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Seishiro Hiroyuki

An Intense Battle In A Fragile Space Bubble

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Welcome folks to our latest SC Wars battle! Oh how we come so far in terms of space colony technology that you dont immediately cause one to fail spectacularly with just one beam rifle shot~

An Intense Battle In A Fragile Space Bubble

- Mission: Skirmish Battle

- Participants: Tilus vs Yuu Inohara

- Units: Rank 6 and below x3

- Pilots: Level 2 and below

- Items: Rank 2 and below

- Terrain Map: Space Colony

Space Colony

gallery_3_8_1672.jpg

Terrain A: Space Colony Exterior

  • Type: Space/Ground
  • Supply Dock: You may pay 5 AP to regenerate 10% of your HP, DP, or EN during your next regeneration phase. The cost may be paid multiple times to regenerate a different resource.
Terrain B: Space Colony Interior
  • Type: Space/Ground
  • Falling Debris: All units in this terrain are considered to have the Throw Terrain technique even if they do not have a [MAM] attack.
Terrain C: Space Colony Interior
  • Type: Space/Ground
  • Falling Debris: All units in this terrain are considered to have the Throw Terrain technique even if they do not have a [MAM] attack.
Terrain D: Town
  • Type: Ground
  • Take Cover: You may pay 10 AP to reduce the damage and accuracy of an incoming attack by 10%.

Gentlemen, you may deploy~

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Tilus

All units deploy in Terrain A.

---

Rosa Grandia, Lv.2 Commander

SP: 105 (95)

Attributes: Melee -2, Ranged 5 (9), Defense 2, Mobility 2 (6), Skill 5 (8) (11)

Morale Charge: +5 Morale when you use Support Attack.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Support Attack: Choose one allied unit which has not yet taken their turn. You may pay 10 AP to give this ally gain an additional Attack Phase targeting the same enemy they are to be taken before their own with a Element: Reaction weapon on your unit, using your attack modifiers and resources (but not using any effects which require activation, such as Critical). This ability can only be used once per turn, can only be used when the ally attacks a single target, and any penalties or restrictions for being in different terrain still apply. All resources used by the ally are deducted on your next Regeneration Phase. You may not use both this ability and Assist Attack in the same turn.

Leadership: Gain one Leadership-type skill (Veteran).

Skills:

Improved Critical (Passive (Main)): Critical Cost -1. Gain an additional Weapon Damage +5% and Accuracy +5% for attack phases affected by Critical.

Spirit Commands:

Vigor (20): Recover 25% of your maximum HP.

Karma (10): Recover 10 AP.

Leena Straitway, Lv.2 Sub-Pilot

SP: 115 (104)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Duty (20): Recover 25% of your maximum DP.

Focus (15): Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

---

PTX-007-3C Weissritter

Statistics:

HP: 3900, DP: 7280, EN: 120

IS: 3, Move: F/G/H, Size: M, Season: 2

Rank: 6, Type: Personal Trooper, Gespenst

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 5 EN/attack

Element: Physical, Reaction

[+] Split Missile (PS)- 780 damage, 1040 accuracy, 8 rounds

Element: Physical, Explosive, Missile, Guided

[+] 3-Barrel Beam Cannon- 1300 damage, 1690 accuracy, 6 rounds

Element: Energy, Beam, Reaction

[F] Plasma Slicer (M)- 1430 damage, 1820 accuracy, 10 EN/attack

Element: Energy, Beam, Reaction

[+] Oxtongue Rifle-E- 1690 damage, 2340 accuracy, 20 EN/attack

Element: Physical, Explosive, Reaction

[+] Oxtongue Rifle-B- 1950 damage, 2080 accuracy, 4 rounds

Element: Physical, Bullet, Reaction

[+] Oxtongue Rifle-D (H)- 3510 damage, 3900 accuracy, 3 rounds, 20 Morale

Element: Physical, Energy, Bullet, Beam

Combo Attacks

[H] Rampage Ghost (H)- 5200 damage, 4420 accuracy, 25 EN/attack, 30 Morale

Element: Physical, Energy, Beam, Explosive, Fire

Inherent Abilities:

1) Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

2) Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

3) Rampage Ghost: Requires an allied PTX-003C Alteisen to execute.

4) Pilot Seats (2)

---

Items

- Tesla Drive (Gain +4 Mobility attribute)

- High-Spec Radar (Gain +4 Ranged and +3 Skill attribute)

- Extra Pilot Seat (Gain Pilot Seats (2))

--------------------------------

Elusia Solaceon, Lv.1 Skirmisher

SP: 100 (90)

Attributes: Melee 5, Ranged -2, Defense -2, Mobility 5 (8) (12), Skill 4

Morale Charge: While under 50% DP, gain an additional 5 Morale each turn.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Distracting Attack: When you target a single enemy you may choose to Distract them as well as a special effect. If you do, for the next turn the enemy unit gains -100% Weapon Damage and Weapon Accuracy as a Pilot modifier in any attack phase they make which does not target only yourself. If this ability is used on an enemy unit multiple times in the same turn, only the most recently used instance applies.

Evasive Potential: If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 75% before it can trigger again.

Skills:

Coordinator (Passive (Main)): When your Morale is 130 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. This temporary HP or DP is lost at the end of your turn.

Spirit Commands:

Duty (20): Recover 25% of your maximum DP.

Aerie, Lv.2 Sub-Pilot

SP: 115 (104)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +10 max SP.

Spirit Commands:

Duty (20): Recover 25% of your maximum DP.

Boost (15): Reduce the accuracy of all attack phases you dodge this turn by 25%.

---

DCAM-008-2 Altairlion

Statistics:

HP: 3700, DP: 7400, EN: 110

IS: 2, Move: F, Size: M, Season: 2

Rank: 6, Type: Armored Module

Weapons:

[+][CS] 90mm GG Cannon- 800 damage, 1000 accuracy, Accuracy Break L1, 8 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 5 EN/attack

Element: Physical, Reaction

[+] CTM-02 Spigeaul (PAX:8)- 200 damage, 300 accuracy, 40 rounds

Element: Physical, Explosive

[F][CC] Sonic Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack, Req: Doll Figures

Element: Physical, Sonic

[+] CTM-07 Prominence (PAX:2)- 1300 damage, 1500 accuracy, 8 rounds

Element: Physical, Explosive

[+] G-Accel Driver- 3200 damage, 3600 accuracy, 4 rounds

Element: Physical, Bullet

[H] Maneuver GRaMXs (H)- 3400 damage, 4000 accuracy, 3 rounds, 30 morale Req: Cruise Figure and Limiter Off

Element: Physical, Explosive, Bullet

Inherent Abilities:

1) Cruise Figure (Transform): No statistical change. You may move two terrains a turn.

2) Doll Figure (Transform): Add Move: G, enable Sonic Saber and disable Maneuver GRaMXs.

3) Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

4) Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use. Req: Limiter Off

5) Combine (YAM-008-HI Hyperlion): DCAM-008-2 Altairlion, YSF-34 Vegalion. Req: Limiter Off

6) Pilot Seats (2)

7) Limiter Off: You may spend 15 Unit XP unlock Maneuver GRaMXs, Break Turn, and Combine.

8) EN Regen 10 (Regen)

---

Limiter Off: Unlocked

---

Items

- Tesla Drive (Gain +4 Mobility attribute)

- Solar Panel (Gain EN Regen 10)

--------------------------------

Curial Fenezza, Lv.2 Supporter

SP: 105 (95)

Attributes: Melee -2, Ranged -2, Defense 5 (7) (11), Mobility 5 (7), Skill 4

Morale Charge: Gain 5 Morale whenever you use Repair, Resupply, or a song. In addition, the Morale loss on the allied unit for receiving Repair or Resupply is reduced by 5.

Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

Spotter: You may pay 5 AP to make one target enemy that is in the same terrain as you considered to be one terrain closer to your allies for purposes of range penalties.

Non-Combatant: If you did not attack an enemy in the previous turn, gain 10% of your max HP and DP as Temporary HP and DP. The Temporary HP and DP granted by this ability is removed at the end of your turn.

Skills:

Engineer (Passive (Main)): Repair abilities have their effectiveness increased by 10%.

Spirit Commands:

Honor (30): Casts Duty L1 (Recover 25% DP) on yourself or target unit.

Trust (30): Casts Vigor L1 (Recover 25% HP) on yourself or target unit.

Resha Almary, Lv.2 Sub-Pilot

SP: 115 (104)

Morale Charge: The Main Pilot of the unit this pilot is in gains the effect of one Will+ skills this pilot possesses (if any), chosen upon deployment. This bonus does not stack if the Main Pilot already has the chosen skill, however.

SP Up: Gain +30 max SP.

Skills:

Brave Commander (Passive (Sub)): +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (2).

Spirit Commands:

Trust (30): Casts Vigor L1 (Recover 25% HP) on yourself or target unit.

Gain (20): User and all pilots within the user's unit have their after battle pilot experience gain doubled.

---

XXXG-01SR2 Gundam Sandrock Kai

Statistics:

HP: 7100 (8500), DP: 4700 (6100), EN: 120

IS: 3, Move: G, Size: M, Season: 2

Rank: 6, Type: Mobile Suit, Gundam

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

Combo Attacks

[H] Maganac Attack (HS)- 5200 damage, 3900 accuracy, 3 rounds, 30 Morale

Element: Physical, Energy, Fire, Beam

Inherent Abilities:

1) Shield: Cross Crusher

2) Resupply

3) Maganac Attack: Requires three allied WMS-03 Maganacs (any variant) to execute.

4) Pilot Seats (2)

---

Items

- Hybrid Armor (Gain +4 Defense attribute)

- V-Up Unit U (Gain +200 HP/DP +200/half rank above 1; Gain +30 EN)

- Extra Pilot Seat (Gain Pilot Seats (2))

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Yuu Inohara

Deploying in Terrain D

Alexis Gaines

Vanguard

Level: 2

XP: 1000/1000

Max SP: 105

Skills & Abilities:

- Starting Attribute Bonuses: +1 to all Attributes at level 1.

- Morale Charge: Morale cost of all Will Commands and (H) attacks reduced by 5, to a minimum of 10.

- Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

- Heroic Training: This class gains more skills than others.

- Attributes:

Melee +3: +15% [F] Damage/Accuracy

Range +3: +15% [+] Damage/Accuracy

Defense +3: +30% HP

Mobility +3: +30% DP

Skill +3: 65 AP

Ace:

L10)

L20)

Spirit Commands:

L1) Grit

* L1: Reduce incoming damage of all attacks you receive this turn by 20%. Damage of attacks you make this turn +20%. Costs 15 SP.

L2) Focus

* L1: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%. Costs 15 SP.

L6)

L12)

L15)

L18)

Skills:

L1) Lilith 5: You gain Transhuman. When your Morale is 130 or higher during your Regeneration Phase, gain 5% of your maximum HP and DP as Temporary HP and DP, and gain +2 to your Melee and Range. This temporary HP or DP is lost at the end of your turn.

L1) Immortal Vanguard: No Effect.

L4)

L8)

L13)

L17)

Specialization Skills:

L5)

L9)

L15)

L19)

Techniques:

L3)

L7)

L12)

L16)

RGZ-91B Re-GZ Custom

Statistics:

HP: 5300, DP: 5900, EN: 120

IS: 4, Move: G, Size: M, Season: 2

Rank: 6, Type: Mobile Suit, Gundam

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 20 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 20 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 30 Morale

Element: Energy, Beam

Inherent Abilities:

1) RGZ-91B Re-GZ Custom deploys in Mobile Suit Mode if able.

2) Shield: Req: Mobile Suit Mode

3) Dummy Balloon Launcher: Same effects as Countermeasures Req: Mobile Suit Mode

4) Waverider Mobility (Thruster): Reduce the Accuracy of all incoming attacks by 500. Req: Waverider Mode

5) Mobile Suit Mode (Transform): Disable Beam Cannon and Large Barrel Mega Beam Cannon. Enable all other weapons. Enable Shield and Dummy Balloon Launcher.

6) Waverider Mode (Transform): Disable 60mm Vulcan Gun, Melee, Hyper Beam Saber, Beam Assault Rifle, Dummy Mine, Grenade Launcher, Shield, and Dummy Balloon Launcher. Enable Beam Cannon and Large Barrel Mega Beam Cannon.

7) Dummy Mine: When using this attack you may choose to set the mine in the terrain you are currently in. At any time later, you may gain a free attack phase to direct a set mine toward any target in that terrain.

Items:

High-Spec Radar: Equipped Unit's pilot gains +4 Ranged Attribute and +3 Skill Attribute.

Solar Panel: Equipped unit gains EN Regen 10

Gravity Wall Generator: X) Gravity Wall (Barrier): Reduce the damage of all attacks from a single attack phase by 400. 10 EN per use.

A-Up Unit SC: +100 HP and DP at Rank 1 and an additional +100 HP and DP per half rank above 1, +15 EN, +10% Damage, +10% Accuracy

Alexander Richter

Skirmisher

Level: 2

XP: 925/1000

Max SP: 105

Skills & Abilities:

- Starting Attribute Bonuses: +3 Mobility Attribute at level 1.

- Morale Charge: While under 50% DP, gain an additional 5 Morale each turn.

- Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

- Distracting Attack: When you attack a single enemy you may choose to Distract them as well. If you do, for the next turn the enemy unit suffers -20% Damage and Accuracy when making an attack that does not include you as a target. If this ability is used on an enemy unit multiple times in the same turn, only the most recently used instance applies.

- Evasive Potential: If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 50% before it can trigger again.

- Attributes:

Melee -2: -10% [F] Damage/Accuracy

Range +5: +25% [+] Damage/Accuracy

Defense +0: +0% HP

Mobility +5: +50% DP

Skill +3: 65 AP

Ace:

L10)

L20)

Spirit Commands:

L1) Boost

* L1: Reduce the accuracy of all attack phases you dodge this turn by 25%. Costs 15 SP.

L2) Focus

* L1: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%. Costs 15 SP.

L6)

L12)

L14)

L18)

Skills:

L1) Genius: +1 Melee and Range Attributes.

L5)

L9)

L17)

Specialization Skills:

L4)

L7)

L11)

L15)

L19)

Techniques:

L3)

L8)

L13)

L16)

GAT-X207 Blitz Gundam

Statistics:

HP: 4940, DP: 6240, EN: 100

IS: 3, Move: G, Size: M, Season: 2

Rank: 6, Type: Mobile Suit, Gundam

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

Inherent Abilities:

1) Anti-Beam Shield (650): 50mm Hi-Energy Beam Rifle, Beam Saber, 'Gleipnir' Rocket Anchor, HKP Lancer Darts

2) Stealth (650)

3) Phase Shift Armor (650) (Armor)

4) Invisibility: While this ability is active this unit may not use Phase Shift Armor.

Items:

High-Spec Radar: Equipped Unit's pilot gains +4 Ranged Attribute and +3 Skill Attribute.

