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Tilus

Base Defense Duty

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2 turns remaining until reinforcements arrive!

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Base Building A

Statistics

HP: 3173/5820

--

Base Building B

Defense Phase

Attacker: Vox Rympha "Orca"

Weapon: [F] Piercer- 1500 damage, 900 accuracy

Action: Take it

Resources Spent: -1500 HP (4320/5820)

Statistics

HP: 5820/5820

---

Base Building C

Statistics

HP: 5820/5820

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Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (120/150)

Spirit Command Phase

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%

Cost: -15 SP (65/100)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [H] Slash Harken (PAX)- 375 damage, 449 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -251 DP x2 (2258/4420), -1 countermeasures (7/10)

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Combat Knife (MX:2)- 598 damage, 564 accuracy x2

Action: Evade + Countermeasures

Resources Spent: -316 DP x2 (1626/4420)

Attacker: Knightpolice/Roman Reigns

Weapon: [F] Combat Knife (MX:2)- 782 damage, 685 accuracy x 2

Action: Evade + Countermeasures

Resources Spent: -384 DP x2 (858/4420)

Item Phase

Item Used: Propellant Tank

Effect: Restore 30% DP (+1326 DP; 2184/4420)

Special Phase

Attacker activated!

Critical activated! (-10 AP; 20/60)

Attack Phase

Weapon Used: [F] Radiant Wave Surger (HM)

Target: Knightpolice/Seth Rollins

Attack Stats: 2700 damage, 2880 accuracy

Elements: Energy

Modifiers: 4 Melee, +10% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -25 EN (35/100), -30 Morale (90/150)

Statistics

HP: 1760/1760

DP: 2184/4420

EN: 35/100

AP: 20/60

SP (Elite): 70/100 (Focus 15)

Morale: 115/150

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

Thrust (5): Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost

Attributes

Melee: 2

Ranged: 2

Defense: 1

Mobility: 3

Skill: 2

Modifiers/Abilities

Countermeasures: 7/10

Perishable Items

Propellant Tank: 2/2

Spare Battery: 2/2

Ammo

Custom Handgun: 16/20

43mm Grenade Launcher: 6/6

---

Vox Aura "Midori"

Regeneration Phase

Morale: +5 (100/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building A

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (50/100), -10 Morale (90/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 50/100

AP: 50/50

Morale: 90/100

Current Form: Piercer Mode

---

Vox Rympha "Orca"

Regeneration Phase

Morale: +5 (100/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building B

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (50/100), -10 Morale (90/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 50/100

AP: 50/50

Morale: 90/100

Current Form: Piercer Mode

Ammo

120mm Prototype Machinegun: 5/5

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REGENERATION PHASE (Knightpolice - Dean Ambrose):

EN Regen: +9 EN

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose):

Spirit Command(s) Used: Karma Lv1

Effects: Recover 10 AP

SP Used: 10 SP

DEFENSE PHASE (Knightpolice - Dean Ambrose):

SUPPORT DEFENSE FOR BASE BUILDING A

Attacking Weapon: [F] Piercer - 1500 damage, 900 accuracy

Action Taken: Shield/Block/Take

Damage Taken: 1050

Resources Spent: 1 Shield

SPECIAL PHASE (Knightpolice - Dean Ambrose):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

Supply Dock (HP): A player unit may pay 5 AP to regenerate 10% of your HP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [F][CC] Combat Knife (MX)- 644 damage, 564 accuracy x2 (CRITICAL)

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +40%

  • Melee Attribute: [F] Dmg +30%
  • Critical: Dmg +10%
Accuracy Modifiers: +30%
  • Melee Attribute: [F] Acc +40%
  • Critical: Acc +10%
Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)

Resources Spent: 14 EN, 10 AP

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 1563/2743 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 68/85

AP: 60/85

SP: 50/100

Morale: 150

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Repair Kit - 2 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 8/10

X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:

- Glasgow A

- Glasgow B

- Glasgow C

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REGENERATION PHASE (Knightpolice - Seth Rollins):

DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)

EN Regen: +7 EN

Morale Gained: +5

DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [F] Radiant Wave Surger (HM)- 2700 damage, 2880 accuracy

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 2441 DP, 259 Temp DP (POTENTIAL ACTIVATED! +1035 Temp DP)

ITEM PHASE (Knightpolice - Seth Rollins):

Item Used: Propellent Tank

Item Effects: Recover 30% DP (+1552 DP)

SPECIAL PHASE (Knightpolice - Seth Rollins):

Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [F][CC] Combat Knife (MX:2)- 644 damage, 605 accuracy x2 (CRITICAL)

