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Yosuke Kobe

See You Space Cowboy

16 posts in this topic

- Names of Participants: Nimbus Noa v Yosuke Kobe

- Units of Participants: 12- x2

- Pilot Level Range: None

- Fight Format: 2v2

- Terrain: City Small

- Items: Rank 4-

- Other: Open Deploy, S2 Engine Unlocked.

Edited by Yosuke Kobe

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Pilot Entry #28

35458.png

Name: Asuka Langley Shikinami

Nationality: Japanese/German

Gender: Female

Age: 14

Level: 7

Quote: "Anta baka?!"

Pilot Class: Second Child

Current SP: 124

Skills & Abilities:

- Dodge Cost -0%

- Countercut Cost: 6 AP

- Countershoot Cost: 5 AP

Critical:

Class: Passive (Main)

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Child of Eva:

-Melee Level 2: [F]-type Weapon Damage +25%, Countercut Cost -1

-Range Level 2: [+]-type Weapon Damage +25%, Countercut Cost -1

-Accuracy Level 2:Target's Dodge Cost +15%, Countershoot Cost -1

Skill Gauge:

Class: Active (Main)

Ranges between 0 and 10. Gain 1 Skill counter each turn during your Regen Phase. Skill counters can be expended to give different effects. Skill abilities are activated during the Spirit Command Phase.

-Defense Pierce: Costs 3 Will. The last hit of your next attack phase gains Barrier Pierce and Armor Pierce.

-Flawless Barrier: Costs 4 Will. Barrier damage negation +50% this turn.

-Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

-Iron Will: Cost 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%

Seishins

1) Direct Attack

2) Iron Wall Level 3

3)

4)

5)

6)

Pilot Skills

1) Synchro Rate

Class: Passive (Main)

Damage Dealt +30%, Dodge Cost -10%, Target's Dodge Cost +15% and AT Field Strength +1500 in Evangelion Type Units

2) Counter

Class: Active

Can block or evade and attack in the same round. Charge (5)

3)

4)

5)

6)

Techniques:

1)

2)

3)


Evangelion-α

Statistics:

HP: 5500, EN: 150, Agi: 300

IS: 2, Move: G, Size: L, Rank: 12

Weapons:

[F] Punch (M)- 800 damage [+0%]

[H] Sonic Chakram (P)- 1000 damage, Armor Pierce, 5 EN/attack [+20%]

[F] Progressive Knife (M)- 1800 damage, 5 EN/attack [+20%]

[+] Pellet Rifle (F:3)- 1600 damage, 12 rounds [+10%]

[F] Assault Knuckle (MF:5)- 800 damage/3 EN [+20%]

[F] Giant Nailgun- 2200 damage, Mobility Break, 4 rounds [+20%]

[F] Disruption Chain [Lash] (MX:3)- 1200 damage/5 EN [+10%]

[F] Disruption Chain [bind]- Stun, 30 EN/attack [+10%]

[H] AT Field Attack (S)- 4000 damage, Barrier Pierce, 40 EN/attack [+20%]

[F] Progressive Katana (F:4)- 1500 damage/12 EN, Barrier Pierce [+20%]

[F] E-Type Hammer- 4800 damage, Barrier Pierce, 45 EN/attack [+10%]

[F] AT Field Sword (V)- 60 damage/EN, Barrier Pierce. Expends all EN. [+30%]

MAP Attacks:

[F] AT Field Sword (I:10)- 4000 damage, Barrier Pierce, 150 EN/attack [+15%]

Combo Attacks:

[H] Unison Slash- 6000 damage, Barrier Pierce, 50 EN/attack [+30%]

[+] Project E Assault (S)- 6800 damage, 30 EN/attack [+30%]

[H] Formation-δ- 7000 damage, Barrier Pierce, 50 EN/attack [+40%]

Inherent Abilities:

1) Evangelion

2) Countercut: Progressive Knife, Progressive Katana

3) Countershoot: Pellet Rifle

4) Umbilical Cable: This ability is permanently disabled after this unit has acquired 5 Evo points.

5) S2 Organ: EN Regen 50%. Requires 5 Evo points.

6) AT Field (Barrier)

7) Gekido Trigger (System): Found in MechDev Lexicon.

8) Unison Slash: Requires an allied Evangelion-γ to execute.

9) Project E Assault: Requires an allied Evangelion-β, Evangelion-γ, and Evangelion-δ to execute.

10) Formation-δ: Requires an allied Evangelion-δ to execute.

Purchasing Cost: 590 Credits

IS1: Shuffle Alliance Crest

IS2: APA System (RD, RN, AR)


Pilot Entry #29

shotaro.png

Name: Hidari Shotaro

Nationality: Japanese

Gender: Male

Age: 26

Level: 4

Pilot Class: Detective

Current SP: 112

Skills & Abilities:

- Dodge Cost -10%

- Countercut Cost: 7 AP

- Countershoot Cost: 6 AP

Critical:

Class: Passive (Main)

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

HalfHardboiled:

-Melee Level 1: [F]-type Weapon Damage +15%

-Range Level 1: [+]-type Weapon Damage +15%

-Accuracy Level 2: Target's Dodge Cost +15%, Countershoot Cost -1

-Evade Level 2: Dodge Cost -10%

Memory Gauge:

Class: Active (Main)

Ranges between 0 and 10. Gain 1 Memory counter each turn during your Regen Phase. Memory counters can be expended to give different effects. Memory abilities are activated during the Spirit Command Phase.

-Joker: Costs 5 Will. Costs 5 Will. Disables all attack phases of a single target for one turn. The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. This is considered a Status Attack.

