) Countercut: Aura Sword, Aura Beam Sword
3) Countershoot: Aura Sword Rifle, Aura Cannon
4) Aura Barrier (Barrier)
5) Double Image (4)
6) Wing Caliber Mode (Transform): Gain Wing Caliber Type, Agi -10, and Move: F instead. Only Wire Claw and Aura Cannon are enabled.
7) Twin Aura Attack: Requires an allied Dunbine to execute.
8) Twin Cannon: Requires an allied Zwarth or Hyper Zwarth to execute.


Upgrades: Damage x7, Accuracy x6, Missile Machine Gun

Bounty: 170 Credits



Arcane Billbine

Statistics:
HP: 3500, EN: 210, Agi: 180
IS: 2, Move: F/G, Size: S, Rank: 10


Weapons:
[F] Melee (M)- 600 damage [+30%]
[H] Wire Claw (M)- 1600 damage, Mobility Break, [+30%]
[F] Aura Sword (M)- 3100 damage [+30%]
[F] Aura Beam Sword (BM)- 3300 damage [+30%]
[+] Aura Missile Gun (PGF:5)- 1600 damage, 30 rounds [+55%]
[+] Aura Missiles (PGSF:4)- 1800 damage, 12 rounds, [+55%]
[+] Aura Sword Rifle (B)- 3200 damage, 8 rounds [+40%]
[+] Aura Cannon (AS)- 2800 damage # 2, 8 rounds [+30%]
[F] Aura Giri- 6200 damage, Spiritual Power, 15 EN/attack, [+50%]
[F] Aura Sword Dance (MX:6)- 1200 damage/5 EN, Spiritual Power, [+30%]
[F] Aura Breaker- 7400 damage, Spiritual Power, 20 EN/attack, [+40%]. Wing Caliber mode only.
[F] Hyper Aura Giri (S)- 8400 damage, Barrier Pierce, Spiritual Power, 25 EN/attack, [+60%]
[H] Aura Light- 12000 damage, Spiritual Power, 50 EN/attack, [+50%]

MAP Attacks:
[H] Aura Light (D:3)- 10800 damage, Spiritual Power, 50 EN/attack, [+30%]


Inherent Abilities:
1) Aura Battler
2) Countercut: Aura Sword, Aura Beam Sword, Aura Giri, Aura Sword Dance, Hyper Aura Giri
3) Countershoot: Aura Sword Rifle, Aura Cannon
4) Aura Barrier (Barrier)
5) Double Image (3)
6) Wing Caliber Mode: Unit type changes to Wing Caliber, Agi: 170 and Move: F instead. Disable all attacks except Wire Claw, Aura Missiles, Aura Cannon, and Aura Breaker.
7) Aura Enhancement: Found in MechDev Lexicon.
8) Aura Sword Dance: The latter half of the hits to each target gain the (B) attribute.


Upgrades: Damage x7, Accuracy x6, Damage+, Missile Machine Gun

Bounty: 424 Credits


Dunbine Shou

Statistics:
HP: 4760, EN: 306, Agi: 210
IS: 2, Move: F/G, Size: S, Rank: 10


Weapons:
[F] Melee (M)- 800 damage [+55%]
[K] Kick- 2800 damage, 5 EN/attack [+65%]
[F] Kagetsu (M)- 2400 damage [+55%]
[F] Kagetsu [Combo] (MF:3)- 150 damage/5 EN, Spiritual Power [+55%]
[H] Aura Slash Wave (V:4)- 1400 damage/5 EN, Spiritual Power [+65%]
[+] Aura Cannons (AS)- 2800 damage # 2, 8 rounds [+55%]
[F] Aura Giri- 6000 damage, Spiritual Power, 15 EN/attack [+75%]
[F] Hyper Aura Giri (S)- 7600 damage, Barrier Pierce, Spiritual Power, 20 EN/attack [+85%]
[F] Wings of Rean (S)- 11000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+85%]

MAP Attacks:
[F] Wings of Rean (I:8)- 10000 damage, Spiritual Power, 40 EN/attack [+55%]


Inherent Abilities:
1) Aura Battler
2) Countercut: Kagetsu
3) Countershoot: Aura Cannon
4) Double Image (4)
5) Damage Recieved -35%
6) Aura Barrier (Barrier)
7) Wings of Rean (S Barrier): Same effect as Beam Wings. Req: Spiritual Power.
8) Aura Enhancement: Found in MechDev Lexicon.
9) Commanding Aura: Found in MechDev Lexicon. Req: Spiritual Power


