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Tilus

The Simchamber vs the Unidentified Walking Mech

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I knew it couldn't be this easy... anymway it's fixed.

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(Also on my end: The "S Barrier" was actually a second Shield. I was looking at the wrong description I guess. =P)

??????: ??????

The UWM suddenly sprouts a sizeably large opening in the center of what would be its' chest area.

Will Gauge: +1 (3/10)

??????: +1 counter (3/4)

??????: +1 counter (3/5)

Regeneration Phase

Source: ??????

Effect: Psychic

SP Regenerated: +29 (285/285)

Source: Unidentified Walking Mech

Effect: Inherent Regen

HP Regenerated: ???

EN Regenerated: ???

Whatever is controlling the UWM, whatever entity that may be, seems almost... more invigorated and alive now that it is wounded.

Spirit Command Phase

Spirit Command Used: Direct Attack Lv.1

Effects: For your next attack phase, your target can't use secondary defenses, or be Support Defended by allies against that attack phase.

Cost: -20 SP (265/285)

Spirit Command Used: Hot Blood Lv.2

Effects: Damage dealt +100% during your next attack phase

Cost: -32 SP (233/285)

Defense Phase

Attacker: ZGMF-X42S Destiny Gundam

Weapon: [H] Full Weapon Combination (B)- 37760 damage [+195%]

Action: ?????? (Evasive Secondary Defense) [??????: 1/4]

Attacker: ZGMF-X42S Destiny Gundam

Weapon: [H] 'Flash Edge 2' Beam Boomerang (BPS)- 4950 damage x2 [+170%]

Action: ?????? (Barrier)

Resources Spent: -??????, -?????? HP (??????/??????); -10 EN (??????/??????) [??????: 2/4]

Attacker: F90II-Z

Weapon: [+] Offense Mode 2 (SX:8)- 3250 damage x8 [+225%]

Action: ?????? (Barrier) + ?????? (Armor)

Resources Spent: Negated (Barrier) x1, Negated (Armor) x1, -??????, -?????? x5 HP (??????/??????); -20 EN (??????/??????) [??????: 3/4]

Attacker: ASK-G03C Rapiecage

Weapon: [F] Magnum Beak (X:6)- 2924 damage x6, Barrier Pierce [+60%]

Action: ?????? (Armor)

Resources Spent: Negated x1 (Armor), -??????, -?????? x4 HP (??????/??????), -10 EN (??????/??????) [??????: 4/4]

Attacker: Lyrical Heart [Excellion]

Weapon: [H] Blast Calamity (S)- 45500 damage, Barrier Pierce, Spiritual Power, Direct Attack [+195%]

Action: ?????? (Shield) + ?????? (Armor)

Resources Spent: -?????? HP (??????/??????) [Potential L1 activated] [Psychic L2 activated]; -10 EN (??????/??????), -?? shield(s) (??/??)

Attacker: Libra

Weapon: [+] Beam Cannons (BSX:20)- 1295 damage x20 [-10%]

Action: ?????? (Evasive Secondary Defense) [??????: 1/4]

Attacker: Nocturne Key [impulse]

Weapon: [H] Blast Calamity (S)- 33500 damage, Barrier Pierce, Spiritual Power, Direct Attack [+185%]

Action: ?????? (Shield) + ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????), -?? shield(s) (??/??)

Attacker: Crossdimensional Warship Asura

Weapon: [+] L'Arc en Ciel (S)- 19000 damage, Barrier Pierce, Spiritual Power [+70%]

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????) [??????: 2/4]

Attacker: Vagan Gear Sid

Weapon: [+] Beam Cannons (BASX:6)- 1560 damage x6 [+40%]

Action: ?????? (Barrier)

Resources Spent: Negated x2 (Barrier), -??????, -?????? x2 [Potential L2 activated], -??????; -20 EN (??????/??????) [??????: 3/4]

The UWM's appearance suddenly becomes blurry as it continues to fend off attacks; the opening attack from the second salvo, by the angry Gundam, and the battleship's barrage of beam cannon blasts seem to have hit illusory images instead. The rest of the attacks are fended off by various combinations of the space-bending barrier and the UWM's shimmering outer frame, while the UWM sprouts some floating satellites to help fend off the combination assault from the magical blast wielding mecha.

??????: ??????

The UWM suddenly becomes endowed with the immutable clarity of a perfectly still pool of water.

Suddenly, the newfound opening on the UWM's chest emits a pair of enormous energy blasts that sweep over the entire battlefield!

Attack Phase

Weapon Used: [+] ?????? (BI:15)

Attack Stats: 25200 damage [+95%], Direct Attack

Modifiers: +100% damage (Spirit Command), +95% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -50 EN (??????/??????)

Attack Again Phase

Attack Phase

Weapon Used: [+] ?????? (BI:15)

Attack Stats: 12600 damage [+95%]

Modifiers: +95% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -50 EN (??????/??????)

Statistics

HP: ??????/?????? (<30%, >25%)

DP: ????/???? (100%)

EN: ??????/??????

AP: 100/100

SP (??????): 233/285 (Iron Wall 12/20/32, Hot Blood 16/32/48, Direct Attack 20, Perseverance 16/40/64, Resupply 40/40/54, Charge 32/48/64)

Will: 3/10

Movement: ?

Will Commands

• Barrage (3): One (X) or (F)-type weapon on your unit has its' limit increased by 25% this turn, rounded up.

• Flawless Barrier (4): Barrier damage negation +50%, Barriers count as a primary defense, and ignore the effects of Barrier Pierce.

• Volley (4): Gain an additional attack phase in which you may only use [+] attacks. May only be used once per turn.

• Impervious (6): Caps all damage received this turn at 500 damage per hit.

Modifiers/Abilities

Potential: Level 2 (Activates at ??????/?????? HP)

Psychic: Level 2 (Activates at ??????/??????/?????? HP)

?????? (Shield): ??/??

?????? (Evasive Secondary Defense): 4/4

?????? (Armor): ?????? (??????)

?????? (Barrier): ??????

?????? (Shield): ??????, ??/??

?????? (System): Dodge Cost -25%, Accuracy +10%; ?????? 3/4, ?????? 3/5

?????? (Special Ability): ?????? (Damage +15%), ?????? (Accuracy +25%)

?????? (Special Ability): ??????

Location: Desert

Ammo

??????: 0/2

??????: 1/1

??????: 15/15

??????: 30/30

??????: 8/8

??????: 3/3

??????: 2/2

Edited by Tilus

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Alicia, you are now up for deployment.

You have 24 hours from the time of this post to submit your deployment in this thread. Everyone (including Alicia) then has 48 hours from the time of her deployment to take their turn. Alicia is not considered within the range of the UWM's MAP weapons fired this turn (but of course will be in successive turns).

Edited by Tilus

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My oh my~ Alicia has deploy proned out~

She too loses her chance to take on the UWM.

The player side may now proceed.

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Regeneration Phase:

EN Regenerated: 5% (20)

Spirit Command Phase

Spirit Command Used: Hot Blood, Direct Attack

Target: Self

SP Used: 45

Effect: Damage x 1.5, Negate pesky secondary defenses

Defense Phase:

Attacking Weapons: MAPDIE

Action Taken: Dodge x 2

Damage Taken: 0

Dodging: 230 * 1.95 * .75 * .5 = 168 x 2

Resources Spent: 336 DP

Special Phase:

Assist Attack Used on Def Stallion!

Attack Phase:

Weapon Used: [H] CRITICAL Dead Family Avenging Rage Filled Super Full Weapon Combination (B)

Target: UWM

Damage Dealt: 19200 * +50% +225% (+30% Unit Spec, +10% SEED, +70% Multi-Sensor +45% Critical +30% Defiance +10% Ferocious Inspiration +30% EXTREEEEME) = 93600 damage, No Secondary Defenses

Accuracy: 85% Base + +15% Unit Spec, +10% SEED, +30% Multi-Sensor + 45% Critical +10% Defiance +30% EXTREEME = +225%, No Secondary Defenses

Resources Spent: 53 EN

Assist Attack Phase:

Defended against immediately before Def Stallion's attacks

Weapon Used: [H] CRITICAL Flash Edge 2 Beam Boomerang (BPS)

Target: UWM

Damage Dealt: 2200 +125% (+30% Unit Spec, +10% SEED, +70% Multi-Sensor +45% Critical +30% Defiance +10% Ferocious Inspriation -70% Assist Attack) = 4950 damage x 2

Accuracy: 85% Base + +15% Unit Spec, +10% SEED, +30% Multi-Sensor + 45% Critical +10% Defiance -25% Assist Attack = +170%

Countercut/Countershoot Cost: x1.25

Resources Spent: 5 EN

Status:

HP: 1053/8160

EN: 293/391

DP: 2483/3000

AP: 70/100

SP: 124/184

Will: 3/10

Shields: 9/10 AB Shield, 15/15 Beam Shield

Double Image: 3/3

Assist Attack Uses: 0/3

Agi: 230

Pilot DC: -25% (-10% Evade, -10% Unit Spec MS, -5% SEED)

Unit DC: -50% Upgrades

Pilot DR: 0%

Unit DR: -35% Upgrades

Damage: +30% Unit Spec, +10% SEED, +70% [H]/+35% [F]/[+], +30% vs. Higher Ranked Units

Accuracy: +15% Unit Spec, +10% SEED, +30% [H]/+15% [F]/[+], +10% vs. Higher Ranked Units

Items:

Weapons:

[+] 17.5mm CIWS- 900 damage, 20 rounds [+95%]

[F] Melee (M)- 1200 damage [+55%]

[F] 'Flash Edge 2' Beam Saber (BM)- 3600 damage [+55%]

[+] Hi-Energy Beam Rifle (B)- 3800 damage, 5 EN/attack [+65%]

[H] 'Flash Edge 2' Beam Boomerang (BPS)- 2200 damage x 2, 5 EN/attack [+65%]

[F] 'Palma Fiocina' Palm Beam Cannon (B)- 5600 damage, 10 EN/attack [+75%]

[+] Long-Range Beam Cannon (BS)- 9600 damage, 20 EN/attack [+75%]

[F] 'Arondight' Anti-Ship Sword (B)- 10800 damage, 25 EN/attack [+75%]

[H] Full Weapon Combination (B)- 12800 damage, 35 EN/attack [+85%]

[H] Dead Family Avenging Rage Filled Super Full Weapon Combination (B)- 19200 damage, 53 EN/attack, Req: Unit Specialization: Mobile Suit [+90%]

MAP Attacks:

[+] Long-Range Beam Cannon (BI:4)- 7200 damage, 20 EN/attack [+65%]

HEY ALLIES LOOK HERE

L.L and B.N Discs: +10% Damage and Accuracy for all of you

Ferocious Inspration: +10% Damage for the next 3 of you.

Assist Attack: +15% damage for Umb's F90II-Z.

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DEFENSE PHASE:

Attacking Weapon #1: ?!?!?!!

Action Taken: Dodge

Damage Taken: 89 (260 * 1.95 * 0.7 * 0.5 * 0.5)

Resources Spent: DP

Attacking Weapon #2: ?!?!?!!

