Sign in to follow this  
Followers 0
Colt Winchester

Colt Winchester's Credentials

4 posts in this topic


- Colt Winchester




Floating PPs:



Share this post

Link to post
Share on other sites



Colt Winchester
Mobile Suit Pilot

Level: 4 (1550 PP spent)
Max SP: 100

[+]-type Weapon Damage: +30%
[F]-type Weapon Damage: +5%
Target's Dodge Cost: +20%
Dodge Cost -10%
Counter Cut: 5 AP
Counter Shot: 3 AP
Shield Usage: +3

- Critical
During the special phase you may pay 8 AP to gain Weapon Damage +15% and Accuracy +15% for the first attack phase made this turn. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

- Genius
Dodge Cost -10%, Weapon Damage +5%, Target's Dodge Cost +5%.

- Range Lvl 2: [+] type Weapon Damage +25%, Countershoot Cost -1
- Accuracy Lvl 2: Target's Dodge Cost +15%, Countershoot Cost -1
- Skill Lvl 2: Countercut and Countershoot Costs -2, Critical Cost -2, Shield Usage +3

Will Gauge
- Steady Shot: Costs 1 Will. Countershoot cost -50% for this turn.
- Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for one turn.
- Defense Pierce: Costs 3 Will. The last hit of your next attack phase gainst Barrier Pierce and Armor Pierce.
- Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.

Spirit Commands
- Concentrate Lvl 1 [15 SP]
Gain Target's Dodge Cost +20% and Dodge -10% for one turn.

Share this post

Link to post
Share on other sites

Colt's Battles






Colt's PP


+1000 (starting package)

-800 (Genius skill)

-150 (Concentrate Spirit)



= 50 PP left

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0