Tesla Drive S: X) Tesla Drive S (Thruster): Reduce the accuracy of all attacks from a single attack phase by 100.

Solar Panel: Equipped unit gains EN Regen 10

Type-01 Remote Emergency Maintenance Interface

Special Computerized Artificial Pilot Excelling in General Operations And Tactics

Level: 2

XP: 775/1000

Max SP: 105

Skills & Abilities:

- Starting Attribute Bonuses: +2 Mobility, +2 Defense Attributes at level 1.

- Morale Charge: Gain 5 Morale whenever you use Repair, Resupply, or a song. In addition, the Morale loss on the allied unit for receiving Resupply is reduced by 5.

- Critical: During an attack phase in which you attack a single target, you may pay 10 AP to gain Weapon Damage +10% and Accuracy +10% for that attack phase. Any effect that would reduce this cost below 0 AP only reduces it to 0 instead.

- Spotter: You may pay 5 AP to make one target enemy that is in the same terrain as you considered to be one terrain closer to your allies for purposes of range penalties.

- Non-Combatant: If you did not attack an enemy in the previous turn, gain 10% of your max HP and DP as Temporary HP and DP. The Temporary HP and DP granted by this ability is removed at the end of your turn.

- Attributes: (0/30)

Melee -2: -10% [F] Damage/Accuracy

Range -2: -10% [+] Damage/Accuracy

Defense +5: +50% HP

Mobility +5: +50% DP

Skill +4: 70 AP

Ace:

L10)

L20)

Spirit Commands:

L1) Prayer

* L1: Remove a L1 status effect on yourself or target ally. Costs 15 SP.

L2) Inspire

* L1: Cast Sure Hit L1 on yourself or one target ally. Costs 25 SP.

L6)

L12)

L14)

L18)

Skills:

L1) Artificial Intelligence: +1 Mobility Attribute, +10% Weapon Accuracy, Immune to L1 Morale Down and L1 Spirit Down status effects.

L5)

L9)

L17)

Specialization Skills:

L4)

L7)

L11)

L15)

L19)

Techniques:

L3)

L8)

L13)

L16)

Santa Haro

Christmas Haro

Level: 1

XP: 0/1000

Max SP: 40

Skills & Abilities:

- Attributes:

Melee +0: +0% [F] Damage/Accuracy

Range +0: +0% [+] Damage/Accuracy

Defense +0: +0% HP

Mobility +0: +0% DP

Skill +0: 50 AP

Spirit Commands:

L1) Trust

* L1: Casts Vigor L1 on yourself or target ally. Costs 30 SP.

L6)

L10)

L18)

Skills:

L1) Mechanical: Santa Haro is Mechanical.

L1) Spirit of the Season: You may use your perishable items on allied units.

L8)

XXXG-01SR2 Gundam Sandrock Kai (Zero System)

Statistics:

HP: 7100, DP: 4700, EN: 120

IS: 2, Move: G, Size: M, Season: 2

Rank: 6, Type: Mobile Suit, Gundam

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Combo Attacks

[H] Maganac Attack (HS)- 5200 damage, 3900 accuracy, 3 rounds, 30 Morale

Element: Physical, Energy, Fire, Beam

Inherent Abilities:

1) Shield: Cross Crusher

2) Resupply

3) Zero System: When activated, instead of the normal effects you may gain the use of the Leadership skill at level 3 and the effects of EWAC.

4) Self Destruct: Destroy this unit immediately after this attack is used.

5) Maganac Attack: Requires three allied WMS-03 Maganacs (any variant) to execute.

Items-

Chocolate Coins: One pilot in equipped unit regains 25 AP or 25 SP. At the end of the match, the owner of this unit gains 25 Credits for each serving of this item that remains. This ability may only apply to a player once per battle and only applies in SimChamber battles. 2 servings.

Santa Haro: Equipped unit gains Santa Haro (Sidekick).

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And there we go, here are the rules

- Tilus gets the initiative! (Again, yes, I know)

- Check your math xInfinity to get it right!

- 48 Hours Prone Time

READY! GOOOOOOO!

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (105/150)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 145/150)

Statistics

HP: 17850/17850

DP: 10370/10370

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 105/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 10/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (105/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 115/120)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (110/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (3/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 115/120

AP: 95/105

SP (Rosa): 95/95 (Vigor 20, Karma 10)

SP (Leena): 104/104 (Duty 20, Focus 15)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 3/4

Oxtongue Rifle-D: 3/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (105/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (110/110)

Transformation/Movement Phase

Movement: Space Colony Exterior <A> -> Town <D> (-5 EN; 105/110)

Transformation: Cruise Figure -> Doll Figure

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (2/4)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (91/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 16280/16280

EN: 91/110

AP: 70/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 105/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

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Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Shield + Barrier

Damage Taken: 3023 x .7 - 1484 = 632

Resources Spent: 1 Shield, 10 EN

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Shield + Barrier

Damage Taken: 3023 x .7 - 1484 = 632

Resources Spent: 10 EN

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Shield + Barrier

Damage Taken: 2700 x .7 - 1484 = 406

Resources Spent: 10 EN

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain A

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: When using this attack you may choose to set the mine in the terrain you are currently in. At any time later, you may gain a free attack phase to direct a set mine toward any target in that terrain.

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 6650/8320

DP: 9100/9100

EN: 90/120

AP: 85/85

SP: 105/105

Morale: 95/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 9/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 1

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 1/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [H] 'Gleipnir' Rocket Anchor (P)

Target(s): Weissritter

Damage Modifiers: +50%

Accuracy Modifiers: +50%

Other Modifiers: Mobility Break L1, Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2340 Damage, 3120 Accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 11232/11232

EN: 85/100

AP: 80/80

SP: 105/105

Morale: 105/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: Off

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 12070/12070

DP: 8460/8460

EN: 120/120

AP: 70/70

SP: 95/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 105/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: Off

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (110/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (17850+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Defense Phase

Support Defense: PTX-007-3C Weissritter

Attacker: GAT-X207 Blitz Gundam

Weapon: [+] 'Gleipnir' Rocket Anchor (P)- 2340 Damage, 3120 Accuracy, Mobility Break L1, Distracting Attack

Action: Block

Resources Spent: -1638 HP (17850+147/17850), Mobility Break L1

Statistics

HP: 17850/17850 (+147 Non-Combatant)

DP: 10370/10370 (+933 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 110/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Mobility Break L1: 3/3 turns left

Shield: 10/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (115/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (105/105)

Cost: -10 SP (85/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (120/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (1/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 115/120

AP: 95/105

SP (Rosa): 85/95 (Vigor 20, Karma 10)

SP (Leena): 104/104 (Duty 20, Focus 15)

Morale: 120/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 1/4

Oxtongue Rifle-D: 3/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (110/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (101/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (0/4)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (87/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 16280/16280

EN: 87/110

AP: 70/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 110/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: When using this attack you may choose to set the mine in the terrain you are currently in. At any time later, you may gain a free attack phase to direct a set mine toward any target in that terrain.

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 6650/8320

DP: 9100/9100

EN: 90/120

AP: 85/85

SP: 105/105

Morale: 90/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 9/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 2

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 0/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

SPIRIT COMMAND PHASE:

Spirit Used: Focus L1

SP Cost: 15

Target: Self

Effect: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Thrusters

Damage Taken: 3016 x .7 x .8 - 650 - 371 = 668

Resources Spent: 10 EN

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Thrusters

Damage Taken: 3016 x .7 x .8 - 650 - 371 = 668

Resources Spent:

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Stealth + Thrusters

Damage Taken: 2250 x .7 x .8 - 650 - 371 = 239

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

Invisibility On (5 AP): While active, as long as this unit did not Move or perform any actions in the Attack Phase in the previous turn, it cannot be targeted or affected by any weapons or abilities (including, but not limited to, auto-targeted status effects, Aura' abilities, spread Barriers, and Repair/Resupply). When performing an attack while Invisible, gain Accuracy +10%. If this unit did attack or move in the previous turn, it gains the following: Invisibility (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1299. 5 AP per use. Each turn, pay 5 AP to maintain this ability. Invisibility deactivates when upkeep cannot be paid.

