Suguri-SP

NJU General Thread

114 posts in this topic

ohkkkkkayyyy.....doubt anyone is gonna use that Zaku...its like a expensive photocopy of ZB units.How about the Ball and Dopp?

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I went ahead and upgraded my Fei-Yen with Lyricalheart, because I could.

RVR-14N "The White Devil"

Statistics:

HP: 4400, EN: 306, Agi: 240

IS: 3, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Beam Staff (BM)- 3200 damage [+55%]

[+] Lyrical Shooter Dash (BX:4)- 1200 damage, uses Lyrical Shooter Rounds [+65%]

[+] Lyrical Shooter (BF:4)- 1600 damage, 20 rounds [+65%]

[+] Lyrical Cluster (BSX:4)- 1600 damage/6 EN, Mobility Break [+55%]

[+] Lyrical Buster (B)- 5400 damage, 10 EN/shot [+65%]

[H] Lyrical Bind (SV:3)- 2400 damage/10 EN, Paralyze, Mobility Break [+70%]

[F] Pinky Rush (BMF:4)- 2000 damage/4 EN [+55%]

[+] Lyrical Breaker (BS)- 14000 damage, 45 EN/attack [+75%]

MAP Attacks:

[+] Lyrical Breaker (I:5)- 6000 damage, 45 EN/attack [+55%] Req: Emotional Mode

Inherent Abilities:

1) Virtuaroid

2) Countercut: Beam Staff

3) Countershoot: Lyrical Shooter, Lyrical Shooter Dash, Lyrical Cluster, Lyrical Buster

4) Dodge Cost -35%

5) Virtual Armor (S Armor)

6) Lyrical Protection (Barrier): Same effects as Barrier M.

7) Raising Heart (Sidekick)

8) Ace Custom (8)

9) Weapon Copy

10) Emotional Mode: Activates when HP is 50% or below. Weapon Damage +50%, and Accuracy +10% Barrier Negation +300 and Virtual Armor gives Damage Received -40% against [+]-type weapons instead. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.

Upgrades: Weapon x7, Accuracy x7, EN x7, Agility x7, Accuracy Upgrade+, Attack Upgrade+

Upgrades: Improved Reactor (1:2), Quad Tesla Drive (1:4), AI Assistant (2), Weapon Copy (1), Flight Unit (1), God Alpha (2)

Bounty: 279 Credits

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You copycat! *shakes fist at Regris*

Yeah, I know mine ain't chipped. And doesn't have a sidekick. Or can fly. Or has a better reactor. B-But, he copied my weapon and speed boosts!

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Okay, since you wanted it?

Dopp (Bruce Wayne Custom)

Statistics:

HP: 4250, EN: 102, Agi: 260

IS: 4, Move: F, Size: S, Rank: 1 > 8 > 10

Weapons:

[+] Liner Homing Crash [Freeze] (PGSF:8)- 10 damage, Stun, uses Liner Homing Crash rounds [+25%]

[+] Vulcan- 100 damage, 20 rounds [+40%]

[+] Missile Launcher (PG)- 500 damage, 6 rounds [+25%]

[+] Liner Homing Crash (PGSF:8)- 800 damage, 80 rounds [+25%]

[+] Neutron Beam (B)- 3600 damage, Barrier Pierce, 10 rounds [+20%]

[H] Lambda Driver Attack (V:10)- 500 damage/3 EN, Req: Lambda Driver [+20%]

MAP Weapons:

[+] RMS-1 Large Anti-Ship Reaction Missile (PT:6)- 6000 damage, Barrier Pierce, 1 round, Hardpoints: 1 [+0%]

Inherent Abilities:

1) Aircraft

2) Countershoot: Vulcan

3) Dopp can't be used in space.

4) Ace Custom

5) Weapon Copy

6) Lambda Driver

7) Hardpoints (4)

8) RMS-1 Large Anti-Ship Reaction Missile: Rounds can only be reloaded by docking within a mothership.

X) Dodge Cost -35%

X) Damage Received -35%

Purchasing Cost: 10 Credits

Pilot Slots: 2

Ace Custom:

Hardened Structure - 2 EVO

Improved Battery - 2 EVO

Quad Tesla Drive - 4 EVO

Weapon Copy - 1 EVO

Lambda Driver - 4 EVO

Hardpoints (4) - 1 EVO

Neutron Beam - 3 EVO

RMS-1 Large Anti-Ship Reaction Missile - 3 EVO

Upgrades:

HP Upgrade +7

EN Upgrade +7

Armor Upgrade +7

Mobility Upgrade +7

Attack Upgrade +7

Accuracy Upgrade +7

Cost:

10 - Dopp

4707 - Chipped With Discount

6600 - 22 B-Class Datas

Total Cost - 11317

I know I probably got my math wrong with this, but... yeah.

