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Imban

NJU Event: The Emissary of the Chaos

136 posts in this topic

CO Phase

Regen Phase:

+5CP

Iono : "Ah~ so we get the easy job now"

Eclair : "Shouldn't we glad for that iono-sama"

Iono : "no... no i can't find a reason to have fun"

Eclair : "somehow... that doesn't sound right at all"

Iono : "arara~"

Orders:

Available Command Points: 25/50


REGENERATION PHASE:

WIll : +1

HP : +260

EN : +21

SPIRIT PHASE

SC:

Will:

Eclair : "so.. i guess that's my job"

Eclair : "i'll Cover your back Karura-san"

DEFENSE:

ENEMY:

WEAPON:

ACTION:

DAMAGE:

SPENT:

Total resources Spent :

TRANSFORMATION/MAINTENANCE PHASE:

Current Form:

New Form:

Movement: G

Terrain: Move to mountain Low Left > 5 EN

SPECIAL PHASE:

Special: Guard On > 30 AP

Eclair : "ZETTO BLAAADEEE!"

ATTACK PHASE:

WEAPON: [F] Z Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

TARGET: Ivis

DAMAGE: 2625

SPENT: 12 EN

STATUS:

MODIFIERS: Dmg +5%, Acc +20%

Aoi : [You know... you suck at attacking]

Eclair : "yea... Hey... get off the chan!"

Statistics:

HP: 9500/9500

EN: 264/280

DP: 3000/3000

AP: 70/100

SP (Eclair): 124/124

WILL: 1/10

ETC: Guard On

Stats: N/A

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Z Beam- 800 damage, 5 EN/attack [+20%]

[+] Z Missiles (P)- 1000 damage, 10 rounds [+15%]

[H] Rocket Knuckle (P)- 1400 damage [+0%]

[F] Z Blade (M)- 1600 damage [+0%]

[F] Z Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

[+] Final Z Beam- 3500 damage, 20 EN/attack [+20%]

[F] Z Final Buster (F:5) 1000 damage/8 EN [+20%]

Edited by Iono

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[Remmington Jack]

"We can't get a reading on these strange robots, but we can't let them into the city. Begin a counteroffensive to try and drive them away!"

P.S. PHASE

Seishin Used: Attack! Lv1

Target: Andrew Borjorn

CP Used: 5

Effect: +10% Damage

Statistics:

CP: 25/50

[Andrew Borjorn]

REGENERATION PHASE:

EN Regenerated: 11

"Understood, sir. Beginning counterattack. Radio, try to get a bead on their commander, and see if you can make any sense of their communications."

"Roger."

ATTACK PHASE:

Weapon Used: Pulse Energy Gun

Target(s): Ivis

Damage Dealt: 1360 x 6

Resources Spent: 36 EN

Modifiers: -25%

Statistics:

HP: 2000/2000

DP: 3200/3200

EN: 174/210

SP (Andrew): 90/90

SP (Radio): 90/90

AP: 100

Move: F

Will: 1

Weapons:

30mm Gatling Gun 20/20

Heavy Rocket Pods 40/40

Cluster Bombs 4/4

Edited by Umbaglo

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Mission: Emissary of the Chaos

Fraction: Z Braver

Commander: Honya-Chan

Commander CP: 25/54

"Denpa" Phase

Regeneration Phase

Will: +1, 1/10

Spirit Command Phase

SC:

Target:

Cost:

Effect:

Defense Phase

Enemy:

Weapon:

Action:

Damage:

Resource Spent:

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] Bomb (P)

Target: Ivis

Damage: 3600 DMG

Resource Spent: 1 Round

Status:

Modifiers:

Accuracy - 15%

- Sub-Pilot + 20%

- Weapon +15%

- Terrain - 50%

Statistics

HP: 2600/2600

EN: 120/120

DP: 3000/3000

AP: 100/100

Denpa SP: 90/90

Chef SP: 92/92

Kii-Tan SP: 78/78

Will: 1/10

Etc:

Weapons:

[+] 20mm Vulcan- 400 damage, 20 rounds [+40%]

[+] Missile (PGSX:2)- 800 damage, 20 rounds [+25%]

[+] Bomb (P)- 3600 damage, 9/10 rounds [+15%]

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CO Ivis Phase

Regeneration Phase

CP: +5 (30)

"Succumb to [The Chaos], Z Bravers. Your justice will falter and you will be undone."

CO Order Phase

CO Order Used: Attack! [L2], Hit! [L1]

CP Cost: 15

Statistics:

Ivis

CP: 15/70

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Delgon 1L Phase

Regeneration Phase:

Will: +1

Defense Phase:

Attackers: Kotoha Isone

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 280 * 1.2 * 1.1 = 370 DP

Ivis sighs and flings one of her Delgons in front of herself.

