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Alteisen91's dossier

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Name: Spike Spiegel

class: Bounty Hunter

Level 4




Level 2: [F]-type Weapon Damage +25%, Countercut Cost -1 (+2 points melee)


Level 2: Target's Dodge Cost +15%, Countershoot Cost -1 (+2 points accuracy)


Level 2: Dodge Cost -10% (+2 evade)

Will Gauge

Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.

Armor Break: Costs 3 Will. Choose one attack with Armor Pierce. That attack gains Armor Break this turn.

Volley: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

Spirit Command:

Concenctrate Lv 1. Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn.

Iron Wall Lv 1. Level 1 (15 SP): Gain Damage Received -25% for one turn.

Perserverance Level 1 (20 SP): Recover 30% of your maximum HP


Unit Specialization (Evasive)- personal trooper

Level 1: Damage Dealt +10%, Target's Dodge Cost +5%.

Edited by Alteisen91

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Pilot Points:

Initial:1600 (Starting Package)


+2 melee attribute= 200

+2 accuracy attribute= 200

+2 evasion attribute= 200

concentrate lv 1= 150

Unit Specialization (Evasive)= 300

Total Expenses= 1050

Total Pilot Points: 1600-1400= 200

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