Element: Physical, Reaction

Target(s): Guren Mk. II

Damage Modifiers: +40%

  • Melee: [F] Dmg +30%
  • Critical: Dmg +10%
Accuracy Modifiers: +50%
  • Melee: [F] Acc +30%
  • Leadership: Acc +10%
  • Critical: Acc +10%
Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)

Resources Spent: 14 EN, 10 AP

STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 3866/5175 (Temp DP 1: 1035) (Temp DP 2: 0)

EN: 56/70

AP: 15/70

SP: 75/100

Morale: 134

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Propellent Tank - 0 uses

3) Spare Battery - 1 uses

4) Reloader Cartridge - 2 uses

Weapons:

[+][CS] Machine Pistol - 6/10

Other:

1) Shield - 10/10

Bounties:

(List of enemy units killed.)

Edited by Kaiterra

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REGENERATION PHASE (Knightpolice - Roman Reigns):

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Roman Reigns):

Spirit Command(s) Used: Iron Wall Lv1

Effects: Reduce the damage of all attack phases you receive this turn by 25%.

SP Used: 15

DEFENSE PHASE (Knightpolice - Roman Reigns):

SUPPORT DEFENSE FOR BASE BUILDING B

Attacking Weapon: [F] Piercer - 1500 damage, 900 accuracy

Action Taken: Shield/Block/Take

Damage Taken: 788

Resources Spent: 1 Shield (POTENTIAL ACTIVATED! +580 Temp HP)

ITEM PHASE (Knightpolice - Roman Reigns):

Item Used: Repair Kit

Item Effects: Recover 30% HP (+869 HP)

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [F] Triple Powerbomb [unified Attack] (H)- 2783 damage, 2783 accuracy

Element: Physical

Target(s): Guren Mk. II

Damage Modifiers: +120%

  • Melee: [F] dmg +70%
  • Hissatsu (150 Morale): Dmg +50%
Accuracy Modifiers: +120%
  • Melee: [F] acc +70%
  • Hissatsu (150 Morale): Acc +50%
Resources Spent: 20 EN (for Dean/Seth too), 20 Morale (for Dean/Seth too), 10 AP

STATUS (Knightpolice - Roman Reigns):

HP: 2166/2898 (Temp HP 1: 580) (Temp HP 2: 0)

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 36/70

AP: 20/55

SP: 40/100

Morale: 130

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 1 uses

3) Spare Battery - 0 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 4/10

Bounties:

(List of enemy units killed.)

Edited by Kaiterra

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1 turn remaining until reinforcements arrive!

---

Base Building A

Statistics

HP: 3173/5820

--

Base Building B

Statistics

HP: 4320/5820

---

Base Building C

Statistics

HP: 5820/5820

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Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (95/150)

Spirit Command Phase

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%

Cost: -15 SP (40/100)

Defense Phase

Countercut activated! (-30 Morale; 65/150)

Attacker: Knightpolice/Dean Ambrose

Weapon: [F][CC] Combat Knife (MX)- 644 damage, 564 accuracy x2

Action: Evade + Countercut + Countermeasures x2

Resources Spent: -158 DP x2 (1868/4420), -1 countermeasures (6/10)

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Combat Knife (MX:2)- 644 damage, 605 accuracy x2

Action: Take it x2

Resources Spent: -644 HP x2 (472/1760)

Attacker: Knightpolice/Roman Reigns

Weapon: [F] Triple Powerbomb (H)- 2783 damage, 2783 accuracy

Action: Evade + Countermeasures

Resources Spent: -1558 DP (310/4420)

Critical activated! (-10 AP; 10/60)

Attack Phase

Weapon Used: [+][CS] Custom Handgun (V:4)

Target: Knightpolice/Seth Rollins

Attack Stats: 1027 damage, 1108 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 2 Ranged, +10% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -4 rounds (12/20)

Statistics

HP: 472/1760

DP: 310/4420

EN: 35/100

AP: 10/60

SP (Elite): 40/100 (Focus 15)

Morale: 65/150

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

Thrust (5): Choose one (M) attack on this unit when casting this Will Command. Your Skill Attribute is considered to be 1 level higher for purposes of determing Countercut cost

Attributes

Melee: 2

Ranged: 2

Defense: 1

Mobility: 3

Skill: 2

Modifiers/Abilities

Countermeasures: 6/10

Perishable Items

Propellant Tank: 2/2

Spare Battery: 2/2

Ammo

Custom Handgun: 16/20

43mm Grenade Launcher: 6/6

---

Vox Aura "Midori"

Regeneration Phase

Morale: +5 (95/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building A

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (25/100), -10 Morale (85/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 25/100

