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Tilus

The Bigger They Are

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(*double-checks* Indeed you are right. Fixed the math, there, and I made sure to pay closer attention to this last post to see where it was applied, this turn.)

 

Eighth Turn

 

Callidora Brennan's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Supply Dock (EN): +13 EN (54/130)
Accuracy Break L2: -1 counter (2/3)
Armor Break L1: -1 counter (0/3)
Mobility Break L1: -1 counter (0/3)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Flash L1
Target: Self
SP Cost: 15 SP
Effect: Reduce the accuracy of the first attack you receive this turn by 50%.
 
DEFENSE PHASE
Attacking Weapon:  [+] Hun Gu Glue (SV:5)
Action Taken: Dodge
Damage Taken: 0
Resources Spent: 3081 - 1540.5 (-50% Flash L1) = 1541 DP
 
Attacking Weapon:  [+] Wan Lei (S)
Action Taken: Block + Shield
Damage Taken: 5928 - 1778.4 (-30% Block) = 4150
Resources Spent: 2493 HP, 1 shield use, Destroyed
 
Statistics:
HP: 0/14700 (Destroyed by Uni)

 

Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +10 (70/150)
Supply Dock (DP): +1620 (7121/16200)
Supply Dock (EN): +12 (81/120)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Focus L1
Target: Self
SP Cost: 15 SP
Effect: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.
 
Will Command Used: Range Focus
Target: Self
Will Cost: 10 Morale
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Range Attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: Reloader Cartridge (1/2)
Item Effect: Equipped Unit recovers all ammo/rounds on a single weapon or ability. (Graviton Rifle)
 
TRANSFORMATION/MOVEMENT
Current Form: RTX-011L Huckebein Mk-III
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Base Support (DP)(-5 AP)
Effect: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Graviton Rifle
Target(s): VF-1S+FASTpack Super Valkyrie (Isaac)
Damage Modifiers: +80% (Range 8)
Accuracy Modifiers: +90% (+80% Range 8, +10% Newtype)
Other Modifiers: Element (Energy, Gravity); Distracting Attack
Damage Dealt: 7200 Damage, 7980 Accuracy
Resources Spent: 1 ammo, 10 Morale
 
Statistics:
HP: 5600/5600
EN: 81/120
AP: 40/75
DP: 7121/16200 (Temporary DP: 0/3240)
SP: 40/100
Will: 50
Current Form: RTX-011L Huckebein Mk-III
Current Terrain: Area D
Perishable Items: Reloader Cartridge (1/2)
Will Commands Displayed:
--Range Focus (10 Morale)
 
Weapons:

[+][CS] Gatling Gun- 700 damage, 1400 accuracy, Accuracy Break L1, 10/10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 1050 damage, 1050 accuracy, 2 EN/attack

Element: Physical, Reaction

[F][CC] Roche Saber (M)- 2600 damage, 2400 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Photon Rifle- 2800 damage, 2200 accuracy, 3/5 rounds

Element: Energy, Beam, Reaction

[H] Fang Slasher (PX:3)- 1000 damage, 1200 accuracy, 8 EN/attack

Element: Physical

[+] Graviton Rifle- 4000 damage, 4200 accuracy, 3/4 rounds, 10 Morale

Element: Energy, Gravity

 

MAP Attacks:
[+] Tracer Missiles (TL:3)- 1600 damage, 2000 accuracy, 2/2 rounds, 20 Morale

Element: Physical, Explosive, Missile, Guided

 

Inherent Abilities:
1) Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 2500. 15 EN per use.
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2000. 10 EN per use.
3) Combine (RTX-011AMG Huckebein Gunner): RTX-011L Huckebein Mk-III, AMG-01 AM Gunner

IS2) Dummy Balloon Launcher (Countermeasures) (6/10)

 

Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (145/150)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon:  [+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)
Action Taken: Evade + Countermeasures
Damage Taken: 0
Resources Spent: 2655 - 796.5 (-30% Evade) = 1859 DP, 1 countermeasure use
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: XM-X1 (F97) Crossbone Gundam X-1
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [F] Beam Zanber (M)
Target(s): VF-1S+FASTpack Super Valkyrie (Isaac)
Damage Modifiers: +80% (Melee 8)
Accuracy Modifiers: +80% (Melee 8)
Other Modifiers: Element (Energy, Beam); Skill 5
Damage Dealt: 7740 Damage, 6660 Accuracy
Resources Spent: 25 EN
 
Statistics:
HP: 15940/17670 (Temporary HP: 0/3534)
EN: 63/135
AP: 45/75
DP: 5291/9360
SP: 60/100
Will: 145
Current Form: XM-X1 (F97) Crossbone Gundam X-1
Current Terrain: Area D
Perishable Items: Spare Battery (1/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break Lv1, 10/10 rounds
Element: Physical, Bullet, Reaction
[+][CS] Beam Vulcan- 600 damage, 1000 accuracy, Accuracy Break Lv1, 5 EN/attack
Element: Energy, Beam, Reaction
[F][MAM] Melee (M)- 1000 damage, 700 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Scissor Anchor (P)- 1200 damage, 800 accuracy, 8 EN/attack
Element: Physical, Missile
[H] Scissor Anchor [Grapple] (P)- 700 damage, 800 accuracy, Mobility Break Lv1, 8 EN/attack
Element: Physical, Missile
[F][CC] Heat Dagger (M)- 1300 damage, 700 accuracy, 8 EN/attack
Element: Physical, Heat, Reaction
[+][CS] Mega Machine Cannon- 1000 damage, 1000 accuracy, 10/10 rounds
Element: Physical, Bullet, Reaction
[F][CC] Brand Marker (MX:2)- 1000 damage, 1100 accuracy, 8 EN/attack
Element: Energy, Beam, Reaction
[+][CS] Buster Gun- 2800 damage, 2100 accuracy, 2/5 rounds
Element: Energy, Beam
[F][CC] Beam Saber (M)- 2300 damage, 2500 accuracy, 18 EN/attack
Element: Energy, Beam, Reaction
[F] Beam Zanber (M)- 4300 damage, 3700 accuracy, 25 EN/attack
Element: Energy, Beam

[+] Zanbuster- 5000 damage, 4000 accuracy, 3/3 rounds, 10 Morale
Element: Energy, Beam
[H] Beam Zanber: Rapid Slashes (MHX:5)- 1300 damage, 1000 accuracy, 15 EN/attack, 40 Morale
Element: Energy, Beam

Inherent Abilities:
1) Beam Shield (1000): Brand Marker (8/10)
2) Dummy Launcher: Same effects as Countermeasures (9/10)
3) Anti-Beam Coating Cloak (3/3)
4) Bio-computer (System)
5) Separate (Crossbone Core Fighter)

 

Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (140/150)
HP Regen: +499 HP (8097/9984)
Accuracy Break L1: -1 counter (2/3)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE (Support Defend - Base Building B)
Attacking Weapon:  [+] Hun Gu Glue (SV:5)
Action Taken: Take + Barrier
Damage Taken: 2600 - 1449 (Barrier S) = 1151
Resources Spent: 1151 HP, 10 EN
 
ITEM PHASE
Item Used: Spare Battery (1/2)
Item Effect: Equipped Unit recovers 50% of its Max EN. (+60 EN)
 
