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Nimbus Noa

SD Gundam G Generation: Cross Generation

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Basic Outline: It's G Generation if they stopped making new Gundam series for a while and needed to push out something with new content. In this case new content means more new content then they would ever put into one game ever.

Story: See every G Generation ever. Campaigns cover all the cared for Gundam series (including all of Steel Seven FINALLY) as well as challenge scenarios. It's freakin G Generation, what do you want me to put here?

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G-G

Statistics:

HP: 6500, EN: 200, Agi: 280

IS: 2, Move: G, Size: M, Rank: 12

Weapons:

[+] Vulcans- 600 damage, 20 rounds [+40%]

[F] Melee (M)- 800 damage [+0%]

[F] Beam Saber (BM)- 1800 damage [+0%]

[+] Beam Rifle (B)- 2400 damage, 12 rounds [+10%]

[+] Gatling Gun (SF:6)- 400 damage, 30 rounds [+15%]

[+] Beam Gun (BF:6)- 700 damage, 36 rounds [+0%]

[+] Shoulder Cannon- 5600 damage, 8 rounds [+10%]

[+] Double Hyper Bazooka (ASF:2)- 3500 damage, 16 rounds [+0%]

[F] Gundam Hammer (AS)- 5000 damage x 2, 60 EN/attack [+20%]

Inherent Abilities:

1) Mobile Suit

2) Shield: Beam Gun

3) Countercut: Beam Saber

4) Countershoot: Vulcans, Beam Rifle, Gatling Gun Beam Gun

5) Damage Received -15%

6) Low-Intensity I-Field (Barrier): Same effects as Beam Coat M.

7) Hyper Learning Computer: Same effects as A.R. Chip.

Purchasing Cost: 600 credits

Edited by Suguri-SP

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Elmeth II

Statistics:

HP: 10000, EN: 240, Agi: 380

IS: 2, Move: F, Size: L, Rank: 10

Weapons:

[+] Mega Particle Gun (BSF:4)- 2400 damage/14 EN [+0%]

[+] Bit (BPSX:12)- 700 damage/5 EN, Req: Psychic Energy [+15%]

Inherent Abilities:

1) Mobile Armor

2) Countershoot: Mega Particle Cannon, Bit

3) I-Field (Barrier)

4) Enhanced Control Psycommu (System): Found in MechDev Lexicon.

5) Summon: Elmeth Bit x4

6) Elmeth II can only be used in space.

Evolution Cost: 5 (MAN-08 Elmeth)

Hangar Resale Value: 250 credits

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Elmeth Bit

Statistics:

HP: 2400, EN: 80, Agi: 270

IS: 0, Move: F/G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Beam Gun (BSF:2)- 1000 damage, 30 rounds [+10%]

[F] Heat Claw (M)- 1500 damage [+0%]

[+] Mega Particle Gun (B)- 1200 damage # 2, 10 EN/attack [+10%]

Inherent Abilities:

1) Mobile Suit

2) Countercut: Heat Claw

3) Countershoot: Beam Gun, Mega Particle Cannon

Purchasing Cost: N/A. This is a summoned unit.

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GNW-00033 Arche Gundam Drei Custom

Statistics:

HP: 14000, EN: 400, Agi: 280

IS: 2, Move: F/G/H, Size: M, Rank: 15

Weapons:

[F] Melee (M)- 800 damage [+0%]

[F] GN Heat Claw (M)- 1200 damage [+0%]

[+] GN Handgun (BSF:2)- 1400 damage/5 EN [+10%]

[F] GN Handgun [saber] (BMX:2)- 2100 damage/5 EN [+0%]

[+] GN Missile Container (PGS)- 800 damage # 6, Armor Pierce, 2 rounds [+30%]

[+] GN Heat Claw Fang [shoot] (BPSX:10)- 500 damage/3 EN [+0%]

[F] GN Hyper Beam Saber (B)- 5800 damage, 30 EN/attack [+10%]

