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New Greystone Design Bureau Units

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J. Michael Straczynski Class Armored Destroyer (Project T103)

Statistics:

HP: 14000, EN: 280, Agi: 560

IS: 2, Move: F/W, Size: LL, Rank: 10

Weapons:

[+] 50cm Anti-Air Autocannon (S)- 2000 damage, 20 rounds [+40%]

[+] 220cm Armored Box Turrets (PGSF:10)- 500 damage, 80 rounds [+25%]

[+] 155mm Medium Rail Cannon Mark II [standard] (F:4)- 1500 damage/5 EN, 28 rounds [+10%]

[+] 155mm Medium Rail Cannon Mark II [HVAP] (F:4)- 1600 damage/10 EN, Armor Pierce, 28 rounds [+20%]

[+] 155mm Medium Rail Cannon Mark II [LVHEI] (F:2)- 2000 damage, Burn, 16 rounds [+15%]

[+] Broadside (S)- 9000 damage, 50 EN/attack [+30%]

MAP Weapons

[+] 220cm Armored Box Turrets (PI:6)- 4200 damage, Uses 20 220cm Armored Box Turrets Rounds [+10%]

Inherent Abilities:

1) Battleship, Mothership

2) Countershoot: 50cm Anti-Air Autocannon, 155mm Medium Rail Cannon Mark II [standard], 155mm Medium Rail Cannon Mark II [HVAP]

3) Damage Received -20%

4) Repair

5) Resupply

6) On deployment, choose either Repair or Resupply and disable the other.

Purchasing Cost: 800 Credits

Pilot Slots: 8

Edited by Imban

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MAU-001 Zamiel, Der Schwarze Jäger ( Project T101 ) (Zamiel Form)

Statistics:

HP: 4000, EN: 220, Agi: 260

IS: 2, Move: F/G/H, Size: M, Rank: 10

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Ram (M)- 650 damage [+10%] Req: Höllenwolf Form

[F] NGAS-002 Beam Saber (BM)- 1500 damage [+0%]

[+] Quad ROV-20 Anti-Aircraft Laser Cannon (BF:4)- 500 damage/3 EN [+0%]

[+] SMGL-15 Grenade Launcher (ASF:2)- 1800 damage, 10 rounds [+20%] Req: Assaulter Configuration

[F] NGAS-001 Beam Blade (B)- 3800 damage, 25 EN/attack [+30%] Req: Höllenwolf Form

[+] SMML-001 Back Mounted Missile Launcher (PGSX:6)- 800 damage, 30 rounds [+20%] Req: Assaulter Configuration

[+] SMR-90 Modular Assault Gauss Rifle [Assaulter Configuration] (SF:6)- 900 damage, Burn, 30 rounds [+10%] Req: Assaulter Configuration

[+] SMR-90 Modular Assault Gauss Rifle [Recce Configuration] (SF:4)- 1100 damage, Burn, Armor Pierce, 30 rounds [+20%] Req: Recce Configuration

[+] 120mm Hyper Velocity Anti-Armor Railgun [APFSDU]- 5800 damage, Armor Pierce, Barrier Pierce, 25 EN/attack, 8 rounds [+20%] Req: Recce Configuration

Inherent Abilities:

1) Mobile Suit

2) Guardian Shield: Req: Zamiel Form

3) Countercut: NGAS-002 Beam Saber

4) Countershoot: Quad ROV-20 Anti-Aircraft Laser Cannon, SMR-90 Modular Assault Gauss Rifle [Assaulter Configuration], SMR-90 Modular Assault Gauss Rifle [Recce Configuration]

5) Variable Phase Shift Armor (Armor)

6) Jammer

7) Optics Package: Same effect as A.R. Chip

8) Stealth

9) MAU-001 Zamiel, Der Schwarze Jäger ( Project T101 ) deploys in Höllenwolf Form if able.

10) On deployment, choose either Assaulter Configuration or Recce Configuration and disable the other. If Assaulter Configuration is chosen, IS +1.

11) Höllenwolf Form (Transform): Agi -30 when grounded in non-Space terrains and Move: G only. Accuracy -10% and disable Snipe. Disable Melee and NGAS-002 Beam Saber.