Support Defense Phase:

Support Defense For: Ivis

Attackers: Ryuka Sanae, Eris, Azusa Miura, Eclair Bernkastel, Andrew Borjorn, Maori Mikoto

Incoming Attacks: 10-Tube Dual Missile Pod, Ice Dragon, Borot Dynamic Special, Z Blade Powered Up, Pulse Energy Guns, Bomb

Actions Taken: Take all

Damage Taken: and die (killed by Ryuka Sanae)

Resources Spent: 1 Derpgone

Statistics:

Delgon

HP: 0/2000

EN: 80/80

DP: 2630/3000

AP: 100/100

SP: 112/112

Will: 1/10

Weapons:

Handy Bazooka: 15/15 rounds

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Ivis Phase

Regeneration Phase:

Will: +1

Wonder Bit Charge: +1

"Hmph. There are more where that one came from."

Defense Phase:

Attackers: Kotoha Isone

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 225 * 1.2 * 1.1 * .75 = 223 DP

Transformation Phase:

Activate Emblem of Darkness!

Ivis begins radiating a black and red aura, waves of evil energy lashing out at those who closed in on her!

Attack Phase:

Weapon Used: [H] Critical Crimson Veil (S)

Target(s): Karura, Takane Shijou, Eclair Bernkastel

Damage Dealt: 5976 * 3.2 = 19123 / 3 = 6374 each

Status Effect: None

Resources Spent: 18 EN

Modifiers:

- Damage Modifier: +220%

+45% Melee 4

+40% Ivis

+30% Domination

+25% Emblem of Darkness

+30% Infight L3

+20% Attack! L2

+30% Critical

- Accuracy Modifier: +160%

+20% Ivis

+10% Domination

+30% Sensor Tweak x2

+20% Emblem of Darkness

+35% Weapon

+10% Infight L3

+10% Hit! L1

+30% Critical

-5% Moonlight

Statistics:

Ivis

HP: 4900/4900

EN: 132/150

DP: 2777/3000

AP: 93/100

SP: 115/144

Will: 1/10

Wonder Bit: 1/5

Crimson Veil: 0/5

Weapons:

Shield Shotgun: 18/18 rounds

Edited by Imban

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Temjin 747J Phase

Regeneration Phase:

Will: +1

Defense Phase:

Attackers: Kotoha Isone

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 250 * 1.2 * 1.1 = 330 DP

The Shadow Temjin hops onto its sword and surfs into Karura, disrupting her attack!

Support Defense Phase:

Support Defense For: Shadow Raiden 512E1

Attackers: Karura, Takane Shijou

Incoming Attacks: Gerbera Straight, Freeze Beam

Actions Taken: CC, Beam Shield

Damage Taken: 0, 2160 * .8 * .9 * .5 - 800 * .7 = 0

Resources Spent: 4 AP, 1 Beam Shield

Transformation Phase:

Activate Emblem of Darkness!

Attack Phase:

Weapon Used: [F] Critical Blue Slider ver.747m

Target(s): Karura

Damage Dealt: 6500 * 2.45 = 15925 damage

Status Effect: None

Resources Spent: 36 EN

Modifiers:

- Damage Modifier: +145%

+25% Melee 2

+5% Brave

+25% Emblem of Darkness

+30% Infight L3

+20% Attack! L2

+40% Critical

- Accuracy Modifier: +85%

+5% Brave

+20% Emblem of Darkness

+10% Infight L3

+5% Weapon

+10% Hit! L1

+40% Critical

-5% Moonlight

Statistics:

Shadow Temjin 747J

HP: 4200/4200

EN: 114/150

DP: 2670/3000

AP: 93/100

SP: 107/128

Will: 1/10

Beam Shield: 12/13

Weapons:

Power Bomb Mk5d: 5/5 rounds

Sleipner Mk6mz [Neutral Launcher]: 15/15 rounds

Edited by Imban

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Raiden 512E1 Phase

Regeneration Phase:

Will: +1

Seishin Phase:

Seishin Used: Hot Blood [L1], Resist [L1]

SP Cost: 30

Defense Phase:

Attackers: Kotoha Isone

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Resist

Damage Taken: 22950 * .25 * .75 * .5 = 2152

Resources Spent: 2152 HP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Raiden dashes through the bomb and into the city, spinning to fire its massive, battleship-class cannons!