Action Taken: Dodge

Damage Taken: 89 (260 * 1.95 * 0.7 * 0.5 * 0.5)

Resources Spent: DP

ATTACK PHASE:

Weapon Used: Offensive Mode 2

Target(s): UWM

Damage Dealt: 3250 x 8 (+225%)

  • Stats: +60%
  • Unit Spec: +30%
  • Offense Mode 1: +30%
  • Bio-computer: +20%
  • Hybrid Dual Sensor: +25%
  • A-Up (SC): +25%
  • Aura: +20%
  • Assist Attack: +15%
Resources Spent: 16 EN

Modifiers: +160%

  • Weapon: +45%
  • (X) Penalty: -35%
  • Stats: +30%
  • Unit Spec: +15%
  • Offense Mode 1: +30%
  • Bio-computer: +30%
  • Hybrid Dual Sensor: +10%
  • A-Up (SC): +25%
  • Aura: +10%
Statistics:

HP: 7290/7290

DP: 2822/3000

EN: 342/390

Shields: 10/10

SP: 172/172

AP: 30

Move: G

Terrain: Desert

Will: 3

Attacker: 3

Current Form: F90II-Z

Weapons:

[+] Vulcan- 800 damage, 20 rounds [+75%]

[F] Melee (M)- 1600 damage [+35%]

[F] Beam Saber (BM)- 3200 damage [+35%]

[+] Beam Rifle (B)- 3600 damage, 10 rounds [+45%]

[+] Long Rifle (B)- 4600 damage, 10 rounds [+45%]

[+] Mega Cannon (BS)- 8000 damage, 16 EN/shot [+45%]

[H] Offense Mode 2 (SX:8)- 1000 damage/2 EN. Req: Offense Mode 1 [+45%]

[+] Mega Cannon (BI:3)- 6000 damage, 32 EN/shot [+35%]

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Libra Phase

 

REGENERATION PHASE:
Will: +1

 

SP Command Used: Sure Hit
SP Used: 25 from Isaac
Effect: TDC +50%


DEFENSE PHASE:


Attacking Weapon: MAP x2
Action Taken: take both
Damage Taken: 11057

Resources Spent: 0

 

Support Defending: Lyrical Heart

Attacking Weapon: MAP
Action Taken: take
Damage Taken: 3686

Resources Spent: 0


SPECIAL Phase:
Abillity used: Critical


ATTACK PHASE:

Weapon Used:
[+] Beam Cannons (BSX:20)- 700 damage/5 EN [+10%]
Target(s): UWM
Damage Modifiers: +35%
Accuracy Modifiers: +65%
Damage Dealt: 945x20 [-20%]
Resources Spent: 100 EN


Statistics:
HP: 20457
EN: 50

AP: 49
DP: 3000
SP (Yuri): 113

SP (Isaac): 7
SP (Misaki): 110
Will: 3

Guard: Active

Weapons:
[+] Beam Cannons (BSX:20)- 700 damage/5 EN [+10%]

MAP Attacks:
[+] Libra Cannon (BI:15)- 6000 damage, 50 EN/attack [+10%]

_____________________________________________________________________________________________________________________________

Lyrical Heart Phase

 

REGENERATION PHASE:
Will: +1

EN Regen: +11

Stardust Wall: +1


SPIRIT PHASE

 

Will Command Used: Elude
Will Used: 3
Effect: -15% DC as a Terrain effect


DEFENSE PHASE:

 

Attacking Weapon: MAP
Action Taken: Dodge
Damage Taken: 0

Resources Spent: 322 DP


SPECIAL Phase:

Abillity used: Critical

Cost: 4 AP


ATTACK PHASE:

Weapon Used:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
Target(s): UWM
Damage Modifiers: +155%
Accuracy Modifiers: +95%
Damage Dealt: 25500 [+195%]
Resources Spent: 40 EN, 5 SP from RH


Statistics:
HP: 985
EN: 71

AP: 72
DP: 472
SP (AI): 96

SP (Raising Heart): 12
Will: 0

Beam Shield: 9/10

Stardust Wall: 3/5

Full Drive [Excellion]: 4/4 Active

Zero System: 4/4 Active

Double Image: 1/6

Weapons:
[H] Seal Formation [stretto]- Mobility Break & Spirit Lock, Spiritual Power, 20 EN/attack [+30%]
[F] Melee (M)- 800 damage [+0%]
[H] Barrel Shot- 1500 damage, Stun, Spiritual Power, 20 EN/attack [+10%]
[H] Barrier Burst- 1000 damage, Barrier Pierce, 5 EN/attack [+30%] Req: Barrier Burst
[F] Excellion Staff (M)- 1800 damage [+0%]
[+] Ray Sprite (PSF:6)- 600 damage, Accuracy Break, 30 rounds [+20%]
[F] Flash Impact [A.C.S]- 2500 damage, Shield Pierce, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]
[+] Accel Shooter (SX:6)- 800 damage/5 EN Spiritual Power, [+10%]
[+] Shot Buster (SF:2)- 1600 damage/10 EN Spiritual Power, [+30%]
[+] Divine Buster (V:6)- 1000 damage/8 EN Spiritual Power, [+15%]
[+] Excellion Buster (S)- 6400 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+40%]
[+] Excellion Buster [barrel Shot]- 1000 damage, Stun, Spiritual Power + 5500 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]
[H] Excellion Buster [A.C.S]- 6400 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 45 EN/attack [+30%]
[+] Starlight Breaker ex (S)- 7500 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+40%]
[H] Vesper Nova- 8000 damage, Barrier Pierce, Spiritual Power, 60 EN/attack [+30%]

MAP Attacks:
[H] A.F.S Link (DI:Infinite)- Accuracy Boost 25%, 20 EN/attack [+0%]
[+] Excellion Buster (I:6)- 5000 damage, Spiritual Power, 40 EN/attack [+10%]
[+] Starlight Breaker ex (I:8)- 5500 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

_____________________________________________________________________________________________________________________________

Nocturne Key Phase

 

REGENERATION PHASE:
Will: +1

EN Regen: +11



SPIRIT PHASE
SP Command Used: Direct Attack
SP Used: 20 from Bardiche
Effect:


DEFENSE PHASE:

 

Attacking Weapon MAP x2
Action Taken: dodge both
Damage Taken: 0

Resources Spent: 562

 

TRANSFORM PHASE:

Change to:

Transform:


SPECIAL PHASE:
Abillity used: Critical

Cost: 4 AP


ATTACK PHASE:

Weapon Used:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
Target(s): UWM
Damage Modifiers: +125%
Accuracy Modifiers: +85%
Damage Dealt: 22500 [+185], Direct Attack
Resources Spent: 40 EN


Statistics:
HP: 3800
EN: 82

AP: 87
DP: 938
SP (AI): 116

SP (Bardiche): 20
Will: 4

Beam Shield: 10/10

Zero System: 4/4 Active

Double Image: 2/4

Form: Storm Rider

Weapons:
[F] Sprite Zanber- EN Damage 20, Spiritual Power, 40 EN/attack [+10%]
[H] Seal Formation [Coda] (S)- Stun, Spiritual Power, 20 EN/attack [+0%]
[F] Melee (M)- 1000 damage [+0%]
[+] Photon Barret (SF:6)- 400 damage/3 EN, Spiritual Power, [+15%]
[H] Wave Impulse- 2000 damage, Stun, Spiritual Power, 15 EN/attack [+0%]
[+] Plasma Lancer (SF:4)- 800 damage/8 EN, Armor Pierce, Spiritual Power, [+10%]
[F] Impulse Zanber- 3000 damage, 15 EN/attack [+0%]
[F] Flash Tempest (SV:5)- 800 damage/6 EN, Spiritual Power [+10%}
[+] Plasma Smasher (V:5)- 900 damage/5 EN, Spiritual Power, [+10%]
[+] Thunder Rage (S)- 4200 damage, Spiritual Power, 25 EN/attack [+10%]
[F] Sonic Dance - Endless Blade (ASX:8)- 900 damage/8 EN, Barrier Pierce, Spiritual Power, [+10%]
[+] Phalanx Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]
[F] Jet Zanber (V:5)- 1400 damage/10 EN, Barrier Pierce, Spiritual Power [+30%]
[F] Sonic Crash- 1500 damage, Stun, Spiritual Power + 4500 damage, Barrier Pierce, Spiritual Power, 50 EN/Attack [+20%] Req: Storm Rider Mode
[H] Plasma Zanber Smasher (S)- 8000 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+20%]

MAP Attacks:
[+] Thunder Rage (T:4)- 3800 damage, Spiritual Power, 30 EN/attack [+0%]
[+] Thunder Blade (T:4)- 4000 damage, Stun, Armor Pierce, Spiritual Power, 50 EN/attack [+0%]
[+] Phalanx Storm (D:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

____________________________________________________________________________________________________________________________

Asura Phase

 

REGENERATION PHASE:
Will: +1

EN Regen: +30

HP Regen: +900

SPIRIT PHASE
SP Command Used: Resist
SP Used: 10
Effect: -75% DT


DEFENSE PHASE:

 

Attacking Weapon: MAP x2
Action Taken: Dodge, take + Barrier
Damage Taken: 0

Resources Spent: 758 DP, 10 EN


SPECIAL PHASE:
Abillity used: Critical

Cost: 7 AP


ATTACK PHASE:

Weapon Used
: [+] L'Arc En Ciel (S)- 10000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]
Target(s): UWM
Damage Modifiers: +90%
Accuracy Modifiers: +40%
Damage Dealt: 19000 [+70%]
Resources Spent: 50 EN


Statistics:
HP: 18000
EN: 220

AP: 73
DP: 742
SP: 116

Will: 3

Zero System: 4/4 Active

Teleport: 3/5

Weapons:
[+] All-Range Magical Cannon (SX:20)- 500 damage/5 EN, Spiritual Power, [+10%]
[+] L'Arc En Ciel (S)- 10000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]

MAP Attacks:
[+] All-Range Magical Cannon (DT:10)- 6000 damage, Spiritual Power, 50 EN/attack [+10%]
[+] L'Arc En Ciel (I:12)- 8000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+10%]
[+] Warp En Ciel (T:12)- 10000 damage, Barrier Pierce, Spiritual Power, 100 EN/attack [+20%]

_____________________________________________________________________________________________________________________________

Nachthimmel Phase

 

REGENERATION PHASE:
Will: +1

EN Regen: +10

Chain Cast: +1

Chain Unison: +1

Zero System: +1

Orgel Mode:+1

SPIRIT PHASE
SP Command Used:
SP Used:
Effect:


DEFENSE PHASE:

 

Attacking Weapon:
Action Taken:
Damage Taken:

Resources Spent:


SPECIAL Phase:
Abillity used:


ATTACK PHASE:

Weapon Used:

Target(s):
Damage Modifiers:
Accuracy Modifiers:
Damage Dealt:
Resources Spent:


