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Code: OCD

Aiming For the Ace [Set A]

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CO Phase

Regeneration Phase

CP: +5 (30)

"Mmm. Seems like I slept through most of this fight." :<

CO Order Phase:

CO Order Used: Attack! [L2], Hit! [L1]

CP Cost: 15

Statistics:

Imban

CP: 15/102

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ATTENTION, THE NEXT 2 UNITS TO POST GET -10% EN COSTS FROM VETERAN

ATTENTION, THE NEXT 4 UNITS TO POST GET -5% DC AND +10% TDC FROM LEADERSHIP

ATTENTION, THE NEXT 6 UNITS TO POST GET -5% DR AND +10% DAMAGE FROM BRAVE COMMANDER

Stork Phase

Regeneration Phase:

Will: +1

Seishin Phase:

Seishin Used: Awaken [L1] (Daniah)

Will Command Used: Volley

SP Cost: 60 (Daniah)

Will Cost: 4

"Let's see if we can't sink that ship of theirs."

Transformation Phase:

Move into City!

Attack Phase:

Weapon Used: [+] Critical Empowered Attack (BAS)

Target(s): Anthony Drew, Liberator Cannon

Damage Dealt: 8400 damage * 2.45 = 20580 damage / 2 = 10290 each

Status Effect: None

Resources Spent: 30 EN

Modifiers:

- Damage Modifier: +145%

+35% Ranged 3

+30% Unit Specialization L3

+5% Brave

+30% Gunfight L3

+20% Attack! L2

+15% Critical

+10% Advanced C3 System

- Accuracy Modifier: +125%

+10% Accuracy 1

+15% Unit Specialization L3

+5% Brave

+10% Gunfight L3

+5% Newtype

+25% Weapon

+10% Hit! L1

+15% Critical

+30% Advanced C3 System

Attack Phase:

Weapon Used: [+] Critical Empowered Attack (BAS)

Target(s): Anthony Drew, Liberator Cannon

Damage Dealt: 8400 damage * 2.45 = 20580 damage / 2 = 10290 each

Status Effect: None

Resources Spent: 30 EN

Modifiers:

- Damage Modifier: +145%

+35% Ranged 3

+30% Unit Specialization L3

+5% Brave

+30% Gunfight L3

+20% Attack! L2

+15% Critical

+10% Advanced C3 System

- Accuracy Modifier: +125%

+10% Accuracy 1

+15% Unit Specialization L3

+5% Brave

+10% Gunfight L3

+5% Newtype

+25% Weapon

+10% Hit! L1

+15% Critical

+30% Advanced C3 System

Statistics:

Stork

HP: 12000/12000

EN: 86/250

DP: 3000/3000

AP: 20/100

SP (Reyna): 88/88

SP (Daniah): 54/134

SP (Erlsabeth): 10/130

SP (Sashia): 58/118

SP (Infel): 62/62

SP (Iono): 82/82

Will: 0/10

Guard: Active

Weapons:

VLS Missile Launcher: 100/100 rounds

Anti-Air Missile Launcher: 20/20 rounds

Items:

Reloader x3

Spare Battery x3

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Kaleido Emerald Phase

Regeneration Phase:

Will: +1

EN: +5% (+12)

Attack Again Charge: +1

Seishin Phase:

Will Command Used: Rush

Will Cost: 4

"...close enough."

Transformation Phase:

Move to City!

Attack Again Charge +1! Attack Again used! Target: Liberator Cannon

Attack Phase:

Weapon Used: [F] Critical Elfin Dance (SX:8)

Target(s): Liberator Cannon

Damage Dealt: 750 damage * 2.85 = 2138 damage x 8

Status Effect: None

Resources Spent: 24 EN

Modifiers:

- Damage Modifier: +185%

+25% Melee 2

+5% Brave

+50% Grapple Sensor

+45% Power Booster x3

+20% Attack! L2

+30% Critical

+10% Brave Commander

- Accuracy Modifier: +100%

+5% Brave

+35% Weapon

-35% (X) Penalty

+25% Grapple Sensor

+10% Hit! L1

+30% Critical

+30% Advanced C3 System

Attack Phase:

Weapon Used: [F] Critical Dimension Breaker

Target(s): Liberator Cannon

Damage Dealt: 7500 damage * 2.85 = 21375 damage

Status Effect: Armor Pierce, Barrier Pierce, Shield Pierce

Resources Spent: 36 EN

Modifiers:

- Damage Modifier: +185%

+25% Melee 2

+5% Brave

+50% Grapple Sensor

+45% Power Booster x3

+20% Attack! L2

+30% Critical

+10% Brave Commander

- Accuracy Modifier: +135%

+5% Brave

+35% Weapon

+25% Grapple Sensor

+10% Hit! L1

+30% Critical

+30% Advanced C3 System

Attack Phase:

Weapon Used: [F] Critical Dimension Breaker

Target(s): Anthony Drew

Damage Dealt: 7500 damage * 2.85 = 21375 damage

Status Effect: Armor Pierce, Barrier Pierce, Shield Pierce

Resources Spent: 36 EN

Modifiers:

- Damage Modifier: +185%

+25% Melee 2

+5% Brave

+50% Grapple Sensor

+45% Power Booster x3

+20% Attack! L2

+30% Critical

+10% Brave Commander

- Accuracy Modifier: +135%

+5% Brave

+35% Weapon

+25% Grapple Sensor

+10% Hit! L1

+30% Critical

+30% Advanced C3 System

Statistics:

KLD-03 Kaleido Emerald

HP: 6750/6750

EN: 122/240

DP: 3000/3000

AP: 42/100

SP (Disbel): 81/156

Will: 0/10

Attack Again: 0/5

Guard: Active

Shields: 10/10

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ATTENTION YOSUKE AND THE ENEMY TEAM, KALEIDO EMERALD AND THE LIBERATOR CANNON HAVE BEEN SCANNED L2, THEY HAVE +10% DR AND +10% DC

Valsione Phase

Regeneration Phase:

Will: +1

Seishin Phase:

Seishin Used: Scan [L2], Scan [L2], Hot Blood [L1]

Target: Jou Shigeru, Liberator Cannon, Self

SP Cost: 60

"Attempting to obliterate remaining targets."

Transformation Phase:

Move to City!

Attack Phase:

Weapon Used: [+] Critical Cross Smasher

Target(s): Anthony Drew

Damage Dealt: 7500 damage * 1.5 * 3.6 = 40500 damage

Status Effect: Barrier Pierce

Resources Spent: 1 round

Modifiers:

- Damage Modifier: +260%

+55% Range 5

+5% Genius

+10% SEED Mode

+25% Attacker

+30% Gunfight L3

+50% Hybrid Dual Sensor

+25% A-Up Unit SC

+20% Attack! L2

+30% Critical

+10% Brave Commander

- Accuracy Modifier: +200%

+5% Genius

+10% SEED Mode

+10% Gunfight L3

+55% Weapon

+25% Hybrid Dual Sensor

+25% A-Up Unit SC

+10% Hit! L1

+30% Critical

+30% Improved C3 System

Statistics:

DCSMH-02 Valsione

HP: 5800/5800

EN: 122/284

DP: 2585/3000

AP: 24/100

SP (Cascadet): 76/156

Will: 1/10

SEED Mode: Active

Attacker: Active

Double Image: 4/5

Weapons:

Cross Smasher: 5/8 rounds

Assist Attack: 0/2 uses

Edited by Imban

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ATTENTION, THE NEXT 2 UNITS TO POST GET -10% EN COSTS FROM VETERAN

ATTENTION, THE NEXT 4 UNITS TO POST GET -5% DC AND +10% TDC FROM LEADERSHIP

ATTENTION, THE NEXT 6 UNITS TO POST GET -5% DR AND +10% DAMAGE FROM BRAVE COMMANDER

Stork Awaken Phase

"Keep firing."