-Metal: Costs 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

-Trigger: Costs 5 Will. Gain 1 additional Attack Phase this turn.

-Maximum Drive: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

Seishins

1) Flash - L2

2) Duty - L1

3)

4)

5)

6)

Pilot Skills

1) Kamen Rider wa Futari de Hitori

Class: Passive (Sub)

Whenever you deploy this pilot, you may also deploy Philip without taking up a Pilot Slot. If deployed in this way, Philip may not use any of his attributes, spirit commands, skills, or techniques.

2)

3)

4)

5)

6)

Techniques:

1)

2)

3)


Pilot Entry #30

philiph.png

Name: Philip

Nationality: Japanese

Gender: Male

Age: 18

Level: 4

Pilot Class: Detective

Current SP: 112

Skills & Abilities:

- Dodge Cost -10%

- Countercut Cost: 6 AP

- Countershoot Cost: 6 AP

Critical:

Class: Passive (Main)

During an attack phase, you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Chosen Child:

-Melee Level 2: [F]-type Weapon Damage +25%, Countercut Cost -1

-Accuracy Level 2: Target's Dodge Cost +15%, Countershoot Cost -1

-Evade Level 2: Dodge Cost -10%

Memory Gauge:

Class: Active (Main)

Ranges between 0 and 10. Gain 1 Memory counter each turn during your Regen Phase. Memory counters can be expended to give different effects. Memory abilities are activated during the Spirit Command Phase.

-Cyclone: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [F]-type attacks. You may only use this ability once per turn.

-Heat: Costs 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

-Luna: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn.

-Maximum Drive: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

Seishins

1) Scan - L1

2) Concentrate - L2

3)

4)

5)

6)

Pilot Skills

1) Kamen Rider wa Futari de Hitori

Class: Passive (Sub)

Whenever you deploy this pilot, you may also deploy Shotaro without taking up a Pilot Slot. If deployed in this way, Shotaro may not use any of his attributes, spirit commands, skills, or techniques.

2)

3)

4)

5)

6)

Techniques:

1)

2)

3)


green2.gif Green Haro

Function:

Description: A small spherical robot built by Amuro Ray. It served as a mascot for the White Base. Haro later mass produced as a toy. A Green Haro acts as a co-pilot for Usso Evin in the Victory Gundam.

Level 10 (4800 PP)

SP: 136

Attributes:

-Melee Level 2: [F]-type Weapon Damage +25%, Countercut Cost -1

-Range Level 2: [+]-type Weapon Damage +25%, Countercut Cost -1

-Accuracy Level 2:Target's Dodge Cost +15%, Countershoot Cost -1

Spirit Commands:

- Great Effort [L2]

Skills:

-Eternal Mascot: (Cost: 1000 PP)

Class: Sidekick

Gain Dodge Cost -10% and Target's Dodge Cost +20%

-Assisted Piloting

Class: Sidekick

Main Pilot gains +1 Evade Attribute.

-Assisted Tracking

Class: Sidekick

Main Pilot gains +1 Accuracy Attribute.

-Data Transmission

Class: Sidekick

Unit gains EWAC

-Assisted Control

Class: Sidekick

All summons controlled by this unit inherit the Attributes of the Sidekick with this skill (ie, if the Sidekick with this skill has Melee Level 4 and Defense Level 2, then all summons are considered to have Melee Level 4 and Defense Level 2)


Sacred Kaiser (Heart Form)

Statistics:

HP: 3000, EN: 250, Agi: 250

IS: 2, Move: F/G, Size: S, Rank: 12

Weapons:

[+] Luna Driver- Attack Break & Barrier Break, Spiritual Power, 20 EN/attack [+10%]

[+] Heartful Roar (S)- Weapon Lock, Sound Attack, 25 EN/attack [+10%]

[F] Melee (M)- 500 damage [+0%]

[F] Sacred Edge (M)- 1000 damage [+0%]

[F] Sacred Edges (M)- 600 damage x2, 5 EN/attack [+0%]

[+] Trigger Driver (SF:4)- 500 damage/3 EN, Spiritual Power [+10%]

[+] Cyclone Driver (X:4)- 600 damage/4 EN, Spiritual Power [+10%]

[+] Sacred Breaker (AS)- 2000 damage # 2, 25 EN/attack, Spiritual Power [+10%]

[+] Sacred Breaker Full Burst (S)- 6000 damage, Barrier Pierce, 35 EN/attack, Spiritual Power [+20%]

[F] Starlight Strizer (S)- 7000 damage. Barrier Pierce, 50 EN/attack, Spiritual Power [+30%]

MAP Attacks:

[+] Sacred Mist (D:4)- Accuracy Break & Acid, 30 EN/attack [+0%]

[+] Sacred Blazer (I:4)- 4000 damage, 30 EN/attack, Spiritual Power [+0%]

[+] Sacred Breaker Full Burst (I:6)- 5000 damage, Barrier Pierce, 50 EN/attack, Spiritual Power [+0%]

Inherent Abilities:

1) Gear Devicer

2) Countercut: Sacred Edge

3) Countershoot: Trigger Driver

4) EN Regen S

5) Soul Drive (Transform): Same effects as Change to Sacred Kaiser (Soul Form)

6) Heart Soul Unity (System): Same Effects as Element System

Purchasing Cost: 600 Credits

Pilot Slots: 2 (Switch main pilot to second character when Soul Drive is performed)

IS1: Green Haro

IS2: Spirit of Steel

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gallery_35_4_4560.jpg

Name: Ami Futami

Class: Idol

Theme Song: Positive!, Go My Way!!, Reimei Starline

Quote: "Ami is the little sister, so could it possibly be that Ami is popular with ********?"