TRANSFORMATION/MOVEMENT
Current Form: Valsione R
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Mobius Jade (AX:12)
Target(s): VF-1S+FASTpack Super Valkyrie (Isaac)
Damage Modifiers: +40% (+30% Range 3, +10% Critical)
Accuracy Modifiers: +30% (+30% Range 3, +10% Critical, -10% Accuracy Break L1)
Other Modifiers: Element (Energy); 11 additional attacks
Damage Dealt: 510 Damage, 541 Accuracy x 12
Resources Spent: 24 EN, 10 AP
 
Statistics:
HP: 6946/9984
EN: 81/120
AP: 25/65
DP: 12012/13312
SP: 0/100
Will: 140
Current Form: Valsione R
Current Terrain: Area D
Perishable Items: Repair Kit (2/2), Spare Battery (0/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 1040 damage, 1040 accuracy, 2 EN/attack

Element: Physical, Reaction

[H] Cross Saucer (PAX:6)- 650 damage, 780 accuracy, 3 EN/attack

Element: Energy

[+][CS] Hyper Beam Cannon- 2730 damage, 2210 accuracy, 15 EN/attack

Element: Energy, Beam

[+] Mobius Jade (AX:12)- 364 damage, 416 accuracy, 2 EN/attack, Req: Weapon Upgrade

Element: Energy

[F][CC] Divine Arm (M)- 2340 damage, 2600 accuracy, 10 EN/attack

Element: Physical, Reaction

[F][CC] Divine Blade (M)- 2600 damage, 2860 accuracy, 10 EN/attack, Req: Weapon Upgrade

Element: Physical, Reaction

[+][CS] Cross Smasher (H)- 5070 damage, 4550 accuracy, 1/3 rounds, 20 Morale

Element: Energy
[F][CC] Engetsu Sappou (MH)- 5980 damage, 6500 accuracy, 40 EN/attack, 30 Morale, Req: Rank 8

Element: Physical

MAP Attacks:
[+] Psycho Blaster (DIL:4)- 2340 damage, 2990 accuracy, 40 EN/attack, 40 Morale
Element: Energy


Inherent Abilities:
1) HP Regen 5% (Regen)
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2210. 10 EN per use.
3) Weapon Upgrade: You may spend 5 Unit XP unlock one of the following weapons: Divine Blade, Mobius Jade. Each time you pay 5 unit XP you may unlock another weapon.
4) Divine Blade: This attack replaces Divine Arm when unlocked.

IS1) Barrier S Generator (Barrier): Reduce the damage of all attacks from a single attack phase by 1449. 10 EN per use.

 
Defense Turret (Area B)'s Action
 
Statistics:
HP: 10626/10626
EN: 0/50
 
Weapons:
[+] Long Range Beam Guns- 1932 damage, 2898 accuracy, Snipe10 EN/attack
Element: Physical, Explosive
 
Defense Turret (Area C)'s Action

 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ATTACK PHASE
Weapon Used:  [+] Cannon
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +0%
Accuracy Modifiers: +0%
Other Modifiers: Element (Physical, Explosive); Distant Target
Damage Dealt: 2898 Damage, 2415 Accuracy
Resources Spent: 1 ammo
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 0/6 rounds
Element: Physical, Explosive
 
Defense Turret (Area D)'s Action

 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ATTACK PHASE
Weapon Used:  [+] Cannon
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +0%
Accuracy Modifiers: +0%
Other Modifiers: Element (Physical, Explosive)
Damage Dealt: 2898 Damage, 2415 Accuracy
Resources Spent: 1 ammo
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 3/6 rounds
Element: Physical, Explosive
 
Base Building B (Area C)'s Action
 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A

 

Statistics:
HP: 378/14490
 
Bounties: GBR-01 GaoGaiGar (Royalyn Martel), GBR-01 GaoGaiGar (Defense Turret (Area C))
Units Destroyed: Base Building A (Nepgear), Original Demonbane (Uni)
Edited by Xemposacez

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Nepgear Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used: Focus
Effects: -20% DC, +20% Accuracy
SP Used: 15

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used: Christmas Cookies
Item Effects: +30 EN, Attack Boost Lv1


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support(EN)


ATTACK PHASE:
Weapon Used
: [+] Hun Gu Glue (SV:5)- 1950+520 damage, 1690+780 accuracy, Accuracy Break L1, 10+3 EN/attack,

Target(s): Base B, Demonbane
Damage Modifiers: +80%(Attributes), +10%(Attack Boost)

Accuracy Modifiers: +80%(Attributes), +20%(Focus)
Other Modifiers:
Final Output: 2893 damage, 3250 accuracy
Resources Spent: 22 EN


Statistics:
HP: 9295/9295
DP: 9464/9464
EN: 77/120
AP: 50

SP: 85
Morale:125
Current Terrain: Area D
Perishable Items:

Chestnuts(2/2)
Christmas Cookies(1/2)

Weapons:
[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+] Feng Dao Dan (X:4)- 520 damage, 585 accuracy, 4 EN/attack

Element: Physical, Wind, Reaction

[+][CS] Melting Gun- 1820 damage, 1820 accuracy, Attack Break L1, 6 rounds

Element: Energy, Fire, Reaction

[F][CC] Ladder Tonfa (M)- 2600 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Melting Rifle- 3120 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Fire

[+] Hun Gu Glue (SV:5)- 1950+520 damage, 1690+780 accuracy, Accuracy Break L1, 10+3 EN/attack,

Element: Physical, Wind

[+] Burning Hurricane (HS)- 2860 damage, 2730 accuracy x 2, Attack Break L2, Accuracy Break L2, 30 EN/attack, 30 Morale

Element: Energy, Fire, Wind

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity


Bounties:

Uni Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used:
Effects:
SP Used:

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used: Christmas Cookies
Item Effects: +30 EN, Attack Boost Lv1


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support(EN)


ATTACK PHASE:
Weapon Used
: [+] Wan Lei (S)- 3120 damage, 2340 accuracy, Accuracy Break L2, 20 EN/attack

Target(s): Demonbane, Base B
Damage Modifiers: +90%(Attributes), +10%(Attack Boost)

Accuracy Modifiers: +90%(Attributes)
Other Modifiers:
Final Output: 3120 damage, 2223 accuracy
Resources Spent: 20 EN


Statistics:
HP: 8450/8450
DP: 10140/10140
EN: 61/120
AP: 45

SP:100
Morale:120
Current Terrain: Area D
Perishable Items:

Gumdrops(2/2)
Christmas Cookies(1/2)

Weapons:

[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Gun- 1560 damage, 1820 accuracy, Mobility Break L1, 6 rounds

Element: Energy, Ice, Reaction

[F][CC] Double Tonfa (M)- 2340 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Rifle- 2860 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Ice

[+] Wan Lei (S)- 3120 damage, 2340 accuracy, Accuracy Break L2, 20 EN/attack

Element: Energy, Electricity

[+] Thunder Blizzard (HS)- 2730 damage, 2600 accuracy x 2, Paralyze L1, 30 EN/attack, 30 Morale

Element: Energy, Ice, Electricity

 

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity

Bounties:

Isaac Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: -24

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used:
Effects:
SP Used:

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon: [H] Atlantis Strike (P)
Action Taken: Dodge + Countermeasures + Thruster

Damage Taken: 0
Resources Spent: 2024 DP, 1 Countermeasure

 

Attacking Weapon: [+] Graviton Rifle
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 4586 DP

 

Attacking Weapon: [F] Beam Zanber (M)
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 3662 DP (Activated Evasive Potential)