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You copycat! *shakes fist at Regris*

Yeah, I know mine ain't chipped. And doesn't have a sidekick. Or can fly. Or has a better reactor. B-But, he copied my weapon and speed boosts!

C'mon dude, I dev'd the thing and have been using it forever and a day. :P

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You copycat! *shakes fist at Regris*

Yeah, I know mine ain't chipped. And doesn't have a sidekick. Or can fly. Or has a better reactor. B-But, he copied my weapon and speed boosts!

C'mon dude, I dev'd the thing and have been using it forever and a day. :P

Oh, I know. I'm just funnin' ya. Poorly. And why I shouldn't do those sort of things after waking up.

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Hooray new Ace Dressup.

RVR-14N "Knight of Gold"

Statistics:

HP: 4400, EN: 340, Agi: 280

IS: 3, Move: G, Size: M, Rank: 10

Weapons:

[F] Beam Staff (BM)- 3200 damage [+55%]

[+] Lyrical Shooter Dash (BX:4)- 1200 damage, uses Lyrical Shooter Rounds [+65%]

[+] Lyrical Shooter (BF:4)- 1600 damage, 20 rounds [+65%]

[+] Lyrical Cluster (BSX:4)- 1600 damage/6 EN, Mobility Break [+55%]

[+] Lyrical Buster (B)- 5400 damage, 10 EN/shot [+65%]

[F] Pinky Rush (BMF:4)- 2000 damage/4 EN [+55%]

[+] Lyrical Breaker (BS)- 14000 damage, 45 EN/attack [+75%]

MAP Attacks:

[+] Lyrical Breaker (I:5)- 6000 damage, 45 EN/attack [+55%] Req: Emotional Mode

Inherent Abilities:

1) Virtuaroid

2) Shield Booster

3) Countercut: Beam Staff

4) Countershoot: Lyrical Shooter, Lyrical Shooter Dash, Lyrical Cluster, Lyrical Buster

5) Virtual Armor (S Armor)

6) Lyrical Protection (Barrier): Same effects as Barrier M.

7) Ace Custom (12/+2)

8) Emotional Mode: Activates when HP is 50% or below. Weapon Damage +50%, and Accuracy +10% Barrier Negation +300 and Virtual Armor gives Damage Received -40% against [+]-type weapons instead. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.

9) Golden Power

10) Super Mode

Upgrades: Weapon x7, Accuracy x7, EN x7, Agility x7, Accuracy Upgrade+, Attack Upgrade+

Ace Custom: Improved Getter Reactor (1:2), Shield Booster (1:2), Super Mode (1), Weapon Copy (1), Golden Power (4)

Bounty: 279 Credits


This is a maybe. I still haven't decided on how I want to rebuild mine.

And since there's a new dressup out I may as well make a Super Ball now.

Edited by Suguri-SP

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Needs a Mighty Kick.

As for my Nanoha-bot:

RVR-14N Fei-Yen with LyricalHeart ver. Excelion

Statistics:

HP: 4400, EN: 140, Agi: 280

IS: 3, Move: G, Size: M, Rank: 6 (9)

Weapons:

[+] Lyrical Shooter (BF:4)- 800 damage, 20 rounds [+10%]

[+] Lyrical Shooter Dash (BX:4)- 600 damage, uses Lyrical Shooter Rounds [+10%]

[F] Beam Staff (BM)- 1600 damage [+0%]

[F] Pinky Rush (BMF:4)- 1000 damage/4 EN [+0%]

[+] Lyrical Cluster (BSX:4)- 800 damage/6 EN, Mobility Break [+0%]

[+] Lyrical Buster (B)- 2700 damage, 10 EN/shot [+10%]

[H] Lyrical Bind (SV:3)- 1200 damage/10 EN, Paralyze, Mobility Break [+15%]

[+] Lyrical Breaker (BS)- 7000 damage, 45 EN/attack [+20%]

MAP Attacks:

[+] Lyrical Breaker (I:5)- 3000 damage, 45 EN/attack [+0%] Req: Emotional Mode

Inherent Abilities:

1) Virtuaroid

2) Countercut: Beam Staff

3) Countershoot: Lyrical Shooter, Lyrical Shooter Dash, Lyrical Cluster, Lyrical Buster

4) Virtual Armor (S Armor)

5) Lyrical Protection (Barrier): Same effects as Barrier M.

