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Seishiro Hiroyuki

A Big Battle Inside a Big Bottle

52 posts in this topic

Are you really sure that a colony looks like a bottle now? I guess it does share the cylinder shape

A Big Battle Inside A Big Bottle

- Mission: Skirmish Battle

- Participants: Tilus vs Xemposacez

- Units: Rank 3 and below x5

- Pilots: Level 2 and below

- Items: Rank 1

- Terrain Map: Space Colony

Space Colony

gallery_3_8_1672.jpg

Terrain A: Space Colony Exterior

  • Type: Space/Ground
  • Supply Dock: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
Terrain B: Space Colony Interior
  • Type: Space/Ground
  • Falling Debris: All units in this terrain are considered to have the Throw Terrain technique even if they do not have a [MAM] attack.
Terrain C: Space Colony Interior
  • Type: Space/Ground
  • Falling Debris: All units in this terrain are considered to have the Throw Terrain technique even if they do not have a [MAM] attack.
Terrain D: Town
  • Type: Ground
  • Take Cover: You may pay 10 AP to reduce the damage and accuracy of an incoming attack by 10%.

Gentlemen, you may deploy

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Tilus

All units deploy in Terrain A.

---

Rosa Grandia, Lv.1 Commander

SP: 100 (80)

Attributes: Melee -2, Ranged 5 (7), Defense 2 (4), Mobility 2, Skill 5 (8) (10)

Morale Charge: +5 Morale when you use Support Attack.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Support Attack: Choose one allied unit which has not yet taken their turn. You may pay 10 AP to give this ally gain an additional Attack Phase targeting the same enemy they are to be taken before their own with a Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects which require activation, such as Critical). This ability can only be used once per turn, can only be used when the ally attacks a single target, and any penalties or restrictions for being in different terrain still apply. All resources used by the ally are deducted on your next Regeneration Phase. You may not use both this ability and Assist Attack in the same turn.

Leadership: Gain one Leadership-type skill (Veteran).

Skills:

Improved Critical (Passive (Main)): Critical Cost -1. Gain an additional Weapon Damage +5% and Accuracy +5% for attack phases affected by Critical.

Spirit Commands:

Vigor (20): Recover 25% of your maximum HP.

Resha Almary, Lv.2 Sub-Pilot

SP: 115 (92)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Skills:

Brave Commander (Passive (Sub)): +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1).

Spirit Commands:

Trust (30): Casts Vigor L1 (Recover 25% HP) on yourself or target unit.

Marina, Lv.2 Sub-Pilot

SP: 115 (92)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Focus (15): Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Sure Hit (20): All Weapon Accuracy +50% for your next attack phase taken this turn.

---

Black Ryvius (Basic)

Statistics:

HP: 4500, DP: 1500, EN: 100

IS: 4, Move: G, Size: XL, Season: 2

Rank: 3, Type: Battleship, Vaia Ship

Weapons:

[+] Barge Cannon- 1000 damage, 700 accuracy, 10 rounds

Element: Physical, Bullet

[+] Twin Barge Cannon- 1900 damage, 1500 accuracy, Uses 2 Barge Cannon rounds

Element: Physical, Bullet

Inherent Abilities:

1) Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 1000. 15 EN per use.

2) Hangar Bay

3) Pilot Seats (5)

4) EN Regen 10 (Regen)

---

Items

- Dual Sensor (Gain +2 Ranged and +2 Skill attribute)

- Chobham Armor (Gain +2 Defense attribute)

- A-Up Unit C (Gain +10% damage/accuracy)

- Spare Battery (Recover 50% EN, 2 uses)

-----------------------

Karen Greene, Lv.2 Defender (Tank)

SP: 105 (84)

Attributes: Melee 4 (5) (7), Ranged -2 (-1), Defense 5 (8) (10), Mobility -2, Skill 5 (7)

Morale Charge: While under 50% HP, gain an additional 5 Morale each turn.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Shield Brother: Upon deployment, you can designate one ally as a Shield Brother. You can always Support Defend your Shield Brother, even if you Support Defend another ally this turn. This does not overwrite any effect that prevents Support Defense, however.

Steadfast Potential: If your HP drops below 50%, gain 20% of your maximum HP in Temporary HP. This ability triggers every time your HP goes below 50%, but it must go above 75% before it can trigger again.

Skills:

Brave (Passive (Main)): +1 Melee and Range Attributes.

Spirit Commands:

Vigor (20): Recover 25% of your maximum HP.

Iron Wall (15/25): Reduce the damage of all attack phases you receive this turn by 25%.

Jasmine, Lv.2 Sub-Pilot

SP: 115 (92)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Grit (15): Reduce incoming damage of all attacks you receive this turn by 20%. Damage of attacks you make this turn +20%.

Gain (20): User and all pilots within the user's unit have their after battle pilot experience gain doubled.

Sakura, Lv.2 Sub-Pilot

SP: 115 (104)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Vigor (20): Recover 25% of your maximum HP.

Iron Wall (15): Reduce the damage of all attack phases you receive this turn by 25%.

---

Live Robo (Basic)

Statistics:

HP: 3200 (3700), DP: 1900 (2400), EN: 80 (95)

IS: 3, Move: G, Size: L, Season: 2

Rank: 3, Type: Megazord, Sentai Robot

Weapons:

[F][MAM] Melee (M)- 400 damage, 300 accuracy, 3 EN/attack

Element: Physical, Reaction

[+] Double Cannons- 500 damage, 200 accuracy, 10 rounds

Element: Physical, Explosive

[+][CS] Live Robo Beam[/b]- 900 damage, 600 accuracy, 15 EN/attack

Element: Energy, Reaction

[F][CC] Super Beast Sword (M)- 1100 damage, 800 accuracy, 15 EN/attack

Element: Physical, Reaction

[F] Super Live Crash (MH)- 2100 damage, 1300 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Energy, Electricity

Inherent Abilities:

1) Shield

2) Pilot Seats (3)

---

- Shield Brother: Eliana Lavender/Altairlion (Basic)

---

Items

- Grapple Sensor (Gain +2 Melee and +2 Skill attribute)

- Chobham Armor (Gain +2 Defense attribute)

- A-Up Unit S (Gain +100 HP/MP +100 per half rank above 1; Gain +15 EN)

-----------------------

Elusia Solaceon, Lv.1 Skirmisher

SP: 100

Attributes: Melee 5, Ranged -2, Defense -2, Mobility 5 (8) (12), Skill 4

Morale Charge: While under 50% DP, gain an additional 5 Morale each turn.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Distracting Attack: When you target a single enemy you may choose to Distract them as well as a special effect. If you do, for the next turn the enemy unit gains -100% Weapon Damage and Weapon Accuracy as a Pilot modifier in any attack phase they make which does not target only yourself. If this ability is used on an enemy unit multiple times in the same turn, only the most recently used instance applies.

Evasive Potential: If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 75% before it can trigger again.

Skills:

Coordinator (Passive (Main)): When your Morale is 130 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. This temporary HP or DP is lost at the end of your turn.

Spirit Commands:

Duty (20): Recover 25% of your maximum DP.

---

Brain Powered (Basic)

Statistics:

HP: 2000 (2500), DP: 3000 (3500), EN: 80 (125)

IS: 4, Move: F/G/W, Size: S, Season: 2

Rank: 3, Type: Antibody

Weapons:

[F][CC] Brain Blade (M)- 500 damage, 300 accuracy, 2 EN/attack

Element: Physical, Reaction

[+] Missile Launcher (PAX:4)- 200 damage, 300 accuracy, 20 rounds

Element: Physical, Missile

[F][CC] Brain Bar [slash] (M)- 800 damage, 900 accuracy, 15 EN/attack

Element: Physical

[+][CS] Brain Bar [shoot]- 900 damage, 800 accuracy, 15 EN/attack

Element: Energy, Chakra

Inherent Abilities:

1) Vital Jump (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 700. 10 EN per use.

2) Vital Jump Travel: Ignore all effects that would increase the cost to move terrains.

3) Chakra Shield (Barrier): Reduce the Damage of all attacks from a single attack phase by 700. 10 EN per use.

4) Chakra Shield Extension: You may choose, during your Special Phase, to pay the cost to activate Chakra Shield to apply it's effect on the first attack one ally in the same terrain as you receives this turn. This ability is still considered a (Barrier), however the ally may still use any (Barrier) abilities they have on the same attack. Req: Antibody

5) Countermeasures

---

Items

- Dummy Balloon Launcher (Gain Countermeasures)

- Apogee Motor (Gain +2 Mobility attribute)

- A-Up Unit S (Gain +100 HP/MP +100 per half rank above 1; Gain +15 EN)

- Spare Battery (Recover 50% EN, 2 uses)

-----------------------

Eliana Lavender, Lv.2 Gunfighter

SP: 105 (95)

Attributes: Melee -2, Ranged 5 (9) (11), Defense 3, Mobility 3 (5), Skill 3 (5)

Morale Charge: Morale cost to use Countershoot decreased by 5, to a minimum of 10 (applied before any reduction from Skill)

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Gunfight: Gain the Gunfight skill as a bonus skill for free.

Countershoot: This class gains the Countershoot or the Shoot Down Will Command for free.

Skills:

Genius (Passive (Main)): +1 Melee and Range Attributes.

Spirit Commands:

Focus (15): Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Sure Hit (20): All Weapon Accuracy +50% for your next attack phase taken this turn.

Aerie, Lv.2 Sub-Pilot

SP: 115 (104)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Duty (20): Recover 25% of your maximum DP.

Boost (15): Reduce the accuracy of all attack phases you dodge this turn by 25%.

---

DCAM-008-2 Altairlion (Basic)

Statistics:

HP: 1700, DP: 3400, EN: 80

IS: 2, Move: F, Size: M, Season: 2

Rank: 3, Type: Armored Module

Weapons:

[+][CS] 90mm GG Cannon- 300 damage, 400 accuracy, Accuracy Break L1, 8 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack

Element: Physical, Reaction

[+] CTM-02 Spigeaul (PAX:8)- 100 damage, 120 accuracy, 40 rounds

Element: Physical, Explosive

[F][CC] Sonic Saber (M)- 900 damage, 800 accuracy, 15 EN/attack, Req: Doll Figure

Element: Physical, Sonic

[+] CTM-07 Prominence (PAX:2)- 600 damage, 700 accuracy, 8 rounds

Element: Physical, Explosive

[+] G-Accel Driver- 1500 damage, 1900 accuracy, 4 rounds, 10 Morale

Element: Physical, Bullet

Inherent Abilities:

1) Cruise Figure (Transform): No statistical change. You may move two terrains a turn.

2) Doll Figure (Transform): Add Move: G, enable Sonic Saber.

3) Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 180.