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Weissritter

Damage Modifiers: -50%

Accuracy Modifiers: -20%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 975 Damage, 1680 Accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 9657/11232

EN: 60/100

AP: 75/80

SP: 90/105

Morale: 110/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [H] Resupply

Target(s): Re-GZ

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: Restore all ammo to Dummy Mines (+5 Morale)

Damage Dealt:

Resources Spent: 5 Ally Morale

Statistics:

HP: 12070/12070 (1207/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 95/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 115/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: Off

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Edited by Yuu Inohara

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (115/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (17850+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Attack Phase

Resupply: PTX-007-3C Weissritter (All Oxtongue Rifle-B ammo restored; -5 morale) [Morale Charge: +5 morale (120/150)]

Statistics

HP: 17850/17850 (+1785 Non-Combatant)

DP: 10370/10370 (+933 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 120/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Mobility Break L1: 2/3 turns left

Shield: 10/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Space Colony Exterior <A>)

Regeneration Phase

Morale: +5 (125/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

Ammo Regenerated: +4 Oxtongue Rifle-B rounds (4/4); -5 Morale (120/150)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (105/105)

Cost: -10 SP (75/95)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 975 Damage, 1680 Accuracy, Distracting Attack

Action: Take it + Beam Coat

Resources Spent: Negated; -5 EN (110/120)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (125/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (3/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 110/120

AP: 95/105

SP (Rosa): 85/95 (Vigor 20, Karma 10)

SP (Leena): 104/104 (Duty 20, Focus 15)

Morale: 125/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 3/4

Oxtongue Rifle-D: 3/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (115/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (97/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (2/4)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (83/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 16280/16280

EN: 83/110

AP: 70/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 115/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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Alexix Gaines

REGENERATION PHASE:

Morale Gain: +0

EN Regen: 10

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Missile (P)

Target(s): Weissritter

Damage Modifiers: +50%

Accuracy Modifiers: +50%

Other Modifiers:

Damage Dealt: 3750 damage, 4650 accuracy

Resources Spent: 1 Round

Statistics:

HP: 6650/8320

DP: 9100/9100

EN: 110/120

AP: 85/85

SP: 105/105

Morale: 90/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 9/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 2

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 2/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

AP: -5

SPIRIT COMMAND PHASE:

Spirit Used: Focus L1

SP Cost: 15

Target: Self

Effect: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Invisibility + Stealth + Thrusters

Damage Taken: 3016 x .7 x .8 - 1299 - 650 - 371 = 0

Resources Spent: 5 AP, 10 EN

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Thrusters

Damage Taken: 3016 x .7 x .8 - 650 - 371 = 668

Resources Spent:

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Stealth + Thrusters

Damage Taken: 2250 x .7 x .8 - 650 - 371 = 239

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +80%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3780 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 8750/11232

EN: 45/100

AP: 65/80

SP: 75/105

Morale: 115/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [H] Resupply

Target(s): Blitz Gundam

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: Restore 20% EN to target (+5 Morale)

Damage Dealt:

Resources Spent: 5 Ally Morale

Statistics:

HP: 12070/12070 (1207/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 95/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 125/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: Off

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (125/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (17850+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Spirit Command Phase

Will Command Used: Defense Focus

Effects: Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn. [+1785 Temp HP (17850+1785+1785/17850)]

Cost: -10 Morale (115/150)

Defense Phase

Support Defense: PTX-007-3C Weissritter

Attacker: RGZ-91B Re-GZ Custom

Weapon: [+] Missile (P)- 3750 damage, 4650 accuracy

Action: Block + Shield

Resources Spent: -2625 HP (17850+945/17850); -1 shield (9/10)

Attack Phase

Resupply: DCAM-008-2 Altairlion (20% EN restored; -5 morale) [Morale Charge: +5 morale (120/150)]

Statistics

HP: 17850/17850 (+945 Defense Focus)

DP: 10370/10370 (+933 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 120/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

????

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Mobility Break L1: 1/3 turns left

Shield: 9/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (130/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (105/105)

Cost: -10 SP (65/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (135/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (1/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 110/120

AP: 95/105

SP (Rosa): 65/95 (Vigor 20, Karma 10)

SP (Leena): 104/104 (Duty 20, Focus 15)

Morale: 135/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 1/4

Oxtongue Rifle-D: 3/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (120/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

EN Regenerated: +22 (105/110); -5 Morale (115/150)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (110/110)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 2925 damage, 3780 accuracy Distracting Attack

Action: Dodge + Dual Tesla Drive + Break Turn

Resources Spent: -1630 DP (14650/16280); -9 EN (101/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3393 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -20 EN (90/120)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (87/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 14650/16280

EN: 87/110

AP: 70/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 115/150

Current Form: Doll Figure

Will Commands

????

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5 (Zero System Avtivated (When activated, instead of the normal effects you may gain the use of the Leadership skill at level 3 and the effects of EWAC.)

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used: Inspire L1

SP Cost: 25

Target: Alexis

Effect: +50% Accuracy

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Block

Damage Taken: 3023 x .7 = 2116 - 1207 = 909

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 11161/12070 (0/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 70/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 130/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +0

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used: Grit L1

SP Cost: 15

Target: Self

Effect: Reduce incoming damage of all attacks you receive this turn by 20%. Damage of attacks you make this turn +20%.

Spirit Used: Range Focus

Morale Cost: 10

Target: Self

Effect: For one turn your Skill attribute is considered 2 less for the purposes of Countercut, Countershoot, and other effects that rely on Skill and your Critical Cost increases by 3. During this turn your Range attribute is considered 2 higher.

SUPPORT DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Shield + Gravity Wall

Damage Taken: 2620 x .7 x .8 - 1484 = 0

Resources Spent: 1 Shield, 10 EN

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Shield + Gravity Wall

Damage Taken: 2700 x .7 x .8 - 1484 = 28

Resources Spent: 1 Shield, 10 EN

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Waverider Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Beam Cannons (X:4)

Target(s): Weissritter

Damage Modifiers: +90%

Accuracy Modifiers: +130%

Other Modifiers: Critical

Damage Dealt: 1900 damage, 2760 accuracy x4

Resources Spent: 40 EN, 15 Morale, 13 AP

Weapon Used: [+] Dummy Mine (P)

Target(s): Weissritter

Damage Modifiers: +90%

Accuracy Modifiers: +80%

Other Modifiers: Illusion Pierce

Damage Dealt: 5510 damage, 6120 accuracy

Resources Spent: 13 AP

Weapon Used: [+] Dummy Mine (P)

Target(s): Altairlion

Damage Modifiers: +90%

Accuracy Modifiers: +80%

Other Modifiers: Illusion Pierce

Damage Dealt: 5510 damage, 6120 accuracy

Resources Spent: 13 AP

Statistics:

HP: 6622/8320

DP: 9100/9100 (455/455, 455/455)

EN: 60/120

AP: 53/85

SP: 90/105

Morale: 70/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 0

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 2/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +0

EN Regen: 30

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 8750/11232 (562/562, 562/562)