Attack Phase:

Weapon Used: [+] Critical Binary Lotus (BASV:4)

Target(s): Kotoha Isone, Sora Oodori, Karura, Eclair Bernkastel, Takane Shijou, Eris, Andrew Borjorn, Azusa Miura

Damage Dealt: 1000 * 1.5 * 2.35 = 3525 * 4 = 14100 # 2 * .4 = 5640 each

Status Effect: None

Resources Spent: 36 EN

Modifiers:

- Damage Modifier: +135%

+25% Range 2

+20% Unit Specialization L2

+25% Emblem of Darkness

+30% Gunfight L3

+20% Attack! L2

+15% Critical

- Accuracy Modifier: +70% (+20% to Karura, Eclair Bernkastel, and Takane Shijou)

+10% Unit Specialization L2

+20% Emblem of Darkness

+10% Gunfight L3

+10% Weapon

+10% Hit! L1

+15% Critical

-5% Moonlight

(-50% Terrain to Karura, Eclair Bernkastel, and Takane Shijou)

Statistics:

Shadow Raiden 512E1

HP: 2848/5000

EN: 139/180

DP: 3000/3000

AP: 90/100

SP: 72/128

Will: 1/10

Weapons:

Flat Launcher Zap-11: 12/12 rounds

Edited by Imban

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Delgon 2L Phase

Regeneration Phase:

Will: +1

Defense Phase:

Attackers: Kotoha Isone

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 280 * 1.2 * 1.1 = 370 DP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Delgon is retarded and runs away from its master.

Attack Phase:

Weapon Used: [+] Critical Handy Bazooka

Target(s): Takane Shijou

Damage Dealt: 2000 * 2.55 = 5100 damage

Status Effect: None

Resources Spent: 1 round

Modifiers:

- Damage Modifier: +155%

+45% Range 4

+30% Power Booster x2

+25% Emblem of Darkness

+20% Gunfight L2

+20% Attack! L2

+15% Critical

- Accuracy Modifier: +35%

+30% Sensor Tweak x2

+20% Emblem of Darkness

+10% Weapon

+5% Gunfight L2

+10% Hit! L1

+15% Critical

-55% Moonlight

Statistics:

Delgon

HP: 2000/2000

EN: 80/80

DP: 2630/3000

AP: 90/100

SP: 90/112

Will: 1/10

Weapons:

Handy Bazooka: 14/15 rounds

Edited by Imban

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Temjin 747HII Phase

Regeneration Phase:

Will: +1

Seishin Phase:

Seishin Used: Sure Hit [L1]

SP Cost: 15

Defense Phase:

Attackers: Sora Oodori

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 270 * 1.5 * 1.1 * .95 = 423 DP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Shadow artillery Temjin advances into the city, firing a powerful shot from its beam rifle!

Attack Phase:

Weapon Used: [+] Critical Empowered Attack (BS)

Target(s): Kotoha Isone, Sora Oodori, Azusa Miura, Andrew Borjorn

Damage Dealt: 6000 * 2.85 = 17100 * .4 = 6840 damage each

Status Effect: Negates evasive secondary defenses

Resources Spent: 1 round

Modifiers:

- Damage Modifier: +185%

+45% Range 4

+25% Emblem of Darkness

+30% Gunfight L3

+50% T-LINK Sensor

+20% Attack! L2

+15% Critical

- Accuracy Modifier: +130%

+10% Accuracy 1

+5% Newtype

+20% Emblem of Darkness

+15% Weapon

+10% Gunfight L3

+25% T-LINK Sensor

+10% Hit! L1

+25% Sure Hit L1

+15% Critical

-5% Moonlight

Statistics:

Shadow Temjin 747-HII

HP: 4500/4500

EN: 135/140

DP: 2577/3000

AP: 90/100

SP: 87/128

Will: 1/10

Weapons:

Power Bomb Mk5d: 5/5 rounds

Shoulder Launcher KLS-24-C: 20/20 rounds

Cloud Sleip Mk1mz: 30/30 rounds

Empowered Attack: 6/7 rounds

Edited by Imban

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Fei-Yen with VividHeart Phase

Regeneration Phase:

Will: +1

SEED Mode: Activated, Delgon destroyed

Defense Phase:

Attackers: Sora Oodori

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 260 * 1.5 * 1.1 * .85 = 365 DP

Transformation Phase:

Activate Emblem of Darkness!

Activate Emotional Mode!

Move into City!

The Fei-Yen begins to glow in an evil mockery of Emotional Mode and rushes towards the city, firing a dark purple Vivid Heart from its chest.