AP: 50/50

Morale: 85/100

Current Form: Piercer Mode

---

Vox Rympha "Orca"

Regeneration Phase

Morale: +5 (95/150)

Attack Phase

Weapon Used: [F] Piercer

Target: Base Building B

Attack Stats: 1500 damage, 900 accuracy

Elements: Physical

Resources Spent: -25 EN (25/100), -10 Morale (85/150)

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 25/100

AP: 50/50

Morale: 85/100

Current Form: Piercer Mode

Ammo

120mm Prototype Machinegun: 5/5

Edited by Tilus

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REGENERATION PHASE (Knightpolice - Dean Ambrose):

HP Regen: +274 HP

EN Regen: +9 EN

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Dean Ambrose):

Spirit Command(s) Used: Karma Lv1

Effects: Recover 10 AP

SP Used: 10 SP

DEFENSE PHASE (Knightpolice - Dean Ambrose):

SUPPORT DEFENSE FOR BASE BUILDING A

Attacking Weapon: [F] Piercer - 1500 damage, 900 accuracy

Action Taken: Shield/Block/Take

Damage Taken: 1050

Resources Spent: 1 Shield

ITEM PHASE (Knightpolice - Dean Ambrose):

Item Used: Repair Kit

Item Effects: Recover 30% HP (+823 HP)

SPECIAL PHASE (Knightpolice - Dean Ambrose):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

Supply Dock (HP): A player unit may pay 5 AP to regenerate 10% of your HP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Dean Ambrose):

Weapon Used: [F][CC] Combat Knife (MX)- 644 damage, 564 accuracy x2 (CRITICAL)

Element: Physical, Reaction

Target(s): Vox Aura "Midori"

Damage Modifiers: +40%

  • Melee Attribute: [F] Dmg +30%
  • Critical: Dmg +10%
Accuracy Modifiers: +30%
  • Melee Attribute: [F] Acc +40%
  • Critical: Acc +10%
Other Modifiers: Non-damage/accuracy modifiers (+CC Cost, etc)

Resources Spent: 14 EN, 10 AP

STATUS (Knightpolice - Dean Ambrose):[/b]

HP: 1610/2743 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4725/4725 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 57/85

AP: 50/85

SP: 40/100

Morale: 135

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Repair Kit - 1 uses

3) Spare Battery - 2 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 7/10

X) Leadership Lv1 (+10% Accuracy & gain 5% of max DP as Temp. DP. Aura: 1)

Bounties:

- Glasgow A

- Glasgow B

- Glasgow C

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REGENERATION PHASE (Knightpolice - Seth Rollins):

DP Regen: +572 DP, +259 Temp DP until end of turn (Leadership)

Morale Gained: +5

DEFENSE PHASE (Knightpolice - Seth Rollins):

Attacking Weapon: [+][CS] Custom Handgun (V:4)- 1027 damage, 1108 accuracy

Action Taken: Dodge

Damage Taken: 0

Resources Spent: 1108 Temp DP

ITEM PHASE (Knightpolice - Seth Rollins):

Item Used: Spare Battery

Item Effects: Recover 50% EN (35 EN)

SPECIAL PHASE (Knightpolice - Seth Rollins):

Abilities Activated: Supply Dock (DP): A player unit may pay 5 AP to regenerate 10% of your DP during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Seth Rollins):

Weapon Used: [F][CC] Combat Knife (MX:2)- 644 damage, 605 accuracy x2 (CRITICAL)

Element: Physical, Reaction

Target(s): Vox Aura "Midori"

Damage Modifiers: +40%

  • Melee: [F] Dmg +30%
  • Critical: Dmg +10%
Accuracy Modifiers: +50%
  • Melee: [F] Acc +30%
  • Leadership: Acc +10%
  • Critical: Acc +10%
Other Modifiers: Distracting Attack (When you target a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target.)

Resources Spent: 14 EN, 10 AP

STATUS (Knightpolice - Seth Rollins):

HP: 1852/1852 (Temp HP 1: 0) (Temp HP 2: 0)

DP: 4438/5175 (Temp DP 1: 186) (Temp DP 2: 0)

*Potential (+1035 Temp DP) Activates below 2588, must rise above 3881 before triggering again.

EN: 56/70

AP: 0/70

SP: 75/100

Morale: 119

Current Terrain: Allied Base

Perishable Items:

1) Propellent Tank - 2 uses

2) Propellent Tank - 0 uses

3) Spare Battery - 0 uses

4) Reloader Cartridge - 2 uses

Weapons:

[+][CS] Machine Pistol - 6/10

Other:

1) Shield - 10/10

Bounties:

(List of enemy units killed.)