Upgrades: Damage x7, Accuracy x7, HP x7, EN x7, Armor x7, Damage+, Accuracy+

Bounty: 240 Credits


Nanajin

Statistics:
HP: 3600, EN: 270, Agi: 200
IS: 2, Move: F/G, Size: S, Rank: 8


Weapons:
[K] Kick (M)- 780 damage [+25%]
[F] Mumyou (M)- 1690 damage [+25%]
[F] Mumyou [Combo] (MF:3)- 1040 damage/5 EN, Spiritual Power [+25%]
[H] Aura Slash Wave (V:4)- 975 damage/5 EN, Spiritual Power [+35%]
[+] Grenade (S)- 2340 damage, 4 rounds [+25%]
[+] Aura Ship Cannon (S)- 3380 damage, 10 rounds [+35%]
[F] Aura Giri- 3900 damage, Spiritual Power, 15 EN/attack [+45%]
[F] Hyper Aura Giri (S)- 4940 damage, Spiritual Power, Barrier Pierce, 20 EN/attack [+55%]
[F] Wings of Rean (S)- 7150 damage, Spiritual Power, Barrier Pierce, 30 EN/attack [+55%]

MAP Attacks:
[F] Wings of Rean (I:8)- 6500 damage, Spiritual Power, 40 EN/attack [+25%]


Inherent Abilities:
1) Aura Battler
2) Countercut: Mumyou
3) Double Image (4)
4) Aura Barrier (Barrier)
5) Wings of Rean (S Barrier): Same effect as Beam Wings. Req: Spiritual Power.


Upgrades: Damage x3, Accuracy x5, EN x5

Bounty: 212 Credits

Edited by Suguri-SP, 08 May 2011 - 02:17 PM.


#8
Suguri-SP

Suguri-SP

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[table=Upgraded Units: Beyond the Horizon][/table]

WX-7 "Knight"

Statistics:
HP: 5250, EN: 150, Agi: 270
IS: 3, Move: G/H, Size: M, Rank: 5


Weapons:
[+] 20mm Machine Cannon- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] High Density Knife (M)- 700 damage, Armor Pierce [+0%]
[F] Beam Saber (BM)- 1600 damage [+0%]
[+] 'Marlin' Combat Rifle [Solid] (SF:5)- 400 damage, 30 rounds [+15%]
[+] 'Marlin' Combat Rifle [Beam] (B)- 2400 damage, 10 EN/attack [+20%]
[+] 'Morning Glory' Plasma Grenade- 2000 damage, Stun, 4 rounds [+10%]


Inherent Abilities:
1) Valiant
2) Anti-Beam Shield
3) Countercut: High Density Knife, Beam Saber
4) Countershoot: 20mm Machine Cannon, 'Marlin' Combat Rifle [Solid], 'Marlin' Combat Rifle [Beam]
5) Damage Recieved -25%
6) Overcharge: Pay 10 EN, All (B)-type weapons gain Damage Dealt +15% and Target's Dodge Cost +15% for 1 round.
7) Frame Switch


Upgrades: HP x5, Armor x5

Bounty: 131 Credits


WX-7A "Gladiator"

Statistics:
HP: 5850, EN: 150, Agi: 280
IS: 2, Move: G/H, Size: M, Rank: 6


Weapons:
[+] 20mm Machine Cannon- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] 'Nagae' Pneumatic Disabler (M)- 2000 damage, Armor Pierce, 10 EN/attack [+0%]
[+] 'M202-A1 'Flamberge' Launcher (SF:2)- 1400 damage, Burn, 16 rounds [+10%]
[+] 'Arbalest' Beam Array System (B)- 2600 damage, 15 EN/attack [+10%]
[+] 'Arbalest' Beam Array System [Rapid] (BF:3)- 800 damage/5 EN [+10%]
[+] 'Halberd' Large-bore Beam Cannon (BS)- 4000 damage, 30 EN/attack [+15%]


Inherent Abilities:
1) Valiant
2) Anti-Beam Shield
3) Countercut: 'Nagae' Pneumatic Disabler
4) Countershoot: 20mm Machine Cannon, 'Arbalest' Beam Array System, 'Arbalest' Beam Array System [Rapid]
5) Damage Recieved -35%
6) Overcharge: Pay 10 EN, All (B)-type weapons gain Damage Dealt +15% and Target's Dodge Cost +15% for 1 round.
7) Pack Jettison (WX-7 "Knight")


Upgrades: HP x5, Armor x5

Bounty: 158 Credits


WX-7C "Paladin"

Statistics:
HP: 5400, EN: 150, Agi: 270
IS: 2, Move: G/H, Size: M, Rank: 6


Weapons:
[H] Type-II M84 Stun Grenade- Stun, 2 rounds [+0%]
[+] 20mm Machine Cannon- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] 'Lightbringer' Heavy Beam Saber (BM)- 1800 damage [+0%]
[+] M590A Combat Shotgun [Gyro]- 10 damage, Stun, 3 rounds [+10%]
[+] M590A Combat Shotgun [Slug] (SF:3)- 1200 damage, 9 rounds [+10%]
[+] M590A Combat Shotgun [Flechette] (ASF:3)- 1000 damage, 9 rounds [+10%]