4) Pilot Seats (2)

---

Items

- Dual Sensor (Gain +2 Ranged and +2 Skill attribute)

- A-Up Unit C (Gain +10% damage/accuracy)

-----------------------

Curial Fenezza, Lv.2 Supporter

SP: 105

Attributes: Melee -2, Ranged -2, Defense 5 (7) (9), Mobility 5 (7), Skill 4

Morale Charge: Gain 5 Morale whenever you use Repair, Resupply, or a song. In addition, the Morale loss on the allied unit for receiving Repair or Resupply is reduced by 5.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Spotter: You may pay 5 AP to make one target enemy that is in the same terrain as you considered to be one terrain closer to your allies for purposes of range penalties.

Non-Combatant: If you did not attack an enemy in the previous turn, gain 10% of your max HP and DP as Temporary HP and DP. The Temporary HP and DP granted by this ability is removed at the end of your turn.

Skills:

Engineer (Passive (Main)): Repair abilities have their effectiveness increased by 10%.

Spirit Commands:

Honor (30): Casts Duty L1 (Recover 25% DP) on yourself or target unit.

Trust (30): Casts Vigor L1 (Recover 25% HP) on yourself or target unit.

---

FX-550 Sky Grasper

Statistics:

HP: 1800, DP: 3300, EN: 80

IS: 4, Move: F, Size: S, Season: 2

Rank: 3, Type: Mobile Armor

Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet

[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8 rounds

Element: Physical, Bullet, Reaction

[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8 rounds

Element: Physical, Explosive, Missile, Guided

[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack

Element: Energy, Beam

Inherent Abilities:

1) Repair (350)

2) Resupply

3) FX-550 Sky Grasper can not be used in Space terrains.

4) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

5) Countermeasures

6) Stealth System (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 507. 10 EN per use.

---

Items

- Dummy Balloon Launcher (Gain Countermeasures)

- Apogee Motor (Gain +2 Mobility attribute)

- A-Up Unit S (Gain +100 HP/MP +100 per half rank above 1; Gain +15 EN)

- Stealth System (Gain Stealth System (Illusion))

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Xemposacez

(All Units begin in Area D)

First Unit

PTX-003C Alteisen (Basic)

Statistics:

HP: 3200, DP: 3400, EN: 70

IS: 4, Move: G/H, Size: M, Season: 2

Rank: 3, Type: Personal Trooper, Gespenst

Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack

Element: Physical, Reaction

[F][CC] Heat Horn (M)- 400 damage, 600 accuracy, 10 EN/attack

Element: Physical, Fire, Reaction

[+] 3-Barrel Autocannon- 600 damage, 900 accuracy, 6 rounds

Element: Physical, Bullet, Reaction

[F] Revolver Stake (ME)- 900 damage, 700 accuracy, Armor Pierce, 6 rounds

Element: Physical, Explosive, Reaction

[H] Heavy Claymore (S)- 1800 damage, 1600 accuracy, 3 rounds

Element: Physical

Inherent Abilities:

1) Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 700. 5 EN per use.

IS1) Grapple Sensor (+2 Melee, +2 Skill)

IS2) Mars Donburi

IS3) Reloader Cartridge

IS4) Repair Kit

Main Pilot

Callidora Brennan

Class: Hero

Level: 2

Max SP: 105

Attributes

Melee 8 (5 Base + 1 SAB + 2 Grapple Sensor)

Range 2 (1 Base + 1 SAB)

Defense 4 (3 Base + 1 SAB)

Mobility 3 (2 Base + 1 SAB)

Skill 6 (3 Base + 1 SAB + 2 Grapple Sensor)

Abilities

Starting Attribute Bonuses: +1 to all Attributes at Level 1.

Morale Charge: Morale cost of all Will Commands and (H) attacks reduced by 5, to a minimum of 10.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Heroic Training: This class gains more skills than others.

Skills

Masoukishin Herald: Gain Magic User. Element: Magic weapon damage and accuracy +10%.

Improved Critical: Critical Cost -1. Gain an additional Weapon Damage +5% and Accuracy +5% for attack phases affected by Critical.

Spirit Commands

Flash: (L1)(15 SP) Reduce the accuracy of the first attack you receive this turn by 50%.

Gain (Level 2): (L1)(20 SP) User and all pilots within the user's unit have their battle experience gain doubled.

Techniques

--N/A

Second Unit

OZ-00MS Tallgeese (Basic)

Statistics:

HP: 2800, DP: 2300, EN: 80

IS: 3, Move: F/G, Size: M, Season: 2

Rank: 5, Type: Mobile Suit

Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 2 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+] Dober Gun (X:3)- 600 damage, 400 accuracy, 15 rounds

Element: Physical, Explosive

[+] Dober Gun (X:3)- 600 damage, 400 accuracy, Uses 1 Dober Gun round.

Element: Energy, Beam

Inherent Abilities:

1) Shield

2) Verniers (Thruster): Reduce the Accuracy of all incoming attacks by 150.

IS1) Dummy Balloon Launcher

IS2) Propellant Tank

IS3) Reloader Cartridge

Main Pilot

Frey Solberg

Class: Skirmisher

Level: 2

Max SP: 105

Attributes

Melee 3

Range 4

Defense 0

Mobility 8 (4 Base + 3 SAB + 1 Newtype)

Skill 3

Abilities

Starting Attribute Bonuses: +3 Mobility Attribute at level 1.

Morale Charge: While under 50% DP, gain an additional 5 Morale each turn.

Critical: During an Attack Phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that Attack Phase. Any effect that would reduce this below 0 AP only reduces it to 0 instead.

Distracting Attack: When you attack a single enemy unit you may choose to Distract them as well. If you do, for the next turn the enemy suffers -100% Damage and Accuracy when making an attack that does not include you as a target. If this ability is used on an enemy unit multiple times in the same turn, only the most recently used instance applies.

Evasive Potential: If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 75% before it can trigger again.

Skills

Newtype: You gain Transhuman and Psychic. +1 Mobility Attribute, +10% Weapon Accuracy

Spirit Commands

Focus: (L1)(15 SP) Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Duty (Level 2): (L1)(20 SP) Recover 25% of your maximum DP.

Techniques

--N/A

Third Unit

FX-550+AQM/E-X03 Launcher Grasper

Statistics:

HP: 2200, DP: 3300, EN: 100

IS: 3, Move: F, Size: S, Season: 2

Rank: 3, Type: Mobile Armor

Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet

[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8 rounds

Element: Physical, Bullet, Reaction

[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8 rounds

Element: Physical, Explosive, Missile, Guided

[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack

Element: Energy, Beam

[+] 'Agni' 320mm Hyper Impulse Cannon (HS)- 2500 damage, 1200 accuracy, 40 EN/attack, 30 Morale

Element: Energy, Beam

MAP Attacks

[+] 'Agni' 320mm Hyper Impulse Cannon (HIL:3)- 1400 damage, 700 accuracy, 40 EN/attack, 30 Morale

Element: Energy, Beam

Inherent Abilities:

1) Repair (350)

2) Resupply

3) Striker Pack Deliver

5) FX-550+AQM/E-X03 Launcher Grasper can not be used in Space terrains.

6) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

IS1) Chocolate Coins

IS2) Spare Battery

IS3) Thruster Module (Allows use in Space)

Main Pilot

Royalyn Martel

Class: Supporter

Level: 2

Max SP: 105

Attributes

Melee 3 (2 Base + 1 Genius)

Range 3 (2 Base + 1 Genius)

Defense 6 (4 Base + 2 SAB)

Mobility 6 (4 Base + 2 SAB)

Skill 3

Abilities

Starting Attribute Bonuses: +2 Mobility, +2 Defense Attributes at level 1.

Morale Charge: Gain 5 Morale whenever you use your attack phase to use a Recovery or a song. In addition, the Morale loss on the allied unit for receiving Resupply is reduced by 5.

Critical: During an Attack Phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that Attack Phase. Any effect that would reduce this below 0 AP only reduces it to 0 instead.

Spotter: You may pay 5 AP to make one target enemy that is in the same terrain as you considered to be one terrain closer to your allies for purposes of range penalties.

Non-Combatant: If you did not attack an enemy in the previous turn, gain 10% of your max HP and DP as Temporary HP and DP. The Temporary HP and DP granted by this ability is removed at the end of your turn.

Skills

Genius: +1 Melee and Range Attributes.

Spirit Commands

Charge: (L1)(25 SP) You and all pilots in your unit gain 10 Morale and all Charge and counter-based abilities have their counters increased by 1.

Trust (Level 2): (L1)(30 SP) Casts Vigor L1 (Recover 25% Max HP) on yourself or target ally.

Techniques

--N/A

Fourth Unit

Great Mazinger (Basic)

Statistics:

HP: 3500, DP: 1600, EN: 100

IS: 4, Move: F/G, Size: M, Season: 2

Rank: 3, Type: Mazinger

Weapons:

[+] Naval Missile (P)- 400 damage, 300 accuracy, 10 rounds

Element: Explosive, Missile, Guided, Reaction

[F][MAM] Mazinger Punch (M)- 350 damage, 350 accuracy, 5 EN/attack

Element: Physical, Reaction

[H] Atomic Punch (P)- 800 damage, 900 accuracy, 6 rounds

Element: Physical

[F][CC] Mazinger Blade (M)- 1000 damage, 700 accuracy, 15 EN/attack

Element: Physical, Reaction

[H] Thunder Break (HS)- 2200 damage, 1200 accuracy, 30 EN/attack, 30 Morale

Element: Energy, Electricity

Inherent Abilities:

1) Separate (Brain Condor)

IS1) A-Up Unit S (+500 HP, +500 DP, +15 EN)

IS2) Repair Kit

IS3) Shield

IS4) Spare Battery

Main Pilot

Rein Dreese

Class: Defender

Level: 2

Max SP: 105

Attributes

Melee 5 (4 Base + 1 Brave)

Range 3 (2 Base + 1 Brave)

Defense 8 (5 Base + 3 SAB)

Mobility 1

Skill 2

Abilities

Starting Attribute Bonuses: +3 Defense at level 1.

Morale Charge: While under 50% HP, gain an additional 5 Morale each turn.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Shield Brother: Upon deployment, you can designate one ally as a Shield Brother. You can always Support Defend your Shield Brother, even if you Support Defend another ally this turn. This does not overwrite any effect that prevents Support Defense, however.

Steadfast Potential: If your HP drops below 50%, gain 20% of your maximum HP in Temporary HP. This ability triggers every time your HP goes below 50%, but it must go above 75% before it can trigger again.

Skills

Brave: +1 Melee and Range Attributes.

Spirit Commands

Vigor: (L1)(20 SP) Recover 25% of your maximum HP.

Iron Wall (Level 2): (L1)(15 SP) Reduce the damage of all attack phases you receive this turn by 25%.