 

Attacking Weapon: [+] Mobius Jade (AX:12)
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 1548 DP

 

Attacking Weapon: [+] Cannon
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 183 DP

 

Attacking Weapon: [+] Cannon
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 691 DP


ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:

Transform: Gerwalk Mode

Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support (DP)


ATTACK PHASE:
Weapon Use
d: [+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)- 650+650 damage, 1350+300 accuracy, 20 rounds

Target(s): Base B
Damage Modifiers: +30%(Attributes)

Accuracy Modifiers: +30%(Attributes)
Other Modifiers: Distracting Attack
Final Output: 2795 damage, 2655 accuracy
Resources Spent: 4 Rounds

 

Weapon Used: [+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)- 650+650 damage, 1350+300 accuracy, 20 rounds
Target(s): Crossbone Gundam
Damage Modifiers: +30%(Attributes)

Accuracy Modifiers: +30%(Attributes)
Other Modifiers: Distracting Attack
Final Output: 2795 damage, 2655 accuracy
Resources Spent: 4 Rounds


Statistics:
HP: 4410/4410
DP: 7728/18000 TempDP: 1178
EN: 33/120
AP:60

SP:100
Morale:110
Current Terrain: Area D
Current Form: Gerwalk Mode
Perishable Items:

Bibingka(0/1)
Bibingka(0/1)

Weapons:
[+][CS] Quad Mauler ROV-20 Anti-Aircraft Laser Cannon- 800 damage, 1200 accuracy, Accuracy Break L1, 3 EN/attack
Element: Energy, Laser, Reaction
[F][MAM] Melee (M)- 1350 damage, 650 accuracy, 3 EN/attack, Req: Battroid or GERWALK Mode

Element: Physical, Reaction
[+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)- 650+650 damage, 1350+300 accuracy, 0/20 rounds

Element: Physical, Bullet, Reaction
[+] NP-AR-01 Micro-Missile Launcher Pod (PAX:4)- 500 damage, 650 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] UUM-7 15-Tube Micro-Missile Pod (PAX:5)- 500 damage, 650 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] AMM-1 Hybrid Guided Multi-Purpose Missiles (PAX:3)- 1500 damage, 1500 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] Mauler RO-X2A High-Powered Double-Action Beam Cannon Pod- 2500 damage, 2400 accuracy, 25 EN/attack

Element: Energy, Laser, Beam
[+] HMMP-02 Micro-Missile Launcher Pod (PAX:6)- 400 damage, 500 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] All-Out Attack (H)- 4700 damage, 4700 accuracy, 1 round, 30 Morale

Element: Physical, Energy, Explosive, Bullet, Laser, Beam, Missile
MAP Attacks:
[+] UUM-7 15-Tube Micro-Missile Pod [spread] (PT:2)- 1000 damage, 1700 accuracy, uses 5 UUM-7 15-Tube Micro-Missile Pod rounds
Element: Explosive, Missile, Guided
[+] Mk.82 LDGB Conventional Bomb (T:3)- 1700 damage, 1000 accuracy, 0/2 rounds, Hardpoints: 1, Req: Fighter Mode
Element: Explosive, Bomb
[+] RMS-1 Large Anti-Ship Reaction Missile (HT:3)- 3000 damage, 2500 accuracy, Barrier Pierce, 0/1 round, 30 Morale, 30 Morale, Hardpoints: 2 Req: Rank 7
Element: Explosive, Missile, Overtechnology, Nuclear

Bounties:

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(I keep noticing little things that I've missed, like forgetting to mark off one more Countermeasure use on the Crossbone Gundam, last turn. Fixed it in this post. Perhaps I should consider doing one post per unit so that I can better keep track of my math and not get lost in mountains of text.)

 

Ninth Turn

 

Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +10 (60/150)
Supply Dock (DP): +1620 (8741/16200)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Focus L1
Target: Self
SP Cost: 15 SP
Effect: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.
 
Will Command Used: Range Focus
Target: Self
Will Cost: 10 Morale
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Range Attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: [+] Hun Gu Blue (SV:5)
Action Taken: Take + Barrier
Damage Taken: 2893 - 2500 (Gravity Territory) = 393
Resources Spent: 393 Damage, 15 EN, Accuracy Break L1
 
Attacking Weapon: [+] Wan Lei (S)
Action Taken: Take + Barrier
Damage Taken: 3120 - 2500 (Gravity Territory) = 620
Resources Spent: 620 HP, 15 EN, Accuracy Break L2
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: RTX-011L Huckebein Mk-III
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Graviton Rifle
Target(s): VF-1S+FASTpack Super Valkyrie (Isaac)
Damage Modifiers: +90% (+80% Range 8, +10% Critical)
Accuracy Modifiers: +80% (+80% Range 8, +10% Newtype, +10% Critical, -20% Accuracy Break L2)
Other Modifiers: Element (Energy, Gravity); Distracting Attack
Damage Dealt: 7600 Damage, 7560 Accuracy
Resources Spent: 1 ammo, 10 Morale, 13 AP
 
Statistics:
HP: 4587/5600
EN: 51/120
AP: 27/75
DP: 8741/16200 (Temporary DP: 0/3240)
SP: 25/100
Will: 40
Current Form: RTX-011L Huckebein Mk-III
Current Terrain: Area D
Perishable Items: Reloader Cartridge (1/2)
Will Commands Displayed:
--Range Focus (10 Morale)
 
Weapons:

[+] [CS] Gatling Gun- 700 damage, 1400 accuracy, Accuracy Break L1, 10/10 rounds

Element: Physical, Bullet, Reaction

[F] [MAM] Melee (M)- 1050 damage, 1050 accuracy, 2 EN/attack

Element: Physical, Reaction

[F] [CC] Roche Saber (M)- 2600 damage, 2400 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+] [CS] Photon Rifle- 2800 damage, 2200 accuracy, 3/5 rounds

Element: Energy, Beam, Reaction

[H] Fang Slasher (PX:3)- 1000 damage, 1200 accuracy, 8 EN/attack

Element: Physical

[+] Graviton Rifle- 4000 damage, 4200 accuracy, 2/4 rounds, 10 Morale

Element: Energy, Gravity

 

MAP Attacks:
[+] Tracer Missiles (TL:3)- 1600 damage, 2000 accuracy, 2/2 rounds, 20 Morale

Element: Physical, Explosive, Missile, Guided

 

Inherent Abilities:
1) Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 2500. 15 EN per use.
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2000. 10 EN per use.
3) Combine (RTX-011AMG Huckebein Gunner): RTX-011L Huckebein Mk-III, AMG-01 AM Gunner

IS2) Dummy Balloon Launcher (Countermeasures) (6/10)

 

Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (145/150)
HP Regen: +499 HP (7445/9984)
Accuracy Break L1: -1 counter (1/3)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE (Support Defend (Base Building B))
Attacking Weapon: [+] Hun Gu Glue (SV:5)
Action Taken: Take + Barrier
Damage Taken: 2893 - 1449 (Barrier S) = 1444
Resources Spent: 1444 HP, 10 EN
 
Attacking Weapon: Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)
Action Taken: Take + Barrier
Damage Taken: 2795 - 1449 (Barrier S) = 1346
Resources Spent: 1346 HP, 10 EN
 
ITEM PHASE
Item Used: Repair Kit (1/2)
Item Effect: Equipped Unit recovers 30% of its Max HP. (+2995 HP)
 