Level: 4

Maximum SP: 112

Skills & Abilities:

- Countercut Cost: 7 AP

- Countershoot Cost: 6 AP

- Critical Cost: 10 AP

- Critical

Class: Passive (Main)

During the attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn.

- Genki Girl

Level 4 Evade, Level 2 Range

Dodge Cost -20%, [+]-type Weapon Damage +25%

- Twin Idols

Class: Passive (Sub)

Whenever you deploy this pilot, you may also deploy Mami without taking up a Pilot Slot. If deployed in this way, Mami may not use any of her attributes, spirit commands, skills, or techniques.

- Idol Gauge

Class: Active (Main)

Reimei Starline: Costs 4 Will. Evading reduces dodge cost by 50% instead for this turn.

L<>R: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Egao no Genki: Costs 5 Will. Instantly evade all attacks in the first attack phase you receive this turn. This is considered an Evasive Secondary Defense. One (X) or (F) type weapon on your unit has its limit increased by 25% this turn, rounded up.

Lum's Love Song: Costs 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

Seishins

1. Flash (ひらめき Hirameki)

Level 1 (10 SP): Gain Dodge Cost -75% against the first attack received this turn. This is considered a Secondary Evasive Defense.

2. Boost (ブースト Buusuto)

Level 1 (15 SP): Gain Dodge Cost -25% for one turn.

Level 2 (25 SP): Gain Dodge Cost -50% for one turn.

Techniques:

gallery_35_4_3268.jpg

Name: Mami Futami

Class: Idol

Theme Song: Positive!, Go My Way!!, Reimei Starline

Quote: "Leave the leader position to Mami! Mami will do her best~!"

Level: 4

Maximum SP: 112

Skills & Abilities:

- Countercut Cost: 6 AP

- Countershoot Cost: 7 AP

- Critical Cost: 10 AP

- Critical

Class: Passive (Main)

During the attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn.

- Genki Girl

Level 4 Defense, Level 2 Melee

Damage Received -20%, [F]-type Weapon Damage +25%

- Twin Idols

Class: Passive (Sub)

Whenever you deploy this pilot, you may also deploy Ami without taking up a Pilot Slot. If deployed in this way, Ami may not use any of her attributes, spirit commands, skills, or techniques.

- Idol Gauge

Class: Active (Main)

Reimei Starline: Costs 4 Will. Blocking reduces damage by 75% instead for this turn.

L<>R: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [F] type attacks. You may only use this ability once per turn.

Egao no Genki: Costs 5 Will. The first attack phase you receive this turn that would reduce your HP past 0 this turn reduces it to 1 instead. Your next attack phase gains Weapon Damage +25% and Target's Dodge Cost +25%.

Lum's Love Song: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

Seishins

1. Resist (不屈 Fukutsu)

Level 1 (10 SP): Gain Damage Received -75% against the first attack received this turn. This is considered a Secondary Defense

2. Iron Wall (鉄壁 Teppeki)

Level 1 (15 SP): Gain Damage Received -25% for one turn.

Level 2 (25 SP): Gain Damage Received -50% for one turn.

Techniques:

Railvendor 3

Statistics:

HP: 3300, EN: 200, Agi: 250

IS: 2, Move: G, Size: S, Rank: 12

Weapons:

[H] Leonic Flash (S)- Accuracy Break, 10 EN/attack [+0%]

[F] Melee (M)- 400 damage [+0%]

[F] Rail Claw (MF:4)- 400 damage/3 EN [+0%]

[F] Medalibur (MV:3)- 800 damage/5 EN [+0%]

[+] Medal Shooters- 1600 damage, 10 EN/attack [+10%]

[+] Tiger Wave (SV:4)- 700 damage/5 EN, Armor Break, Sound Attack [+10%]

[+] O Railgun (SV:4)- 800 damage/5 EN [+10%]

[+] ∞ Railgun (SV:4)- 1100 damage/7 EN, Armor Pierce, Barrier Pierce [+15%]

[K] Rail Kick (S)- 4500 damage, 25 EN/attack [+15%]

[K] Rail Spin Kick- 5000 damage, Barrier Pierce, 30 EN/attack [+20%]

[+] Over ∞ Railgun (SV:6)- 1000 damage/6 EN, Armor Pierce, Barrier Pierce [+25%]

Inherent Abilities:

1) Gear Devicer

2) Beam Shield: EMF Shield

3) Countercut: Rail Claw, Medalibur

4) Countershoot: Medal Shooter, O Railgun

5) AIM Core: Same Effects as EN Regen S

5) EMF Shield (Barrier)

6) Net Canceller

7) Paralysis Canceller

8) Medalibur: If you pay this attack's resource cost 3 or more times, the attack loses the (M)-tag.

Purchasing Cost: 800 Credits

IS1: Unlimited Unit

IS2: APA OS: HY, RN, CA

Name: Stella Hoshi

Class: Freelance Starline Pilot

Theme Song: Reimei Starline

Quote:

Level: 10

Maximum SP: 136

Skills & Abilities:

- Countercut Cost: 7 AP

- Countershoot Cost: 5 AP

- Critical Cost: 10 AP

- Critical

Class: Passive (Main)

During the attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn.

- Freelancer

Level 3 Evasion/Accuracy

Dodge Cost -15%, Target's Dodge Cost +20%

- Drone Master!