Attack Phase:

Weapon Used: [+] Critical Vivid Heart (BS)

Target(s): Kotoha Isone, Sora Oodori, Azusa Miura, Andrew Borjorn

Damage Dealt: 7000 * 3.05 = 21350 / 4 = 5337 damage each

Status Effect: None

Resources Spent: 41 EN

Modifiers:

- Damage Modifier: +205%

+35% Range 3

+10% SEED Mode

+5% Genius

+25% Emblem of Darkness

+50% Emotional Mode

+30% Gunfight L3

+20% Attack! L2

+30% Critical

- Accuracy Modifier: +110%

+5% Genius

+10% SEED Mode

+20% Emblem of Darkness

+10% Emotional Mode

+20% Weapon

+10% Gunfight L3

+10% Hit! L1

+30% Critical

-5% Moonlight

Statistics:

Shadow Fei-Yen with VividHeart

HP: 950/3800

EN: 94/140

DP: 2635/3000

AP: 93/100

SP: 102/128

Will: 1/10

Weapons:

Hand Beam: 20/20 rounds

Edited by Imban

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Specineff Phase

Regeneration Phase:

Will: +1

Counter Charge: +1

Defense Phase:

Attackers: Sora Oodori

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Beam Shield

Damage Taken: 9300 * .8 * .9 * .4 - 800 * .65 = 1221

Resources Spent: 1221 HP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Shadow Specineff drifts into the base and lobs a large, slow spirit ball out of it to the west.

Attack Phase:

Weapon Used: [+] Critical Large Spirit Ball

Target(s): Eclair Bernkastel

Damage Dealt: None

Status Effect: Paralyze

Resources Spent: 9 EN

Modifiers:

- Damage Modifier: N/A

- Accuracy Modifier: +5%

+5% Brave

+20% Emblem of Darkness

+10% Weapon

+10% Hit! L1

+15% Critical

-5% Moonlight

-50% Terrain

Statistics:

Shadow Specineff 13 the Sin

HP: 2879/4100

EN: 146/160

DP: 3000/3000

AP: 94/100

SP: 102/128

Will: 1/10

Counter: 1/5

Beam Shield: 14/15

Weapons:

Yfleither 13 Ver. C: 15/15 rounds

Edited by Imban

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Delgon 1R Phase

Regeneration Phase:

Will: +1

Defense Phase:

Attackers: Sora Oodori

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 280 * 1.5 * 1.1 = 462 DP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Delgon waddles into the city, shooting its bazooka.

Attack Phase:

Weapon Used: [+] Critical Handy Bazooka

Target(s): Sora Oodori

Damage Dealt: 2000 * 2.55 = 5100 damage

Status Effect: None

Resources Spent: 1 round

Modifiers:

- Damage Modifier: +155%

+45% Range 4

+30% Power Booster x2

+25% Emblem of Darkness

+20% Gunfight L2

+20% Attack! L2

+15% Critical

- Accuracy Modifier: +85%

+30% Sensor Tweak x2

+20% Emblem of Darkness

+10% Weapon

+5% Gunfight L2

+10% Hit! L1

+15% Critical

-5% Moonlight

Statistics:

Delgon

HP: 2000/2000

EN: 75/80

DP: 2538/3000

AP: 90/100

SP: 90/112

Will: 1/10

Weapons:

Handy Bazooka: 14/15 rounds

Edited by Imban

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Delgon 2R Phase

Regeneration Phase:

Will: +1

Defense Phase:

Attackers: Sora Oodori

Incoming Attacks: RMS-1 Large Anti-Ship Reaction Missile

Actions Taken: Dodge

Damage Taken: 0

Resources Spent: 280 * 1.5 * 1.1 = 462 DP

Transformation Phase:

Activate Emblem of Darkness!

Move into City!

The Delgon waddles into the city, shooting its bazooka.

Attack Phase:

Weapon Used: [+] Critical Handy Bazooka

Target(s): Sora Oodori

Damage Dealt: 2000 * 2.55 = 5100 damage

Status Effect: None

Resources Spent: 1 round

Modifiers:

- Damage Modifier: +155%

+45% Range 4

+30% Power Booster x2

+25% Emblem of Darkness

+20% Gunfight L2

+20% Attack! L2

+15% Critical

- Accuracy Modifier: +85%

+30% Sensor Tweak x2

+20% Emblem of Darkness

+10% Weapon

+5% Gunfight L2

+10% Hit! L1

+15% Critical

-5% Moonlight

Statistics:

Delgon

HP: 2000/2000

EN: 75/80

DP: 2538/3000

AP: 90/100

SP: 90/112

Will: 1/10

Weapons:

Handy Bazooka: 14/15 rounds

Edited by Imban

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Mission: Emissary of the Chaos

Fraction: Z Braver

Commander: Honya-Chan

Commander CP: 30/54

"Denpa" Phase

Regeneration Phase

Will: +1, 2/10

Spirit Command Phase

SC:

Target:

Cost:

Effect:

Defense Phase

Enemy:

Weapon:

Action:

Damage:

Resource Spent:

Special Phase

Special:

Cost:

Attack Phase

Weapon: Resupply Ammo

Target: Boss Borot

Damage: Nil

Resource Spent: 1 ATK Phase

Status:

Modifiers:

Statistics

HP: 2600/2600

EN: 120/120

DP: 3000/3000

AP: 100/100

Denpa SP: 90/90

Chef SP: 92/92

Kii-Tan SP: 78/78

Will: 2/10

Etc:

Weapons:

[+] 20mm Vulcan- 400 damage, 20 rounds [+40%]

[+] Missile (PGSX:2)- 800 damage, 20 rounds [+25%]

[+] Bomb (P)- 3600 damage, 9/10 rounds [+15%]

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Keitero's Phase

Regeneration Phase

CP: +5

"One down! Keep it up!"