TRANSFORMATION/MOVEMENT
Current Form: Valsione R
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Base Support (EN)(-5 AP)
Effect: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Mobius Jade (AX:12)
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +30% (Range 3)
Accuracy Modifiers: +20% (+30% Range 3, -10% Accuracy Break L1)
Other Modifiers: Element (Energy); 11 additional attacks
Damage Dealt: 473 Damage, 499 Accuracy x 12
Resources Spent: 24 EN
 
Statistics:
HP: 7151/9984
EN: 61/120
AP: 20/65
DP: 12012/13312
SP: 0/100
Will: 145
Current Form: Valsione R
Current Terrain: Area D
Perishable Items: Repair Kit (1/2), Spare Battery (0/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F] [MAM] Melee (M)- 1040 damage, 1040 accuracy, 2 EN/attack

Element: Physical, Reaction

[H] Cross Saucer (PAX:6)- 650 damage, 780 accuracy, 3 EN/attack

Element: Energy

[+] [CS] Hyper Beam Cannon- 2730 damage, 2210 accuracy, 15 EN/attack

Element: Energy, Beam

[+] Mobius Jade (AX:12)- 364 damage, 416 accuracy, 2 EN/attack, Req: Weapon Upgrade

Element: Energy

[F] [CC] Divine Arm (M)- 2340 damage, 2600 accuracy, 10 EN/attack

Element: Physical, Reaction

[F] [CC] Divine Blade (M)- 2600 damage, 2860 accuracy, 10 EN/attack, Req: Weapon Upgrade

Element: Physical, Reaction

[+] [CS] Cross Smasher (H)- 5070 damage, 4550 accuracy, 1/3 rounds, 20 Morale

Element: Energy
[F] [CC] Engetsu Sappou (MH)- 5980 damage, 6500 accuracy, 40 EN/attack, 30 Morale, Req: Rank 8

Element: Physical

MAP Attacks:
[+] Psycho Blaster (DIL:4)- 2340 damage, 2990 accuracy, 40 EN/attack, 40 Morale
Element: Energy


Inherent Abilities:
1) HP Regen 5% (Regen)
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2210. 10 EN per use.
3) Weapon Upgrade: You may spend 5 Unit XP unlock one of the following weapons: Divine Blade, Mobius Jade. Each time you pay 5 unit XP you may unlock another weapon.
4) Divine Blade: This attack replaces Divine Arm when unlocked.

IS1) Barrier S Generator (Barrier): Reduce the damage of all attacks from a single attack phase by 1449. 10 EN per use.

 

Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (150/150)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: [+] [CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)
Action Taken: Evade + Countermeasures
Damage Taken: 0
Resources Spent: 2655 - 796.5 (-30% Evade) = 1859 DP, 1 countermeasure use
 
ITEM PHASE
Item Used: Spare Battery (0/2)
Item Effect: Equipped Unit recovers 50% of its Max EN. (+68 EN)
 
TRANSFORMATION/MOVEMENT
Current Form: XM-X1 (F97) Crossbone Gundam X-1
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Base Support (EN)(-5 AP)
Effect: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [H] Beam Zanber: Rapid Slashes (MHX:5)
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +90% (+80% Melee 8, +10% Critical); +50% (Morale 150)
Accuracy Modifiers: +90% (+80% Melee 8, +10% Critical); +50% (Morale 150)
Other Modifiers: Element (Energy, Beam); Skill 5; 4 additional attacks
Damage Dealt: 3705 Damage, 2850 Accuracy x 5
Resources Spent: 75 EN, 10 AP, 40 Morale
 
Statistics:
HP: 15940/17670 (Temporary HP: 0/3534)
EN: 56/135
AP: 30/75
DP: 3432/9360
SP: 60/100
Will: 110
Current Form: XM-X1 (F97) Crossbone Gundam X-1
Current Terrain: Area D
Perishable Items: Spare Battery (0/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+] [CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break Lv1, 10/10 rounds
Element: Physical, Bullet, Reaction
[+] [CS] Beam Vulcan- 600 damage, 1000 accuracy, Accuracy Break Lv1, 5 EN/attack
Element: Energy, Beam, Reaction
[F] [MAM] Melee (M)- 1000 damage, 700 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Scissor Anchor (P)- 1200 damage, 800 accuracy, 8 EN/attack
Element: Physical, Missile
[H] Scissor Anchor [Grapple] (P)- 700 damage, 800 accuracy, Mobility Break Lv1, 8 EN/attack
Element: Physical, Missile
[F] [CC] Heat Dagger (M)- 1300 damage, 700 accuracy, 8 EN/attack
Element: Physical, Heat, Reaction
[+] [CS] Mega Machine Cannon- 1000 damage, 1000 accuracy, 10/10 rounds
Element: Physical, Bullet, Reaction
[F] [CC] Brand Marker (MX:2)- 1000 damage, 1100 accuracy, 8 EN/attack
Element: Energy, Beam, Reaction
[+] [CS] Buster Gun- 2800 damage, 2100 accuracy, 2/5 rounds
Element: Energy, Beam
[F] [CC] Beam Saber (M)- 2300 damage, 2500 accuracy, 18 EN/attack
Element: Energy, Beam, Reaction
[F] Beam Zanber (M)- 4300 damage, 3700 accuracy, 25 EN/attack
Element: Energy, Beam

[+] Zanbuster- 5000 damage, 4000 accuracy, 3/3 rounds, 10 Morale
Element: Energy, Beam
[H] Beam Zanber: Rapid Slashes (MHX:5)- 1300 damage, 1000 accuracy, 15 EN/attack, 40 Morale
Element: Energy, Beam

Inherent Abilities:
1) Beam Shield (1000): Brand Marker (8/10)
2) Dummy Launcher: Same effects as Countermeasures (7/10)
3) Anti-Beam Coating Cloak (3/3)
4) Bio-computer (System)
5) Separate (Crossbone Core Fighter)

 
Defense Turret (Area B)'s Action
 
Statistics:
HP: 10626/10626
EN: 0/50
 
Weapons:
[+] Long Range Beam Guns- 1932 damage, 2898 accuracy, Snipe10 EN/attack
Element: Physical, Explosive
 
Defense Turret (Area C)'s Action
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 0/6 rounds
Element: Physical, Explosive
 
Defense Turret (Area D)'s Action

 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ATTACK PHASE
Weapon Used:  [+] Cannon
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +0%
Accuracy Modifiers: +0%
Other Modifiers: Element (Physical, Explosive)
Damage Dealt: 2898 Damage, 2415 Accuracy
Resources Spent: 1 ammo
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 2/6 rounds
Element: Physical, Explosive
 
Base Building B (Area C)'s Action
 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A

 

Statistics:
HP: 378/14490
 
Bounties: GBR-01 GaoGaiGar (Royalyn Martel), GBR-01 GaoGaiGar (Defense Turret (Area C))
Units Destroyed: Base Building A (Nepgear), Original Demonbane (Uni)
Edited by Xemposacez

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(Valsione is attacking a destroyed Unit.)

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(*looks back up and facepalms* Fixed the previous post. Yeah, I believe it's time I start breaking down my turn into multiple posts from now on. Sorry about that.)