Class: Passive (Sub)

All summons controlled by this unit gain Dodge Cost -10%, Accuracy +10% and Damage Dealt +10%.

- Commander

Class: Passive (Sub)

Damage Received -5% and Damage Dealt +10%. Aura (6)

- Engineer

Class: Passive (Sub)

While Resupplying, recover an additional 5% EN.

- Mechanic

Class: Passive (Sub)

While Repairing, recover an additional 5% HP or DP.

- Starline Gauge

Class: Active (Main)

Full Evasion: Costs 4 Will. Evading reduces dodge cost by 50% instead for this turn.

Double Move: Costs 5 Will. Gain 1 additional Attack Phase this turn.

Astera Star Gate Costs 6 Will. Negate all attacks aimed at you this round. This is an Evasive Secondary Defense

Pilot Attack: Costs 4 Will. Choose one attack that deals damage. That attack gains SP Damage (20) this turn.

Seishins

1. Boost (ブースト Buusuto)

Level 1 (15 SP): Gain Dodge Cost -25% for one turn.

2. Concentrate (集中 Shuuchuu)

Level 1 (15 SP): Gain Target's Dodge Cost +20% and Dodge Cost -10% for one turn.

Techniques:

Tori

Level: 19 (8450 PP)

Max SP: 172

Seishins:

- Training [L2]

- Great Effort [L2]

- Hope [L3]

- Prayer [L3]

- Resupply [L3]

Skills:

- Friendship:: A player with Tori equipped may donate Perishable Items, HP, EN, DP, or AP to one target ally per turn. You may not donate more resources than you currently have in the battle, and you may only donate one resource per turn. If a Perishable Item is donated, its effect is instantly used. This ability is performed during the Item Phase. You cannot donate above the maximum resource of your target.

- Group Mentality: SP Reduction that this pilot suffers in multi-piloted units is considered one step less.

- Data Management: Spirit Command Cost -20%

Item Statistics:

Type: Installable

Class: Sidekick

Rank: 3

VLIM@2-RS1 Ryuuguushugoshin Do

Statistics:

HP: 5000, EN: 250, Agi: 290

IS: 2, Move: F/G, Size: L, Rank: 12

Weapons:

[+] Sun Flash (S)- Accuracy Break, 25 EN/attack [+0%]

[F] Melee (M)- 600 damage [+0%]

[+] Symphonic Trio-Form Do [Gun] (SF:6)- 500 damage, 40 rounds [+10%]

[F] Symphonic Trio-Form Do [slash] (M)- 1000 damage [+0%]

[F] Symphonic Trio-Form Do [Dual Slash] (MX:2)- 700 damage/3 EN [+0%]

[H] Symphonic Tomahawk (P)- 1600 damage, Armor Pierce, 5 EN/attack [+0%]

[M] Here we go!!- 2400 damage & Morale Boost, 25 Song EN/attack [+0%]

[M] LOST- 2400 damage & Armor Boost 25%, 25 Song EN/attack [+0%]

[M] Rizora- 2400 damage & Mobility Boost 25%, 25 Song EN/attack [+0%]

[M] my song- 3200 damage & Accuracy Boost 20% & Mobility Boost 20% & Armor Boost 20% & Damage Boost 20% & Morale Boost, 60 Song EN/attack [+0%]

[H] Iori’s Symphony (S)- 3500 damage, 20 EN/attack [+25%]

[+] DECO Beam- 5000 damage, 30 EN/attack [+10%]

[H] Garnet Shine- 7000 damage, 50 EN/attack, Barrier Pierce [+20%]

[H] Unison Dance (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

Inherent Abilities:

1) Vocaloid

2) Countercut: Symphonic Trio-Form Do [slash], Symphonic Trio-Form Do [Dual Slash]

3) Countershoot: Symphonic Trio-Form Do [Gun]

4) Damage Received -15%

5) Smoky Thrill: Same effects as Open Get

6) Element System (System)

7) Spirit of the Song

8) Song Amplification

9) Change to VLIM@2-RS2 Ryuuguushugoshin Re

10) Change to VLIM@2-RS3 Ryuuguushugoshin Mi

11) This unit is to be considered 3 units for deployment purposes.

Purchasing Cost: 800 Credits

Pilot Slots: 3 (Switch main pilot to second character when Change to VLIM@2-RS2 Ryuuguushugoshin Re is performed; Switch main pilot to third character when Change to @2-RS3 Ryuuguushugoshin Mi is performed.)

Creator: Nimbus Noa

IS1: Tori

IS2: Maintenance Module

gallery_35_4_17159.png

Name: Tsukasa Ayatsuji

Class: Queen

Theme Song: Nageki no Tenshi, Bookmark a Head, Over Sky

Quote: "I am going to punish you some more~!"

Level: 4

Maximum SP: 112

Skills & Abilities:

- Countercut Cost: 5 AP

- Countershoot Cost: 5 AP

- Critical Cost: 10 AP

- Critical

Class: Passive (Main)

During the attack phase you may pay 10 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn.

- Class Representative

Level 3 Melee/Range

Damage Dealt +35%

- Revenge

Class: Passive (Main)

Damage dealt +25% against all units that attacked you this turn.

- Queen Gauge

Class: Active (Main)

Presence of the Queen: Costs 5 Will. Disables all attack phases of a single target for one turn. The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. This is considered a Status Attack.

Efficient: Costs 5 Will. Gain 1 additional Attack Phase this turn.

Queen's Rule: Costs 6 Will. Costs 6 Will. Cap all damage received this turn at 500 damage per hit.