EN: 60/100

AP: 60/80

SP: 75/105

Morale: 115/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

Edited by Yuu Inohara

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (125/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (17850+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Spirit Command Phase

Will Command Used: Defense Focus

Effects: Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn. [+1785 Temp HP (17850+1785+1785/17850)]

Cost: -10 Morale (115/150)

Defense Phase

Support Defense: PTX-007-3C Weissritter

Attacker: RGZ-91B Re-GZ Custom

Weapon: [+] Beam Cannons (X:4)- 1900 damage, 2760 accuracy x4

Action: Block + Shield x4

Resources Spent: -1330 x4 HP (16100/17850); -1 shield (8/10)

Shoot Down activated! -22 Morale (93/150)

Attacker: RGZ-91B Re-GZ Custom

Weapon: [+] Dummy Mine (P)- 5510 damage, 6120 accuracy, Illusion Pierce

Action: Block + Shield + Shoot Down

Resources Spent: -1929 HP (14171/17850)

Attack Phase

Resupply: PTX-007-3C Weissritter (20% EN restored; -5 morale) [Morale Charge: +5 morale (98/150)]

Statistics

HP: 14171/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 98/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2 (-4)

Ranged: -2 (-4)

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Mobility Break L1: Immune

Shield: 8/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (140/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

EN Regenerated: +24 (114/120); -5 Morale (135/150)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (105/105)

Cost: -10 SP (55/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (140/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (0/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 110/120

AP: 95/105

SP (Rosa): 55/95 (Vigor 20, Karma 10)

SP (Leena): 104/104 (Duty 20, Focus 15)

Morale: 140/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 0/4

Oxtongue Rifle-D: 3/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (120/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (97/110)

Defense Phase

Countercut activated! -22 Morale (98/150)

Attacker: RGZ-91B Re-GZ Custom

Weapon: [+] Dummy Mine (P)- 5510 damage, 6120 accuracy, Illusion Pierce

Action: Dodge + Countercut + Take Cover + Dual Tesla Drive

Resources Spent: -2204 DP (12446/16280); -10 AP (60/70)

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 2925 damage, 3780 accuracy, Distracting Attack

Action: Dodge + Dual Tesla Drive + Break Turn

Resources Spent: -1630 DP (10816/16280); -9 EN (88/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3393 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -20 EN (94/120)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (74/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 14650/16280

EN: 74/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 98/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Alexis

Effect:

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Block

Damage Taken: 3023 x .7 = 2116 - 1207 = 909

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 10252/12070 (0/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 70/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 135/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 6622/8320

DP: 9100/9100 (455/455, 455/455)

EN: 60/120

AP: 53/85

SP: 90/105

Morale: 65/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 1

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 1/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Thrusters

Damage Taken: 3393 - 371 = 3022 - 562 = 2460 - 562 = 1898

Resources Spent:

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Thrusters

Damage Taken: 2250 - 371 = 1879

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

Morale Charge Activated (While under 50% DP, gain an additional 5 Morale each turn.)

Evasive Potential Activated (If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 50% before it can trigger again.)

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 4973/11232 (0/562, 0/562, 2246/2246)

EN: 70/100

AP: 55/80

SP: 75/105

Morale: 120/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

Edited by Yuu Inohara

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (103/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (17850+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Attack Phase

Resupply: DCAM-008-2 Altairlion (20% EN restored; -5 morale) [Morale Charge: +5 morale (108/150)]

Statistics

HP: 14171/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 108/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2 (-4)

Ranged: -2 (-4)

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Mobility Break L1: Immune

Shield: 8/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (145/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (105/105)

Cost: -10 SP (45/95)

Spirit Command Phase

Caster: Leena Straitway

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Cost: -15 SP (89/104)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 95/105) [Morale Charge: +5 Morale (150/150)]

Critical activated! (-9 AP; 86/105)

Attack Phase

Weapon Used: [+] Oxtongue Rifle-D (H)

Target: GAT-X207 Blitz Gundam

Attack Stats: 8951 damage, 10530 accuracy

Elements: Physical, Energy, Bullet, Beam

Modifiers: 9 Ranged, +50% damage/accuracy ((H) weapon), +10% damage (Brave Commander), +15% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -1 round (2/3), -20 Morale (130/150)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 94/120

AP: 86/105

SP (Rosa): 45/95 (Vigor 20, Karma 10)

SP (Leena): 89/104 (Duty 20, Focus 15)

Morale: 130/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 0/4

Oxtongue Rifle-D: 2/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (103/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

EN Regenerated: +24 (98/110); -5 Morale (98/150)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (108/110)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 2925 damage, 3570 accuracy, Distracting Attack

Action: Dodge + Dual Tesla Drive + Break Turn

Resources Spent: -1420 DP (9396/16280); -9 EN (99/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3861 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander), +20% accuracy (Focus)

Resources Spent: -20 EN (74/120)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (85/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 9396/16280

EN: 85/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 98/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Primed

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 10252/12070 (1207/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 70/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 140/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 6622/8320

DP: 9100/9100 (455/455, 455/455)

EN: 60/120

AP: 53/85

SP: 90/105

Morale: 60/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 2

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 0/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +10

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used: Boost L1

SP Cost: 15

Target: Self

Effect: Reduce the accuracy of all attack phases you dodge this turn by 25%.

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-D (H)

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 10530 x .7 x .75 - 1299 - 650 - 371 = 3208 - 562 = 2646 - 562 = 2084 - 2246 = 0

Resources Spent: 10 EN, 5 AP

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 2620 x .7 - 1299 - 650 - 371 = 0

Resources Spent: 5 AP

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Thrusters

Damage Taken: 2250 x .7 - 650 - 371 = 554 - 162 = 392

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

Morale Charge Activated (While under 50% DP, gain an additional 5 Morale each turn.)

Evasive Potential Activated (If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 50% before it can trigger again.)

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 4581/11232 (0/562, 0/562, 0/2246)

EN: 55/100

AP: 45/80

SP: 60/105

Morale: 130/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (113/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (14171+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Statistics

HP: 14171/17850 (+1785 Non-Combatant)

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 113/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2 (-4)

Ranged: -2 (-4)

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 8/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (135/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (96/105)

Cost: -10 SP (35/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 86/105) [Morale Charge: +5 Morale (140/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3393 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -20 EN (54/120)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 54/120

AP: 86/105

SP (Rosa): 35/95 (Vigor 20, Karma 10)

SP (Leena): 89/104 (Duty 20, Focus 15)

Morale: 140/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 0/4

Oxtongue Rifle-D: 2/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +5 (103/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (95/110)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 2925 damage, 3570 accuracy, Distracting Attack

Action: Dodge + Dual Tesla Drive + Break Turn

Resources Spent: -1420 DP (7976/16280); -9 EN (86/110) [Evasive Potential activated: +3256 Temp DP (7976+3256/16280)]

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3393 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander), +20% accuracy (Focus)

Resources Spent: -20 EN (34/120)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (72/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 7976/16280 (+3256 Evasive Potential)

EN: 72/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 103/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [H] Resupply

Target(s): Re-GZ

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: Restore all Ammo to Dummy Mines (+5 Morale)

Damage Dealt:

Resources Spent: 5 Ally Morale

Statistics:

HP: 10252/12070 (1207/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 70/70

SP: 70/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 145/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Shield + Gravity Wall

Damage Taken: 2620 x .7 - 1484 = 350

Resources Spent: 1 Shield, 10 EN

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Shield + Gravity Wall

Damage Taken: 2620 x .7 - 1484 = 350

Resources Spent: 10 EN

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Shield + Gravity Wall

Damage Taken: 2700 x .7 - 1484 = 406

Resources Spent: 10 EN

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 5516/8320

DP: 9100/9100 (455/455, 455/455)

EN: 40/120

AP: 53/85

SP: 90/105

Morale: 50/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 3

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 1/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +10

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

Morale Charge Activated (While under 50% DP, gain an additional 5 Morale each turn.)

