Sign in to follow this  
Followers 0
Euzeth Gozzo

Balshem Base

4 posts in this topic

-------------------------------------------------------------------------------------------------------------------------------------------------

Moderator Box:

-Insert Warning-

-------------------------------------------------------------------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------------------------------------------------------------------

Choose your destination:                                                         

-> Euzeth Gozzo's Balshem Base (ARC Account) [You are here]

-> Euzeth Gozzo's Balshem Storage Room (Axial Mainframe)

-> Euzeth Gozzo's Money Account (Credit depository)

-------------------------------------------------------------------------------------------------------------------------------------------------

Edited by Euzeth Gozzo

Share this post


Link to post
Share on other sites

Pilots:
- Jinchi J. Kaigham (James)

Sidekicks:
- None

Floating PPs:
0
__
0


Milestones:

None

Edited by Euzeth Gozzo

Share this post


Link to post
Share on other sites

Jinchi J. Kaigham (James)

 

Pilot Summary

Pilot Lvl: 4 (1600PP)

 

SP: 116

[F]-type Weapon Damage +30%
[+]-type Weapon Damage +5%

Weapon Damage +10% for Psychic Energy Weapons and in units that require Psychic Energy to pilot.

Accuracy +5% for Psychic Energy Weapons and in units that require Psychic Energy to pilot.
Damage received -20%
Counter Cut: 6 AP
Counter Shot: 7 AP

 

Skills

Psychodriver

Gain Psychic Energy. Gain Damage Dealt +5%

Esper Lvl 1

Weapon Damage +10%, Accuracy +5% for Psychic Energy Weapons and in units that require Psychic Energy to pilot.

 

Atributes

Melee Lvl 2
[F]-type Weapon Damage +25%, Countercut Cost -1

Defense Lvl 4

Damage Received -20%

 

 

Spirit Commands
Perserverance

Level 1 (20 SP): Recover 30% of your maximum HP.

Resist
Level 1 (10 SP): Gain Damage Received -75% against the first attack received this turn. This is considered a Secondary Defense.

Will Gauge

Steady Sword: Costs 2 Will. Countercut cost -50% for this turn.

Psychic Pressure: Costs 4 Will. Disables all attack phases of a single target for one turn. The target gains Damage Received +25% (to be calculated as a Pilot Ability) and Dodge Cost +10% for their next turn only. Requires Psychic Energy. This is considered a Status Attack.

Rush: Costs 4 Will. Gain 1 additional attack phase this turn. During this attack phase you may only use [F] type attacks. You may only use this ability once per turn.

Finishing Attack: Costs 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

 

Share this post


Link to post
Share on other sites

James' Battles

 

James' PP

+1600 (Starting package)

-600 Attributes

-400 Psychodriver

-300 Esper

-200 Perserverance

-100 Resist

-----------------------------------

0 PP

Edited by Euzeth Gozzo

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0