Command Phase

Command: Attack!

Cost: 5 CP

Effect: Weapon Damage +10%

Command Phase

Command: Hit!

Cost: 5 CP

Effect: Accuracy +10%

Statistics

CP: 40/62

--------------------------------------------------

Dragonar's Phase

Regeneration Phase

Will: +1, 2/10

EN Regen: +5%, +9 EN

Spirit Command Phase

SC:

Target:

Cost:

Effect:

Defense Phase

Enemy:

Weapon:

Action:

Damage:

Resource Spent:

Move Phase

Currently in: Small City, Cold, Moonlight

Move Type: F

Special Phase

Special:

Cost:

"Let's go!"

Attack Phase

Weapon: [+] 10-Tube Dual Missile Pod (PGSF:10)

Target: Ivis

Damage: 500*2.05 = 1025x10

Resource Spent: 10 rounds, 10 AP

Status: Critical

Modifiers:

Weapon Damage: +105%

+45% (Ranged lvl 4)

+5% (Genius)

+30% (Power Boosters x2)

+10% (Attack!)

+15% (Critical)

Target Dodge Cost: +80%

+5% (Ranged lvl 4)

+15% (Accuracy lvl 2)

+5% (Genius)

+30% (Sensor Tweaks x2)

+10% (Hit!)

+15% (Critical)

+50% (Weapon)

-50% (Terrain)

Statistics

HP: 3500/3500

EN: 170/170

DP: 3000/3000

AP: 80/100

SP: 112/112

Will: 2/10

Etc:

Weapons:

[+] 25mm Machine Guns (SF:6)- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] Leg Missile Pods (PGSF:8)- 500 damage, 40 rounds [+30%]

[+] 10-Tube Dual Missile Pod (PGSF:10)- 500 damage, 20 rounds [+30%]

[F] Close-Combat Assault Knife (M)- 800 damage [+0%]

[+] 75mm Autocannon (F:6)- 800 damage, 20 rounds [+10%]

[+] 88mm Hand Railgun- 1200 damage, 10 rounds [+10%]

[+] 280mm Rail Cannon- 2000 damage # 2, 10 rounds [+20%]

[+] All-Out Attack (S)- 3000 damage, 1 round [+20%]

MAP Attacks:

[+] Plasma Grenade (BT:3)- 1000 damage, 4 rounds, Mobility Break [+0%]

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REGENERATION PHASE:

CP Regen: 5

SEISHIN PHASE

Psycometry: Offense

All units you own gain +10% Weapon Damage for this turn.

Statistics:

CP: 25/50

REGENERATION PHASE:

EN Regen: 10

SEISHIN PHASE

Iron Wall (25 SP)

Damage Received -50%

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Take

Damage Taken: 465, 564, 440

Resources Spent:

ATTACK PHASE:

Weapon Used: [H] Borot Dynamic Special (PSX:20)

Target(s): Ivis

Damage Modifiers: +60%

Accuracy Modifiers: +35%

Other Modifiers: Critical

Damage Dealt: 432 x 20

Resources Spent: 40 EN, 8 AP

Statistics:

HP: 4031/5500

EN: 130/200

AP: 44/100

DP: 3000/3000

SP (Azusa): 53/78

SP (Miki): 78/78

SP (Hibiki): 38/48

Guts: 3/10

Boin: Damage Received -15%

Mazin Power: Damage Dealt +25%, Damage Received -25%

Borot Pressure Punch: 3/3

Super Deluxe Borot Punch: 1/1

Borot Dynamic Special: 0/1

Edited by Nimbus Noa

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[Remmington Jack]

"Watch out for incoming attacks."

P.S. PHASE

Seishin Used: Attack! Lv1

Target: Andrew Borjorn

CP Used: 5

Effect: +10% Damage

Statistics:

CP: 25/50

[Andrew Borjorn]

REGENERATION PHASE:

EN Regenerated: 11

"Ha, I guess these folks like us, eh Radio?"

"Guess so, sir."

