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Mystyrio Storm

I.D.P.A. Information Repository 2.0 Unit

5 posts in this topic

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Pilots:
- Mystyrio Storm
- C.C. Storm

- 46

Sidekicks:
- Purple Haro (Not Listed)

- Green Haro (Not Listed)

- Santa Haro

Floating PPs:
none


Milestones:
none

Edited by Mystyrio Storm

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Mystyrio%20Realistic%20Icon%20(Grey%20Ba
Mystyrio Storm

Title: I.D.P.A. Agent & Head of Information Bureau
Species: Manipulator
Gender: Male
 
Stats
Class: Brawler (Master Martial Artist)
Level: 7
SP: 130
AP: 70
Attributes: Points = 0 (30 - (8M + 2R + 6D + 6M + 8S))

+9 Melee: [F] Damage and Accuracy Bonus = +90% (4 + 3 S.A.B. + 2 Infight)

  0 Range: [+] Damage and Accuracy Bonus = 0%

+3 Defence: HP Bonus = 30%

+3 Mobillity: DP Bonus = 30%

+4 Skill: AP Pool = 70 ((10 + 4) * 5)

 
Skills
Starter Skills:

Critical - During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.
Infight - Gain +2 (Lvl. 7) Melee Attribute.

Master Martial Artist Skills:

Blade Grasp - You can use Countercut as long as your unit has at least one [MAM] attack, even if it doesn't have any [CC] weapons. Additionally, gain +10% (Lvl. 4) damage on the next [MAM] attack or Melee Technique attack you make after using Countercut.

Stance - During your transform phase you may enter one of the following stances, gaining the associated bonuses. Only one stance may be active at a time, but you may change stances during any transform phase.

Blocking Palm Stance: When you use Countercut you gain 10% Temporary HP to be used against that attack. This temporary HP is lost at the end of that defense phase.

Iron Fist Stance: When using Critical with an [MAM] attack, you may pay 5 additional EN to give it Armor Pierce for this turn.

Agile Crane Stance: You gain 10% Temporary DP during your regeneration phase that is only useable against [+] and [H] attacks. This Temporary DP is lost at the end of your defense phase.

Charging Tiger Stance: You gain +10% to damage and accuracy on any attacks made on a turn in which you moved to another terrain.

Boxing Kangaroo Stance: The attack limit of any [MAM] attacks with the (V) or (X) tags increases by 25%. Requires Level 10.

Other Skills:

Psychodriver - Gain +1 Defense Attribute, +10% Weapon Accuracy, and Psychic ability (Lvl. 1).
School of Master Asia - Gain Ki User ability and Element: Ki weapon damage and accuracy +10% (Lvl. 1).

 

Spirit Commands

Iron Wall -

Type Defensive (Resistance)
Alternate Name: 鉄壁 Teppeki

Level 1 (L1): Reduce the damage of all attack phases you receive this turn by 25%. Costs 15 SP.

Level 7 (L2): Reduce the damage of all attack phases you receive this turn by 50%. Costs 25 SP.

 

Vigor -

Type Recovery (Healing)
Alternate Name: 根性 (Konjou)

Level 1 (L1): Recover 25% of your maximum HP. Costs 20 SP.

 

Direct Attack -

Type Offensive (Hindering)
Alternate Name: 直撃 Chokugeki

Level 6 (L1): For your next attack phase taken this turn, the target can not utilize secondary defenses (such as Barriers, or Illusion abilities) and may not be support defended against that attack. Costs 25 SP.

 

Techniques

Mortal Strike - When performing a Critical Attack, you may pay an additional 5 AP to give the attack the following ability: Enemies hit by this attack have the effect of all HP restoration effects (Repair, Spirit Commands, natural regen, etc) reduced by 50% for 3 turns. This is considered a Status Effect.

 

Will Commands

Countercut - Activate to reduce accuracy from (M) and (P) attacks for a turn. Costs 10 Morale (Lvl. 7 - Morale Charge).

Defence Focus - Reduce your Melee and Range attributes for a turn to gain Temporary HP. Costs 10 Morale.

Premonition of Danger - Gain 5% Temporary HP for a turn. Costs 15 Morale (Lvl 1 - Special).

Barrage - Increase the limit on (X) and (V) attacks for one turn. Costs 20 Morale.

Riposte - Reduces the damage and accuracy of (M) attacks and gives you an extra attack phase against that enemy. Costs 20 Morale (Lvl. 7)

 

Mystyrio's Battle and XP Logs

Mystyrio's Battles:
- Base Defense Duty

Mystyrio's XP Expenditures:
- Total PP Earned before conversion: 1600 (Starter Pack) + 1500 (Base Defence Duty) = 3100 PP
 
Total XP: 3100 XP

Edited by Mystyrio Storm

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C.C.%20Realistic%20Icon%20(No%20Backgrou
C.C. Storm

Title: I.D.P.A. Agent and Battle Strategist
Species: Ultra AI Unit/BioAndroid
Gender: Female
 
Stats
Class: Commander (Field Commander)
Level: 4
SP: 115
AP: 80
Attributes: Points = 0 (30 - (6M + 6R + 6D + 6M + 6S))

+3 Melee: [F] Damage and Accuracy Bonus = 30%

+3 Range: [+] Damage and Accuracy Bonus = 30%

+3 Defence: HP Bonus = 30%

+3 Mobillity: DP Bonus = 30%

+6 Skill: AP Pool = 80 ((10 + 6) * 5) (3 + 3 S.A.B.)

 

Skills
Starter Skills:

Critical - During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Brave Commander - +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Lvl. 1).

