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Tilus

Base Defense Duty

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(Sorry I've been lacking RP, but lately I've been overcome with a horrible bout of lethargy.)

7 turns remaining until reinforcements arrive!

---

Base Building A

Defense Phase

Attacker: Glasgow C

Weapon: [H] Stun Gun (X:2)- 173 damage, 345 accuracy, Paralyze L1 x2

Action: Take it x2

Resources Spent: -173 HP x2 (5128/5820)

Statistics

HP: 5128/5820

--

Base Building B

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Glasgow A

Regeneration Phase

Morale: +5 (120/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX)- 375 damage, 449 accuracy x2

Action: Dodge, Take it

Resources Spent: -449 DP (803/2875), Enough ;_;

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX)- 490 damage, 587 accuracy

Action: Be dead

Resources Spent: Doesn't matter

*FOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*

Statistics

Destroyed

---

Glasgow B

Regeneration Phase

Morale: +5 (120/150)

Defense Phase

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Melee (M)- 299 damage, 483 accuracy, Distracting Attack

Action: Take it

Resources Spent: -299 HP (637/1610)

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX)- 490 damage, 587 accuracy

Action: Dodge

Resources Spent: -587 DP (1322/2875)

Attack Phase

Weapon Used: [+] Large Cannon

Target: Knightpolice/Seth Rollins

Attack Stats: 1955 damage, 1035 accuracy

Elements: Physical, Explosive

Modifiers: None

Resources Spent: -1 round (2/3), -10 morale (110/150)

Statistics

HP: 637/1610

DP: 1322/2875

EN: 54/70

AP: 50/50

Morale: 110/150

Attributes

Melee: 0

Ranged: 0

Defense: 0

Mobility: 0

Skill: 0

Ammo

Assault Rifle: 16/20

Large Cannon: 2/3

---

Glasgow C

Regeneration Phase

Morale: +5 (100/150)

Attack Phase

Weapon Used: [+] Large Cannon

Target: Base Building A

Attack Stats: 1955 damage, 1035 accuracy

Elements: Physical, Explosive

Modifiers: None

Resources Spent: -1 round (2/3), -10 morale (90/150)

Statistics

HP: 1610/1610

DP: 2875/2875

EN: 44/70

AP: 50/50

Morale: 90/150

Attributes

Melee: 0

Ranged: 0

Defense: 0

Mobility: 0

Skill: 0

Ammo

Assault Rifle: 20/20

Large Cannon: 2/3

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REGENERATION PHASE (Knightpolice - Dean Ambrose):

EN Regen: +9 EN

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose)

Spirit Command(s) Used: Karma Lv1

Effects: Recover 10 AP

SP Used: 10

SPECIAL PHASE (Knightpolice - Dean Ambrose):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration

phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [H] Slash Harken (PAX)- 375 damage, 449 accuracy, 4 EN/attack (2 attacks)

Element: Physical, Reaction

Target(s): Glasgow B

Damage Modifiers: +30%

  • Melee Attribute: [F] Dmg +30%
Accuracy Modifiers: +30%
  • Melee Attribute: [F] Acc +30%
Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)

Resources Spent: 8 EN

Statistics (Knightpolice - Dean Ambrose):

HP: 2339/2743 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 69/85

AP: 80/85

SP: 100/100

Morale: 125

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 9/10

X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:

-Glasgow A

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Seth Rollins):

DP Regen: +259 Temp DP until end of turn (Leadership)

Morale Gained: +5

DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [+] Large Cannon - 1955 damage, 1035 accuracy

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 259 Temp DP, 776 DP

SPECIAL PHASE (Knightpolice - Seth Rollins):

Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration

phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [F][CC] Combat Knife (MX:2)- 598 damage, 564 accuracy x2

Element: Physical, Reaction

Target(s): Glasgow C (2 attacks)

Damage Modifiers: +30%

  • Melee: [F] Dmg +30%
Accuracy Modifiers: +40%
  • Melee: [F] Acc +30%
  • Leadership: +10% Acc +10%
Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well.

If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as

a target.)

Resources Spent: 14 EN

Statistics (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3535/5175 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 42/70

AP: 65/70

SP: 100/100

Morale: 125

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Propellent Tank - 2 uses

3) Spare Battery - 2 uses

4) Reloader Cartridge - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 10/10

Bounties:

(List of enemy units killed.)