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Nepgear Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used: Focus
Effects: -20% DC, +20% Accuracy
SP Used: 15

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support(EN)


ATTACK PHASE:
Weapon Used
: [H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Target(s): Huckebein, Crossbone Gundam
Damage Modifiers: +80%(Attributes), +30% (H Tag), +10% (Critical), +10%(Attack Boost)

Accuracy Modifiers: +80%(Attributes), +30% (H Tag), +10% (Critical), +20%(Focus)
Other Modifiers:
Final Output: 9295 damage, 10596 accuracy
Resources Spent: 30 EN, 15 Morale, 10 AP


Statistics:
HP: 9295/9295
DP: 9464/9464
EN: 59/120
AP: 35

SP: 70
Morale:115
Current Terrain: Area D
Perishable Items:

Chestnuts(2/2)
Christmas Cookies(1/2)

Weapons:
[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+] Feng Dao Dan (X:4)- 520 damage, 585 accuracy, 4 EN/attack

Element: Physical, Wind, Reaction

[+][CS] Melting Gun- 1820 damage, 1820 accuracy, Attack Break L1, 6 rounds

Element: Energy, Fire, Reaction

[F][CC] Ladder Tonfa (M)- 2600 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Melting Rifle- 3120 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Fire

[+] Hun Gu Glue (SV:5)- 1950+520 damage, 1690+780 accuracy, Accuracy Break L1, 10+3 EN/attack,

Element: Physical, Wind

[+] Burning Hurricane (HS)- 2860 damage, 2730 accuracy x 2, Attack Break L2, Accuracy Break L2, 30 EN/attack, 30 Morale

Element: Energy, Fire, Wind

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity


Bounties:

Uni Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used:
Effects:
SP Used:

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used: Christmas Cookies
Item Effects: +30 EN, Attack Boost Lv1


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support(EN)


ATTACK PHASE:
Weapon Used
:
[+] Thunder Blizzard (HS)- 2730 damage, 2600 accuracy x 2, Paralyze L1, 30 EN/attack, 30 Morale

Target(s): Crossbone Gundam, Valsione
Damage Modifiers: +90%(Attributes), +5% (H Tag), +10% (Critical), +10%(Attack Boost)

Accuracy Modifiers: +90%(Attributes), +5% (H Tag), +10% (Critical)
Other Modifiers:
Final Output: 3010 damage, 2730 accuracy x2
Resources Spent: 30 EN, 10 AP, 30 Morale


Statistics:
HP: 8450/8450
DP: 10140/10140
EN: 43/120
AP: 30

SP:100
Morale:95
Current Terrain: Area D
Perishable Items:

Gumdrops(2/2)
Christmas Cookies(0/2)

Weapons:

[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Gun- 1560 damage, 1820 accuracy, Mobility Break L1, 6 rounds

Element: Energy, Ice, Reaction

[F][CC] Double Tonfa (M)- 2340 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Rifle- 2860 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Ice

[+] Wan Lei (S)- 3120 damage, 2340 accuracy, Accuracy Break L2, 20 EN/attack

Element: Energy, Electricity

[+] Thunder Blizzard (HS)- 2730 damage, 2600 accuracy x 2, Paralyze L1, 30 EN/attack, 30 Morale

Element: Energy, Ice, Electricity

 

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity

Bounties:

Isaac Phase

REGENERATION PHASE:
Morale Gained: +10

DP Regen: +1800

EN Regen: -24

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used: Duty
Effects: +4500 DP
SP Used: 20 SP

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon: [+] Graviton Rifle
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 4292 DP,1 Countermeasure

 

Attacking Weapon: [+] Mobius Jade (AX:12)
Action Taken: Dodge + Countermeasures + Thruster x3, take x9
Damage Taken: 4257
Resources Spent: 47 DP

 

Attacking Weapon: [H] Beam Zanber: Rapid Slashes (MHX:5)
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 8975 DP
(Activated Evasive Potential)

 

Attacking Weapon: [+] Cannon
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 691 DP


ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:

Transform: Gerwalk Mode

Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated: Base Support (DP)


ATTACK PHASE:
Weapon Use
d: [+] All-Out Attack (H)- 4700 damage, 4700 accuracy, 1 round, 30 Morale

Target(s): Base C(Another Base in this Area)
Damage Modifiers: +30%(Attributes), +20% (H Tag)

Accuracy Modifiers: +30%(Attributes), +20% (H Tag)
Other Modifiers: Distracting Attack
Final Output: 7332 damage, 7332 accuracy
Resources Spent: 1 Round, 30 Morale


Statistics:
HP: 153/4410
DP: 3916/18000 TempDP: 2909
EN: 9/120
AP:60

SP:80
Morale:90

Countermeasures:8/10
Current Terrain: Area D
Current Form: Gerwalk Mode
Perishable Items:

Bibingka(0/1)
Bibingka(0/1)

Weapons:
[+][CS] Quad Mauler ROV-20 Anti-Aircraft Laser Cannon- 800 damage, 1200 accuracy, Accuracy Break L1, 3 EN/attack
Element: Energy, Laser, Reaction
[F][MAM] Melee (M)- 1350 damage, 650 accuracy, 3 EN/attack, Req: Battroid or GERWALK Mode

Element: Physical, Reaction
[+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)- 650+650 damage, 1350+300 accuracy, 0/20 rounds

Element: Physical, Bullet, Reaction
[+] NP-AR-01 Micro-Missile Launcher Pod (PAX:4)- 500 damage, 650 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] UUM-7 15-Tube Micro-Missile Pod (PAX:5)- 500 damage, 650 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] AMM-1 Hybrid Guided Multi-Purpose Missiles (PAX:3)- 1500 damage, 1500 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] Mauler RO-X2A High-Powered Double-Action Beam Cannon Pod- 2500 damage, 2400 accuracy, 25 EN/attack

Element: Energy, Laser, Beam
[+] HMMP-02 Micro-Missile Launcher Pod (PAX:6)- 400 damage, 500 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] All-Out Attack (H)- 4700 damage, 4700 accuracy, 0/1 round, 30 Morale

Element: Physical, Energy, Explosive, Bullet, Laser, Beam, Missile
MAP Attacks:
[+] UUM-7 15-Tube Micro-Missile Pod [spread] (PT:2)- 1000 damage, 1700 accuracy, uses 5 UUM-7 15-Tube Micro-Missile Pod rounds
Element: Explosive, Missile, Guided
[+] Mk.82 LDGB Conventional Bomb (T:3)- 1700 damage, 1000 accuracy, 0/2 rounds, Hardpoints: 1, Req: Fighter Mode
Element: Explosive, Bomb
[+] RMS-1 Large Anti-Ship Reaction Missile (HT:3)- 3000 damage, 2500 accuracy, Barrier Pierce, 0/1 round, 30 Morale, 30 Morale, Hardpoints: 2 Req: Rank 7
Element: Explosive, Missile, Overtechnology, Nuclear

Bounties:

Edited by Isaac

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(As a reminder, there are three stages in calculating Damage and Accuracy, each one applying different modifiers separately. As a result, the final Damage and Accuracy of all of your last attacks (after Spread) should look more like:

 

Maximum Tou Long: 9295 Damage, 10596 Accuracy

Thunder Blizzard: 3010 Damage, 2730 Accuracy x 2

All-Out Attack: 7332 Damage, 7332 Damage

 

*backtracks* ... Oh boy. It looks like I'll need to fix a lot of my previous entries, as well. Give me a little bit, and I'll update you on what all needs to be changed as a result.)