Attack Phase:

Weapon Used: [+] Critical Empowered Attack (BAS)

Target(s): Anthony Drew, Liberator Cannon

Damage Dealt: 8400 damage * 2.45 = 20580 damage / 2 = 10290 each

Status Effect: None

Resources Spent: 30 EN

Modifiers:

- Damage Modifier: +145%

+35% Ranged 3

+30% Unit Specialization L3

+5% Brave

+30% Gunfight L3

+20% Attack! L2

+15% Critical

+10% Advanced C3 System

- Accuracy Modifier: +125%

+10% Accuracy 1

+15% Unit Specialization L3

+5% Brave

+10% Gunfight L3

+5% Newtype

+25% Weapon

+10% Hit! L1

+15% Critical

+30% Advanced C3 System

Statistics:

Stork

HP: 12000/12000

EN: 56/250

DP: 3000/3000

AP: 10/100

SP (Reyna): 88/88

SP (Daniah): 54/134

SP (Erlsabeth): 10/130

SP (Sashia): 58/118

SP (Infel): 62/62

SP (Iono): 82/82

Will: 0/10

Guard: Active

Weapons:

VLS Missile Launcher: 100/100 rounds

Anti-Air Missile Launcher: 20/20 rounds

Items:

Reloader x3

Spare Battery x3

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Regeneration Phase:

Will: +1

Seishin Phase:

Seishin Used: Concentrate Lv. 1! Barrel Roll!

Target: Self!

SP Used: 15! 1 WP

Effect: Dodge Cost -10%, Accuracy +20%! Dodge Cost -10%, Accuracy +20%!

Defense Phase:

Attackers: Alicia's Singer

Incoming Attacks: Power to the Dream

Actions Taken: Eat

Damage Taken: 0

Resources Spent: Buffed

Special Phase:

M^3 System! 40 EN Paid!

Critical! 3 AP Paid!

Move to City!

*plush clone*

Attack Phase:

Weapon Used: Buster Cannon (BS)

Target: Last 4 enemies

Damage Dealt: 7150 -> 26455 -> 6614 each

Resources Spent: 30 EN

Status Effect: Barrier Pierce, Armor Break

Damage Modifiers: +45 Pilot, +120 Item, +30 Unit, +30 CO, +35 Critical, +10 Alicia [+270%]

Accuracy Modifiers: +55 Weapon, +35 Pilot, +50 Item, +60 Unit, +30 CO, +20 Order, +20 Will, +20 Seishin, +35 Critical, +30 Alicia [+355%]

Statistics:

HP: 4500/4500

EN: 25/305

DP: 3000/3000

Agi: 300

AP: 88/100

SP: 66/156

  • Mercy Lv. 2 (10/20)
  • Concentrate Lv. 1 (15)
  • Duty Lv. 1 (20)
  • Great Effort Lv. 1 (20)

Will: 0/10
  • Steady Shot (1)
  • Barrel Roll (2)
  • Defense Pierce (3)
  • Finishing Attack (5)

Move: G, Flatlands

Pilot Abilities

Weapon Damage +15%, Accuracy +35%

Dodge Cost -20%

Critical 3, 35/35

Power to the Dream (Attack Boost +30%): 1/3

Unit Inherents/Items

[+]-type Weapon Damage +50%, Accuracy +25%

Weapon Damage +70%, Accuracy +25%

Absolute Energy Rediffusor (Barrier) 2000/5, Non-[F] (B)

M^3 System (System): 20 EN, (B)-type Weapon Damage/Accuracy +30%, or Dodge Cost -15%, Accuracy +30%.

Weapons:

[+] 20mm Machine Cannon- 520 damage, 20 rounds [+65%]

[F] Melee (M)- 650 damage [+25%]

[F] Beam Knife (BMV:3)- 780 damage/3 EN [+25%]

[F] High-Density Steel Knife- 910 damage, Armor Pierce [+35%]

[+] Beam Rifle (B)- 3380 damage, 15 EN/attack [+35%]

[+] Beam Spread Gun (BSF:3)- 1040 damage/5 EN [+35%]

[+] Missile Launcher (PGSF:6)- 650 damage, 96 rounds, Hardpoints: 1 [+50%]