6) Emotional Mode: Activates when HP is 50% or below. Weapon Damage +50%, and Accuracy +10% Barrier Negation +300 and Virtual Armor gives Damage Received -40% against [+]-type weapons instead. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.

7) Ace Custom

8) Sniper Sight: Same as A.R. Chip

9) F.T.H. Chip: Same as C.A. Chip

10) Excelion System (System): Same as Biocomputer (System)

11) Axel Wing Mode: Agi -20 and Move: F only. Disable Melee, Countercut and Beam Staff.

Purchasing Cost: 320 Credits

Creator: Regris, or Suguri

Ace Custom Purchases:

A.R. Chip (1 EVO)

C.A. Chip (2 EVO)

Biocomputer (3 EVO)

Jet Mode (2 EVO)

(EVO Point)

(EVO Point)

[H] God Alpha (SV:3)- 1200 damage/10 EN, Paralyze, Mobility Break [+15%] - 2 EVO Points

I should rechristen the thing the "Fei-Yen with LyricalHeart ver. Doc Brown". Seriously, A.R. + C.R. + Biocomputer = no need for thrusters!

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RVR-14N Fei-Yen the Valkyrie

Statistics:

HP: 4400, EN: 340, Agi: 280

IS: 3, Move: F/G, Size: M, Rank: 10

Weapons:

[F] Beam Staff (BM)- 3200 damage [+55%]

[+] Lyrical Shooter Dash (BX:4)- 1200 damage, uses Lyrical Shooter Rounds [+65%]

[+] Lyrical Shooter (BF:4)- 1600 damage, 20 rounds [+65%]

[+] Lyrical Cluster (BSX:4)- 1600 damage/6 EN, Mobility Break [+55%]

[+] Lyrical Buster (B)- 5400 damage, 10 EN/shot [+65%]

[F] Pinky Rush (BMF:4)- 2000 damage/4 EN [+55%]

[+] Lyrical Breaker (BS)- 14000 damage, 45 EN/attack [+75%]

MAP Attacks:

[+] Lyrical Breaker (I:5)- 6000 damage, 45 EN/attack [+55%] Req: Emotional Mode

Inherent Abilities:

1) Virtuaroid

2) Countercut: Beam Staff

3) Countershoot: Lyrical Shooter, Lyrical Shooter Dash, Lyrical Cluster, Lyrical Buster

4) Virtual Armor (S Armor)

5) Lyrical Protection (Barrier): Same effects as Barrier M.

6) Jet Mode (Transform): Agi -20 and Move: F only. Disable Melee, Countercut, any Shield, and any Countercut granting weapons.

7) Ace Custom (12/+2)

8) Emotional Mode: Activates when HP is 50% or below. Weapon Damage +50%, and Accuracy +10% Barrier Negation +300 and Virtual Armor gives Damage Received -40% against [+]-type weapons instead. May be activated at any time, but doing so reduces this unit's HP to 25% of maximum.

9) Golden Power

10) Agi -20 while flying.

Upgrades: Weapon x7, Accuracy x7, EN x7, Agility x7, Accuracy Upgrade+, Attack Upgrade+

Ace Custom: Improved Getter Reactor (1), Golden Power (4), Dual Tesla Drive (1:2), Jet Mode (2)

Bounty: 279 Credits


The image of Fei-Yen folding up into a jet is silly.

Edited by Suguri-SP

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Hi, this is going to be a dick joke.


RB-79 Kintama

Statistics:

HP: 1400, EN: 300, Agi: 230

IS: 4, Move: F, Size: S, Rank: 10

Weapons:

[F] Tackle (M)- 700 damage [+45%]

[+] 180mm Recoilless Cannon- 3600 damage, 8 rounds [+45%]

[F] Revolver Bunker- 8000 damage, Armor Pierce, 6 rounds [+55%]

[+] Black Hole Gun (S)- 12400 damage, Barrier Pierce, 40 EN/attack [+65%]

Inherent Abilities:

1) Mobile Armor

2) Dodge Cost -35%

3) Ace Custom (27/+6)

4) C.A. Chip

5) Golden Power

6) Stealth

7) Agi -20 while Flying.

8) RB-79 Ball can only be used in space.