Evasive Potential Activated (If your DP drops below 50%, gain 20% of your maximum DP in Temporary DP. This ability triggers every time your DP goes below 50%, but it must go above 50% before it can trigger again.)

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 4581/11232 (562/562, 562/562)

EN: 55/100

AP: 40/80

SP: 60/105

Morale: 140/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 9 rounds, 30 Morale

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (118/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (14171+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+][CS] 57mm Hi-Energy Beam Rifle- 2925 damage, 3570 accuracy, Distracting Attack

Action: Block + Shield

Resources Spent: -2048 DP (13908/16280); -1 shield (7/10)

Attack Phase

Resupply: DCAM-008-2 Altairlion (20% EN restored; -5 morale) [Morale Charge: +5 Morale (123/150)]

Statistics

HP: 13908/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 123/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2 (-4)

Ranged: -2 (-4)

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 7/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (145/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (96/105)

Cost: -10 SP (25/95)

Caster: Leena Straitway

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Cost: -15 SP (74/104)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 86/105) [Morale Charge: +5 Morale (150/150)]

Critical activated! (-9 AP; 77/105)

Attack Phase

Weapon Used: [+] Oxtongue Rifle-D (H)

Target: GAT-X207 Blitz Gundam

Attack Stats: 8951 damage, 10530 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +50% damage/accuracy ((H) weapon), +10% damage (Brave Commander), +15% damage/accuracy (Critical), +20% accuracy (Focus)

Resources Spent: -1 round (1/3), -20 morale (130/150)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 34/120

AP: 77/105

SP (Rosa): 25/95 (Vigor 20, Karma 10)

SP (Leena): 74/104 (Duty 20, Focus 15)

Morale: 130/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 0/4

Oxtongue Rifle-D: 1/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +10 (113/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (82/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-E

Target: GAT-X207 Blitz Gundam

Attack Stats: 2620 damage, 3393 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander), +20% accuracy (Focus)

Resources Spent: -20 EN (14/120)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (68/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 7976/16280 (+3256 Evasive Potential)

EN: 68/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 113/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used: Inspire L1

SP Cost: 25

Target: Alexander

Effect: +50% Accuracy

Will Used: Defense Focus

Morale Cost: 10

Target: Self

Effect: Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Will Used: Cover

Morale Cost: 20

Target: Town

Effect: Choose one Terrain you are within when you use this Will Command. If you make use of that Terrain's Cover effect, the reduction of an incoming attack's damage is improved by 15%.

SUPPORT DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-D (H)

Action Taken: Block + Take Cover

Damage Taken: 8951 x .7 x .75 = 4699 - 1207 = 3492 - 1207 = 2285

Resources Spent: 10 AP

Attacking Weapon: [+] Oxtongue Rifle-E

Action Taken: Block + Take Cover

Damage Taken: 2620 x .7 x .75 = 1376

Resources Spent: 10 AP

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Block + Take Cover

Damage Taken: 2700 x .7 x .75 = 1418

Resources Spent: 10 AP

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 5173/12070 (0/1207, 0/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 40/70

SP: 45/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 120/150

Will Commands:

* Defense Focus (10)

* ????

* ????

* Cover (20)

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 5516/8320

DP: 9100/9100 (455/455, 455/455)

EN: 40/120

AP: 53/85

SP: 90/105

Morale: 45/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 4

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 0/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +10

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] HKP Lancer Darts (HX:3)

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +120%

Other Modifiers: Armor Pierce, Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 3128 damage, 5148 accuracy x3

Resources Spent: 3 Rounds, 30 Morale

Statistics:

HP: 4940/4940

DP: 4581/11232 (562/562, 562/562)

EN: 65/100

AP: 35/80

SP: 60/105

Morale: 120/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 6/9 rounds, 30 Morale

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (128/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (13908+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Spirit Command Phase

Will Command Used: Defense Focus

Effects: Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn. [+1785 Temp HP; 13908+1785+1785/13908]

Cost: -10 Morale (118/150)

Defense Phase

Attacker: GAT-X207 Blitz Gundam

Weapon: [+] HKP Lancer Darts (HX:3)- 3128 damage, 5148 accuracy x3

Action: Block + Shield + Take Cover x3

Resources Spent: -1971 x3 HP (11565/16280); -1 shield (6/10), -10 AP (60/70)

Attack Phase

Resupply: PTX-007-3C Weissritter (All Oxtongue Rifle-B rounds restored; -5 morale) [Morale Charge: +5 Morale (123/150)]

Statistics

HP: 11565/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 104/104 (Trust 30, Gain 20)

Morale: 123/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2 (-4)

Ranged: -2 (-4)

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 6/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (135/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

Ammo Regenerated: +4 Oxtongue Rifle-B rounds (4/4); -5 Morale (130/150)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (87/105)

Cost: -10 SP (15/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 77/105) [Morale Charge: +5 Morale (135/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (3/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 34/120

AP: 77/105

SP (Rosa): 15/95 (Vigor 20, Karma 10)

SP (Leena): 74/104 (Duty 20, Focus 15)

Morale: 135/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 3/4

Oxtongue Rifle-D: 1/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +10 (123/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (78/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (2/4)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2700 damage, 2250 accuracy

Elements: Physical, Sonic

Modifiers: 5 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (64/110)

Statistics

HP: 2960/2960 (+148 Brave Commander)

DP: 7976/16280 (+3256 Evasive Potential)

EN: 64/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 123/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5

Ranged: -2

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Coordinator: Inactive

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Will Used:

Morale Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [H] Resupply

Target(s): Alexis

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers: Restore all Ammo to Dummy Mines (+5 Morale)

Damage Dealt:

Resources Spent: 5 Ally Morale

Statistics:

HP: 5173/12070 (0/1207, 0/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 40/70

SP: 45/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 130/150

Will Commands:

* Defense Focus (10)

* ????

* ????

* Cover (20)

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 5516/8320

DP: 9100/9100 (455/455, 455/455)

EN: 50/120

AP: 53/85

SP: 90/105

Morale: 35/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 5

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 1/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +10

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 3016 x .7 - 1299 - 650 - 371 = 0

Resources Spent: 10 EN, 5 AP

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 3016 x .7 - 1299 - 650 - 371 = 0

Resources Spent: 5 AP

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Stealth + Thrusters

Damage Taken: 2250 x .7 - 650 - 371 = 554

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 4581/11232 (8/562, 562/562)

EN: 60/100

AP: 20/80

SP: 60/105

Morale: 130/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 6/9 rounds, 30 Morale

Element: Physical, Explosive

Edited by Yuu Inohara

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (128/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (11565+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Spirit Command Phase

Caster: Resha Almary

Spirit Command Used: Trust L1

Target: XXXG-01SR2 Sandrock Kai

Effects: Casts Vigor L1 (Restores 25% HP) on target [+4463 HP; 16028+1785/17850]

Cost: -30 SP (74/104)

Defense Phase

Support Defense: DCAM-008-2 Altairlion

Attacker: GAT-X207 Blitz Gundam

Weapon: [+] 57mm Hi-Energy Beam Rifle- 2925 damage, 3570 accuracy

Action: Block

Resources Spent: -2048 HP (15765/17850)

Statistics

HP: 15765/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 74/104 (Trust 30, Gain 20)

Morale: 123/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 6/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (140/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Spirit Command Phase

Caster: Rosa Grandia

Spirit Command Used: Karma L1

Effects: Regain 10 AP (87/105)

Cost: -10 SP (5/95)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 77/105) [Morale Charge: +5 Morale (145/150)]

Attack Phase

Weapon Used: [+] Oxtongue Rifle-B

Target: XXXG-01SR2 Sandrock Kai (Zero System)

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (1/4)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 14/120

AP: 77/105

SP (Rosa): 5/95 (Vigor 20, Karma 10)

SP (Leena): 74/104 (Duty 20, Focus 15)

Morale: 145/150

Will Commands

????