Edited by Xemposacez

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(Okay, so the damage wasn't too extensive, but I realized a few things that have made a crucial difference:

 

--Blanc's Grand Pressure attack on Turn 4 should have had 9000 Damage and Accuracy instead of 8500.
--Neptune's Grand Pressure attack on Turn 4 should have had 12000 Damage and Accuracy instead of 11000.
--Nepgear's Maximum Tou Long attack on Turn 4 should have had 15444 Damage and Accuracy instead of 14300.
--Isaac's Anti-Ship Reaction Missile attack on Turn 4 should have 4680 Damage and 3900 Accuracy instead of 4500 and 3750.
--Forgot to include Anti-Ship Reaction Missile attack on Demonbane on Turn 5.
 
For Frey, Royalyn, and Rein, all this means is 560 less DP, 180 less HP, and 126 less HP respectively. However, Callidora is left with a whopping 3626 HP deficit, which leads to her being destroyed on Turn 8 by Uni. Because this makes her no longer a viable target, go ahead and reselect target's for Nepgear's Hun Gu Glue and Uni's Wan Lei attacks on Turn 8 and Uni's Thunder Blizzard on Turn 9. In addition, Isaac should now have 4048 more DP (2024 returned on Turn 8 and 9 for no longer having to evade Atlantis Strike).
 
I'm really gonna have to shape up, pay attention, and take it slowly when making posts from now on. And not post when tired.)

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Edited my last Turn to correct Isaac's DP, Uni's target and everyone's Attacks. The new target for Turn 9's attack Phases is Frey. Also compared to my mistakes in our first battle this is nothing.

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(I suppose we can't learn if we don't make mistakes. I know I'm still having everyone in one post, but this time I'm going through one character at a time instead of trying to finish them all at once like I had been doing, before. *realizes something and double-checks, again* I believe Isaac's actually missing the Distraction penalty for not attacking Frey that last turn, which would have made his Damage/Accuracy 1692, instead.)

 

Last Turn

 

Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +5 (45/150)
Accuracy Break L2: -1 counter (2/3)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Focus L1
Target: Self
SP Cost: 15 SP
Effect: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.
 
Will Command Used: Range Focus
Target: Self
Will Cost: 10 Morale
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Range Attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: [H] Maximum Tou Long (HS)
Action Taken: Evade + Countermeasures + Illusion
Damage Taken: 0
Resources Spent: 10596 - 3178.8 (-30% Evade) = 7417.2 - 1483.44 (-20% Focus L1) = 5933.76 - 2000 (Afterimage) = 3934 DP, 10 EN, 1 countermeasure use
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: RTX-011L Huckebein Mk-III
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Base Support (DP)(-5 AP)
Effect: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Graviton Rifle
Target(s): VF-1S+FASTpack Super Valkyrie (Isaac)
Damage Modifiers: +90% (+80% Range 8, +10% Critical)
Accuracy Modifiers: +80% (+80% Range 8, +10% Newtype, +10% Critical, -20% Accuracy Break L2)
Other Modifiers: Element (Energy, Gravity); Distracting Attack
Damage Dealt: 7600 Damage, 7560 Accuracy
Resources Spent: 1 ammo, 10 Morale, 13 AP
 
Statistics:
HP: 4587/5600
EN: 41/120
AP: 9/75
DP: 4807/16200 (Temporary DP: 0/3240)
SP: 10/100
Will: 25
Current Form: RTX-011L Huckebein Mk-III
Current Terrain: Area D
Perishable Items: Reloader Cartridge (1/2)
Will Commands Displayed:
--Range Focus (10 Morale)
 
Weapons:

[+][CS] Gatling Gun- 700 damage, 1400 accuracy, Accuracy Break L1, 10/10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 1050 damage, 1050 accuracy, 2 EN/attack

Element: Physical, Reaction

[F][CC] Roche Saber (M)- 2600 damage, 2400 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Photon Rifle- 2800 damage, 2200 accuracy, 3/5 rounds

Element: Energy, Beam, Reaction

[H] Fang Slasher (PX:3)- 1000 damage, 1200 accuracy, 8 EN/attack

Element: Physical

[+] Graviton Rifle- 4000 damage, 4200 accuracy, 1/4 rounds, 10 Morale

Element: Energy, Gravity

 

MAP Attacks:
[+] Tracer Missiles (TL:3)- 1600 damage, 2000 accuracy, 2/2 rounds, 20 Morale

Element: Physical, Explosive, Missile, Guided

 

Inherent Abilities:
1) Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 2500. 15 EN per use.
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2000. 10 EN per use.
3) Combine (RTX-011AMG Huckebein Gunner): RTX-011L Huckebein Mk-III, AMG-01 AM Gunner

IS2) Dummy Balloon Launcher (Countermeasures) (5/10)

 

Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (115/150)
Supply Dock (EN): +14 (70/135)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: [H] Maximum Tou Long (HS)
Action Taken: Take Cover (Base Building D)
Damage Taken: 0
Resources Spent: 20 AP
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: XM-X1 (F97) Crossbone Gundam X-1
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [H] Beam Zanber: Rapid Slashes (MHX:5)
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +90% (+80% Melee 8, +10% Critical); +15% (Morale 115)
Accuracy Modifiers: +90% (+80% Melee 8, +10% Critical); +15% (Morale 115)
Other Modifiers: Element (Energy, Beam); Skill 5; 3 additional attacks
Damage Dealt: 2841 Damage, 2185 Accuracy x 4
Resources Spent: 60 EN, 10 AP, 40 Morale
 
Statistics:
HP: 15940/17670 (Temporary HP: 0/3534)
EN: 10/135
AP: 0/75
DP: 3432/9360
SP: 60/100
Will: 75
Current Form: XM-X1 (F97) Crossbone Gundam X-1
Current Terrain: Area D
Perishable Items: Spare Battery (0/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break Lv1, 10/10 rounds
Element: Physical, Bullet, Reaction
[+][CS] Beam Vulcan- 600 damage, 1000 accuracy, Accuracy Break Lv1, 5 EN/attack
Element: Energy, Beam, Reaction
[F][MAM] Melee (M)- 1000 damage, 700 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Scissor Anchor (P)- 1200 damage, 800 accuracy, 8 EN/attack
Element: Physical, Missile
[H] Scissor Anchor [Grapple] (P)- 700 damage, 800 accuracy, Mobility Break Lv1, 8 EN/attack
Element: Physical, Missile
[F][CC] Heat Dagger (M)- 1300 damage, 700 accuracy, 8 EN/attack
Element: Physical, Heat, Reaction
[+][CS] Mega Machine Cannon- 1000 damage, 1000 accuracy, 10/10 rounds
Element: Physical, Bullet, Reaction
[F][CC] Brand Marker (MX:2)- 1000 damage, 1100 accuracy, 8 EN/attack
Element: Energy, Beam, Reaction
[+][CS] Buster Gun- 2800 damage, 2100 accuracy, 2/5 rounds
Element: Energy, Beam
[F][CC] Beam Saber (M)- 2300 damage, 2500 accuracy,
18 EN/attack
Element: Energy, Beam, Reaction
[F] Beam Zanber (M)- 4300 damage, 3700 accuracy,
25 EN/attack
Element: Energy, Beam

[+] Zanbuster- 5000 damage, 4000 accuracy, 3/3 rounds, 10 Morale
Element: Energy, Beam
[H] Beam Zanber: Rapid Slashes (MHX:5)- 1300 damage, 1000 accuracy,
15 EN/attack, 40 Morale
Element: Energy, Beam