Inherent Abilities:
1) Valiant
2) Anti-Beam Shield
3) Countercut: 'Lightbringer' Heavy Beam Saber
4) Countershoot: 20mm Machine Cannon, M590A Combat Shotgun [Slug], M590A Combat Shotgun [Flechette]
5) Damage Recieved -25%
6) Repair
7) Resupply
8) EWAC
9) Jammer
10) Overcharge: Pay 10 EN, All (B)-type weapons gain Damage Dealt +15% and Target's Dodge Cost +15% for 1 round.
11) Pack Jettison (WX-7 "Knight")


Upgrades: HP x5, Armor x5

Bounty: 158 Credits


WX-7R "Inquisitor"

Statistics:
HP: 5250, EN: 150, Agi: 260
IS: 2, Move: F/G/H, Size: M, Rank: 6


Weapons:
[H] Smoke Grenades- Accuracy Break, 2 rounds [+0%]
[+] 20mm Machine Cannon- 300 damage, 20 rounds [+40%]
[F] Melee (M)- 500 damage [+0%]
[F] High Density Steel Knife (M)- 700 damage, Armor Pierce [+0%]
[F] Beam Knife (BM)- 1200 damage [+0%]
[F] Beam Knife [Twin] (BM)- 800 damage x 2, 5 EN/Attack [+0%]
[+] 'Browning' SAHR [Solid] (SF:3)- 800 damage, 21 rounds [+15%]
[+] 'Browning' SAHR [Beam] (B)- 2600 damage, 10 EN/attack [+20%]
[+] 'Browning' SAHR [Dual]- 4000 damage, Barrier Pierce, 3 rounds [+20%]


Inherent Abilities:
1) Valiant
2) Anti-Beam Shield
3) Countercut: 20mm Machine Cannon, High Density Steel Knife, Beam Knife
4) Countershoot: 'Browning' SAHR [Solid], 'Browning' SAHR [Beam]
5) Damage Recieved -25%
6) Stealth
7) Snipe: 'Browning' SAHR [Solid], 'Browning' SAHR [Beam] [+20%]
8) Overcharge: Pay 10 EN, All (B)-type weapons gain Damage Dealt +15% and Target's Dodge Cost +15% for 1 round.
9) Pack Jettison (WX-7 "Knight")


Upgrades: HP x5, Armor x5

Bounty: 158 Credits


VFX-14 Ironhawk-β

Statistics:
HP: 3300, EN: 272, Agi: 240
IS: 2, Move: F/G/H, Size: M, Rank: 10


Weapons:
[F] Melee (M)- 1000 damage [+35%]
[F] C.P.W. Blade (M)- 4400 damage [+35%]
[F] Fly-by Attack- 5600 damage, 10 EN/attack [+45%] Req: Fighter Mode
[+] All-Range Laser Array (SV:8)- 800 damage/2 EN [+65%]
[+] All-Range Over Weapon (SV:12)- 1000 damage/3 EN, Burn, Req: Hyper Attack [+55%]
[+] 'Shrike' Internal Homing Missile Array (PGSX:6)- 1200 damage, 30 rounds [+55%]
[+] Hunter-type Particle Cannon (BSX:4)- 1600 damage/6 EN [+55%]
[+] Over Weapon Hunter (BSX:10)- 1600 damage/6 EN, Req: Hyper Attack [+55%]
[+] C.P.W. Reflect (X:5)- 2000 damage/8 EN, Shield Pierce [+45%]

MAP Attacks:
[+] 'Shrike' Internal Homing Missile Array [Multi-Lock] (PT:3)- 4400 damage, Uses 6 'Shrike' Internal Homing Missile Array rounds [+45%]


Inherent Abilities:
1) Valiant
2) Beam Shield
3) Countercut: C.P.W. Blade
4) Countershoot: All-Range Laser Array, Hunter-type Particle Cannon
5) M⁴ System (System)
6) EN Regen S
7) Dodge Cost -35%
8) Fighter Mode (Transform): Agi -50 and Move: F only. Disable Melee and C.P.W. Blade.
9) CRAW (2): All-Range Laser Array.4 Rounds instead of AP Cost. Same effects Options (2).
10) CRAW Defensive Formation (S Barrier): Negate 1000 damage per CRAW deployed for 5 EN.
11) CRAW Offensive Formation: For 1 turn, ignore EN Cost for one M⁴ System ability. Expends 1 CRAW.
12) Hunter-type Particle Cannon: Increase (X) limit by 2 for each Options deployed.