DEFENSE PHASE:

Attacking Weapon #1: Binary Lotus

Action Taken: Dodge

Damage Taken: 257 (240 * 1.7 * 0.7 * 0.9)

Resources Spent: DP

Attacking Weapon #2: Empowered Attack

Action Taken: Dodge

Damage Taken: 348 (240 * 2.3 * 0.7 * 0.9)

Resources Spent: DP

Attacking Weapon #3: Vivid Heart

Action Taken: Dodge

Damage Taken: 318 (240 * 2.1 * 0.7 * 0.9)

Resources Spent: DP

ATTACK PHASE:

Weapon Used: Pulse Energy Gun

Target(s): Ivis

Damage Dealt: 1360 x 6

Resources Spent: 36 EN

Modifiers: -25%

Statistics:

HP: 2000/2000

DP: 2277/3200

EN: 149/210

SP (Andrew): 90/90

SP (Radio): 90/90

AP: 100

Move: F

Will: 2

Weapons:

30mm Gatling Gun 20/20

Heavy Rocket Pods 40/40

Cluster Bombs 4/4

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REGENERATION PHASE:

EN Regen: 7

SEISHIN PHASE

Concentrate (15 SP)

Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn.

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Dodge

Damage Taken: 414, 190, 215

Resources Spent:

ATTACK PHASE:

Weapon Used: [+] Freeze Beam

Target(s): Ivis

Damage Modifiers: +80%

Accuracy Modifiers: +135%

Other Modifiers: Paralyze

Damage Dealt: 2160

Resources Spent: 10 EN

Statistics:

HP: 3200/3200

EN: 110/130

AP: 60/100

DP: 2181/3000

SP: 97/112

Guts: 2/10

Moonlight Waltz: Damage Dealt +10% & Accuracy +10%

Edited by Nimbus Noa

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CO Phase

Regen Phase:

+5CP

Iono : I WANT HER AS MY SOBAME O_O

Orders:

Available Command Points: 25/50


REGENERATION PHASE:

WIll : +1

HP : +260

EN : +21

SPIRIT PHASE

SC: Iron Wall (15 SP): Gain Damage Received -25% for one turn.

Will:

DEFENSE:

ENEMY: Ivis

WEAPON: Crimson Veil

ACTION: Block

DAMAGE: 418

SPENT:

Total resources Spent :

ENEMY: Raiden

WEAPON: Binary Lotus

ACTION: Block

DAMAGE: 370

SPENT:

Total resources Spent :

ENEMY: Specineff

WEAPON: Large Spirit Ball

ACTION: Dodge

DAMAGE:

SPENT: 415 DP

Total resources Spent :

SUPPORT DEFENSE (Karura):

ENEMY: Ivis

WEAPON: Crimson Veil

ACTION: Block

DAMAGE: 299

SPENT:

Total resources Spent :

ENEMY: Temjin

WEAPON: Blue Slider

ACTION: Block + Beam Shield

DAMAGE: 173

SPENT: 1 Beam Shield

Total resources Spent :

ENEMY: Raiden

WEAPON: Binary Lotus

ACTION: Block

DAMAGE: 264

SPENT:

Total resources Spent :

SPECIAL PHASE:

ATTACK PHASE:

WEAPON: [F] Z Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

TARGET: Ivis

DAMAGE: 2625

SPENT: 12 EN

STATUS:

MODIFIERS: Dmg +5%, Acc +20%

Statistics:

HP: 7976/9500

EN: 264/280

DP: 2585/3000

AP: 70/100

SP (Eclair): 109/124

WILL: 2/10

ETC: Guard On

Stats: N/A

Move: H

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Z Beam- 800 damage, 5 EN/attack [+20%]

[+] Z Missiles (P)- 1000 damage, 10 rounds [+15%]

[H] Rocket Knuckle (P)- 1400 damage [+0%]

[F] Z Blade (M)- 1600 damage [+0%]

[F] Z Blade Powered Up- 2500 damage, 12 EN/attack [+20%]

[+] Final Z Beam- 3500 damage, 20 EN/attack [+20%]

[F] Z Final Buster (F:5) 1000 damage/8 EN [+20%]

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Hinata's Turn!

Regeneration Phase:

CP: +5

Hinata002.png

"Ladies and gentlemen, I will channel the Basu this turn. I don't know why I look worried."

Hinata002.png

"Oh wait I do. I don't know the links to the faces in the album and so I am stuck with these ones."

Command Phase:

Order Used: "Hit it like you mean it"

Target: All my units

CP Used: 5

Effect: All units you own gain +10% TDC for this turn.

Statistics:

CP: 25/50


Karura's Turn!

Regeneration Phase:

Will: +1

Seishin Phase:

Defense Phase

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Current Terrain: City

Move to: Mountain (Low) (Left Side)

Move: G

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Karura001.png

"ATASHI NO KONO TE GA MAKKA NI MOERU! OMAE WO TAOSE TO TODOROKI SAKEBU! KOURAIKYUUUUUUUUUUUU!"