[F] Pile Bunker- 3250 damage, Armor Pierce, 16 rounds, Hardpoints: 1 [+35%]

[+] Buster Cannon (BS)- 7150 damage, Barrier Pierce, 30 EN/attack, Hardpoints: 2 [+55%]

MAP Attacks:

[+] Missile Launcher [Area Lock] (PT:3)- 2600 damage, uses 12 Missile Launcher Rounds [+25%]

[+] Buster Cannon (BI:6)- 5200 damage, 30 EN/attack [+25%]

[H] Overburst (I:5)- 6500 damage, 40 EN/attack [+25%]

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Oppressor Assassin Phase

Regeneration Phase:

Will: +1

Attack Again Charge: +1

"LET ME GO, YOU JERKS."

Statistics:

Oppressor Assassin (Blue Blazer Custom)

HP: 7852/8000

EN: 150/150

DP: 3000/3000

AP: 74/100

SP (The Blue Blazer): 90/160

Will: 4/10

Attack Again: 2/3

Weapons:

Anti-Personnel Vulcans: 20/20 rounds

Assault Rifle: 10/10 rounds

Dual-Feed Sniper Rifle [AP Ammo]: 5/8 rounds

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[Remmington Jack]

REGENERATION PHASE:

CP Regenerated: 5

P.S. PHASE

Seishin Used: Attack! Lv1

Target: Yor Dlanor, Erin Zenon Quan, Anthony Drew

CP Used: 5

Effect: +10% Damage Dealt

"Ok, most of our units are stored safely. Begin defensive measures."

Statistics:

CP: 55/110

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[Yor Dlanor]

REGENERATION PHASE:

HP Regenerated: 1250

EN Regenerated: 48

DP Regenerated: 750

"Phoewy."

Statistics:

HP: 2820/5000

DP: 2910/3000

EN: 190/190

Shields: 15/15

SP (Yor): 106/126

SP (Tetsuya): 34/104

AP: 70

Move: G

Terrain: City (Small) (Inside Gray Phantom)

Will: 4

Current Form: Black Knight

Guard: 4

Weapons:

[+] 60mm Multi-vulcan- 600 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] Great Typhoon (SV:5)- 500 damage/3 EN [+10%]

[F] AO-AA Knife (M)- 700 damage, Armor Pierce [+0%]

[H] AO-AA Knife [Throw]- 700 damage, Armor Pierce, 2/2 rounds [+10%]

[H] Launcher Dagger (X:4)- 700 damage, 20/20 rounds [+10%]

[+] Rapid Pistol [single]- 800 damage, 36/36 rounds [+15%]

[+] Rapid Pistol [Double] (S)- 650 damage # 2 [+10%]

[+] Beam Short Rifle [single] (B)- 900 damage, 18/18 rounds [+10%]

[+] Beam Short Rifle [Double] (BS)- 700 damage # 2 [+5%]

[+] 100mm Wrist Chain Gun- 1000 damage, 15/15 rounds [+15%]

[+] Chain Magnum- 1000 damage, 15/15 rounds [+15%]

[F] Beam Saber (BM)- 1100 damage [+0%]

[F] Sliding Sword (M)- 1600 damage [+0%]

[+] TYPE9 Shotgun (ASF:2)- 1600 damage, 12/12 rounds [+10%]

[+] Extension Multi Rifle [ballistic]- 1800 damage, 8/8 rounds [+10%]

[+] Extension Multi Rifle [beam] (B)- 1800 damage, 8/8 rounds [+10%]

[F] Inazuma Buckle Duster- 2800 damage, Stun, 15 EN/attack [+20%]

[F] Jet Bunker- 3000 damage, Armor Pierce, 15 EN/attack [+20%]

[F] Beam Cutlass (B)- 3500 damage, 15 EN/attack [+20%]

[+] Saikron Launcher [Rapid] (B)- 1200 damage, 12/12 rounds [+10%]

[+] Saikron Launcher [beam Railgun] (BV:5)- 1000 damage/8 EN, Armor Pierce [+20%]