Statistics:
HP: 0
EN: 200

AP: 100
DP: 1500
SP : 113

Will: 2

Chain Cast: 2/5

Chain Unison: 2/4

Zero System: 2/4

Orgel Mode:1/4

Weapons:
[H] Schatten Fesseln- Spirit Lock & Paralyze, Spiritual Power, 40 EN/attack [+0%]
[F] Melee (M)- 600 damage [+0%]
[F] Sword Cross (M)- 1600 damage [+0%]
[F] Bookmarking~! (V:5)- 600 damage/6 EN, EN Drain 10%, Spiritual Power, [+10%]
[+] Mistilteinn (SF:6)- 500 damage/5 EN, Paralyze, Spiritual Power [+10%]
[+] Weissstachel (SF:8)- 400 damage/3 EN, Spiritual Power [+0%]
[H] Balmung [Freude] (ASX:6)- 800 damage/6 EN, Spiritual Power [+10%]
[H] Balmung [Zorn]- 4000 damage, Armor Pierce, Spiritual Power, 25 EN/attack [+10%]
[F] Gambanteinn (V:5)- 800 damage/5 EN, Barrier Break & EN Damage 15, Spiritual Power [+10%]
[+] Thrud Walküre (V:6)- 900 damage/5 EN, Spiritual Power, [+10%]
[+] Unendlich Bleistifte (SF:8)- 700 damage/5 EN, Barrier Pierce, Spiritual Power [+20%]
[F] Donnerkeil des Nachthimmels- Stun & 6500 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+10%]
[+] Ragnarok (S)- 7200 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+20%]

Chain Cast Attacks: Req: Chain Cast
[H] Blutiger Dolch (SX:6)- 400 damage/3 EN, Spiritual Power [+10%]
[H] Blutiger Dolch [Todesstrafe]- 500 damage, Spiritual Power + 3500 damage, Spiritual Power, 25 EN/attack [+10%]
[H] Blutiger Dolch [Mord und Totschlag] (D:4)- 2000 damage, Spiritual Power, 40 EN/attack [+10%]

MAP Attacks:
[H] Diabolic Emission (I:8)- SP Damage (20), Charge (5), Spiritual Power, 20 EN/attack [+0%]
[+] Mistilteinn (T:5)- 2000 damage, Paralyze, 50 EN/attack [+10%]
[F] Gambanteinn (I:4)- 3000 damage, Barrier Break & EN Damage 15, Spiritual Power, 40 EN/attack [+10%]
[+] Unendlich Bleistifte (D:4)- 4800 damage, Spiritual Power, 40 EN/attack [+0%]
[+] Ragnarok (I:8)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+30%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

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Regen Phase:

+1 W (3/10)

 

Spirit Phase

 

Defense Phase

 

UWM MAPW - 25200 [+100%]

250 * 2 *.7 *.75 *.75 = 197 DP

 

UWM MAPW - 12500 [+95%]

250 *1.95 *.7 *.75 *.75 = 192

 

Special Phase

- SEED:  3/4

- Attacker: 3/4

- Recognition: 3/4

- OS Customization: 3/4

 

Attack Phase

Target: UWM

[+] O.O Rifle D- 18870 damage  [+95%]

 

 

ASK-G03C Rapiecage

Statistics:
HP: 9860
/9860

EN: 400/425

DP: 2611/3000

AP: 100/100

SP: 164/164

 

Agi: 250
IS: 2

Move: F/G/H

Size: M

Rank: 15

Weapons:
[+] Stun Shock- 850 damage, Mobility Break, 2/2 rounds [+105%]
[+] Weapon Breaker- 850 damage, Attack Break, 2/2 rounds [+105%]
[F] Plasma Slicer (BM)- 2720 damage [+35%]
[+] Chain Gun- 3060 damage, 15/15 rounds [+50%]
[F] Magnum Beak (X:6)- 1360 damage/5 EN, Barrier Pierce [+45%]
[+] O.O Rifle B (SF:3)- 2380 damage, 27/30 rounds [+50%]
[+] O.O Rifle E (B)- 6460 damage, 15 EN/attack [+60%]
[+] O.O Rifle D- 10200 damage, 9/10 rounds [+65%]
[H] U.U.N.- 11900 damage, Barrier Pierce, 8/8 rounds [+65%]

MAP Attacks:
[+] Split Missiles+ (PT:4)- 4420 damage, 4 rounds [+35%]


Inherent Abilities:
1) Assault Dragoon
2) Countercut: Plasma Slicer
3) Countershoot: Chain Gun, O.O Launcher E, O.O Launcher B
4) Damage Received -20%
5) AB Field (Barrier)
6) Modified GEIM System (System)
7) Jammer
8) Chaff Canceller
9) Code ATA: Same effects as Self-Destruct.

 

C) HP +70%

C) EN +70%

C) DR -25%

C) DC -25%

C) WD +70%

C) WA +35%

 

Skills & Abilities:

[F] Weapon Damage +95% [+30%] +20% Damage, +10% Accuracy to all

[+] Weapon Damage +65% [+20%]

[H] Weapon Damage +130% [+45%]

- Damage Received -45% -25%
- Dodge Cost -30% -25% -25%
- Countercut Cost: 5 AP
- Countershoot Cost: 5 AP
- Critical: 8 AP (+15% [+15%])

 

Seishin:

Hot Blood
Effect:
Level 1 (20 SP): All Weapon Damage +50% for your next attack phase taken this turn.
Level 2 (40 SP): All Weapon Damage +100% for your next attack phase taken this turn.
Level 3 (60 SP): All Weapon Damage +200% for your next attack phase taken this turn.

Statistics:
Alternate Name: 熱血 Nekketsu
Type: Offensive (Attack)

 

Direct Attack
Effect:
Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Statistics:
Alternate Name: 直撃 Chokugeki
Type: Offensive (Hindering)

 

Duty
Effect:
Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP
Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP
Level 3 (80 SP): Recover all DP. 400 PP

Statistics:
Alternate Name: 任 Nin
Type: Recovery (Limit)

 

Intuition
Effect:
Level 1 (20 SP): Cast Sure Hit Level 1 and Flash Level 1 on yourself.
Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image).

Gain Dodge Cost -75% against the first attack received this turn. This is considered a Secondary Evasive Defense.


Statistics:
Alternate Name: 直感 Chokkan
Type: Hybrid (Evasive/Targeting)

 

Will Gauge:

* Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
* Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.
* Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.
* Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

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Regen Phase:
Will: +1

HP Regen: +1500 HP
EN Regen: +27 EN

 

Mystyrio: Here it comes...


Spirit Phase:

Spirit: Iron Wall Lvl 2

Effect: Damage Recieved -50%

Cost: 25 SP

Defence Phase:
Attack #1: [+] ?????? (BI:15)

Action Taken: Block
Damage: 25200 - 50% - 50% - 25% - 40% = 2835

Accuracy: 
Resources: 2835 HP

 
Attack #2: [+] ?????? (BI:15)
Action Taken: Block
Damage: 12600 
- 50% - 50% - 25% - 40% = 1418
Accuracy: 
Resources: 1418 HP

 

Total: 4253 HP

Item Phase:

Transform Phase:

 

Mystyrio: Good. Not too much damage, though it'll take a while to repair. Stealth mode!


Special Phase:

Ability: Invisibility

Cost: 10 AP

Attack Phase:
Weapon: 

Target: UWM
Damage: 
Accuracy: 
Resources: 

Modifiers:
Damage - +5% Brave, +10% Mecha Discs, +15% Critical, +10% Mecha F.I.,  +25% [F] Melee
Accuracy - +5% Brave, +10% Mecha Discs, +15% Critical

 
Statistics:
HP: 10747/15000
EN: 237/270
DP: 3000/3000
AP: 80/100
Mystyrio SP: 99/124
S.H. SP: 116/116
Will: 3/10
Agi: 300
Movement: G

Weapons:
[F] Melee Spikes (M)- 2500 damage [+10%]
[F] Heat Blades (S)- 2200 damage x 2, 20 EN/attack [+10%]
[+] Missile Launchers (PGSX:8)- 700 damage, 72/80 rounds [+25%]
[+] Beam Cannons (BASX:6)- 1200 damage/10 EN [+10%]
[+] Delta Gazer (BS)- 8000 damage, Barrier Pierce, 40 EN/attack [+30%]

MAP Attacks:
[+] Beam Cannons [All-Out Attack] (BDI:4)- 3200 damage, 40 EN/attack [+10%]
[+] Delta Gazer [Full Output] (BI:6)- 5600 damage, 50 EN/attack [+10%]

Inherent Abilities:
1) Mobile Suit, Mobile Armor
2) Countercut: Heat Blades
3) Countershoot: Beam Cannons, Delta Gazer
4) HP/EN Regen M
5) Damage Received -40%
6) Invisibility
7) Self-Evolution
8) Weapon Copy

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Will Gauge: +1 (4/10)

??????: +1 counter (4/4)

??????: +1 counter (4/5)

Regeneration Phase

Source: ??????

Effect: Psychic

SP Regenerated: +57 (285/285)

Source: Unidentified Walking Mech

Effect: Inherent Regen

HP Regenerated: ??? (Brings HP above 30%)

EN Regenerated: ???

Spirit Command Phase

Spirit Command Used: Charge Lv.3

Effects: Gain 3 Will Gauge counters, gain 3 Charge counters, for the next 3 turns gain +30% Damage and -30% Damage Received calculated as pilot abilities

Cost: -64 SP (221/285)

Spirit Command Used: Hot Blood Lv.3

Effects: Damage dealt +200% during your next attack phase

Cost: -48 SP (173/285)

Spirit Command Used: Iron Wall Lv.2

Effects: Gain Damage Received -50% this turn

Cost: -20 SP (153/285)

Barrage activated! (-3 Will; 4/10 left; ?????? gains +25% limit this turn)

Volley activated! (-4 Will; 0/10 left)

Defense Phase

Attacker: ZGMF-X42S Destiny Gundam

Weapon: [H] Dead Family Avenging Rage Filled Super Full Weapon Combination (B)- 93600 damage, Direct Attack [+225%]

Action: Take it

Resources Spent: -?????? HP (??????/??????) [Potential Lv.2 activated]

Attacker: ZGMF-X42S Destiny Gundam

Weapon: [H] 'Flash Edge 2' Beam Boomerang (BPS)- 4950 damage x2 [+170%]

Action: ?????? (Barrier)

Resources Spent: Negated, -?????? HP; -10 EN (??????/??????) [??????: 4/4]

Attacker: F90II-Z

Weapon: [+] Offense Mode 2 (SX:8)- 3250 damage x8 [+225%]

Action: ?????? (Evasive Secondary Defense) [??????: 1/4]

Attacker: Libra

Weapon: [+] Beam Cannons (BSX:20)- 945 damage x20 [-20%]

Action: ?????? (Barrier)

Resources Spent: Negated x9, -??????, -?????? x4 [Psychic Lv.3 activated], -?????? x6 HP (??????/??????); -10 EN (??????/??????) [??????: 2/4]

Attacker: Lyrical Heart [Excellion]

Weapon: [H] Blast Calamity (S)- 25500 damage, Barrier Pierce, Spiritual Power [+195%]

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????) [??????: 3/4]

Attacker: Nocturne Key [impulse]

Weapon: [H] Blast Calamity (S)- 22500 damage, Barrier Pierce, Spiritual Power, Direct Attack [+185%]

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????)

Attacker: Crossdimensional Warship Asura

Weapon: [+] L'Arc en Ciel (S)- 19000 damage, Barrier Pierce, Spiritual Power [+70%]

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????) [??????: 4/4]

Attacker: ASK-G03C Rapiecage

Weapon: [+] O.O Rifle D- 18870 damage [+95%]

Action: ?????? (Barrier) + ?????? (Armor)

Resources Spent: Negated (Armor), -20 EN (??????/??????)