Techniques

--N/A

Fifth Unit

Bellzelute (Basic)

Statistics:

HP: 2000, DP: 3100, EN: 90

IS: 3, Move: F/G, Size: M, Season: 2

Rank: 3, Type: Orgone Machine

Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack

Element: Physical, Reaction

[+][CS] Shot Launcher (AX:2)- 200 damage, 300 accuracy, 12 rounds

Element: Energy, Beam, Reaction

[+] Missile Launcher (PAX:6)- 120 damage, 170 accuracy, 24 rounds

Element: Physical, Explosive, Reaction

[+][CS] Orgone Rifle-N- 800 damage, 900 accuracy, 5 rounds

Element: Physical, Bullet, Reaction

[+] Orgone Rifle-B (S)- 1300 damage, 950 accuracy, 20 EN/attack

Element: Energy, Beam

[+] Orgone Rifle-A (H)- 1900 damage, 1500 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Energy, Orgone

Inherent Abilities:

1) Larselium Canceler: Automatically disables all Larselium Systems in non-allied units as long as this unit remains in battle.

2) Pilot Seats (2)

IS1) Dual Sensor (+2 Range, +2 Skill)

IS2) Reloader Cartidge

IS3) Spare Battery

Main Pilot

Elah Rinah Shelomoh

Class: Commander

Level: 2 (500 XP)

Max SP: 105

Attributes

Melee 2

Range 2

Defense 5 (4 Base + 1 Psychodriver)

Mobility 1

Skill 8 (5 Base + 3 SAB)

Abilities

Starting Attribute Bonuses: +3 Skill at level 1.

Morale Charge: +5 Morale when you use Support Attack.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Support Attack: Choose one allied unit which has not yet taken their turn. You may pay 10 AP to give this ally an additional Attack Phase targeting the same enemy they are to be taken before their own with an Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects which require activation, such as Critical). This ability can only be used once per turn, can only be used when the ally attacks a single target, and any penalties or restrictions for being in different terrain still apply. All resources used by the ally are deducted on your next Regeneration Phase. You may not use both this ability and Assist Attack in the same turn.

Leadership: Gain one of the following Skills of your choice: Leadership, Brave Commander, or Veteran.

Skills

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1)

Psychodriver: +1 Defense Attribute. +10% Weapon Accuracy. You become Psychic.

Spirit Commands

Vigor: (L1)(20 SP) Recover 25% of your maximum HP.

Gain (Level 2): (L1)(20 SP) User and all pilots within the user's unit have their after battle pilot experience gain doubled.

Techniques

--N/A

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Okay, so how about you guys prove to me that a Colony does look like a Big Bottle while you're at it eh?

Anyway...

- Tilus gets the initiative!

- 72 Hours Prone Time

- Check your math alot of times so I dont have to bonk you for it!

BATTLE START

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(Gack! Resha should've had also had Gain listed as her second spirit command, though it's not as if she's going to use it. The Brain Powered should only have 95 EN, not 125, Eliana should only have the base 3 Mobility, and Curial should have 7 Def/9 Mob instead of the other way around; I was fiddling with units and items and forgot to change that for the final deploy.)

Rosa Grandia/Black Ryvius (Basic)

Veteran: EN cost of weapons and abilities are reduced by 10%; Aura (1) (Space Colony Exterior <A>)

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn; Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (105/150)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 95/100)

Special Phase

Critical activated! (-9 AP; 91/100)

Attack Phase

Weapon Used: [+] Twin Barge Cannon

Target: Great Mazinger (Basic)

Attack Stats: 3040 damage, 2400 accuracy

Elements: Physical, Bullet

Modifiers: 7 Ranged, +10% damage/accuracy (A-Up Unit C), +15% damage/accuracy (Critical)

Resources Spent: -2 Barge Cannon rounds (8/10)

Statistics

HP: 6300/6300

DP: 1800/1800

EN: 95/100

AP: 91/100

SP (Rosa): 80/80 (Vigor 20)

SP (Resha): 92/92 (Trust 30, Gain 20)

SP (Marina): 92/92 (Focus 15, Sure Hit 20)

Morale: 105/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 7

Defense: 4

Mobility: 2

Skill: 10

Modifiers/Abilities

Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 1000. 15 EN per use.

Location: Town <D>

Perishable Items

Spare Battery: 2/2

Ammo

Barge Cannon: 8/10

---

Karen Greene/Live Robo (Basic)

Regeneration Phase

Morale: +5 (105/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +370 (7400+370/7400)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 90/95)

Attack Phase

Weapon Used: [F][CC] Super Beast Sword (M)

Target: Great Mazinger (Basic)

Attack Stats: 1595 damage, 1080 accuracy

Elements: Physical, Reaction

Modifiers: 7 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Resources Spent: -14 EN (76/95)

Statistics

HP: 7400/7400 (+370 Brave Commander)

DP: 1920/1920

EN: 76/90

AP: 85/85

SP (Karen): 84/84 (Vigor 20, Iron Wall 15)

SP (Jasmine): 92/92 (Grit 15, Gain 20)

SP (Sakura): 92/92 (Vigor 20, Iron Wall 15)

Morale: 105/150

Will Commands

????

????

????

????

Attributes

Melee: 7

Ranged: -1

Defense: 10

Mobility: -2

Skill: 7

Modifiers/Abilities

Steadfast Potential: Primed

Shield: 10/10

Location: Town <D>

Ammo

Double Cannons: 10/10

---

Elusia Solaceon/Brain Powered (Basic)

Regeneration Phase

Morale: +5 (105/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +100 (2000+100/2000)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 90/95)

Attack Phase

Weapon Used: [F] Brain Bar [slash] (M)

Target: Great Mazinger (Basic)

Attack Stats: 1080 damage, 1125 accuracy

Elements: Physical

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% damage/accuracy for each attack phase which does not exclusively target this unit)

Resources Spent: -14 EN (76/95)

Statistics

HP: 2000/2000 (+100 Brave Commander)

DP: 7000/7000

EN: 76/95

AP: 70/70

SP (Elusia): 100/100 (Duty 20)

Morale: 105/150

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 10

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Vital Jump (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 700. 10 EN per use.

Chakra Shield (Barrier): Reduce the Damage of all attacks from a single attack phase by 700. 10 EN per use.

Countermeasures: 10/10

Location: Town <D>

Perishable Items

Spare Battery: 10/10

Ammo

Missile Launcher: 20/20

---

Eliana Lavender/DCAM-008-2 Altairlion (Basic)

Regeneration Phase

Morale: +5 (105/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +111 (2210+111/2210)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 75/80)

Transform: Cruise Figure -> Doll Figure

Attack Phase

Weapon Used: [+] G-Accel Driver

Target: Great Mazinger (Basic)

Attack Stats: 2625 damage, 3325 accuracy

Elements: Physical, Bullet

Modifiers: 11 Ranged, +10% damage/accuracy (A-Up Unit C), +10% damage (Brave Commander)

Resources Spent: -1 round (3/4), -10 Morale (95/100)

Statistics

HP: 2210/2210 (+111 Brave Commander)

DP: 4420/4420

EN: 75/80

AP: 75/75

SP (Eliana): 95/95 (Focus 15, Sure Hit 20)

SP (Aerie): 104/104 (Duty 20, Boost 15)

Morale: 95/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: -1

Ranged: 11

Defense: 3

Mobility: 3

Skill: 5

Modifiers/Abilities

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 180.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 3/4

---

Curial Fenezza/FX-550 Sky Grasper

Regeneration Phase

Morale: +5 (105/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +196 (3910+196/3910)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 75/80)

Curial holds her position behind the rest of her allies, watching as they go on the attack.

Statistics

HP: 3910/3910 (+196 Brave Commander)

DP: 7220/7220

EN: 75/80

AP: 70/70

SP (Curial): 105/105 (Honor 30, Trust 30)

Morale: 105/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 7

Mobility: 9

Skill: 4

Modifiers/Abilities

Countermeasures: 10/10

Stealth System (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 507. 10 EN per use.

Location: Town <D>

Ammo

Machine Guns: 10/10

Machine Cannons: 8/8

Missile Launcher: 8/8

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Elah Rinah Shelomoh's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Gain L1
Target: Self
SP Used: 20 SP (85/105)
Effect: User and all pilots within the user's unit have their battle experience gain doubled.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: Bellzelute (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Support Attack (-10 AP)
Effect: Choose one allied unit which has not yet taken their turn. You may give this ally an additional Attack Phase targeting the same enemy they are to be taken before their own with an Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects that require activation, such as Critical). (Rein Dreese)
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] Orgone Rifle-B (S)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +20% (Range 4)
Accuracy Modifiers: +30% (+20% Range 4, +10% Psychodriver)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 1560 Damage, 1235 Accuracy
Resources Spent: 20 EN
 
Statistics:
HP: 3000/3000
EN: 70/90
AP: 90/100
DP: 3410/3410
SP: 85/105
Will: 105/150
Current Form: Bellzelute (Basic)
Current Terrain: Area D
Perishable Items: Reloader Cartridge (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[+][CS] Shot Launcher (AX:2)- 200 damage, 300 accuracy, 12/12 rounds
Element: Energy, Beam, Reaction
[+] Missile Launcher (PAX:6)- 120 damage, 170 accuracy, 24/24 rounds
Element: Physical, Explosive, Reaction
[+][CS] Orgone Rifle-N- 800 damage, 900 accuracy, 5/5 rounds
Element: Physical, Bullet, Reaction
[+] Orgone Rifle-B (S)- 1300 damage, 950 accuracy, 20 EN/attack
Element: Energy, Beam
[+] Orgone Rifle-A (H)- 1900 damage, 1500 accuracy, 30 EN/attack, 30 Morale
Element: Physical, Energy, Orgone

 

Inherent Abilities:
1) Larselium Canceler: Automatically disables all Larselium Systems in non-allied units as long as this unit remains in battle.
2) Pilot Seats (2)

Edited by Xemposacez

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(Just realized that I forgot to pick between Repair and Resupply for the Grasper. My choice was going to be Resupply.)