Royal Punishment: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

Seishins

1. Shiver (戦慄 Senritsu)

Level 1 (90 SP): All Charge abilities on all enemy units lose one counter. If the ability is active it deactivates and is reduced one counter below the activation level. All counter-based abilities on targeted units or their pilots (such as Will) lose one counter. For the next three turns, targeted units gain Damage Received +10% and Weapon Damage -10% to be calculated as a pilot ability.

Techniques:

VLIM@2-RS2 Ryuuguushugoshin Re

Statistics:

HP: 5000, EN: 250, Agi: 260

IS: 2, Move: G, Size: L, Rank: 12

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Symphonic Trio-Form Re (F:6)- 600 damage/4 EN [+0%]

[M] Positive!- 2400 damage, 30 Song EN/attack [+0%]

[M] Wonder☆Winter☆Yattaa!!- 2400 damage & Morale Boost, 25 Song EN/attack [+0%]

[M] Sunny- 2400 danage & Resupply, 25 Song EN/attack [+0%]

[+] Positive Blasters- 1250 damage # 2, 15 EN/attack [+0%]

[F] Symphonic Drill (V:5)- 500 damage/3 EN, Stun, Drill [+0%]

[M] Egao no Genki- 3200 damage & Mobility Boost 20% & Morale Boost, 40 Song EN/attack [+0%]

[F] Drill de Kururun Run (X:6)- 600 damage/5 EN [+0%]

[H] Ami’s Symphony- 3500 damage, 20 En/attack [+20%]

[H] Unison Dance (S)- 2000 damage + (S)- 1800 damage + (S)- 2500 damage, 60 EN/attack [+10%]

Inherent Abilities:

1) Vocaloid

2) Countercut: Symphonic Trio-Form Re

3) Countershoot: Positive Blasters

4) Smoky Thrill: Same Effects as Open Get

5) Sonic Speeder: Same effects as Double Image (5)

6) Element System (System)

7) Spirit of the Song

8) Song Amplification

9) Burrow

10) Change to VLIM@2-RS1 Ryuuguushugoshin Do

11) Change to VLIM@2-RS3 Ryuuguushugoshin Mi

12) This unit is to be considered 3 units for deployment purposes.

13) Positive!: Allies hit by this attack recieve the effects of the the Prayer L1 Spirit Command.

14) Sunny: Resupply may only recover EN.

Purchasing Costs:

N/A. Perform Change to VLIM@2-RS2 Ryuuguushugoshin Re.

Pilot Slots: 3 (Switch main pilot to first character when Change to VLIM@2-RS1 Ryuuguushugoshin Do is performed; Switch main pilot to third character when Change to VLIM@2-RS3 Ryuuguushugoshin Mi is performed.)

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The rules for this fight is as following:

  • The prone time is 48 hours. Prone once, and you lose your turn and must take care of all attacks directed at you. Prone twice, and you're out!
  • Check your maths three times!
  • Suke gets the first turn, followed by Me

フレーフレー頑張れ!!さあ行こう♪ フレーフレー頑張れ!!最高♪

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Regeneration Phase:

Will: +1

EN: +75

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

Gekido Trigger

APA System

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Progressive Katana (F:4)

Target: Railvendor

Damage Dealt: 3375 #4

Resources Spent: 48 EN

Status Effect: None

Modifiers: [+100%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 102/150

DP: 3000/3000

AP: 80/100

SP: 124/124

Will: 3/10

Counter: 3/5

APA: On

Gekido Trigger: On

Weapons:

[F] Punch (M)- 800 damage [+0%]

[H] Sonic Chakram (P)- 1000 damage, Armor Pierce, 5 EN/attack [+20%]

[F] Progressive Knife (M)- 1800 damage, 5 EN/attack [+20%]

[+] Pellet Rifle (F:3)- 1600 damage, 12 rounds [+10%]

[F] Assault Knuckle (MF:5)- 800 damage/3 EN [+20%]

[F] Giant Nailgun- 2200 damage, Mobility Break, 4 rounds [+20%]

[F] Disruption Chain [Lash] (MX:3)- 1200 damage/5 EN [+10%]

[F] Disruption Chain [bind]- Stun, 30 EN/attack [+10%]

[H] AT Field Attack (S)- 4000 damage, Barrier Pierce, 40 EN/attack [+20%]

[F] Progressive Katana (F:4)- 1500 damage/12 EN, Barrier Pierce [+20%]

[F] E-Type Hammer- 4800 damage, Barrier Pierce, 45 EN/attack [+10%]

[F] AT Field Sword (V)- 60 damage/EN, Barrier Pierce. Expends all EN. [+30%]

MAP Attacks:

[F] AT Field Sword (I:10)- 4000 damage, Barrier Pierce, 150 EN/attack [+15%]

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Regeneration Phase:

Will: +1

EN: +25

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Shotaro: Oi, Philip, what did you get us into now!?

Philip: Shotaro, did you hear of it? This thing called the Simchamber, it's very interesting...!

Shotaro: ...At least this thing feels familiar.

[MAXIMUM DRIVE]

Both: STARLIGHT STRIZER!

Philip: ...isn't that Fang's attack though?

Shotaro: Not now!