Attack Phase:

Weapon Used: [F] Kouraikyuu

Target: Shadow Raiden 512E1

Damage Dealt: 8976

Resources Spent: 9 EN, 10 AP Critical

Status Effect: Mobility Break

Modifiers:

  • Damage: +140%
    • +35% Natural Mods
    • +20% Fury
    • +10% Charge
    • +30% Infight Level 3 (Chips)
    • +30% Power Boosters
    • +15% Critical

    [*]Accuracy: +75%

    • +10% Natural Mods
    • +10% Infight Level 3 (Chips)
    • +30% Sensor Tweak
    • +55% Weapon
    • +15% Critical
    • +10% Hit!
    • -55% Terrain

Statistics:

HP: 3000/3000

EN: 126/140

DP: 3000/3000

AP: 60/100

Will: 2/10

Karura SP: 53/93

Multi SP: 93/93

Charge: 1/3

Weapons:

[+] 'Igelstellung' 75mm CIWS- 680 damage, 20 rounds [+75%]

[F] Melee (M)- 850 damage [+35%]

[F] Beam Saber (BM)- 2040 damage, 5 EN/attack [+45%]

[+] Type 71 Beam Rifle (B)- 2210 damage, 5 EN/attack [+45%]

[F] Kouraikyuu- 3740 damage, Mobility Break, 10 EN/attack [+55%]

[F] Gerbera Straight (M)- 4420 damage [+55%]

Combo Attacks:

[H] Astray Double Blade- 6400 damage, Barrier Pierce, 25 EN/attack [+65%]

Edited by Nimbus Noa

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AKITA GO FINISH MY RYUJINMARU


Regeneration Phase:

  • +1 Will (1/10)
  • +6 EN (City Small)

Spirit Phase:

  • ~

Defense Phase:
    Incoming Attacks:
    • A lot of shit. (Dodge them all)

    Resources Spent:

    • 260, 352, 321, 283, 283

Other Phases:

  • Mode: Fighter
  • Move: F
  • Start Location: City Small
  • End Location: ~
  • Recognition

Attack Phase:

Target: Left Side Mountain

[+] RMS-1 Large Anti-Ship Reaction Missile (PT:6)- 6000 damage, Barrier Pierce, 5 round, Hardpoints: 1 [+0%]

DMG: 9300

TDC: +50%

Other: Barrier Pierce

Resource: 1 round

Statistics:

HP: 2100/2100

EN: 120/120

DP: 1501/3000

AP: 70/100

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Mission: Emissary of the Chaos

Fraction: Z Braver

Commander: Honya-Chan

Commander CP: 30/54

"Kotodama Tsukai" Phase

Regeneration Phase

Will: +1, 2/10

Kotone: "Oh goodness..."

Spirit Command Phase

SC: Flash Lv. 1

Target: Self

Cost: 10 SP (Kotone)

Effect: -75% DC, ESD

Defense Phase

Enemy: YOU

Weapon: STUFF

Action: DODGE

Damage: N/A

Resource Spent: 180 x 1.7 x 0.25 x 0.95 = 73 DP

180 x 2.3 x 0.95 = 393 DP

180 x 2.1 x 0.95 = 359 DP

Special Phase

Special:

Cost:

Attack Phase

Weapon: [+] RMS-1 Large Anti-Ship Reaction Missile (PT:6)

Target: First SIX to post in the CITY

Damage: 9000 x 2.55 = 22950 DMG

Resource Spent: 1 Round

Status: Barrier Pierce

Modifiers:

[+] - Type Weapon Damage + 155%

- Pilot + 85%

- Item + 70%

Accuracy + 70%

- Pilot + 30%

- Weapon +25%

- Item + 25%

Statistics

HP: 2100/2100

EN: 120/120

DP: 2175/3000

AP: 70/100

Kotone SP: 89/99

Anita SP: 90/90

Will: 2/10

Etc:

Weapons:

[+] Twin ROV-20 Anti-Aircraft Laser Cannon (BF:2)- 750 damage, 3 EN/attack [+25%]

[+] Howard GU-11 55mm 3-Barrel Gatling Gun Pod- 1050 damage, 20 rounds [+25%]

[+] HMMP-02 Micro-Missile Launcher Pod (PSF:8)- 600 damage, 20 rounds [+35%]

[+] Mauler RO-X2A High-Powered Double-Action Beam Cannon Pod (B)- 3000 damage, 10 EN/attack [+25%]

MAP Attacks:

[+] RMS-1 Large Anti-Ship Reaction Missile (PT:6)- 9000 damage, Barrier Pierce, 3/5 rounds [+25%]

Edited by Vayu

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Make sure everyone has posted next time before you nuke in our terrain.....