Support Attack - You may pay 10 AP to grant an ally who has not yet taken their turn an extra attack phase using a Element: Reaction weapon on your unit. This attack phase resolves before their normal attack phase and the resources are deducted in your next Regeneration phase. You may not use both this ability and Assist Attack in the same turn.

Morale Charge: +5 Morale when using Assist Attack

Field Commander Skills:

Field Orders - You may select 1 additional Will Command (Lvl. 4) that you have learned from the Field Orders section to deploy with, in addition to the normal Will Commands you select.

Other Skills:

Artificial Intelligence - +1 Mobility Attribute, +10% Weapon Accuracy, Immune to L1 Morale Down and L1 Spirit Down status effects. (Lvl. 1)

 

Spirit Commands
Gain -
Type Support (Enhancement)
Alternate Name: 努力 (Doryoku)

Level 2 (L1): User and all pilots within the user's unit have their after battle pilot experience gain doubled. Costs 20 SP.

 

Trust -
Type Recovery (Limit)
Alternate Name: 信頼 (Shinrai)

Level 1 (L1): Casts Vigor L1 on yourself or target ally. Costs 30 SP.

 

Technique
Smoke Screen - Gain X) Countermeasures: An Element: Missile or Element: Bullet weapon. The Countermeasures provided by this ability only provides half the normal number of uses.
 
Will Commands
Skill Focus - Reduce your Melee and Range attributes for a turn to increase your effective Skill attribute and reduce critical cost. Costs 10 Morale.
Focused Fire - Allies that post after you gain a bonus to weapon damage. Costs 15 Morale.
Insightful Manuver - Gain 5% Temporary DP for a turn. Costs 20 Morale.
Countershoot - Activate to reduce accuracy from (O) and (P) attacks for a turn. Costs 20 Morale (Lvl. 1).
 
C.C.'s Battle and XP Logs

C.C.'s Battles:
1st-on-1st
Some 1st Experiences
Colony Palace

C.C.'s XP Expenditures:
Total PP Earned before conversion: 1600 (Starter Pack) + 105 (1st-on-1st) + 131 (Some 1st Experiences) = 1836 PP
+50 Colony Palace
 
Total XP: 1886 XP

Edited by Mystyrio Storm

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46%20Realistic%20Icon%20(No%20Background
 
#46

Title: Pirate Captain
Species: Manipulator
Gender: Male
 
Stats
Class: Gunfighter
Level: 1
SP: 100
AP: 70
Attributes: Points = 0 (30 - (2M + 8R + 6D + 6M + 8S))

+0 Melee: [F] Damage and Accuracy Bonus =

+8 Range: [+] Damage and Accuracy Bonus = 80% (4 + 3 S.A.B. + 1 Gunfight)

+3 Defence: HP Bonus = 30%

+3 Mobillity: DP Bonus = 30%

+4 Skill: AP Pool =  70 ((10 + 4) * 5)

 
Skills
Starter Skills:

Critical - During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Gunfight - Gain +1 (Lvl. 1) Range Attribute.

Other Skills:

Tactical Command - Any unit you pilot gains the following attacks:

[H] Offensive Command (T:2)- Attack Boost L1 & Accuracy Boost L1
Element: None

X) Offensive Command: The effects given by this attack only last one turn and can not affect enemies.

[H] Defensive Command (T:2)- Defense Boost L1 & Mobility Boost L1
Element: None
X) Defensive Command: The effects given by this attack only last one turn and can not affect enemies.

[H] All-Out Assault Command (T:2)- Attack Boost L2 & Accuracy Boost L2
Element: None
X) All-Out Assault Command: Units affected by this attack also may use one less source of Temporary HP and Temporary DP for one turn. The effects given by this attack only last one turn and can not affect enemies.


 

Spirit Commands

Vigor -

Type Recovery (Healing)
Alternate Name: 根性 (Konjou)

Level 1 (L1): Recover 25% of your maximum HP. Costs 20 SP.


Techniques

none

 

Will Commands

Missile Lock - Increase your effective skill when using (P) attacks. Costs 5 Morale.

Ranged Focus - Reduce your effective Skill for a turn to increase your Range attribute. Costs 10 Morale.

Countershoot - Activate to reduce accuracy from (O) and (P) attacks for a turn. Costs 15 Morale (Lvl. 1 - Morale Charge).

Barrage - Increase the limit on (X) and (V) attacks for one turn. Costs 20 Morale.

Volley - Gain an additional attack phase to use a [+] attack at reduced effectiveness. Costs 50 Morale.

 
46's Battle and XP Logs

46's Battles:

Colony Palace

46's XP Expenditures:

+50 Colony Palace


Total XP: 50 XP

Edited by Mystyrio Storm

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Santa Haro

Title: Haro
Species: Haro
Gender: Haro
 
Stats
Class: Sidekick
Level: 1
SP: 40 (+2 per level)

 

Skills
Starter Skills:

Spirit of the Season - You may use your perishable items on allied units.

Sack of Toys - (LVL 8 Required) Equipped unit gains an extra Item Slot. This item slot may only be used to equip Perishable-class items and items must still meet the rank limit of the fight.

Other Skills:

none
 

Spirit Commands

Trust -

Type Recovery (Limit)
Alternate Name: 信頼 (Shinrai)

Level 1 (L1): Casts Vigor L1 on yourself or target ally. Costs 30 SP.

 

Honor (Requires Level 6)

Prayer (Requires Level 10)

Hope (Requires Level 14)

 

Techniques

none

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