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REGENERATION PHASE (Knightpolice - Roman Reigns):

HP Regen: +290 (Supply Dock)

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Roman Reigns)

Spirit Command(s) Used: Iron Wall Lv1

Effects: Reduce the damage of all attack phases you receive this turn by 25%.

SP Used: 15

DEFENSE PHASE (Knightpolice - Roman Reigns):

SUPPORT DEFENSE FOR BUILDING A

Attacking Weapon: [+] Large Cannon- 1955 damage, 1035 accuracy

Action Taken: Block (with Shield) and take it (-25% and -30% damage)

Damage Taken: 1026

Resources Spent: 1 Shield

ITEM PHASE (Knightpolice - Roman Reigns):

Item Used: Repair Kit

Item Effects: Recover 30% HP (+869 HP)

SPECIAL PHASE (Knightpolice - Roman Reigns):

Abilities Activated: Supply Dock (HP): A player unit may pay 5 AP to regenerate 10% of your HP during your next regeneration

phase. The cost may be paid multiple times to regenerate a different resource.

Resources Spent: 5 AP

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy

Element: Physical, Reaction

Target(s): Glasgow B and C (one attack each)

Damage Modifiers: +70%

  • Melee: [F] dmg +70%
Accuracy Modifiers: +70%
  • Melee: [F] acc +70%
Resources Spent: 8 EN

Statistics (Knightpolice - Roman Reigns):

HP: 2583/2898 (Temp HP 1: 0) (Temp HP 2: 0)

*Potential (+580 Temp HP) Activates below 1449, must rise above 2174 before triggering again.

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 48/70

AP: 35/55

SP: 70/100

Morale: 125

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 6/10

Bounties:

(List of enemy units killed.)

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6 turns remaining until reinforcements arrive!

---

Base Building A

Statistics

HP: 5128/5820

--

Base Building B

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Glasgow B

Regeneration Phase

Morale: +5 (115/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX:2)- 375 damage, 449 accuracy x2

Action: Take it, Dodge

Resources Spent: -375 HP (262/1610), -449 DP (873/2875)

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy

Action: Dodge

Resources Spent: -587 DP (286/2875)

Attack Phase

Weapon Used: [+] Large Cannon

Target: Base Building A

Attack Stats: 1955 damage, 1035 accuracy

Elements: Physical, Explosive

Modifiers: None

Resources Spent: -1 round (1/3), -10 morale (105/150)

Statistics

HP: 262/1610

DP: 286/2875

EN: 54/70

AP: 50/50

Morale: 105/150

Attributes

Melee: 0

Ranged: 0

Defense: 0

Mobility: 0

Skill: 0

Ammo

Assault Rifle: 16/20

Large Cannon: 1/3

---

Glasgow C

Regeneration Phase

Morale: +5 (95/150)

Defense Phase

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Combat Knife (MX:2)- 598 damage, 564 accuracy x2, Distracting Attack

Action: Dodge x2

Resources Spent: -564 x2 DP (1747/2875)

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy

Action: Take it

Resources Spent: -490 HP (1120/1610)

Attack Phase

Weapon Used: [+] Large Cannon

Target: Knightpolice/Seth Rollins

Attack Stats: 1955 damage, 1035 accuracy

Elements: Physical, Explosive

Modifiers: None

Resources Spent: -1 round (1/3), -10 morale (85/150)

Statistics

HP: 1120/1610

DP: 1747/2875

EN: 44/70

AP: 50/50

Morale:85/150

Attributes

Melee: 0

Ranged: 0

Defense: 0

Mobility: 0

Skill: 0

Ammo

Assault Rifle: 20/20

Large Cannon: 1/3

-----------------

Enemy Reinforcements Incoming!

Racing onto the scene is another Knightmare Frame - this one sporting a dull red and orange paint design, with a large grey metallic arm for a right hand!

---

Black Knights Elite L1

- SP: 100

- Stats: Melee 2, Ranged 2, Defense 1, Mobility 3, Skill 2

- Morale Charge: Morale cost to use Countercut is decreased by 5, to a minimum of 10 (applied before any reduction from Skill)

- Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

- Skills: Attacker (While your Morale is at 120 or higher, gain +2 Melee and Range Attribute.)