Suddenly, the UWM gives off an expression that it has become tired of the annoying little gnats pestering it, and turns deadly serious; as if it had merely been toying with you up until now. Summoning up all of its' defensive power, the UWM effortlessly wards off nearly all of the attacks sent in its' direction, with only the sum total of the angry Gundam's vengeance-filled rage doing more than (possibly figuratively) chipping the paint on the mecha's shell.

??????: ??????

The UWM suddenly becomes endowed with the unshakeable tenacity of a wall of pure stone.

?????? activated! (-10 AP)

The UWM's movements suddenly quicken, as if time itself had slowed down for everyone around it but itself.

Bringing the entirety of all its' rage and firepower to bear, the UWM turns its' attention to the mothership, and proceeds to attempt to flatten it beneath what could only be described as a torrential downpour of beam blasts.

Attack Phase

Weapon Used: [+] ?????? (BSX:31)

Target: Libra

Attack Stats: 5040 x31 [+95%]

Modifiers: +200% damage (Spirit Command), +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -155 EN (??????/??????)

Attack Again Phase

Attack Phase

Weapon Used: [+] ?????? (BSX:31)

Target: Libra

Attack Stats: 1680 x31 [+95%]

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -155 EN (??????/??????)

Volley Phase

Attack Phase

Weapon Used: [+] ?????? (BSX:31)

Target: Libra

Attack Stats: 1680 x31 [+95%]

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -155 EN (??????/??????)

?????? Phase

Attack Phase

Weapon Used: [+] ?????? (BSX:31)

Target: Libra

Attack Stats: 1680 x31 [+95%]

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -155 EN (??????/??????)

Statistics

HP: ??????/?????? (<25%)

DP: ????/???? (100%)

EN: ??????/??????

AP: 90/100

SP (??????): 153/285 (Iron Wall 12/20/32, Hot Blood 16/32/48, Direct Attack 20, Perseverance 16/40/64, Resupply 40/40/54, Charge 32/48/64)

Will: 0/10

Movement: ?

Will Commands

• Barrage (3): One (X) or (F)-type weapon on your unit has its' limit increased by 25% this turn, rounded up.

• Flawless Barrier (4): Barrier damage negation +50%, Barriers count as a primary defense, and ignore the effects of Barrier Pierce.

• Volley (4): Gain an additional attack phase in which you may only use [+] attacks. May only be used once per turn.

• Impervious (6): Caps all damage received this turn at 500 damage per hit.

Modifiers/Abilities

Potential: Level 2 (Activates at ??????/?????? HP)

Psychic: Level 3 (Activates at ??????/??????/?????? HP)

?????? (Shield): ??/??

?????? (Evasive Secondary Defense): 4/4

?????? (Armor): ?????? (??????)

?????? (Barrier): ??????

?????? (Shield): ??????, ??/??

?????? (System): Dodge Cost -25%, Accuracy +10%; ?????? 0/4, ?????? 5/5

?????? (Special Ability): ?????? (Damage +15%), ?????? (Accuracy +25%), ?????? (Damage Recieved -10%)

?????? (Special Ability): ??????

Location: Desert

Ammo

??????: 0/2

??????: 1/1

??????: 15/15

??????: 30/30

??????: 8/8

??????: 3/3

??????: 2/2

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Regeneration Phase:

EN Regenerated: 5% (20)

Spirit Command Phase

Spirit Command Used: Perseverance L1

Target: Self

SP Used: 20

Effect: Restore 30% HP.

Defense Phase:

Attacking Weapons: None

Action Taken: None

Damage Taken: 0

Dodging: 0

Resources Spent: none

Special Phase:

None

Attack Phase:

Weapon Used: [H] CRITICAL Full Weapon Combination (B)

Target: UWM

Damage Dealt: 12800 * +195% (+30% Unit Spec, +10% SEED, +70% Multi-Sensor +45% Critical +30% Defiance +10% Ferocious Inspiration ) = 37760 damage

Accuracy: 85% Base + +15% Unit Spec, +10% SEED, +30% Multi-Sensor + 45% Critical +10% Defiance = +195%

Resources Spent: 35 EN

Status:

HP: 3501/8160

EN: 278/391

DP: 2483/3000

AP: 70/100

SP: 104/184

Will: 4/10

Shields: 9/10 AB Shield, 15/15 Beam Shield

Double Image: 3/3

Assist Attack Uses: 0/3

Agi: 230

Pilot DC: -25% (-10% Evade, -10% Unit Spec MS, -5% SEED)

Unit DC: -50% Upgrades

Pilot DR: 0%

Unit DR: -35% Upgrades

Damage: +30% Unit Spec, +10% SEED, +70% [H]/+35% [F]/[+], +30% vs. Higher Ranked Units

Accuracy: +15% Unit Spec, +10% SEED, +30% [H]/+15% [F]/[+], +10% vs. Higher Ranked Units

Items:

Weapons:

[+] 17.5mm CIWS- 900 damage, 20 rounds [+95%]

[F] Melee (M)- 1200 damage [+55%]

[F] 'Flash Edge 2' Beam Saber (BM)- 3600 damage [+55%]

[+] Hi-Energy Beam Rifle (B)- 3800 damage, 5 EN/attack [+65%]

[H] 'Flash Edge 2' Beam Boomerang (BPS)- 2200 damage x 2, 5 EN/attack [+65%]

[F] 'Palma Fiocina' Palm Beam Cannon (B)- 5600 damage, 10 EN/attack [+75%]

[+] Long-Range Beam Cannon (BS)- 9600 damage, 20 EN/attack [+75%]

[F] 'Arondight' Anti-Ship Sword (B)- 10800 damage, 25 EN/attack [+75%]

[H] Full Weapon Combination (B)- 12800 damage, 35 EN/attack [+85%]

[H] Dead Family Avenging Rage Filled Super Full Weapon Combination (B)- 19200 damage, 53 EN/attack, Req: Unit Specialization: Mobile Suit [+90%]

MAP Attacks:

[+] Long-Range Beam Cannon (BI:4)- 7200 damage, 20 EN/attack [+65%]

HEY ALLIES LOOK HERE

L.L and B.N Discs: +10% Damage and Accuracy for all of you

Ferocious Inspiration: +10% Damage for the next 3 of you.

Edited by Mechalomaniac

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P.S. PHASE

Seishin Used: Volley

Target: Self

SP Used: 4 Will

Effect: +1 Attack Phase

SPECIAL PHASE:

Attacker activated!

ATTACK PHASE:

Weapon Used: Offensive Mode 2

Target(s): UWM

Damage Dealt: 3350 x 8 (+235%)

  • Stats: +60%
  • Unit Spec: +30%
  • Offense Mode 1: +30%
  • Bio-computer: +20%
  • Hybrid Dual Sensor: +25%
  • A-Up (SC): +25%
  • Aura: +20%
  • Attacker: +25%
Resources Spent: 16 EN

Modifiers: +160%

  • Weapon: +45%
  • (X) Penalty: -35%
  • Stats: +30%
  • Unit Spec: +15%
  • Offense Mode 1: +30%
  • Bio-computer: +30%
  • Hybrid Dual Sensor: +10%
  • A-Up (SC): +25%
  • Aura: +10%
ATTACK PHASE:

Weapon Used: Offensive Mode 2

Target(s): UWM

Damage Dealt: 3350 x 8 (+235%)

  • Stats: +60%
  • Unit Spec: +30%
  • Offense Mode 1: +30%
  • Bio-computer: +20%
  • Hybrid Dual Sensor: +25%
  • A-Up (SC): +25%
  • Aura: +20%
  • Attacker: +25%
Resources Spent: 16 EN

Modifiers: +160%

  • Weapon: +45%
  • (X) Penalty: -35%
  • Stats: +30%
  • Unit Spec: +15%
  • Offense Mode 1: +30%
  • Bio-computer: +30%
  • Hybrid Dual Sensor: +10%
  • A-Up (SC): +25%
  • Aura: +10%
Statistics:

HP: 7290/7290

DP: 2822/3000

EN: 310/390

Shields: 10/10

SP: 172/172

AP: 30

Move: G

Terrain: Desert

Will: 0

Attacker: ACTIVE

Current Form: F90II-Z

Weapons:

[+] Vulcan- 800 damage, 20 rounds [+75%]

[F] Melee (M)- 1600 damage [+35%]

[F] Beam Saber (BM)- 3200 damage [+35%]

[+] Beam Rifle (B)- 3600 damage, 10 rounds [+45%]

[+] Long Rifle (B)- 4600 damage, 10 rounds [+45%]

[+] Mega Cannon (BS)- 8000 damage, 16 EN/shot [+45%]

[H] Offense Mode 2 (SX:8)- 1000 damage/2 EN. Req: Offense Mode 1 [+45%]

[+] Mega Cannon (BI:3)- 6000 damage, 32 EN/shot [+35%]

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Regen Phase:

+1 W (4/10)

 

Spirit Phase

 

Defense Phase

 

 

Special Phase

- SEED:  4/4

- Attacker: 4/4

- Recognition: 4/4

- OS Customization: 4/4

 

Attack Phase

Target: UWM

[+]O.O Rifle D- 23460 damage, [+130%]

 

 

ASK-G03C Rapiecage

Statistics:
HP: 9860
/9860

EN: 400/425

DP: 2611/3000

AP: 100/100

SP: 164/164

 

Agi: 250
IS: 2

Move: F/G/H

Size: M

Rank: 15

Weapons:
[+] Stun Shock- 850 damage, Mobility Break, 2/2 rounds [+105%]
[+] Weapon Breaker- 850 damage, Attack Break, 2/2 rounds [+105%]
[F] Plasma Slicer (BM)- 2720 damage [+35%]
[+] Chain Gun- 3060 damage, 15/15 rounds [+50%]
[F] Magnum Beak (X:6)- 1360 damage/5 EN, Barrier Pierce [+45%]
[+] O.O Rifle B (SF:3)- 2380 damage, 27/30 rounds [+50%]
[+] O.O Rifle E (B)- 6460 damage, 15 EN/attack [+60%]
[+] O.O Rifle D- 10200 damage, 8/10 rounds [+65%]
[H] U.U.N.- 11900 damage, Barrier Pierce, 8/8 rounds [+65%]

MAP Attacks:
[+] Split Missiles+ (PT:4)- 4420 damage, 4 rounds [+35%]


Inherent Abilities:
1) Assault Dragoon
2) Countercut: Plasma Slicer
3) Countershoot: Chain Gun, O.O Launcher E, O.O Launcher B
4) Damage Received -20%
5) AB Field (Barrier)
6) Modified GEIM System (System)
7) Jammer
8) Chaff Canceller
9) Code ATA: Same effects as Self-Destruct.

 

C) HP +70%

C) EN +70%

C) DR -25%

C) DC -25%

C) WD +70%

C) WA +35%

 

Skills & Abilities:

[F] Weapon Damage +140% [+65%] +20% Damage, +10% Accuracy to all

[+] Weapon Damage +110% [+55%]

[H] Weapon Damage +175% [+80%]

- Damage Received -45% -25%
- Dodge Cost -40% -25% -25%
- Countercut Cost: 5 AP
- Countershoot Cost: 5 AP
- Critical: 8 AP (+15% [+15%])

 

Seishin:

Hot Blood
Effect:
Level 1 (20 SP): All Weapon Damage +50% for your next attack phase taken this turn.
Level 2 (40 SP): All Weapon Damage +100% for your next attack phase taken this turn.
Level 3 (60 SP): All Weapon Damage +200% for your next attack phase taken this turn.