[H] GN Heat Claw Fang [stab] (PSX:10)- 800 damage/5 EN [+0%]

[+] GN Fang II [shoot] (BPSX:10)- 800 damage/5 EN [+20%]

[+] GN Mega Launcher (BS)- 10000 damage, 6 rounds [+30%]

[H] GN Fang II [stab] (BPSX:10)- 1200 damage/7 EN [+30%]

[+] GN Fang III (BSX:4)- 4000 damage/25 EN [+0%]

MAP Attacks:

[+] GN Mega Launcher (BI:4)- 7000 damage, 6 rounds [+0%]

Inherent Abilities:

1) Mobile Suit, Veda

2) Countercut: GN Heat Claw, GN Handgun [saber], GN Hyper Beam Saber

3) Countershoot: GN Handgun, GN Claw Fang [shoot], GN Fang II [shoot], GN Fang III

4) Haro (Sidekick): You may install a Haro sidekick item without taking up an item slot. The Haro must still meet the item rank limits of the fight.

5) GN Stealth Field

6) Stealth

7) Summon: GN ELINT x3

8) GN Mega Launcher: MAP and non-MAP rounds are shared.

Evolution Cost: 10 (GNW-20003 Arche Gundam Drei)

Hangar Resale Value: 1000 credits

Edited by Suguri-SP

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GN ELINT

Statistics:

HP: 3800, EN: 140, Agi: 280

IS: 0, Move: F/G/H, Size: M, Rank: 5

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] GN Heat Claw (M)- 800 damage [+0%]

[F] GN Beam Saber (BM)- 1400 damage [+0%]

[+] GN Handgun (B)- 1800 damage, 5 EN/attack [+10%]

[+] GN Long Barrel Rifle (B)- 2000 damage, 10 EN/attack [+20%]

[+] GN Heat Claw Fang [shoot] (BPSX:10)- 200 damage/EN [+0%]

[H] GN Heat Claw Fang [stab] (PSX:10)- 300 damage/2 EN [+0%]

[+] GN Fang (BPGSX:6)- 400 damage/2 EN [+20%]

[+] GN Heavy Beam Launcher (B)- 3600 damage, 20 EN/attack [+30%]

Inherent Abilities:

1) Mobile Suit, Veda

2) GN Defense Rod: Same effects as Anti-Beam Shield.

3) Countercut: GN Heat Claw, GN Beam Saber

4) Countershoot: GN Handgun, GN Long Barrel Rifle, GN Heat Claw Fang [shoot], GN Fang, GN Heavy Beam Launcher

5) Damage Received -10%

6) Stealth

7) Snipe: GN Heavy Beam Launcher [+25%]

8) GN ELINT may not perform any action while a Trial System is active.

Purchasing Cost: N/A. This is a summoned unit.

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NT-Use GM II

Statistics:

HP: 3000, EN: 130, Agi: 310

IS: 4, Move: G, Size: M, Rank: 4

Weapons:

[+] 60mm Vulcan- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Knive (BM)- 700 damage [+0%]

[+] Beam Knife [Throw] (BP)- 700 damage, 4 rounds [+10%]

[+] Custom Handgun (F:2)- 500 damage, 20 rounds [+10%]

[+] Beam Rifle (B)- 1200 damage, 10 rounds [+10%]

[F] Twin Beam Spear (BM)- 2500 damage, 5 EN/attack [+10%]

[+] Twin 180mm Cannon (SF:2)- 2200 damage, 10 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Knives

4) Countershoot: Vulcan, Custom Handgun, Beam Rifle

5) Beam Knife: Disable this attack if rounds of Beam Knife (Throw) is 0.