- Spirit Commands: Focus (Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%; -15 SP)

- Will Commands: Countercut (Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale); -20 Morale), Thrust (Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost; -5 Morale)

---

Type-02 Guren Mk-II (Basic)

Statistics:

HP: 1600, DP: 3400, EN: 100

IS: 4, Move: G, Size: S, Season: 1

Rank: 3, Type: Knightmare Frame

Weapons:

[F][MAM] Claw Arm (M)- 350 damage, 350 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Custom Handgun (V:4)- 250+180 damage, 350+120 accuracy, 20 rounds

Element: Physical, Bullet, Reaction

[H] Hien Souga (P)- 500 damage, 700 accuracy, 8 EN/attack

Element: Physical, Reaction

[+] 43mm Grenade Launcher- 1200 damage, 700 accuracy, 6 rounds

Element: Physical, Explosive

[F][CC] Ryogo Otsugata Tozantou (MX:5)- 120 damage, 250 accuracy, 4 EN/attack

Element: Physical, Reaction

[F] Radiant Wave Surger (HM)- 1800 damage, 1600 accuracy, Armor Pierce, 25 EN/attack, 30 Morale

Element: Energy

Inherent Abilities:

1) Beam Shield (300): Radiant Wave Surger

2) Countermeasures

3) Type-02 Guren Mk-II (Basic) can not be used in space terrains.

---

Items:

- Propellant Tank (Recover 30% DP, 2 uses)

- Spare Battery (Recover 50% EN, 2 uses)

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REGENERATION PHASE (Knightpolice - Dean Ambrose):

EN Regen: +9 EN

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose):

Spirit Command(s) Used: Karma Lv1

Effects: Recover 10 AP

SP Used: 10

SPECIAL PHASE (Knightpolice - Dean Ambrose):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

Supply Dock (HP): A player unit may pay 5 AP to regenerate 10% of your HP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [H] Slash Harken (PAX)- 375 damage, 449 accuracy, 4 EN/attack

Element: Physical, Reaction

Target(s): Glasgow B and C (one attack each)

Damage Modifiers: +30%

  • Melee Attribute: [F] Dmg +30%
Accuracy Modifiers: +30%
  • Melee Attribute: [F] Acc +30%
Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)

Resources Spent: 8 EN

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 2339/2743 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 70/85

AP: 75/85

SP: 80/100

Morale: 130

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 9/10

X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:

- Glasgow A

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Seth Rollins):

DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)

Morale Gained: +5

DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [+] Large Cannon - 1955 damage, 1035 accuracy

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 259 Temp DP, 776 DP

SPECIAL PHASE (Knightpolice - Seth Rollins):

Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [+][CS] Machine Pistol (AX:2)- 230 damage, 380 accuracy x2

Element: Physical, Bullet, Reaction

Target(s): Glasgow C (2 attacks)

Damage Modifiers: +0%

Accuracy Modifiers: +10%

  • Leadership: +10% Acc +10%
Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)

Resources Spent: 2 rounds

STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3331/5175 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 42/70

AP: 60/70

SP: 100/100

Morale: 130

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Propellent Tank - 2 uses

3) Spare Battery - 2 uses

4) Reloader Cartridge - 2 uses

Weapons:

[+][CS] Machine Pistol - 8/10

Other:

1) Shield - 10/10

Bounties:

(List of enemy units killed.)

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REGENERATION PHASE (Knightpolice - Roman Reigns):

HP Regen: +290 (Supply Dock)

Morale Gained: +5

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy x2

Element: Physical, Reaction

Target(s): Glasgow C

Damage Modifiers: +70%

  • Melee: [F] dmg +70%
Accuracy Modifiers: +70%
  • Melee: [F] acc +70%
Resources Spent: 8 EN

STATUS (Knightpolice - Roman Reigns):

HP: 2873/2898 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 40/70

AP: 35/55

SP: 70/100

Morale: 130

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 6/10

Bounties:

(List of enemy units killed.)

Edited by Kaiterra

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5 turns remaining until reinforcements arrive!