12) Snipe: SMR-90 Modular Assault Gauss Rifle [Assaulter Configuration] (+20%), SMR-90 Modular Assault Gauss Rifle [Recce Configuration] (+30%), 120mm Hyper Velocity Anti-Armor Railgun [APFSDU] (+40%)

Purchasing Cost: 480 Credits

Edited by Imban

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Robert A. Heinlein-class Command Cruiser ( Project T102 )

Statistics:

HP: 22000, EN: 320, Agi: 600

IS: 1, Move: F/W, Size: LL, Rank: 12

Weapons:

[+] 50cm Anti-Air Autocannon (S)- 2000 damage, 30 rounds [+40%]

[+] 220cm Armored Hiding Box Turrets (PGSF:10)- 500 damage, 100 rounds [+25%]

[+] 330cm Archer Vertical Launcher System (PGSX:8)- 700 damage, 60 rounds [+25%]

[+] 155mm Medium Secondary Rail Cannon (F:4)- 1500 damage/5 EN, 32 rounds [+10%]

[+] 440mm Medium Rail Cannon (F:2)- 3000 damage, 20 rounds [+10%]

[+] 440mm Medium Rail Cannon [HVHE] (S)- 8000 damage, 40 EN/attack, Uses 2 440mm Medium Rail Cannon Rounds [+20%]

MAP Weapons

[+] 330cm Archer Vertical Launcher System (PI:4)- 3600 damage, Uses 16 330cm Archer Vertical Launcher System Rounds [+10%]

[+] 220cm Armored Hiding Box Turrets (PI:6)- 4200 damage, Uses 20 220cm Armored Hiding Box Turrets Rounds [+10%]

Inherent Abilities:

1) Battleship, Mothership

2) Countershoot: 50cm Anti-Air Autocannon, 155mm Medium Secondary Rail Cannon

3) Damage Received -20%

4) Pinpoint Barrier (Barrier)

5) Satellite Targetting Plot (System): Same effects as DragonFire System.

6) Electronic Warfare Package (System): Same effects as ECM, ECCM, EWAC, and Jammer.

7) AI Assistant (Sidekick)

8) Repair

9) Resupply

Purchasing Cost: 1200 Credits

Pilot Slots: 8

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MAU-001E1 Katzbalger ( Project T101E1 ) (Katzbalger Form)

Statistics:

HP: 4200, EN: 230, Agi: 250

IS: 2, Move: F/G/H, Size: M, Rank: 11

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Ram (M)- 650 damage [+10%] Req: Höllenwolf Form

[+] Quad ROV-20 Anti-Aircraft Laser Cannon (BF:4)- 500 damage/3 EN [+0%]

[F] UMWS-01 [sword] "Katzbalger" (MF:4)- 600 damage/3 EN, Armor Pierce [+0%]

[H] UMWS-01 [sword] "Katzbalger" [Thrown] (PX:2)- 1500 damage/7 EN, Armor Pierce [+10%]

[+] SMGL-15A1 Grenade Launcher-Kurz (ASF:2)- 1800 damage, 6 rounds [+20%]

[F] NGAS-001 Beam Blade (B)- 3800 damage, 25 EN/attack [+30%] Req: Höllenwolf Form

[+] SMR-90 Modular Assault Gauss Rifle (SF:4)- 1100 damage, Armor Pierce, Burn, 30 rounds [+20%]

[+] SMR-45A1 Enhanced Heavy Carbine (SF:6)- 900 damage, 30 rounds [+10%]

[H] Close Quarters Combat-Program [Maneuver "S.I." - Katzbalger and Rifle]- 6000 damage, Barrier Pierce, Armor Pierce, 3 rounds [+30%]

Inherent Abilities:

1) Mobile Suit

2) Beam Shield: Req: Katzbalger Form

3) Countercut: UMWS-01 [sword] "Katzbalger"

4) Countershoot: Quad ROV-20 Anti-Aircraft Laser Cannon, SMR-90 Modular Assault Gauss Rifle, MR-45A1 Enhanced Heavy Carbine

5) Variable Phase Shift Armor (Armor)

6) Close Quarters Combat Program: Weapon Damage +20%, Accuracy +20%. Charge (4) to activate.