Replacement Cost: 80 Credits (RGM-79R GM II)

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GM Juggler II

Statistics:

HP: 3000, EN: 150, Agi: 310

IS: 3, Move: G, Size: M, Rank: 6

Weapons:

[+] 60mm Vulcan- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Knive (BM)- 700 damage [+0%]

[+] Beam Knife [Throw] (BP)- 700 damage, 4 rounds [+10%]

[+] Custom Handgun (F:2)- 500 damage, 20 rounds [+10%]

[+] Funnel (BPSX:2)- 550 damage/3 EN, Req: Psychic Energy [+10%]

[+] Beam Rifle (B)- 1200 damage, 10 rounds [+10%]

[H] Ball Beam Saber (BMSX:2)- 900 damage/8 EN, Req: Psychic Energy [+0%]

[+] Ball All-Range Attack (BSX:4)- 800 damage/8 EN, Req: Psychic Energy [+0%]

[F] Twin Beam Spear (BM)- 2500 damage, 5 EN/attack [+10%]

[+] Twin 180mm Cannon (SF:2)- 2200 damage, 10 rounds [+20%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Knives

4) Countershoot: Vulcan, Custom Handgun, Beam Rifle

5) Pack Jettison (NT-Use GM II)

6) Beam Knife: Disable this attack if rounds of Beam Knife (Throw) is 0.

Purchasing Cost: N/A. Install the GM Juggler II Armour on the NT-Use GM II.

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RX-78GP03S-Fb Gundam Full Vernian "Dendrobium Stamen"

Statistics:

HP: 3300, EN: 150, Agi: 280

IS: 3, Move: G, Size: M, Rank: 5

Weapons:

[F] Jitte (BM)- 400 damage [+0%]

[F] Melee (M)- 500 damage [+0%]

[F] Beam Saber (BM)- 1200 damage [+0%]

[+] Beam Rifle (B)- 1300 damage, 10 rounds [+10%]

[+] Missiles (PGSF:2)- 600 damage, 6 rounds [+25%]

[+] Long Beam Rifle (B)- 2000 damage, 12 rounds [+10%]

[F] Giant Beam Saber (BM)- 3000 damage, 15 EN/attack [+0%]

[+] Folding Bazooka- 3000 damage, 8 rounds [+10%]

[+] Boosted Beam Rifle (BS)- 5000 damage, 30 EN/attack [+15%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Jitte, Beam Saber

4) Countershoot: Beam Rifle, Long Beam Rifle

Replacement Cost: 100 Credits (RX-78GP03S Gundam "Dendrobium Stamen")

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Quarter Zeta Gundam

Statistics:

HP: 3500, EN: 180, Agi: 270

IS: 2, Move: F/G, Size: M, Rank: 7

Weapons:

[+] Vulcans- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 600 damage [+0%]

[+] Beam Gun Turrets (BF:2)- 700 damage/5 EN [+10%]

[F] Beam Saber (BM)- 1400 damage [+0%]

[+] Beam Rifle (BF:2)- 1000 damage, 12 rounds [+10%]

[+] Clay Bazooka- 3000 damage, 6 rounds [+20%]

[+] Spread Bazooka (S)- 4000 damage, 4 rounds [+30%]

[+] Psycommu Hand (BPSX:2)- 900 damage/8 EN, Req: Psychic Energy [+10%]

[+] Wired Scattering Beam Gun (BASF:7)- 900 damage/8 EN, Req: Psychic Energy [+10%]

[H] Grappling Unit (B)- 4000 damage, 25 EN/attack, Req: Psychic Energy [+10%]

[+] Mega Bazooka Launcher (BS)- 5000 damage, 30 EN/attack [+10%]

[+] Reflector Funnel (BPSX:9)- 600 damage/5 EN, Req: Psychic Energy [+10%]

MAP Attacks:

[+] Mega Bazooka Launcher (BI:3)- 2000 damage, 2 rounds [+0%]

Inherent Abilities:

1) Mobile Suit

2) Shield: Grappling Unit, Wired Scattering Beam Gun, I-Field

3) Countercut: Beam Saber

4) Countershoot: Vulcan, Beam Gun Turrets, Beam Rifle

5) I-Field (Barrier)

6) Anti-Beam Coating (S Armor)

7) Reflector Funnel: Cannot be countercut.