---

Base Building A

Defense Phase

Attacker: Glasgow B

Weapon: [+] Large Cannon- 1955 damage, 1035 accuracy

Action: Take it

Resources Spent: -1955 HP (3173/5820)

Statistics

HP: 3173/5820

--

Base Building B

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Glasgow B

Regeneration Phase

Morale: +5 (110/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX:2)- 375 damage, 449 accuracy

Action: Take it

Resources Spent: Enough ;_;

*FOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*

Statistics

Destroyed

---

Glasgow C

Regeneration Phase

Morale: +5 (90/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX:2)- 375 damage, 449 accuracy

Action: Dodge

Resources Spent: -445 DP (1298/2875)

Attacker: Knightpolice/Seth Rollins

Weapon: [+] Machine Pistol (AX:2)- 230 damage, 380 accuracy x2, Distracting Attack

Action: Take it x2

Resources Spent: -230 HP x2 (660/1610)

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy x2

Action: Take it, Dodge

Resources Spent: -490 HP (170/1610), -587 DP (711/2875)

Attack Phase

Weapon Used: [+] Large Cannon

Target: Knightpolice/Seth Rollins

Attack Stats: 1955 damage, 1035 accuracy

Elements: Physical, Explosive

Modifiers: None

Resources Spent: -1 round (0/3), -10 morale (80/150)

Statistics

HP: 170/1610

DP: 711/2875

EN: 44/70

AP: 50/50

Morale:80/150

Attributes

Melee: 0

Ranged: 0

Defense: 0

Mobility: 0

Skill: 0

Ammo

Assault Rifle: 20/20

Large Cannon: 0/3

---

Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (105/150)

Critical activated! (-10 AP; 50/60)

Attack Phase

Weapon Used: [F][CC] Ryogo Otsugata Tozantou (MX:5)

Target: Knightpolice/Seth Rollins

Attack Stats: 156 damage, 325 accuracy x5

Elements: Physical, Reaction

Modifiers: 2 Melee, +10% damage/accuracy (Critical)

Resources Spent: -20 EN (80/100)

Statistics

HP: 1760/1760

DP: 4420/4420

EN: 80/100

AP: 50/60

SP (Elite): 100/100 (Focus 15)

Morale: 105/150

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

Thrust (5): Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost

Attributes

Melee: 2

Ranged: 2

Defense: 1

Mobility: 3

Skill: 2

Ammo

Custom Handgun: 20/20

43mm Grenade Launcher: 6/6

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REGENERATION PHASE (Knightpolice - Dean Ambrose):
HP Regen: +274 HP
EN Regen: +9 EN
Morale Gained: +5


SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose):
Spirit Command(s) Used: Karma Lv1
Effects: Recover 10 AP
SP Used: 10


SPECIAL PHASE (Knightpolice - Dean Ambrose):
Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.


ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [H] Slash Harken (PAX)- 375 damage, 449 accuracy, 4 EN/attack x2

Element: Physical, Reaction

Target(s): Glasgow C
Damage Modifiers: +30%

  • Melee Attribute: [F] Dmg +30%

Accuracy Modifiers: +30%


  • Melee Attribute: [F] Acc +30%

Resources Spent: 8 EN

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 2613/2743 (Temp HP 1: 0) (Temp HP 2: 0)
DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)
EN: 71/85
AP: 80/85
SP: 70/100
Morale: 135
Current Terrain: Allied Base
Perishable Items:
1) Propellent Tank - 2 uses
2) Repair Kit - 2 uses
3) Spare Battery - 2 uses

Weapons:
[+][CS] Machine Pistol - 10/10

Other:
1) Shield - 9/10
X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:
- Glasgow A
- Glasgow B

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Seth Rollins):
DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)
Morale Gained: +5


SPIRIT/WILL COMMAND PHASE (Knightpolice - Seth Rollins):
Spirit Command(s) Used: Duty
Effects: Recover 25% DP (1294 DP)
SP Used: 25


DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [+] Large Cannon - 1955 damage, 1035 accuracy
Action Taken: Dodge
Damage Taken: 0
Resources Spent: 259 Temp DP, 776 DP

Attacking Weapon: [F][CC] Ryogo Otsugata Tozantou (MX:5)- 156 damage, 325 accuracy x5
Action Taken: Dodge x5
Damage Taken: 0
Resources Spent: 1625 DP


ITEM PHASE (Knightpolice - Seth Rollins):
Item Used: Propellent Tank
Item Effects: Recover 30% DP (1552 DP)


SPECIAL PHASE (Knightpolice - Seth Rollins):
Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.


ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [+][CS] Machine Pistol (AX:2)- 230 damage, 380 accuracy x2

Element: Physical, Bullet, Reaction

Target(s): Guren Mk. II
Damage Modifiers: +0%


  • Melee: [F] Dmg +30%

Accuracy Modifiers: +10%


  • Melee: [F] Acc +30%
  • Leadership: +10% Acc +10%

Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)
Resources Spent: 2 rounds


STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)
DP: 4651/5175 (Temp DP 1: 0) (Temp DP 2: 0)
EN: 42/70
AP: 50/70
SP: 75/100
Morale: 135
Current Terrain: Allied Base
Perishable Items:
1) Propellent Tank - 2 uses
2) Propellent Tank - 1 uses
3) Spare Battery - 2 uses
4) Reloader Cartridge - 2 uses

Weapons:
[+][CS] Machine Pistol - 6/10

Other:
1) Shield - 10/10

Bounties:
(List of enemy units killed.)

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Roman Reigns):
Morale Gained: +5


SPECIAL PHASE (Knightpolice - Roman Reigns):
Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration

phase. The cost may be paid multiple times to regenerate a different resource.
Resources Spent: 5 AP


ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy x2

Element: Physical, Reaction

Target(s): Guren Mk. II
Damage Modifiers: +70%


  • Melee: [F] dmg +70%

Accuracy Modifiers: +70%


  • Melee: [F] acc +70%

Resources Spent: 8 EN

STATUS (Knightpolice - Roman Reigns):

HP: 2873/2898 (Temp HP 1: 0) (Temp HP 2: 0)
DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)
EN: 32/70
AP: 30/55
SP: 70/100
Morale: 135
Current Terrain: Allied Base
Perishable Items:
1) Repair Kit - 0 uses
2) Repair Kit - 2 uses
3) Spare Battery - 2 uses

Weapons:
[+][CS] Machine Pistol - 10/10

Other:
1) Shield - 6/10

Bounties:
(List of enemy units killed.)

Edited by Kaiterra

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4 turns remaining until reinforcements arrive!

---

Base Building A

Statistics

HP: 3173/5820

--

Base Building B

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Glasgow C

Regeneration Phase

Morale: +5 (85/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX:2)- 375 damage, 449 accuracy x2

Action: Dodge, Take it

Resources Spent: -449 DP (262/2875), Enough ;_;

*FOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*

Statistics

Destroyed

---

Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (110/150)

Spirit Command Phase

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%

Cost: -15 SP (85/100)

Defense Phase

Attacker: Knightpolice/Seth Rollins

Weapon: [+] Machine Pistol (AX:2)- 230 damage, 380 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -213 DP x2 (3994/4420)

Attacker: Knightpolice/Roman Reigns

Weapon: [H] Slash Harken (PAX:2)- 490 damage, 587 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -329 DP x2 (3336/4420)

Critical activated! (-10 AP; 40/60)

Attack Phase

Weapon Used: [F][CC] Ryogo Otsugata Tozantou (MX:5)

Target: Knightpolice/Seth Rollins

Attack Stats: 156 damage, 390 accuracy x5

Elements: Physical, Reaction

Modifiers: 2 Melee, +10% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -20 EN (60/100)

Statistics

HP: 1760/1760

DP: 3336/4420

EN: 80/100

AP: 50/60

SP (Elite): 100/100 (Focus 15)

Morale: 105/150

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

Thrust (5): Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost

Attributes

Melee: 2

Ranged: 2

Defense: 1

Mobility: 3

Skill: 2

Perishable Items

Propellant Tank: 2/2

Spare Battery: 2/2

Ammo

Custom Handgun: 20/20

43mm Grenade Launcher: 6/6

---

Enemy Reinforcements Incoming!

A pair of... very shiny and sleek aircraft of some sort, one painted green and one painted blue, approach your position very rapidly!

---

Kamogawa Girls' High Freshman

- Stats: Melee 0, Ranged 0, Defense 0, Mobility 0, Skill 0

- Grunt: This pilot has no skills, Spirit Commands, or Will Commands.