7) Jammer

8) Stealth

9) MAU-001E1 Katzbalger ( Project T101E1 ) deploys in Höllenwolf Form if able.

10) Höllenwolf Form (Transform): Agi -30 when grounded in non-Space terrains and Move: G only. All weapons Accuracy -10% and disable Snipe. Disable Melee, UMWS-01 [sword] "Katzbalger", UMWS-01 [sword] "Katzbalger" [Thrown], and Close Quarters Combat-Program [Maneuver "S.I." - Katzbalger and Rifle].

11) Snipe: SMR-90 Modular Assault Gauss Rifle (+30%)

Evolution Cost: 3 (MAU-001 Zamiel, Der Schwarze Jäger ( Project T101 ))

Hangar Resale Value: 375 Credits

Edited by Suguri-SP

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MAU-001E1 Katzbalger w/ BWS ( Project T101E1 ) (Katzbalger Form)

Statistics:

HP: 4500, EN: 240, Agi: 250

IS: 2, Move: F/G/H, Size: M, Rank: 12

Weapons:

[F] Melee (M)- 500 damage [+0%]

[F] Ram (M)- 650 damage [+10%] Req: Höllenwolf Form

[+] Quad ROV-20 Anti-Aircraft Laser Cannon (BF:4)- 500 damage/3 EN [+0%]

[F] UMWS-01 [sword] "Katzbalger" (MF:4)- 600 damage/3 EN, Armor Pierce [+0%]

[H] UMWS-01 [sword] "Katzbalger" [Thrown] (PX:2)- 1500 damage/7 EN, Armor Pierce [+10%]

[+] SMGL-15A1 Grenade Launcher-Kurz (ASF:2)- 1800 damage, 6 rounds [+20%]

[+] BWS-004FT Area Denial/Anti-Unit Flamethrower (SV:6)- 600 damage/4 EN, Burn [+10%] Req: BWS-EWAC

[F] NGAS-001 Beam Blade (B)- 3800 damage, 25 EN/attack [+30%] Req: Höllenwolf Form

[+] SMR-90 Modular Assault Gauss Rifle (SF:4)- 1100 damage, Armor Pierce, Burn, 30 rounds [+20%]

[+] SMR-45A1 Enhanced Heavy Carbine (SF:6)- 900 damage, 30 rounds [+10%]

[+] BWS-001GM Multiple Missile Launch Platform (PGSX:6)- 900 damage, 30 rounds [+20%] Req: BWS-Missile

[+] BWS-003G Flexible Mount Dual Gatling System (SF:8)- 700 damage, Barrier Pierce, 48 rounds [+10%] Req: BWS-Gatling

[+] BWS-002C 120mm High Explosive Autocannon System (ASF:2)- 3000 damage, 10 rounds [+10%] Req: BWS-Cannon

[H] Close Quarters Combat-Program [Maneuver "S.I." - Katzbalger and Rifle]- 6000 damage, Barrier Pierce, Armor Pierce, Burn, 3 rounds [+30%]

MAP Weapons:

[+] BWS-004FT Area Denial/Anti-Unit Flamethrower [Area] (I:3)- 2400 damage, 20 EN/attack [+0%] Req: BWS-EWAC

[+] BWS-001GM Multiple Missile Launch Platform [Area] (PT:3)- 3000 damage, uses 6 BWS-001GM Multiple Missile Launch Platform rounds [+10%] Req: BWS-Missile

[+] BWS-002C 120mm High Explosive Autocannon System [Area] (T:2)- 3600 damage, 3 rounds [+0%] Req: BWS-Cannon

Inherent Abilities:

1) Mobile Suit

2) Beam Shield: Req: Katzbalger Form

3) Countercut: UMWS-01 [sword] "Katzbalger"

4) Countershoot: Quad ROV-20 Anti-Aircraft Laser Cannon, SMR-90 Modular Assault Gauss Rifle, MR-45A1 Enhanced Heavy Carbine, BWS-003G Flexible Mount Dual Gatling System

5) Variable Phase Shift Armor (Armor)

6) Close Quarters Combat Program: Weapon Damage +20%, Accuracy +20%. Charge (4) to activate.

7) Back Weapon System: On deploy, choose one of the following and disable all others: BWS-Missile, BWS-Cannon, BWS-Gatling, or BWS-EWAC. Agi -20 and disable NGAS-001 Beam Blade if BWS-EWAC is chosen.