Terrain Effects:

- Power Grid: Units on this Terrain gain: EN Regen 5%

- Cool-Down: Resource cost of all EN-based attacks is reduced by 10%.

- Darkness: All weapons gain: Accuracy -5%. Solar Panel is disabled.

CO Regeneration Phase

CP +5

CO Command Phase

15 CP Focus Fire![L1]: Choose one target enemy. All attacks from units you own that target that enemy alone gain +20% Weapon Damage & TDC.

Target: Ivis

CO Statistics Phase

CP: 5/50

15 CP Focus Fire![L1]: Choose one target enemy. All attacks from units you own that target that enemy alone gain +20% Weapon Damage & TDC.

Stealth Warfare Specialist

Regeneration Phase

Will +1

EN +11

Spirit Command Phase

cast by sidekick

10 SP Resist L1 Gain DR -75% against the first attack received this turn. [sD]

Defense Phase

Incoming Attack : [+] Critical Binary Lotus (BASV:4) 5640 Accuracy Modifier: +70%

Defensive Action : barrier (1500)

Damage Taken : (5640 * 0.25 - 1500) = 0

Defense Cost : 5 en

Incoming Attack : nuke +70% , dodge it, 434 dp

Item Phase

Transform/Change Phase

Special Phase

Attack Phase Critical

Weapon Select : [+] Ice Dragon (X:2)- 3200 damage/20 EN [+25%]

Targeting : Ivis

Damage Mods : +65%

Damage Dealt : 5280 x2

TDC Mods : (70-55) = +15%

Rounds/EN Spent : 36 EN 10 AP

Statistics Phase

HP: 3000/3000

EN: 155/221

DP: 2566/3000 [Agi: 300]

AP: 80/100

Will: 2/10

Eclosion Mode: May pay half of your current HP at any time to activate this ability. For the next three rounds, Agi -30 and enable Ice Blast.

5 EN Ice Shield (Barrier): Negate up to 1500 damage from a single attack phase.

25 EN Ice Shield (Barrier): Negate up to 4000 damage from a single attack phase.

Virtual Armor (S Armor): Damage Received -30% from non-[F] sources.

1/1 Witch Apple

[+] Ice Shards (SF:4)- 600 damage/3 EN [+10%]

[F] Staff (M)- 1600 damage [+0%]

[F] Ice Blast- 2100 damage. Eclosion Mode only. [+0%]

[+] Ice Shield- 2200 damage, 5 EN/shot [+20%]

[+] Laser (BV:3)- 1200 damage/5 EN [+10%]

[+] Ice Dragon (X:2)- 3200 damage/20 EN [+25%]

* Ice Blast: Any damage dealt by this attack to its target also causes SGF-417-L Angelan to regenerate an equal amount of HP.

* Laser: You may add the Stun attribute if this weapon is used to its maximum.

[table=Pilot: Eris / Main Pilot?: Yes/No]


  • [F]-type Damage +0% TDC +0%
    [H]-type Damage +30% TDC +10%
    [+]-type Damage +30% TDC +10%
    Dodge Cost: -15%
    Damage Received: -15%
    Shield Usage: +0
    10 AP Critical: Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn.
    7 AP Countercut
    7 AP Countershoot
    3 Will Defense Pierce: The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.
    5 Will Fast Combat: Gain 1 additional Attack Phase this turn.
    5 Will Focused Attack: Your next attack phase gains TDC +100% & Weapon Damage +25%.
    6 Will Evasive Maneuver: Negate all attacks aimed at you this round. [ESD]
    SP: 93/93
    15 SP Boost L1 Gain DC -25% for one turn.
    15 SP Iron Wall L1 Gain DR -25% for one turn
    20 SP Duty L1 Recover 30% of your maximum DP
    20 SP Perseverance L1 Recover 30% of your maximum HP
    35 SP Substitute L1 For a single turn, trade Defense Phase with one target ally regardless of any condition. That ally must not have taken his or her turn to be a legitimate target of this spell.

[/td]

[/table][table=Sidekick: Fatima]


  • SP: 86/96
    SP Belief L1
    10 SP Resist L1 Gain DR -75% against the first attack received this turn. [sD]
    15 SP Resist L2 Gain DR -85% against the first attack received this turn. [sD]
    20 SP Resist L3 Gain DR -95% against the first attack received this turn. [sD]
    15 SP Iron Wall L1 Gain DR -25% for one turn
    SP Iron Wall L2 Gain DR -50% for one turn
    SP Iron Wall L3 Gain DR -75% for one turn
    SP Duty L1 Recover 30% of your maximum DP
    20 SP Perseverance L1 Recover 30% of your maximum HP
    SP Perseverance L2 Recover 50% of your maximum HP

[/td]

[/table] Edited by CyberLegion

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