---

Vox Aura "Midori" (Basic)

Statistics:

HP: 2250, DP: 3100, EN: 100

IS: 4, Move: F/G, Size: M, Season: 1

Rank: 3, Type: Ovid, Vox

Weapons:

[F][MAM] Melee (M)- 500 damage, 350 accuracy, 3 EN/attack, Req: Warrior Mode

Element: Physical, Reaction

[F][CC] Type 32 Prototype Sword (M)- 750 damage, 950 accuracy, 15 EN/attack Req: Warrior Mode

Element: Physical, Fire, Reaction

[F] Piercer- 1500 damage, 900 accuracy, Barrier Pierce, 25 EN/attack, 10 Morale, Req: Piercer Mode

Element: Physical

[F] German Suplex (H)- 1800 damage, 1600 accuracy, 40 EN/attack, 30 Morale, Req: Warrior Mode

Element: Physical

Inherent Abilities:

1) Vox Aura "Midori" (Basic) deploys in Piercer Mode if able.

2) Piercer Maneuverability (Thruster): Reduce the Accuracy of all incoming attacks by 200. Req: Piercer Mode

3) Warrior Mode (Transform): No Statistical Change.

4) Piercer Mode (Transform): Lose Move: G. You may move 2 Terrains per turn instead.

---

Le Garite Knights Squire

- Stats: Melee 0, Ranged 0, Defense 0, Mobility 0, Skill 0

- Grunt: This pilot has no skills, Spirit Commands, or Will Commands.

---

Vox Rympha "Orca" (Basic)

Statistics:

HP: 2250, DP: 3100, EN: 100

IS: 4, Move: F/G, Size: M, Season: 1

Rank: 3, Type: Ovid, Vox

Weapons:

[F][MAM] Melee (M)- 500 damage, 350 accuracy, 3 EN/attack, Req: Warrior Mode

Element: Physical, Reaction

[+][CS] 120mm Prototype Machinegun- 1100 damage, 650 accuracy, 5 rounds, Req: Warrior Mode

Element: Physical, Bullet, Reaction

[F] Piercer- 1500 damage, 900 accuracy, Barrier Pierce, 25 EN/attack, 10 Morale, Req: Piercer Mode

Element: Physical

Inherent Abilities:

1) Vox Rympha "Orca" (Basic) deploys in Piercer Mode if able.

2) Piercer Maneuverability (Thruster): Reduce the Accuracy of all incoming attacks by 200. Req: Piercer Mode

3) Warrior Mode (Transform): No Statistical Change.

4) Piercer Mode (Transform): Lose Move: G. You may move 2 Terrains per turn instead.

Edited by Tilus

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REGENERATION PHASE (Knightpolice - Dean Ambrose):
EN Regen: +9 EN
Morale Gained: +5


SPECIAL PHASE (Knightpolice - Dean Ambrose):
Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [H] Slash Harken (PAX)- 375 damage, 449 accuracy x2

Element: Physical, Reaction

Target(s): Guren Mk. II
Damage Modifiers: +30%

  • Melee Attribute: [F] Dmg +30%


Accuracy Modifiers: +30%

  • Melee Attribute: [F] Acc +30%


Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)
Resources Spent: 8 EN

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 2613/2743 (Temp HP 1: 0) (Temp HP 2: 0)
DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)
EN: 72/85
AP: 75/85
SP: 70/100
Morale: 140
Current Terrain: Allied Base
Perishable Items:
1) Propellent Tank - 2 uses
2) Repair Kit - 2 uses
3) Spare Battery - 2 uses

Weapons:
[+][CS] Machine Pistol - 10/10

Other:
1) Shield - 9/10
X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:
- Glasgow A
- Glasgow B
- Glasgow C

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REGENERATION PHASE (Knightpolice - Seth Rollins):
DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)
Morale Gained: +5


SPIRIT/WILL COMMAND PHASE (Knightpolice - Seth Rollins):
Will Command(s) Used: Countercut
Effects: Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%.
Morale Used: 16 (20 +4 Guren's Skill/-8 Seth's Skill)


DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [F][CC] Ryogo Otsugata Tozantou (MX:5)- 156 damage, 390 accuracy x5
Action Taken: Dodge x5
Damage Taken: 0
Resources Spent: 716 DP, 259 Temp DP


ITEM PHASE (Knightpolice - Seth Rollins):
Item Used: Spare Battery
Item Effects: Recover 50% EN (35 EN)


SPECIAL PHASE (Knightpolice - Seth Rollins):
Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.


ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [F][CC] Combat Knife (MX:2)- 598 damage, 564 accuracy x2

Element: Physical, Reaction

Target(s): Guren Mk. II
Damage Modifiers: +30%


  • Melee: [F] Dmg +30%

Accuracy Modifiers: +40%


  • Melee: [F] Acc +30%
  • Leadership: +10% Acc +10%

Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)
Resources Spent: 14 EN


STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)
DP: 4459/5175 (Temp DP 1: 0) (Temp DP 2: 0)
EN: 56/70
AP: 40/70
SP: 75/100
Morale: 124
Current Terrain: Allied Base
Perishable Items:
1) Propellent Tank - 2 uses
2) Propellent Tank - 1 uses
3) Spare Battery - 1 uses
4) Reloader Cartridge - 2 uses

Weapons:
[+][CS] Machine Pistol - 6/10

Other:
1) Shield - 10/10

Bounties:
(List of enemy units killed.)

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Roman Reigns):

EN Regen: +7 (Supply Dock)

Morale Gained: +5

 

ITEM PHASE (Knightpolice - Roman Reigns):

Item Used: Spare Battery

Item Effects: Recover 50% EN (+35 EN)

 

 

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [F][CC] Combat Knife (MX:2)- 782 damage, 685 accuracy x 2

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +70%

  • Melee: [F] dmg +70%
Accuracy Modifiers: +70%
  • Melee: [F] acc +70%
Resources Spent: 14 EN

 

 

STATUS (Knightpolice - Roman Reigns):

HP: 2873/2898 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 40/70

AP: 30/55

SP: 70/100

Morale: 140

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 2 uses

3) Spare Battery - 1 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 6/10

Bounties:

(List of enemy units killed.)

Edited by Kaiterra

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3 turns remaining until reinforcements arrive!

---

Base Building A

Statistics

HP: 3173/5820

--

Base Building B

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (115/150)

Spirit Command Phase

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%

Cost: -15 SP (70/100)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX)- 375 damage, 449 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -251 DP x2 (2834/4420)

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Combat Knife (MX:2)- 598 damage, 564 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -316 DP x2 (2204/4420)

Attacker: Knightpolice/Roman Reigns

Weapon: [F] Combat Knife (MX:2)- 782 damage, 685 accuracy x 2

Action: Evade + Countermeasures

Resources Spent: -384 DP x2 (1434/4420)

Item Phase

Item Used: Propellant Tank

Effect: Restore 30% DP (+1326 DP; 2760/4420)

Critical activated! (-10 AP; 30/60)

Attack Phase

Weapon Used: [+][CS] Custom Handgun (V:4)

Target: Knightpolice/Seth Rollins

Attack Stats: 1027 damage, 1108 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 2 Melee, +10% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -4 rounds (16/20)

Statistics

HP: 1760/1760

DP: 2760/4420

EN: 60/100

AP: 30/60

SP (Elite): 70/100 (Focus 15)

Morale: 115/150

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

Thrust (5): Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost

Attributes

Melee: 2

Ranged: 2

Defense: 1

Mobility: 3

Skill: 2

Perishable Items

Propellant Tank: 2/2

Spare Battery: 2/2

Ammo

Custom Handgun: 16/20

43mm Grenade Launcher: 6/6

---

Vox Aura "Midori"

Regeneration Phase

Morale: +5 (105/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building A

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (75/100), -10 Morale (95/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 75/100

AP: 50/50

Morale: 95/100

Current Form: Piercer Mode

---

Vox Rympha "Orca"

Regeneration Phase

Morale: +5 (105/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building B

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (75/100), -10 Morale (95/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 75/100

AP: 50/50

Morale: 95/100

Current Form: Piercer Mode

Ammo

120mm Prototype Machinegun: 5/5

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REGENERATION PHASE (Knightpolice - Dean Ambrose):

HP Regen:

DP Regen:

EN Regen: +9 EN

SP Regen:

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose):