8) EWAC: Req: BWS-EWAC

9) Jammer

10) Stealth

11) MAU-001E1 Katzbalger w/ BWS ( Project T101E1 ) deploys in Höllenwolf Form if able.

12) Höllenwolf Form (Transform): Agi -30 when grounded in non-Space terrains and Move: G only. All weapons Accuracy -10% and disable Snipe. Disable Melee, UMWS-01 [sword] "Katzbalger", UMWS-01 [sword] "Katzbalger" [Thrown], and Close Quarters Combat-Program [Maneuver "S.I." - Katzbalger and Rifle].

13) Snipe: SMR-90 Modular Assault Gauss Rifle (+30%)

Purchasing Cost: N/A, Install the Back Weapon System (Katzbalger) on MAU-001E1 Katzbalger ( Project T101E1 ).

Edited by Suguri-SP

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MAU-001E1A1 Armored Katzbalger ( Project T101E1A1 )

Statistics:

HP: 6000, EN: 240, Agi: 320

IS: 2, Move: G/H, Size: M, Rank: 12

Weapons:

[F] Melee (M)- 500 damage [+0%]

[+] Quad ROV-20 Anti-Aircraft Laser Cannon (BF:4)- 500 damage/3 EN [+0%]

[+] SMGL-15A1 Grenade Launcher-Kurz (ASF:2)- 1800 damage, 6 rounds [+20%]

[+] SMR-90 Modular Assault Gauss Rifle (SF:4)- 1100 damage, Armor Pierce, Burn, 30 rounds [+20%]

[+] SMR-45A1 Enhanced Heavy Carbine (SF:6)- 900 damage, 30 rounds [+10%]

[+] BWS-005IFS 105mm Multiple Mortar Array (S)- 5400 damage, Armor Pierce, 6 rounds [+15%]

[+] UNWS-02 [PAC] 90mm "Cait Sidhe" Heavy Anti-Defense Particle Beam Weapon (BS)- 7000 damage, Barrier Pierce, 7 rounds, 35 EN/attack [+30%]

MAP Weapons:

[+] BWS-005IFS 105mm Multiple Mortar Array [Area] (PT:4)- 3600 damage, uses 1 BWS-005IFS 105mm Multiple Mortar Array round. [+15%]

[+] UNWS-02 [PAC] 90mm "Cait Sidhe" Heavy Anti-Defense Particle Beam Weapon [Area]- (BI:6)- 4400 damage, Barrier Pierce, 3 rounds, 35 EN/attack [+0%]

Inherent Abilities:

1) Mobile Suit

2) Guardian Shield

3) Countercut: Req: Martial Arts Mastery

4) Countershoot: Quad ROV-20 Anti-Aircraft Laser Cannon, SMR-90 Modular Assault Gauss Rifle, MR-45A1 Enhanced Heavy Carbine

5) Damage Received -20%

6) Variable Phase Shift Armor (Armor)

7) Close Quarters Combat Program: Weapon Damage +20%, Accuracy +20%. Charge (4) to activate.

8) Jammer

9) Stealth

10) Separate (MAU-001E1 Katzbalger ( Project T101E1 ))

11) Snipe: SMR-90 Modular Assault Gauss Rifle (+30%)

12) UNWS-02 [PAC] 90mm "Cait Sidhe" Heavy Anti-Defense Particle Beam Weapon: Rounds can only be reloaded by docking within a mothership.

13) UNWS-02 [PAC] 90mm "Cait Sidhe" Heavy Anti-Defense Particle Beam Weapon [Area]: Rounds can only be reloaded by docking within a mothership.

Purchasing Cost: N/A, Install the Back Weapon System [Armor] (Katzbalger) on MAU-001E1 Katzbalger ( Project T101E1 ).