Statistics:
Alternate Name: 熱血 Nekketsu
Type: Offensive (Attack)

 

Direct Attack
Effect:
Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Statistics:
Alternate Name: 直撃 Chokugeki
Type: Offensive (Hindering)

 

Duty
Effect:
Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP
Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP
Level 3 (80 SP): Recover all DP. 400 PP

Statistics:
Alternate Name: 任 Nin
Type: Recovery (Limit)

 

Intuition
Effect:
Level 1 (20 SP): Cast Sure Hit Level 1 and Flash Level 1 on yourself.
Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image).

Gain Dodge Cost -75% against the first attack received this turn. This is considered a Secondary Evasive Defense.


Statistics:
Alternate Name: 直感 Chokkan
Type: Hybrid (Evasive/Targeting)

 

Will Gauge:

* Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
* Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.
* Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.
* Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

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Hate to tell you this, Isaac, but Summons can't support defend, unless they explicitly have an ability to do so, and in the case of MDZS they do not. You're not escaping your fate quite that easily, I'm afraid.

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Regen Phase:
Will: +1

HP Regen: +1500 HP
EN Regen: +27 EN

Spirit Phase:
Spirit: 
Effect: 
Cost: 


Defence Phase:
Attack #1: 

Action Taken: 
Damage: 

Accuracy: 
Resources: 


Item Phase:

Transform Phase:

 

Mystyrio: Alright, just stay invisible. Ignore everything else. You'll get your chance...


Special Phase:
Ability: Invisibility
Cost: 2 AP Upkeep

Attack Phase:
Weapon: 

Target: UWM
Damage: 
Accuracy: 
Resources: 

Modifiers:
Damage - +5% Brave, +10% Mecha Discs, +15% Critical, +10% Mecha F.I.,  +25% [F] Melee
Accuracy - +5% Brave, +10% Mecha Discs, +15% Critical, +25% Invisibility

 
Statistics:
HP: 12247/15000
EN: 264/270
DP: 3000/3000
AP: 78/100
Mystyrio SP: 99/124
S.H. SP: 116/116
Will: 4/10
Agi: 300
Movement: G

Weapons:
[F] Melee Spikes (M)- 2500 damage [+10%]
[F] Heat Blades (S)- 2200 damage x 2, 20 EN/attack [+10%]
[+] Missile Launchers (PGSX:8)- 700 damage, 72/80 rounds [+25%]
[+] Beam Cannons (BASX:6)- 1200 damage/10 EN [+10%]
[+] Delta Gazer (BS)- 8000 damage, Barrier Pierce, 40 EN/attack [+30%]

MAP Attacks:
[+] Beam Cannons [All-Out Attack] (BDI:4)- 3200 damage, 40 EN/attack [+10%]
[+] Delta Gazer [Full Output] (BI:6)- 5600 damage, 50 EN/attack [+10%]

Inherent Abilities:
1) Mobile Suit, Mobile Armor
2) Countercut: Heat Blades
3) Countershoot: Beam Cannons, Delta Gazer
4) HP/EN Regen M
5) Damage Received -40%
6) Invisibility
7) Self-Evolution
8) Weapon Copy

Edited by Mystyrio Storm

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Lyrical Heart Phase

REGENERATION PHASE:
Will: +1

EN Regen: +11
Stardust Wall: +1

SPIRIT PHASE

Will Command Used:
Will Used:
Effect:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:

Resources Spent:


SPECIAL Phase:
Abillity used: Critical
Cost: 4 AP

ATTACK PHASE:

Weapon Used:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
Target(s): UWM
Damage Modifiers: +145%
Accuracy Modifiers: +95%
Damage Dealt: 24500 [+195%]
Resources Spent: 40 EN, 5 SP from RH


Statistics:
HP: 985
EN: 2

AP: 68
DP: 472
SP (AI): 96

SP (Raising Heart): 7
Will: 1

Beam Shield: 9/10
Stardust Wall: 4/5
Full Drive [Excellion]: 4/4 Active
Zero System: 4/4 Active
Double Image: 1/6

Weapons:
[H] Seal Formation [stretto]- Mobility Break & Spirit Lock, Spiritual Power, 20 EN/attack [+30%]
[F] Melee (M)- 800 damage [+0%]
[H] Barrel Shot- 1500 damage, Stun, Spiritual Power, 20 EN/attack [+10%]
[H] Barrier Burst- 1000 damage, Barrier Pierce, 5 EN/attack [+30%] Req: Barrier Burst
[F] Excellion Staff (M)- 1800 damage [+0%]
[+] Ray Sprite (PSF:6)- 600 damage, Accuracy Break, 30 rounds [+20%]
[F] Flash Impact [A.C.S]- 2500 damage, Shield Pierce, Barrier Pierce, Spiritual Power, 15 EN/attack [+20%]
[+] Accel Shooter (SX:6)- 800 damage/5 EN Spiritual Power, [+10%]
[+] Shot Buster (SF:2)- 1600 damage/10 EN Spiritual Power, [+30%]
[+] Divine Buster (V:6)- 1000 damage/8 EN Spiritual Power, [+15%]
[+] Excellion Buster (S)- 6400 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+40%]
[+] Excellion Buster [barrel Shot]- 1000 damage, Stun, Spiritual Power + 5500 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]
[H] Excellion Buster [A.C.S]- 6400 damage, Barrier Pierce, Armor Pierce, Spiritual Power, 45 EN/attack [+30%]
[+] Starlight Breaker ex (S)- 7500 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+40%]
[H] Vesper Nova- 8000 damage, Barrier Pierce, Spiritual Power, 60 EN/attack [+30%]

MAP Attacks:
[H] A.F.S Link (DI:Infinite)- Accuracy Boost 25%, 20 EN/attack [+0%]
[+] Excellion Buster (I:6)- 5000 damage, Spiritual Power, 40 EN/attack [+10%]
[+] Starlight Breaker ex (I:8)- 5500 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

_____________________________________________________________________________________________________________________________
Nocturne Key Phase

REGENERATION PHASE:
Will: +1

EN Regen: +11

SPIRIT PHASE
SP Command Used: Direct Attack
SP Used: 20 from Bardiche
Effect:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:

Resources Spent:


TRANSFORM PHASE:
Change to:
Transform:

SPECIAL PHASE:
Abillity used: Critical

Cost: 4 AP

ATTACK PHASE:

Weapon Used:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
Target(s): UWM
Damage Modifiers: +125%
Accuracy Modifiers: +85%
Damage Dealt: 22500 [+185], Direct Attack
Resources Spent: 40 EN


Statistics:
HP: 3800
EN: 13

AP: 83
DP: 938
SP (AI): 116

SP (Bardiche): 0
Will: 5

Beam Shield: 10/10
Zero System: 4/4 Active
Double Image: 2/4
Form: Storm Rider

Weapons:
[F] Sprite Zanber- EN Damage 20, Spiritual Power, 40 EN/attack [+10%]
[H] Seal Formation [Coda] (S)- Stun, Spiritual Power, 20 EN/attack [+0%]
[F] Melee (M)- 1000 damage [+0%]
[+] Photon Barret (SF:6)- 400 damage/3 EN, Spiritual Power, [+15%]
[H] Wave Impulse- 2000 damage, Stun, Spiritual Power, 15 EN/attack [+0%]
[+] Plasma Lancer (SF:4)- 800 damage/8 EN, Armor Pierce, Spiritual Power, [+10%]
[F] Impulse Zanber- 3000 damage, 15 EN/attack [+0%]
[F] Flash Tempest (SV:5)- 800 damage/6 EN, Spiritual Power [+10%}
[+] Plasma Smasher (V:5)- 900 damage/5 EN, Spiritual Power, [+10%]
[+] Thunder Rage (S)- 4200 damage, Spiritual Power, 25 EN/attack [+10%]
[F] Sonic Dance - Endless Blade (ASX:8)- 900 damage/8 EN, Barrier Pierce, Spiritual Power, [+10%]
[+] Phalanx Storm (SF:8)- 900 damage/3 EN, Barrier Pierce, Spiritual Power, Charge (5), [+20%]
[F] Jet Zanber (V:5)- 1400 damage/10 EN, Barrier Pierce, Spiritual Power [+30%]
[F] Sonic Crash- 1500 damage, Stun, Spiritual Power + 4500 damage, Barrier Pierce, Spiritual Power, 50 EN/Attack [+20%] Req: Storm Rider Mode
[H] Plasma Zanber Smasher (S)- 8000 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+20%]

MAP Attacks:
[+] Thunder Rage (T:4)- 3800 damage, Spiritual Power, 30 EN/attack [+0%]
[+] Thunder Blade (T:4)- 4000 damage, Stun, Armor Pierce, Spiritual Power, 50 EN/attack [+0%]
[+] Phalanx Storm (D:6)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Blast Calamity (S)- 10000 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+50%]
[H] Blast Calamity (I:5)- 7000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+10%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

Asura Phase

REGENERATION PHASE:
Will: +1

EN Regen: +30
HP Regen: +900

SPIRIT PHASE
SP Command Used:
SP Used:
Effect:


DEFENSE PHASE:

Support Defending:
Attacking Weapon:
Action Taken:
Damage Taken:

Resources Spent:


SPECIAL PHASE:
Abillity used: Critical

Cost: 7 AP

ATTACK PHASE:

Weapon Used
: [+] L'Arc En Ciel (S)- 10000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]
Target(s): UWM
Damage Modifiers: +90%
Accuracy Modifiers: +40%
Damage Dealt: 19000 [+70%]
Resources Spent: 50 EN


Statistics:
HP: 18000
EN: 200

AP: 67
DP: 742
SP: 116

Will: 4
Zero System: 4/4 Active
Teleport: 3/5

Weapons:
[+] All-Range Magical Cannon (SX:20)- 500 damage/5 EN, Spiritual Power, [+10%]
[+] L'Arc En Ciel (S)- 10000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+30%]

MAP Attacks:
[+] All-Range Magical Cannon (DT:10)- 6000 damage, Spiritual Power, 50 EN/attack [+10%]
[+] L'Arc En Ciel (I:12)- 8000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+10%]
[+] Warp En Ciel (T:12)- 10000 damage, Barrier Pierce, Spiritual Power, 100 EN/attack [+20%]

_____________________________________________________________________________________________________________________________
Libra Phase

REGENERATION PHASE:
Will: +1


SP Command Used: Resurrection
SP Used: 50 from Yuri
Effect: Revive Hymne des Nachthimmels with 10% HP/DP/EN


SP Command Used: Perserverance
SP Used: 20 from Misaki
Effect: Recover 10560 HP


DEFENSE PHASE:

Attacking Weapon: Beam Spam
Action Taken: die
Damage Taken: too much

Resources Spent: 1 Life


SPECIAL Phase:
Abillity used: Critical


ATTACK PHASE:

Weapon Used:
[+] Beam Cannons (BSX:20)- 700 damage/5 EN [+10%]
Target(s): UWM
Damage Modifiers: +35%
Accuracy Modifiers: +65%
Damage Dealt: 945x10 [+30%]
Resources Spent: 50 EN