Upgrades: Attack x7, Accuracy x7, EN x7, Mobility x7, Attack+, EN+

Ace Custom: Improved Getter Energy Reactor (1:2), Enhanced Thrusters (1:2), Gravity Territory (2:4), C.A. Chip (2), Stealth (3), Golden Power (4), Dual Tesla Drive (1:2), Revolver Bunker (2:4), Black Hole Gun (4)

Bounty: 279 Credits


Now, please, have a seat while I explain to you about my Ball. I knew my ball would be fragile, so I didn't focus on HP or Armor so much. Instead I wanted my Ball to be faster, so I gave it thrusters and similar inherent abilities. I knew I wanted my Ball to be potent but the current cannon on the Ball was a little limp, which is why I gave it an enormous Black Hole Gun instead. However I also needed more penetration on my Ball, so it now has two ways to thrust through enemies. Stealth I felt was a good idea so that enemies would not see my Ball as it snuck up and sprayed its gravitational load all over the opposition. I chose Golden Power because I feel it is an overall good inherent to have, but I was stumped on what to name my Ball. Deciding that perhaps the Japanese had a good idea, I went with the name Kin (which means golden) Tama (which means ball). Thus, the RB-79 Kintama was born.

RB-79 Ball: 60 Credits

Upgrades: 4704 Credits

Ace Custom: 2000 Credits

B-Class (x27): 8100 Credits

Total: 14,864 Credits

Edited by Suguri-SP

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map-strikeaile.gif GAT-X105+AQM/E-X01 Aile Strike Gundam Full Combat Custom

Statistics:

HP: 5100, EN: 345, Agi: 270

IS: 3, Move: F/G, Size: M, Rank: 10

Weapons:

[+] 'Igelstellung' 75mm CIWS- 720 damage, 20 rounds [+65%]

[F] Melee (M)- 900 damage [+25%]

[F] 'Armor Schneider' Combat Knife (M)- 1080 damage, Armor Pierce [+25%]

[F] Beam Saber (BM)- 2160 damage [+25%]

[+] 57mm Hi-Energy Beam Rifle (B)- 2340 damage, 5 EN/attack [+35%]

[+] Heat Spike Rifle [shoot] (B)- 2280 damage, 5 EN/attack [+35%]

[F] Heat Spike Rifle [Melee]- 5400 damage, Armor Pierce, 20 EN/attack [+45%]

[K] Rider Kick- 6480 damage, 15 EN/attack [+20%]

[+] Oxtongue Rifle E (B)- 6120 damage, 15 EN/attack [+50%]

[+] Oxtongue Rifle B (SF:3)- 3240 damage, 21 rounds [+40%]

[+] Oxtongue Rifle D- 9000 damage, Barrier Pierce, 3 rounds [+55%]

MAP Weapons:

[+] Split Missiles+ (PT:4)- 4680 damage, 4 rounds [+0%]

Inherent Abilities:

1) Mobile Suit

2) Anti-Beam Shield

3) Countercut: 'Armor Schneider' Combat Knife, Beam Saber

4) Countershoot: 'Igelstellung' 75mm CIWS, 57mm Hi-Energy Beam Rifle

5) Phase Shift Armor (Armor)

6) Pack Jettison (GAT-X105 Strike Gundam)

7) Ace Custom

8) C.A. Chip

9) Bio-Computer (System)

X) Damage Received -25%

X) Dodge Cost -40%

Purchasing Costs:

Not Applicable. To acquire this unit, purchase the Aile Striker Pack and install it onto Strike Gundam.

HP Upgrade x 5

EN Upgrade x 5

Armor Upgrade x 5

Mobility Upgrade x 5

Attack Upgrade x 5

Accuracy Upgrade x 5

Mobility +

Attack +

Ace Custom:

C.A. Chip (2)

Bio-Computer (3)

Heat Spike Rifle (2)

Heat Spike Rifle [Pierce] (Free)

Improved Getter Energy Generator (1:1)

Oxtounge Rifle E (3)

Oxtounge Rifle B (Free)

Oxtounge Rifle D (Free)

Split Missile + (1)

Rider Kick (2)

This is VERY tentative, but this is an idea on what I want to do to my Strike (well, Aile Strike, since they're both the same rank, though the normal Strike has weapons Aile don't so...). Now, originally, I wanted to toss in an N-Jammer Canceller so I could use my Phase Shift Armor, but my Strike is dodge oriented, so I dropped it out in favor of just shutting it off so I could use my other attacks.

As I said, my Strike is very speed oriented. As it stands, they'd both have .6 Dodge Mods, meaning something like a, oh, +315% TDC would almost mean absolutely nothing. I also gave it a slew of new weapons to strengthen it. Part of me, though, wants me to replace the Heat Spike Rifle with the Revolver Stake, but it has plenty of EN, so it shouldn't hurt TOO much.

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