Edited by Suguri-SP

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Jules Verne-class Fast Battleship (Project T106)

Statistics:

HP: 20000, EN: 350, Agi: 500

IS: 2, Move: F/W, Size: LL, Rank: 13

Weapons:

[+] "Lidenbrock" 30mm CIWS (S)- 800 damage, 20 rounds [+40%]

[+] "Land" 330cm Vertical Launcher System (PGSX:4)- 900 damage, 20 rounds [+25%]

[+] "Leyden" 155mm Enhanced Medium Rail Cannon [HEI] (F:2)- 2200 damage, Burn, 16 rounds [+15%]

[+] 220cm Armored Box Turrets (PGSF:10)- 500 damage, 80 rounds [+25%]

[+] "Leyden" 155mm Enhanced Medium Rail Cannon [standard] (F:4)- 1600 damage/5 EN, 28 rounds [+10%]

[+] "Leyden" 155mm Enhanced Medium Rail Cannon [APHE] (F:4)- 1700 damage/7 EN, Armor Pierce, 28 rounds [+20%]

[+] "Columbiad" 440mm Heavy Rail Cannon (F:2)- 3500 damage/15 EN, 10 rounds [+10%]

[F] "Narwhal" Bow-Mounted Drill (V:5)- 3000 damage/20 EN, Barrier Pierce [+30%]

[+] "Conqueror" 914cm Super-Heavy Reaction Energy Cannon (BS)- 20000 damage, 150 EN/attack, Barrier Pierce [+20%]

MAP Weapons

[+] 220cm Armored Box Turrets (PI:6)- 4200 damage, Uses 20 220cm Armored Box Turrets Rounds [+10%]

[+] "Albatross" Reaction Missile (PT:6)- 6000 damage, 4 rounds, Barrier Pierce [+0%]

[+] "Conqueror" 914cm Super-Heavy Reaction Energy Cannon (BI:10)- 10000 damage, 200 EN/attack [+20%]

Inherent Abilities:

1) Battleship

2) Countershoot: "Lidenbrock" 30mm CIWS, "Leyden" 155mm Enhanced Medium Rail Cannon [standard], "Leyden" 155mm Enhanced Medium Rail Cannon [APHE]

3) HP Regen S

4) Damage Received -30%

5) Pinpoint Barrier (Barrier)

6) Satellite Targeting Plot (System): Same effects as DragonFire System.

7) Jammer

8) Dummy Balloon Launcher (3)

9) Attack Pattern "Barbicane": Same effects as Summon: Jules Verne-class Fast Battleship Outrigger Hull x 2. When this ability is used, your current and maximum HP are reduced by 20% per summon and the variable weapon limits on "Land" 330cm Vertical Launcher System, "Leyden" 155mm Enhanced Medium Rail Cannon [standard], and "Leyden" 155mm Enhanced Medium Rail Cannon [APHE] are reduced by 1 for any unit summoned. Should the summons be destroyed, the loss of max HP and weapon limits are permanent for the remainder of the battle.

Purchasing Cost: 1350 Credits

Pilot Slots: 5

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Jules Verne-class Fast Battleship Outrigger Hull

Statistics:

HP: 8000, EN: 100, Agi: 400

IS: 0, Move: F, Size: LL, Rank: 13

Weapons:

[+] "Land" 330cm Vertical Launcher System (PG)- 900 damage [+25%]

[+] "Leyden" 155mm Enhanced Medium Rail Cannon [standard]- 1600 damage, 5 EN/attack [+10%]

[+] "Leyden" 155mm Enhanced Medium Rail Cannon [APHE]- 1700 damage, Armor Pierce, 7 EN/attack [+20%]

Inherent Abilities:

1) Battleship

2) Countershoot: "Leyden" 155mm Enhanced Medium Rail Cannon [standard], "Leyden" 155mm Enhanced Medium Rail Cannon [APHE]

3) HP Regen S

4) Jules Verne-class Fast Battleship Outrigger Hull cannot be resummoned if destroyed.

5) "Land" 330cm Vertical Launcher System: This weapon also uses one round from the Jules Verne-class Fast Battleship (Project T106) that summoned it when fired.

6) "Leyden" 155mm Enhanced Medium Rail Cannon [standard]: This weapon also uses one round from the Jules Verne-class Fast Battleship (Project T106) that summoned it when fired.

7) "Leyden" 155mm Enhanced Medium Rail Cannon [APHE]: This weapon also uses one round from the Jules Verne-class Fast Battleship (Project T106) that summoned it when fired.

Purchasing Cost: N/A, this is a summon unit.

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