Inherent Abilities:
1) Beam Shield (1000): Brand Marker (8/10)
2) Dummy Launcher: Same effects as Countermeasures (7/10)
3) Anti-Beam Coating Cloak (3/3)
4) Bio-computer (System)
5) Separate (Crossbone Core Fighter)

 

Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (150/150)
HP Regen: +499 HP (7650/9984)
Supply Dock (EN): +12 (73/120)
Accuracy Break L1: -1 counter (0/3)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon:  [+] Thunder Blizzard (HS)
Action Taken: Dodge + Illusion
Damage Taken: 0
Resources Spent: 2730 x 2 = 5460 - 2210 (Afterimage) = 3250 DP, 10 EN
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: Valsione R
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] Cross Smasher (H)
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +40% (+30% Range 3, +10% Critical); +50% (150 Morale)
Accuracy Modifiers: +40% (+30% Range 3, +10% Critical); +50% (150 Morale)
Other Modifiers: Element (Energy)
Damage Dealt: 10647 Damage, 9555 Accuracy
Resources Spent: 1 ammo, 10 AP, 20 Morale
 
Statistics:
HP: 7151/9984
EN: 63/120
AP: 10/65
DP: 8762/13312
SP: 0/100
Will: 130
Current Form: Valsione R
Current Terrain: Area D
Perishable Items: Repair Kit (1/2), Spare Battery (0/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 1040 damage, 1040 accuracy, 2 EN/attack

Element: Physical, Reaction

[H] Cross Saucer (PAX:6)- 650 damage, 780 accuracy, 3 EN/attack

Element: Energy

[+][CS] Hyper Beam Cannon- 2730 damage, 2210 accuracy, 15 EN/attack

Element: Energy, Beam

[+] Mobius Jade (AX:12)- 364 damage, 416 accuracy, 2 EN/attack, Req: Weapon Upgrade

Element: Energy

[F][CC] Divine Arm (M)- 2340 damage, 2600 accuracy, 10 EN/attack

Element: Physical, Reaction

[F][CC] Divine Blade (M)- 2600 damage, 2860 accuracy, 10 EN/attack, Req: Weapon Upgrade

Element: Physical, Reaction

[+][CS] Cross Smasher (H)- 5070 damage, 4550 accuracy, 0/3 rounds, 20 Morale

Element: Energy
[F][CC] Engetsu Sappou (MH)- 5980 damage, 6500 accuracy, 40 EN/attack, 30 Morale, Req: Rank 8

Element: Physical

MAP Attacks:
[+] Psycho Blaster (DIL:4)- 2340 damage, 2990 accuracy, 40 EN/attack, 40 Morale
Element: Energy


Inherent Abilities:
1) HP Regen 5% (Regen)
2) Afterimage (Illusion): Reduce the accuracy of all attacks from a single attack phase by 2210. 10 EN per use.
3) Weapon Upgrade: You may spend 5 Unit XP unlock one of the following weapons: Divine Blade, Mobius Jade. Each time you pay 5 unit XP you may unlock another weapon.
4) Divine Blade: This attack replaces Divine Arm when unlocked.

IS1) Barrier S Generator (Barrier): Reduce the damage of all attacks from a single attack phase by 1449. 10 EN per use.

 

Defense Turret (Area B)'s Action

 
Statistics:
HP: 10626/10626
EN: 0/50
 
Weapons:
[+] Long Range Beam Guns- 1932 damage, 2898 accuracy, Snipe10 EN/attack
Element: Physical, Explosive
 
Defense Turret (Area C)'s Action
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 0/6 rounds
Element: Physical, Explosive
 
Defense Turret (Area D)'s Action

 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ATTACK PHASE
Weapon Used:  [+] Cannon
Target(s): VF-1S+FASTpacSuper Valkyrie (Isaac)
Damage Modifiers: +0%
Accuracy Modifiers: +0%
Other Modifiers: Element (Physical, Explosive)
Damage Dealt: 2898 Damage, 2415 Accuracy
Resources Spent: 1 ammo
 
Statistics:
HP: 8416/10626
EN: 30/30
 
Weapons:
[+] Cannon (S)- 2898 damage, 2415 accuracy, 1/6 rounds
Element: Physical, Explosive
 
Base Building B (Area D)'s Action
 

DEFENSE PHASE

Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A

 

Statistics:
HP: 378/14490
 
Base Building C (Area D)'s Action
 

DEFENSE PHASE

Attacking Weapon: [+] All-Out Attack (H)
Action Taken: Block
Damage Taken: 1692 - 507.6 (-30% Block) = 1184
Resources Spent: 1184 HP

 

Statistics:
HP: 13306/14490
 
Base Building D (Area D)'s Action
 

DEFENSE PHASE (Support Defense (Crossbone Gundam))

Attacking Weapon: [H] Maximum Tou Long (HS)
Action Taken: Block
Damage Taken: 9295 - 2788.5 (-30% Block) = 6507
Resources Spent: 6507 HP, Accuracy Break L3, Attack Break L3, Paralyze L2
 
Attacking Weapon: [+] Thunder Blizzard (HS)
Action Taken: Block
Damage Taken: 3010 - 903 (-30% Block) = 2107 x 2 = 4214
Resources Spent: 4214 HP, Paralyze L1

 

Statistics:
HP: 3769/14490
 
Bounties: GBR-01 GaoGaiGar (Royalyn Martel), GBR-01 GaoGaiGar (Defense Turret (Area C))
Units Destroyed: Base Building A (Nepgear), Original Demonbane (Uni)

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Nepgear Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used: Focus
Effects: -20% DC, +20% Accuracy
SP Used: 15

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated:


ATTACK PHASE:
Weapon Used
: [H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Target(s): Base D, Base C
Damage Modifiers: +80%(Attributes), +20% (H Tag), +10% (Critical), +10%(Attack Boost)

Accuracy Modifiers: +80%(Attributes), +20% (H Tag), +10% (Critical), +20%(Focus)
Other Modifiers:
Final Output: 8331 damage, 9781 accuracy
Resources Spent: 30 EN, 15 Morale, 10 AP


Statistics:
HP: 9295/9295
DP: 9464/9464
EN: 41/120
AP: 25

SP: 65
Morale:105
Current Terrain: Area D
Perishable Items:

Chestnuts(2/2)
Christmas Cookies(1/2)

Weapons:
[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+] Feng Dao Dan (X:4)- 520 damage, 585 accuracy, 4 EN/attack

Element: Physical, Wind, Reaction

[+][CS] Melting Gun- 1820 damage, 1820 accuracy, Attack Break L1, 6 rounds

Element: Energy, Fire, Reaction

[F][CC] Ladder Tonfa (M)- 2600 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Melting Rifle- 3120 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Fire

[+] Hun Gu Glue (SV:5)- 1950+520 damage, 1690+780 accuracy, Accuracy Break L1, 10+3 EN/attack,

Element: Physical, Wind

[+] Burning Hurricane (HS)- 2860 damage, 2730 accuracy x 2, Attack Break L2, Accuracy Break L2, 30 EN/attack, 30 Morale

Element: Energy, Fire, Wind

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity


Bounties:

Uni Phase

REGENERATION PHASE:
Morale Gained: +5

EN Regen: +12

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used:
Effects:
SP Used:

Will Command(s) Used: Ranged Focus
Effects: Ranged +2, Critical Cost +3
Morale Used: 10

 

Will Command(s) Used: Volley
Effects: +1 Attack Phase at -70% Damage and Accuracy
Morale Used: 50

DEFENSE PHASE:
Attacking Weapon:
Action Taken:
Damage Taken:
Resources Spent:


ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:
Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated:


ATTACK PHASE:
Weapon Used
: [+] Wan Lei (S)- 3120 damage, 2340 accuracy, Accuracy Break L2, 20 EN/attack

Target(s): Base C
Damage Modifiers: +110%(Attributes), +10% (Critical), +10%(Attack Boost)

Accuracy Modifiers: +110%(Attributes), +10% (Critical)
Other Modifiers:
Final Output: 7550 damage, 5406 accuracy
Resources Spent: 20 EN, 13 AP

 

Weapon Used: [+][CS] Freezing Gun- 1560 damage, 1820 accuracy, Mobility Break L1, 6 rounds

Target(s): Base B
Damage Modifiers: +110%(Attributes), +10% (Critical), +10%(Attack Boost), -70%(Volley Attack Phase)

Accuracy Modifiers: +110%(Attributes), +10% (Critical), -70%(Volley Attack Phase)
Other Modifiers:
Final Output: 1133 damage, 1201 accuracy
Resources Spent: 1 Round, 13 AP

Statistics:
HP: 8450/8450
DP: 10140/10140
EN: 5/120
AP: 4

SP:100
Morale: 20
Current Terrain: Area D
Perishable Items:

Gumdrops(2/2)
Christmas Cookies(0/2)

Weapons:

[F][MAM] Martial Arts (MV:5)- 1170+390 damage, 1170+390 accuracy, 5+2 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Gun- 1560 damage, 1820 accuracy, Mobility Break L1, 6 rounds

Element: Energy, Ice, Reaction

[F][CC] Double Tonfa (M)- 2340 damage, 2600 accuracy, 15 EN/attack

Element: Physical, Reaction

[+][CS] Freezing Rifle- 2860 damage, 2340 accuracy, Mobility Break L2, 0/4 rounds

Element: Energy, Ice

[+] Wan Lei (S)- 3120 damage, 2340 accuracy, Accuracy Break L2, 20 EN/attack

Element: Energy, Electricity

[+] Thunder Blizzard (HS)- 2730 damage, 2600 accuracy x 2, Paralyze L1, 30 EN/attack, 30 Morale

Element: Energy, Ice, Electricity

 

[H] Maximum Tou Long (HS)- 7150 damage, 7150 accuracy, Accuracy Break L3, Attack Break L3, Paralyze L2, 30 EN/attack, 20 Morale

Element: Physical, Energy, Ice, Fire, Wind, Electricity

Bounties:

Isaac Phase

REGENERATION PHASE:
Morale Gained: +10

DP Regen: +1800

EN Regen:

SPIRIT/WILL COMMAND PHASE
Spirit Command(s) Used: Duty
Effects: +4500 DP
SP Used: 20 SP

Will Command(s) Used:
Effects:
SP Used:


DEFENSE PHASE:

Attacking Weapon: [+] Graviton Rifle
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 4292 DP,1 Countermeasure

 

Attacking Weapon: [H] Beam Zanber: Rapid Slashes (MHX:5)
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 5120 DP

 

Attacking Weapon: [+] Cross Smasher (H)
Action Taken: Pack Jettison
Damage Taken: 0
Resources Spent:

 

Attacking Weapon: [+] Cannon
Action Taken: Dodge + Countermeasures + Thruster
Damage Taken: 0
Resources Spent: 637 DP

ITEM PHASE:
Item Used:
Item Effects:


TRANSFORMATION/MOVEMENT PHASE:

Transform: Gerwalk Mode

Movement Type: G
Move to: Area D

SPECIAL PHASE:
Abilities Activated:


ATTACK PHASE:
Weapon Use
d: [F][MAM] Melee (M)- 1352 damage, 1099 accuracy, 3 EN/attack, Req: Battroid or GERWALK Mode

Target(s): Base C
Damage Modifiers: +30%(Attributes)

Accuracy Modifiers: +30%(Attributes)
Other Modifiers: Distracting Attack
Final Output: 1758 damage, 879 accuracy
Resources Spent: 3 EN


Statistics:
HP: 153/4410
DP: 3076/10800
EN: 6/120
AP:60

SP:80
Morale:100

Countermeasures:7/10
Current Terrain: Area D
Current Form: Gerwalk Mode
Perishable Items:

Bibingka(0/1)
Bibingka(0/1)

Weapons:
[+][CS] Quad Mauler ROV-20 Anti-Aircraft Laser Cannon- 800 damage, 1200 accuracy, Accuracy Break L1, 3 EN/attack
Element: Energy, Laser, Reaction
[F][MAM] Melee (M)- 1350 damage, 650 accuracy, 3 EN/attack, Req: Battroid or GERWALK Mode

Element: Physical, Reaction
[+][CS] Howard GU-11 55mm 3-Barrel Gatling Gun Pod (V:4)- 650+650 damage, 1350+300 accuracy, 0/20 rounds

Element: Physical, Bullet, Reaction
[+] NP-AR-01 Micro-Missile Launcher Pod (PAX:4)- 500 damage, 650 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] UUM-7 15-Tube Micro-Missile Pod (PAX:5)- 500 damage, 650 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] AMM-1 Hybrid Guided Multi-Purpose Missiles (PAX:3)- 1500 damage, 1500 accuracy, 0 rounds, Hardpoints: 1

Element: Explosive, Missile, Guided
[+] Mauler RO-X2A High-Powered Double-Action Beam Cannon Pod- 2500 damage, 2400 accuracy, 25 EN/attack

Element: Energy, Laser, Beam
[+] HMMP-02 Micro-Missile Launcher Pod (PAX:6)- 400 damage, 500 accuracy, 0/12 rounds

Element: Explosive, Missile, Guided
[+] All-Out Attack (H)- 4700 damage, 4700 accuracy, 0/1 round, 30 Morale

Element: Physical, Energy, Explosive, Bullet, Laser, Beam, Missile
MAP Attacks:
[+] UUM-7 15-Tube Micro-Missile Pod [spread] (PT:2)- 1000 damage, 1700 accuracy, uses 5 UUM-7 15-Tube Micro-Missile Pod rounds
Element: Explosive, Missile, Guided
[+] Mk.82 LDGB Conventional Bomb (T:3)- 1700 damage, 1000 accuracy, 0/2 rounds, Hardpoints: 1, Req: Fighter Mode
Element: Explosive, Bomb
[+] RMS-1 Large Anti-Ship Reaction Missile (HT:3)- 3000 damage, 2500 accuracy, Barrier Pierce, 0/1 round, 30 Morale, 30 Morale, Hardpoints: 2 Req: Rank 7
Element: Explosive, Missile, Overtechnology, Nuclear

Bounties:

Edited by Isaac

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And this match is over!

Xemposacez is the winner, having destroyed two of Isaac's attacking units and managing to keep 6 structures intact, earning 270 Credits, 200 EXP per pilot, and 80 Blue Stones. Isaac destroyed one of Xemposacez's defending units as well as one of his structures, and picks up 135 Credits, 120 EXP per pilot, and 55 Blue Stones. Be sure to note your rewards in the appropriate locations!

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