Spirit Command(s) Used: Karma Lv1

Effects: Recover 10 AP

SP Used: 10 SP

Will Command(s) Used:

Effects:

SP Used:

DEFENSE PHASE (Knightpolice - Dean Ambrose):

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE (Knightpolice - Dean Ambrose):

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE (Knightpolice - Dean Ambrose):

Current Form:

New Form:

SPECIAL PHASE (Knightpolice - Dean Ambrose):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

SUMMON PHASE (Knightpolice - Dean Ambrose):

Units Summoned:

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [H] Slash Harken (PAX)- 403 damage, 483 accuracy x2 (CRITICAL)

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +40%

  • Melee Attribute: [F] Dmg +30%
  • Critical: Dmg +10%
Accuracy Modifiers: +30%
  • Melee Attribute: [F] Acc +40%
  • Critical: Acc +10%
Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)

Resources Spent: 8 EN, 10 AP

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 2613/2743 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 73/85

AP: 70/85

SP: 60/100

Morale: 145

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 9/10

X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:

- Glasgow A

- Glasgow B

- Glasgow C

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REGENERATION PHASE (Knightpolice - Seth Rollins):

HP Regen:

DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)

EN Regen: +7 EN

SP Regen:

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Seth Rollins):

Spirit Command(s) Used:

Effects: Recover

SP Used:

Will Command(s) Used:

Effects:

Morale Used:

DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [+][CS] Custom Handgun (V:4)- 1027 damage, 1108 accuracy

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 849 DP, 259 Temp DP

ITEM PHASE (Knightpolice - Seth Rollins):

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE (Knightpolice - Seth Rollins):

Current Form:

New Form:

SPECIAL PHASE (Knightpolice - Seth Rollins):

Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

SUMMON PHASE (Knightpolice - Seth Rollins):

Units Summoned:

ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [F][CC] Combat Knife (MX:2)- 598 damage, 564 accuracy x2

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +30%

  • Melee: [F] Dmg +30%
Accuracy Modifiers: +40%
  • Melee: [F] Acc +30%
  • Leadership: +10% Acc +10%
Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)

Resources Spent: 14 EN

STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4182/5175 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 49/70

AP: 30/70

SP: 75/100

Morale: 129

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Propellent Tank - 1 uses

3) Spare Battery - 1 uses

4) Reloader Cartridge - 2 uses

Weapons:

[+][CS] Machine Pistol - 6/10

Other:

1) Shield - 10/10

Bounties:

(List of enemy units killed.)

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Roman Reigns):

HP Regen:

DP Regen:

EN Regen:

Song EN Regen:

SP Regen:

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Roman Reigns):

Spirit Command(s) Used: Iron Wall Lv1

Effects: Reduce the damage of all attack phases you receive this turn by 25%.

SP Used: 15

Will Command(s) Used:

Effects:

SP Used:

DEFENSE PHASE (Knightpolice - Roman Reigns):

SUPPORT DEFENSE FOR BASE BUILDING A

Attacking Weapon: [F] Piercer - 1500 damage, 900 accuracy

Action Taken: Shield/Block/Take

Damage Taken: 788

Resources Spent: 1 Shield

ITEM PHASE (Knightpolice - Roman Reigns):

Item Used: Spare Battery

Item Effects: Recover 50% EN (+35 EN)

TRANSFORMATION/MOVEMENT PHASE (Knightpolice - Roman Reigns):

Current Form:

New Form:

SPECIAL PHASE (Knightpolice - Roman Reigns):

Abilities Activated:

Resources Spent:

SUMMON PHASE (Knightpolice - Roman Reigns):

Units Summoned:

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [F][CC] Combat Knife (MX:2)- 828 damage, 725 accuracy x 2 (CRITICAL)

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +80%

  • Melee: [F] dmg +70%
  • Critical: Dmg +10%
Accuracy Modifiers: +80%
  • Melee: [F] acc +80%
  • Critical: Dmg +10%
Resources Spent: 14 EN, 10 AP

STATUS (Knightpolice - Roman Reigns):

HP: 2085/2898 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 56/70

AP: 20/55

SP: 55/100

Morale: 145

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 2 uses

3) Spare Battery - 0 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 5/10

Bounties:

(List of enemy units killed.)

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