Upgrades: Weapon x7, Accuracy x7, EN x7, Mobility x7, Attack+

Bounty: 262 Credits


XF-01-FX "Daybreak"

Statistics:
HP: 3500, EN: 288, Agi: 250
IS: 2, Move: F/G, Size: M, Rank: 11


Weapons:
[F] Melee (M)- 1000 damage [+30%]
[F] Beam Sword (BM)- 3200 damage, [+30%]
[+] 120mm Machinegun- 3200 damage, 36 rounds, Hardpoints: 1 [+40%]
[+] Flamethrower (SV:5)- 1000 damage/3 EN, Burn, Hardpoints: 1 [+40%]
[F] Beam Sword [Hyper Attack] (B)- 5000 damage, 15 EN/attack [+60%] Req: Hyper Attack
[+] Remote Beam Pod (BSX:5)- 1200 damage/4 EN, Hardpoints: 1 [+40%]
[+] Remote Beam Pod [Hyper] (BSX:10)- 900 damage/2 EN [+40%] Req: Hyper Attack
[+] Beam Rifle-S-2 [Single] (B)- 3000 damage, 10 EN/attack [+60%] Req: Beam Rifle-S-2
[+] Beam Rifle-S-2 (BSF:3)- 1200 damage/3 EN, Hardpoints: 1 [+45%]
[+] Beam Rifle-M-2 (BASF:3)- 1600 damage/5 EN [+40%]
[+] Twin Revolver Cannon (S)- 3000 damage # 2, Armor Pierce, 12 rounds, Hardpoints: 1 [+40%]
[+] Twin Revolver Cannon [Hyper] (SX:6)- 1600 damage, Armor Pierce, uses Twin Revolver Cannon Rounds [+40%] Req: Hyper Attack
[+] Dual Missile Launcher (PGSF:12)- 1200 damage, 72 rounds, Hardpoints: 2 [+30%]
[+] High-Voltage Emitter 'Shock'- 7000 damage, Stun, 20 EN/attack, Hardpoints: 2, [+30%]
[F] Repeating Pile Bunker- 5600 damage, Armor Pierce, 15 EN/attack, Hardpoints: 1 [+40%]
[F] Force Edge- 5600 damage, Barrier Pierce, 15 EN/attack [+30%]
[+] Bazooka- 7000 damage, Armor Pierce, 16 rounds, Hardpoints: 2 [+30%]
[+] Bazooka [Hyper] (SF:2)- 6000 damage, Armor Pierce, uses Bazooka rounds [+30%] Req: Hyper Attack
[+] Beam Bazooka (BS)- 8000 damage, 20 EN/attack, Hardpoints: 2 [+30%]
[F] Repeating Pile Bunker [Hyper Attack]- 9000 damage, Armor Pierce, 20 EN/attack [+60%] Req: Hyper Attack
[+] 4-Cannon Beam Artillery (BASF:4)- 3200 damage/10 EN, Hardpoints: 2 [+50%]
[F] Force Edge [Hyper] (SX:12)- 800 damage/2 EN, Barrier Pierce [+40%] Req: Hyper Attack
[+] Buster Cannon (BS)- 11000 damage, Barrier Pierce, 30 EN/attack, Hardpoints: 2 [+60%]
[+] Beam Bazooka [Hyper] (BS)- 12000 damage, Barrier Pierce, 30 EN/attack [+60%] Req: Hyper Attack

MAP Attacks:
[+] 120mm Machinegun [Hyper] (I:4)- 4000 damage, uses 2 120mm Machinegun Rounds [+40%] Req: Hyper Attack
[+] Flamethrower [Hyper] (I:3)- 5000 damage, Burn, 15 EN/attack [+30%] Req: Hyper Attack
[+] Beam Rifle-S-2 [Hyper] (BI:6)- 4000 damage, 15 EN/attack [+30%] Req: Hyper Attack
[+] Beam Rifle-M-2 [Hyper] (BI:4)- 6000 damage, 15 EN/attack [+30%] Req: Hyper Attack
[+] High-Voltage Emitter 'Shock' [Hyper] (I:5)- 8000 damage, 20 EN/attack [+30%] Req: Hyper Attack
[+] 4-Cannon Beam Artillery [Hyper] (BD:6)- 8000 damage, Barrier Pierce, 25 EN/attack [+30%] Req: Hyper Attack
[+] Dual Missile Launcher [Hyper] (PT:6)- 10000 damage, Barrier Pierce, 3 rounds [+30%] Req: Hyper Attack
[+] High-Voltage Trap [Hyper] (I:6)- 1000 damage, Paralyze, uses 1 High-Voltage Trap round [+30%] Req: Hyper Attack
[+] Buster Cannon [Hyper] (BI:8)- 10000 damage, Barrier Pierce 40 EN/attack [+30%] Req: Hyper Attack