Statistics:
HP: o
EN: 0

AP: 42
DP: 3000
SP (Yuri): 63

SP (Isaac): 7
SP (Misaki): 90
Will: 4

Guard: Active

Weapons:
[+] Beam Cannons (BSX:20)- 700 damage/5 EN [+10%]

MAP Attacks:
[+] Libra Cannon (BI:15)- 6000 damage, 50 EN/attack [+10%]

__________________________________________________
__________________________________________________________________________
Nachthimmel Phase

REGENERATION PHASE:
Will: +1

EN Regen: +10
Chain Cast: +1
Chain Unison: +1
Zero System: +1
Orgel Mode:+1

SPIRIT PHASE
SP Command Used:
SP Used:
Effect:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:

Resources Spent:


SPECIAL Phase:
Abillity used: +1 Charge Counter on Zero System

Cost: 10 AP

Abillity used: +1 Charge Counter on Chain Unison
Cost: 10 AP

Abillity used: +2 Charge Counter on Orgel Mode
Cost: 20 AP

Abillity used: Critical
Cost: 7 AP

ATTACK PHASE:

Weapon Used:
[+] Mistilteinn (SF:6)- 500 damage/5 EN, Paralyze, Spiritual Power [+10%]
Target(s): UWM
Damage Modifiers: +90%
Accuracy Modifiers: +35%
Damage Dealt: 950x6 [+60%]
Resources Spent: 30 EN


Statistics:
HP: 420
EN: 0

AP: 53
DP: 150
SP : 113

Will: 3

Chain Cast: 2/5
Chain Unison: 4/4 Active
Zero System: 4/4 Active
Orgel Mode: 4/4

Weapons:
[H] Schatten Fesseln- Spirit Lock & Paralyze, Spiritual Power, 40 EN/attack [+0%]
[F] Melee (M)- 600 damage [+0%]
[F] Sword Cross (M)- 1600 damage [+0%]
[F] Bookmarking~! (V:5)- 600 damage/6 EN, EN Drain 10%, Spiritual Power, [+10%]
[+] Mistilteinn (SF:6)- 500 damage/5 EN, Paralyze, Spiritual Power [+10%]
[+] Weissstachel (SF:8)- 400 damage/3 EN, Spiritual Power [+0%]
[H] Balmung [Freude] (ASX:6)- 800 damage/6 EN, Spiritual Power [+10%]
[H] Balmung [Zorn]- 4000 damage, Armor Pierce, Spiritual Power, 25 EN/attack [+10%]
[F] Gambanteinn (V:5)- 800 damage/5 EN, Barrier Break & EN Damage 15, Spiritual Power [+10%]
[+] Thrud Walküre (V:6)- 900 damage/5 EN, Spiritual Power, [+10%]
[+] Unendlich Bleistifte (SF:8)- 700 damage/5 EN, Barrier Pierce, Spiritual Power [+20%]
[F] Donnerkeil des Nachthimmels- Stun & 6500 damage, Barrier Pierce, Spiritual Power, 40 EN/attack [+10%]
[+] Ragnarok (S)- 7200 damage, Barrier Pierce, Spiritual Power, Charge (5), 20 EN/attack [+20%]

Chain Cast Attacks: Req: Chain Cast
[H] Blutiger Dolch (SX:6)- 400 damage/3 EN, Spiritual Power [+10%]
[H] Blutiger Dolch [Todesstrafe]- 500 damage, Spiritual Power + 3500 damage, Spiritual Power, 25 EN/attack [+10%]
[H] Blutiger Dolch [Mord und Totschlag] (D:4)- 2000 damage, Spiritual Power, 40 EN/attack [+10%]

MAP Attacks:
[H] Diabolic Emission (I:8)- SP Damage (20), Charge (5), Spiritual Power, 20 EN/attack [+0%]
[+] Mistilteinn (T:5)- 2000 damage, Paralyze, 50 EN/attack [+10%]
[F] Gambanteinn (I:4)- 3000 damage, Barrier Break & EN Damage 15, Spiritual Power, 40 EN/attack [+10%]
[+] Unendlich Bleistifte (D:4)- 4800 damage, Spiritual Power, 40 EN/attack [+0%]
[+] Ragnarok (I:8)- 5200 damage, Barrier Pierce, Spiritual Power, Charge (5), 50 EN/attack [+10%]

Combo Attacks:
[H] Über den Himmel- Stun, Spiritual Power + 10000 damage, Barrier Pierce, Spiritual Power, 30 EN/attack [+30%]
[H] Twilight Breaker (S)- 12000 damage, Barrier Pierce, Spiritual Power, 50 EN/attack [+50%]

_____________________________________________________________________________________________________________________________

And thus I lose.

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Will Gauge: +1 (1/10)

??????: +1 counter (1/4)

Regeneration Phase

Source: ??????

Effect: Psychic

SP Regenerated: +86 (239/285)

Source: Unidentified Walking Mech

Effect: Inherent Regen

HP Regenerated: ??? (Brings HP above 25%)

EN Regenerated: ???

Spirit Command Phase

Spirit Command Used: Direct Attack Lv.1

Effects: For your next attack phase, your target can't use secondary defenses, or be Support Defended by allies against that attack phase.

Cost: -20 SP (219/285)

?????? activated!

Suddenly, the mysterious mecha begins acting with amazing prescience; it positions itself strategically to avoid attacks with such foresight, it was as if it knew all the attacks that would be made against it and how they would arrive before they would even be executed.

Defense Phase

Attacker: ZGMF-X42S Destiny Gundam

Weapon: [H] Full Weapon Combination (B)- 37760 damage [+195%]

Action: ?????? (Evasive Secondary Defense)

Attacker: F90II-Z

Weapon: [+] Offense Mode 2 (SX:8)- 3350 damage x8 [+235%]

Action: ?????? (Evasive Secondary Defense)

Attacker: F90II-Z

Weapon: [+] Offense Mode 2 (SX:8)- 3350 damage x8 [+235%]

Action: ?????? (Evasive Secondary Defense)

Attacker: ASK-G03C Rapiecage

Weapon: [+] O.O Rifle D- 23460 damage [+130%]

Action: ?????? (Evasive Secondary Defense)

Attacker: Lyrical Heart [Excellion]

Weapon: [H] Blast Calamity (S)- 24500 damage, Barrier Pierce, Spiritual Power [+195%]

Action: ?????? (Evasive Secondary Defense)

Attacker: Nocturne Key [impulse]

Weapon: [H] Blast Calamity (S)- 22500 damage, Barrier Pierce, Spiritual Power, Direct Attack [+185%]

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -10 EN (??????/??????)

??????: ??????

The UWM suddenly becomes endowed with the calming celerity of a morning spring breeze.

With one target now out of the picture it now turns its' attention elsewhere. Looking over its' list of potential prey, it finally settles on the rage-filled Gundam, and attempts to drown it in rapid-fire beam blasts as well.

Attack Phase

Weapon Used: [+] ?????? (BSX:26)

Target: ZGMF-X42S Destiny Gundam

Attack Stats: 1680 x26 [+95%], Direct Attack

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -130 EN (??????/??????)

Attack Again Phase

Attack Phase

Weapon Used: [+] ?????? (BSX:26)

Target: ZGMF-X42S Destiny Gundam

Attack Stats: 1680 x26 [+95%]

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -130 EN (??????/??????)

Statistics

HP: ??????/?????? (<30%, >25%)

DP: ????/???? (100%)

EN: ??????/??????

AP: 90/100

SP (??????): 219/285 (Iron Wall 12/20/32, Hot Blood 16/32/48, Direct Attack 20, Perseverance 16/40/64, Resupply 40/40/54, Charge 32/48/64)

Will: 1/10

Movement: ?

Will Commands

• Barrage (3): One (X) or (F)-type weapon on your unit has its' limit increased by 25% this turn, rounded up.

• Flawless Barrier (4): Barrier damage negation +50%, Barriers count as a primary defense, and ignore the effects of Barrier Pierce.

• Volley (4): Gain an additional attack phase in which you may only use [+] attacks. May only be used once per turn.

• Impervious (6): Caps all damage received this turn at 500 damage per hit.

Modifiers/Abilities

Potential: Level 2 (Activates at ??????/?????? HP)

Psychic: Level 2 (Activates at ??????/??????/?????? HP)

?????? (Shield): ??/??

?????? (Evasive Secondary Defense): 4/4

?????? (Armor): ?????? (??????)

?????? (Barrier): ??????

?????? (Shield): ??????, ??/??

?????? (System): Dodge Cost -25%, Accuracy +10%; ?????? 1/4, ?????? 0/5

?????? (Special Ability): ?????? (Damage +15%), ?????? (Accuracy +25%), ?????? (Damage Recieved -10%), ?????? (Dodge Cost -10%)

?????? (Special Ability): ??????

Location: Desert

Ammo

??????: 0/2

??????: 1/1

??????: 15/15

??????: 30/30

??????: 8/8

??????: 3/3

??????: 2/2

Edited by Tilus

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Regeneration Phase:

EN Regenerated: 5% (20)

Spirit Command Phase

Spirit Command Used: Iron Wall L3

Target: Self

SP Used: 40

Effect: DR-75% this turn.

Defense Phase:

Attacking Weapons: Beam Spam x lots

Action Taken: Block + Anti-Beam Shield, Double Image second batch

Damage Taken: 1680 * .25 * .5 * .5 = 105 x 26 =2730 - 1000 = 1730 * .65 = 1125

Dodging: 0

Resources Spent: 1125 HP, 1 Shield

Special Phase:

None

Attack Phase:

Weapon Used: [H] CRITICAL Full Weapon Combination (B)

Target: UWM

Damage Dealt: 12800 * +195% (+30% Unit Spec, +10% SEED, +70% Multi-Sensor +45% Critical +30% Defiance +10% Ferocious Inspiration ) = 37760 damage

Accuracy: 85% Base + +15% Unit Spec, +10% SEED, +30% Multi-Sensor + 45% Critical +10% Defiance = +195%

Resources Spent: 35 EN

Status:

HP: 2376/8160

EN: 298/391

DP: 2483/3000

AP: 70/100

SP: 64/184

Will: 4/10

Shields: 2/10 AB Shield, 15/15 Beam Shield

Double Image: 1/3

Assist Attack Uses: 0/3

Agi: 230

Pilot DC: -25% (-10% Evade, -10% Unit Spec MS, -5% SEED)

Unit DC: -50% Upgrades

Pilot DR: 0%

Unit DR: -35% Upgrades

Damage: +30% Unit Spec, +10% SEED, +70% [H]/+35% [F]/[+], +30% vs. Higher Ranked Units

Accuracy: +15% Unit Spec, +10% SEED, +30% [H]/+15% [F]/[+], +10% vs. Higher Ranked Units

Items:

Weapons:

[+] 17.5mm CIWS- 900 damage, 20 rounds [+95%]

[F] Melee (M)- 1200 damage [+55%]

[F] 'Flash Edge 2' Beam Saber (BM)- 3600 damage [+55%]

[+] Hi-Energy Beam Rifle (B)- 3800 damage, 5 EN/attack [+65%]

[H] 'Flash Edge 2' Beam Boomerang (BPS)- 2200 damage x 2, 5 EN/attack [+65%]