[+] Random Rampage (S)- 4200 damage, Armor Pierce, 2/3 rounds [+30%]

[H] Kaiger Scrander Kick- 4800 damage, Barrier Pierce, 25 EN/attack [+30%]

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[Erin Zenon Quan]

REGENERATION PHASE:

HP Regenerated: 1050

EN Regenerated: 53

DP Regenerated: 750

Statistics:

HP: 2970/4200

DP: 1369/3400

EN: 175/210

Shields: 8/10

SP: 44/144

AP: 70

Move: G

Terrain: City (Small) (Inside Gray Phantom)

Will: 4

Recognition: ACTIVE

Weapons:

[+] 'Picus' 76mm CIWS- 450 damage, 20/20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Shield Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (B) - 1600 damage, 12/12 rounds [+10%]

[+] 'Pristis' Beam Reamer (BPSX:4)- 900 damage/5 EN [+10%]

[H] 'Pristis' Beam Reamer [Melee] (BPS)- 1400 damage x 2, 15 EN/attack [+15%]

[+] DRAGOON System (BSX:8)- 650 damage/4 EN [+10%]

MAP Attacks:

[+] DRAGOON System (BD:4)- 3200 damage, 30 EN/attack [+20%]

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[Anthony Drew]

REGENERATION PHASE:

EN Regenerated: 20

Veteran: -10% EN Cost, Aura (4)

"Understood. Launching countermeasures."

DEFENSE PHASE:

Attacking Weapon #1: Everything

Action Taken: Dummy

Damage Taken: N/A

Resources Spent: 1 Dummy

Statistics:

HP: 6168/13000

DP: 1391/3000

EN: 400/400

SP (Anthony): 49/74

SP (Sandra): 64/84

SP (Rebecka): 84/84

SP (Andrew): 62/82

SP (Radio): 55/95

AP: 100

Move: F

Terrain: City (Small)

Will: 2

Shiver: 2

Perishable Items:

1) Repair Kit x 3

2) Propellant Tank x 3

Weapons:

[+] Anti-Aircraft Machineguns (S)- 800 damage, 20/20 rounds [+40%]

[+] Missile Launchers (PGSF:8)- 300 damage, 30/30 rounds [+25%]

[+] 580mm Main Gun (B)- 3200 damage, 20/20 rounds [+10%]

[+] Macro Missiles (PGSF:4)- 1000 damage, 10/10 rounds [+25%]

[+] Mega Particle Gun (BS)- 6000 damage, 40 EN/attack [+30%]

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REGENERATION PHASE:

CP Regen: 5

SEISHIN PHASE

Statistics:

CP: 42/74

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REGENERATION PHASE:

HP Regen: 25%

EN Regen: 25%

DP Regen: 750

Song EN Regen: 10

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Block + Shield 2 Psycho Blasters Buster Cannon & Wings of Rean,

Modifiers:

Iron Wall: -50%

Block: -50%

Pilot: -25%

Shield: -60% -800

Armor: -65%

Damage Taken: 949, 949, 2993, 0, 0

Resources Spent: 2 Shields

ATTACK PHASE:

Weapon Used: [M] Tonari ni...

Target(s): Jou

Damage Modifiers: ~

Accuracy Modifiers: +10%

Other Modifiers: Armor Boost 20% & Skill Boost

Damage Dealt: lol

Resources Spent: 30 Song EN

Statistics:

Current: City

HP: 2147/10000

EN: 144/180

Song EN: 90/300

AP: 50/100

DP: 3000/3000

SP (Azusa): 69/119

SP (Miki): 107/122

Idol: 3/10

Boin: Damage Received -15%

Beam Shield: 13/13

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REGENERATION PHASE:

HP/EN/DP Regen: 25%

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Dodge, Bunshin Wings of Rean, take Buster Cannon

Modifiers:

Concentrate: -10%

Pilot: -30%

Upgrade: -35%

Damage Taken: 0

Resources Spent: 245, 321, 321, 310

TRANSFORMATION PHASE:

Moving to Gray Phantom

ATTACK PHASE:

Weapon Used: [H] Starlight Crash

Target(s): Magnets

Damage Modifiers: +100%

- Stats: +15%

- Kazahana: +5%

- Moonlight Waltz: +10%

- Staple Stable: +10%

- Infight: +20%

- A-UP SC: +50%

- Kiai: +10%

-Shiver: -20%

Accuracy Modifiers: +130%

- Attack: +55%

- Stats: +10%

- Kazahana: +5%

- Moonlight Waltz: +10%

- Staple Stable: +30%

- Recognition: +15%

- Infight: +5%

Other Modifiers:

Damage Dealt: 22100

Resources Spent: 20 EN

Statistics:

Current: City (Small)

HP: 10/6800

EN: 239/270

AP: 10/100

DP: 854/3000

SP (Takane): 92/122

SP (Hibiki): 42/122

Double Image: 1/5

Moonlight Waltz: Agi -10, Damage +10%, Accuracy +10%

Recognition: Dodge Cost -5%, Target's Dodge Cost +15%

Armor Break: 3/3

Guts: 4/10

Kiai: 1/3

Shiver: 3/3

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REGENERATION PHASE:

EN Regen: 12

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon: Stuff

Action Taken: Open Get (Change to Getter 3), Open Get (Change to Getter 2), Open Get (Change to Getter 1)

Damage Taken:

Resources Spent: 1 Open Get, 1 Open Get

SUPPORT DEFENSE PHASE (Liberator Cannon):

Attacking Weapon: Stuff

Action Taken: Die

Damage Taken: Enough (Killed by Wings of Rean)

Resources Spent: [/s]

ATTACK PHASE:

Weapon Used: [+] Double Getter Beam (AS)

Target(s): Magnet

Damage Modifiers: +80%

- Stats: +25%

- Combat Specialist: +15%

- Offensive Support: +20%

- Power Booster: +45%

- Critical: +15%

- Shiver: -20%

Accuracy Modifiers:

- Weapon: +20%

- Critical: +15%

Other Modifiers: ~

Damage Dealt: 7200 x 2

Resources Spent: 20 EN

Statistics:

Current: City

HP: 0/5000

EN: 117/230

AP: 70/100

DP: 3000/3000

SP: 128/128

Guts: 3/10

Open Get (Getter-1): 2/5

Open Get (Getter-2): 3/5

Open Get (Getter-3): 3/5

Weapons:

Getter Machinegun: 36/36

Getter Missile Machinegun: 30/30

Edited by Nimbus Noa

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REGENERATION PHASE:

SEISHIN PHASE

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

*The Liberator is too occupied with a game to even look at its enemies.

ATTACK PHASE:

Weapon Used: [+] Justice Cannons

Target(s): Magnet

Damage Modifiers: +40%

Stats: +35%

Gunfight: +10%

Critical: +15%

Accuracy Modifiers: +80%

Weapon: +20%

Sensor Tweak: +45%

Critical: +15%

Other Modifiers:

Damage Dealt: 3920 # 2

Resources Spent: 40 EN

Statistics:

Current: City

HP: 5000/5000

EN: 69/180

AP: 70/100

DP: 3000/3000

SP: 116/116

Guts: 3/10

Shield: 10/10

Counter: 3/5

Justice Missiles: 10/10

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Regeneration Phase:

CP: +5

Command Phase:

Order Used: HAPPY BIRTHDAY AKASHI

Target: Kuuga and Kaleido

CP Used: 5

Effect: Damage +10%

Statistics:

CP: 24/58


Regeneration Phase:

Will: +1

EN: 78

DP: 750

Seishin Phase:

Seishin Used: Flash,

Target:

SP Used:

Effect:

Defense Phase:

Attacker: Stuff

Weapon: Stuff

Action Taken: Dodge

Damage Received:

Resources Spent:

Item Phase:

Item Used:

Effect:

Transformation Phase:

Move: City

Special Phase:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used: [F] Honoo no Ichigeki

Target: Magnet

Damage Dealt: 6480 & 8140

Resources Spent: 20 EN

Status Effect: 0 & Armor/Barrier Pierce

Modifiers: [+115%]