Inherent Abilities:
1) Valiant
2) Countercut: Beam Sword, Repeating Pile Bunker
3) Countershoot: Beam Rifle-M-2, Beam Rifle-S-2, Machinegun, Twin Revolver Cannon, 4-Cannon Beam Artillery
4) EN Regen S
5) Absolute Energy Rediffusor (Enhanced) (Barrier)
6) Absolute Energy Rediffusor (Force Edge) (S Barrier): Same effects as Barrier S. If you have used Absolute Energy Rediffusor (Enhanced) against an attack phase, you may not use Absolute Energy Rediffusor (Force Edge) against the same attack phase.
7) M⁴ System (System)
8) High-Voltage Trap: 4 rounds. Same effects as EMP Blast Mine. Hardpoints: 2
9) Dimensional Weapons Array Module (5): Same effects as Hardpoints. Disable all [Hyper] variants of the weapons that you did not choose.


Upgrades: Weapon x7, Accuracy x6, EN x6, Weapon+

Bounty: 399 Credits


VX-52S "Mother Bird"

Statistics:
HP: 4400, EN: 200, Agi: 340
IS: 2, Move: F/G/H, Size: L, Rank: 10


Weapons:
[+] Dual Microwave Emitters (S)- Spirit Lock & (S)- Accuracy Break, 40 EN/attack [+10%]
[H] LZG-3 'Lilyrain' Targeting Laser (S)- Mobility Break, 20 EN/attack [+30%]
[F] Melee (M)- 600 damage [+0%]
[+] Avenger-class Pinpoint Laser Array (BS)- 1200 damage, 5 EN/attack [+10%]
[F] High-Density Steel Spear (M)- 1600 damage [+0%]
[+] 'Pulsardio' Anti-Radar Missile Pod (PGSF:6)- 500 damage, Stun, 30 rounds [+25%]
[+] 'P.R. Delta' Scrambling Beacon Rocket Pod (PSF:4)- 1000 damage, 20 rounds [+10%]
[+] Particle Uplink Cannon (BS)- 8000 damage, Barrier Pierce, Charge (5) [+30%]

MAP Attacks:
[+] 'Pulsardio' Anti-Radar Missile Pod [Multi-Lock] (PT:3)- 1800 damage, Stun Uses 6 'Pulsardio' Anti-Radar Missile Pod rounds [+0%]
[+] Particle Uplink Cannon (BT:8)- 5000 damage, 1 round, Barrier Pierce [+20%]


Inherent Abilities:
1) Valiant
2) Anti-Beam Shield: Dual Microwave Emitters
3) Countercut: High-Density Steel Spear
4) Countershoot: Avenger-class Pinpoint Laser Array
5) Damage Received -15%
6) Dodge Cost -30%
7) ASW-22 SDD Link System (System)
8) ECM
9) ECCM
10) Repair
11) Resupply
12) Overcharge: Pay 15 EN, All (B)-type weapons gain Damage Dealt +20% and Target's Dodge Cost +15% for 1 round.
13) Jet Mode (Transform): Agi is 270 and Move: F only. Disable High-Density Steel Spear, Countercut and Anti-Beam Shield.
14) 'P.R. Delta' Scrambling Beacon Rocket Pod: Any target hit with this attack will become the target of all (G) attacks fired for the next 3 turns. Should there be more then one target under this effect at the same time, only the first one to post in a turn will receive the attacks. This is considered a Status Effect.


Bounty: 309 Credits

Pilot Slots: 6

Edited by Suguri-SP, 29 June 2011 - 09:58 PM.


#9
Suguri-SP

Suguri-SP

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[table=Upgraded Units: Cyber Troopers Virtual-On][/table]

RVR-14 Fei-Yen the Knight

Statistics:
HP: 3400, EN: 204, Agi: 270
IS: 3, Move: G, Size: M, Rank: 5


Weapons:
[+] Hand Beam (BF:4)- 1190 damage, Armor Break, 20 rounds [+10%]
[F] Pinky Rush (BMF:3)- 1870 damage/4 EN [+0%]
[+] Heartful Attack (B)- 3740 damage, 5 EN/attack [+10%]
[+] Sword Heart Beam (B)- 3740 damage, Mobility Break, 10 EN/shot [+25%]
[+] Vivid Pink Extra (BSF:3)- 2720 damage/10 EN [+10%]
[+] Emotional Attack (BS)- 9860 damage, 35 EN/attack [+20%]


Inherent Abilities:
1) Virtuaroid
2) Countercut: Pinky Rush
3) Countershoot: Hand Beam, Heartful Attack
4) Dodge Cost -25%
5) Virtual Armor (S Armor)
6) Emotional Mode: Activates when HP is 50% or below. Agi -20, Weapon Damage +50%, and Accuracy +10%. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.