[F] 'Palma Fiocina' Palm Beam Cannon (B)- 5600 damage, 10 EN/attack [+75%]

[+] Long-Range Beam Cannon (BS)- 9600 damage, 20 EN/attack [+75%]

[F] 'Arondight' Anti-Ship Sword (B)- 10800 damage, 25 EN/attack [+75%]

[H] Full Weapon Combination (B)- 12800 damage, 35 EN/attack [+85%]

[H] Dead Family Avenging Rage Filled Super Full Weapon Combination (B)- 19200 damage, 53 EN/attack, Req: Unit Specialization: Mobile Suit [+90%]

MAP Attacks:

[+] Long-Range Beam Cannon (BI:4)- 7200 damage, 20 EN/attack [+65%]

HEY ALLIES LOOK HERE

L.L and B.N Discs: +10% Damage and Accuracy for all of you

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ATTACK PHASE:

Weapon Used: Offensive Mode 2

Target(s): UWM

Damage Dealt: 3250 x 8 (+225%)

  • Stats: +60%
  • Unit Spec: +30%
  • Offense Mode 1: +30%
  • Bio-computer: +20%
  • Hybrid Dual Sensor: +25%
  • A-Up (SC): +25%
  • Aura: +10%
  • Attacker: +25%
Resources Spent: 16 EN

Modifiers: +160%

  • Weapon: +45%
  • (X) Penalty: -35%
  • Stats: +30%
  • Unit Spec: +15%
  • Offense Mode 1: +30%
  • Bio-computer: +30%
  • Hybrid Dual Sensor: +10%
  • A-Up (SC): +25%
  • Aura: +10%
Statistics:

HP: 7290/7290

DP: 2822/3000

EN: 194/390

Shields: 10/10

SP: 172/172

AP: 30

Move: G

Terrain: Desert

Will: 1

Attacker: ACTIVE

Current Form: F90II-Z

Weapons:

[+] Vulcan- 800 damage, 20 rounds [+75%]

[F] Melee (M)- 1600 damage [+35%]

[F] Beam Saber (BM)- 3200 damage [+35%]

[+] Beam Rifle (B)- 3600 damage, 10 rounds [+45%]

[+] Long Rifle (B)- 4600 damage, 10 rounds [+45%]

[+] Mega Cannon (BS)- 8000 damage, 16 EN/shot [+45%]

[H] Offense Mode 2 (SX:8)- 1000 damage/2 EN. Req: Offense Mode 1 [+45%]

[+] Mega Cannon (BI:3)- 6000 damage, 32 EN/shot [+35%]

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Regen Phase:

+1 W (5/10)

 

Spirit Phase

* Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.

Direct Attack
Effect:
Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

 

Defense Phase

 

 

Special Phase

- SEED:  4/4

- Attacker: 4/4

- Recognition: 4/4

- OS Customization: 4/4

 

Attack Phase

Target: UWM

[H] U.U.N.- 46410 damage, Barrier Pierce [+185%]

- Finishing Attack

- Direct Attack

- Critical

 

 

ASK-G03C Rapiecage

Statistics:
HP: 9860
/9860

EN: 400/425

DP: 2611/3000

AP: 92/100

SP: 139/164

 

Agi: 250
IS: 2

Move: F/G/H

Size: M

Rank: 15

Weapons:
[+] Stun Shock- 850 damage, Mobility Break, 2/2 rounds [+105%]
[+] Weapon Breaker- 850 damage, Attack Break, 2/2 rounds [+105%]
[F] Plasma Slicer (BM)- 2720 damage [+35%]
[+] Chain Gun- 3060 damage, 15/15 rounds [+50%]
[F] Magnum Beak (X:6)- 1360 damage/5 EN, Barrier Pierce [+45%]
[+] O.O Rifle B (SF:3)- 2380 damage, 27/30 rounds [+50%]
[+] O.O Rifle E (B)- 6460 damage, 15 EN/attack [+60%]
[+] O.O Rifle D- 10200 damage, 8/10 rounds [+65%]
[H] U.U.N.- 11900 damage, Barrier Pierce, 7/8 rounds [+65%]

MAP Attacks:
[+] Split Missiles+ (PT:4)- 4420 damage, 4 rounds [+35%]


Inherent Abilities:
1) Assault Dragoon
2) Countercut: Plasma Slicer
3) Countershoot: Chain Gun, O.O Launcher E, O.O Launcher B
4) Damage Received -20%
5) AB Field (Barrier)
6) Modified GEIM System (System)
7) Jammer
8) Chaff Canceller
9) Code ATA: Same effects as Self-Destruct.

 

C) HP +70%

C) EN +70%

C) DR -25%

C) DC -25%

C) WD +70%

C) WA +35%

 

Skills & Abilities:

[F] Weapon Damage +140% [+65%] +20% Damage, +10% Accuracy to all

[+] Weapon Damage +110% [+55%]

[H] Weapon Damage +175% [+80%]

- Damage Received -45% -25%
- Dodge Cost -40% -25% -25%
- Countercut Cost: 5 AP
- Countershoot Cost: 5 AP
- Critical: 8 AP (+15% [+15%])

 

Seishin:

Hot Blood
Effect:
Level 1 (20 SP): All Weapon Damage +50% for your next attack phase taken this turn.
Level 2 (40 SP): All Weapon Damage +100% for your next attack phase taken this turn.
Level 3 (60 SP): All Weapon Damage +200% for your next attack phase taken this turn.

Statistics:
Alternate Name: 熱血 Nekketsu
Type: Offensive (Attack)

 

Direct Attack
Effect:
Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Statistics:
Alternate Name: 直撃 Chokugeki
Type: Offensive (Hindering)

 

Duty
Effect:
Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP
Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP
Level 3 (80 SP): Recover all DP. 400 PP

Statistics:
Alternate Name: 任 Nin
Type: Recovery (Limit)

 

Intuition
Effect:
Level 1 (20 SP): Cast Sure Hit Level 1 and Flash Level 1 on yourself.
Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image).

Gain Dodge Cost -75% against the first attack received this turn. This is considered a Secondary Evasive Defense.


Statistics:
Alternate Name: 直感 Chokkan
Type: Hybrid (Evasive/Targeting)

 

Will Gauge:

* Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
* Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.
* Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.
* Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

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Mystyrio: *opens eyes dramatically* NOW!

 

Regen Phase:
Will: +1

HP Regen: +1500 HP
EN Regen: +27 EN

Spirit Phase:
Spirit: Finishing Move
Effect: Gains Weapon Damage +100% and Target's Dodge Cost +25%
Cost:  5 Will

Defence Phase:
Attack #1: 

Action Taken: 
Damage: 

Accuracy: 
Resources: 


Item Phase:

Transform Phase:

Special Phase:
Ability: Invisibility
Cost: 2 AP Upkeep
 
Ability: Critical
Cost: 10 AP

 

Ability: Self-Evolution

Cost: 20 AP

 

Mystyrio: *eyes glowing a deep red* HISSATSU! DELTA GAZEEEEEEEEEER!


Attack Phase:
Weapon: [+] Delta Gazer (BS)- 8000 damage, Barrier Pierce, 40 EN/attack [+30%]

Target: UWM
Damage: 8000 + 100% + 55% = 24800
Accuracy: 30% + 80% = 150%
Resources: 40 EN

Modifiers:
Damage - +5% Brave, +10% Mecha Discs, +15% Critical, +25% Self-Evolution, +10% Mecha F.I.,  +25% [F] Melee
Accuracy - +5% Brave, +10% Mecha Discs, +15% Critical, +25% Invisibility, 25% Finishing Move
 
Statistics:
HP: 13747/15000
EN: 230/270
DP: 3000/3000
AP: 46/100
Mystyrio SP: 99/124
S.H. SP: 116/116
Will: 0/10
Agi: 300
Movement: G

Weapons:
[F] Melee Spikes (M)- 2500 damage [+10%]
[F] Heat Blades (S)- 2200 damage x 2, 20 EN/attack [+10%]
[+] Missile Launchers (PGSX:8)- 700 damage, 72/80 rounds [+25%]
[+] Beam Cannons (BASX:6)- 1200 damage/10 EN [+10%]
[+] Delta Gazer (BS)- 8000 damage, Barrier Pierce, 40 EN/attack [+30%]

MAP Attacks:
[+] Beam Cannons [All-Out Attack] (BDI:4)- 3200 damage, 40 EN/attack [+10%]
[+] Delta Gazer [Full Output] (BI:6)- 5600 damage, 50 EN/attack [+10%]

Inherent Abilities:
1) Mobile Suit, Mobile Armor
2) Countercut: Heat Blades
3) Countershoot: Beam Cannons, Delta Gazer
4) HP/EN Regen M
5) Damage Received -40%
6) Invisibility
7) Self-Evolution
8) Weapon Copy

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Will Gauge: +1 (2/10)

??????: +1 counter (2/4)

??????: +1 counter (1/5)

Regeneration Phase

Source: ??????

Effect: Psychic

SP Regenerated: +57 (276/285)

Source: Unidentified Walking Mech

Effect: Inherent Regen

HP Regenerated: ??? (Brings HP above 30%)

EN Regenerated: ???

Spirit Command Phase

Spirit Command Used: Hot Blood Lv.3

Effects: Damage dealt +200% during next attack phase

Cost: -48 SP (228/285)

Spirit Command Used: Direct Attack Lv.1

Effects: For your next attack phase, your target can't use secondary defenses, or be Support Defended by allies against that attack phase.

Cost: -20 SP (208/285)

Defense Phase

Attacker: F90II-Z

Weapon: [+] Offense Mode 2 (SX:8)- 3350 damage x8 [+235%]

Action: ?????? (Evasive Secondary Defense) [??????: 1/4]

Attacker: ASK-G03C Rapiecage

Weapon: [+] U.U.N.- 46410 damage, Barrier Pierce, Direct Attack

Action: ?????? (Armor)

Resources Spent: -?????? HP (??????/??????) [Potential L2 activated] [Psychic L3 activated]; -10 EN (??????/??????)

Attacker: Vagan Gear Sid

Weapon: [+] Delta Gazer- 24800 damage [+150%]

Action: ?????? (Barrier) + ?????? (Armor)

Resources Spent: -?????? HP (??????/??????); -20 EN (??????/??????) [??????: 2/4]

Displeased that the angry Gundam seems to be enduring the barrage of beam blasts being launched in its' direction, the UWM decides to turn the heat up a bit, firing a far more energized set its' way this time around.

Attack Phase

Weapon Used: [+] ?????? (BSX:26)

Target: ZGMF-X42S Destiny Gundam

Attack Stats: 5040 x26 [+95%], Direct Attack

Modifiers: +200% damage (Spirit Command), +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -130 EN (??????/??????)

Attack Again Phase

Attack Phase

Weapon Used: [+] ?????? (BSX:26)

Target: ZGMF-X42S Destiny Gundam

Attack Stats: 1680 x26 [+95%]

Modifiers: +125% damage (Pilot), +15% damage (Special Ability), +50% accuracy (Pilot), +10% accuracy (System), +25% accuracy (Special Ability)

Resources Spent: -130 EN (??????/??????)

Statistics

HP: ??????/?????? (<25%)

DP: ????/???? (100%)

EN: ??????/??????