Attack Phase:

Weapon Used: [F] Starlight Strizer (S)

Target: Railvendor

Damage Dealt: 9800

Resources Spent: 50 EN

Status Effect: None

Modifiers: [+70%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 200/250

DP: 3000/3000

AP: 80/100

SP: 124/124

Will: 1/10

Weapons:

[+] Luna Driver- Attack Break & Barrier Break, Spiritual Power, 20 EN/attack [+10%]

[+] Heartful Roar (S)- Weapon Lock, Sound Attack, 25 EN/attack [+10%]

[F] Melee (M)- 500 damage [+0%]

[F] Sacred Edge (M)- 1000 damage [+0%]

[F] Sacred Edges (M)- 600 damage x2, 5 EN/attack [+0%]

[+] Trigger Driver (SF:4)- 500 damage/3 EN, Spiritual Power [+10%]

[+] Cyclone Driver (X:4)- 600 damage/4 EN, Spiritual Power [+10%]

[+] Sacred Breaker (AS)- 2000 damage # 2, 25 EN/attack, Spiritual Power [+10%]

[+] Sacred Breaker Full Burst (S)- 6000 damage, Barrier Pierce, 35 EN/attack, Spiritual Power [+20%]

[F] Starlight Strizer (S)- 7000 damage. Barrier Pierce, 50 EN/attack, Spiritual Power [+30%]

MAP Attacks:

[+] Sacred Mist (D:4)- Accuracy Break & Acid, 30 EN/attack [+0%]

[+] Sacred Blazer (I:4)- 4000 damage, 30 EN/attack, Spiritual Power [+0%]

[+] Sacred Breaker Full Burst (I:6)- 5000 damage, Barrier Pierce, 50 EN/attack, Spiritual Power [+0%]

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REGENERATION PHASE:

EN Regen: 13

Song EN Regen: 10

SEISHIN PHASE

Great Effort (16 SP)

Doubles PP gains.

Great Effort (28 SP)

Ami/Mami PP gains doubled.

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

Stella: Uwaa~h. Ami-chan, Mami-chan, be careful!

Tsukasa: Tch. Its you again. Stella, give me control. I wanna beat her up.

Stella: It's not the time for that right now! Ami and Mami need our help!

Tsukasa: Fine.

Element System!

Stella: Yoosh~! Listen to our song! Hajimatte yuku, hatenaku tsuzuku hitotsu no michi wooo~

Tsukasa: Kakedashite yuku masara na namo nai kibou wo daite~

Stella: Donna yukisaki demo yorokobi to kanashimi wa meguru~

Tsukasa: Tsurakutemo tsutsunde yukeru no wa taisetsuna yume ga aru karaaaaaa~

Both: Start kono my love song watashi no utagoe de dokomademo hibike~ Feel kanjiru mama suki na melody de iii~

ATTACK PHASE:

Weapon Used: [M] My Song

Target(s): Amimami

Damage Modifiers: ~

Accuracy Modifiers: ~

Other Modifiers: Accuracy Boost 20% & Mobility Boost 20% & Armor Boost 20% & Damage Boost 20% & Morale Boost

Damage Dealt: ~

Resources Spent: 60 Song EN

Statistics:

HP: 5000/5000

EN: 250/250

Song EN: 50/300

AP: 70/100

DP: 3000/3000

Starline: 1/10

SP (Stella): 95/95

SP (Tsukasa): 78/78

SP (Tori): 94/138

Element System: Active.

Commander: 6

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REGENERATION PHASE:

EN Regen: 20

SEISHIN PHASE

Boost (15 SP)

DC -25%

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Dodge, Take song

Modifiers:

- Seishin: -25%

- Pilot: -20%

Damage Taken:

Resources Spent: 300, 255

Ami: Uwaaah~! Nee, Mami, isn't this kinda dangerous? щ(゚Д゚щ)

Mami: Don't worry~! We're together now, so we can do anything! (っ≧ω≦)っ

Ami: Yay~! (っ≧ω≦)っ

APA OS!

Mami: Yoosh~! Amiami, let's start with something flashy~☆! (*・ω-)☆

Ami: Nnnhnnhnn~! Railgun gooooooooooooo~! (~≧ω≦)~☆

ATTACK PHASE:

Weapon Used: [+] Over Infinity Railgun (SV:6)

Target(s): Eva

Damage Modifiers: +230%

- Stats: +25%

- my song: +20%

- APA OS: +50%

- Commander: +10%

- Unlimited Unit: +100%

- Critical: +15%

Accuracy Modifiers: +85%

- my song: +20%

- APA OS: +25%

- Weapon: +25%

- Critical: +15%

Other Modifiers: Armor Pierce, Barrier Pierce

Damage Dealt: 19800

Resources Spent: 54 EN, 10 AP

Statistics:

HP: 3300/3300

EN: 146/200

AP: 90/100

DP: 2445/3000

SP: 97/112

Idol: 2/10

Beam Shield: 10/10

APA OS: [+] Damage/Accuracy +25%, Damage +25%, Dodge Cost -15%

my song: 1/3

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Regeneration Phase:

Will: +1

EN: +25

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

EWAC (2)

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Starlight Strizer (S)

Target: Railvendor

Damage Dealt: 9800

Resources Spent: 50 EN

Status Effect: None

Modifiers: [+70%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 175/250

DP: 3000/3000

AP: 80/100

SP: 124/124

Will: 1/10

Weapons:

[+] Luna Driver- Attack Break & Barrier Break, Spiritual Power, 20 EN/attack [+10%]

[+] Heartful Roar (S)- Weapon Lock, Sound Attack, 25 EN/attack [+10%]

[F] Melee (M)- 500 damage [+0%]

[F] Sacred Edge (M)- 1000 damage [+0%]

[F] Sacred Edges (M)- 600 damage x2, 5 EN/attack [+0%]

[+] Trigger Driver (SF:4)- 500 damage/3 EN, Spiritual Power [+10%]