Upgrades: Weapon x7, EN x7, Agility x5

Bounty: 109 Credits


RVR-42 Cypher

Statistics:
HP: 2600, EN: 210, Agi: 240
IS: 3, Move: G, Size: M, Rank: 5


Weapons:
[+] Multi-Launcher- 700 damage, 20 rounds [+65%]
[F] Beam Sword (BM)- 1400 damage [+25%]
[+] Energy Daggers (SF:4)- 600 damage/3 EN [+35%]
[+] Laser (B)- 1800 damage, 5 EN/shot [+35%]
[+] Exploding Homing Beam (B)- 4200 damage, 20 EN/shot [+55%]
[+] Four-Way Homing Beam (BSX:4)- 1200 damage/10 EN [+55%]
[F] SLC Dive- 4600 damage, 25 EN/attack [+30%]


Inherent Abilities:
1) Virtuaroid
2) Countercut: Beam Sword
3) Countershoot: Multi-Launcher, Energy Daggers, Laser
4) Virtual Armor (S Armor)
5) Motor Thrasher Mode (Transform): Agi -10 and Move: F instead. Gain Airplane type. Disable Beam Sword.


Upgrades: Weapon x5, Accuracy x5, EN x5

Bounty: 107 Credits


RVR-68 Dordray

Statistics:
HP: 6160, EN: 150, Agi: 310
IS: 3, Move: G, Size: M, Rank: 5


Weapons:
[+] Claw (P)- Stun [+0%]
[+] Fireball (SF:3)- 1200 damage/4 EN [+10%]
[+] Flame Wave- 3300 damage, 10 EN/shot [+20%]
[H] Lava Spout- 5400 damage, 15 EN/shot [+10%]
[F] Drill [Smash] (M)- 3900 damage [+0%]
[+] Drill [Launch] (P)- 6000 damage [+10%]
[F] Stomp (M)- 6000 damage. Giant Mode only. [+0%]
[F] Totsugeki (V:4)- 1500 damage/5 EN [+5%]
[H] V. Hurricane- 4800 damage, Paralyze, 25 EN/attack [+20%]
[H] Mega V. Hurricane (S)- 7200 damage, 25 EN/attack [+20%]
[H] Mega Spinning Drill- 8400 damage, 25 EN/attack [+10%]


Inherent Abilities:
1) Virtuaroid
2) Countercut: Requires Martial Arts Mastery
3) Countershoot: Fireball, Flame Wave
4) Virtual Armor (S Armor)
5) Giant Mode (Transform): Enable Stomp. Dordray gains +2500 HP (both maximum and current) and becomes Size: L. Its Virtual Armor gives Damage Received -40% against [+]-type weapons instead, and it gains Weapon Damage +25%, and Agi +40. This ability can be disabled at any time, as long as you have at least 2501 HP remaining.
6) Damage Received -25%


Upgrades: Weapon x5, HP x4, EN x5, Armor x5

Bounty: 109 Credits


RVR-14N "The White Devil"

Statistics:
HP: 4400, EN: 306, Agi: 240
IS: 3, Move: F/G, Size: M, Rank: 10


Weapons:
[F] Beam Staff (BM)- 3200 damage [+55%]
[+] Lyrical Shooter Dash (BX:4)- 1200 damage, uses Lyrical Shooter Rounds [+65%]
[+] Lyrical Shooter (BF:4)- 1600 damage, 20 rounds [+65%]
[+] Lyrical Cluster (BSX:4)- 1600 damage/6 EN, Mobility Break [+55%]
[+] Lyrical Buster (B)- 5400 damage, 10 EN/shot [+65%]
[H] Lyrical Bind (SV:3)- 2400 damage/10 EN, Paralyze, Mobility Break [+70%]
[F] Pinky Rush (BMF:4)- 2000 damage/4 EN [+55%]
[+] Lyrical Breaker (BS)- 14000 damage, 45 EN/attack [+75%]

MAP Attacks:
[+] Lyrical Breaker (I:5)- 6000 damage, 45 EN/attack [+55%] Req: Emotional Mode


Inherent Abilities:
1) Virtuaroid
2) Countercut: Beam Staff
3) Countershoot: Lyrical Shooter, Lyrical Shooter Dash, Lyrical Cluster, Lyrical Buster
4) Dodge Cost -35%
5) Virtual Armor (S Armor)
6) Lyrical Protection (Barrier): Same effects as Barrier M.
7) Raising Heart (Sidekick)
8) Ace Custom (8)
9) Weapon Copy
10) Emotional Mode: Activates when HP is 50% or below. Weapon Damage +50%, and Accuracy +10% Barrier Negation +300 and Virtual Armor gives Damage Received -40% against [+]-type weapons instead. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.