AP: 90/100

SP (??????): 208/285 (Iron Wall 12/20/32, Hot Blood 16/32/48, Direct Attack 20, Perseverance 16/40/64, Resupply 40/40/54, Charge 32/48/64)

Will: 2/10

Movement: ?

Will Commands

• Barrage (3): One (X) or (F)-type weapon on your unit has its' limit increased by 25% this turn, rounded up.

• Flawless Barrier (4): Barrier damage negation +50%, Barriers count as a primary defense, and ignore the effects of Barrier Pierce.

• Volley (4): Gain an additional attack phase in which you may only use [+] attacks. May only be used once per turn.

• Impervious (6): Caps all damage received this turn at 500 damage per hit.

Modifiers/Abilities

Potential: Level 2 (Activates at ??????/?????? HP)

Psychic: Level 3 (Activates at ??????/??????/?????? HP)

?????? (Shield): ??/??

?????? (Evasive Secondary Defense): 2/4

?????? (Armor): ?????? (??????)

?????? (Barrier): ??????

?????? (Shield): ??????, ??/??

?????? (System): Dodge Cost -25%, Accuracy +10%; ?????? 2/4, ?????? 1/5

?????? (Special Ability): ?????? (Damage +15%), ?????? (Accuracy +25%), ?????? (Damage Recieved -10%), ?????? (Dodge Cost -10%)

?????? (Special Ability): ??????

Location: Desert

Ammo

??????: 0/2

??????: 1/1

??????: 15/15

??????: 30/30

??????: 8/8

??????: 3/3

??????: 2/2

Edited by Tilus

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Regeneration Phase:

EN Regenerated: 5% (20)

Spirit Command Phase

Spirit Command Used: Perseverance L1, Iron Wall L3

Target: Self

SP Used: 20, 40

Effect: 30% HP Restore, DR -75% this turn

Defense Phase:

Attacking Weapons: Real Imban

Action Taken: Dodge x 14, Block + Anti-Beam Shield x 12, Block + Anti-Beam Shield x 26

Damage Taken (First Barrage): 5040 * .5 * .25 * .5 = 315 * 12 = 3780 -1000 = 2780 * .65 = 1807

Damage Taken (Second Barrage): 1680 * .5 * .25 * .5 = 105 * 26 = 2730 -1000 = 1730 * .65 = 1125

Dodging: 230 * 1.95 * .5 * .75 = 168 * 14 = 2352

Resources Spent: 2932 HP, 2352 DP

Special Phase:

Fast Combat Used!

Attack Phase:

Weapon Used: [H] CRITICAL Dead Family Avenging Rage Filled Super Full Weapon Combination (B)

Target: UWM

Damage Dealt: 19200 * +185% (+30% Unit Spec, +10% SEED, +70% Multi-Sensor +45% Critical +30% Defiance) = 54720 damage

Accuracy: 85% Base + +15% Unit Spec, +10% SEED, +30% Multi-Sensor + 45% Critical +10% Defiance = +195%

Resources Spent: 53 EN

Status:

HP: 1892/8160

EN: 265/391

DP: 131/3000

AP: 70/100

SP: 4/184

Will: 0/10

Shields: 4/10 AB Shield, 15/15 Beam Shield

Double Image: 2/3

Assist Attack Uses: 0/3

Agi: 230

Pilot DC: -25% (-10% Evade, -10% Unit Spec MS, -5% SEED)

Unit DC: -50% Upgrades

Pilot DR: 0%

Unit DR: -35% Upgrades

Damage: +30% Unit Spec, +10% SEED, +70% [H]/+35% [F]/[+], +30% vs. Higher Ranked Units

Accuracy: +15% Unit Spec, +10% SEED, +30% [H]/+15% [F]/[+], +10% vs. Higher Ranked Units

Items:

Weapons:

[+] 17.5mm CIWS- 900 damage, 20 rounds [+95%]

[F] Melee (M)- 1200 damage [+55%]

[F] 'Flash Edge 2' Beam Saber (BM)- 3600 damage [+55%]

[+] Hi-Energy Beam Rifle (B)- 3800 damage, 5 EN/attack [+65%]

[H] 'Flash Edge 2' Beam Boomerang (BPS)- 2200 damage x 2, 5 EN/attack [+65%]

[F] 'Palma Fiocina' Palm Beam Cannon (B)- 5600 damage, 10 EN/attack [+75%]

[+] Long-Range Beam Cannon (BS)- 9600 damage, 20 EN/attack [+75%]

[F] 'Arondight' Anti-Ship Sword (B)- 10800 damage, 25 EN/attack [+75%]

[H] Full Weapon Combination (B)- 12800 damage, 35 EN/attack [+85%]

[H] Dead Family Avenging Rage Filled Super Full Weapon Combination (B)- 19200 damage, 53 EN/attack, Req: Unit Specialization: Mobile Suit [+90%]

MAP Attacks:

[+] Long-Range Beam Cannon (BI:4)- 7200 damage, 20 EN/attack [+65%]

HEY ALLIES LOOK HERE

L.L and B.N Discs: +10% Damage and Accuracy for all of you

Ferocious Inspiration: +10% Damage for the next 3 of you.

Edited by Mechalomaniac

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ATTACK PHASE:

Weapon Used: Offensive Mode 2

Target(s): UWM

Damage Dealt: 3250 x 8 (+225%)

  • Stats: +60%
  • Unit Spec: +30%
  • Offense Mode 1: +30%
  • Bio-computer: +20%
  • Hybrid Dual Sensor: +25%
  • A-Up (SC): +25%
  • Aura: +10%
  • Attacker: +25%
Resources Spent: 16 EN

Modifiers: +160%

  • Weapon: +45%
  • (X) Penalty: -35%
  • Stats: +30%
  • Unit Spec: +15%
  • Offense Mode 1: +30%
  • Bio-computer: +30%
  • Hybrid Dual Sensor: +10%
  • A-Up (SC): +25%
  • Aura: +10%
Statistics:

HP: 7290/7290

DP: 2822/3000

EN: 178/390

Shields: 10/10

SP: 172/172

AP: 30

Move: G

Terrain: Desert

Will: 2

Attacker: ACTIVE

Current Form: F90II-Z

Weapons:

[+] Vulcan- 800 damage, 20 rounds [+75%]

[F] Melee (M)- 1600 damage [+35%]

[F] Beam Saber (BM)- 3200 damage [+35%]

[+] Beam Rifle (B)- 3600 damage, 10 rounds [+45%]

[+] Long Rifle (B)- 4600 damage, 10 rounds [+45%]

[+] Mega Cannon (BS)- 8000 damage, 16 EN/shot [+45%]

[H] Offense Mode 2 (SX:8)- 1000 damage/2 EN. Req: Offense Mode 1 [+45%]

[+] Mega Cannon (BI:3)- 6000 damage, 32 EN/shot [+35%]

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Regen Phase:

+1 W (1/10)

 

Spirit Phase

 

Defense Phase

 

 

Special Phase

- SEED:  4/4

- Attacker: 4/4

- Recognition: 4/4

- OS Customization: 4/4

 

Attack Phase

Target: UWM

[F] Magnum Beak (X:6)- 3740 damage x6, Barrier Pierce [+95%]

- Critical

 

 

ASK-G03C Rapiecage

Statistics:
HP: 9860
/9860

EN: 370/425

DP: 2611/3000

AP: 92/100

SP: 139/164

 

Agi: 250
IS: 2

Move: F/G/H

Size: M

Rank: 15

Weapons:
[+] Stun Shock- 850 damage, Mobility Break, 2/2 rounds [+105%]
[+] Weapon Breaker- 850 damage, Attack Break, 2/2 rounds [+105%]
[F] Plasma Slicer (BM)- 2720 damage [+35%]
[+] Chain Gun- 3060 damage, 15/15 rounds [+50%]
[F] Magnum Beak (X:6)- 1360 damage/5 EN, Barrier Pierce [+45%]
[+] O.O Rifle B (SF:3)- 2380 damage, 27/30 rounds [+50%]
[+] O.O Rifle E (B)- 6460 damage, 15 EN/attack [+60%]
[+] O.O Rifle D- 10200 damage, 8/10 rounds [+65%]
[H] U.U.N.- 11900 damage, Barrier Pierce, 7/8 rounds [+65%]

MAP Attacks:
[+] Split Missiles+ (PT:4)- 4420 damage, 4 rounds [+35%]


Inherent Abilities:
1) Assault Dragoon
2) Countercut: Plasma Slicer
3) Countershoot: Chain Gun, O.O Launcher E, O.O Launcher B
4) Damage Received -20%
5) AB Field (Barrier)
6) Modified GEIM System (System)
7) Jammer
8) Chaff Canceller
9) Code ATA: Same effects as Self-Destruct.

 

C) HP +70%

C) EN +70%

C) DR -25%

C) DC -25%

C) WD +70%

C) WA +35%

 

Skills & Abilities:

[F] Weapon Damage +140% [+65%] +20% Damage, +10% Accuracy to all

[+] Weapon Damage +110% [+55%]

[H] Weapon Damage +175% [+80%]

- Damage Received -45% -25%
- Dodge Cost -40% -25% -25%
- Countercut Cost: 5 AP
- Countershoot Cost: 5 AP
- Critical: 8 AP (+15% [+15%])

 

Seishin:

Hot Blood
Effect:
Level 1 (20 SP): All Weapon Damage +50% for your next attack phase taken this turn.
Level 2 (40 SP): All Weapon Damage +100% for your next attack phase taken this turn.
Level 3 (60 SP): All Weapon Damage +200% for your next attack phase taken this turn.

Statistics:
Alternate Name: 熱血 Nekketsu
Type: Offensive (Attack)

 

Direct Attack
Effect:
Level 1 (25 SP): For your next attack phase taken this turn, your target cannot use secondary defenses (such as Double Image, Stealth, or Barriers). Target also cannot be Support Defended by allies. The cancellation of Support Defense and other secondary defenses only applies to your attacks.

Statistics:
Alternate Name: 直撃 Chokugeki
Type: Offensive (Hindering)

 

Duty
Effect:
Level 1 (20 SP): Recover 30% of your maximum DP. 200 PP
Level 2 (50 SP): Recover 50% of your maximum DP. 300 PP
Level 3 (80 SP): Recover all DP. 400 PP

Statistics:
Alternate Name: 任 Nin
Type: Recovery (Limit)

 

Intuition
Effect:
Level 1 (20 SP): Cast Sure Hit Level 1 and Flash Level 1 on yourself.
Gain Target's Dodge Cost +25% for your next attack phase and disable all Evasive Secondary Defenses (such as Double Image).

Gain Dodge Cost -75% against the first attack received this turn. This is considered a Secondary Evasive Defense.


Statistics:
Alternate Name: 直感 Chokkan
Type: Hybrid (Evasive/Targeting)

 

Will Gauge:

* Barrel Roll: Costs 2 Will. Gain Dodge Cost -10% and Target's Dodge Cost +20% for this turn.
* Fast Combat: Costs 5 Will. Gain 1 additional Attack Phase this turn.
* Finishing Attack: Cost 5 Will. Your next attack phase gains Weapon Damage +100% and Target's Dodge Cost +25%.
* Focused Attack: Costs 5 Will. Your next attack phase gains Target's Dodge Cost +100% and Weapon Damage +25%.

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