 

Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Temporary HP (Brave Commander): +176 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: FX-550+AQM/E-X03 Launcher Grasper
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] Beam Cannon
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +35% (+15% Range 3, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +25% (+15% Range 3, +10% Critical)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 2025 Damage, 1500 Accuracy
Resources Spent: 20 EN, 10 AP
 
Statistics:
HP: 3520/3520
EN: 80/100
AP: 55/65
DP: 5280/5280
SP: 105/105
Will: 105/150
Current Form: FX-550+AQM/E-X03 Launcher Grasper
Current Terrain: Area D
Perishable Items: Chocolate Coins (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10/10 rounds
Element: Physical, Bullet
[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8/8 rounds
Element: Physical, Bullet, Reaction
[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8/8 rounds
Element: Physical, Explosive, Missile, Guided
[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack
Element: Energy, Beam
[+] 'Agni' 320mm Hyper Impulse Cannon (HS)- 2500 damage, 1200 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

MAP Attacks
[+] 'Agni' 320mm Hyper Impulse Cannon (HIL:3)- 1400 damage, 700 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

Inherent Abilities:
1) Repair (350)
2) Resupply
3) Striker Pack Deliver
5) FX-550+AQM/E-X03 Launcher Grasper can not be used in Space terrains. (Cancelled by Thruster Module)
6) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

Edited by Xemposacez

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Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Temporary HP (Brave Commander): +360 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: [+] Twin Barge Cannon
Action Taken: Block + Shield
Damage Taken: 3040 - 912 (-30% Block) = 2128 - 360 (Temporary HP) = 1768
Resources Spent: 1768 HP, 1 shield use (5432/7200; 9/10)
 
Attacking Weapon: [F][CC] Super Beast Sword (M)
Action Taken: Dodge
Damage Taken: 1080
Resources Spent: 1080 DP (1230/2310)
 
Attacking Weapon: [F] Brain Bar [slash] (M)
Action Taken: Block
Damage Taken: 1080 - 324 (-30% Block) = 756
Resources Spent: 756 HP (4676/7200)
 
Attacking Weapon: [+] G-Accel Driver
Action Taken: Block
Damage Taken: 2625 - 787.5 (-30% Block) = 1838
Resources Spent: 1838 HP (2838/7200; Steadfast Potential activated)
 
ITEM PHASE
Item Used: Repair Kit (1/2)
Item Effect: Equipped Unit recovers 30% of its Max HP. (+2160 HP; 4638/7200)
 
TRANSFORMATION/MOVEMENT
Current Form: Great Mazinger (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE (Support Attack)
Weapon Used: [+] Missile Launcher (PAX:6)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +20% (Range 4)
Accuracy Modifiers: +30% (+20% Range 4, +10% Psychodriver)
Other Modifiers: Element: Physical, Explosive; Skill 10; 5 additional attacks
Damage Dealt: 144 Damage, 221 Accuracy x 6
Resources Spent: 6 ammo
 
ATTACK PHASE
Weapon Used: [H] Atomic Punch (P)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +45% (+25% Melee 5, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +35% (+25% Melee 5, +10% Critical)
Other Modifiers: Element: Physical; Skill 2
Damage Dealt: 1160 Damage, 1215 Accuracy
Resources Spent: 1 ammo, 10 AP
 
Statistics:
HP: 4998/7200   (Temporary HP: 1440/1440)
EN: 115/115
AP: 50/60
DP: 1230/2310
SP: 105/105
Will: 105/150
Current Form: Great Mazinger (Basic)
Current Terrain: Area D
Perishable Items: Repair Kit (1/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+] Naval Missile (P)- 400 damage, 300 accuracy, 10/10 rounds
Element: Explosive, Missile, Guided, Reaction
[F][MAM] Mazinger Punch (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Atomic Punch (P)- 800 damage, 900 accuracy, 5/6 rounds
Element: Physical
[F][CC] Mazinger Blade (M)- 1000 damage, 700 accuracy, 15 EN/attack
Element: Physical, Reaction
[H] Thunder Break (HS)- 2200 damage, 1200 accuracy, 30 EN/attack, 30 Morale
Element: Energy, Electricity

Inherent Abilities:
1) Separate (Brain Condor)
IS3) Shield (9/10)
Edited by Xemposacez

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Callidora Brennan's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Temporary HP (Brave Commander): +224 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Gain L1
Target: Self
SP Used: 20 SP (85/105)
Effect: User and all pilots within the user's unit have their battle experience gain doubled.
 
Will Command Used: Melee Focus
Target: Self
Morale Cost: 10 Morale (95/150)
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Melee attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: PTX-003C Alteisen (Basic)
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [H] Heavy Claymore (S)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +75% (+50% Melee 10, +10% Brave Commander, +15% Critical)
Accuracy Modifiers: +65% (+50% Melee 10, +15% Critical)
Other Modifiers: Element: Physical
Damage Dealt: 3150 Damage, 2640 Accuracy
Resources Spent: 1 ammo, 12 AP
 
Statistics:
HP: 4480/4480
EN: 70/70
AP: 68/80
DP: 4420/4420
SP: 85/105
Will: 95/150
Current Form: PTX-003C Alteisen (Basic)
Current Terrain: Area D
Perishable Items: Mars Donburi (3/3), Reloader Cartridge (2/2), Repair Kit (2/2)
Will Commands Displayed:
--Melee Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[F][CC] Heat Horn (M)- 400 damage, 600 accuracy, 10 EN/attack
Element: Physical, Fire, Reaction
[+] 3-Barrel Autocannon- 600 damage, 900 accuracy, 6/6 rounds
Element: Physical, Bullet, Reaction
[F] Revolver Stake (ME)- 900 damage, 700 accuracy, Armor Pierce, 6/6 rounds
Element: Physical, Explosive, Reaction
[H] Heavy Claymore (S)- 1800 damage, 1600 accuracy, 2/3 rounds
Element: Physical

 

Inherent Abilities:
1) Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 700. 5 EN per use.

Edited by Xemposacez

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Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Temporary HP (Brave Commander): +140 Temporary HP
 
​SPIRIT COMMAND PHASE
Will Command Used: Ranged Focus
Target: Self
Morale Cost: 10 Morale (95/150)
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Ranged attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: OZ-00MS Tallgeese (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] Dober Gun (X:3)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +50% (+30% Range 6, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +50% (+30% Range 6, +10% Newtype, +10% Critical)
Other Modifiers: Element: Physical, Explosive; 2 additional attacks; Distracting Attack
Damage Dealt: 900 Damage, 600 Accuracy x 3
Resources Spent: 3 ammo, 13 AP
 
Statistics:
HP: 2800/2800
EN: 80/80
AP: 52/65
DP: 4140/4140
SP: 105/105
Will: 95/105
Current Form: OZ-00MS Tallgeese (Basic)
Current Terrain: Area D
Perishable Items: Propellant Tank (2/2), Reloader Cartridge (2/2)
Will Commands Displayed:
--Ranged Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 2 EN/attack
Element: Physical, Reaction
[F][CC] Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack
Element: Energy, Beam, Reaction
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, 12/15 rounds
Element: Physical, Explosive
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, Uses 1 Dober Gun round.
Element: Energy, Beam

 

Inherent Abilities:
1) Shield (10/10)
2) Verniers (Thruster): Reduce the Accuracy of all incoming attacks by 150.

IS1) Dummy Balloon Launcher (Countermeasures) (10/10)

Edited by Xemposacez

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Rosa Grandia/Black Ryvius (Basic)

Veteran: EN cost of weapons and abilities are reduced by 10%; Aura (1) (Town <D>)

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (110/150)

Special Phase

Critical activated! (-9 AP; 82/100)

Attack Phase

Weapon Used: [+] Twin Barge Cannon

Target: Great Mazinger (Basic)

Attack Stats: 3040 damage, 2400 accuracy

Elements: Physical, Bullet

Modifiers: 7 Ranged, +10% damage/accuracy (A-Up Unit C), +15% damage/accuracy (Critical)

Resources Spent: -2 Barge Cannon rounds (6/10)

Statistics

HP: 6300/6300

DP: 1800/1800

EN: 95/100

AP: 82/100

SP (Rosa): 80/80 (Vigor 20)

SP (Resha): 92/92 (Trust 30, Gain 20)

SP (Marina): 92/92 (Focus 15, Sure Hit 20)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 7

Defense: 4

Mobility: 2

Skill: 10

Modifiers/Abilities

Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 1000. 15 EN per use.

Location: Town <D>

Perishable Items

Spare Battery: 2/2

Ammo

Barge Cannon: 6/10

---

Karen Greene/Live Robo (Basic)

Regeneration Phase

Morale: +5 (110/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +370 (7400+370/7400)

Attack Phase

Weapon Used: [F][CC] Super Beast Sword (M)

Target: Great Mazinger (Basic)

Attack Stats: 1595 damage, 1080 accuracy

Elements: Physical, Reaction

Modifiers: 7 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Resources Spent: -14 EN (62/95)

Statistics

HP: 7400/7400 (+370 Brave Commander)

DP: 1920/1920

EN: 62/90

AP: 85/85

SP (Karen): 84/84 (Vigor 20, Iron Wall 15)

SP (Jasmine): 92/92 (Grit 15, Gain 20)

SP (Sakura): 92/92 (Vigor 20, Iron Wall 15)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: 7

Ranged: -1

Defense: 10

Mobility: -2

Skill: 7

Modifiers/Abilities

Steadfast Potential: Primed

Shield: 10/10

Location: Town <D>

Ammo

Double Cannons: 10/10

---

Elusia Solaceon/Brain Powered (Basic)

Regeneration Phase

Morale: +5 (110/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +100 (2000+100/2000)

Defense Phase

Attacker: Bellzelute (Basic)

Weapon: [+] Orgone Rifle (S)- 1560 Damage, 1140 Accuracy

Action: Evade + Countermeasures

Resources Spent: -798 DP (6202/7000); -1 countermeasures (9/10)

Attacker: FX-550+AQM/E-X03 Launcher Grasper

Weapon: [+] Beam Cannon- 2025 Damage, 1500 Accuracy

Action: Evade + Countermeasures

Resources Spent: -1050 DP (5152/7000)

Attacker: Bellzelute (Basic)

Weapon: [+] Missile Launcher (PSX:6)- 144 Damage, 204 Accuracy x 6

Action: Take it + Chakra Shield x6

Resources Spent: Negated x4, -20, -144 HP (1936/2000); -9 EN (67/95)

Attacker: Great Mazinger (Basic)

Weapon: [H] Atomic Punch (P)- 1160 Damage, 1215 Accuracy

Action: Evade + Countermeasures + Vital Jump

Resources Spent: -151 DP (5001/7000); -9 EN (58/95)

Attacker: PTX-003C Alteisen (Basic)

Weapon: [H] Heavy Claymore- 3150 Damage, 2640 Accuracy

Action: Evade + Countermeasures + Vital Jump

Resources Spent: -1148 DP (3853/7000); -9 EN (49/95)

Attacker: OZ-00MS Tallgeese (Basic)

Weapon: [+] Dober Gun (X:3)- 900 Damage, 560 Accuracy x 3

Action: Evade + Countermeasures + Vital Jump x3

Resources Spent: Negated, -84, -392 DP (3377/7000) [Evasive Potential activated; +1400 Temp DP (3377+1400/7000)]; -9 EN (40/95)

Item Phase

Item Used: Spare Battery

Effect: Recover 50% EN (+48 EN; 88/95); -1 use (1/2)

Attack Phase

Weapon Used: [F] Brain Bar [slash] (M)

Target: PTX-003C Alteisen (Basic)

Attack Stats: 1080 damage, 1125 accuracy

Elements: Physical

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% damage/accuracy for each attack phase which does not exclusively target this unit)

Resources Spent: -14 EN (74/95)

Statistics

HP: 1936/2000

DP: 3377/7000 (+1400 Evasive Potential)

EN: 74/95

AP: 70/70

SP (Elusia): 100/100 (Duty 20)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 10

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Vital Jump (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 700. 10 EN per use.