????

????

????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 3/4

Oxtongue Rifle-D: 1/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +10 (133/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Coordinator

Temp HP Gained: +148 (2960+148+148/2960)

Temp DP Gained: +814 (7976+814+3256/16280)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (74/110)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3016 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander)

Resources Spent: -1 round (0/4)

Attack Phase

Weapon Used: [F][CC] Sonic Saber (M)

Target: GAT-X207 Blitz Gundam

Attack Stats: 2900 damage, 2430 accuracy

Elements: Physical, Sonic

Modifiers: 7 Melee, +10% damage (Brave Commander), -10% EN cost (Veteran)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -14 EN (60/110)

Statistics

HP: 2960/2960 (+148 Coordinator) (+148 Brave Commander)

DP: 7976/16280 (+814 Coordinator) (+3256 Evasive Potential)

EN: 64/110

AP: 60/70

SP (Elusia): 90/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 133/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

????

????

Attributes

Melee: 5 (7)

Ranged: -2 (0)

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Coordinator: Active

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 3/3

Edited by Tilus

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R.E.M.I.

REGENERATION PHASE:

Morale Gain: +5

Temp HP: +1207

Temp DP: +846

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Will Used:

Morale Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used:

Target(s):

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent:

Statistics:

HP: 5173/12070 (0/1207, 0/1207)

DP: 8460/8460 (846/846)

EN: 120/120

AP: 40/70

SP: 45/95 (R.E.M.I.)

SP: 36/36 (Haro)

Morale: 135/150

Will Commands:

* Defense Focus (10)

* ????

* ????

* Cover (20)

Terrain: Town (Terrain D)

Shield: 10/10

Chocolate Coins: 2/2 (50 Credits)

Zero System: On

Weapons:

[+][CS] Vulcan Gun- 600 damage, 1000 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Submachine Gun (SV:4)- 700+150 damage, 900+200 accuracy, 20 rounds

Element: Energy, Beam

[F][CC] Heat Shotels (MX:2)- 1800 damage, 1600 accuracy, Shield Pierce, 12 EN/attack

Element: Physical, Fire, Reaction

[+] Missiles (PAX:2)- 2400 damage, 1800 accuracy, 2 rounds

Element: Physical, Explosive, Missile

[F] Cross Crusher (HM)- 4700 damage, 3100 accuracy, 30 EN/attack, 30 Morale

Element: Physical, Fire

[H] Self Destruct (H)- 5200 damage, 3900 accuracy, 1 round, 50 Morale.

Element: Physical, Explosive

Alexix Gaines

REGENERATION PHASE:

Morale Gain: +5

EN Regen: 10

Temp DP: 455 (Leadership), 455 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target:

Effect:

Spirit Used:

Morale Cost:

Target: Self

Effect:

SUPPORT DEFENSE PHASE:

Attacking Weapon:

Action Taken:

Damage Taken:

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

Transform: Mobile Suit Mode

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+] Dummy Mine (P)

Target(s): Terrain D

Damage Modifiers:

Accuracy Modifiers:

Other Modifiers:

Damage Dealt:

Resources Spent: 1 Round, 10 Morale

Statistics:

HP: 5516/8320

DP: 9100/9100 (455/455, 455/455)

EN: 60/120

AP: 53/85

SP: 90/105

Morale: 30/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Shield: 8/10

Dummy Baloons: 10/10

Lilith 5: Off

Dummy Mines:

* Terrain A: 0

* Terrain B: 0

* Terrain C: 0

* Terrain D: 6

Weapons:

[+][CS] 60mm Vulcan Gun- 500 damage, 1050 accuracy, Accuracy Break L1, 10 rounds

Element: Physical, Bullet, Reaction

[F][MAM] Melee (M)- 800 damage, 800 accuracy, 2 EN/attack

Element: Physical, Reaction

[+][CS] Beam Guns- 900 damage, 700 accuracy, 10 rounds

Element: Energy, Beam, Reaction

[F][CC] Hyper Beam Saber (M)- 2000 damage, 1800 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] Beam Assault Rifle (V:4)- 700+300 damage, 900+400 accuracy, 20 rounds

Element: Energy, Beam, Reaction

[+] Missile (P)- 2500 damage, 3100 accuracy, 2/3 rounds

Element: Physical, Explosive, Missile, Guided

[+] Dummy Mine (P)- 2900 damage, 3400 accuracy, Illusion Pierce, 0/2 rounds, 10 Morale

Element: Physical, Explosive

[+] Grenade Launcher (AX:4)- 1050 damage, 800 accuracy, 8 rounds, 15 Morale

Element: Physical, Explosive

[+] Beam Cannons (X:4)- 1000 damage, 1200 accuracy, 10 EN/attack, 15 Morale

Element: Energy, Beam

[+] Large Barrel Mega Beam Cannon (H)- 4500 damage, 3000 accuracy, 50 EN/attack, 25 Morale

Element: Energy, Beam

Alexander Richter

REGENERATION PHASE:

Morale Gain: +10

EN Regen: 10

AP: -5

Temp DP: 562 (Leadership), 562 (EWAC)

SPIRIT COMMAND PHASE:

Spirit Used:

SP Cost:

Target: Self

Effect:

DEFENSE PHASE:

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 3016 x .7 - 1299 - 650 - 371 = 0

Resources Spent: 10 EN, 5 AP

Attacking Weapon: [+] Oxtongue Rifle-B

Action Taken: Stealth + Invisibility + Thrusters

Damage Taken: 3016 x .7 - 1299 - 650 - 371 = 0

Resources Spent: 5 AP

Attacking Weapon: [F][CC] Sonic Saber (M)

Action Taken: Stealth + Thrusters

Damage Taken: 2430 x .7 - 650 - 371 = 680 - 562 = 118 - 562 = 0

Resources Spent:

ITEM PHASE:

Item Used:

Item Effects:

TRANSFORMATION/MOVEMENT PHASE:

Movement:

SPECIAL PHASE:

SUMMON PHASE:

Units Summoned:

ATTACK PHASE:

Weapon Used: [+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy

Target(s): Altairlion

Damage Modifiers: +50%

Accuracy Modifiers: +70%

Other Modifiers: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Damage Dealt: 2925 damage, 3570 accuracy

Resources Spent: 15 EN

Statistics:

HP: 4940/4940

DP: 4581/11232 (0/562, 444/562)

EN: 45/100

AP: 5/80

SP: 60/105

Morale: 140/150

Will Commands:

* ????

* ????

* ????

* ????