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REGENERATION PHASE (Knightpolice - Roman Reigns):

Morale Gained: +5

SPIRIT/WILL COMMAND PHASE (Knightpolice - Roman Reigns):

Spirit Command(s) Used: Iron Wall Lv1

Effects: Reduce the damage of all attack phases you receive this turn by 25%.

SP Used: 15

DEFENSE PHASE (Knightpolice - Roman Reigns):

SUPPORT DEFENSE FOR BASE BUILDING B

Attacking Weapon: [F] Piercer - 1500 damage, 900 accuracy

Action Taken: Shield/Block/Take

Damage Taken: 788

Resources Spent: 1 Shield

SPECIAL PHASE (Knightpolice - Roman Reigns):

Abilities Activated: Supply Dock (EN): A player unit may pay 5 AP to regenerate 10% of your EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.

ATTACK PHASE (Knightpolice - Roman Reigns):

Weapon Used: [F] Triple Powerbomb [unified Attack] (H)- 2720 damage, 2720 accuracy (CRITICAL)

Element: Physical

Target(s): Guren Mk. II

Damage Modifiers: +115%

  • Melee: [F] dmg +70%
  • Hissatsu (135 Morale): Dmg +35%
  • Critical: Dmg +10%
Accuracy Modifiers: +115%
  • Melee: [F] acc +70%
  • Hissatsu (135 Morale): Acc +35%
  • Critical: Acc +10%
Resources Spent: 20 EN (for Dean/Seth too), 20 Morale (for Dean/Seth too), 10 AP

STATUS (Knightpolice - Roman Reigns):

HP: 1958/2898 (Temp HP 1: 0) (Temp HP 2: 0)

*Potential (+580 Temp HP) Activates below 1449, must rise above 2174 before triggering again.

DP: 3738/3738 (Temp DP 1: 0) (Temp DP 2: 0)

EN: 16/70

AP: 5/55

SP: 25/100

Morale: 115

Current Terrain: Allied Base

Perishable Items:

1) Repair Kit - 0 uses

2) Repair Kit - 1 uses

3) Spare Battery - 0 uses

Weapons:

[+][CS] Machine Pistol - 10/10

Other:

1) Shield - 3/10

Bounties:

(List of enemy units killed.)

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Fortune has fallen upon you, as a brave knight heroically makes its' appearance on the scene, arriving to back you all up!

---

Base Building A

Statistics

HP: 3173/5820

--

Base Building B

Statistics

HP: 4320/5820

---

Base Building C

Statistics

HP: 5820/5820

Edited by Tilus

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Type-02 Guren Mk.II (Basic)

Regeneration Phase

Morale: +5 (70/150)

Spirit Command Phase

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%

Cost: -15 SP (40/100)

Defense Phase

Attacker: Knightpolice/Roman Reigns

Weapon: [F] Triple Powerbomb (H)- 2720 damage, 2720 accuracy

Action: Take it

Resources Spent: Enough ;_;

*FOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*

Statistics

Destroyed

---

Vox Aura "Midori"

Regeneration Phase

Morale: +5 (90/150)

Defense Phase

Attacker: Knightpolice/Dean Ambrose

Weapon: [F][CC] Combat Knife (MX)- 644 damage, 564 accuracy x2

Action: Dodge x2

Resources Spent: -564 DP x2 (1972/3100)

Attacker: Knightpolice/Seth Rollins

Weapon: [F] Combat Knife (MX:2)- 644 damage, 605 accuracy x2

Action: Take it x2

Resources Spent: -644 HP x2 (962/2250)

Disheartened by the sight of her underground rebellion sempai getting blown up (and seeing the enemy get reinforcements of their own), the high school freshman girl runs off back to school so that she can have wacky adventures another day.

Statistics

HP: 962/2250

DP: 1972/3100

EN: 25/100

AP: 50/50

Morale: 90/100

Current Form: Piercer Mode

---

Vox Rympha "Orca"

Regeneration Phase

Morale: +5 (90/150)

The Le Garite squire follows suit, reporting the failure back to her moderately shady superiors.

Statistics

HP: 2250/2250

DP: 3100/3100

EN: 25/100

AP: 50/50

Morale: 90/100

Current Form: Piercer Mode

Ammo

120mm Prototype Machinegun: 5/5

---

Congratulations! You Win!

You managed to defeat 4 enemy units in addition to keeping all three allied bases intact! As a result, you earn 800 Credits and 300 EXP per pilot! Be sure to note your earnings in the appropriate places!

Edited by Tilus

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