Chakra Shield (Barrier): Reduce the Damage of all attacks from a single attack phase by 700. 10 EN per use.

Countermeasures: 9/10

Location: Town <D>

Perishable Items

Spare Battery: 1/2

Ammo

Missile Launcher: 20/20

---

Eliana Lavender/DCAM-008-2 Altairlion (Basic)

Regeneration Phase

Morale: +5 (100/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +111 (2210+111/2210)

Attack Phase

Weapon Used: [+] G-Accel Driver

Target: Great Mazinger (Basic)

Attack Stats: 2625 damage, 3325 accuracy

Elements: Physical, Bullet

Modifiers: 11 Ranged, +10% damage/accuracy (A-Up Unit C), +10% damage (Brave Commander)

Resources Spent: -1 round (2/4), -10 Morale (90/100)

Statistics

HP: 2210/2210 (+111 Brave Commander)

DP: 4420/4420

EN: 75/80

AP: 75/75

SP (Eliana): 95/95 (Focus 15, Sure Hit 20)

SP (Aerie): 104/104 (Duty 20, Boost 15)

Morale: 90/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: -1

Ranged: 11

Defense: 3

Mobility: 3

Skill: 5

Modifiers/Abilities

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 180.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 2/4

---

Curial Fenezza/FX-550 Sky Grasper

Regeneration Phase

Morale: +5 (110/150)

Source: FX-550 Sky Grasper (Basic)

Effect: Non-Combatant

Temp HP Gained: +391 (3910+391/3910)

Temp DP Gained: +722 (7220+722/7220)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +196 (3910+391196/3910)

Attack Phase

Resupply: Live Robo (Basic) (+20% EN restored, -5 Morale) [Morale Charge: +5 Morale (115/150)

Statistics

HP: 3910/3910 (+391 Non-Combatant) (+196 Brave Commander)

DP: 7220/7220 (+722 Non-Combatant)

EN: 75/80

AP: 70/70

SP (Curial): 105/105 (Honor 30, Trust 30)

Morale: 115/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 7

Mobility: 9

Skill: 4

Modifiers/Abilities

Countermeasures: 10/10

Stealth System (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 507. 10 EN per use.

Location: Town <D>

Ammo

Machine Guns: 10/10

Machine Cannons: 8/8

Missile Launcher: 8/8

Edited by Tilus

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(Realized I forgot to include Brave Commander in Elah's last entry. Also, I'm assuming that Elusia is targeting Frey, so the Brain Powered's attack would be targeting the Tallgeese.)

 

Elah Rinah Shelomoh's Action

 

REGENERATION PHASE

Morale Gained: +5 (110/150)
Morale Charge (Support Attack): +5 (115/150)
Support Attack (Missile Launcher): -6 ammo
Brave Commander
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: Bellzelute (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Support Attack (-10 AP)
Effect: Choose one allied unit which has not yet taken their turn. You may give this ally an additional Attack Phase targeting the same enemy they are to be taken before their own with an Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects that require activation, such as Critical). (Rein Dreese)
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Orgone Rifle-B (S)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +20% (Range 4)
Accuracy Modifiers: +30% (+20% Range 4, +10% Psychodriver)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 1560 Damage, 1235 Accuracy
Resources Spent: 20 EN
 
Statistics:
HP: 3000/3000
EN: 50/90
AP: 80/100
DP: 3410/3410
SP: 85/105
Will: 115/150
Current Form: Bellzelute (Basic)
Current Terrain: Area D
Perishable Items: Reloader Cartridge (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[+][CS] Shot Launcher (AX:2)- 200 damage, 300 accuracy, 12/12 rounds
Element: Energy, Beam, Reaction
[+] Missile Launcher (PAX:6)- 120 damage, 170 accuracy, 18/24 rounds
Element: Physical, Explosive, Reaction
[+][CS] Orgone Rifle-N- 800 damage, 900 accuracy, 5/5 rounds
Element: Physical, Bullet, Reaction
[+] Orgone Rifle-B (S)- 1300 damage, 950 accuracy, 20 EN/attack
Element: Energy, Beam
[+] Orgone Rifle-A (H)- 1900 damage, 1500 accuracy, 30 EN/attack, 30 Morale
Element: Physical, Energy, Orgone

 

Inherent Abilities:
1) Larselium Canceler: Automatically disables all Larselium Systems in non-allied units as long as this unit remains in battle.
2) Pilot Seats (2)

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Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (110/150)
Temporary HP (Brave Commander): +176 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: FX-550+AQM/E-X03 Launcher Grasper
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Beam Cannon
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +35% (+15% Range 3, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +25% (+15% Range 3, +10% Critical)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 2025 Damage, 1500 Accuracy
Resources Spent: 20 EN, 10 AP
 
Statistics:
HP: 3520/3520
EN: 60/100
AP: 45/65
DP: 5280/5280
SP: 105/105
Will: 110/150
Current Form: FX-550+AQM/E-X03 Launcher Grasper
Current Terrain: Area D
Perishable Items: Chocolate Coins (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10/10 rounds
Element: Physical, Bullet
[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8/8 rounds
Element: Physical, Bullet, Reaction
[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8/8 rounds
Element: Physical, Explosive, Missile, Guided
[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack
Element: Energy, Beam
[+] 'Agni' 320mm Hyper Impulse Cannon (HS)- 2500 damage, 1200 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

MAP Attacks
[+] 'Agni' 320mm Hyper Impulse Cannon (HIL:3)- 1400 damage, 700 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

Inherent Abilities:
1) Repair (350)
2) Resupply
3) Striker Pack Deliver
5) FX-550+AQM/E-X03 Launcher Grasper can not be used in Space terrains. (Cancelled by Thruster Module)
6) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

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Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (110/150)
Temporary HP (Brave Commander): +360 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Vigor L1
Target: Self
SP Cost: 20 SP (85/105)
Effect: Recover 25% of your Max HP. (+1800 HP; 6798/7200; Steadfast Potential recovered)
 
DEFENSE PHASE
Attacking Weapon:  [+] Twin Barge Cannon
Action Taken: Block + Shield
Damage Taken: 3040 - 912 (-30% Block) = 2128 - 1800 (Temporary HP) = 328
Resources Spent: 328 HP, 1 shield use (6470/7200; 8/10)
 
Attacking Weapon:  [F][CC] Super Beast Sword (M)
Action Taken: Dodge
Damage Taken: 1080
Resources Spent: 1080 DP (150/2310)
 
Attacking Weapon:  [+] G-Accel Driver
Action Taken: Block
Damage Taken: 2625 - 787.5 (-30% Block) = 1838
Resources Spent: 1838 HP (4632/7200)
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: Great Mazinger (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE (Support Attack)
Weapon Used:  [+] Missile Launcher (PAX:6)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +20% (Range 4)
Accuracy Modifiers: +30% (+20% Range 4, +10% Psychodriver)
Other Modifiers: Element: Physical, Explosive; Skill 10; 5 additional attacks
Damage Dealt: 144 Damage, 221 Accuracy x 6
Resources Spent: 6 ammo
 
ATTACK PHASE
Weapon Used:  [H] Atomic Punch (P)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +45% (+25% Melee 5, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +35% (+25% Melee 5, +10% Critical)
Other Modifiers: Element: Physical; Skill 2
Damage Dealt: 1160 Damage, 1215 Accuracy
Resources Spent: 1 ammo, 10 AP
 
Statistics:
HP: 4632/7200
EN: 115/115
AP: 40/60
DP: 150/2310
SP: 85/105
Will: 110/150
Current Form: Great Mazinger (Basic)
Current Terrain: Area D
Perishable Items: Repair Kit (1/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+] Naval Missile (P)- 400 damage, 300 accuracy, 10/10 rounds
Element: Explosive, Missile, Guided, Reaction
[F][MAM] Mazinger Punch (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Atomic Punch (P)- 800 damage, 900 accuracy, 4/6 rounds
Element: Physical
[F][CC] Mazinger Blade (M)- 1000 damage, 700 accuracy, 15 EN/attack
Element: Physical, Reaction
[H] Thunder Break (HS)- 2200 damage, 1200 accuracy, 30 EN/attack, 30 Morale
Element: Energy, Electricity

Inherent Abilities:
1) Separate (Brain Condor)
IS3) Shield (8/10)

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Callidora Brennan's Action

 

REGENERATION PHASE

Morale Gained: +5 (100/150)
Temporary HP (Brave Commander): +224 Temporary HP
 
​SPIRIT COMMAND PHASE
Will Command Used: Melee Focus
Target: Self
Morale Cost: 10 Morale (90/150)
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Melee attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: PTX-003C Alteisen (Basic)
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [H] Heavy Claymore (S)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +75% (+50% Melee 10, +10% Brave Commander, +15% Critical)
Accuracy Modifiers: +65% (+50% Melee 10, +15% Critical)
Other Modifiers: Element: Physical
Damage Dealt: 3150 Damage, 2640 Accuracy
Resources Spent: 1 ammo, 12 AP
 
Statistics:
HP: 4480/4480
EN: 70/70
AP: 56/80
DP: 4420/4420
SP: 85/105
Will: 90/150
Current Form: PTX-003C Alteisen (Basic)
Current Terrain: Area D
Perishable Items: Mars Donburi (3/3), Reloader Cartridge (2/2), Repair Kit (2/2)
Will Commands Displayed:
--Melee Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[F][CC] Heat Horn (M)- 400 damage, 600 accuracy, 10 EN/attack
Element: Physical, Fire, Reaction
[+] 3-Barrel Autocannon- 600 damage, 900 accuracy, 6/6 rounds
Element: Physical, Bullet, Reaction
[F] Revolver Stake (ME)- 900 damage, 700 accuracy, Armor Pierce, 6/6 rounds
Element: Physical, Explosive, Reaction
[H] Heavy Claymore (S)- 1800 damage, 1600 accuracy, 1/3 rounds
Element: Physical

 

Inherent Abilities:
1) Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 700. 5 EN per use.