Upgrades: Weapon x7, Accuracy x7, EN x7, Agility x7, Accuracy Upgrade+, Attack Upgrade+

Upgrades: Improved Reactor (1:2), Quad Tesla Drive (1:4), AI Assistant (2), Weapon Copy (1), Flight Unit (1), God Alpha (2)

Bounty: 279 Credits


TG-8v "Crimson Iron Rider"

Statistics:
HP: 3000, EN: 255, Agi: 280
IS: 3, Move: G, Size: S, Rank: 8


Weapons:
[F] Melee (M)- 1600 damage [+0%]
[F] Eisen Pikopiko (M)- 2800 damage [+55%]
[H] Gigant Wave- 2800 damage, 5 EN/attack [+75%]
[+] Schlaue Sprengstoff- 3800 damage, 5 rounds [+55%]
[+] Dimensional Shooter "Schwalbe Fliegen" (SF:3)- 1400 damage, Mobility Break, 15 rounds [+65%]
[H] Space-Time Ripper Wave 'Eisengeheul" (S)- 4400 damage, 12 EN/attack [+75%]
[H] Ultra-High Energy Loaded Shooter "Kometen Fliegen"- 6000 damage, 18 EN/attack [+85%]
[F] Gigant Crusher- 7200 damage, 25 EN/attack [+65%]
[H] Space-Time Ripper Wave "Eisengeheul+" (SV:4)- 2000 damage/8 EN, Burn [+80%]
[F] Riding the Hammer- 9500 damage, Armor Break, 35 EN/attack [+60%]
[H] Space-Time Ripper Wave "Eisengeheul EX" (SV:5)- 2200 damage/8 EN [+65%] Req: Gigant Mode
[F] Riding the Zerstörung (S)- 12000 damage, 45 EN/attack [+60%] Req: Gigant Mode


Inherent Abilities:
1) Virtuaroid
2) Countercut: Eisen Pikopiko
3) Countershoot: Schlaue Sprengstoff, Gigant Wave, Dimensional Shooter "Schwalbe Fliegen", Ultra-High Energy Loaded Shooter "Kometen Fliegen"
4) Dodge Cost -35%
5) Virtual Armor (S Armor)
6) Gigant Mode: [+]-type Accuracy +30%, non-[+] Weapon Damage +50%. Disable Riding the Hammer. Charge (4) to activate. Automatically activates when HP is 50% or below.


Upgrades: Weapon x7, Accuracy x7, EN x7, Agility x7, Accuracy Upgrade+, Attack Upgrade+

Bounty: 199 Credits

Edited by Suguri-SP, 20 July 2011 - 05:14 AM.


#10
Suguri-SP

Suguri-SP

    私 vs. 地球

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[table=Upgraded Units: Galactic Empire of Grenovia Units][/table]

Posted Image

Magnebeast DR-7

Statistics:
HP: 9000, EN: 208, Agi: 370
IS: 2, Move: G, Size: L, Rank: 8


Weapons:
[+] Electromagnetic Pulsewave- Stun, 10 EN/attack [+10%]
[F] Melee (M)- 500 damage [+0%]
[H] Magnetic Pull- 10 damage, 20 EN/attack [+20%]
[+] Eye Lasers (B)- 1200 damage, 5 EN/shot [+10%]
[F] Supermagnetic Double Saber (BM)- 900 damage # 2 [+0%]
[H] Magnetic Push- 2500 damage, 20 EN/attack [+20%]
[+] Supermagnetic Bolt (S)- 3000 damage, 20 EN/shot [+20%]
[H] Supermagnetic Storm (S)- 5000 damage, 35 EN/attack [+20%]

MAP Weapons:
[H] Supermagnetic Storm (I:4)- 3000 damage, 35 EN/attack [+0%]


Inherent Abilities:
1) Tyrant
2) Shield: Shield Usage x2
3) Countercut: Supermagnetic Double Saber
4) Countershoot: Eye Lasers
5) Damage Received -55%
6) Supermagnetic Field (Barrier)
7) Supermagnetic Wall
8) Magnetic Pull: A target which suffers damage from this attack immediately moves one terrain towards this unit. This does not change the accuracy or legality of attacks. This is a status effect.
9) Magnetic Push: A target which suffers damage from this attack immediately moves one terrain away from this unit. This does not change the accuracy or legality of attacks. This is a status effect.


Upgrades: HP x5, EN x3, Armor x5

Bounty: 265 Credits

Edited by Suguri-SP, 16 May 2011 - 11:08 AM.