Purchasing Cost: 400 Credits

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MS-21S Dra-C Custom

Statistics:

HP: 2000, EN: 100, Agi: 300

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[F] Melee (M)- 400 damage [+0%]

[+] Custom 120mm Machinegun- 750 damage, 10 rounds [+15%]

[F] Beam Saber (BM)- 1200 damage [+0%]

[+] Grenade Launcher (S)- 1000 damage, 5 rounds [+10%]

[+] 280mm Bazooka- 2600 damage, 4 rounds [+20%]

[+] Sturmfaust (F:2)- 1600 damage, 4 rounds [+20%]

[+] Large Beam Rifle (BS)- 3000 damage, 20 EN/attack [+15%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: Custom 120mm Machinegun

5) Agi +30 when not in Space terrain.

Replacement Cost: 100 Credits (MS-21C Dra-C)

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MSN-KING König Gundam (Moble Suit Mode)

Statistics:

HP: 3800, EN: 160, Agi: 270

IS: 3, Move: G, Size: M, Rank: 7

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Strike Claws (M)- 1500 damage [+0%]

[F] Beam Saber (BM)- 1600 damage [+0%]

[F] Beam Saber [Dual] (BM)- 1400 damage # 2, 10 EN/attack [+20%]

[F] Beam Bite (BM)- 2000 damage, 5 EN/attack [+20%]

[+] Beam Rifle (BF:2)- 2000 damage, 24 rounds [+10%]

[F] Beast Attack (BF:4)- 1100 damage/7 EN, Req: Lion Mode [+20%]

[+] Mega Bazooka Rifle (BS)- 4500 damage, 25 EN/attack [+20%]

[F] Large Heat Swords (F:3)- 1600 damage/10 EN [+30%]

[+] Mega Bazooka Rifle [Full Power] (BS)- 5500 damage, 35 EN/attack, Req: Lion Mode [+30%]

MAP Attacks:

[+] Mega Bazooka Rifle [Full Power] (BI:4)- 4000 damage, 35 EN/attack, Req: Lion Mode [+0%]

Inherent Abilities:

1) Mobile Suit

2) Shield: Lion Mode, Mega Bazooka Rifle, Mega Bazooka Rifle [Full Power], Req: Mobile Suit Mode

3) Countercut: Beam Saber, Large Heat Swords

4) Countershoot: Beam Rifles

5) Anti-Beam Coating (S Armor)

6) Golden Crown: Gives the effects of EWAC and extends all Aura effect ranges by 1.

7) Lion Mode (Transform): Agi -20 while grounded in non-Space terrains. Disable Beam Bite, Beam Saber, Beam Saber [Dual], and Large Heat Swords.

Purchasing Cost: 300 Credits

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RX-79BD-1 GM Blue Destiny Unit-1 (Powered Type)

Statistics:

HP: 4500, EN: 170, Agi: 290

IS: 3, Move: G, Size: M, Rank: 6

Weapons:

[+] 60mm Vulcan- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] 100mm Machinegun- 950 damage, 10 rounds [+15%]

[F] Beam Saber (BM)- 1000 damage [+0%]

[+] Beam Rifle (B)- 1100 damage, 8 rounds [+10%]

[+] Twin Beam Gun (B)- 1800 damage, 10 rounds [+10%]

[F] Twin Beam Katar (BM)- 1200 damage # 2, 8 EN/attack [+20%]

[+] Chest Missile (PGX:2)- 1500 damage, 12 rounds [+30%]

[+] Large Missile Pods (PGSF:4)- 1200 damage, 24 rounds [+25%]

[H] EXAM Attack (SX:5)- 1200 damage/10 EN. EXAM System Only. [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: 60mm Vulcan, Beam Rifle, 100mm Machinegun, Twin Beam Gun

5) EXAM System (System)

6) Separate (RX-79BD-1 GM Blue Destiny Unit-1)

7) Agi +50 in Space terrains.

Acquisition Method: Install FA-78-1 Gundam Full Armor Parts onto RX-79BD-1 GM Blue Destiny Unit-1.