Statistics:

HP: 6000/6000

EN: 365/390

DP: 1140/3000

AP: 50/100

SP: 108/128

Shiver: 2/3

Will: 2/10

[F] Mighty Chop (M)- 3000 damage [+35%]

[F] Mighty Punch (M)- 4000 damage, 5 EN/attack [+35%]

[F] Mighty Pummel- 3000 damage + (F:5)- 800 damage/4 EN [+45%]

[F] Mighty Flare- 6400 damage, 15 EN/attack [+45%]

[F] Honoo no Ichigeki- 3600 damage & 4400 damage, Barrier Pierce, Armor Pierce, 20 EN/attack [+45%]

[F] Rising Mighty Inferno (V:5)- 1800 damage/5 EN [+45%] Req: Golden Power

[K] Kaenguruma- 9000 damage, 20 EN/attack [+45%] Req: Golden Power

[K] Mighty Kick- 10400 damage, Barrier Pierce, 25 EN/attack [+55%]

[K] Rising Mighty Kick- 11600 damage, Barrier Pierce, 30 EN/attack [+65%] Req: Golden Power

[K] Amazing Mighty Kick (S)- 13000 damage, Barrier Pierce, 40 EN/attack [+65%] Req: Golden Power

[H] Renzoku Chou Henshin- 3200 damage x 4, Barrier Pierce, 50 EN/attack [+55%] Req: 5 Evolution Points

MAP Attacks:

[K] Amazing Mighty Kick (I:6)- 9000 damage, 40 EN/attack [+35%] Req: Golden Power


Regeneration Phase:

Will: +1

EN: +16

Seishin Phase:

Seishin Used:

Target: Sami

SP Used:

Effect:

Defense Phase:

Attacker: Persons

Weapon: Stuff

Action Taken: Block

Damage Received: 478 x2, 736

Resources Spent: 15 EN

Item Phase:

Item Used:

Effect:

Transformation Phase:

Move to Gray phantom

Special Phase:

Move:

Summon Phase:

Unit Summoned:

Unit Unsummoned:

Attack Phase:

Weapon Used:

Target:

Damage Dealt:

Resources Spent:

Status Effect:

Modifiers:

Statistics:

HP: 3126/9650

EN: 287/322

DP: 3000/3000

AP: 90/100

SP: 85/120

Shield: 4/5

Will: 3/10

Current: City (Small)

Weapons:

[F] Emerald Crash (M)- 1200 damage [+5%]

[F] Kaleidoblade Slash (M)- 2550 damage [+5%]

[F] Spirit of the Sword- 2550 damage, Spiritual Power, 10 EN/attack [+35%]

[H] Wind Hammer (S)- 3000 damage, Spiritual Power, 10 EN/attack [+15%]

[F] Elfin Dance (SX:8)- 750 damage/3 EN, Spiritual Power, [+15%]

[H] Faerie Song- Stun, Sound Attack, Spiritual Power + 5100 damage, Spiritual Power, 20 EN/attack [+15%]

[F] Dimension Breaker- 7500 damage, Armor Pierce, Barrier Pierce, Shield Pierce, Spiritual Power, 40 EN/attack [+15%]

Edited by Yosuke Kobe

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Hello, I'm your guest closing person. Grenovia wins by protecting the Ace AND bringing them to the starting position. They also scored kills on Fleed Aulse's Black Knight and two Getter 1's. Yay.

Grenovia: Win

Credits: 500 Base + 125 Victory + 225 Black Knight Bounty + 200 Getter 1-1 Bounty + 200 Getter 1-2 Bounty = 1250 Credits

PP: 300 Base + 75 Victory + 45 for three kills = 420 PP

Rep: 300 base = 300 Gren Rep

Z-Bravers: Lose

Credits: 500 Base + 100 Undermanned = 600 Credits

PP: 300 Base + 60 Undermanned = 360 PP

Rep: 300 base +60 Undermanned = 360 Z-Braver Rep

These don't factor other gains like spells and items and such. Bye bye!

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