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Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +5 (100/150)
Temporary HP (Brave Commander): +140 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon:  [F] Brain Bar [slash] (M)
Action Taken: Block
Damage Taken: 1080 - 324 (-30% Block) = 756 - 140 (Temporary HP) = 616
Resources Spent: 616 HP, 1 shield use (2184/2800; 9/10)
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: OZ-00MS Tallgeese (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Dober Gun (X:3)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +40% (+20% Range 4, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +40% (+20% Range 4, +10% Newtype, +10% Critical)
Other Modifiers: Element: Physical, Explosive; 2 additional attacks; Distracting Attack
Damage Dealt: 840 Damage, 560 Accuracy x 3
Resources Spent: 3 ammo, 10 AP
 
Statistics:
HP: 2184/2800
EN: 80/80
AP: 42/65
DP: 4140/4140
SP: 105/105
Will: 90/105
Current Form: OZ-00MS Tallgeese (Basic)
Current Terrain: Area D
Perishable Items: Propellant Tank (2/2), Reloader Cartridge (2/2)
Will Commands Displayed:
--Ranged Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 2 EN/attack
Element: Physical, Reaction
[F][CC] Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack
Element: Energy, Beam, Reaction
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, 9/15 rounds
Element: Physical, Explosive
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, Uses 1 Dober Gun round.
Element: Energy, Beam

 

Inherent Abilities:
1) Shield (9/10)
2) Verniers (Thruster): Reduce the Accuracy of all incoming attacks by 150.

IS1) Dummy Balloon Launcher (Countermeasures) (10/10)

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(Whoops! Indeed that is what I meant to do.)

Rosa Grandia/Black Ryvius (Basic)

Veteran: EN cost of weapons and abilities are reduced by 10%; Aura (1) (Town <D>)

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (115/150)

Special Phase

Critical activated! (-9 AP; 73/100)

Attack Phase

Weapon Used: [+] Twin Barge Cannon

Target: Great Mazinger (Basic)

Attack Stats: 3040 damage, 2400 accuracy

Elements: Physical, Bullet

Modifiers: 7 Ranged, +10% damage/accuracy (A-Up Unit C), +15% damage/accuracy (Critical)

Resources Spent: -2 Barge Cannon rounds (4/10)

Statistics

HP: 6300/6300

DP: 1800/1800

EN: 95/100

AP: 82/100

SP (Rosa): 80/80 (Vigor 20)

SP (Resha): 92/92 (Trust 30, Gain 20)

SP (Marina): 92/92 (Focus 15, Sure Hit 20)

Morale: 115/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 7

Defense: 4

Mobility: 2

Skill: 10

Modifiers/Abilities

Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 1000. 15 EN per use.

Location: Town <D>

Perishable Items

Spare Battery: 2/2

Ammo

Barge Cannon: 4/10

---

Karen Greene/Live Robo (Basic)

Regeneration Phase

Morale: +5 (115/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +370 (7400+370/7400)

Source: FX-550 Sky Grasper (Basic)

Effect: Resupply

EN Regenerated: +18 (80/95); -5 Morale (110/150)

Spirit Command Phase

Caster: Jasmine

Spirit Command Used: Grit Lv.1

Effects: Reduce incoming damage of all attacks you receive this turn by 20%. Damage of attacks you make this turn +20%.

Cost: -15 SP (77/92)

Defense Phase

Support Defense: Brain Powered (Basic)

Attacker: Bellzelute (Basic)

Weapon: [+] Orgone Rifle-B (S)- 1560 Damage, 1235 Accuracy

Action: Block + Shield

Resources Spent: -874 HP (6896/7400); -1 shield (9/10)

Attacker: FX-550+AQM/E-X03 Launcher Grasper

Weapon: [+] Beam Cannon- 2025 Damage, 1500 Accuracy

Action: Block + Shield

Resources Spent: -1134 HP (5392/7400)

Attacker: Bellzelute (Basic)

Weapon: [+] Missile Launcher (PSX:6)- 144 Damage, 204 Accuracy x 6

Action: Block + Shield x6

Resources Spent: -81 x6 HP (4906/7400)

Attacker: Great Mazinger (Basic)

Weapon: [H] Atomic Punch (P)- 1160 Damage, 1215 Accuracy

Action: Block + Shield

Resources Spent: -650 HP (4256/7400)

Attacker: PTX-003C Alteisen (Basic)

Weapon: [H] Heavy Claymore- 3150 Damage, 2640 Accuracy

Action: Block + Shield + Take Cover

Resources Spent: -1588 HP (2668/7400) [steadfast Potential activated; +1480 Temp HP (2668+1480/7400)]; -10 AP (75/85)

Attacker: OZ-00MS Tallgeese (Basic)

Weapon: [+] Dober Gun (X:3)- 900 Damage, 560 Accuracy x 3

Action: Block + Shield

Resources Spent: -504 x3 HP (2636/7400)

Special Phase

Critical activated! (-10 AP; 65/85)

Attack Phase

Weapon Used: [F] Super Live Crash (MH)

Target: Great Mazinger (Basic)

Attack Stats: 4043 damage, 2074 accuracy

Elements: Physical, Energy, Electricity

Modifiers: 7 Melee, +10% damage/accuracy ((H) weapon), +10% damage (Brave Commander), +10% damage/accuracy (Critical), +20% damage (Grit), -10% EN cost (Veteran)

Resources Spent: -27 EN (53/95), -10 morale (80/150)

Statistics

HP: 2636/7400

DP: 1920/1920

EN: 53/90

AP: 65/85

SP (Karen): 84/84 (Vigor 20, Iron Wall 15)

SP (Jasmine): 77/92 (Grit 15, Gain 20)

SP (Sakura): 92/92 (Vigor 20, Iron Wall 15)

Morale: 80/150

Will Commands

????

????

????

????

Attributes

Melee: 7

Ranged: -1

Defense: 10

Mobility: -2

Skill: 7

Modifiers/Abilities

Steadfast Potential: Used

Shield: 9/10

Location: Town <D>

Ammo

Double Cannons: 10/10

---

Elusia Solaceon/Brain Powered (Basic)

Regeneration Phase

Morale: +10 (120/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +100 (2000+100/2000)

Attack Phase

Weapon Used: [F] Brain Bar [slash] (M)

Target: OZ-00MS Tallgeese (Basic)

Attack Stats: 1080 damage, 1125 accuracy

Elements: Physical

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% damage/accuracy for each attack phase which does not exclusively target this unit)

Resources Spent: -14 EN (59/95)

Statistics

HP: 1936/2000 (+100 Brave Commander)

DP: 3377/7000 (+1400 Evasive Potential)

EN: 74/95

AP: 70/70

SP (Elusia): 100/100 (Duty 20)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 10

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Vital Jump (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 700. 10 EN per use.

Chakra Shield (Barrier): Reduce the Damage of all attacks from a single attack phase by 700. 10 EN per use.

Countermeasures: 9/10

Location: Town <D>

Perishable Items

Spare Battery: 1/2

Ammo

Missile Launcher: 20/20

---

Eliana Lavender/DCAM-008-2 Altairlion (Basic)

Regeneration Phase

Morale: +5 (95/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +111 (2210+111/2210)

Attack Phase

Weapon Used: [+] G-Accel Driver

Target: Great Mazinger (Basic)

Attack Stats: 2625 damage, 3325 accuracy

Elements: Physical, Bullet

Modifiers: 11 Ranged, +10% damage/accuracy (A-Up Unit C), +10% damage (Brave Commander)

Resources Spent: -1 round (1/4), -10 Morale (85/100)

Statistics

HP: 2210/2210 (+111 Brave Commander)

DP: 4420/4420

EN: 75/80

AP: 75/75

SP (Eliana): 95/95 (Focus 15, Sure Hit 20)

SP (Aerie): 104/104 (Duty 20, Boost 15)

Morale: 85/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: -1

Ranged: 11

Defense: 3

Mobility: 3

Skill: 5

Modifiers/Abilities

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 180.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 1/4

---

Curial Fenezza/FX-550 Sky Grasper

Regeneration Phase

Morale: +5 (120/150)

Source: FX-550 Sky Grasper (Basic)

Effect: Non-Combatant

Temp HP Gained: +391 (3910+391/3910)

Temp DP Gained: +722 (7220+722/7220)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +196 (3910+391196/3910)

Attack Phase

Resupply: Live Robo (Basic) (+20% EN restored, -5 Morale) [Morale Charge: +5 Morale (125/150)

Statistics

HP: 3910/3910 (+391 Non-Combatant) (+196 Brave Commander)

DP: 7220/7220 (+722 Non-Combatant)

EN: 75/80

AP: 70/70

SP (Curial): 105/105 (Honor 30, Trust 30)

Morale: 125/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 7

Mobility: 9

Skill: 4

Modifiers/Abilities

Countermeasures: 10/10

Stealth System (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 507. 10 EN per use.

Location: Town <D>

Ammo

Machine Guns: 10/10

Machine Cannons: 8/8

Missile Launcher: 8/8

Edited by Tilus

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Elah Rinah Shelomoh's Action

 

REGENERATION PHASE

Morale Gained: +5 (120/150)
Morale Charge (Support Attack): +5 (125/150)
Support Attack (Missile Launcher): -6 ammo (12/24)
Brave Commander
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: Bellzelute (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Support Attack (-10 AP)
Effect: Choose one allied unit which has not yet taken their turn. You may give this ally an additional Attack Phase targeting the same enemy they are to be taken before their own with an Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects that require activation, such as Critical). (Callidora Brennan)
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Orgone Rifle-B (S)
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +30% (+20% Range 4, +10% Critical)
Accuracy Modifiers: +40% (+20% Range 4, +10% Psychodriver, +10% Critical)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 1690 Damage, 1330 Accuracy
Resources Spent: 20 EN, 10 AP
 
Statistics:
HP: 3000/3000
EN: 30/90
AP: 60/100
DP: 3410/3410
SP: 85/105
Will: 125/150
Current Form: Bellzelute (Basic)
Current Terrain: Area D
Perishable Items: Reloader Cartridge (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[+][CS] Shot Launcher (AX:2)- 200 damage, 300 accuracy, 12/12 rounds
Element: Energy, Beam, Reaction
[+] Missile Launcher (PAX:6)- 120 damage, 170 accuracy, 12/24 rounds
Element: Physical, Explosive, Reaction
[+][CS] Orgone Rifle-N- 800 damage, 900 accuracy, 5/5 rounds
Element: Physical, Bullet, Reaction
[+] Orgone Rifle-B (S)- 1300 damage, 950 accuracy, 20 EN/attack
Element: Energy, Beam
[+] Orgone Rifle-A (H)- 1900 damage, 1500 accuracy, 30 EN/attack, 30 Morale
Element: Physical, Energy, Orgone

 

Inherent Abilities:
1) Larselium Canceler: Automatically disables all Larselium Systems in non-allied units as long as this unit remains in battle.
2) Pilot Seats (2)

Edited by Xemposacez

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Rein Dreese's Action

 