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RX-79BD-2 Blue Destiny Unit-2 (Powered Type)

Statistics:

HP: 4000, EN: 170, Agi: 280

IS: 3, Move: G, Size: M, Rank: 6

Weapons:

[+] Chest Vulcan- 250 damage, 20 rounds [+40%]

[+] 60mm Vulcan- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] Micro Missile Launchers (PGSF:8)- 500 damage, 48 rounds [+10%]

[F] Beam Saber (BM)- 1000 damage [+0%]

[+] Beam Rifle (B)- 1100 damage, 8 rounds [+10%]

[+] Chest Missile (PGX:2)- 1500 damage, 12 rounds [+30%]

[+] Hyper Bazooka Kai- 4400 damage, 6 rounds [+20%]

[+] Large Missile Pods (PGSF:4)- 1200 damage, 24 rounds [+25%]

[H] EXAM Attack (SX:5)- 1300 damage/10 EN. EXAM System Only. [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: 60mm Vulcan, Beam Rifle, Chest Vulcan

5) EXAM System (System)

Evolution Cost: 3 (RX-79BD-2 Blue Destiny Unit-2)

Hangar Resale Value: 150 Credits

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RX-79BD-3 Blue Destiny Unit-3 (Powered Type)

Statistics:

HP: 4200, EN: 170, Agi: 290

IS: 3, Move: G, Size: M, Rank: 6

Weapons:

[+] Chest Vulcan- 250 damage, 20 rounds [+40%]

[+] 60mm Vulcan- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] 100mm Machinegun- 950 damage, 10 rounds [+15%]

[F] Beam Saber (BM)- 1000 damage [+0%]

[+] Beam Rifle (B)- 1100 damage, 8 rounds [+10%]

[+] Chest Missile (PGX:2)- 1500 damage, 12 rounds [+30%]

[+] Large Beam Rifle (BS)- 3000 damage, 8 rounds [+30%]

[+] Large Missile Pods (PGSF:4)- 1200 damage, 24 rounds [+25%]

[H] EXAM Attack (SX:5)- 1200 damage/10 EN. EXAM System Only. [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield

3) Countercut: Beam Saber

4) Countershoot: 60mm Vulcan, Beam Rifle, 100mm Machinegun, Chest Vulcan, Large Beam Rifle

5) EXAM System (System)

Evolution Cost: 3 (RX-79BD-3 Blue Destiny Unit-3)

Hangar Resale Value: 150 Credits

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MS-08TX(EXAM) Efreet Custom (Powered Type)

Statistics:

HP: 3400, EN: 150, Agi: 300

IS: 3, Move: G, Size: M, Rank: 4

Weapons:

[+] 50mm Machine Guns- 400 damage, 20 rounds [+40%]

[F] Melee (M)- 500 damage [+0%]

[+] 120mm Machinegun- 650 damage, 10 rounds [+15%]

[+] 100mm Machine Gun Pods (F:6)- 400 damage, 24 rounds [+10%]

[+] 7-Tube Missile Pod (PGSF:7)- 600 damage, 28 rounds [+30%]

[+] Grenade Launcher (ASF:2)- 1000 damage, 10 rounds [+10%]

[F] Heat Saber (M)- 1100 damage [+0%]

[F] Large Heat Blade (M)- 2200 damage, 5 EN/attack [+20%]

[H] EXAM Attack (SX:5)- 1200 damage/10 EN. EXAM System Only. [+10%]

Inherent Abilities:

1) Mobile Suit

2) Shield: 120mm Machinegun, Large Heat Blade

3) Countercut: Heat Saber, Large Heat Blade

4) Countershoot: 50mm Machine Guns, 120mm Machinegun, 100mm Machine Gun Pod

5) EXAM System (System)

6) Agi +50 in Space Terrains

Evolution Cost: 3 (MS-08TX(EXAM) Efreet Custom)

Hangar Resale Value: 100 Credits

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