Terrain: Town (Terrain D)

Anti-Beam Shield: 10/10

Invisibility: On

Weapons:

[F][MAM] Melee (M)- 780 damage, 780 accuracy, 3 EN/attack

Element: Physical, Reaction

[F][CC] Beam Saber (M)- 2080 damage, 1690 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[+][CS] 57mm Hi-Energy Beam Rifle- 1950 damage, 2100 accuracy, 15 EN/attack

Element: Energy, Beam, Reaction

[H] 'Gleipnir' Rocket Anchor (P)- 1560 damage, 2080 accuracy, Mobility Break L1, 15 EN/attack

Element: Physical, Reaction

[+] HKP Lancer Darts (HX:3)- 1430 damage, 1560 accuracy, Armor Pierce, 6/9 rounds, 30 Morale

Element: Physical, Explosive

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Curial Fenezza/XXXG-01SR2 Sandrock Kai

Brave Commander: +10% Weapon Damage and gain 5% of your maximum HP as Temporary HP. This Temporary HP is lost at the end of your turn. Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (133/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Non-Combatant

Temp HP Gained: +1785 (11565+1785/17850)

Temp DP Gained: +1037 (10370+1037/10370)

Defense Phase

Support Defense: DCAM-008-2 Altairlion

Attacker: GAT-X207 Blitz Gundam

Weapon: [+] 57mm Hi-Energy Beam Rifle- 2925 damage, 3570 accuracy

Action: Block + Shield

Resources Spent: -2048 HP (15502/17850); -1 shield (5/10)

Attack Phase

Resupply: PTX-007-3C Weissritter (Recover all Oxtongue Rifle-B rounds; -5 morale) [Morale Charge: +5 morale (138/150)]

Statistics

HP: 15765/17850

DP: 10370/10370 (+1037 Non-Combatant)

EN: 145/150

AP: 70/70

SP (Curial): 95/95 (Honor 30, Trust 30)

SP (Resha): 74/104 (Trust 30, Gain 20)

Morale: 138/150

Will Commands

Defense Focus (10): Reduce your Melee and Range attributes by 2 for a single turn to gain Temporary HP equal to 10% of your maximum HP for a single turn.

Shoot Down (20): Reduce the Weapon Damage of all (O) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CS] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

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Attributes

Melee: -2

Ranged: -2

Defense: 11

Mobility: 7

Skill: 4

Modifiers/Abilities

Shield: 5/10

Location: Town <D>

Ammo

Vulcan Gun: 10/10

Beam Submachine Gun: 20/20

Missile: 2/2

---

Rosa Grandia/PTX-007-3C Weissritter

Veteran: EN Costs of Weapons and Abilities -10%; Aura (1) (Town <D>)

Regeneration Phase

Morale: +5 (150/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +234 (4680+234/4680)

Source: XXXG-01SR2 Sandrock Kai

Effect: Resupply

Ammo Regenerated: +4 Oxtongue Rifle rounds (4/4); -5 Morale (145/150)

Spirit Command Phase

Caster: Leena Straitway

Spirit Command Used: Focus L1

Effects: Reduce incoming accuracy of all attacks you dodge this turn by 20%. Accuracy of attacks you make this turn +20%.

Cost: -15 SP (59/104)

Special Phase

Support Attack: DCAM-008-2 Altairlion (-10 AP; 67/105) [Morale Charge: +5 Morale (150/150)]

Critical activated! (-9 AP; 58/105)

Attack Phase

Weapon Used: [+] Oxtongue Rifle-D (H)

Target: GAT-X207 Blitz Gundam

Attack Stats: 8951 damage, 10530 accuracy

Elements: Physical, Energy, Bullet, Beam

Modifiers: 9 Ranged, +50% damage/accuracy ((H) weapon), +15% damage/accuracy (Critical), +10% damage (Brave Commander), +20% accuracy (Focus)

Resources Spent: -1 round (0/3), -20 Morale (130/150)

Statistics

HP: 4680/4680 (+234 Brave Commander)

DP: 11648/11648

EN: 14/120

AP: 77/105

SP (Rosa): 5/95 (Vigor 20, Karma 10)

SP (Leena): 59/104 (Duty 20, Focus 15)

Morale: 130/150

Will Commands

????

????

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????

Attributes

Melee: -2

Ranged: 9

Defense: 2

Mobility: 6

Skill: 11

Modifiers/Abilities

Beam Coat (Barrier): Reduce the damage of all attacks with Element: Beam from a single attack phase by 1560. 5 EN per use.

Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 364.

Location: Town <D>

Ammo

Split Missile: 8/8

3-Barrel Beam Cannon: 6/6

Oxtongue Rifle-B: 4/4

Oxtongue Rifle-D: 0/3

---

Elusia Solaceon/DCAM-008-2 Altairlion

Regeneration Phase

Morale: +10 (143/150)

Source: XXXG-01SR2 Sandrock Kai

Effect: Brave Commander

Temp HP Gained: +148 (2960+148/2960)

Source: DCAM-008-2 Altairlion

Effect: Coordinator

Temp HP Gained: +148 (2960+148+148/2960)

Temp DP Gained: +814 (7976+814+3256/16280)

Source: DCAM-008-2 Altairlion

Effect: Solar Panel

EN Regenerated: +10 (70/110)

Spirit Command Phase

Caster: Elusia Solaceon

Spirit Command Used: Duty L1

Effects: Restores 25% DP [+4070 DP; 12046+814+3256/16280]

Cost: -20 SP (70/90)

Attack Phase (Support Attack)

Weapon Used: [+] Oxtongue Rifle-B

Target: GAT-X207 Blitz Gundam

Attack Stats: 3023 damage, 3432 accuracy

Elements: Physical, Bullet, Reaction

Modifiers: 9 Ranged, +10% damage (Brave Commander), +20% accuracy (Focus)

Resources Spent: -1 round (3/4)

Special Phase

Critical activated! (-10 AP; 50/70)

Attack Phase

Weapon Used: [H] Maneuver GRaMXs (H)

Target: GAT-X207 Blitz Gundam

Attack Stats: 7378 damage, 8120 accuracy

Elements: Physical, Explosive, Bullet

Modifiers: 7 Melee, +40% damage/accuracy ((H) weapon), +10% damage (Critical), +10% damage (Brave Commander)

Effects: Distracting Attack (Target gains -100% Damage and Accuracy as a pilot modifier for all attacks next turn that do not exclusively target this unit)

Resources Spent: -1 round (2/3), -30 Morale (113/150)

Statistics

HP: 2960/2960 (+148 Coordinator) (+148 Brave Commander)

DP: 12046/16280 (+814 Coordinator) (+3256 Evasive Potential)

EN: 70/110

AP: 50/70

SP (Elusia): 70/90 (Duty 20)

SP (Aerie): 105/105 (Duty 20, Boost 15)

Morale: 113/150

Current Form: Doll Figure

Will Commands

Countercut (20): Reduce the Accuracy of all (M) and (P) attacks you receive from a single attack phase by 50%. This ability can only be used if your unit has at least one [CC] weapon that is not currently disabled. Increase the Morale cost by 2 for every point of Skill the attacker has over your own Skill (to a maximum of +20 cost), and reduce the Morale cost by 2 for every point of Skill you have over the attacker (to a minimum cost of 0 Morale).

????

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Attributes

Melee: 5 (7)

Ranged: -2 (0)

Defense: -2

Mobility: 12

Skill: 4

Modifiers/Abilities

Evasive Potential: Used

Coordinator: Active

Dual Tesla Drive (Thruster): Reduce the accuracy of all attacks from a single attack phase by 550.

Break Turn (Illusion): Reduce the accuracy of all attacks from a single attack phase by 1600. 10 EN per use.

Location: Town <D>

Ammo

90mm GG Cannon: 8/8

CTM-02 Spiegaul: 40/40

CTM-07 Prominence: 8/8

G-Accel Driver: 4/4

Maneuver GRaMXs: 2/3

Edited by Tilus

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