REGENERATION PHASE

Morale Gained: +5 (115/150)
Temporary HP (Brave Commander): +360 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Vigor L1
Target: Self
SP Cost: 20 SP (65/105)
Effect: Recover 25% of your Max HP. (+1800 HP; 6432/7200; Steadfast Potential recovered)
 
DEFENSE PHASE
Attacking Weapon:  [+] Twin Barge Cannon
Action Taken: Block + Shield
Damage Taken: 3040 - 912 (-30% Block) = 2128 - 360 (Temporary HP) = 1768
Resources Spent: 1768 HP, 1 shield use (4664/7200; 7/10)
 
Attacking Weapon:  [F] Super Live Crash (MH)
Action Taken: Block
Damage Taken: 4043 - 1212.9 (-30% Block) = 2830
Resources Spent: 2830 HP (1834/7200; Steadfast Potential activated)
 
Attacking Weapon:  [+] G-Accel Driver
Action Taken: Block
Damage Taken: 2625 - 787.5 (-30% Block) = 1838 - 1440 (Temporary HP) = 398
Resources Spent: 398 HP (1436/7200)
 
ITEM PHASE
Item Used: Repair Kit (0/2)
Item Effect: Equipped Unit recovers 30% of its Max HP. (+2160 HP; 3596/7200)
 
TRANSFORMATION/MOVEMENT
Current Form: Great Mazinger (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [F][CC] Mazinger Blade (M)
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +45% (+25% Melee 5, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +35% (+25% Melee 5, +10% Critical)
Other Modifiers: Element: Physical; Skill 2
Damage Dealt: 1450 Damage, 945 Accuracy
Resources Spent: 15 EN, 10 AP
 
Statistics:
HP: 3596/7200
EN: 100/115
AP: 30/60
DP: 150/2310
SP: 65/105
Will: 115/150
Current Form: Great Mazinger (Basic)
Current Terrain: Area D
Perishable Items: Repair Kit (0/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:
[+] Naval Missile (P)- 400 damage, 300 accuracy, 10/10 rounds
Element: Explosive, Missile, Guided, Reaction
[F][MAM] Mazinger Punch (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[H] Atomic Punch (P)- 800 damage, 900 accuracy, 4/6 rounds
Element: Physical
[F][CC] Mazinger Blade (M)- 1000 damage, 700 accuracy, 15 EN/attack
Element: Physical, Reaction
[H] Thunder Break (HS)- 2200 damage, 1200 accuracy, 30 EN/attack, 30 Morale
Element: Energy, Electricity

Inherent Abilities:
1) Separate (Brain Condor)
IS3) Shield (7/10)
Edited by Xemposacez

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Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (115/150)
Temporary HP (Brave Commander): +176 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: FX-550+AQM/E-X03 Launcher Grasper
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Beam Cannon
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +35% (+15% Range 3, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +25% (+15% Range 3, +10% Critical)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 2025 Damage, 1500 Accuracy
Resources Spent: 20 EN, 10 AP
 
Statistics:
HP: 3520/3520
EN: 40/100
AP: 35/65
DP: 5280/5280
SP: 105/105
Will: 115/150
Current Form: FX-550+AQM/E-X03 Launcher Grasper
Current Terrain: Area D
Perishable Items: Chocolate Coins (2/2), Spare Battery (2/2)
Will Commands Displayed:
--N/A
 
Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10/10 rounds
Element: Physical, Bullet
[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8/8 rounds
Element: Physical, Bullet, Reaction
[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8/8 rounds
Element: Physical, Explosive, Missile, Guided
[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack
Element: Energy, Beam
[+] 'Agni' 320mm Hyper Impulse Cannon (HS)- 2500 damage, 1200 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

MAP Attacks
[+] 'Agni' 320mm Hyper Impulse Cannon (HIL:3)- 1400 damage, 700 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

Inherent Abilities:
1) Repair (350)
2) Resupply
3) Striker Pack Deliver
5) FX-550+AQM/E-X03 Launcher Grasper can not be used in Space terrains. (Cancelled by Thruster Module)
6) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

Edited by Xemposacez

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Callidora Brennan's Action

 

REGENERATION PHASE

Morale Gained: +5 (95/150)
Temporary HP (Brave Commander): +224 Temporary HP
 
​SPIRIT COMMAND PHASE
Will Command Used: Melee Focus
Target: Self
Morale Cost: 10 Morale (85/150)
Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Melee attribute is considered 2 higher.
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: PTX-003C Alteisen (Basic)
New Form: N/A
Movement Type: H(overing)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [H] Heavy Claymore (S)
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +75% (+50% Melee 10, +10% Brave Commander, +15% Critical)
Accuracy Modifiers: +65% (+50% Melee 10, +15% Critical)
Other Modifiers: Element: Physical
Damage Dealt: 3150 Damage, 2640 Accuracy
Resources Spent: 1 ammo, 12 AP
 
Statistics:
HP: 4480/4480
EN: 70/70
AP: 44/80
DP: 4420/4420
SP: 85/105
Will: 85/150
Current Form: PTX-003C Alteisen (Basic)
Current Terrain: Area D
Perishable Items: Mars Donburi (3/3), Reloader Cartridge (2/2), Repair Kit (2/2)
Will Commands Displayed:
--Melee Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[F][CC] Heat Horn (M)- 400 damage, 600 accuracy, 10 EN/attack
Element: Physical, Fire, Reaction
[+] 3-Barrel Autocannon- 600 damage, 900 accuracy, 6/6 rounds
Element: Physical, Bullet, Reaction
[F] Revolver Stake (ME)- 900 damage, 700 accuracy, Armor Pierce, 6/6 rounds
Element: Physical, Explosive, Reaction
[H] Heavy Claymore (S)- 1800 damage, 1600 accuracy,
0/3 rounds
Element: Physical

 

Inherent Abilities:
1) Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 700. 5 EN per use.

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(Fixed Frey's Morale; accidentally included the upkeep from Ranged Focus in his last turn, despite that he wasn't using it. I also now see that posting one Unit at a time is a double-edged sword for me. I seem to catch my mistakes more quickly, but heaven forbid if I change my mind in the middle of my turn...)

 

Frey Solberg's Action

 

REGENERATION PHASE

Morale Gained: +5 (105/150)
Temporary HP (Brave Commander): +140 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon:  [F] Brain Bar [slash] (M)
Action Taken: Block
Damage Taken: 1080 - 324 (-30% Block) = 756 - 140 (Temporary HP) = 616
Resources Spent: 616 HP, 1 shield use (1568/2800; 8/10)
 
ITEM PHASE
Item Used: N/A
Item Effect: N/A
 
TRANSFORMATION/MOVEMENT
Current Form: OZ-00MS Tallgeese (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used:  [+] Dober Gun (X:3)
Target(s): Brain Powered (Basic) (Elusia)
Damage Modifiers: +40% (+20% Range 4, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +40% (+20% Range 4, +10% Newtype, +10% Critical)
Other Modifiers: Element: Physical, Explosive; 2 additional attacks; Distracting Attack
Damage Dealt: 840 Damage, 560 Accuracy x 3
Resources Spent: 3 ammo, 10 AP
 
Statistics:
HP: 1568/2800
EN: 80/80
AP: 32/65
DP: 4140/4140
SP: 105/105
Will: 105/105
Current Form: OZ-00MS Tallgeese (Basic)
Current Terrain: Area D
Perishable Items: Propellant Tank (2/2), Reloader Cartridge (2/2)
Will Commands Displayed:
--Ranged Focus (10 Morale)
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 2 EN/attack
Element: Physical, Reaction
[F][CC] Beam Saber (M)- 800 damage, 900 accuracy, 15 EN/attack
Element: Energy, Beam, Reaction
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, 6/15 rounds
Element: Physical, Explosive
[+] Dober Gun (X:3)- 600 damage, 400 accuracy, Uses 1 Dober Gun round.
Element: Energy, Beam

 

Inherent Abilities:
1) Shield (8/10)
2) Verniers (Thruster): Reduce the Accuracy of all incoming attacks by 150.

IS1) Dummy Balloon Launcher (Countermeasures) (10/10)

Edited by Xemposacez

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Rosa Grandia/Black Ryvius (Basic)

Veteran: EN cost of weapons and abilities are reduced by 10%; Aura (1) (Town <D>)

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (120/150)

Spirit Command Phase

Caster: Marina

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Cost: -15 SP (77/92)

Defense Phase

Attacker: Bellzelute (Basic)

Weapon: [+] Orgone Rifle-B (S)- 1690 Damage, 1330 Accuracy

Action: Take it + Gravity Territory

Resources Spent: -690 HP (5610/6300), -15 EN (80/100)

Attacker: Great Mazinger (Basic)

Weapon: [F] Mazinger Blade (M)- 1450 Damage, 945 Accuracy

Action: Dodge

Resources Spent: -756 DP (1044/1800)

Attacker: FX-550+AQM/E-X03 Launcher Grasper

Weapon: [+] Beam Cannon- 2025 Damage, 1500 Accuracy

Action: Take it + Gravity Territory

Resources Spent: -1025 HP (4585/6300), -15 EN (65/100)

Attacker: PTX-003C Alteisen (Basic)

Weapon: [H] Heavy Claymore- 3150 Damage, 2640 Accuracy

Action: Take it + Take Cover + Gravity Territory

Resources Spent: -1835 HP (2750/6300), -15 EN (50/100), -10 AP (63/100)

Item Phase

Item Used: Spare Battery

Effect: Recover 50% EN (+50 EN; 100/100); -1 use (1/2)

Special Phase

Critical activated! (-9 AP; 54/100)

Attack Phase

Weapon Used: [+] Twin Barge Cannon

Target: Great Mazinger (Basic)

Attack Stats: 3040 damage, 2700 accuracy

Elements: Physical, Bullet

Modifiers: 7 Ranged, +10% damage/accuracy (A-Up Unit C), +15% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -2 Barge Cannon rounds (2/10)

Statistics

HP: 2750/6300

DP: 1044/1800

EN: 100/100

AP: 54/100

SP (Rosa): 80/80 (Vigor 20)

SP (Resha): 77/92 (Trust 30, Gain 20)

SP (Marina): 92/92 (Focus 15, Sure Hit 20)

Morale: 120/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 7

Defense: 4

Mobility: 2

Skill: 10

Modifiers/Abilities

Gravity Territory (Barrier): Reduce the damage of all attacks from a single attack phase by 1000. 15 EN per use.