#11
Suguri-SP

Suguri-SP

    私 vs. 地球

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[table=Upgraded Units: Lyrical Heart Units][/table]

Celesta LG

Statistics:
HP: 9600, EN: 289, Agi: 280
IS: 3, Move: F/G, Size: S, Rank: 10


Weapons:
[+] Flash Dust- Accuracy Break, 8 rounds [+55%]
[F] Melee (M)- 1400 damage [+35%]
[+] Auto Barret (SF:4)- 800 damage, 24 rounds [+45%]
[+] Auto Barret [Charged] (SF:2)- 1200 damage/2 EN, Barrier Pierce, uses Auto Barret rounds [+45%]
[F] Blastmir (M)- 3600 damage [+35%]
[F] Squall Lance (F:6)- 1000 damage/3 EN [+45%]
[F] Heat Strike- 5600 damage, Barrier Pierce, Spiritual Power, 15 EN/attack [+55%]
[+] Pixel Barret (GSX:6)- 800 damage, 36 rounds [+50%]
[+] Snipe Shot- 6000 damage, Spiritual Power, 6 rounds [+45%]
[+] Powder Shot- 7000 damage, 6 rounds [+45%]
[H] Charging Burst- 4000 damage, Barrier Pierce & 5000 damage, Barrier Pierce, Armor Pierce, Stun, Spiritual Power, 25 EN/attack [+45%]
[F] Whirl Lancer (X:6)- 1000 damage/4 EN, Armor Break, Spiritual Power, [+35%]
[F] Infinite Thrust- 11000 damage, Barrier Pierce, Spiritual Power, 35 EN/attack [+65%]


Inherent Abilities:
1) Arch Guardian
2) Enhanced Trikeros
3) Countercut: Blastmir
4) Countershoot: Auto Barret
5) EN Regen S
6) Guard Barrier (Barrier): Same effects as Barrier M
7) Damage Received -55%
8) Dodge Cost -35%
9) Snipe: Snipe Shot [+30%]
10) Seal Mode: Heat Strike (10), Snipe Shot (15), Charging Burst (15). Found in the Mechdev Lexicon


Upgrades: Weapon x7, Accuracy x7, HP x7, EN x7, Armor x7, Mobility x7, HP+, Weapon+

Bounty: 308 Credits

Edited by Suguri-SP, 19 June 2011 - 02:16 AM.


#12
Suguri-SP

Suguri-SP

    私 vs. 地球

  • SMD-31-FX1
  • Others:SC Staff
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  • 6,411 posts
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[table=Upgraded Units: Mobile Suit Gundam 0079 Units][/table]

Gaw-damn!

Statistics:
HP: 10500, EN: 392, Agi: 500
IS: 2, Move: F, Size: LL, Rank: 5


Weapons:
[+] Anti-Air Machineguns (S)- 1200 damage, 30 rounds [+20%]
[+] Mega Particle Cannon (BSF:6)- 1200 damage/6 EN [+20%]

MAP Attacks:
[+] Bombard (I:5)- 4500 damage, 3 rounds [+0%]


Inherent Abilities:
1) Mothership, Battleship
2) Countershoot: Anti-Air Machineguns
3) Damage Received -25%
3) Gaw-class Carrier can't be used in space


Upgrades: Weapon x5, HP x5, EN x4, Armor x5

Bounty: 185 Credits

Pilot Slots: 8

Edited by Suguri-SP, 09 May 2011 - 12:55 PM.


#13
Suguri-SP

Suguri-SP

    私 vs. 地球

  • SMD-31-FX1
  • Others:SC Staff
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  • 6,411 posts
  • Gender:Male
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[table=Upgraded Units: Muv-Luv Alternative][/table]

F-15SEJ Gekkou

Statistics:
HP: 4200, EN: 160, Agi: 240
IS: 4, Move: F/G, Size: M, Rank: 4


Weapons:
[F] Melee (M)- 750 damage [+0%]
[+] RG-36 36mm Chain Gun (SF:4)- 675 damage, 30 rounds [+15%]
[F] Type-65 Knife (M)- 1200 damage [+0%]
[+] RG-36 36mm Chain Gun (Sniper Model)- 2250 damage, 10 rounds [+30%]
[F] Type-74 Longsword (M)- 2250 damage [+10%]
[+] GG-120 120mm Smoothbore Cannon- 4050 damage, 6 rounds [+20%]
[+] Quad Fire (S)- 4800 damage, 3 rounds [+30%]

MAP Attacks:
[+] S-11 Explosive (I:6)- 6750 damage, 1 round, Rounds Locked [+0%]


Inherent Abilities:
1) Tactical Surface Fighter
2) Shield
3) Countercut: Type-65 Knife, Type-74 Longsword
4) Countershoot: RG-36 36mm Chain Gun, RG-36 36mm Chain Gun (Sniper Model)
5) Damage Received -25%
6) Dodge Cost -25%
7) Stealth
8) Snipe: RG-36 36mm Chain Gun (Sniper Model) [+10%]
9) Self-Destruct
10) S-11 Explosive: If this attack is used, disable Self-Destruct.


Upgrades: Weapon x5, HP x5, Armor x5, Agility x5

Bounty: 110 Credits

Edited by Suguri-SP, 16 May 2011 - 11:08 AM.





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