[+] Cyclone Driver (X:4)- 600 damage/4 EN, Spiritual Power [+10%]

[+] Sacred Breaker (AS)- 2000 damage # 2, 25 EN/attack, Spiritual Power [+10%]

[+] Sacred Breaker Full Burst (S)- 6000 damage, Barrier Pierce, 35 EN/attack, Spiritual Power [+20%]

[F] Starlight Strizer (S)- 7000 damage. Barrier Pierce, 50 EN/attack, Spiritual Power [+30%]

MAP Attacks:

[+] Sacred Mist (D:4)- Accuracy Break & Acid, 30 EN/attack [+0%]

[+] Sacred Blazer (I:4)- 4000 damage, 30 EN/attack, Spiritual Power [+0%]

[+] Sacred Breaker Full Burst (I:6)- 5000 damage, Barrier Pierce, 50 EN/attack, Spiritual Power [+0%]

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Regeneration Phase:

Will: +1

EN: +75

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker: Person

Weapon: Stuff

Action Taken: dodge

Damage Received:

Resources Spent: 425 DP

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

Gekido Trigger

APA System

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Progressive Katana (F:4)

Target: Railvendor

Damage Dealt: 3375 #4

Resources Spent: 48 EN

Status Effect: None

Modifiers: [+100%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 102/150

DP: 2575/3000

AP: 80/100

SP: 124/124

Will: 4/10

Counter: 4/5

APA: On

Gekido Trigger: On

Weapons:

[F] Punch (M)- 800 damage [+0%]

[H] Sonic Chakram (P)- 1000 damage, Armor Pierce, 5 EN/attack [+20%]

[F] Progressive Knife (M)- 1800 damage, 5 EN/attack [+20%]

[+] Pellet Rifle (F:3)- 1600 damage, 12 rounds [+10%]

[F] Assault Knuckle (MF:5)- 800 damage/3 EN [+20%]

[F] Giant Nailgun- 2200 damage, Mobility Break, 4 rounds [+20%]

[F] Disruption Chain [Lash] (MX:3)- 1200 damage/5 EN [+10%]

[F] Disruption Chain [bind]- Stun, 30 EN/attack [+10%]

[H] AT Field Attack (S)- 4000 damage, Barrier Pierce, 40 EN/attack [+20%]

[F] Progressive Katana (F:4)- 1500 damage/12 EN, Barrier Pierce [+20%]

[F] E-Type Hammer- 4800 damage, Barrier Pierce, 45 EN/attack [+10%]

[F] AT Field Sword (V)- 60 damage/EN, Barrier Pierce. Expends all EN. [+30%]

MAP Attacks:

[F] AT Field Sword (I:10)- 4000 damage, Barrier Pierce, 150 EN/attack [+15%]

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REGENERATION PHASE:

EN Regen: 13

Song EN Regen: 10

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ATTACK PHASE:

Weapon Used: Repair

Target(s): Amimami

Damage Modifiers: ~

Accuracy Modifiers: ~

Other Modifiers: Recover 15% DP

Damage Dealt: ~

Resources Spent:

Statistics:

HP: 5000/5000

EN: 250/250

Song EN: 60/300

AP: 70/100

DP: 3000/3000

Starline: 2/10

SP (Stella): 95/95

SP (Tsukasa): 78/78

SP (Tori): 94/138

Element System: Active.

Commander: 6

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REGENERATION PHASE:

DP Regen: 450

EN Regen: 20

SEISHIN PHASE

Boost (15 SP)

DC -25%

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Dodge

Modifiers:

- Seishin: -25%

- Pilot: -20%

- APA OS: -15%

- Song: -20%

Damage Taken:

Resources Spent: 159, 188

Ami: (~・▽・)~

Mami: ~(・▽・~)

ATTACK PHASE:

Weapon Used: [+] Over Infinity Railgun (SV:6)

Target(s): Eva

Damage Modifiers: +230%

- Stats: +25%

- my song: +20%

- APA OS: +50%

- Commander: +10%

- Unlimited Unit: +100%

- Critical: +15%

Accuracy Modifiers: +85%

- my song: +20%

- APA OS: +25%

- Weapon: +25%

- Critical: +15%

Other Modifiers: Armor Pierce, Barrier Pierce

Damage Dealt: 19800

Resources Spent: 54 EN, 10 AP

Statistics:

HP: 3300/3300

EN: 112/200

AP: 80/100

DP: 2548/3000

SP: 82/112

Idol: 3/10

Beam Shield: 10/10

APA OS: [+] Damage/Accuracy +25%, Damage +25%, Dodge Cost -15%

my song: 2/3

Edited by Nimbus Noa

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Regeneration Phase:

Will: +1

EN: +25

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker:

Weapon:

Action Taken:

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

EWAC (2)

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Starlight Strizer (S)

Target: Railvendor

Damage Dealt: 9800

Resources Spent: 50 EN

Status Effect: None

Modifiers: [+70%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 150/250

DP: 3000/3000

AP: 80/100

SP: 124/124

Will: 3/10

Weapons:

[+] Luna Driver- Attack Break & Barrier Break, Spiritual Power, 20 EN/attack [+10%]

[+] Heartful Roar (S)- Weapon Lock, Sound Attack, 25 EN/attack [+10%]

[F] Melee (M)- 500 damage [+0%]

[F] Sacred Edge (M)- 1000 damage [+0%]

[F] Sacred Edges (M)- 600 damage x2, 5 EN/attack [+0%]

[+] Trigger Driver (SF:4)- 500 damage/3 EN, Spiritual Power [+10%]