Location: Town <D>

Perishable Items

Spare Battery: 1/2

Ammo

Barge Cannon: 2/10

---

Karen Greene/Live Robo (Basic)

Regeneration Phase

Morale: +10 (90/150)

Source: FX-550 Sky Grasper (Basic)

Effect: Resupply

EN Regenerated: +18 (71/95); -5 Morale (85/150)

Spirit Command Phase

Caster: Karen Greene

Spirit Command Used: Vigor L1

Effects: Recover 30% HP (+2220 HP; 4856/7400)

Cost: -20 SP (64/84)

Attack Phase

Weapon Used: [F] Super Beast Sword (M)

Target: Great Mazinger (Basic)

Attack Stats: 1595 damage, 1080 accuracy

Elements: Physical, Reaction

Modifiers: 7 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Resources Spent: -14 EN (57/95)

Statistics

HP: 4856/7400

DP: 1920/1920

EN: 57/95

AP: 65/85

SP (Karen): 64/84 (Vigor 20, Iron Wall 15)

SP (Jasmine): 77/92 (Grit 15, Gain 20)

SP (Sakura): 92/92 (Vigor 20, Iron Wall 15)

Morale: 85/150

Will Commands

????

????

????

????

Attributes

Melee: 7

Ranged: -1

Defense: 10

Mobility: -2

Skill: 7

Modifiers/Abilities

Steadfast Potential: Used

Shield: 9/10

Location: Town <D>

Ammo

Double Cannons: 10/10

---

Elusia Solaceon/Brain Powered (Basic)

Regeneration Phase

Morale: +10 (130/150) [Coordinator activated!]

Source: Brain Powered (Basic)

Effect: Coordinator

Temp HP Gained: +100 (2000+100/2000)

Temp DP Gained: +350 (3377+350+1400/7000)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +100 (2000+100+100/2000)

Spirit Command Phase

Caster: Elusia Solaceon

Spirit Command Used: Duty L1

Effects: Recover 30% DP (+2100 DP; 5477+350+1400/7000)

Cost: -20 SP (80/100)

Defense Phase

Attacker: OZ-00MS Tallgeese (Basic)

Weapon: [+] Dober Gun (X:3)- 840 Damage, 560 Accuracy x 3

Action: Evade + Countermeasures + Vital Jump x3

Resources Spent: Negated, -84, -392 DP (5477+1274/7000), -1 countermeasures (8/10), -9 EN (50/95)

Attack Phase

Weapon Used: [F] Brain Bar [slash] (M)

Target: OZ-00MS Tallgeese (Basic)

Attack Stats: 1160 damage, 1215 accuracy

Elements: Physical

Modifiers: 7 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% damage/accuracy for each attack phase which does not exclusively target this unit)

Resources Spent: -14 EN (36/95)

Statistics

HP: 1936/2000 (+100 Coordinator) (+100 Brave Commander)

DP: 5477/7000 (+1274 Evasive Potential)

EN: 36/95

AP: 70/70

SP (Elusia): 100/100 (Duty 20)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: 5 (7)

Ranged: -2 (0)

Defense: -2

Mobility: 10

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Vital Jump (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 700. 10 EN per use.

Chakra Shield (Barrier): Reduce the Damage of all attacks from a single attack phase by 700. 10 EN per use.

Countermeasures: 8/10

Location: Town <D>

Perishable Items

Spare Battery: 1/2

Ammo

Missile Launcher: 20/20

---

Eliana Lavender/DCAM-008-2 Altairlion (Basic)

Regeneration Phase

Morale: +5 (90/150)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +111 (2210+111/2210)

Attack Phase

Weapon Used: [+] G-Accel Driver

Target: Great Mazinger (Basic)

Attack Stats: 2625 damage, 3325 accuracy

Elements: Physical, Bullet

Modifiers: 11 Ranged, +10% damage/accuracy (A-Up Unit C), +10% damage (Brave Commander)

Resources Spent: -1 round (0/4), -10 Morale (80/100)

Statistics

HP: 2210/2210 (+111 Brave Commander)

DP: 4420/4420

EN: 75/80

AP: 75/75

SP (Eliana): 95/95 (Focus 15, Sure Hit 20)

SP (Aerie): 104/104 (Duty 20, Boost 15)

Morale: 80/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: -1

Ranged: 11

Defense: 3

Mobility: 3

Skill: 5

Modifiers/Abilities

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 180.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 0/4

---

Curial Fenezza/FX-550 Sky Grasper

Regeneration Phase

Morale: +5 (130/150)

Source: FX-550 Sky Grasper (Basic)

Effect: Non-Combatant

Temp HP Gained: +391 (3910+391/3910)

Temp DP Gained: +722 (7220+722/7220)

Source: Black Ryvius (Basic)

Effect: Brave Commander

Temp HP Gained: +196 (3910+391196/3910)

Attack Phase

Resupply: Altairlion (Basic) (All G-Accel Driver rounds restored; -5 morale) [Morale Boost: +5 morale (135/150)]

Statistics

HP: 3910/3910 (+391 Non-Combatant) (+196 Brave Commander)

DP: 7220/7220 (+722 Non-Combatant)

EN: 75/80

AP: 70/70

SP (Curial): 105/105 (Honor 30, Trust 30)

Morale: 125/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 7

Mobility: 9

Skill: 4

Modifiers/Abilities

Countermeasures: 10/10

Stealth System (Illusion): Reduce the Accuracy of all attacks from a single attack phase by 507. 10 EN per use.

Location: Town <D>

Ammo

Machine Guns: 10/10

Machine Cannons: 8/8

Missile Launcher: 8/8

Edited by Tilus

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Elah Rinah Shelomoh's Action

 

REGENERATION PHASE

Morale Gained: +5 (130/150)
Brave Commander
 
​SPIRIT COMMAND PHASE
Spirit Command Used: N/A
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: Spare Battery (1/2)
Item Effect: Equipped Unit recovers 50% of its Max EN. (+45 EN; 75/90)
 
TRANSFORMATION/MOVEMENT
Current Form: Bellzelute (Basic)
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: Support Attack (-10 AP)
Effect: Choose one allied unit which has not yet taken their turn. You may give this ally an additional Attack Phase targeting the same enemy they are to be taken before their own with an Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects that require activation, such as Critical). (Callidora Brennan)
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] Orgone Rifle-A (H)
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +30% (Morale 130); +30% (+20% Range 4, +10% Critical)
Accuracy Modifiers: +30% (Morale 130); +40% (+20% Range 4, +10% Psychodriver, +10% Critical)
Other Modifiers: Element: Physical, Energy, Orgone
Damage Dealt: 3211 Damage, 2730 Accuracy
Resources Spent: 30 EN, 10 AP, 30 Morale
 
Statistics:
HP: 3000/3000
EN: 45/90
AP: 50/100
DP: 3410/3410
SP: 85/105
Will: 100/150
Current Form: Bellzelute (Basic)
Current Terrain: Area D
Perishable Items: Reloader Cartridge (2/2), Spare Battery (1/2)
Will Commands Displayed:
--N/A
 
Weapons:

[F][MAM] Melee (M)- 350 damage, 350 accuracy, 5 EN/attack
Element: Physical, Reaction
[+][CS] Shot Launcher (AX:2)- 200 damage, 300 accuracy, 12/12 rounds
Element: Energy, Beam, Reaction
[+] Missile Launcher (PAX:6)- 120 damage, 170 accuracy, 12/24 rounds
Element: Physical, Explosive, Reaction
[+][CS] Orgone Rifle-N- 800 damage, 900 accuracy, 5/5 rounds
Element: Physical, Bullet, Reaction
[+] Orgone Rifle-B (S)- 1300 damage, 950 accuracy, 20 EN/attack
Element: Energy, Beam
[+] Orgone Rifle-A (H)- 1900 damage, 1500 accuracy, 30 EN/attack, 30 Morale
Element: Physical, Energy, Orgone

 

Inherent Abilities:
1) Larselium Canceler: Automatically disables all Larselium Systems in non-allied units as long as this unit remains in battle.
2) Pilot Seats (2)

Edited by Xemposacez

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Royalyn Martel's Action

 

REGENERATION PHASE

Morale Gained: +5 (120/150)
Temporary HP (Brave Commander): +176 Temporary HP
 
​SPIRIT COMMAND PHASE
Spirit Command Used: Charge L1
Target: Self
SP Cost: 25 SP (80/105)
Effect: You and all pilots in your unit gain 10 Morale and all Charge and counter-based abilities have their counters increased by 1. (130/150)
 
DEFENSE PHASE
Attacking Weapon: N/A
Action Taken: N/A
Damage Taken: N/A
Resources Spent: N/A
 
ITEM PHASE
Item Used: Spare Battery (1/2)
Item Effect: Equipped Unit recovers 50% of its Max EN. (+50 EN; 90/100)
 
TRANSFORMATION/MOVEMENT
Current Form: FX-550+AQM/E-X03 Launcher Grasper
New Form: N/A
Movement Type: F(lying)
Movement: N/A
 
SPECIAL PHASE
Abilities Activated: N/A
 
SUMMON PHASE
Units Summoned: N/A
 
ATTACK PHASE
Weapon Used: [+] 'Agni' 320mm Hyper Impulse Cannon (HS)
Target(s): Black Ryvius (Basic) (Rosa Grandia)
Damage Modifiers: +30% (Morale 130); +35% (+15% Range 3, +10% Brave Commander, +10% Critical)
Accuracy Modifiers: +30% (Morale 130); +25% (+15% Range 3, +10% Critical)
Other Modifiers: Element: Energy, Beam
Damage Dealt: 4388 Damage, 1950 Accuracy
Resources Spent: 40 EN, 10 AP, 30 Morale
 
Statistics:
HP: 3520/3520
EN: 50/100
AP: 25/65
DP: 5280/5280
SP: 80/105
Will: 100/150
Current Form: FX-550+AQM/E-X03 Launcher Grasper
Current Terrain: Area D
Perishable Items: Chocolate Coins (2/2), Spare Battery (1/2)
Will Commands Displayed:
--N/A
 
Weapons:

[+][CS] Machine Guns- 200 damage, 500 accuracy, Accuracy Break L1, 10/10 rounds
Element: Physical, Bullet
[+][CS] Machine Cannons- 600 damage, 900 accuracy, 8/8 rounds
Element: Physical, Bullet, Reaction
[+] Missile Launcher (PAX:2)- 450 damage, 600 accuracy, 8/8 rounds
Element: Physical, Explosive, Missile, Guided
[+] Beam Cannon- 1500 damage, 1200 accuracy, 20 EN/attack
Element: Energy, Beam
[+] 'Agni' 320mm Hyper Impulse Cannon (HS)- 2500 damage, 1200 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

MAP Attacks
[+] 'Agni' 320mm Hyper Impulse Cannon (HIL:3)- 1400 damage, 700 accuracy, 40 EN/attack, 30 Morale
Element: Energy, Beam

Inherent Abilities:
1) Repair (350)
2) Resupply
3) Striker Pack Deliver
5) FX-550+AQM/E-X03 Launcher Grasper can not be used in Space terrains. (Cancelled by Thruster Module)
6) Upon deployment choose between Repair and Resupply and disable the other for the remainder of battle.

Edited by Xemposacez

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