[+] Cyclone Driver (X:4)- 600 damage/4 EN, Spiritual Power [+10%]

[+] Sacred Breaker (AS)- 2000 damage # 2, 25 EN/attack, Spiritual Power [+10%]

[+] Sacred Breaker Full Burst (S)- 6000 damage, Barrier Pierce, 35 EN/attack, Spiritual Power [+20%]

[F] Starlight Strizer (S)- 7000 damage. Barrier Pierce, 50 EN/attack, Spiritual Power [+30%]

MAP Attacks:

[+] Sacred Mist (D:4)- Accuracy Break & Acid, 30 EN/attack [+0%]

[+] Sacred Blazer (I:4)- 4000 damage, 30 EN/attack, Spiritual Power [+0%]

[+] Sacred Breaker Full Burst (I:6)- 5000 damage, Barrier Pierce, 50 EN/attack, Spiritual Power [+0%]

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Regeneration Phase:

Will: +1

EN: +75

Seishin Phase:

Seishin Used:

Target:

SP Used:

Effect:

Defense Phase:

Attacker: Person

Weapon: Stuff

Action Taken: dodge

Damage Received:

Resources Spent: 425 DP

Item Phase:

Item Used:

Effect:

Transformation Phase:

Current Form:

New Form:

Special Phase:

Gekido Trigger

APA System

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Progressive Katana (F:4)

Target: Railvendor

Damage Dealt: 3375 #4

Resources Spent: 48 EN

Status Effect: None

Modifiers: [+100%] Barrier Pierce

Statistics:

HP: 5500/5500

EN: 102/150

DP: 2150/3000

AP: 80/100

SP: 124/124

Will: 5/10

Counter: 5/5

APA: On

Gekido Trigger: On

Weapons:

[F] Punch (M)- 800 damage [+0%]

[H] Sonic Chakram (P)- 1000 damage, Armor Pierce, 5 EN/attack [+20%]

[F] Progressive Knife (M)- 1800 damage, 5 EN/attack [+20%]

[+] Pellet Rifle (F:3)- 1600 damage, 12 rounds [+10%]

[F] Assault Knuckle (MF:5)- 800 damage/3 EN [+20%]

[F] Giant Nailgun- 2200 damage, Mobility Break, 4 rounds [+20%]

[F] Disruption Chain [Lash] (MX:3)- 1200 damage/5 EN [+10%]

[F] Disruption Chain [bind]- Stun, 30 EN/attack [+10%]

[H] AT Field Attack (S)- 4000 damage, Barrier Pierce, 40 EN/attack [+20%]

[F] Progressive Katana (F:4)- 1500 damage/12 EN, Barrier Pierce [+20%]

[F] E-Type Hammer- 4800 damage, Barrier Pierce, 45 EN/attack [+10%]

[F] AT Field Sword (V)- 60 damage/EN, Barrier Pierce. Expends all EN. [+30%]

MAP Attacks:

[F] AT Field Sword (I:10)- 4000 damage, Barrier Pierce, 150 EN/attack [+15%]

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REGENERATION PHASE:

EN Regen: 13

Song EN Regen: 10

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ATTACK PHASE:

Weapon Used: Resupply

Target(s): Amimami

Damage Modifiers: ~

Accuracy Modifiers: ~

Other Modifiers: Recover 25% EN

Damage Dealt: ~

Resources Spent:

Statistics:

HP: 5000/5000

EN: 250/250

Song EN: 60/300

AP: 80/100

DP: 3000/3000

Starline: 2/10

SP (Stella): 95/95

SP (Tsukasa): 78/78

SP (Tori): 94/138

Element System: Active.

Commander: 6

Edited by Nimbus Noa

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REGENERATION PHASE:

EN Regen: 70

SEISHIN PHASE

L<>R: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [+] type attacks. You may only use this ability once per turn.

Boost (15 SP)

DC -25%

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Dodge

Modifiers:

- Seishin: -25%

- Pilot: -20%

- APA OS: -15%

- Song: -20%

Damage Taken:

Resources Spent: 159, 188

Ami: (~・▽・)~

Mami: ~(・▽・~)

ATTACK PHASE:

Weapon Used: [+] Over Infinity Railgun (SV:6)

Target(s): Eva

Damage Modifiers: +230%

- Stats: +25%

- my song: +20%

- APA OS: +50%

- Commander: +10%

- Unlimited Unit: +100%

- Critical: +15%

Accuracy Modifiers: +85%

- my song: +20%

- APA OS: +25%

- Weapon: +25%

- Critical: +15%

Other Modifiers: Armor Pierce, Barrier Pierce

Damage Dealt: 19800

Resources Spent: 54 EN, 10 AP

ATTACK PHASE:

Weapon Used: [+] Over Infinity Railgun (SV:6)

Target(s): Eva

Damage Modifiers: +230%

- Stats: +25%

- my song: +20%

- APA OS: +50%

- Commander: +10%

- Unlimited Unit: +100%

- Critical: +15%

Accuracy Modifiers: +85%

- my song: +20%

- APA OS: +25%

- Weapon: +25%

- Critical: +15%

Other Modifiers: Armor Pierce, Barrier Pierce

Damage Dealt: 19800

Resources Spent: 54 EN, 10 AP

Statistics:

HP: 3300/3300

EN: 74/200

AP: 60/100

DP: 2201/3000

SP: 67/112

Idol: 0/10

Beam Shield: 10/10

APA OS: [+] Damage/Accuracy +25%, Damage +25%, Dodge Cost -15%

my song: 3/3

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